869 lines
24 KiB
Plaintext
Executable File
869 lines
24 KiB
Plaintext
Executable File
capital = 16
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if = {
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limit = {
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NOT = {
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has_dlc = "No Step Back"
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}
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}
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set_oob = "YUW_1936"
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}
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if = {
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limit = {
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has_dlc = "No Step Back"
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}
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set_oob = "YUW_1936_nsb"
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}
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starting_train_buffer = 2
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add_breakthrough_progress = {
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specialization = specialization_land
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value = 0.5
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}
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if = {
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limit = { has_dlc = "Man the Guns" }
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set_naval_oob = "YUW_1936_naval_mtg"
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else = {
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set_naval_oob = "FRA_1936_naval_legacy"
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}
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}
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if = {
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limit = { has_dlc = "By Blood Alone" }
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set_air_oob = "FRA_1936_air_bba"
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set_technology = {
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aa_lmg = 1
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aa_cannon_1 = 1
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engines_1 = 1
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engines_2 = 1
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early_bombs = 1
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aircraft_construction = 1
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iw_small_airframe = 1
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iw_medium_airframe = 1
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iw_large_airframe = 1
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air_torpedoe_1 = 1
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}
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else = {
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set_air_oob = "FRA_1936_air_legacy"
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set_technology = {
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early_fighter = 1
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naval_bomber1 = 1
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cv_early_fighter = 1
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cv_naval_bomber1 = 1
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early_bomber = 1
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tactical_bomber1 = 1
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CAS1 = 1
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}
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}
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}
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set_research_slots = 4
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starting_train_buffer = 2
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set_stability = 0.1
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set_war_support = 0.2
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set_variable = { var = jz_sl value = 1 }
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set_variable = { var = xzmf_sl value = 2 }
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set_variable = { var = zs_sl value = 400 }
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set_variable = { var = wz_sl value = 8000 }
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set_major = yes
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add_equipment_to_stockpile = {
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type = motorized_equipment
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amount = 2000
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}
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# Starting tech
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set_technology = {
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air_superiority = 1
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infantry_weapons = 1
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infantry_weapons1 = 1
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tech_support = 1
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tech_engineers = 1
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tech_recon = 1
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tech_mountaineers = 1
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tech_trucks = 1
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motorised_infantry = 1
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gw_artillery = 1
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interwar_antiair = 1
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trench_warfare = 1
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fleet_in_being = 1
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fuel_silos = 1
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fuel_refining = 1
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basic_train = 1
