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azurlane-tj/src/common/ai_equipment/generic_tank.txt
2024-06-26 20:31:17 +08:00

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# AI tank design for testing
generic_light_tanks = {
category = land
blocked_for = { GER SOV ENG USA FRA JAP ITA CHY BYG YUW TIX DOH BFL SAD HUJ BLI SIR DH1}
available_for = {}
roles = {
land_light_tank
}
priority = {
factor = 1000
}
great_war_tank_default = {
priority = {
factor = 1
modifier = {
has_tech = basic_light_tank_chassis
factor = 0 #let's not waste XP here
}
}
target_variant = {
match_value = 1000
type = light_tank_chassis_0
modules = {
main_armament_slot = tank_heavy_machine_gun
turret_type_slot = tank_light_one_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_gasoline_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 3
tank_nsb_armor_upgrade = {
base = 1
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_heavy_machine_gun
tank_light_one_man_tank_turret
tank_bogie_suspension
tank_riveted_armor
tank_gasoline_engine
}
}
basic_light_tank_default = {
priority = {
factor = 100
modifier = {
has_tech = improved_light_tank_chassis
factor = 0 #let's not waste XP here
}
}
target_variant = {
match_value = 2000
type = light_tank_chassis_1
modules = {
main_armament_slot = {
any_of = {
tank_close_support_gun
tank_small_cannon_2
tank_high_velocity_cannon
tank_auto_cannon_2
tank_small_cannon
tank_auto_cannon
tank_heavy_machine_gun
}
}
turret_type_slot = tank_light_one_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_gasoline_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 5
tank_nsb_armor_upgrade = {
base = 3
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_auto_cannon
tank_auto_cannon_2
tank_small_cannon
tank_small_cannon_2
tank_close_support_gun
tank_heavy_machine_gun
tank_high_velocity_cannon
tank_light_one_man_tank_turret
tank_bogie_suspension
tank_riveted_armor
tank_gasoline_engine
}
}
improved_light_tank_default = {
priority = {
factor = 10
modifier = {
has_tech = advanced_light_tank_chassis
factor = 0 #let's not waste XP here
}
}
target_variant = {
match_value = 3000
type = light_tank_chassis_2
modules = {
main_armament_slot = {
any_of = {
tank_high_velocity_cannon
tank_small_cannon_2
tank_close_support_gun
tank_auto_cannon_2
tank_auto_cannon
tank_small_cannon
tank_heavy_machine_gun
}
}
turret_type_slot = {
any_of = {
tank_light_three_man_tank_turret
tank_light_two_man_tank_turret
}
}
suspension_type_slot = tank_bogie_suspension
armor_type_slot = {
any_of = {
tank_welded_armor
tank_riveted_armor
}
}
engine_type_slot = tank_gasoline_engine
special_type_slot_1 = tank_radio_module
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 5
tank_nsb_armor_upgrade = {
base = 4
modifier = {
add = 2
has_war = yes
}
}
}
}
allowed_modules = {
tank_radio_3
tank_radio_2
tank_radio_1
tank_auto_cannon
tank_auto_cannon_2
tank_small_cannon
tank_small_cannon_2
tank_close_support_gun
tank_heavy_machine_gun
tank_high_velocity_cannon
tank_light_two_man_tank_turret
tank_light_three_man_tank_turret
tank_welded_armor
tank_bogie_suspension
tank_riveted_armor
tank_gasoline_engine
}
}
advanced_light_tank_default = {
priority = {
factor = 10
}
target_variant = {
match_value = 4000
type = light_tank_chassis_3
modules = {
main_armament_slot = {
any_of = {
tank_close_support_gun
tank_high_velocity_cannon
tank_small_cannon_2
tank_auto_cannon_2
}
}
turret_type_slot = tank_light_three_man_tank_turret
suspension_type_slot = tank_torsion_bar_suspension
armor_type_slot = tank_welded_armor
engine_type_slot = tank_gasoline_engine
special_type_slot_1 = tank_radio_module
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 5
tank_nsb_armor_upgrade = {
base = 4
modifier = {
add = 2
has_war = yes
}
}
}
}
allowed_modules = {
tank_radio_3
tank_radio_2
tank_radio_1
tank_auto_cannon_2
tank_small_cannon_2
tank_close_support_gun
tank_high_velocity_cannon
tank_light_three_man_tank_turret
tank_torsion_bar_suspension
tank_welded_armor
tank_gasoline_engine
}
}
}
generic_light_tank_destroyers = {
category = land
blocked_for = { GER SOV ENG USA FRA JAP ITA CHY BYG YUW TIX DOH BFL SAD HUJ BLI SIR DH1}
