532 lines
9.6 KiB
Plaintext
Executable File
532 lines
9.6 KiB
Plaintext
Executable File
ideas = {
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fangzhen = {
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zengjiajunfei = {
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cost = 300
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removal_cost = 0
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picture = NOR_printing_money
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ai_will_do = {
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factor = 1
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modifier = {
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factor = 300
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OR = {
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tag = YUW
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tag = BFL
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tag = TIX
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tag = BYG
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tag = DOH
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}
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has_war = yes
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}
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modifier = {
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factor = 300
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OR = {
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tag = CHY
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}
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has_war_with = BYG
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}
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}
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modifier = {
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political_power_cost = 0.5
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military_industrial_organization_funds_gain = 1
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land_doctrine_cost_factor = -0.15
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air_doctrine_cost_factor = -0.15
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naval_doctrine_cost_factor = -0.15
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materiel_manufacturer_cost_factor = -0.75
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tank_manufacturer_cost_factor = -0.75
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naval_manufacturer_cost_factor = -0.75
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aircraft_manufacturer_cost_factor = -0.75
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production_factory_efficiency_gain_factor = 0.15
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}
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}
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fazhanlujun = {
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cost = 300
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removal_cost = 0
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picture = generic_infantry_equipment_manufacturer_2
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available = { always = no }
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visible = { always = no }
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ai_will_do = {
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factor = 1
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modifier = {
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factor = 300
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OR = {
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tag = YUW
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tag = BFL
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tag = TIX
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tag = BYG
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tag = DOH
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}
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has_war = yes
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}
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modifier = {
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factor = 300
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OR = {
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tag = CHY
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}
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has_war_with = BYG
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}
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}
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equipment_bonus = {
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infantry_equipment = {
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build_cost_ic = -0.1
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instant = yes
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}
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support_equipment = {
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build_cost_ic = -0.1
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instant = yes
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}
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artillery_equipment = {
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build_cost_ic = -0.05
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instant = yes
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}
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armor = {
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build_cost_ic = -0.05
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instant = yes
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}
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}
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modifier = {
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land_doctrine_cost_factor = -0.15
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experience_gain_army = 0.4
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materiel_manufacturer_cost_factor = -0.15
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tank_manufacturer_cost_factor = -0.15
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}
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}
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fazhanhaijun = {
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cost = 300
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removal_cost = 0
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picture = generic_naval_manufacturer_1
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available = { always = no }
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visible = { always = no }
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ai_will_do = {
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factor = 1
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modifier = {
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factor = 300
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OR = {
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tag = BYG
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tag = SAD
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tag = HUJ
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}
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has_war = yes
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}
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modifier = {
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factor = 300
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OR = {
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tag = CHY
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}
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has_war_with = BYG
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}
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}
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equipment_bonus = {
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ship_hull_light = {
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build_cost_ic = -0.1
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instant = yes
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}
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ship_hull_cruiser = {
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build_cost_ic = -0.1
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instant = yes
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}
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ship_hull_submarine = {
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build_cost_ic = -0.1
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instant = yes
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}
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}
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modifier = {
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naval_doctrine_cost_factor = -0.15
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experience_gain_navy = 0.6
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naval_manufacturer_cost_factor = -0.25
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industrial_capacity_dockyard = 0.1
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}
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}
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#
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fazhankongjun = {
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cost = 300
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removal_cost = 0
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picture = generic_air_manufacturer_1
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available = { always = no }
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visible = { always = no }
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ai_will_do = {
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factor = 1
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modifier = {
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factor = 300
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OR = {
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tag = SAD
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tag = HUJ
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}
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has_war = yes
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}
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}
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research_bonus = {
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air_equipment = 0.1
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}
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modifier = {
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air_doctrine_cost_factor = -0.15
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experience_gain_air = 0.4
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aircraft_manufacturer_cost_factor = -0.2
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}
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equipment_bonus = {
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small_plane_airframe = {
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build_cost_ic = -0.1
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instant = yes
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}
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cv_small_plane_airframe = {
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build_cost_ic = -0.1
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instant = yes
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}
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small_plane_cas_airframe = {
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build_cost_ic = -0.1
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instant = yes
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}
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cv_small_plane_cas_airframe = {
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build_cost_ic = -0.1
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instant = yes
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}
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small_plane_naval_bomber_airframe = {
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build_cost_ic = -0.1
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instant = yes
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}
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cv_small_plane_naval_bomber_airframe = {
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build_cost_ic = -0.1
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instant = yes
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}
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medium_plane_airframe = {
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build_cost_ic = -0.1
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instant = yes
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}
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medium_plane_fighter_airframe = {
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build_cost_ic = -0.1
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instant = yes
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}
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medium_plane_scout_plane_airframe = {
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build_cost_ic = -0.1
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instant = yes
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}
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large_plane_airframe = {
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build_cost_ic = -0.1
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instant = yes
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}
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large_plane_maritime_patrol_plane_airframe = {
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build_cost_ic = -0.1
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instant = yes
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}
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transport_plane_equipment = {
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build_cost_ic = -0.1
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instant = yes
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}
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jizaijianniang_equipment_airframe = {
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instant = yes
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build_cost_ic = -0.1
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}
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}
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}
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gongyejianshe = {
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cost = 300
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removal_cost = 0
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picture = man_five_year_plan_industry
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ai_will_do = {
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factor = 1
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modifier = {
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factor = 0
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OR = {
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tag = BYG
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tag = CHY
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}
