Files
azurlane-tj/src/common/ideas/fazhanfangzhen.txt
actions[bot] a71a95cba8
All checks were successful
sync / build (push) Successful in 53s
2024-07-22 23:14:11
2024-07-22 23:14:11 +08:00

532 lines
9.6 KiB
Plaintext
Executable File

ideas = {
fangzhen = {
zengjiajunfei = {
cost = 300
removal_cost = 0
picture = NOR_printing_money
ai_will_do = {
factor = 1
modifier = {
factor = 300
OR = {
tag = YUW
tag = BFL
tag = TIX
tag = BYG
tag = DOH
}
has_war = yes
}
modifier = {
factor = 300
OR = {
tag = CHY
}
has_war_with = BYG
}
}
modifier = {
political_power_cost = 0.5
military_industrial_organization_funds_gain = 1
land_doctrine_cost_factor = -0.15
air_doctrine_cost_factor = -0.15
naval_doctrine_cost_factor = -0.15
materiel_manufacturer_cost_factor = -0.75
tank_manufacturer_cost_factor = -0.75
naval_manufacturer_cost_factor = -0.75
aircraft_manufacturer_cost_factor = -0.75
production_factory_efficiency_gain_factor = 0.15
}
}
fazhanlujun = {
cost = 300
removal_cost = 0
picture = generic_infantry_equipment_manufacturer_2
available = { always = no }
visible = { always = no }
ai_will_do = {
factor = 1
modifier = {
factor = 300
OR = {
tag = YUW
tag = BFL
tag = TIX
tag = BYG
tag = DOH
}
has_war = yes
}
modifier = {
factor = 300
OR = {
tag = CHY
}
has_war_with = BYG
}
}
equipment_bonus = {
infantry_equipment = {
build_cost_ic = -0.1
instant = yes
}
support_equipment = {
build_cost_ic = -0.1
instant = yes
}
artillery_equipment = {
build_cost_ic = -0.05
instant = yes
}
armor = {
build_cost_ic = -0.05
instant = yes
}
}
modifier = {
land_doctrine_cost_factor = -0.15
experience_gain_army = 0.4
materiel_manufacturer_cost_factor = -0.15
tank_manufacturer_cost_factor = -0.15
}
}
fazhanhaijun = {
cost = 300
removal_cost = 0
picture = generic_naval_manufacturer_1
available = { always = no }
visible = { always = no }
ai_will_do = {
factor = 1
modifier = {
factor = 300
OR = {
tag = BYG
tag = SAD
tag = HUJ
}
has_war = yes
}
modifier = {
factor = 300
OR = {
tag = CHY
}
has_war_with = BYG
}
}
equipment_bonus = {
ship_hull_light = {
build_cost_ic = -0.1
instant = yes
}
ship_hull_cruiser = {
build_cost_ic = -0.1
instant = yes
}
ship_hull_submarine = {
build_cost_ic = -0.1
instant = yes
}
}
modifier = {
naval_doctrine_cost_factor = -0.15
experience_gain_navy = 0.6
naval_manufacturer_cost_factor = -0.25
industrial_capacity_dockyard = 0.1
}
}
#
fazhankongjun = {
cost = 300
removal_cost = 0
picture = generic_air_manufacturer_1
available = { always = no }
visible = { always = no }
ai_will_do = {
factor = 1
modifier = {
factor = 300
OR = {
tag = SAD
tag = HUJ
}
has_war = yes
}
}
research_bonus = {
air_equipment = 0.1
}
modifier = {
air_doctrine_cost_factor = -0.15
experience_gain_air = 0.4
aircraft_manufacturer_cost_factor = -0.2
}
equipment_bonus = {
small_plane_airframe = {
build_cost_ic = -0.1
instant = yes
}
cv_small_plane_airframe = {
build_cost_ic = -0.1
instant = yes
}
small_plane_cas_airframe = {
build_cost_ic = -0.1
instant = yes
}
cv_small_plane_cas_airframe = {
build_cost_ic = -0.1
instant = yes
}
small_plane_naval_bomber_airframe = {
build_cost_ic = -0.1
instant = yes
}
cv_small_plane_naval_bomber_airframe = {
build_cost_ic = -0.1
instant = yes
}
medium_plane_airframe = {
build_cost_ic = -0.1
instant = yes
}
medium_plane_fighter_airframe = {
build_cost_ic = -0.1
instant = yes
}
medium_plane_scout_plane_airframe = {
build_cost_ic = -0.1
instant = yes
}
large_plane_airframe = {
build_cost_ic = -0.1
instant = yes
}
large_plane_maritime_patrol_plane_airframe = {
build_cost_ic = -0.1
instant = yes
}
transport_plane_equipment = {
build_cost_ic = -0.1
instant = yes
}
jizaijianniang_equipment_airframe = {
instant = yes
build_cost_ic = -0.1
}
}
}
gongyejianshe = {