available_for = {}
roles = {
land_light_tank_destroyer
}
priority = {
factor = 100
modifier = {
NOT = { has_tech = basic_medium_tank_chassis }
any_enemy_country = {
has_tech = basic_medium_tank_chassis
}
factor = 15
}
}
light_tank_destroyer_1 = {
priority = {
factor = 100
}
enable = {
has_tech = interwar_antitank
}
target_variant = {
match_value = 1000
type = light_tank_destroyer_chassis_1
modules = {
main_armament_slot = tank_high_velocity_cannon
turret_type_slot = tank_light_fixed_superstructure_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_gasoline_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 3
tank_nsb_armor_upgrade = {
base = 1
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_high_velocity_cannon
tank_light_fixed_superstructure_turret
tank_bogie_suspension
tank_riveted_armor
tank_gasoline_engine
}
}
light_tank_destroyer_2 = {
priority = {
factor = 200
}
enable = {
OR = {
has_tech = interwar_antitank
has_tech = artillery1
}
}
target_variant = {
match_value = 1500
type = light_tank_destroyer_chassis_2
modules = {
main_armament_slot = {
any_of = {
tank_high_velocity_cannon_2
tank_medium_cannon_2
tank_medium_cannon
tank_high_velocity_cannon
}
}
turret_type_slot = tank_light_fixed_superstructure_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_gasoline_engine
special_type_slot_1 = extra_ammo_storage
special_type_slot_2 = tank_radio_module
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 4
tank_nsb_armor_upgrade = {
base = 2
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_radio_3
tank_radio_2
tank_radio_1
tank_medium_cannon
tank_medium_cannon_2
tank_high_velocity_cannon
tank_high_velocity_cannon_2
tank_light_fixed_superstructure_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
extra_ammo_storage
}
}
}
generic_light_tank_artillery = {
category = land
blocked_for = { GER SOV ENG USA FRA JAP ITA CHY BYG YUW TIX DOH BFL SAD HUJ BLI SIR DH1}
available_for = {}
roles = {
land_light_tank_artillery
}
priority = {
factor = 500
}
light_tank_artillery_1 = {
priority = {
factor = 100
}
enable = {
has_tech = interwar_artillery
}
target_variant = {
match_value = 1000
type = light_tank_artillery_chassis_1
modules = {
main_armament_slot = tank_close_support_gun
turret_type_slot = tank_light_fixed_superstructure_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 3
tank_nsb_armor_upgrade = {
base = 1
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_close_support_gun
tank_light_fixed_superstructure_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
}
}
light_tank_artillery_2 = {
priority = {
factor = 200
}
enable = {
has_tech = interwar_artillery
}
target_variant = {
match_value = 1500
type = light_tank_artillery_chassis_2
modules = {
main_armament_slot = tank_medium_howitzer
turret_type_slot = tank_light_fixed_superstructure_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_gasoline_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 4
tank_nsb_armor_upgrade = {
base = 2
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_medium_howitzer
tank_light_fixed_superstructure_turret
tank_bogie_suspension
tank_riveted_armor
tank_gasoline_engine
}
}
light_tank_artillery_3 = {
priority = {
factor = 200
}
enable = {
has_tech = artillery1
}
target_variant = {
match_value = 2000
type = light_tank_artillery_chassis_3
modules = {
main_armament_slot = tank_medium_howitzer_2
turret_type_slot = tank_light_fixed_superstructure_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = extra_ammo_storage
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 4
tank_nsb_armor_upgrade = {
base = 2
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_medium_howitzer_2
tank_light_fixed_superstructure_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
extra_ammo_storage
}
}
}
generic_light_tank_anti_air = {
category = land
blocked_for = { GER SOV ENG USA FRA JAP ITA CHY BYG YUW TIX DOH BFL SAD HUJ BLI SIR DH1}
available_for = {}
roles = {
land_light_tank_anti_air
}
priority = {
factor = 50
modifier = {
NOT = { has_tech = fighter2 } #we should probably do something about that air superiority...