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}
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if = {
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limit = {
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NOT = { has_dlc = "No Step Back" }
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}
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set_technology = {
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gwtank = 1
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basic_light_tank = 1
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basic_heavy_tank = 1
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improved_light_tank = 1
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}
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}
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if = {
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limit = {
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has_dlc = "No Step Back"
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}
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set_technology = {
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gwtank_chassis = 1
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basic_light_tank_chassis = 1
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basic_heavy_tank_chassis = 1
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improved_light_tank_chassis = 1
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armor_tech_1 = 1
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engine_tech_1 = 1
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}
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}
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if = {
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limit = {
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has_dlc = "Battle for the Bosporus"
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}
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set_technology = { camelry = 1 }
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}
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if = {
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limit = { not = { has_dlc = "Man the Guns" } }
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set_technology = {
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early_submarine = 1
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basic_submarine = 1
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early_destroyer = 1
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basic_destroyer = 1
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early_light_cruiser = 1
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basic_light_cruiser = 1
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early_heavy_cruiser = 1
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basic_heavy_cruiser = 1
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early_battleship = 1
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early_battlecruiser = 1
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basic_battlecruiser = 1
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early_carrier = 1
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transport = 1
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}
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}
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if = {
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limit = { has_dlc = "Man the Guns" }
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set_technology = {
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basic_naval_mines = 1
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submarine_mine_laying = 1
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early_ship_hull_light = 1
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basic_ship_hull_light = 1
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early_ship_hull_submarine = 1
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basic_ship_hull_submarine = 1
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early_ship_hull_cruiser = 1
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early_ship_hull_heavy = 1
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basic_ship_hull_heavy = 1
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early_ship_hull_carrier = 1
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basic_battery = 1
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basic_heavy_battery = 1
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basic_light_battery = 1
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basic_medium_battery = 1
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basic_torpedo = 1
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basic_depth_charges = 1
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basic_heavy_armor_scheme = 1
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basic_cruiser_armor_scheme = 1
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mtg_transport = 1
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basic_dp_light_battery = 1
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cruiser_submarines = 1
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}
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}
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if = {
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limit = {
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has_dlc = "La Resistance"
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}
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set_technology = {
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armored_car1 = 1
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}
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}
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set_convoys = 300
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set_politics = {
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ruling_party = democratic
