ideas = { hidden_ideas = { TY_jieshounanmin = { allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = 0.25 custom_modifier_tooltip = az_hidden_ideas } } TY_jieshounanmin_kexuejia = { allowed_civil_war = { always = yes } modifier = { research_speed_factor = 0.15 custom_modifier_tooltip = az_hidden_ideas } } TY_laodonglichongzu = { allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.05 industrial_capacity_factory = 0.033 industrial_capacity_dockyard = 0.033 custom_modifier_tooltip = az_hidden_ideas } } TY_laodonglichongzu_2 = { name = TY_laodonglichongzu allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.1 industrial_capacity_factory = 0.05 industrial_capacity_dockyard = 0.05 custom_modifier_tooltip = az_hidden_ideas } } TY_tiaozhanjiacheng_1 = { allowed_civil_war = { always = yes } modifier = { research_speed_factor = 0.1 political_power_factor = 0.05 } } TY_tiaozhanjiacheng_2 = { allowed_civil_war = { always = yes } modifier = { research_speed_factor = 0.2 political_power_factor = 0.1 } } TY_tiaozhanjiacheng_3 = { allowed_civil_war = { always = yes } modifier = { research_speed_factor = 0.15 political_power_factor = 0.1 } } TY_sir_AI_buff = { allowed_civil_war = { always = yes } modifier = { industrial_capacity_factory = 0.3 industrial_capacity_dockyard = 0.5 army_defence_factor = 0.2 conscription = 0.05 } targeted_modifier = { tag = SIR attack_bonus_against = 0.4 defense_bonus_against = 1.5 } targeted_modifier = { tag = SR1 attack_bonus_against = 0.4 defense_bonus_against = 1.5 } targeted_modifier = { tag = SR2 attack_bonus_against = 0.4 defense_bonus_against = 1.5 } targeted_modifier = { tag = SR3 attack_bonus_against = 0.4 defense_bonus_against = 1.5 } targeted_modifier = { tag = SR4 attack_bonus_against = 0.4 defense_bonus_against = 1.5 } } TY_sir_AI_buff_2 = { allowed_civil_war = { always = yes } modifier = { army_defence_factor = 0.3 } targeted_modifier = { tag = SIR defense_bonus_against = 0.8 } targeted_modifier = { tag = SR1 defense_bonus_against = 0.8 } targeted_modifier = { tag = SR2 defense_bonus_against = 0.8 } targeted_modifier = { tag = SR3 defense_bonus_against = 0.8 } targeted_modifier = { tag = SR4 defense_bonus_against = 0.8 } } TY_qianghuachuanwu = { allowed_civil_war = { always = yes } modifier = { industrial_capacity_dockyard = 3 } } TY_gengduoppdian = { allowed_civil_war = { always = yes } modifier = { political_power_gain = 2 } } TY_jiasuyanjiu = { allowed_civil_war = { always = yes } modifier = { research_speed_factor = 0.45 } } TY_haijunkeyan = { allowed_civil_war = { always = yes } picture = generic_naval_manufacturer_1 research_bonus = { naval_equipment = 1.5 } } TY_chaojishengchan = { allowed_civil_war = { always = yes } modifier = { industrial_capacity_factory = 0.5 } } TY_lujunkuaisufazhan = { allowed_civil_war = { always = yes } equipment_bonus = { armor = { build_cost_ic = -0.05 instant = yes } } modifier = { experience_loss_factor = -0.15 experience_gain_army_factor = 0.2 industrial_capacity_factory = 0.05 } } TY_haijunkuaisufazhan = { allowed_civil_war = { always = yes } equipment_bonus = { ship_hull_light = { build_cost_ic = -0.05 instant = yes } ship_hull_cruiser = { build_cost_ic = -0.05 instant = yes } ship_hull_submarine = { build_cost_ic = -0.05 instant = yes } ship_hull_heavy = { build_cost_ic = -0.05 instant = yes } ship_hull_carrier = { build_cost_ic = -0.05 instant = yes } } modifier = { industrial_capacity_dockyard = 0.05 navy_fuel_consumption_factor = -0.2 experience_gain_navy_factor = 0.25 } } TY_sanjunfazhan = { allowed_civil_war = { always = yes } picture = generic_reserve_divisions equipment_bonus = { infantry_equipment = { build_cost_ic = -0.1 instant = yes } support_equipment = { build_cost_ic = -0.1 instant = yes } motorized_equipment = { build_cost_ic = -0.1 instant = yes } artillery_equipment = { build_cost_ic = -0.05 instant = yes } armor = { build_cost_ic = -0.05 instant = yes } ship_hull_heavy = { build_cost_ic = -0.07 instant = yes } ship_hull_cruiser = { build_cost_ic = -0.1 instant = yes } ship_hull_submarine = { build_cost_ic = -0.1 instant = yes } ship_hull_light = { build_cost_ic = -0.1 instant = yes } ship_hull_carrier = { build_cost_ic = -0.07 instant = yes } small_plane_airframe = { build_cost_ic = -0.1 instant = yes } cv_small_plane_airframe = { build_cost_ic = -0.1 instant = yes } small_plane_cas_airframe = { build_cost_ic = -0.1 instant = yes } cv_small_plane_cas_airframe = { build_cost_ic = -0.1 instant = yes } small_plane_naval_bomber_airframe = { build_cost_ic = -0.1 instant = yes } cv_small_plane_naval_bomber_airframe = { build_cost_ic = -0.1 instant = yes } medium_plane_airframe = { build_cost_ic = -0.1 instant = yes } medium_plane_fighter_airframe = { build_cost_ic = -0.1 instant = yes } medium_plane_scout_plane_airframe = { build_cost_ic = -0.1 instant = yes } large_plane_airframe = { build_cost_ic = -0.1 instant = yes } large_plane_maritime_patrol_plane_airframe = { build_cost_ic = -0.1 instant = yes } transport_plane_equipment = { build_cost_ic = -0.1 instant = yes } jizaijianniang_equipment_airframe = { instant = yes build_cost_ic = -0.1 } } modifier = { industrial_capacity_factory = 0.05 industrial_capacity_dockyard = 0.05 } } TY_zhongshiminsheng = { allowed_civil_war = { always = yes } modifier = { production_speed_industrial_complex_factor = 0.1 production_speed_infrastructure_factor = 0.15 production_speed_synthetic_refinery_factor = 0.1 stability_factor = 0.15 consumer_goods_factor = -0.1 } } TY_lujunkeji = { allowed_civil_war = { always = yes } picture = generic_reserve_divisions research_bonus = { infantry_weapons = 0.15 armor = 0.1 motorized_equipment = 0.08 artillery = 0.1 } } TY_haijunkeji = { allowed_civil_war = { always = yes } picture = generic_reserve_divisions research_bonus = { naval_equipment = 0.25 } } TY_kongjunkeji = { allowed_civil_war = { always = yes } picture = generic_reserve_divisions research_bonus = { air_equipment = 0.1 } } TY_zhandoulizengqiang = { allowed_civil_war = { always = yes } picture = generic_reserve_divisions modifier = { army_org_factor = 0.08 army_morale_factor = 0.08 army_attack_factor = 0.05 army_defence_factor = 0.05 army_speed_factor = 0.05 } } TY_xianzhikongjun = { allowed_civil_war = { always = yes } equipment_bonus = { jizaijianniang_equipment_airframe = { build_cost_ic = 9 instant = yes } small_plane_airframe = { build_cost_ic = 9 instant = yes } cv_small_plane_airframe = { build_cost_ic = 9 instant = yes } small_plane_cas_airframe = { build_cost_ic = 9 instant = yes } cv_small_plane_cas_airframe = { build_cost_ic = 9 instant = yes } small_plane_naval_bomber_airframe = { build_cost_ic = 9 instant = yes } cv_small_plane_naval_bomber_airframe = { build_cost_ic = 9 instant = yes } medium_plane_airframe = { build_cost_ic = 9 instant = yes } medium_plane_fighter_airframe = { build_cost_ic = 9 instant = yes } medium_plane_scout_plane_airframe = { build_cost_ic = 9 instant = yes } large_plane_airframe = { build_cost_ic = 9 instant = yes } large_plane_maritime_patrol_plane_airframe = { build_cost_ic = 9 instant = yes } jizaijianniang_equipment_airframe = { instant = yes build_cost_ic = 9 } } } TY_mofangjiexi = { picture = jap_supremacy_of_technology allowed_civil_war = { always = yes } modifier = { research_speed_factor = 0.5 custom_modifier_tooltip = az_hidden_ideas } } } # Special ones that can be applied on other countries through focus system. country = { TY_dingzhenai = { picture = dingzhenai allowed_civil_war = { always = yes } modifier = { research_speed_factor = -0.15 consumer_goods_expected_value = 0.1 consumer_goods_factor = 0.4 army_attack_factor = -0.3 army_defence_factor = -0.3 surrender_limit = -0.05 production_speed_buildings_factor = -0.3 political_power_factor = -0.25 industrial_capacity_factory = -0.4 industrial_capacity_dockyard = -0.6 production_factory_max_efficiency_factor = -0.2 production_factory_efficiency_gain_factor = -0.15 invasion_preparation = 0.5 amphibious_invasion = -0.5 } } TY_fengkuangai = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { local_resources_factor = 1 production_speed_buildings_factor = 0.5 political_power_gain = 1.5 war_support_factor = 1 conscription = 0.03 conscription_factor = 0.2 industrial_capacity_factory = 0.5 industrial_capacity_dockyard = 0.5 production_lack_of_resource_penalty_factor = -1 #ai_focus_aggressive_factor = 1 operative_slot = 2 research_speed_factor = 0.25 planning_speed = 0.5 max_planning = 0.25 navy_fuel_consumption_factor = -0.5 army_fuel_consumption_factor = -0.5 air_fuel_consumption_factor = -0.5 #terrain_penalty_reduction = 0.4 invasion_preparation = -0.5 dig_in_speed_factor = 0.5 #max_dig_in_factor = 0.25 supply_consumption_factor = -0.5 ai_desired_divisions_factor = 3 special_project_speed_factor = 0.3 production_speed_facility_factor = 0.3 sp_nuclear_reactor_speed_factor = 0.3 sp_tag_tank_speed_factor = 0.3 sp_tag_jet_speed_factor = 0.3 sp_tag_artillery_speed_factor = 0.3 sp_tag_submarine_speed_factor = 0.3 } } TY_fengkuangai2 = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { local_resources_factor = 1 production_speed_buildings_factor = 0.5 political_power_gain = 1.5 war_support_factor = 1 conscription = 0.06 conscription_factor = 0.2 industrial_capacity_factory = 0.5 industrial_capacity_dockyard = 0.5 production_lack_of_resource_penalty_factor = -1 #ai_focus_aggressive_factor = 1 operative_slot = 2 research_speed_factor = 0.25 planning_speed = 0.5 max_planning = 0.25 navy_fuel_consumption_factor = -0.5 army_fuel_consumption_factor = -0.5 air_fuel_consumption_factor = -0.5 #terrain_penalty_reduction = 0.4 invasion_preparation = -0.5 dig_in_speed_factor = 0.5 max_dig_in_factor = 0.25 army_core_attack_factor = 0.25 army_core_defence_factor = 0.25 mobilization_speed = 1 supply_consumption_factor = -0.75 ai_desired_divisions_factor = 3 special_project_speed_factor = 0.3 production_speed_facility_factor = 0.3 sp_nuclear_reactor_speed_factor = 0.3 sp_tag_tank_speed_factor = 0.3 sp_tag_jet_speed_factor = 0.3 sp_tag_artillery_speed_factor = 0.3 sp_tag_submarine_speed_factor = 0.3 } } TY_fengkuangai3 = { picture = fengkuangai allowed_civil_war = { always = yes } modifier = { local_resources_factor = 1 production_speed_buildings_factor = 0.5 political_power_gain = 1.5 war_support_factor = 1 conscription = 0.1 conscription_factor = 0.2 industrial_capacity_factory = 0.5 industrial_capacity_dockyard = 0.5 production_lack_of_resource_penalty_factor = -1 #ai_focus_aggressive_factor = 1 operative_slot = 2 research_speed_factor = 