any_enemy_country = {
has_tech = fighter2
}
factor = 3
}
}
light_tank_anti_air_1 = {
priority = {
factor = 10
}
enable = {
has_tech = interwar_antiair
}
target_variant = {
match_value = 1000
type = light_tank_aa_chassis_1
modules = {
main_armament_slot = tank_anti_air_cannon
turret_type_slot = tank_light_one_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 3
tank_nsb_armor_upgrade = {
base = 1
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_anti_air_cannon
tank_light_one_man_tank_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
}
}
light_tank_anti_air_2 = {
priority = {
factor = 20
}
enable = {
has_tech = antiair2
}
target_variant = {
match_value = 1500
type = light_tank_aa_chassis_2
modules = {
main_armament_slot = tank_anti_air_cannon_2
turret_type_slot = tank_light_two_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 4
tank_nsb_armor_upgrade = {
base = 2
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_anti_air_cannon_2
tank_light_two_man_tank_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
}
}
light_tank_anti_air_3 = {
priority = {
factor = 20
}
enable = {
has_tech = antiair5
}
target_variant = {
match_value = 2500
type = light_tank_aa_chassis_3
modules = {
main_armament_slot = tank_anti_air_cannon_2
turret_type_slot = tank_light_two_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 5
tank_nsb_armor_upgrade = {
base = 3
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_anti_air_cannon_2
tank_light_two_man_tank_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
}
}
}
generic_medium_tanks = {
category = land
blocked_for = { GER SOV ENG USA FRA JAP ITA CHY BYG YUW TIX DOH BFL SAD HUJ BLI SIR DH1}
available_for = {}
roles = {
land_medium_tank
}
priority = {
factor = 2000
modifier = {
num_of_factories < 100
factor = 0.5
}
modifier = {
num_of_factories < 50
factor = 0
}
}
basic_medium_tank_default = {
priority = {
factor = 100
modifier = {
has_tech = improved_medium_tank_chassis
factor = 0 #let's not waste XP here
}
}
target_variant = {
match_value = 2000
type = medium_tank_chassis_1
modules = {
main_armament_slot = {
any_of = {
tank_close_support_gun
tank_small_cannon_2
tank_high_velocity_cannon
tank_small_cannon
}
}
turret_type_slot = tank_medium_two_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_gasoline_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 5
tank_nsb_armor_upgrade = {
base = 3
modifier = {
add = 2
has_war = yes
}
modifier = {
any_enemy_country = {
is_major = yes
}
add = 3
}
}
}
}
allowed_modules = {
tank_small_cannon
tank_small_cannon_2
tank_close_support_gun
tank_high_velocity_cannon
tank_medium_two_man_tank_turret
tank_bogie_suspension
tank_riveted_armor
tank_gasoline_engine
}
}
improved_medium_tank_default = {
priority = {
factor = 100
modifier = {
has_tech = advanced_medium_tank_chassis
factor = 0 #let's not waste XP here
}
}
target_variant = {
match_value = 3000
type = medium_tank_chassis_2
modules = {
main_armament_slot = {
any_of = {
tank_medium_cannon_2
tank_medium_cannon
tank_close_support_gun
tank_small_cannon_2
tank_high_velocity_cannon
}
}
turret_type_slot = {
any_of = {
tank_medium_three_man_tank_turret
tank_medium_two_man_tank_turret
}
}
suspension_type_slot = tank_bogie_suspension
armor_type_slot = {
any_of = {
tank_cast_armor
tank_riveted_armor
}
}
engine_type_slot = tank_gasoline_engine
special_type_slot_1 = tank_radio_module
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 5
tank_nsb_armor_upgrade = {
base = 4
modifier = {
add = 3
has_war = yes
}
modifier = {
any_enemy_country = {
is_major = yes
}
add = 3
}
}
}
}
allowed_modules = {
tank_small_cannon_2
tank_close_support_gun
tank_medium_cannon
tank_medium_cannon_2
tank_high_velocity_cannon
tank_medium_three_man_tank_turret
tank_medium_two_man_tank_turret
tank_bogie_suspension
tank_riveted_armor
tank_cast_armor
tank_gasoline_engine
tank_radio_3
tank_radio_2
tank_radio_1
}
}
advanced_medium_tank_default = {
priority = {
factor = 100
}
target_variant = {
match_value = 4000
type = medium_tank_chassis_3
modules = {
main_armament_slot = { any_of = { tank_high_velocity_cannon_2 tank_medium_cannon_2 } }
turret_type_slot = tank_medium_three_man_tank_turret
suspension_type_slot = tank_torsion_bar_suspension
armor_type_slot = tank_welded_armor
engine_type_slot = tank_gasoline_engine
special_type_slot_1 = tank_radio_module
special_type_slot_2 = sloped_armor
special_type_slot_3 = smoke_launchers
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = {
base = 5
modifier = {
add = 3
has_war = yes
}
}
tank_nsb_armor_upgrade = {
base = 6
modifier = {
add = 3
has_war = yes
}
modifier = {
add = 3
any_enemy_country = {
is_major = yes
}
}
}
}
}
allowed_modules = {
tank_medium_cannon_2
tank_high_velocity_cannon_2
tank_medium_three_man_tank_turret
tank_torsion_bar_suspension
tank_welded_armor
tank_gasoline_engine
sloped_armor
tank_radio_3
tank_radio_2
tank_radio_1
smoke_launchers
}
}
}
generic_medium_tank_destroyer = {
category = land
blocked_for = { GER SOV ENG USA FRA JAP ITA CHY BYG YUW TIX DOH BFL SAD HUJ BLI SIR DH1}
available_for = {}
roles = {
land_medium_tank_destroyer
