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azurlane-tj/src/common/ideas/sir.txt
2025-06-18 04:01:28 +00:00

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ideas = {
# Special ones that can be applied on other countries through focus system.
hidden_ideas = {
SIR_startbuff_1 = {
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 1.25
war_support_factor = 2
research_speed_factor = 0.25
global_building_slots_factor = 0.25
production_speed_buildings_factor = 0.2
industrial_capacity_factory = 0.2
training_time_army_factor = -0.2
attrition = -0.2
army_speed_factor = 0.1
}
}
SIR_startbuff_2 = {
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 1.25
war_support_factor = 2
research_speed_factor = 0.5
global_building_slots_factor = 0.5
production_speed_buildings_factor = 0.4
industrial_capacity_factory = 0.4
training_time_army_factor = -0.2
attrition = -0.35
army_speed_factor = 0.2
}
}
SIR_startbuff_3 = {
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 1.25
war_support_factor = 2
research_speed_factor = 1
global_building_slots_factor = 1
production_speed_buildings_factor = 0.8
industrial_capacity_factory = 0.8
training_time_army_factor = -0.2
attrition = -0.7
army_speed_factor = 0.4
}
}
}
country = {
SIR_lueduozhuyi = {
picture = saf_history_of_segregation_2
allowed_civil_war = {
always = yes
}
modifier = {
attrition = -0.1
army_morale_factor = -0.1
supply_consumption_factor = -0.25
no_supply_grace = 24
war_support_weekly = 0.008
compliance_growth = -0.05
}
}
SIR_waijijiaoguan = {
picture = received_attache
allowed_civil_war = {
always = yes
}
modifier = {
training_time_army_factor = -0.15
experience_gain_army = 0.2
experience_gain_army_factor = 0.05
army_org_factor = 0.05
planning_speed = 0.2
}
}
SIR_sairenshihuopao = {
picture = generic_artillery_regiments
allowed_civil_war = {
always = yes
}
equipment_bonus = {
artillery_equipment = {
build_cost_ic = -0.4
reliability = -0.05
soft_attack = -0.1
instant = yes
}
}
modifier = {
army_artillery_attack_factor = 0.1
army_artillery_defence_factor = 0.1
}
}
SIR_zhongxingtanke = {
picture = generic_armor
allowed_civil_war = {
always = yes
}
equipment_bonus = {
heavy_tank_chassis = {
build_cost_ic = 0.05
armor_value = 0.15
soft_attack = 0.075
hard_attack = 0.075
ap_attack = 0.075
reliability_factor = 0.05
instant = yes
}
super_heavy_tank_chassis = {
build_cost_ic = 0.075
armor_value = 0.2
soft_attack = 0.1
hard_attack = 0.15
ap_attack = 0.2
reliability_factor = 0.075
instant = yes
}
modern_tank_chassis = {
build_cost_ic = 0.1
armor_value = 0.25
soft_attack = 0.15
hard_attack = 0.25
ap_attack = 0.3
reliability_factor = 0.1
instant = yes
}
}
}
SIR_kzpz = {
allowed_civil_war = {
always = yes
}
removal_cost = -1
picture = generic_air_bonus
modifier = {
air_agility_factor = 0.1
ace_effectiveness_factor = 0.25
air_ace_generation_chance_factor = 0.1
air_attack_factor = 0.2
air_wing_xp_loss_when_killed_factor = 0.05
air_accidents_factor = 0.1
}
}
SIR_sairendehaishangliliang = {
picture = generic_navy_bonus
allowed_civil_war = {
always = yes
}
modifier = {
naval_speed_factor = 0.15
screening_efficiency = 0.1
navy_screen_defence_factor = 0.2
navy_capital_ship_defence_factor = 0.2
}
}
SIR_sairenlujun = {
picture = generic_manpower_bonus
allowed_civil_war = {
always = yes
}
modifier = {
army_org_factor = 0.1
breakthrough_factor = 0.1
experience_loss_factor = 0.25
army_attack_factor = 0.1
}
}
SIR_sairendehangkongmujian = {
picture = generic_navy_carrier_bonus
allowed_civil_war = {
always = yes
}
modifier = {
sortie_efficiency = 0.1
navy_carrier_air_attack_factor = 0.05
navy_carrier_air_targetting_factor = 0.05
}
}
SIR_gailiangdeyunshuji = {
picture = saf_history_of_segregation_2
allowed_civil_war = {
always = yes
}
equipment_bonus = {
transport_plane_equipment = {
instant = yes
air_range = 0.75
}
}
modifier = {
custom_modifier_tooltip = az_hidden_ideas
}
}
SIR_jiaotiaokuxing = {
picture = saf_history_of_segregation_2
cancel = {
AND = {
NOT = { has_country_flag = SIR_jiaotiaokuxing_yongjiu }
ROOT = { num_of_civilian_factories > 50 }
}
}
allowed_civil_war = {
