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azurlane-tj/src/events/az_NSB_border_conflict_events.txt
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2024-07-22 23:14:11
2024-07-22 23:14:11 +08:00

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# some changes from Border Conflicts everywhere by Blue
add_namespace = NSB_border_conflict_won_attacker
country_event = {
id = NSB_border_conflict_won_attacker.1
title = NSB_border_conflict_won_attacker.1.t
desc = NSB_border_conflict_won_attacker.1.desc
picture = GFX_report_event_chinese_soldiers_city_ruin
is_triggered_only = yes
immediate = {
save_event_target_as = our_country
#BCE
FROM = {
save_event_target_as = our_state
clr_state_flag = border_incident_active
}
FROM.FROM = {
save_event_target_as = their_country
}
#BCE
FROM.FROM.FROM = {
save_event_target_as = their_state
clr_state_flag = border_incident_active
}
remove_targeted_decision = {
target = event_target:their_country
decision = NSB_border_conflict_time_until_cancelled
}
}
option = {
name = NSB_border_conflict_won_attacker.1.a
# BCE
add_political_power = 50
# add_threat = -1
add_war_support = .02
add_named_threat = {
threat = 1
name = border_threat
}
if = {
limit = {
check_variable = {
FROM.FROM.num_owned_states > 1
}
}
transfer_state = FROM.FROM.FROM
}
else = {
FROM.FROM = {
ROOT = {
annex_country = {
target = PREV
}
}
}
}
# BCE
custom_effect_tooltip = NSB_buildings_damaged
hidden_effect = {
FROM.FROM.FROM = {
random_list = {
60 = {
damage_building = {
type = arms_factory
damage = 0.6
}
}
30 = {
damage_building = {
type = arms_factory
damage = 0.3
}
}
10 = {
damage_building = {
type = industrial_complex
damage = 0.9
}
}
}
}
}
}
}
add_namespace = NSB_border_conflict_won_defender
country_event = {
id = NSB_border_conflict_won_defender.1
title = NSB_border_conflict_won_defender.1.t
desc = NSB_border_conflict_won_defender.1.desc
picture = GFX_report_event_chinese_soldiers_mountain
is_triggered_only = yes
immediate = {
hidden_effect = {
save_event_target_as = our_country
FROM = {
save_event_target_as = our_state
clr_state_flag = border_incident_active
}
FROM.FROM = {
save_event_target_as = their_country
}
FROM.FROM.FROM = {
save_event_target_as = their_state
clr_state_flag = border_incident_active
}
set_country_flag = show_effect_tooltips
clear_variable = attacker_state_vs_@FROM.FROM
clear_variable = defender_state_vs_@FROM.FROM
remove_targeted_decision = {
target = event_target:their_country
decision = NSB_border_conflict_time_until_cancelled
}
}
}
#Same effect as attacker. Tooltip for their effects
option = {
name = NSB_border_conflict_won_defender.1.a
add_political_power = 150
army_experience = 30
add_war_support = .05
add_threat = -1
add_doctrine_cost_reduction = {
name = defensive_border_conflict_won
cost_reduction = 0.25
uses = 1
category = land_doctrine
}
if = {
limit = {
has_country_flag = show_effect_tooltips
}
event_target:their_country = {
effect_tooltip = {
add_political_power = -50
army_experience = 10
# add_threat = -1
}
}
clr_country_flag = show_effect_tooltips
}
}
}
add_namespace = NSB_border_conflict_lost_attacker
country_event = {
id = NSB_border_conflict_lost_attacker.1
title = NSB_border_conflict_lost_attacker.1.t
desc = NSB_border_conflict_lost_attacker.1.desc
picture = GFX_report_event_dead_soldiers
is_triggered_only = yes
immediate = {
save_event_target_as = our_country
FROM = {
save_event_target_as = our_state
}
FROM.FROM = {
save_event_target_as = their_country
}
FROM.FROM.FROM = {
save_event_target_as = their_state
}
set_country_flag = show_effect_tooltips
remove_targeted_decision = {
target = event_target:their_country
decision = NSB_border_conflict_time_until_cancelled
}
}
#Same effect as defender. Tooltip for their effects