}
priority = {
factor = 500
modifier = {
NOT = { has_tech = basic_heavy_tank_chassis }
any_enemy_country = {
has_tech = basic_heavy_tank_chassis
}
factor = 3
}
}
medium_tank_destroyer_1 = {
priority = {
factor = 100
}
enable = {
has_tech = interwar_antitank
}
target_variant = {
match_value = 1000
type = medium_tank_destroyer_chassis_1
modules = {
main_armament_slot = {
any_of = {
tank_high_velocity_cannon_2
tank_medium_cannon_2
tank_medium_cannon
}
}
turret_type_slot = tank_medium_fixed_superstructure_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 4
tank_nsb_armor_upgrade = {
base = 3
modifier = {
add = 3
has_war = yes
}
}
}
}
allowed_modules = {
tank_medium_cannon
tank_medium_cannon_2
tank_high_velocity_cannon_2
tank_medium_fixed_superstructure_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
}
}
medium_tank_destroyer_2 = {
priority = {
factor = 200
}
enable = {
OR = {
has_tech = interwar_antitank
has_tech = artillery1
}
}
target_variant = {
match_value = 1500
type = medium_tank_destroyer_chassis_2
modules = {
main_armament_slot = {
any_of = {
tank_high_velocity_cannon_2
tank_medium_cannon_2
tank_heavy_cannon
tank_medium_cannon
}
}
turret_type_slot = tank_medium_fixed_superstructure_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_cast_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = tank_radio_module
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 4
tank_nsb_armor_upgrade = {
base = 6
modifier = {
add = 4
has_war = yes
}
}
}
}
allowed_modules = {
tank_medium_cannon
tank_medium_cannon_2
tank_high_velocity_cannon_2
tank_heavy_cannon
tank_medium_fixed_superstructure_turret
tank_bogie_suspension
tank_cast_armor
tank_diesel_engine
tank_radio_3
tank_radio_2
tank_radio_1
}
}
medium_tank_destroyer_3 = {
priority = {
factor = 200
}
enable = {
OR = {
has_tech = antitank3
has_tech = artillery1
}
}
target_variant = {
match_value = 2000
type = medium_tank_destroyer_chassis_3
modules = {
main_armament_slot = {
any_of = {
tank_high_velocity_cannon_3
tank_heavy_cannon_2
tank_high_velocity_cannon_2
tank_heavy_cannon
tank_medium_cannon_2
}
}
turret_type_slot = tank_medium_fixed_superstructure_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_welded_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = tank_radio_module
special_type_slot_2 = sloped_armor
special_type_slot_3 = smoke_launchers
special_type_slot_4 = extra_ammo_storage
}
upgrades = {
tank_nsb_engine_upgrade = 6
tank_nsb_armor_upgrade = {
base = 6
modifier = {
add = 6
has_war = yes
}
}
}
}
allowed_modules = {
tank_medium_cannon_2
tank_high_velocity_cannon_2
tank_high_velocity_cannon_3
tank_heavy_cannon
tank_heavy_cannon_2
tank_medium_fixed_superstructure_turret
tank_bogie_suspension
tank_welded_armor
tank_diesel_engine
tank_radio_3
tank_radio_2
tank_radio_1
sloped_armor
smoke_launchers
}
}
}
generic_medium_tank_artillery = {
category = land
blocked_for = { GER SOV ENG USA FRA JAP ITA CHY BYG YUW TIX DOH BFL SAD HUJ BLI SIR DH1}
available_for = {}
roles = {
land_medium_tank_artillery
}
priority = {
factor = 500
}
medium_tank_artillery_1 = {
priority = {
factor = 100
}
enable = {
has_tech = interwar_artillery
}
target_variant = {
match_value = 1000
type = medium_tank_artillery_chassis_1
modules = {
main_armament_slot = tank_medium_howitzer
turret_type_slot = tank_medium_fixed_superstructure_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 3
tank_nsb_armor_upgrade = {
base = 3
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_medium_howitzer
tank_medium_fixed_superstructure_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
}
}
medium_tank_artillery_2 = {
priority = {
factor = 200
}
enable = {
has_tech = interwar_artillery
}
target_variant = {
match_value = 1500
type = medium_tank_artillery_chassis_2
modules = {
main_armament_slot = tank_medium_howitzer_2
turret_type_slot = tank_medium_fixed_superstructure_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 4
tank_nsb_armor_upgrade = {
base = 4
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_medium_howitzer_2
tank_medium_fixed_superstructure_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
}
}
medium_tank_artillery_3 = {
priority = {
factor = 200
}
enable = {
has_tech = artillery1
}
target_variant = {
match_value = 2000
type = medium_tank_artillery_chassis_3
modules = {
main_armament_slot = tank_heavy_howitzer
turret_type_slot = tank_medium_fixed_superstructure_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = extra_ammo_storage
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 4
tank_nsb_armor_upgrade = {
base = 5
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
extra_ammo_storage
tank_heavy_howitzer
tank_medium_fixed_superstructure_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
}
}
}
generic_medium_tank_anti_air = {
category = land
blocked_for = { GER SOV ENG USA FRA JAP ITA CHY BYG YUW TIX DOH BFL SAD HUJ BLI SIR DH1}
available_for = {}
roles = {
land_medium_tank_anti_air
}
priority = {
factor = 50
modifier = {
NOT = { has_tech = fighter2 } #we should probably do something about that air superiority...
