2025-05-03 04:00:37

This commit is contained in:
actions[bot]
2025-05-03 04:00:37 +00:00
parent 3f289ebdb3
commit 4212ff0e18
3 changed files with 3 additions and 634 deletions

View File

@@ -26,13 +26,14 @@ spriteTypes = {
spriteType = { name = "GFX_unit_battle_cruiser_4_icon_medium" texturefile = "gfx/interface/navalcombat/ships/battlecruiser_III.dds" noOfFrames = 2 }
spriteType = { name = "GFX_unit_battle_cruiser_5_icon_medium" texturefile = "gfx/interface/navalcombat/ships/battlecruiser_IV.dds" noOfFrames = 2 }
spriteType = { name = "GFX_unit_battle_cruiser_6_icon_medium" texturefile = "gfx/interface/navalcombat/ships/battlecruiser_V.dds" noOfFrames = 2 }
spriteType = { name = "GFX_unit_battle_cruiser_7_icon_medium" texturefile = "gfx/interface/navalcombat/ships/arsenal_ship.dds" noOfFrames = 2 }
spriteType = { name = "GFX_unit_battleship_1_icon_medium" texturefile = "gfx/interface/navalcombat/ships/battleship_0.dds" noOfFrames = 2 }
spriteType = { name = "GFX_unit_battleship_2_icon_medium" texturefile = "gfx/interface/navalcombat/ships/battleship_I.dds" noOfFrames = 2 }
spriteType = { name = "GFX_unit_battleship_3_icon_medium" texturefile = "gfx/interface/navalcombat/ships/battleship_II.dds" noOfFrames = 2 }
spriteType = { name = "GFX_unit_battleship_4_icon_medium" texturefile = "gfx/interface/navalcombat/ships/battleship_III.dds" noOfFrames = 2 }
spriteType = { name = "GFX_unit_battleship_5_icon_medium" texturefile = "gfx/interface/navalcombat/ships/battleship_IV.dds" noOfFrames = 2 }
spriteType = { name = "GFX_unit_battleship_6_icon_medium" texturefile = "gfx/interface/navalcombat/ships/battleship_V.dds" noOfFrames = 2 }
spriteType = { name = "GFX_unit_battleship_7_icon_medium" texturefile = "gfx/interface/navalcombat/ships/battleship_V.dds" noOfFrames = 2 }
spriteType = { name = "GFX_unit_battleship_7_icon_medium" texturefile = "gfx/interface/navalcombat/ships/arsenal_ship.dds" noOfFrames = 2 }
spriteType = { name = "GFX_unit_heavy_cruiser_1_icon_medium" texturefile = "gfx/interface/navalcombat/ships/heavy_cruiser_0.dds" noOfFrames = 2 }
spriteType = { name = "GFX_unit_heavy_cruiser_2_icon_medium" texturefile = "gfx/interface/navalcombat/ships/panzerschiff.dds" noOfFrames = 2 }
spriteType = { name = "GFX_unit_heavy_cruiser_3_icon_medium" texturefile = "gfx/interface/navalcombat/ships/heavy_cruiser_I.dds" noOfFrames = 2 }