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last_election = "1932.5.1"
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election_frequency = 480
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elections_allowed = yes
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}
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set_popularities = {
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democratic = 48
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fascism = 41
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neutrality = 10
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communism = 1
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}
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add_ideas = {
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YUW_hldzf1
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YUW_jjbk
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YUW_fblx
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YUW_hddqr
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YUW_yuanweilujunfangshouweizhu_idea
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}
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add_dynamic_modifier = { modifier = YUW_ywlj_dynamic_modifier }
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add_to_variable = { YUW_max_command_power = 25 }
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add_to_variable = { YUW_training_time_army_factor = 0.2 }
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add_to_variable = { YUW_army_attack_factor = -0.2 }
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add_to_variable = { YUW_army_defence_factor = -0.2 }
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add_to_variable = { YUW_army_speed_factor = -0.05 }
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add_to_variable = { YUW_planning_speed = -0.35 }
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add_to_variable = { YUW_max_planning = -0.1 }
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add_to_variable = { YUW_experience_loss_factor = 0.15 }
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add_to_variable = { YUW_land_reinforce_rate = 0.02 }
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add_to_variable = { YUW_recon_factor = -0.25 }
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add_to_variable = { YUW_org_loss_when_moving = 0.25 }
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add_to_variable = { YUW_supply_consumption_factor = 0.2 }
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add_to_variable = { YUW_army_org_factor = -0.2 }
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add_to_variable = { YUW_army_morale_factor = -0.2 }
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add_to_variable = { YUW_invasion_preparation = 0.5 }
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add_to_variable = { YUW_amphibious_invasion = -0.3 }
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add_to_variable = { YUW_naval_speed_factor = -0.05 }
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add_to_variable = { YUW_air_mission_efficiency = -0.1 }
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add_to_variable = { YUW_land_doctrine_cost_factor = 0.5 }
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recruit_character = YUW_lisailiu
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recruit_character = YUW_rangbaer
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recruit_character = YUW_6194
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recruit_character = YUW_aerjiliya
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recruit_character = YUW_dunkerque
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recruit_character = YUW_edu
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recruit_character = YUW_beiyaen
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recruit_character = YUW_wokelan
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recruit_character = YUW_shengnvzhende
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recruit_character = YUW_jialisuoniai
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recruit_character = YUW_kaixuan
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recruit_character = YUW_juejiang
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recruit_character = YUW_lumang
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recruit_character = YUW_taertu
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recruit_character = YUW_aimierbeierding
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recruit_character = YUW_jiasikenie
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recruit_character = YUW_xiangbin
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recruit_character = YUW_buleisite
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recruit_character = YUW_xiafei
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recruit_character = YUW_mayebuleize
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recruit_character = YUW_kebu
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recruit_character = YUW_buqu
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recruit_character = YUW_fuxu
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recruit_character = YUW_rangbaer_kelongren
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recruit_character = YUW_fulandeer
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recruit_character = YUW_masaiqu
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recruit_character = YUW_banerwei
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recruit_character = YUW_fuerban
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recruit_character = YUW_leimaer
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recruit_character = YUW_kaiersheng
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recruit_character = YUW_jishang
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recruit_character = YUW_liang
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recruit_character = YUW_kelaimengsuo