any_enemy_country = {
has_tech = fighter2
}
factor = 3
}
}
medium_tank_anti_air_1 = {
priority = {
factor = 10
}
enable = {
has_tech = interwar_antiair
}
target_variant = {
match_value = 1000
type = medium_tank_aa_chassis_1
modules = {
main_armament_slot = tank_anti_air_cannon
turret_type_slot = tank_medium_one_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 4
tank_nsb_armor_upgrade = {
base = 1
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_anti_air_cannon
tank_medium_one_man_tank_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
}
}
medium_tank_anti_air_2 = {
priority = {
factor = 20
}
enable = {
has_tech = antiair2
}
target_variant = {
match_value = 1500
type = medium_tank_aa_chassis_2
modules = {
main_armament_slot = tank_anti_air_cannon_2
turret_type_slot = tank_medium_two_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 4
tank_nsb_armor_upgrade = {
base = 2
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_anti_air_cannon_2
tank_medium_two_man_tank_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
}
}
medium_tank_anti_air_3 = {
priority = {
factor = 20
}
enable = {
has_tech = antiair5
}
target_variant = {
match_value = 2500
type = medium_tank_aa_chassis_3
modules = {
main_armament_slot = tank_anti_air_cannon_3
turret_type_slot = tank_medium_two_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 5
tank_nsb_armor_upgrade = {
base = 3
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_anti_air_cannon_3
tank_medium_two_man_tank_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
}
}
}
###HEAVY TANKS
generic_heavy_tanks = {
category = land
blocked_for = { GER SOV ENG USA FRA JAP ITA CHY BYG YUW TIX DOH BFL SAD HUJ BLI SIR DH1}
available_for = {}
roles = {
land_heavy_tank
}
priority = {
factor = 200
modifier = {
num_of_factories < 50
factor = 0
}
}
basic_heavy_tank_default = {
priority = {
factor = 10
modifier = {
has_tech = improved_heavy_tank_chassis
factor = 0 #let's not waste XP here
}
}
target_variant = {
match_value = 1000
type = heavy_tank_chassis_1
modules = {
main_armament_slot = {
any_of = {
tank_close_support_gun
tank_high_velocity_cannon
tank_small_cannon_2
tank_small_cannon
}
}
turret_type_slot = tank_heavy_two_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_gasoline_engine
special_type_slot_1 = tank_radio_module
special_type_slot_2 = secondary_turret_hmg
special_type_slot_3 = secondary_turret_hmg
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 5
tank_nsb_armor_upgrade = {
base = 3
modifier = {
add = 2
has_war = yes
}
modifier = {
any_enemy_country = {
is_major = yes
}
add = 3
}
}
}
}
allowed_modules = {
tank_small_cannon
tank_small_cannon_2
tank_close_support_gun
tank_high_velocity_cannon
tank_heavy_two_man_tank_turret
tank_bogie_suspension
tank_riveted_armor
tank_gasoline_engine
secondary_turret_hmg
tank_radio_3
tank_radio_2
tank_radio_1
}
}
improved_heavy_tank_default = {
priority = {
factor = 10
modifier = {
has_tech = advanced_heavy_tank_chassis
factor = 0 #let's not waste XP here
}
}
target_variant = {
match_value = 2000
type = heavy_tank_chassis_2
modules = {
main_armament_slot = {
any_of = {
tank_heavy_cannon_2
tank_high_velocity_cannon_3
tank_heavy_cannon
tank_high_velocity_cannon_2
tank_close_support_gun
}
}
turret_type_slot = {
any_of = {
tank_heavy_three_man_tank_turret
tank_heavy_two_man_tank_turret
}
}
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_cast_armor
engine_type_slot = tank_gasoline_engine
special_type_slot_1 = tank_radio_module
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 8
tank_nsb_armor_upgrade = {
base = 7
modifier = {
add = 3
has_war = yes
}
modifier = {
any_enemy_country = {
is_major = yes
}
add = 3
}
}
}
}
allowed_modules = {
tank_close_support_gun
tank_heavy_cannon
tank_heavy_cannon_2
tank_high_velocity_cannon_2
tank_high_velocity_cannon_3
tank_heavy_two_man_tank_turret
tank_heavy_three_man_tank_turret
tank_bogie_suspension
tank_cast_armor
tank_gasoline_engine
tank_radio_3
tank_radio_2
tank_radio_1
}
}
advanced_heavy_tank_default = {
priority = {
factor = 10
}
target_variant = {
match_value = 4000
type = heavy_tank_chassis_3
modules = {
main_armament_slot = {
any_of = {
tank_heavy_cannon_3
tank_high_velocity_cannon_3
tank_heavy_cannon_2
tank_high_velocity_cannon_2
}
}
turret_type_slot = tank_heavy_three_man_tank_turret
