capital = 152 set_convoys = 200 set_stability = 0.75 set_war_support = 0.75 set_politics = { ruling_party = fascism last_election = "1933.3.5" election_frequency = 48 elections_allowed = no } set_popularities = { democratic = 20 fascism = 60 communism = 20 } #运输船 set_convoys = 200 set_cosmetic_tag = GERMANIA_EMPER add_political_power = 1000 army_experience = 500 navy_experience = 500 air_experience = 500 add_offsite_building = { type = arms_factory level = 100 } add_offsite_building = { type = industrial_complex level = 100 } ######################################### ################政治宣传##################### ######################################### set_variable = { AUS_pub_slot_A = 0 } set_variable = { AUS_pub_slot_B = 0 } set_variable = { AUS_pub_slot_C = 0 } ######################################### ################阵营##################### ######################################### create_faction = Solidarity_Pact ######################################### ################人物##################### ######################################### recruit_character = XGE_Wilhelm_TTT_Auth recruit_character = XGE_NO_GOVER recruit_character = XGE_xier recruit_character = XGE_ernst_thalmann recruit_character = XGE_gerd_von_rundstedt recruit_character = XGE_gunther_von_kluge recruit_character = XGE_friedrich_paulus recruit_character = XGE_erwin_rommel recruit_character = XGE_erich_von_manstein recruit_character = XGE_heinz_guderian recruit_character = XGE_wilhelm_list recruit_character = XGE_ewald_von_kleist recruit_character = XGE_fedor_von_bock recruit_character = XGE_walter_model recruit_character = XGE_maximilian_von_weichs recruit_character = XGE_georghans_reinhardt recruit_character = XGE_kurt_student recruit_character = XGE_erwin_von_witzleben recruit_character = XGE_johannes_blaskowitz recruit_character = XGE_paul_hausser recruit_character = XGE_friedrich_schulz recruit_character = XGE_georg_von_kuchler recruit_character = XGE_alfred_jodl recruit_character = XGE_hasso_von_manteuffel recruit_character = XGE_albert_kesselring recruit_character = XGE_gotthard_heinrici recruit_character = XGE_ernsteberhard_hell recruit_character = XGE_von_braun recruit_character = XGE_heisenberg recruit_character = XGE_wolfram_von_richthofen recruit_character = XGE_walther_wever recruit_character = XGE_ernst_udet recruit_character = XGE_otto_ciliax recruit_character = XGE_Karl_Doenitz recruit_character = XGE_Raeder recruit_character = XGE_alfred_saalwachter recruit_character = XGE_Hermann_Boehm recruit_character = XGE_Wilhelm_Marschall recruit_character = XGE_aosika recruit_character = XGE_z23 recruit_character = XGE_shaen recruit_character = XGE_xipeier recruit_character = XGE_todt recruit_character = XGE_speer recruit_character = XGE_hjalmar_schacht recruit_character = XGE_walther_funk recruit_character = XGE_rudolf_hess recruit_character = XGE_joachim_von_ribbentrop recruit_character = XGE_konstantin_von_neurath recruit_character = XGE_ludwig_beck recruit_character = XGE_wilhelm_keitel recruit_character = XGE_franz_halder recruit_character = XGE_walther_von_brauchitsch recruit_character = XGE_maiye recruit_character = XGE_ritter_von_greim recruit_character = XGE_ferdinand_schorner recruit_character = XGE_hugo_sperrle recruit_character = XGE_werner_von_fritsch recruit_character = XGE_erhard_milch recruit_character = XGE_erich_bey recruit_character = XGE_viktor_schutze recruit_character = XGE_gunther_lutjens recruit_character = XGE_ailika recruit_character = XGE_zhensui recruit_character = XGE_Tanya recruit_character = XGE_August_von_Mackensen recruit_character = XGE_Violet_Evergarden recruit_character = XGE_Friedrich_August_von_Hayek ############################################ ###############OOB####################### ############################################ oob = "XGE_1936" ############################################ ###############ideas####################### ############################################ add_ideas = { GER_A_new_Germanic_myth_idea GER_Germany_forward_idea GER_Lisa_Youth_idea GER_Germany_s_enemies_are_unforgivable GER_econmic_improve_4 GER_Otherworldly_technology war_economy closed_economy extensive_conscription GER_NEW_ARMY general_staff } set_research_slots = 6 set_technology = { infantry_weapons = 1 infantry_weapons1 = 1 tech_recon = 1 tech_support = 1 tech_engineers = 1 tech_mountaineers = 1 tech_trucks = 1 motorised_infantry = 1 gw_artillery = 1 interwar_antiair = 1 basic_train = 1 mobile_warfare = 1 trade_interdiction = 1 formation_flying = 1 synth_oil_experiments = 1 fuel_silos = 1 fuel_refining = 1 electronic_mechanical_engineering = 1 mechanical_computing = 1 radio = 1 atomic_research = 1 nuclear_reactor = 1 nukes = 1 basic_machine_tools = 1 concentrated_industry = 1 dispersed_industry = 1 construction1 = 1 excavation1 = 1 mechanised_infantry = 1 } if = { limit = { has_dlc = "La Resistance" } set_technology = { armored_car1 = 1 } } if = { limit = { NOT = { has_dlc = "No Step Back" } } set_technology = { gwtank = 1 basic_light_tank = 1 improved_light_tank = 1 basic_heavy_tank = 1 } } if = { limit = { has_dlc = "No Step Back" } set_technology = { gwtank_chassis = 1 basic_light_tank_chassis = 1 improved_light_tank_chassis = 1 basic_heavy_tank_chassis = 1 engine_tech_1 = 1 basic_medium_tank_chassis = 1 } } set_politics = { ruling_party = fascism last_election = "1930.11.9" election_frequency = 48 elections_allowed = no } set_popularities = { democratic = 5 fascism = 60 communism = 35 neutrality = 0 } if = { limit = { has_dlc = "By Blood Alone" } set_technology = { aa_lmg = 1 aa_cannon_1 = 1 engines_1 = 1 engines_2 = 1 early_bombs = 1 aircraft_construction = 1 iw_small_airframe = 1 basic_small_airframe = 1 iw_medium_airframe = 1 basic_medium_airframe = 1 iw_large_airframe = 1 } else = { set_technology = { early_fighter = 1 fighter1 = 1 early_bomber = 1 tactical_bomber1 = 1 strategic_bomber1 = 1 CAS1 = 1 naval_bomber1 = 1 } } } if = { limit = { NOT = { has_dlc = "Man the Guns" } } set_technology = { early_submarine = 1 basic_submarine = 1 early_destroyer = 1 basic_destroyer = 1 early_light_cruiser = 1 basic_light_cruiser = 1 early_heavy_cruiser = 1 basic_heavy_cruiser = 1 early_battleship = 1 basic_battleship = 1 early_battlecruiser = 1 transport = 1 } #set_naval_oob = "GER_1936_naval" } if = { limit = { has_dlc = "Man the Guns" } set_technology = { basic_naval_mines = 1 submarine_mine_laying = 1 early_ship_hull_light = 1 basic_ship_hull_light = 1 early_ship_hull_cruiser = 1 basic_ship_hull_cruiser = 1 early_ship_hull_heavy = 1 basic_ship_hull_heavy = 1 panzerschiffe = 1 pre_dreadnoughts = 1 early_ship_hull_submarine = 1 basic_ship_hull_submarine = 1 mtg_transport = 1 basic_torpedo = 1 improved_ship_torpedo_launcher = 1 basic_battery = 1 basic_light_battery = 1 basic_medium_battery = 1 basic_heavy_battery = 1 basic_depth_charges = 1 sonar = 1 basic_cruiser_armor_scheme = 1 } #set_naval_oob = "GER_1936_naval_mtg" } set_stability = 0.5 if = { limit = { has_dlc = "By Blood Alone" } create_equipment_variant = { name = "Do 23" type = medium_plane_airframe_0 modules = { fixed_main_weapon_slot = medium_bomb_bay fixed_auxiliary_weapon_slot_1 = empty fixed_auxiliary_weapon_slot_2 = empty fixed_auxiliary_weapon_slot_3 = empty engine_type_slot = engine_1_2x special_type_slot_1 = empty special_type_slot_2 = empty special_type_slot_3 = empty special_type_slot_4 = empty } obsolete = yes } create_equipment_variant = { name = "Ju 86" type = medium_plane_airframe_0 modules = { fixed_main_weapon_slot = medium_bomb_bay fixed_auxiliary_weapon_slot_1 = empty fixed_auxiliary_weapon_slot_2 = empty fixed_auxiliary_weapon_slot_3 = empty engine_type_slot = engine_2_2x special_type_slot_1 = lmg_defense_turret_2x special_type_slot_2 = fuel_tanks_medium special_type_slot_3 = empty special_type_slot_4 = empty } obsolete = yes } create_equipment_variant = { name = "He 