option = {
name = NSB_border_conflict_lost_attacker.1.a
add_political_power = -150
army_experience = 10
add_war_support = -.02
add_threat = -1
### ideology loss from Border Conflicts Everywhere by Blue
if = {
limit = {
has_government = islamism
}
ROOT = {
add_popularity = {
ideology = islamism
popularity = -0.03
}
}
}
if = {
limit = {
has_government = radical_shiaism
}
ROOT = {
add_popularity = {
ideology = radical_shiaism
popularity = -0.03
}
}
}
if = {
limit = {
has_government = islamist
}
ROOT = {
add_popularity = {
ideology = islamist
popularity = -0.03
}
}
}
if = {
limit = {
has_government = pan_arabism
}
ROOT = {
add_popularity = {
ideology = pan_arabism
popularity = -0.03
}
}
}
if = {
limit = {
has_government = Salafism
}
ROOT = {
add_popularity = {
ideology = Salafism
popularity = -0.03
}
}
}
if = {
limit = {
has_government = communism
}
ROOT = {
add_popularity = {
ideology = communism
popularity = -0.03
}
}
}
if = {
limit = {
has_government = communist
}
ROOT = {
add_popularity = {
ideology = communist
popularity = -0.03
}
}
}
if = {
limit = {
has_government = trotskyism
}
ROOT = {
add_popularity = {
ideology = trotskyism
popularity = -0.03
}
}
}
if = {
limit = {
has_government = maoism
}
ROOT = {
add_popularity = {
ideology = maoism
popularity = -0.03
}
}
}
if = {
limit = {
has_government = syndicalist
}
ROOT = {
add_popularity = {
ideology = syndicalist
popularity = -0.03
}
}
}
if = {
limit = {
has_government = radical_socialist
}
ROOT = {
add_popularity = {
ideology = radical_socialist
popularity = -0.03
}
}
}
if = {
limit = {
has_government = socialist
}
ROOT = {
add_popularity = {
ideology = socialist
popularity = -0.03
}
}
}
if = {
limit = {
has_government = democratic_socialist
}
ROOT = {
add_popularity = {
ideology = democratic_socialist
popularity = -0.03
}
}
}
if = {
limit = {
has_government = National_Socialism
}
ROOT = {
add_popularity = {
ideology = National_Socialism
popularity = -0.03
}
}
}
if = {
limit = {
has_government = progressive_green
}
ROOT = {
add_popularity = {
ideology = progressive_green
popularity = -0.03
}
}
}
if = {
limit = {
has_government = progressive
}
ROOT = {
add_popularity = {
ideology = progressive
popularity = -0.03
}
}
}
if = {
limit = {
has_government = Social_Democratic
}
ROOT = {
add_popularity = {
ideology = Social_Democratic
popularity = -0.03
}
}
}
if = {
limit = {
has_government = social_democrat
}
ROOT = {
add_popularity = {
ideology = social_democrat
popularity = -0.03
}
}
}
if = {
limit = {
has_government = Social_Liberalism
}
ROOT = {
add_popularity = {
ideology = Social_Liberalism
popularity = -0.03
}
}
}
if = {
limit = {
has_government = social_liberal
}
ROOT = {
add_popularity = {
ideology = social_liberal
popularity = -0.03
}
}
}
if = {
limit = {
has_government = liberal
}
ROOT = {
add_popularity = {
ideology = liberal
popularity = -0.03
}
}
}
if = {
limit = {
has_government = centrist
}
ROOT = {
add_popularity = {
ideology = centrist
popularity = -0.03
}
}
}
if = {
limit = {
has_government = totalist
}
ROOT = {
add_popularity = {
ideology = totalist
popularity = -0.03
}
}
}
if = {
limit = {
has_government = fascism
}
ROOT = {
add_popularity = {
ideology = fascism
popularity = -0.03
}
}
}
if = {
limit = {
has_government = fascist
}
ROOT = {
add_popularity = {
ideology = fascist
popularity = -0.03
}
}
}
if = {
limit = {
has_government = national_populist
}
ROOT = {
add_popularity = {
ideology = national_populist
popularity = -0.03
}
}
}
if = {
limit = {
has_government = nationalism
}
ROOT = {
add_popularity = {
ideology = nationalism
popularity = -0.03
}
}
}
if = {
limit = {
has_government = nationalist
}
ROOT = {
add_popularity = {
ideology = nationalist