suspension_type_slot = tank_torsion_bar_suspension
armor_type_slot = tank_welded_armor
engine_type_slot = tank_gasoline_engine
special_type_slot_1 = tank_radio_module
special_type_slot_2 = sloped_armor
special_type_slot_3 = smoke_launchers
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = {
base = 8
modifier = {
add = 3
has_war = yes
}
}
tank_nsb_armor_upgrade = {
base = 8
modifier = {
add = 4
has_war = yes
}
modifier = {
add = 4
any_enemy_country = {
is_major = yes
}
}
}
}
}
allowed_modules = {
tank_heavy_cannon_3
tank_high_velocity_cannon_3
tank_heavy_cannon_2
tank_high_velocity_cannon_2
tank_heavy_three_man_tank_turret
tank_torsion_bar_suspension
tank_welded_armor
tank_gasoline_engine
tank_radio_3
tank_radio_2
tank_radio_1
sloped_armor
smoke_launchers
}
}
}
generic_heavy_tank_destroyer = {
category = land
blocked_for = { GER SOV ENG USA FRA JAP ITA CHY BYG YUW TIX DOH BFL SAD HUJ BLI SIR DH1}
available_for = {}
roles = {
land_heavy_tank_destroyer
}
priority = {
factor = 500
modifier = {
NOT = { has_tech = basic_heavy_tank_chassis }
any_enemy_country = {
has_tech = basic_heavy_tank_chassis
}
factor = 3
}
}
heavy_tank_destroyer_1 = {
priority = {
factor = 100
}
enable = {
has_tech = antitank2
}
target_variant = {
match_value = 1000
type = heavy_tank_destroyer_chassis_1
modules = {
main_armament_slot = {
any_of = {
tank_heavy_cannon_2
tank_high_velocity_cannon_2
tank_heavy_cannon
}
}
turret_type_slot = tank_heavy_fixed_superstructure_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 4
tank_nsb_armor_upgrade = {
base = 3
modifier = {
add = 3
has_war = yes
}
}
}
}
allowed_modules = {
tank_heavy_cannon
tank_heavy_cannon_2
tank_high_velocity_cannon_2
tank_heavy_fixed_superstructure_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
}
}
heavy_tank_destroyer_2 = {
priority = {
factor = 200
}
enable = {
OR = {
has_tech = interwar_antitank
has_tech = artillery1
}
}
target_variant = {
match_value = 1500
type = heavy_tank_destroyer_chassis_2
modules = {
main_armament_slot = {
any_of = {
tank_super_heavy_cannon
tank_high_velocity_cannon_3
tank_heavy_cannon_2
tank_high_velocity_cannon_2
tank_heavy_cannon
}
}
turret_type_slot = tank_heavy_fixed_superstructure_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_cast_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = tank_radio_module
special_type_slot_2 = extra_ammo_storage
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 6
tank_nsb_armor_upgrade = {
base = 6
modifier = {
add = 6
has_war = yes
}
}
}
}
allowed_modules = {
tank_heavy_cannon
tank_heavy_cannon_2
tank_high_velocity_cannon_2
tank_high_velocity_cannon_3
tank_super_heavy_cannon
tank_heavy_fixed_superstructure_turret
tank_bogie_suspension
tank_cast_armor
tank_diesel_engine
tank_radio_3
tank_radio_2
tank_radio_1
extra_ammo_storage
}
}
heavy_tank_destroyer_3 = {
priority = {
factor = 200
}
enable = {
OR = {
has_tech = antitank3
has_tech = artillery1
}
}
target_variant = {
match_value = 2000
type = heavy_tank_destroyer_chassis_3
modules = {
main_armament_slot = {
any_of = {
tank_super_heavy_cannon
tank_high_velocity_cannon_3
tank_heavy_cannon_2
tank_high_velocity_cannon_2
}
}
turret_type_slot = tank_heavy_fixed_superstructure_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_welded_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = tank_radio_module
special_type_slot_2 = sloped_armor
special_type_slot_3 = smoke_launchers
special_type_slot_4 = extra_ammo_storage
}
upgrades = {
tank_nsb_engine_upgrade = 8
tank_nsb_armor_upgrade = {
base = 8
modifier = {
add = 6
has_war = yes
}
}
}
}
allowed_modules = {
tank_heavy_cannon_2
tank_high_velocity_cannon_2
tank_high_velocity_cannon_3
tank_super_heavy_cannon
tank_heavy_fixed_superstructure_turret
tank_bogie_suspension
tank_welded_armor
tank_diesel_engine
tank_radio_3
tank_radio_2
tank_radio_1
sloped_armor
smoke_launchers
extra_ammo_storage
}
}
}
generic_heavy_tank_artillery = {
category = land
blocked_for = { GER SOV ENG USA FRA JAP ITA CHY BYG YUW TIX DOH BFL SAD HUJ BLI SIR DH1}
available_for = {}
roles = {
land_heavy_tank_artillery
}
priority = {
factor = 500
}
heavy_tank_artillery_1 = {
priority = {
factor = 100
}
enable = {
has_tech = interwar_artillery
}
target_variant = {
match_value = 1000
type = heavy_tank_artillery_chassis_1
modules = {
main_armament_slot = tank_medium_howitzer