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recruit_character = YUW_xufolun
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recruit_character = YUW_xukufu
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recruit_character = YUW_mojiaduoer
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recruit_character = YUW_aersasi
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recruit_character = YUW_bulunnusi
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recruit_character = YUW_huajian
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recruit_character = YUW_zhongjian
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recruit_character = YUW_beiyade
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recruit_character = YUW_guogan
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recruit_character = YUW_sitelasibao
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recruit_character = YUW_dipulaikesi
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#sci
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recruit_character = YUW_jiasikenie_sci
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recruit_character = YUW_aersasi_sci
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recruit_character = YUW_beiyaen_sci
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recruit_character = YUW_sitelasibao_sci
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if = {
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limit = { not = { has_dlc = "Man the Guns" } }
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### Ship Variants ###
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create_equipment_variant = {
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name = "630系列"
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type = submarine_1
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upgrades = {
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ship_reliability_upgrade = 1
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sub_engine_upgrade = 1
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sub_stealth_upgrade = 1
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sub_torpedo_upgrade = 1
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}
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obsolete = yes
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}
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create_equipment_variant = {
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name = "可畏级"
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type = submarine_1
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upgrades = {
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ship_reliability_upgrade = 2
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sub_engine_upgrade = 2
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sub_stealth_upgrade = 2
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sub_torpedo_upgrade = 2
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}
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obsolete = yes
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}
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create_equipment_variant = {
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name = "豺狼级"
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type = destroyer_1
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upgrades = {
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ship_torpedo_upgrade = 1
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destroyer_engine_upgrade = 1
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ship_ASW_upgrade = 1
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ship_anti_air_upgrade = 1
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}
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obsolete = yes
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}
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create_equipment_variant = {
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name = "鹰 & 沃克林级"
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type = destroyer_1
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upgrades = {
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ship_torpedo_upgrade = 2
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destroyer_engine_upgrade = 2
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ship_ASW_upgrade = 2
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ship_anti_air_upgrade = 2
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}
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}
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create_equipment_variant = {
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name = "布列塔尼级"
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type = battleship_1
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upgrades = {
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ship_reliability_upgrade = 1
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ship_armor_upgrade = 1
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ship_gun_upgrade = 1
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}
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}
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}
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if = {
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limit = {
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has_dlc = "By Blood Alone"
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}
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create_equipment_variant = {
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name = "Br. 19" #
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type = small_plane_cas_airframe_0
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modules = {
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fixed_main_weapon_slot = bomb_locks
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engine_type_slot = engine_1_1x
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special_type_slot_1 = lmg_defense_turret
