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azurlane-tj/src/common/characters/az_SIR_characters.txt
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characters={
SIR_sairenjiaojisi = {
name = SIR_sairenjiaojisi
portraits={
army = {
large="gfx/leaders/SIR/youlingsha.png"
small="gfx/interface/ideas/idea_youlingsha.png"
}
}
country_leader={
expire = "2000.1.1"
ideology = despotism
traits = {
}
desc = SIR_sairenjiaojisi_desc
}
country_leader={
expire = "2000.1.1"
ideology = siren_ideology
traits = {
sairenshenxuanzhe
}
desc = SIR_sairenjiaojisi_desc
}
advisor = {
cost = 100
slot = political_advisor
idea_token = sairenjiaojisi
traits = { trait_yishijisi }
desc = SIR_sairenjiaojisi_advisor_desc
ai_will_do = {
factor = 30
}
}
field_marshal = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
skill = 3
traits = { skilled_staffer trait_cautious old_guard }
attack_skill = 1
defense_skill = 1
planning_skill = 4
logistics_skill = 4
}
}
SIR_guanchazhe = {
name = SIR_guanchazhe
portraits={
army = {
large="gfx/leaders/SIR/guanchazhe.png"
small="gfx/interface/ideas/idea_guanchazhe.png"
}
}
country_leader={
expire = "2000.1.1"
ideology = siren_ideology
traits = {
zgjsr
}
}
field_marshal = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
skill = 8
attack_skill = 7
defense_skill = 7
planning_skill = 6
logistics_skill = 5
}
}
SR1_ceshizhe = {
name = SR1_ceshizhe
portraits={
army = {
large="gfx/leaders/SIR/ceshizhe.png"
small="gfx/interface/ideas/idea_ceshizhe.png"
}
}
country_leader={
expire = "2000.1.1"
ideology = siren_ideology
traits = {
zgjsr
}
}
field_marshal = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
skill = 8
attack_skill = 7
defense_skill = 7
planning_skill = 6
logistics_skill = 5
}
}
SR2_jinghuazhe = {
name = SR2_jinghuazhe
portraits={
army = {
large="gfx/leaders/SIR/jinghuazhe.png"
small="gfx/interface/ideas/idea_jinghuazhe.png"
}
}
country_leader={
expire = "2000.1.1"
ideology = siren_ideology
traits = {
zgjsr
}
}
field_marshal = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
skill = 8
attack_skill = 7
defense_skill = 7
planning_skill = 6
logistics_skill = 5
}
}
SR3_jinghuazhe = {
name = SR3_jinghuazhe
portraits={
army = {
large="gfx/leaders/SIR/jinghuazhe.png"
small="gfx/interface/ideas/idea_jinghuazhe.png"
}
}
country_leader={
expire = "2000.1.1"
ideology = siren_ideology
traits = {
zgjsr
}
}
field_marshal = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
skill = 8
attack_skill = 7
defense_skill = 7
planning_skill = 6
logistics_skill = 5
}
}
SR4_ceshizhe = {
name = SR4_ceshizhe
portraits={
army = {
large="gfx/leaders/SIR/ceshizhe.png"
small="gfx/interface/ideas/idea_ceshizhe.png"
}
}
country_leader={
expire = "2000.1.1"
ideology = siren_ideology
traits = {
zgjsr
}
}
field_marshal = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
skill = 8
attack_skill = 7
defense_skill = 7
planning_skill = 6
logistics_skill = 5
}
}
SIR_xiaojinghuazhe = {
name = SIR_xiaojinghuazhe
portraits={
army = {
large="gfx/leaders/SIR/xiaojinghuazhe.png"
small="gfx/interface/ideas/idea_xiaojinghuazhe.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { organizer trait_reckless trickster siren }
skill = 1
attack_skill = 2
defense_skill = 1
planning_skill = 1
logistics_skill = 1
}
advisor = {
cost = 100
slot = high_command
idea_token = xiaojinghuazhe
traits = { trait_xiaojinghuazhe }
ai_will_do = {
factor = 15
}
}
}
SIR_xiaosairen = {
name = SIR_xiaosairen
portraits={
army = {
large="gfx/leaders/SIR/xiaosairen.png"
small="gfx/interface/ideas/idea_xiaosairen.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { brilliant_strategist trait_reckless trickster siren }
skill = 1
attack_skill = 1
defense_skill = 2
planning_skill = 1
logistics_skill = 1
}
advisor = {
cost = 100
slot = political_advisor
idea_token = xiaosairen
traits = { trait_xiaosairen }
ai_will_do = {
factor = 30
}
}
}
SIR_xiaozhongcaizhe = {
name = SIR_xiaozhongcaizhe
portraits={
army = {
large="gfx/leaders/SIR/xiaozhongcaizhe.png"
small="gfx/interface/ideas/idea_xiaozhongcaizhe.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { inflexible_strategist career_officer trickster siren }
skill = 1
attack_skill = 1
defense_skill = 1
planning_skill = 2
logistics_skill = 1
}
advisor = {
cost = 100
slot = political_advisor
idea_token = xiaozhongcaizhe
traits = { trait_xiaozhongcaizhe }
ai_will_do = {
factor = 30
}
}
}
SIR_xiaoguanchazhe = {
name = SIR_xiaoguanchazhe
portraits={
army = {
large="gfx/leaders/SIR/xiaoguanchazhe.png"
small="gfx/interface/ideas/idea_xiaoguanchazhe.png"
}
}
corps_commander = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { inflexible_strategist brilliant_strategist siren }
skill = 1
attack_skill = 1
defense_skill = 1
planning_skill = 1
logistics_skill = 2
}
advisor = {
cost = 100
slot = high_command
idea_token = xiaoguanchazhe
traits = { trait_xiaoguanchazhe }
ai_will_do = {
factor = 15
}
}
}
SR1_guanchazhe = {
name = SR1_guanchazhe
portraits={
army = {
large="gfx/leaders/SIR/guanchazhe.png"
small="gfx/interface/ideas/idea_guanchazhe.png"
}
}
field_marshal = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { inflexible_strategist brilliant_strategist siren }
skill = 8
attack_skill = 7
defense_skill = 7
planning_skill = 6
logistics_skill = 5
}
advisor = {
cost = 100
slot = army_chief
idea_token = guanchazhe
traits = { trait_guanchazhe }
ai_will_do = {
factor = 16
}
}
}
SIR_ceshizhe = {
name = SIR_ceshizhe
portraits={
army = {
large="gfx/leaders/SIR/ceshizhe.png"
small="gfx/interface/ideas/idea_ceshizhe.png"
}
}
field_marshal = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { siren }
skill = 8
attack_skill = 7
defense_skill = 7
planning_skill = 6
logistics_skill = 5
}
advisor = {
cost = 100
slot = navy_chief
idea_token = ceshizhe
traits = { trait_ceshizhe }
ai_will_do = {
factor = 16
}
}
}
SIR_jinghuazhe = {
name = SIR_jinghuazhe
portraits={
army = {
large="gfx/leaders/SIR/jinghuazhe.png"
small="gfx/interface/ideas/idea_jinghuazhe.png"
}
}
field_marshal = {
visible = {
NOT = { has_character_flag = xiujia_doing }
OR = {
NOT = { tag = TAN }
is_ai = no
}
}
traits = { siren }
skill = 8
attack_skill = 7
defense_skill = 7
planning_skill = 6
logistics_skill = 5
}
advisor = {
cost = 100
slot = high_command
idea_token = jinghuazhe
traits = { trait_jinghuazhe }
ai_will_do = {
factor = 15
}
}
}
}