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@@ -8,6 +8,9 @@ country_event = {
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hidden = yes
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is_triggered_only = yes
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immediate = {
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# delete all ships first just in case
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delete_starting_naval_oob = yes
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add_starting_techs = yes
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makeup_starting_techs = yes
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# set shipyard output boost
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@@ -242,6 +242,44 @@ country_event = {
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}
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}
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# SOV AI template 1940
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country_event = {
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id = ai_ships.12
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hidden = yes
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fire_only_once = yes
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mean_time_to_happen = { days = 1 }
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trigger = {
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tag = SOV
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is_ai = yes
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NOT = { has_country_flag = SOV_SHIPS_1940 }
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date > 1940.2.1
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has_game_rule = { rule = allow_ai_tech_auto_unlock option = FREE }
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}
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immediate = {
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SOV_AI_variants_1940 = yes
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set_country_flag = SOV_SHIPS_1940
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}
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}
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# SOV AI template 1943
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country_event = {
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id = ai_ships.13
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hidden = yes
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fire_only_once = yes
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mean_time_to_happen = { days = 1 }
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trigger = {
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tag = SOV
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is_ai = yes
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NOT = { has_country_flag = SOV_SHIPS_1943 }
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date > 1943.2.1
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has_game_rule = { rule = allow_ai_tech_auto_unlock option = FREE }
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}
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immediate = {
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SOV_AI_variants_1943 = yes
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set_country_flag = SOV_SHIPS_1943
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}
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}
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# unlock some naval techs for major powers in 1940
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country_event = {
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id = ai_ships.101
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