popularity = -0.03
}
}
}
if = {
limit = {
has_government = neutrality
}
ROOT = {
add_popularity = {
ideology = neutrality
popularity = -0.03
}
}
}
if = {
limit = {
has_government = monarchism
}
ROOT = {
add_popularity = {
ideology = monarchism
popularity = -0.03
}
}
}
if = {
limit = {
has_government = monarchist
}
ROOT = {
add_popularity = {
ideology = monarchist
popularity = -0.03
}
}
}
if = {
limit = {
has_government = paternal_autocrat
}
ROOT = {
add_popularity = {
ideology = paternal_autocrat
popularity = -0.03
}
}
}
if = {
limit = {
has_government = authoritarian_democrat
}
ROOT = {
add_popularity = {
ideology = authoritarian_democrat
popularity = -0.03
}
}
}
if = {
limit = {
has_government = reactionary
}
ROOT = {
add_popularity = {
ideology = reactionary
popularity = -0.03
}
}
}
if = {
limit = {
has_government = democratic
}
ROOT = {
add_popularity = {
ideology = democratic
popularity = -0.03
}
}
}
if = {
limit = {
has_government = American_Democratic
}
ROOT = {
add_popularity = {
ideology = American_Democratic
popularity = -0.03
}
}
}
if = {
limit = {
has_government = Liberal_Conservatism
}
ROOT = {
add_popularity = {
ideology = Liberal_Conservatism
popularity = -0.03
}
}
}
if = {
limit = {
has_government = social_conservative
}
ROOT = {
add_popularity = {
ideology = social_conservative
popularity = -0.03
}
}
}
if = {
limit = {
has_government = conservative
}
ROOT = {
add_popularity = {
ideology = conservative
popularity = -0.03
}
}
}
if = {
limit = {
has_government = Christian_Democratic
}
ROOT = {
add_popularity = {
ideology = Christian_Democratic
popularity = -0.03
}
}
}
if = {
limit = {
has_government = Christianism
}
ROOT = {
add_popularity = {
ideology = Christianism
popularity = -0.03
}
}
}
if = {
limit = {
has_government = Republicanism
}
ROOT = {
add_popularity = {
ideology = Republicanism
popularity = -0.03
}
}
}
if = {
limit = {
has_government = market_liberal
}
ROOT = {
add_popularity = {
ideology = market_liberal
popularity = -0.03
}
}
}
if = {
limit = {
has_government = Judaism
}
ROOT = {
add_popularity = {
ideology = Judaism
popularity = -0.03
}
}
}
###
custom_effect_tooltip = NSB_buildings_damaged
hidden_effect = {
FROM = {
random_list = {
60 = {
damage_building = {
type = arms_factory
damage = 0.6
}
}
30 = {
damage_building = {
type = arms_factory
damage = 0.3
}
}
5 = {
damage_building = {
type = industrial_complex
damage = 0.9
}
}
5 = {
add_manpower = -500
}
}
}
}
if = {
limit = {
has_country_flag = show_effect_tooltips
}
event_target:their_country = {
effect_tooltip = {
add_political_power = 150
army_experience = 30
# add_threat = -1
add_doctrine_cost_reduction = {
name = defensive_border_conflict_won
cost_reduction = 0.25
uses = 1
category = land_doctrine
}
}
}
clr_country_flag = show_effect_tooltips
}
}
}
add_namespace = NSB_border_conflict_lost_defender
country_event = {
id = NSB_border_conflict_lost_defender.1
title = NSB_border_conflict_lost_defender.1.t
desc = NSB_border_conflict_lost_defender.1.desc
picture = GFX_report_event_dead_soldiers
is_triggered_only = yes
immediate = {
hidden_effect = {
save_event_target_as = our_country
FROM = {
save_event_target_as = our_state
clr_state_flag = border_incident_active
}
FROM.FROM = {
save_event_target_as = their_country
}
FROM.FROM.FROM = {
save_event_target_as = their_state
clr_state_flag = border_incident_active
}
set_country_flag = show_effect_tooltips
clear_variable = attacker_state_vs_@FROM.FROM
clear_variable = defender_state_vs_@FROM.FROM
remove_targeted_decision = {
target = event_target:their_country
decision = NSB_border_conflict_time_until_cancelled
}
}
}
#Same effect as attacker. Tooltip for their effects
option = {
name = NSB_border_conflict_lost_defender.1.a
if = {