always = yes
}
modifier = {
consumer_goods_factor = -0.8
}
}
SIR_jiaotiaonulizhi = {
picture = saf_history_of_segregation_2
cancel = {
AND = {
NOT = { has_country_flag = SIR_jiaotiaonulizhi_yongjiu }
OR = {
has_STABILITY < 0.3
has_war_support < 0.4
}
}
}
allowed_civil_war = {
always = yes
}
modifier = {
industrial_capacity_factory = 0.75
industrial_capacity_dockyard = 1
production_factory_max_efficiency_factor = 1
production_factory_efficiency_gain_factor = -0.25
stability_factor = -0.25
war_support_factor = 0.3
political_power_gain = 3
conscription = 0.1
}
}
SIR_jiaotiaogulishengyu = {
picture = saf_history_of_segregation_2
cancel = {
AND = {
NOT = { has_country_flag = SIR_jiaotiaogulishengyu_yongjiu }
has_STABILITY < 0.15
}
}
allowed_civil_war = {
always = yes
}
modifier = {
monthly_population = 8
consumer_goods_factor = 0.2
}
}
SIR_jiaotiaotuichongkexue = {
picture = saf_history_of_segregation_2
cancel = {
AND = {
NOT = { has_country_flag = SIR_jiaotiaogulishengyu_yongjiu }
amount_research_slots > 4
}
}
allowed_civil_war = {
always = yes
}
modifier = {
research_speed_factor = 2.5
}
}
SIR_duoyuanhuaxinyang = {
picture = saf_history_of_segregation_2
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 0.5
political_power_factor = 0.25
political_power_gain = 1.5
siren_drift = -0.5
}
}
#塞壬的统治
SIR_srdtz = {
picture = saf_history_of_segregation_2
allowed_civil_war = {
always = yes
}
modifier = {
compliance_growth = -1
resistance_decay = 0.5
resistance_growth = -0.75
monthly_population = -0.99
drift_defence_factor = 10
}
}
SIR_srdld = {
picture = generic_purge
allowed_civil_war = {
always = yes
}
modifier = {
min_export = -1
production_lack_of_resource_penalty_factor = -1
consumer_goods_factor = -0.9
}
}
SIR_srdqz = {
picture = prc_low_popular_support2
allowed_civil_war = {
always = yes
}
equipment_bonus = {
}
modifier = {
non_core_manpower = 1
army_org_factor = -0.25
experience_loss_factor = 0.75
experience_gain_army_factor = -0.25
army_defence_factor = -0.5
}
}
SIR_srhkj = {
picture = maizuru_naval_arsenal
allowed_civil_war = {
always = yes
}
modifier = {
navy_fuel_consumption_factor = -0.9
army_fuel_consumption_factor = -0.9
air_fuel_consumption_factor = -0.9
industrial_capacity_dockyard = 0.15
naval_speed_factor = 0.15
spotting_chance = 1
navy_max_range_factor = 5
ai_focus_naval_factor = 0.5
}
}
SIR_buff1 = {
picture = SIR_darksiren
allowed_civil_war = {
always = yes
}
modifier = {
surrender_limit = 0.33
war_support_weekly = 0.01
command_power_gain = 1
max_command_power = 100
industrial_capacity_dockyard = 0.3
army_morale_factor = 0.1
army_org_factor = 0.15
research_speed_factor = 0.33
army_core_attack_factor = 0.1
army_core_defence_factor = 0.1
training_time_army_factor = -0.1
attrition = -0.1
supply_consumption_factor = -0.2
}
on_add = {
country_event = AZ_siren.2
}
}
SIR_buff2 = {
picture = SIR_darksiren
allowed_civil_war = {
always = yes
}
modifier = {
surrender_limit = 0.66
war_support_weekly = 0.02
command_power_gain = 2
max_command_power = 100
industrial_capacity_dockyard = 0.6
army_morale_factor = 0.25
army_org_factor = 0.25
research_speed_factor = 0.66
army_core_attack_factor = 0.25
army_core_defence_factor = 0.25
training_time_army_factor = -0.2
attrition = -0.2
supply_consumption_factor = -0.35
}
on_add = {
country_event = AZ_siren.3
}
}
SIR_buff3 = {
picture = SIR_darksiren
allowed_civil_war = {
always = yes
}
modifier = {
surrender_limit = 0.99
war_support_weekly = 0.03
command_power_gain = 3
max_command_power = 100
industrial_capacity_dockyard = 1
army_morale_factor = 0.35
army_org_factor = 0.5
army_speed_factor = 0.1
naval_speed_factor = 0.25
research_speed_factor = 1.5
army_core_attack_factor = 0.5
army_core_defence_factor = 0.5
training_time_army_factor = -0.3
attrition = -0.3
supply_consumption_factor = -0.5
}
on_add = {
country_event = AZ_siren.4
}
}
SIR_buff4 = {
picture = SIR_darksiren
allowed_civil_war = {
always = yes
}
modifier = {
non_core_manpower = 1
surrender_limit = 0.99
war_support_weekly = 0.05
command_power_gain = 4
max_command_power = 100
industrial_capacity_dockyard = 1.5