turret_type_slot = tank_heavy_fixed_superstructure_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 4
tank_nsb_armor_upgrade = {
base = 3
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_medium_howitzer
tank_heavy_fixed_superstructure_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
}
}
heavy_tank_artillery_2 = {
priority = {
factor = 200
}
enable = {
has_tech = interwar_artillery
}
target_variant = {
match_value = 1500
type = heavy_tank_artillery_chassis_2
modules = {
main_armament_slot = tank_medium_howitzer_2
turret_type_slot = tank_heavy_fixed_superstructure_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = extra_ammo_storage
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 5
tank_nsb_armor_upgrade = {
base = 4
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_medium_howitzer_2
tank_heavy_fixed_superstructure_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
extra_ammo_storage
}
}
heavy_tank_artillery_3 = {
priority = {
factor = 200
}
enable = {
has_tech = artillery5
}
target_variant = {
match_value = 2000
type = heavy_tank_artillery_chassis_3
modules = {
main_armament_slot = tank_heavy_howitzer
turret_type_slot = tank_heavy_fixed_superstructure_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = extra_ammo_storage
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 6
tank_nsb_armor_upgrade = {
base = 5
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_heavy_howitzer
tank_heavy_fixed_superstructure_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
extra_ammo_storage
}
}
}
generic_heavy_tank_anti_air = {
category = land
blocked_for = { GER SOV ENG USA FRA JAP ITA CHY BYG YUW TIX DOH BFL SAD HUJ BLI SIR DH1}
available_for = {}
roles = {
land_heavy_tank_anti_air
}
priority = {
factor = 5
modifier = {
NOT = { has_tech = fighter2 } #we should probably do something about that air superiority...
any_enemy_country = {
has_tech = fighter2
}
factor = 3
}
}
heavy_tank_anti_air_1 = {
priority = {
factor = 1
}
enable = {
has_tech = interwar_antiair
}
target_variant = {
match_value = 1000
type = heavy_tank_aa_chassis_1
modules = {
main_armament_slot = tank_anti_air_cannon
turret_type_slot = tank_heavy_two_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 4
tank_nsb_armor_upgrade = {
base = 3
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_anti_air_cannon
tank_heavy_two_man_tank_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
}
}
heavy_tank_anti_air_2 = {
priority = {
factor = 2
}
enable = {
has_tech = antiair2
}
target_variant = {
match_value = 1500
type = heavy_tank_aa_chassis_2
modules = {
main_armament_slot = tank_anti_air_cannon_2
turret_type_slot = tank_heavy_two_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 4
tank_nsb_armor_upgrade = {
base = 2
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_anti_air_cannon_2
tank_heavy_two_man_tank_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
}
}
heavy_tank_anti_air_3 = {
priority = {
factor = 2
}
enable = {
has_tech = antiair5
}
target_variant = {
match_value = 2500
type = heavy_tank_aa_chassis_3
modules = {
main_armament_slot = tank_anti_air_cannon_3
turret_type_slot = tank_heavy_two_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 5
tank_nsb_armor_upgrade = {
base = 3
modifier = {
add = 1
has_war = yes
}
}
}
}
allowed_modules = {
tank_anti_air_cannon_3
tank_heavy_two_man_tank_turret
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
}
}
}
generic_super_heavy_tanks = {
category = land
blocked_for = { GER SOV ENG USA FRA JAP ITA CHY BYG YUW TIX DOH BFL SAD HUJ BLI SIR DH1}
available_for = {}
roles = {
land_super_heavy_tank
}
priority = {
factor = 200
modifier = {
num_of_factories < 100
factor = 0
}
}
basic_super_heavy_tank_default = {
priority = {
factor = 10
modifier = {
has_government = fascism
factor = 5
}
}
target_variant = {
match_value = 1000
type = super_heavy_tank_chassis
modules = {
main_armament_slot = {
any_of = {
tank_super_heavy_cannon
tank_heavy_cannon_3
tank_high_velocity_cannon_3
tank_heavy_cannon_2
tank_high_velocity_cannon_2
tank_heavy_cannon
}
}
turret_type_slot = tank_super_heavy_four_man_tank_turret
suspension_type_slot = tank_interleaved_suspension
armor_type_slot = tank_cast_armor
engine_type_slot = tank_gas_turbine_engine
special_type_slot_1 = tank_radio_module
special_type_slot_2 = secondary_turret_hmg
