guiTypes = { containerWindowType = { name = "equipment_upgrade_designer_window" position = { x=-150 y=-250} size = { width=545 height=416 } moveable = yes Orientation = CENTER fade_time = 500 fade_type = linear show_sound = pop_up background = { name = "Background" quadTextureSprite ="GFX_equipment_upgrade_designer_bg" } instantTextboxType = { name = "equipment_variant_label" position = { x = 30 y = 6 } font = "hoi_36header" text = "DESIGNER_CREATE_VARIANT" maxWidth = 250 maxHeight = 36 } iconType ={ name ="experience_bg" spriteType = "GFX_generic_box_smallest" position = { x = -240 y = -50 } Orientation = "LOWER_RIGHT" alwaystransparent = yes } instantTextboxType = { name = "experience" position = { x = -243 y = -46 } font = "hoi_18mbs" text = "DESIGNER_ARMY_EXPERIENCE" maxWidth = 70 maxHeight = 20 format = center Orientation = "LOWER_RIGHT" pdx_tooltip = "CURRENT_EXPERIENCE" } containerWindowType = { name = "active_equipment_view" position = { x = 0 y = 50 } size = { width=100% height=200 } clipping = no } containerWindowType = { name = "equipment_info" position = { x=20 y=244} size = { width=100% height=100 } verticalScrollbar = "right_vertical_slider" gridBoxType = { name = "equipment_info_grid" position = { x= 0 y= 0 } size = { width=100% height= 100% } slotsize = { width = 258 height = 21 } max_slots = { x = 2 y = 5 } format = UPPER_LEFT } } containerWindowType = { name = "change_design_team" position = { x=20 y=350 } size = { width=300 height=60 } instantTextboxType = { name = "change_design_team_label" position = { x = 115 y = 10 } font = "hoi_18mbs" text = "INDUSTRIAL_ORG_LIST_WINDOW_TITLE" maxWidth = 160 maxHeight = 20 format = left } background = { name = "Background" spriteType ="GFX_tiled_window_transparent" } buttonType = { name = "open_roster" position = { x = 45 y = -5 } spriteType = "GFX_idea_slot_materiel_manufacturer" } buttonType = { name = "upgrade_assigned_industrial_org" position = { x = 5 y = 15 } spriteType = "GFX_designer_button_upgrade_strip" } } buttonType = { name = "close_button" position = { x = -42 y = 9 } quadTextureSprite ="GFX_closebutton" buttonFont = "Main_14_black" shortcut = "ESCAPE" Orientation = "UPPER_RIGHT" clicksound = click_close pdx_tooltip = "CLOSE" } editBoxType = { name = "variant_name" position = { x = 125 y = 49 } font = "hoi_18mbs" borderSize = {x = 8 y = 4} size = { x=300 y=32 } text = "variant" orientation = "UPPER_LEFT" } ButtonType = { name = "save_button" position = { x=-142 y=-55 } quadTextureSprite ="GFX_button_123x34" buttonText = "DESIGNER_ARMY_SAVE" buttonFont = "hoi_18mbs" Orientation = "LOWER_RIGHT" clicksound = click_default } } containerWindowType = { name = "land_equipment_designer_view" size = { width=100% height=100% } clipping = no iconType = { name = "archetype" position = { x = 0 y = 10 } quadTextureSprite = "GFX_equipment_item_large" Orientation = "CENTER" centerPosition = yes frame = 1 } ####azurlanestart#### containerWindowType = { name = "az_cost_upgrade" position = { x = 409 y = 100 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line04" position = { x=-112 y=34 } spriteType ="GFX_unit_details_line_bottomright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "az_armor_upgrade" position = { x = 30 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } iconType = { name = "line01" position = { x=102 y=44 } spriteType ="GFX_unit_details_line_topleft" orientation = "UPPER_LEFT" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "az_attack_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line03" position = { x=-107 y=44 } spriteType ="GFX_unit_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } ####azurlaneend#### containerWindowType = { name = "tank_armor_upgrade" position = { x = 30 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } iconType = { name = "line01" position = { x=102 y=44 } spriteType ="GFX_unit_details_line_topleft" orientation = "UPPER_LEFT" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "tank_reliability_upgrade" position = { x = 30 y = 100 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line02" position = { x=102 y=34 } spriteType ="GFX_unit_details_line_bottomleft" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "tank_gun_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line03" position = { x=-107 y=44 } spriteType ="GFX_unit_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "mech_cost_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line03" position = { x=-107 y=44 } spriteType ="GFX_unit_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "tank_art_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line03" position = { x=-107 y=44 } spriteType ="GFX_unit_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "tank_at_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line03" position = { x=-107 y=44 } spriteType ="GFX_unit_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "tank_aa_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line03" position = { x=-107 y=44 } spriteType ="GFX_unit_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "tank_engine_upgrade" position = { x = 409 y = 100 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line04" position = { x=-112 y=34 } spriteType ="GFX_unit_details_line_bottomright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "ac_engine_upgrade" position = { x = 409 y = 100 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line04" position = { x=-112 y=34 } spriteType ="GFX_unit_details_line_bottomright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } } containerWindowType = { name = "air_equipment_designer_view" size = { width=100% height=100% } clipping = no iconType = { name = "archetype" quadTextureSprite = "GFX_equipment_item_large" position = { x = 0 y = 10 } Orientation = "CENTER" centerPosition = yes frame = 1 } ####azurlanestart#### containerWindowType = { name = "az_plane_fighter_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line03" position = { x=-107 y=44 } spriteType ="GFX_unit_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "az_plane_nav_bomber_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line03" position = { x=-107 y=44 } spriteType ="GFX_unit_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "az_plane_cas_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line03" position = { x=-107 y=44 } spriteType ="GFX_unit_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "az_plane_cost_upgrade" position = { x = 30 y = 100 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line02" position = { x=102 y=34 } spriteType ="GFX_unit_details_line_bottomleft" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } ####azurlaneend#### containerWindowType = { name = "plane_reliability_upgrade" position = { x = 30 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } iconType = { name = "line01" position = { x=102 y=44 } spriteType ="GFX_unit_details_line_topleft" orientation = "UPPER_LEFT" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "plane_range_upgrade" position = { x = 30 y = 100 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line02" position = { x=102 y=34 } spriteType ="GFX_unit_details_line_bottomleft" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "cv_plane_range_upgrade" position = { x = 30 y = 100 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line02" position = { x=102 y=34 } spriteType ="GFX_unit_details_line_bottomleft" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "plane_gun_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line03" position = { x=-107 y=44 } spriteType ="GFX_unit_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "plane_armor_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line03" position = { x=-107 y=44 } spriteType ="GFX_unit_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "cv_plane_gun_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line03" position = { x=-107 y=44 } spriteType ="GFX_unit_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "plane_naval_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line03" position = { x=-107 y=44 } spriteType ="GFX_unit_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "cv_plane_naval_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line03" position = { x=-107 y=44 } spriteType ="GFX_unit_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name 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quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "plane_tac_bomb_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line03" position = { x=-107 y=44 } spriteType ="GFX_unit_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "plane_cas_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line03" position = { x=-107 y=44 } spriteType ="GFX_unit_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "plane_engine_upgrade" position = { x = 409 y = 100 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line04" position = { x=-112 y=34 } spriteType ="GFX_unit_details_line_bottomright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } } containerWindowType = { name = "naval_equipment_designer_view" size = { width=100% height=100% } clipping = no iconType = { name = "archetype" quadTextureSprite = "GFX_equipment_item_large" position = { x = 0 y = 2 } Orientation = "CENTER" centerPosition = yes frame = 1 } containerWindowType = { name = "ship_reliability_upgrade" position = { x = 30 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } iconType = { name = "line01" position = { x=102 y=44 } spriteType ="GFX_unit_navy_details_line_topleft" orientation = "UPPER_LEFT" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "ship_ASW_upgrade" position = { x = 409 y = 30 } size = { width=100 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centre } iconType = { name = "line02" position = { x=102 y=32 } spriteType ="GFX_unit_navy_details_line_bottomleft" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "carrier_armor_upgrade" position = { x = 30 y = 100 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line02" position = { x=102 y=32 } spriteType ="GFX_unit_navy_details_line_bottomleft" } 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maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "ship_gun_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line04" position = { x=-82 y=44 } spriteType ="GFX_unit_navy_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "ship_deckspace_upgrade" position = { x = 409 y = 30 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line04" position = { x=-82 y=44 } spriteType ="GFX_unit_navy_details_line_topright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "ship_torpedo_upgrade" position = { x = 30 y = 30 } size = { 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buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = click_default } instantTextboxType = { name = "level" position = { x = 50 y = 38 } font = "hoi_18mbs" maxWidth = 20 maxHeight = 20 } buttonType = { name = "increase_level" quadTextureSprite ="GFX_naval_increase_amount" position = { x = 68 y = 30 } clicksound = click_default } } containerWindowType = { name = "sub_engine_upgrade" position = { x = 409 y = 100 } size = { width=100 height=60 } clipping = no iconType = { name = "Background" position = { x=18 y=32 } spriteType ="GFX_variant_entry_bg" } instantTextboxType = { name = "label" position = { x = -27 y = 7 } font = "hoi_18mbs" maxWidth = 160 maxHeight = 20 format = centre } iconType = { name = "line03" position = { x=-96 y=32 } spriteType ="GFX_unit_navy_details_line_bottomright" } buttonType = { name = "decrease_level" quadTextureSprite ="GFX_naval_decrease_amount" position = { x = 6 y = 30 } clicksound = 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