army_morale_factor = 1
army_org_factor = 0.8
army_speed_factor = 0.2
naval_speed_factor = 0.5
navy_org = 30
#positioning = 0.15
spotting_chance = 0.5
research_speed_factor = 2.5
army_core_attack_factor = 0.5
army_core_defence_factor = 0.5
army_attack_factor = 0.15
army_defence_factor = 0.15
training_time_army_factor = -0.4
attrition = -0.4
supply_consumption_factor = -0.65
}
on_add = {
country_event = AZ_siren.5
}
}
SIR_buff5 = {
picture = SIR_darksiren
allowed_civil_war = {
always = yes
}
modifier = {
surrender_limit = 0.99
war_support_weekly = 0.05
command_power_gain = 5
max_command_power = 150
industrial_capacity_dockyard = 2
army_morale_factor = 1.5
army_org_factor = 1.25
army_speed_factor = 0.3
naval_speed_factor = 0.75
navy_org = 60
navy_screen_attack_factor = 0.25
navy_capital_ship_attack_factor = 0.25
navy_capital_ship_defence_factor = 0.25
#positioning = 0.25
spotting_chance = 1
sortie_efficiency = 0.25
army_core_attack_factor = 0.5
army_core_defence_factor = 0.5
army_attack_factor = 0.3
army_defence_factor = 0.3
research_speed_factor = 4.5
training_time_army_factor = -0.5
attrition = -0.5
supply_consumption_factor = -0.8
}
}
SIR_buff_max = {
picture = SIR_darksiren
allowed_civil_war = {
always = yes
}
modifier = {
surrender_limit = 0.99
war_support_factor = 2
stability_factor = 1.25
research_speed_factor = 10
conscription = 1
industrial_capacity_factory = 10
industrial_capacity_dockyard = 10
production_factory_efficiency_gain_factor = 10
army_attack_factor = 5
army_defence_factor = 5
army_speed_factor = 0.5
navy_screen_attack_factor = 5
navy_capital_ship_attack_factor = 5
naval_speed_factor = 1
}
}
SIR_srkzg = {
picture = SIR_darksiren
allowed_civil_war = {
always = yes
}
modifier = {
non_core_manpower = 1
monthly_population = -0.85
conscription = 1
fascism_drift = -0.1
democratic_drift = -0.1
communism_drift = -0.1
neutrality_drift = -0.1
drift_defence_factor = 0.5
}
}
SIR_tesejungongye = {
picture = generic_armor
allowed_civil_war = {
always = yes
}
equipment_bonus = {
armor = {
build_cost_ic = -0.10
instant = yes
}
small_plane_airframe = {
instant = yes
build_cost_ic = -0.10
air_superiority = 0.1
}
infantry_equipment = {
build_cost_ic = -0.1
instant = yes
}
support_equipment = {
build_cost_ic = -0.1
instant = yes
}
}
modifier = {
line_change_production_efficiency_factor = 0.10
}
}
SIR_kejironghe = {
picture = air_war_plans_division_focus
allowed_civil_war = {
always = yes
}
equipment_bonus = {
heavy_tank_chassis = {
instant = yes
build_cost_ic = -0.1
soft_attack = 0.1
hard_attack = 0.1
ap_attack = 0.15
armor_value = 0.1
}
super_heavy_tank_chassis = {
instant = yes
build_cost_ic = -0.1
soft_attack = 0.1
hard_attack = 0.1
ap_attack = 0.15
armor_value = 0.1
}
modern_tank_chassis = {
instant = yes
build_cost_ic = -0.1
soft_attack = 0.1
hard_attack = 0.1
ap_attack = 0.15
armor_value = 0.1
}
mechanized_equipment = {
instant = yes
build_cost_ic = -0.1
soft_attack = 0.1
hard_attack = 0.1
ap_attack = 0.15
armor_value = 0.1
}
large_plane_airframe = {
instant = yes
build_cost_ic = -0.1
reliability = 0.1
}
medium_plane_airframe = {
instant = yes
build_cost_ic = -0.1
reliability = 0.1
}
medium_plane_fighter_airframe = {
instant = yes
build_cost_ic = -0.1
reliability = 0.1
}
}
modifier = {
supply_consumption_factor = -0.5
no_supply_grace = 168
}
}
SIR_mijijianzhu = {
picture = man_five_year_plan_industry
allowed_civil_war = {
always = yes
}
modifier = {
global_building_slots_factor = 0.2
production_speed_buildings_factor = 0.2
}
}
}
political_advisor = {
}
# TECHNOLOGY
tank_manufacturer = {
designer = yes
}
naval_manufacturer = {
designer = yes
}
aircraft_manufacturer = {
designer = yes
}
industrial_concern = {
# SIR_zuozhanshiyanshi = {
# allowed = {
# always = yes
# }
# visible = {
# has_government = siren
# }
# traits = { trait_zuozhanshiyanshi }
# research_bonus = {
# electronics = 0.05
# nuclear = 0.1
# rocketry = 0.1
# }
# ai_will_do = {
# factor = 10
# }
# }
}
materiel_manufacturer = {
designer = yes
}
political_advisor = {
}
army_chief = {
}
air_chief = {
}
high_command = {
}
theorist = {
}
}