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}
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icon = "GFX_FRA_CAS1_medium"
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obsolete = yes
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}
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create_equipment_variant = {
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name = "NiD 62" #
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type = small_plane_airframe_0
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modules = {
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fixed_main_weapon_slot = light_mg_2x
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engine_type_slot = engine_1_1x
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special_type_slot_1 = empty
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}
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obsolete = yes
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}
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create_equipment_variant = {
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name = "D.500" #
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type = small_plane_airframe_0
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modules = {
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fixed_main_weapon_slot = light_mg_4x
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engine_type_slot = engine_1_1x
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special_type_slot_1 = empty
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}
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icon = "GFX_FRA_light_plane_2_medium"
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obsolete = yes
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}
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create_equipment_variant = {
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name = "D.371" #
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type = cv_small_plane_airframe_0
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modules = {
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fixed_main_weapon_slot = light_mg_4x
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engine_type_slot = engine_1_1x
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special_type_slot_1 = empty
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}
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icon = "GFX_FRA_light_plane_2_medium"
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obsolete = yes
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}
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create_equipment_variant = {
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name = "PL.7" #
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type = cv_small_plane_naval_bomber_airframe_0
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modules = {
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fixed_main_weapon_slot = torpedo_mounting
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engine_type_slot = engine_1_1x
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special_type_slot_1 = lmg_defense_turret
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}
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icon = "GFX_FRA_naval_bomber1_medium"
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obsolete = yes
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}
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create_equipment_variant = {
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name = "D.510" #also covers D.501
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type = small_plane_airframe_0
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modules = {
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fixed_main_weapon_slot = light_mg_2x
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fixed_auxiliary_weapon_slot_1 = aircraft_cannon_1_1x
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engine_type_slot = engine_2_1x
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special_type_slot_1 = empty
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}
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icon = "GFX_FRA_light_plane_2_medium"
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}
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create_equipment_variant = {
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name = "Latécoère 296" #
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type = small_plane_naval_bomber_airframe_0
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modules = {
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fixed_main_weapon_slot = torpedo_mounting
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engine_type_slot = engine_1_1x
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special_type_slot_1 = floats
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}
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icon = "GFX_FRA_naval_bomber1_medium"
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}
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create_equipment_variant = {
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name = "Amiot 143" #
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type = medium_plane_airframe_0
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modules = {
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fixed_main_weapon_slot = medium_bomb_bay
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fixed_auxiliary_weapon_slot_1 = bomb_locks
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engine_type_slot = engine_2_2x
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special_type_slot_1 = lmg_defense_turret
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}
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icon = "GFX_FRA_early_bomber_medium"
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}
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create_equipment_variant = {