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has_war = yes
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}
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modifier = {
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factor = 300
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NOT = {
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OR = {
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tag = BYG
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tag = CHY
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}
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}
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has_war = yes
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}
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modifier = {
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factor = 300
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has_war = no
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}
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}
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research_bonus = {
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industry = 0.1
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}
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modifier = {
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production_speed_buildings_factor = 0.15
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production_factory_max_efficiency_factor = 0.1
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industrial_concern_cost_factor = -0.2
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}
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}
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dalikaifaziyuan = {
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cost = 300
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removal_cost = 0
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picture = generic_exploit_mines
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ai_will_do = {
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factor = 1
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modifier = {
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factor = 300
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OR = {
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NOT = { tag = BYG }
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NOT = { tag = DOH }
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NOT = { tag = HUJ }
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NOT = { tag = SAD }
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NOT = { tag = TIX }
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NOT = { tag = BFL }
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NOT = { tag = YUW }
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NOT = { tag = CHY }
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}
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}
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modifier = {
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factor = -300
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OR = {
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tag = BYG
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tag = DOH
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tag = HUJ
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tag = SAD
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tag = TIX
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tag = BFL
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tag = YUW
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tag = CHY
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}
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}
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}
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research_bonus = {
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excavation_tech = 0.25
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}
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modifier = {
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local_resources_factor = 0.5
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industrial_concern_cost_factor = -0.1
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political_power_cost = 0.75
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}
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}
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zhongshikeyan = {
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cost = 300
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removal_cost = 0
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picture = generic_research_bonus
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ai_will_do = {
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factor = 1
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modifier = {
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factor = 300
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has_war = no
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}
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modifier = {
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factor = 300
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NOT = {
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OR = {
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tag = BYG
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tag = DOH
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tag = HUJ
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tag = SAD
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tag = TIX
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tag = BFL
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tag = YUW
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tag = CHY
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}
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}
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has_war = yes
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}
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}
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research_bonus = {
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electronics = 0.15
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}
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modifier = {
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research_speed_factor = 0.1
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theorist_cost_factor = -0.25
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}
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}
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haijundajian = {
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cost = 300
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removal_cost = 0
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picture = generic_coastal_defense_ships
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ai_will_do = {
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factor = 0
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}
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equipment_bonus = {
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ship_hull_heavy = {
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build_cost_ic = -0.4
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instant = yes
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}
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ship_hull_carrier = {
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build_cost_ic = -0.4
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instant = yes
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}
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ship_hull_cruiser = {
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build_cost_ic = -0.3
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instant = yes
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}
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ship_hull_light = {
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build_cost_ic = -0.3
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instant = yes
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}
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ship_hull_submarine = {
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build_cost_ic = -0.3
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instant = yes
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}
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}
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modifier = {
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hidden_modifier = {
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production_speed_arms_factory_factor = -0.9
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production_speed_industrial_complex_factor = -0.9
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production_speed_air_base_factor = -0.9
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production_speed_anti_air_building_factor = -0.9
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production_speed_infrastructure_factor = -0.9
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production_speed_synthetic_refinery_factor = -0.9
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production_speed_bunker_factor = -0.9
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production_speed_nuclear_reactor_factor = -0.9
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production_speed_radar_station_factor = -0.9
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production_speed_rocket_site_factor = -0.9
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production_speed_fuel_silo_factor = -0.9
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production_speed_coastal_bunker_factor = -0.9
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}
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custom_modifier_tooltip = haijundajian_modifer_tooltip
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consumer_goods_factor = 0.75
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industrial_capacity_dockyard = 1.5
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industrial_capacity_factory = -1
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}
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}
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lujunkuobian = {
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cost = 300
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removal_cost = 0
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picture = ast_volunteer_defence_corps
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ai_will_do = {
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factor = 1
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modifier = {
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factor = 300
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OR = {
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tag = YUW
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tag = BFL
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tag = TIX
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tag = BYG
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tag = DOH
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}
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has_war = yes
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}
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modifier = {
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factor = 300
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OR = {
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tag = CHY
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}
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has_war_with = BYG
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}
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}
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modifier = {
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war_support_factor = 0.2
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mobilization_speed = 1
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conscription_factor = 0.25
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training_time_army_factor = -0.5
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}
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}
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xingzhenggongzuo = {
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cost = 300
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removal_cost = 0
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picture = generic_pp_unity_bonus
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ai_will_do = {
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factor = 1
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modifier = {
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factor = 100
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OR = {
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tag = BYG
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tag = DOH
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tag = HUJ
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tag = SAD
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tag = TIX
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tag = BFL
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tag = YUW
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tag = CHY
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}
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has_war = no
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}
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}
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modifier = {
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political_power_gain = 1
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political_advisor_cost_factor = -0.33
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}
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}
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junshicanmou = {
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cost = 300
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removal_cost = 0
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picture = german_advisors
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ai_will_do = {
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factor = 0
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}
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modifier = {
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experience_gain_air = 0.2
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experience_gain_army = 0.2
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experience_gain_navy = 0.2
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planning_speed = 0.3
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max_planning = 0.1
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army_chief_cost_factor = -0.2
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navy_chief_cost_factor = -0.2
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air_chief_cost_factor = -0.2
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high_command_cost_factor = -0.33
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}
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}
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}
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}
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