111" type = medium_plane_airframe_1 modules = { fixed_main_weapon_slot = medium_bomb_bay fixed_auxiliary_weapon_slot_1 = medium_bomb_bay fixed_auxiliary_weapon_slot_2 = empty fixed_auxiliary_weapon_slot_3 = empty engine_type_slot = engine_2_2x special_type_slot_1 = lmg_defense_turret_2x special_type_slot_2 = lmg_defense_turret_2x special_type_slot_3 = empty special_type_slot_4 = empty } icon = "GFX_GER_tactical_bomber1_medium" } create_equipment_variant = { name = "Do 17" type = small_plane_cas_airframe_0 modules = { fixed_main_weapon_slot = small_bomb_bay engine_type_slot = engine_1_2x special_type_slot_1 = lmg_defense_turret_2x } icon = "GFX_GER_medium_plane_1_medium" } create_equipment_variant = { name = "He 51" #also covers Ar 68 type = small_plane_airframe_0 modules = { fixed_main_weapon_slot = light_mg_2x engine_type_slot = engine_1_1x special_type_slot_1 = empty } obsolete = yes } create_equipment_variant = { name = "Hs 123" type = small_plane_cas_airframe_0 modules = { fixed_main_weapon_slot = bomb_locks engine_type_slot = engine_1_1x special_type_slot_1 = empty } obsolete = yes } create_equipment_variant = { name = "Bf 109 D" type = small_plane_airframe_1 modules = { fixed_main_weapon_slot = light_mg_4x engine_type_slot = engine_2_1x special_type_slot_1 = empty } icon = "GFX_GER_fighter1_medium" } create_equipment_variant = { name = "Ju 87" type = small_plane_cas_airframe_1 modules = { fixed_main_weapon_slot = bomb_locks engine_type_slot = engine_2_1x special_type_slot_1 = lmg_defense_turret special_type_slot_2 = dive_brakes_small } icon = "GFX_GER_CAS1_medium" } create_equipment_variant = { name = "Do 22" type = small_plane_naval_bomber_airframe_1 modules = { fixed_main_weapon_slot = torpedo_mounting engine_type_slot = engine_1_1x special_type_slot_1 = lmg_defense_turret special_type_slot_2 = floats } icon = "GFX_GER_naval_bomber1_medium" } } if = { limit = { has_dlc = "No Step Back" } create_equipment_variant = { name = "Leichttraktor" type = light_tank_chassis_0 parent_version = 0 modules = { main_armament_slot = tank_small_cannon turret_type_slot = tank_light_two_man_tank_turret suspension_type_slot = tank_christie_suspension armor_type_slot = tank_riveted_armor engine_type_slot = tank_gasoline_engine special_type_slot_1 = tank_radio_1 } upgrades = { tank_nsb_engine_upgrade = 2 tank_nsb_armor_upgrade = 2 } obsolete = yes icon = "GFX_gwtank_medium" } create_equipment_variant = { name = "Panzer I Ausf. A" type = light_tank_chassis_1 parent_version = 0 modules = { main_armament_slot = tank_heavy_machine_gun turret_type_slot = tank_light_one_man_tank_turret suspension_type_slot = tank_christie_suspension armor_type_slot = tank_riveted_armor engine_type_slot = tank_gasoline_engine special_type_slot_1 = tank_radio_1 } upgrades = { tank_nsb_engine_upgrade = 5 tank_nsb_armor_upgrade = 1 } icon = "GFX_GER_basic_light_tank_medium" obsolete = yes } create_equipment_variant = { name = "Neubaufahrzeug" type = heavy_tank_chassis_1 parent_version = 0 modules = { main_armament_slot = tank_close_support_gun turret_type_slot = tank_heavy_three_man_tank_turret suspension_type_slot = tank_bogie_suspension armor_type_slot = tank_riveted_armor engine_type_slot = tank_gasoline_engine special_type_slot_1 = tank_radio_1 special_type_slot_2 = secondary_turret_hmg special_type_slot_3 = secondary_turret_hmg special_type_slot_4 = secondary_turret_hmg } upgrades = { tank_nsb_engine_upgrade = 6 tank_nsb_armor_upgrade = 2 } icon = "GFX_GER_basic_heavy_tank_medium" } create_equipment_variant = { name = "Panzer II Ausf. a" type = light_tank_chassis_2 parent_version = 0 modules = { main_armament_slot = tank_auto_cannon turret_type_slot = tank_light_two_man_tank_turret suspension_type_slot = tank_christie_suspension armor_type_slot = tank_riveted_armor engine_type_slot = tank_gasoline_engine special_type_slot_1 = tank_radio_1 } upgrades = { tank_nsb_engine_upgrade = 3 tank_nsb_armor_upgrade = 2 } icon = "GFX_GER_improved_light_tank_medium" } } if = { limit = { has_dlc = "Man the Guns" } create_equipment_variant = { name = "Deutschland Class" type = ship_hull_cruiser_panzerschiff name_group = GER_CA_HISTORICAL parent_version = 0 modules = { fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_battery_slot = ship_heavy_battery_2 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 rear_1_custom_slot = ship_torpedo_1 mid_1_custom_slot = ship_airplane_launcher_1 } } create_equipment_variant = { name = "Type 24 Class" type = ship_hull_light_1 name_group = GER_TB_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 rear_1_custom_slot = ship_mine_layer_1 } obsolete = yes } create_equipment_variant = { name = "Zerstörer 1934 Class" type = ship_hull_light_2 name_group = GER_DD_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_1 mid_1_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_mine_layer_1 } obsolete = yes } create_equipment_variant = { name = "Zerstörer 1934A Class" type = ship_hull_light_2 name_group = GER_DD_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_1 mid_1_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_depth_charge_1 } } create_equipment_variant = { name = "Type II Class" type = ship_hull_submarine_1 name_group = GER_SS_HISTORICAL parent_version = 0 modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "Type VII Class" type = ship_hull_submarine_2 name_group = GER_SS_HISTORICAL parent_version = 0 modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_1 rear_1_custom_slot = empty } } create_equipment_variant = { name = "Königsberg Class" type = ship_hull_cruiser_2 name_group = GER_CL_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_medium_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_medium_battery_1 rear_1_custom_slot = ship_mine_layer_1 } obsolete = yes } create_equipment_variant = { name = "Emden Class" type = ship_hull_cruiser_1 name_group = GER_CL_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_medium_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 mid_1_custom_slot = ship_light_medium_battery_1 mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "Bremse Class" type = ship_hull_cruiser_1 name_group = GER_CL_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 mid_1_custom_slot = ship_anti_air_1 mid_2_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_mine_layer_1 } obsolete = yes } create_equipment_variant = { name = "Leipzig Class" type = ship_hull_cruiser_2 name_group = GER_CL_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_medium_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 front_1_custom_slot = ship_anti_air_1 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_medium_battery_1 rear_1_custom_slot = ship_airplane_launcher_1 } } create_equipment_variant = { name = "Admiral Hipper Class" type = ship_hull_cruiser_2 name_group = GER_CA_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_medium_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_2 front_1_custom_slot = ship_anti_air_1 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_medium_battery_2 } } create_equipment_variant = { name = "Scharnhorst Class" type = ship_hull_heavy_2 name_group = GER_BB_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_heavy_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bc_1 front_1_custom_slot = ship_anti_air_1 mid_1_custom_slot = empty mid_2_custom_slot = ship_secondaries_1 rear_1_custom_slot = ship_heavy_battery_2 } } create_equipment_variant = { name = "Deutschland Class" type = ship_hull_pre_dreadnought name_group = GER_BB_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_heavy_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 front_1_custom_slot = ship_anti_air_1 mid_1_custom_slot = empty rear_1_custom_slot = empty } obsolete = yes } } ############################################ ############################################ ############################################