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name = "F.222" #
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type = large_plane_airframe_0
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modules = {
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fixed_main_weapon_slot = large_bomb_bay
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fixed_auxiliary_weapon_slot_1 = empty
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engine_type_slot = engine_2_4x
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special_type_slot_1 = lmg_defense_turret
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}
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icon = "GFX_FRA_strategic_bomber1_medium"
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}
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create_equipment_variant = {
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name = "M.B. 200" #
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type = medium_plane_airframe_0
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modules = {
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fixed_main_weapon_slot = medium_bomb_bay
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fixed_auxiliary_weapon_slot_1 = empty
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engine_type_slot = engine_1_2x
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special_type_slot_1 = lmg_defense_turret
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}
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obsolete = yes
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}
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}
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if = {
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limit = {
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has_dlc = "No Step Back"
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}
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create_equipment_variant = {
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name = "FT mod. 31"
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type = light_tank_chassis_0
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design_team = mio:FRA_renault_organization
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parent_version = 0
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modules = {
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main_armament_slot = tank_heavy_machine_gun
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turret_type_slot = tank_light_one_man_tank_turret
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suspension_type_slot = tank_bogie_suspension
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armor_type_slot = tank_riveted_armor
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engine_type_slot = tank_gasoline_engine
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}
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upgrades = {
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tank_nsb_engine_upgrade = 1
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tank_nsb_armor_upgrade = 2
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}
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obsolete = yes
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}
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create_equipment_variant = {
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name = "FT Char Cannon"
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type = light_tank_chassis_0
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design_team = mio:FRA_renault_organization
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parent_version = 0
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modules = {
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main_armament_slot = tank_small_cannon
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turret_type_slot = tank_light_one_man_tank_turret
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suspension_type_slot = tank_bogie_suspension
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armor_type_slot = tank_riveted_armor
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engine_type_slot = tank_gasoline_engine
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}
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upgrades = {
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tank_nsb_engine_upgrade = 1
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tank_nsb_armor_upgrade = 2
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}
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obsolete = yes
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}
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create_equipment_variant = {
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name = "H-35" #due to similar design this also covers R-35
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type = light_tank_chassis_1
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design_team = mio:FRA_hotchkiss_organization
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parent_version = 0
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modules = {
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main_armament_slot = tank_small_cannon
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turret_type_slot = tank_light_one_man_tank_turret
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suspension_type_slot = tank_bogie_suspension
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armor_type_slot = tank_cast_armor
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engine_type_slot = tank_gasoline_engine
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}
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upgrades = {
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tank_nsb_engine_upgrade = 2
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tank_nsb_armor_upgrade = 4
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}
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icon = "gfx/interface/technologies/FRA_basic_light_tank.dds"