cost = 300
removal_cost = 0
picture = man_five_year_plan_industry
ai_will_do = {
factor = 1
modifier = {
factor = 0
OR = {
tag = BYG
tag = CHY
}
has_war = yes
}
modifier = {
factor = 300
NOT = {
OR = {
tag = BYG
tag = CHY
}
}
has_war = yes
}
modifier = {
factor = 300
has_war = no
}
}
research_bonus = {
industry = 0.1
}
modifier = {
production_speed_buildings_factor = 0.15
production_factory_max_efficiency_factor = 0.1
industrial_concern_cost_factor = -0.2
}
}
dalikaifaziyuan = {
cost = 300
removal_cost = 0
picture = generic_exploit_mines
ai_will_do = {
factor = 1
modifier = {
factor = 300
OR = {
NOT = { tag = BYG }
NOT = { tag = DOH }
NOT = { tag = HUJ }
NOT = { tag = SAD }
NOT = { tag = TIX }
NOT = { tag = BFL }
NOT = { tag = YUW }
NOT = { tag = CHY }
}
}
modifier = {
factor = -300
OR = {
tag = BYG
tag = DOH
tag = HUJ
tag = SAD
tag = TIX
tag = BFL
tag = YUW
tag = CHY
}
}
}
research_bonus = {
excavation_tech = 0.25
}
modifier = {
local_resources_factor = 0.5
industrial_concern_cost_factor = -0.1
political_power_cost = 0.75
}
}
zhongshikeyan = {
cost = 300
removal_cost = 0
picture = generic_research_bonus
ai_will_do = {
factor = 1
modifier = {
factor = 300
has_war = no
}
modifier = {
factor = 300
NOT = {
OR = {
tag = BYG
tag = DOH
tag = HUJ
tag = SAD
tag = TIX
tag = BFL
tag = YUW
tag = CHY
}
}
has_war = yes
}
}
research_bonus = {
electronics = 0.15
}
modifier = {
research_speed_factor = 0.1
theorist_cost_factor = -0.25
}
}
haijundajian = {
cost = 300
removal_cost = 0
picture = generic_coastal_defense_ships
ai_will_do = {
factor = 0
}
equipment_bonus = {
ship_hull_heavy = {
build_cost_ic = -0.4
instant = yes
}
ship_hull_carrier = {
build_cost_ic = -0.4
instant = yes
}
ship_hull_cruiser = {
build_cost_ic = -0.3
instant = yes
}
ship_hull_light = {
build_cost_ic = -0.3
instant = yes
}
ship_hull_submarine = {
build_cost_ic = -0.3
instant = yes
}
}
modifier = {
hidden_modifier = {
production_speed_arms_factory_factor = -0.9
production_speed_industrial_complex_factor = -0.9
production_speed_air_base_factor = -0.9
production_speed_anti_air_building_factor = -0.9
production_speed_infrastructure_factor = -0.9
production_speed_synthetic_refinery_factor = -0.9
production_speed_bunker_factor = -0.9
production_speed_nuclear_reactor_factor = -0.9
production_speed_radar_station_factor = -0.9
production_speed_rocket_site_factor = -0.9
production_speed_fuel_silo_factor = -0.9
production_speed_coastal_bunker_factor = -0.9
}
custom_modifier_tooltip = haijundajian_modifer_tooltip
consumer_goods_factor = 0.75
industrial_capacity_dockyard = 1.5
industrial_capacity_factory = -1
}
}
lujunkuobian = {
cost = 300
removal_cost = 0
picture = ast_volunteer_defence_corps
ai_will_do = {
factor = 1
modifier = {
factor = 300
OR = {
tag = YUW
tag = BFL
tag = TIX
tag = BYG
tag = DOH
}
has_war = yes
}
modifier = {
factor = 300
OR = {
tag = CHY
}
has_war_with = BYG
}
}
modifier = {
war_support_factor = 0.2
mobilization_speed = 1
conscription_factor = 0.25
training_time_army_factor = -0.5
}
}
xingzhenggongzuo = {
cost = 300
removal_cost = 0
picture = generic_pp_unity_bonus
ai_will_do = {
factor = 1
modifier = {
factor = 100
OR = {
tag = BYG
tag = DOH
tag = HUJ
tag = SAD
tag = TIX
tag = BFL
tag = YUW
tag = CHY
}
has_war = no
}
}
modifier = {
political_power_gain = 1
political_advisor_cost_factor = -0.33
}
}
junshicanmou = {
cost = 300
removal_cost = 0
picture = german_advisors
ai_will_do = {
factor = 0
}
modifier = {
experience_gain_air = 0.2
experience_gain_army = 0.2
experience_gain_navy = 0.2
planning_speed = 0.3
max_planning = 0.1
army_chief_cost_factor = -0.2
navy_chief_cost_factor = -0.2
air_chief_cost_factor = -0.2
high_command_cost_factor = -0.33
}
}
}
}