limit = {
has_country_flag = show_effect_tooltips
}
effect_tooltip = {
add_political_power = 50
#BCE
add_manpower = -500
add_war_support = .10
# add_threat = -1
if = {
limit = {
check_variable = {
num_owned_states > 1
}
}
FROM.FROM = {
transfer_state = FROM
}
}
else = {
FROM.FROM = {
annex_country = {
target = ROOT
}
}
}
}
clr_country_flag = show_effect_tooltips
}
}
}
add_namespace = NSB_border_conflict_canceled_attacker
country_event = {
id = NSB_border_conflict_canceled_attacker.1
title = NSB_border_conflict_canceled_attacker.1.t
desc = NSB_border_conflict_canceled_attacker.1.desc
picture = GFX_report_event_chinese_soldiers_mountain
is_triggered_only = yes
immediate = {
save_event_target_as = our_country
FROM = {
save_event_target_as = our_state
}
FROM.FROM = {
save_event_target_as = their_country
}
FROM.FROM.FROM = {
save_event_target_as = their_state
}
set_country_flag = show_effect_tooltips
}
option = {
name = NSB_border_conflict_canceled_attacker.1.a
army_experience = 15
if = {
limit = {
has_country_flag = show_effect_tooltips
}
event_target:their_country = {
effect_tooltip = {
army_experience = 30
add_political_power = 50
add_threat = -1
}
}
clr_country_flag = show_effect_tooltips
}
}
}
add_namespace = NSB_border_conflict_canceled_defender
country_event = {
id = NSB_border_conflict_canceled_defender.1
title = NSB_border_conflict_canceled_defender.1.t
desc = NSB_border_conflict_canceled_defender.1.desc
picture = GFX_report_event_chinese_soldiers_mountain
is_triggered_only = yes
immediate = {
hidden_effect = {
save_event_target_as = our_country
FROM = {
save_event_target_as = our_state
clr_state_flag = border_incident_active
}
FROM.FROM = {
save_event_target_as = their_country
}
FROM.FROM.FROM = {
save_event_target_as = their_state
clr_state_flag = border_incident_active
}
set_country_flag = show_effect_tooltips
clear_variable = attacker_state_vs_@FROM.FROM
clear_variable = defender_state_vs_@FROM.FROM
}
}
option = {
name = NSB_border_conflict_canceled_defender.1.a
army_experience = 30
add_political_power = 50
add_threat = -1
if = {
limit = {
has_country_flag = show_effect_tooltips
}
event_target:their_country = {
effect_tooltip = {
army_experience = 15
}
}
clr_country_flag = show_effect_tooltips
}
}
}
add_namespace = NSB_border_incident_defender_warning
country_event = {
id = NSB_border_incident_defender_warning.1
title = NSB_border_incident_defender_warning.1.t
desc = NSB_border_incident_defender_warning.1.desc
picture = GFX_report_event_chinese_soldiers_mountain
is_triggered_only = yes
#Event targets saved
#attacker_state
#defender_state
immediate = {
save_event_target_as = our_country
FROM = {
save_event_target_as = their_country
}
}
option = {
name = NSB_border_incident_defender_warning.1.a
}
}
add_namespace = NSB_border_conflict_escalation
country_event = {
id = NSB_border_conflict_escalation.1
title = NSB_border_conflict_escalation.1.t
desc = NSB_border_conflict_escalation.1.desc
picture = GFX_report_event_chinese_soldiers_01
is_triggered_only = yes
#Event targets saved
#attacker_state
#defender_state
immediate = {
save_event_target_as = our_country
FROM = {
save_event_target_as = their_country
}
}
option = {
name = NSB_border_conflict_escalation.1.a
}
}
add_namespace = NSB_border_conflict_escalate_to_war
country_event = {
id = NSB_border_conflict_escalate_to_war.1
title = NSB_border_conflict_escalate_to_war.1.t
desc = NSB_border_conflict_escalate_to_war.1.desc
picture = GFX_report_event_chinese_soldiers
is_triggered_only = yes
#Event targets saved
#attacker_state
#defender_state
immediate = {
save_event_target_as = our_country
FROM = {
save_event_target_as = their_country
}
}
option = {
name = NSB_border_conflict_escalate_to_war.1.a
}
}