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}
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create_equipment_variant = {
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name = "Char B1"
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type = heavy_tank_chassis_1
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design_team = mio:FRA_renault_organization
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parent_version = 0
|
|
modules = {
|
|
main_armament_slot = tank_medium_howitzer
|
|
turret_type_slot = tank_heavy_fixed_superstructure_turret
|
|
suspension_type_slot = tank_bogie_suspension
|
|
armor_type_slot = tank_riveted_armor
|
|
engine_type_slot = tank_gasoline_engine
|
|
special_type_slot_1 = tank_radio_1
|
|
special_type_slot_2 = secondary_turret_small_cannon
|
|
}
|
|
upgrades = {
|
|
tank_nsb_engine_upgrade = 6
|
|
tank_nsb_armor_upgrade = 4
|
|
}
|
|
icon = "gfx/interface/technologies/FRA_basic_heavy_tank.dds"
|
|
}
|
|
|
|
create_equipment_variant = {
|
|
name = "SOUMUA S35"
|
|
type = medium_tank_chassis_0
|
|
parent_version = 0
|
|
modules = {
|
|
main_armament_slot = tank_small_cannon_2
|
|
turret_type_slot = tank_medium_one_man_tank_turret
|
|
suspension_type_slot = tank_bogie_suspension
|
|
armor_type_slot = tank_welded_armor
|
|
engine_type_slot = tank_gasoline_engine
|
|
special_type_slot_1 = tank_radio_1
|
|
}
|
|
upgrades = {
|
|
tank_nsb_engine_upgrade = 4
|
|
tank_nsb_armor_upgrade = 5
|
|
}
|
|
icon = "gfx/interface/technologies/FRA_imp_main_tank.dds"
|
|
}
|
|
}
|
|
if = {
|
|
limit = { has_dlc = "Man the Guns" }
|
|
# Submarines #
|
|
create_equipment_variant = { # represents Requin and all 600 series classes
|
|
name = "600系列"
|
|
type = ship_hull_submarine_1
|
|
name_group = FRA_SS_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_torpedo_slot = ship_torpedo_sub_1
|
|
fixed_ship_engine_slot = sub_ship_engine_1
|
|
rear_1_custom_slot = empty
|
|
}
|
|
obsolete = yes
|
|
}
|
|
create_equipment_variant = {
|
|
name = "630系列" # represents all 630 series classes
|
|
type = ship_hull_submarine_1
|
|
name_group = FRA_SS_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_torpedo_slot = ship_torpedo_sub_1
|
|
fixed_ship_engine_slot = sub_ship_engine_1
|
|
rear_1_custom_slot = empty
|
|
}
|
|
obsolete = yes
|
|
}
|
|
create_equipment_variant = {
|
|
name = "蓝宝石级" # minelayers
|
|
type = ship_hull_submarine_1
|
|
name_group = FRA_SS_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_torpedo_slot = ship_torpedo_sub_1
|
|
fixed_ship_engine_slot = sub_ship_engine_1
|
|
rear_1_custom_slot = ship_mine_layer_sub
|
|
}
|
|
obsolete = yes
|
|
}
|
|
create_equipment_variant = {
|
|
name = "可畏级" # represents Surcouf, Roubtable, L'Esoire, and Agosta classes
|
|
type = ship_hull_submarine_2
|
|
name_group = FRA_SS_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_torpedo_slot = ship_torpedo_sub_1
|
|
fixed_ship_engine_slot = sub_ship_engine_2
|
|
rear_1_custom_slot = ship_torpedo_sub_1
|
|
}
|
|
}
|
|
create_equipment_variant = {
|
|
name = "絮库夫级" # cruiser submarine
|
|
type = ship_hull_cruiser_submarine
|
|
name_group = FRA_SS_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_torpedo_slot = ship_torpedo_sub_1
|
|
fixed_ship_engine_slot = sub_ship_engine_1
|
|
front_1_custom_slot = ship_airplane_launcher_1
|
|
rear_1_custom_slot = ship_torpedo_sub_1
|
|
}
|
|
obsolete = yes
|
|
}
|
|
create_equipment_variant = {
|
|
name = "密涅瓦级"
|
|
type = ship_hull_submarine_1
|
|
name_group = FRA_SS_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_torpedo_slot = ship_torpedo_sub_1
|
|
fixed_ship_engine_slot = sub_ship_engine_2
|
|
rear_1_custom_slot = ship_torpedo_sub_1
|
|
}
|
|
}
|
|
# Destroyers #
|
|
create_equipment_variant = {
|
|
name = "狂风级" # represents Bourrasque and L'Adroit classes
|
|
type = ship_hull_light_1
|
|
name_group = FRA_DE_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_battery_slot = ship_light_battery_1
|
|
fixed_ship_anti_air_slot = ship_anti_air_1
|
|
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
|
fixed_ship_radar_slot = empty
|
|
fixed_ship_engine_slot = light_ship_engine_1
|
|
fixed_ship_torpedo_slot = ship_torpedo_1
|
|
mid_1_custom_slot = ship_torpedo_1
|
|
rear_1_custom_slot = empty
|
|
}
|
|
obsolete = yes
|
|
}
|
|
create_equipment_variant = {
|
|
name = "豺狼级" # represents Chacal, Guépard, Agile, and Vauquelin classes
|
|
type = ship_hull_light_1
|
|
name_group = FRA_DD_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_battery_slot = ship_light_battery_1
|
|
fixed_ship_anti_air_slot = ship_anti_air_1
|
|
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
|
fixed_ship_radar_slot = empty
|
|
fixed_ship_engine_slot = light_ship_engine_2
|
|
fixed_ship_torpedo_slot = ship_torpedo_1
|
|
mid_1_custom_slot = ship_torpedo_1
|
|
rear_1_custom_slot = ship_depth_charge_1
|
|
}
|
|
obsolete = yes
|
|
}
|
|
create_equipment_variant = {
|
|
name = "空想级"
|
|
type = ship_hull_light_1
|
|
name_group = FRA_DD_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_battery_slot = ship_light_battery_2
|
|
fixed_ship_anti_air_slot = ship_anti_air_1
|
|
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
|
fixed_ship_radar_slot = empty
|
|
fixed_ship_engine_slot = light_ship_engine_3
|
|
fixed_ship_torpedo_slot = ship_torpedo_2
|
|
mid_1_custom_slot = ship_torpedo_1
|
|
rear_1_custom_slot = ship_depth_charge_1
|
|
}
|
|
}
|
|
create_equipment_variant = {
|
|
name = "莫加多尔级"
|
|
type = ship_hull_light_2
|
|
name_group = FRA_DD_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_battery_slot = dp_light_battery_2
|
|
fixed_ship_anti_air_slot = ship_anti_air_1
|
|
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
|
fixed_ship_radar_slot = empty
|
|
fixed_ship_engine_slot = light_ship_engine_2
|
|
fixed_ship_torpedo_slot = ship_torpedo_2
|
|
mid_1_custom_slot = dp_light_battery_2
|
|
rear_1_custom_slot = ship_depth_charge_1
|
|
}
|
|
}
|
|
# Light Cruisers #
|
|
create_equipment_variant = {
|
|
name = "迪盖·特鲁安级" # represents Duguay-Trouin, Pluton, Jeanne d'Arc classes
|
|
type = ship_hull_cruiser_1
|
|
