2025-09-21 04:02:50

This commit is contained in:
actions[bot]
2025-09-21 04:02:50 +00:00
parent b8eb75b448
commit 0bc9d19daf
137 changed files with 2531 additions and 415 deletions

View File

@@ -12,6 +12,9 @@ naval_develop_category = {
visible = {
has_navy_size = { size < 1 }
num_of_naval_factories > 0
NOT = {
is_in_array = { global.vnr_naval_powers = ROOT }
}
}
cancel_trigger = {
@@ -52,6 +55,9 @@ naval_develop_category = {
visible = {
has_navy_size = { size < 50 }
num_of_naval_factories > 0
NOT = {
is_in_array = { global.vnr_naval_powers = ROOT }
}
}
cost = 15
@@ -93,6 +99,9 @@ naval_develop_category = {
size < 15
}
num_of_naval_factories > 0
NOT = {
is_in_array = { global.vnr_naval_powers = ROOT }
}
}
cost = 30
@@ -132,6 +141,9 @@ naval_develop_category = {
size < 30
}
num_of_naval_factories > 1
NOT = {
is_in_array = { global.vnr_naval_powers = ROOT }
}
}
cost = 30
@@ -176,6 +188,9 @@ naval_develop_category = {
archetype = ship_hull_heavy
}
num_of_naval_factories > 1
NOT = {
is_in_array = { global.vnr_naval_powers = ROOT }
}
}
cost = 50
@@ -219,6 +234,9 @@ naval_develop_category = {
type = carrier
}
num_of_naval_factories > 1
NOT = {
is_in_array = { global.vnr_naval_powers = ROOT }
}
}
cost = 50
@@ -259,6 +277,9 @@ naval_develop_category = {
size < 10
}
num_of_naval_factories > 0
NOT = {
is_in_array = { global.vnr_naval_powers = ROOT }
}
}
cost = 15
@@ -306,8 +327,9 @@ naval_develop_category = {
}
ai_will_do = {
factor = 30
modifier = { factor = 0 expert_ai_style = yes }
modifier = { factor = 0 has_game_rule = { rule = allow_ai_tech_auto_unlock option = FREE } }
modifier = { factor = 0 has_political_power < 20 }
modifier = { factor = 0 has_navy_size = { size < 100 } }
}
}
@@ -382,6 +404,8 @@ naval_develop_category = {
fixed_ship_deck_slot_1 = ship_deck_space_small
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_engine_slot = civilian_ship_engine_1
fixed_ship_carrier_miscellaneous_slot_2 = carrier_civilian_material
fixed_ship_role_slot = ship_hull_carrier_role_cve
}
}
}
@@ -444,6 +468,7 @@ naval_develop_category = {
fixed_ship_deck_slot_2 = ship_deck_space_small
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_engine_slot = civilian_ship_engine_1
fixed_ship_role_slot = ship_hull_carrier_role_cve
}
}
}