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azurlane-tj/src/common/unit_leader/00_defense_skills.txt
2025-11-21 04:02:15 +00:00

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leader_defense_skills = {
### NAVY ###
1 = {
cost = 100
type = navy
modifier = {
naval_defense_factor = 0.05
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.0125
screening_efficiency = 0.015
}
}
2 = {
cost = 200
type = navy
modifier = {
naval_defense_factor = 0.10
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.025
screening_efficiency = 0.03
}
}
3 = {
cost = 400
type = navy
modifier = {
naval_defense_factor = 0.15
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.0375
screening_efficiency = 0.045
}
}
4 = {
cost = 800
type = navy
modifier = {
naval_defense_factor = 0.20
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.05
screening_efficiency = 0.06
}
}
5 = {
cost = 1600
type = navy
modifier = {
naval_defense_factor = 0.25
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.0625
screening_efficiency = 0.075
}
}
6 = {
cost = 3200
type = navy
modifier = {
naval_defense_factor = 0.30
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.075
screening_efficiency = 0.09
}
}
7 = {
cost = 6400
type = navy
modifier = {
naval_defense_factor = 0.35
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.0875
screening_efficiency = 0.105
}
}
8 = {
cost = 12800
type = navy
modifier = {
naval_defense_factor = 0.40
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.1
screening_efficiency = 0.12
}
}
9 = {
cost = 25600
type = navy
modifier = {
naval_defense_factor = 0.45
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.1125
screening_efficiency = 0.135
}
}
10 = {
cost = 51200
type = navy
modifier = {
naval_defense_factor = 0.50
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.125
screening_efficiency = 0.15
}
}
11 = {
cost = 102400
type = navy
modifier = {
naval_defense_factor = 0.55
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.15
screening_efficiency = 0.17
}
}
12 = {
cost = 204800
type = navy
modifier = {
naval_defense_factor = 0.6
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.17
screening_efficiency = 0.19
}
}
13 = {
cost = 409600
type = navy
modifier = {
naval_defense_factor = 0.65
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.19
screening_efficiency = 0.21
}
}
14 = {
cost = 819200
type = navy
modifier = {
naval_defense_factor = 0.7
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.21
screening_efficiency = 0.23
}
}
15 = {
cost = 1638400
type = navy
modifier = {
naval_defense_factor = 0.75
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.23
screening_efficiency = 0.25
}
}
16 = {
cost = 3276800
type = navy
modifier = {
naval_defense_factor = 0.8
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.25
screening_efficiency = 0.27
}
}
17 = {
cost = 6553600
type = navy
modifier = {
naval_defense_factor = 0.85
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.27
screening_efficiency = 0.29
}
}
18 = {
cost = 13107200
type = navy
modifier = {
naval_defense_factor = 0.9
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.29
screening_efficiency = 0.31
}
}
19 = {
cost = 26214400
type = navy
modifier = {
naval_defense_factor = 0.95
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.31
screening_efficiency = 0.33
}
}
20 = {
cost = 52428800
type = navy
modifier = {
naval_defense_factor = 1
}
building_module_modifier = {
naval_enemy_fleet_size_ratio_penalty_factor = 0.33
screening_efficiency = 0.35
}
}
### Corps Commander ###
1 = {
cost = 100
type = corps_commander
modifier = {
defence = 0.025
}
}
2 = {
cost = 200
type = corps_commander
modifier = {
defence = 0.05
}
}
3 = {
cost = 400
type = corps_commander
modifier = {
defence = 0.075
}
}
4 = {
cost = 800
type = corps_commander
modifier = {
defence = 0.10
}
}
5 = {
cost = 1600
type = corps_commander
modifier = {
defence = 0.125
}
}
6 = {
cost = 3200
type = corps_commander
modifier = {
defence = 0.15
}
}
7 = {
cost = 6400
type = corps_commander
modifier = {
defence = 0.175
}
}
8 = {
cost = 12800
type = corps_commander
modifier = {
defence = 0.20
}
}
9 = {
cost = 25600
type = corps_commander
modifier = {
defence = 0.225
}
}
10 = {
cost = 51200
type = corps_commander
modifier = {
defence = 0.25
}
}
11 = {
cost = 102400
type = corps_commander
modifier = {
defence = 0.3
}
}
12 = {
cost = 204800
type = corps_commander
modifier = {
defence = 0.35
}
}
13 = {
cost = 409600
type = corps_commander
modifier = {
defence = 0.4
}
}
14 = {
cost = 819200
type = corps_commander
modifier = {
defence = 0.45
}
}
15 = {
cost = 1638400
type = corps_commander
modifier = {
defence = 0.5
}
}
16 = {
cost = 3276800
type = corps_commander
modifier = {
defence = 0.55
}
}
17 = {
cost = 6553600
type = corps_commander
modifier = {
defence = 0.6
}
}
18 = {
cost = 13107200
type = corps_commander
modifier = {
defence = 0.65
}
}
19 = {
cost = 26214400
type = corps_commander
modifier = {
defence = 0.7
}
}
20 = {
cost = 52428800
type = corps_commander
modifier = {
defence = 0.75
}
}
### Field Marshal ###
1 = {
cost = 100
type = field_marshal
modifier = {
defence = 0.025
}
}
2 = {
cost = 200
type = field_marshal
modifier = {
defence = 0.05
}
}
3 = {
cost = 400
type = field_marshal
modifier = {
defence = 0.075
}
}
4 = {
cost = 800
type = field_marshal
modifier = {
defence = 0.10
}
}
5 = {
cost = 1600
type = field_marshal
modifier = {
defence = 0.125
}
}
6 = {
cost = 3200
type = field_marshal
modifier = {
defence = 0.15
}
}
7 = {
cost = 6400
type = field_marshal
modifier = {
defence = 0.175
}
}
8 = {
cost = 12800
type = field_marshal
modifier = {
defence = 0.20
}
}
9 = {
cost = 25600
type = field_marshal
modifier = {
defence = 0.225
}
}
10 = {
cost = 51200
type = field_marshal
modifier = {
defence = 0.25
}
}
11 = {
cost = 102400
type = field_marshal
modifier = {
defence = 0.3
}
}
12 = {
cost = 204800
type = field_marshal
modifier = {
defence = 0.35
}
}
13 = {
cost = 409600
type = field_marshal
modifier = {
defence = 0.4
}
}
14 = {
cost = 819200
type = field_marshal
modifier = {
defence = 0.45
}
}
15 = {
cost = 1638400
type = field_marshal
modifier = {
defence = 0.5
}
}
16 = {
cost = 3276800
type = field_marshal
modifier = {
defence = 0.55
}
}
17 = {
cost = 6553600
type = field_marshal
modifier = {
defence = 0.6
}
}
18 = {
cost = 13107200
type = field_marshal
modifier = {
defence = 0.65
}
}
19 = {
cost = 26214400
type = field_marshal
modifier = {
defence = 0.7
}
}
20 = {
cost = 52428800
type = field_marshal
modifier = {
defence = 0.75
}
}
}