name_group = FRA_CL_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_battery_slot = ship_light_medium_battery_1
|
|
fixed_ship_anti_air_slot = ship_anti_air_1
|
|
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
|
fixed_ship_radar_slot = empty
|
|
fixed_ship_engine_slot = cruiser_ship_engine_2
|
|
mid_1_custom_slot = ship_torpedo_1
|
|
mid_2_custom_slot = ship_light_medium_battery_1
|
|
rear_1_custom_slot = ship_airplane_launcher_1
|
|
}
|
|
obsolete = yes
|
|
}
|
|
create_equipment_variant = {
|
|
name = "埃米尔·贝尔坦级" # minelaying cruiser
|
|
type = ship_hull_cruiser_1
|
|
name_group = FRA_CL_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_battery_slot = ship_light_medium_battery_2
|
|
fixed_ship_anti_air_slot = ship_anti_air_1
|
|
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
|
fixed_ship_radar_slot = empty
|
|
fixed_ship_engine_slot = cruiser_ship_engine_2
|
|
fixed_ship_armor_slot = empty
|
|
mid_1_custom_slot = ship_anti_air_1
|
|
mid_2_custom_slot = ship_light_medium_battery_2
|
|
rear_1_custom_slot = ship_mine_layer_1
|
|
}
|
|
}
|
|
create_equipment_variant = {
|
|
name = "拉·加利索尼埃级"
|
|
type = ship_hull_cruiser_1
|
|
name_group = FRA_CL_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_battery_slot = ship_light_medium_battery_2
|
|
fixed_ship_anti_air_slot = ship_anti_air_1
|
|
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
|
fixed_ship_radar_slot = empty
|
|
fixed_ship_engine_slot = cruiser_ship_engine_2
|
|
fixed_ship_armor_slot = ship_armor_cruiser_1
|
|
mid_1_custom_slot = ship_anti_air_1
|
|
mid_2_custom_slot = ship_light_medium_battery_2
|
|
rear_1_custom_slot = ship_airplane_launcher_1
|
|
}
|
|
}
|
|
# Heavy Cruisers #
|
|
create_equipment_variant = {
|
|
name = "絮弗伦级" # Duquesne and Suffren classes
|
|
type = ship_hull_cruiser_1
|
|
name_group = FRA_CA_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_battery_slot = ship_medium_battery_1
|
|
fixed_ship_anti_air_slot = ship_anti_air_1
|
|
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
|
fixed_ship_radar_slot = empty
|
|
fixed_ship_engine_slot = cruiser_ship_engine_2
|
|
fixed_ship_armor_slot = ship_armor_cruiser_1
|
|
mid_1_custom_slot = ship_medium_battery_1
|
|
mid_2_custom_slot = ship_torpedo_1
|
|
rear_1_custom_slot = ship_airplane_launcher_1
|
|
}
|
|
obsolete = yes
|
|
}
|
|
create_equipment_variant = {
|
|
name = "阿尔及利亚级"
|
|
type = ship_hull_cruiser_1
|
|
name_group = FRA_CA_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_battery_slot = ship_medium_battery_1
|
|
fixed_ship_anti_air_slot = ship_anti_air_1
|
|
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
|
fixed_ship_radar_slot = empty
|
|
fixed_ship_engine_slot = cruiser_ship_engine_1
|
|
fixed_ship_armor_slot = ship_armor_cruiser_1
|
|
mid_1_custom_slot = ship_medium_battery_1
|
|
mid_2_custom_slot = ship_anti_air_1
|
|
rear_1_custom_slot = ship_airplane_launcher_1
|
|
}
|
|
}
|
|
# Battleships #
|
|
create_equipment_variant = {
|
|
name = "科尔贝级"
|
|
type = ship_hull_heavy_1
|
|
name_group = FRA_BB_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_battery_slot = ship_heavy_battery_1
|
|
fixed_ship_anti_air_slot = ship_anti_air_1
|
|
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
|
fixed_ship_radar_slot = empty
|
|
fixed_ship_engine_slot = heavy_ship_engine_1
|
|
fixed_ship_secondaries_slot = ship_secondaries_1
|
|
fixed_ship_armor_slot = ship_armor_bb_1
|
|
front_1_custom_slot = ship_heavy_battery_1
|
|
mid_1_custom_slot = ship_secondaries_1
|
|
mid_2_custom_slot = ship_secondaries_1
|
|
rear_1_custom_slot = empty
|
|
}
|
|
obsolete = yes
|
|
}
|
|
create_equipment_variant = {
|
|
name = "布列塔尼级"
|
|
type = ship_hull_heavy_1
|
|
name_group = FRA_BB_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_battery_slot = ship_heavy_battery_1
|
|
fixed_ship_anti_air_slot = ship_anti_air_1
|
|
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
|
fixed_ship_radar_slot = empty
|
|
fixed_ship_engine_slot = heavy_ship_engine_1
|
|
fixed_ship_secondaries_slot = ship_secondaries_1
|
|
fixed_ship_armor_slot = ship_armor_bb_1
|
|
front_1_custom_slot = ship_heavy_battery_1
|
|
mid_1_custom_slot = ship_secondaries_1
|
|
mid_2_custom_slot = ship_anti_air_1
|
|
rear_1_custom_slot = empty
|
|
}
|
|
}
|
|
# Battlecruisers #
|
|
create_equipment_variant = {
|
|
name = "敦刻尔克级"
|
|
type = ship_hull_heavy_2
|
|
name_group = FRA_BC_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_battery_slot = ship_heavy_battery_1
|
|
fixed_ship_anti_air_slot = ship_anti_air_1
|
|
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
|
fixed_ship_radar_slot = empty
|
|
fixed_ship_engine_slot = heavy_ship_engine_2
|
|
fixed_ship_secondaries_slot = ship_secondaries_1
|
|
fixed_ship_armor_slot = ship_armor_bc_2
|
|
front_1_custom_slot = ship_heavy_battery_1
|
|
mid_1_custom_slot = ship_secondaries_1
|
|
mid_2_custom_slot = ship_anti_air_1
|
|
rear_1_custom_slot = ship_airplane_launcher_1
|
|
}
|
|
}
|
|
# Battleships #
|
|
create_equipment_variant = {
|
|
name = "黎塞留级"
|
|
type = ship_hull_heavy_2
|
|
name_group = FRA_BB_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_battery_slot = ship_heavy_battery_2
|
|
fixed_ship_anti_air_slot = ship_anti_air_1
|
|
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
|
fixed_ship_radar_slot = empty
|
|
fixed_ship_engine_slot = heavy_ship_engine_2
|
|
fixed_ship_secondaries_slot = ship_secondaries_2
|
|
fixed_ship_armor_slot = ship_armor_bb_2
|
|
front_1_custom_slot = ship_heavy_battery_2
|
|
mid_1_custom_slot = ship_secondaries_2
|
|
mid_2_custom_slot = ship_anti_air_1
|
|
rear_1_custom_slot = ship_airplane_launcher_1
|
|
}
|
|
}
|
|
# Carriers #
|
|
create_equipment_variant = {
|
|
name = "贝亚恩级"
|
|
type = ship_hull_carrier_conversion_bb
|
|
name_group = FRA_CV_HISTORICAL
|
|
parent_version = 0
|
|
modules = {
|
|
fixed_ship_deck_slot_1 = ship_deck_space
|
|
fixed_ship_deck_slot_2 = ship_deck_space
|
|
fixed_ship_anti_air_slot = ship_anti_air_1
|
|
fixed_ship_radar_slot = empty
|
|
fixed_ship_engine_slot = heavy_ship_engine_1
|
|
fixed_ship_secondaries_slot = ship_secondaries_1
|
|
mid_1_custom_slot = empty
|
|
}
|
|
}
|
|
} |