0.25 planning_speed = 0.5 max_planning = 0.25 navy_fuel_consumption_factor = -0.5 army_fuel_consumption_factor = -0.5 air_fuel_consumption_factor = -0.5 terrain_penalty_reduction = 0.4 invasion_preparation = -0.5 dig_in_speed_factor = 0.5 max_dig_in_factor = 0.25 army_core_attack_factor = 0.5 army_core_defence_factor = 0.8 mobilization_speed = 3 supply_consumption_factor = -1 ai_desired_divisions_factor = 5 special_project_speed_factor = 0.3 production_speed_facility_factor = 0.3 sp_nuclear_reactor_speed_factor = 0.3 sp_tag_tank_speed_factor = 0.3 sp_tag_jet_speed_factor = 0.3 sp_tag_artillery_speed_factor = 0.3 sp_tag_submarine_speed_factor = 0.3 } } az_pt_1 = { picture = generic_constitutional_guarantees allowed_civil_war = { always = yes } modifier = { political_power_factor = 0.5 } } az_pt_2 = { picture = generic_infantry_bonus allowed_civil_war = { always = yes } modifier = { planning_speed = 0.5 } } az_pt_3 = { picture = air_support_focus allowed_civil_war = { always = yes } modifier = { stability_weekly = 0.005 war_support_weekly = 0.005 } } az_pt_4 = { picture = generic_victors_of_ww1 allowed_civil_war = { always = yes } modifier = { consumer_goods_factor = -0.15 } } az_pt_5 = { picture = generic_infantry_bonus allowed_civil_war = { always = yes } modifier = { army_attack_factor = 0.15 } } az_pt_6 = { picture = generic_disjointed_gov allowed_civil_war = { always = yes } modifier = { dig_in_speed_factor = 1.0 max_dig_in = 20 } } az_pt_7 = { picture = generic_secret_police allowed_civil_war = { always = yes } modifier = { max_command_power = 200 } } az_pt_8 = { picture = generic_build_infrastructure allowed_civil_war = { always = yes } modifier = { production_speed_buildings_factor = 0.15 } } az_pt_9 = { picture = generic_research_bonus allowed_civil_war = { always = yes } modifier = { research_speed_factor = 0.1 } } az_pt_10 = { picture = TY_jiaoguanzhidaozhong allowed_civil_war = { always = yes } modifier = { naval_speed_factor = 0.15 naval_damage_factor = 0.10 } } TY_xianzhigoumaiziyuan = { targeted_modifier = { tag = BYG trade_cost_for_target_factor = 0.5 extra_trade_to_target_factor = 0.5 } targeted_modifier = { tag = CHY trade_cost_for_target_factor = 0.5 extra_trade_to_target_factor = 0.5 } targeted_modifier = { tag = DOH trade_cost_for_target_factor = 0.5 extra_trade_to_target_factor = 0.5 } targeted_modifier = { tag = HUJ trade_cost_for_target_factor = 0.5 extra_trade_to_target_factor = 0.5 } targeted_modifier = { tag = SAD trade_cost_for_target_factor = 0.5 extra_trade_to_target_factor = 0.5 } targeted_modifier = { tag = TIX trade_cost_for_target_factor = 0.5 extra_trade_to_target_factor = 0.5 } targeted_modifier = { tag = YUW trade_cost_for_target_factor = 0.5 extra_trade_to_target_factor = 0.5 cic_to_target_factor = 0.5 } targeted_modifier = { tag = BFL trade_cost_for_target_factor = 0.5 extra_trade_to_target_factor = 0.5 } } TY_jiaoguanzhidaozhong = { picture = TY_jiaoguanzhidaozhong allowed_civil_war = { always = yes } modifier = { experience_gain_army_unit_factor = 0.75 } } TY_mfjichuang = { picture = POL_succesful_four_year_plan allowed_civil_war = { always = yes } modifier = { industrial_capacity_factory = 0.2 production_factory_efficiency_gain_factor = 0.5 production_factory_start_efficiency_factor = 0.5 production_factory_max_efficiency_factor = 0.1 } } #美食供给# TY_msgj = { picture = generic_agrarian_reform allowed_civil_war = { always = yes } modifier = { stability_factor = 0.1 consumer_goods_factor = -0.15 } } TY_mfdongli = { picture = FRA_motorized_focus allowed_civil_war = { always = yes } modifier = { army_fuel_consumption_factor = -0.5 navy_fuel_consumption_factor = -0.7 air_fuel_consumption_factor = -0.5 } } TY_mmwh = { picture = TY_mmwh allowed_civil_war = { always = yes } modifier = { conscription_factor = 0.2 army_morale_factor = 0.05 stability_factor = 0.1 war_support_factor = 0.2 political_power_factor = 0.05 } } TY_aifangbaobi = { picture = SIR_darksiren allowed_civil_war = { always = yes } targeted_modifier = { tag = SIR attack_bonus_against = 0.1 defense_bonus_against = 0.5 } targeted_modifier = { tag = SR1 attack_bonus_against = 0.1 defense_bonus_against = 0.5 } targeted_modifier = { tag = SR2 attack_bonus_against = 0.1 defense_bonus_against = 0.5 } targeted_modifier = { tag = SR3 attack_bonus_against = 0.1 defense_bonus_against = 0.5 } targeted_modifier = { tag = SR4 attack_bonus_against = 0.1 defense_bonus_against = 0.5 } } } naval_manufacturer = { designer = yes bulizaochuanchang_1 = { picture = BLI_zaochuanchang1 allowed = { shijianniangguojia_trigger = yes } available = { custom_trigger_tooltip = { tooltip = bulizaochuanchang_1_trigger_tooltip OR = { tag = BLI OR = { is_in_faction_with = BLI is_subject_of = BLI has_opinion = { target = BLI value > 99 } } has_country_flag = buligongyi1_get } } } cost = 100 ai_will_do = { factor = 10 } modifier = { custom_modifier_tooltip = bulizaochuanchang_modifier_tooltip } traits = { buli_kekaoxing_trait buli_jidong_trait } } bulizaochuanchang_2 = { picture = BLI_zaochuanchang2 allowed = { shijianniangguojia_trigger = yes } available = { custom_trigger_tooltip = { tooltip = bulizaochuanchang_2_trigger_tooltip OR = { tag = BLI OR = { is_in_faction_with = BLI is_subject_of = BLI has_opinion = { target = BLI value > 99 } } has_country_flag = buligongyi2_get } } } cost = 100 ai_will_do = { factor = 11 } modifier = { custom_modifier_tooltip = bulizaochuanchang_modifier_tooltip } traits = { buli_gongji_trait buli_zaojia_trait } } } industrial_concern = { BFL_zuozhanshiyanshi = { picture = BFL_zuozhanshiyanshi allowed = { always = yes } visible = { has_government = communism } traits = { trait_BFL_zuozhanshiyanshi } research_bonus = { industry = 0.15 } ai_will_do = { factor = 10 } on_add = { add_to_tech_sharing_group = BFL_keyan_group } on_remove = { remove_from_tech_sharing_group = BFL_keyan_group } cost = 300 } BYG_zuozhanshiyanshi = { picture = BYG_zuozhanshiyanshi allowed = { always = yes } visible = { has_government = democratic } traits = { trait_BYG_zuozhanshiyanshi } research_bonus = { electronics = 0.05 nuclear = 0.1 rocketry = 0.05 } ai_will_do = { factor = 10 } on_add = { add_to_tech_sharing_group = BYG_keyan_group } on_remove = { remove_from_tech_sharing_group = BYG_keyan_group } cost = 300 } DOH_zuozhanshiyanshi = { allowed = { always = yes } visible = { has_government = neutrality } traits = { trait_DOH_zuozhanshiyanshi } ai_will_do = { factor = 10 } on_add = { add_to_tech_sharing_group = DOH_keyan_group } on_remove = { remove_from_tech_sharing_group = DOH_keyan_group } cost = 300 } TIX_zuozhanshiyanshi = { allowed = { always = yes } visible = { has_government = fascism } traits = { trait_TIX_zuozhanshiyanshi } research_bonus = { rocketry = 0.15 infantry_weapons = 0.05 support_tech = 0.05 motorized_equipment = 0.05 artillery = 0.05 armor = 0.1 } ai_will_do = { factor = 10 } on_add = { add_to_tech_sharing_group = TIX_keyan_group } on_remove = { remove_from_tech_sharing_group = TIX_keyan_group } cost = 300 } } }