special_type_slot_3 = secondary_turret_hmg
special_type_slot_4 = sloped_armor
}
upgrades = {
tank_nsb_engine_upgrade = 12
tank_nsb_armor_upgrade = {
base = 10
modifier = {
add = 5
has_war = yes
}
modifier = {
any_enemy_country = {
is_major = yes
}
add = 5
}
}
}
}
allowed_modules = {
tank_high_velocity_cannon_2
tank_high_velocity_cannon_3
tank_heavy_cannon
tank_heavy_cannon_2
tank_heavy_cannon_3
tank_super_heavy_cannon
tank_super_heavy_four_man_tank_turret
tank_interleaved_suspension
tank_cast_armor
tank_gas_turbine_engine
tank_petrol_electric_engine
tank_radio_3
tank_radio_2
tank_radio_1
secondary_turret_hmg
sloped_armor
}
}
}
generic_modern_tanks = {
category = land
blocked_for = { GER SOV ENG USA FRA JAP ITA CHY BYG YUW TIX DOH BFL SAD HUJ BLI SIR DH1}
available_for = {}
roles = {
land_modern_tank
}
priority = {
factor = 200
modifier = {
num_of_factories < 100
factor = 0
}
}
basic_modern_tank_default = {
priority = {
factor = 10
}
target_variant = {
match_value = 1000
type = modern_tank_chassis
modules = {
main_armament_slot = {
any_of = {
tank_heavy_cannon_3
tank_high_velocity_cannon_3
tank_heavy_cannon_2
tank_high_velocity_cannon_2
tank_heavy_cannon
}
}
turret_type_slot = tank_modern_tank_turret
suspension_type_slot = tank_torsion_bar_suspension
armor_type_slot = tank_cast_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = tank_radio_module
special_type_slot_2 = smoke_launchers
special_type_slot_3 = easy_maintenance
special_type_slot_4 = sloped_armor
}
upgrades = {
tank_nsb_engine_upgrade = 12
tank_nsb_armor_upgrade = {
base = 4
modifier = {
add = 3
has_war = yes
}
modifier = {
any_enemy_country = {
is_major = yes
}
add = 2
}
}
}
}
allowed_modules = {
tank_high_velocity_cannon_2
tank_high_velocity_cannon_3
tank_heavy_cannon
tank_heavy_cannon_2
tank_heavy_cannon_3
tank_modern_tank_turret
tank_torsion_bar_suspension
tank_cast_armor
tank_diesel_engine
sloped_armor
smoke_launchers
easy_maintenance
tank_radio_3
tank_radio_2
tank_radio_1
}
}
}
generic_modern_tank_destroyer = {
category = land
blocked_for = { GER SOV ENG USA FRA JAP ITA CHY BYG YUW TIX DOH BFL SAD HUJ BLI SIR DH1}
available_for = {}
roles = {
land_modern_tank_destroyer
}
priority = {
factor = 200
modifier = {
num_of_factories < 100
factor = 0
}
}
basic_modern_tank_destroyer_default = {
priority = {
factor = 10
}
target_variant = {
match_value = 1000
type = modern_tank_destroyer_chassis
modules = {
main_armament_slot = {
any_of = {
tank_high_velocity_cannon_3
tank_heavy_cannon_3
tank_heavy_cannon_2
tank_high_velocity_cannon_2
tank_heavy_cannon
}
}
turret_type_slot = tank_modern_tank_turret
suspension_type_slot = tank_torsion_bar_suspension
armor_type_slot = tank_cast_armor
engine_type_slot = tank_gas_turbine_engine
special_type_slot_1 = tank_radio_module
special_type_slot_2 = smoke_launchers
special_type_slot_3 = stabilizer
special_type_slot_4 = sloped_armor
}
upgrades = {
tank_nsb_engine_upgrade = 18
tank_nsb_armor_upgrade = {
base = 8
modifier = {
add = 5
has_war = yes
}
modifier = {
any_enemy_country = {
is_major = yes
}
add = 5
}
}
}
}
allowed_modules = {
tank_high_velocity_cannon_2
tank_high_velocity_cannon_3
tank_heavy_cannon
tank_heavy_cannon_2
tank_heavy_cannon_3
tank_modern_tank_turret
tank_torsion_bar_suspension
tank_cast_armor
tank_gas_turbine_engine
sloped_armor
smoke_launchers
stabilizer
tank_radio_3
tank_radio_2
tank_radio_1
}
}
}
generic_amphibious_tanks = {
category = land
blocked_for = { GER SOV ENG USA FRA JAP ITA CHY BYG YUW TIX DOH BFL SAD HUJ BLI SIR DH1}
available_for = {}
roles = {
land_amphibious_tank
}
priority = {
factor = 20
}
basic_amphibious_tank_default = {
priority = {
factor = 10
}
target_variant = {
match_value = 1000
type = amphibious_tank_chassis
modules = {
main_armament_slot = {
any_of = {
tank_close_support_gun
tank_small_cannon_2
tank_small_cannon
}
}
turret_type_slot = tank_light_turret_type
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
upgrades = {
tank_nsb_engine_upgrade = 5
tank_nsb_armor_upgrade = {
base = 2
modifier = {
add = 2
has_war = yes
}
modifier = {
any_enemy_country = {
is_major = yes
}
add = 3
}
}
}
}
allowed_modules = {
tank_small_cannon
tank_small_cannon_2
tank_close_support_gun
tank_light_turret_type
tank_bogie_suspension
tank_riveted_armor
tank_diesel_engine
tank_light_two_man_tank_turret
}
}
}