This commit is contained in:
389
src/common/ai_equipment/vnr_carriers.txt
Executable file
389
src/common/ai_equipment/vnr_carriers.txt
Executable file
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# By Pelmen, 1.10.7
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naval_carrier = {
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category = naval
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#blocked_for = {}
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roles = { vnr_naval_carrier }
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priority = { base = 10 }
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# carrier_1936 = {
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# role_icon_index = 9
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# priority = {
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# base = 10
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# modifier = { factor = 0 has_tech = improved_ship_hull_carrier }
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# }
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# target_variant = {
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# match_value = 1000.0
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# type = vnr_ship_hull_carrier_1
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# modules = {
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# fixed_ship_deck_slot_1 = ship_deck_space
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# fixed_ship_deck_slot_2 = { any_of = { ship_deck_space ship_carrier_armor } }
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# fixed_ship_anti_air_slot = ship_anti_air
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# fixed_ship_engine_slot = { upgrade = current any_of = { carrier_ship_engine_2 carrier_ship_engine_1 } }
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# fixed_ship_secondaries_slot = ship_secondaries
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# fixed_ship_radar_slot = empty
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# front_1_custom_slot = { any_of = { ship_deck_space ship_carrier_armor } }
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# }
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# }
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# }
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carrier_conv_ca_dummy = {
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name = vnr_cv_ca
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role_icon_index = 9
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priority = { base = 0 }
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target_variant = {
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type = vnr_ship_hull_carrier_conversion_ca
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = ship_anti_air
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fixed_ship_engine_slot = carrier_ship_engine
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fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries } }
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fixed_ship_flight_deck_slot = carrier_wooden_deck
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}
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}
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}
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carrier_conv_bb_dummy = {
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name = vnr_cv_bb
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role_icon_index = 9
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priority = { base = 0 }
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target_variant = {
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type = vnr_ship_hull_carrier_conversion_bb
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = ship_anti_air
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fixed_ship_engine_slot = carrier_ship_engine
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fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries } }
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mid_1_custom_slot = ship_deck_space
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_miscellaneous
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fixed_ship_flight_deck_slot = carrier_wooden_deck
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}
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}
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}
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carrier_1936_dummy = {
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name = vnr_cv_1936
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role_icon_index = 9
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priority = {
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base = 10
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modifier = { factor = 0.1 has_tech = improved_ship_hull_carrier }
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modifier = { factor = 0 expert_ai_style = yes }
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}
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target_variant = {
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match_value = 1000.0
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type = vnr_ship_hull_carrier_1
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = ship_anti_air
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fixed_ship_engine_slot = carrier_ship_engine_2
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fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries } }
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_miscellaneous
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fixed_ship_flight_deck_slot = carrier_wooden_deck
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front_1_custom_slot = ship_deck_space
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}
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}
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}
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carrier_1940 = {
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name = vnr_cv_1940
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role_icon_index = 9
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priority = {
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base = 30
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modifier = { factor = 0.1 has_tech = advanced_ship_hull_carrier }
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modifier = { factor = 0 expert_ai_style = yes }
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}
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target_variant = {
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match_value = 1000.0
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type = vnr_ship_hull_carrier_2
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = ship_anti_air
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fixed_ship_engine_slot = { upgrade = current any_of = { carrier_ship_engine_3 carrier_ship_engine_2 carrier_ship_engine_1 } }
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fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries } }
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_miscellaneous
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fixed_ship_flight_deck_slot = carrier_wooden_deck
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front_1_custom_slot = ship_deck_space
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front_2_custom_slot = carrier_side_lift
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mid_1_custom_slot = ship_deck_space
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mid_2_custom_slot = ship_dp_secondaries
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}
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}
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}
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carrier_1944 = {
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name = vnr_cv_1944
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role_icon_index = 9
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priority = {
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base = 50
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modifier = { factor = 0.1 has_tech = super_carriers }
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modifier = { factor = 0 expert_ai_style = yes }
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}
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target_variant = {
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match_value = 1000.0
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type = vnr_ship_hull_carrier_3
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = { any_of { ship_anti_air ship_missile_aa } }
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fixed_ship_engine_slot = { upgrade = current any_of = { carrier_ship_engine_4 carrier_ship_engine_3 carrier_ship_engine_2 carrier_ship_engine_1 } }
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fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries } }
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_miscellaneous
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fixed_ship_flight_deck_slot = carrier_armor_deck
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front_1_custom_slot = ship_deck_space
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front_2_custom_slot = carrier_side_lift
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mid_1_custom_slot = ship_deck_space
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mid_2_custom_slot = ship_deck_space
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rear_1_custom_slot = ship_dp_secondaries
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}
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}
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}
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carrier_1945 = {
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name = vnr_cv_1945
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role_icon_index = 9
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priority = {
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base = 100
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modifier = { factor = 0.5 has_global_flag = naval_tech_1946 }
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modifier = { factor = 0 expert_ai_style = yes }
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}
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target_variant = {
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match_value = 2000.0
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type = vnr_ship_hull_super_carrier
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space_big
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fixed_ship_deck_slot_2 = ship_deck_space_big
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fixed_ship_anti_air_slot = { any_of { ship_anti_air ship_missile_aa } }
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fixed_ship_armor_slot = ship_carrier_armor_heavy
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fixed_ship_engine_slot = { upgrade = current any_of = { carrier_ship_engine_4 carrier_ship_engine_3 carrier_ship_engine_2 carrier_ship_engine_1 } }
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fixed_ship_secondaries_slot = ship_dp_secondaries
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_miscellaneous
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fixed_ship_flight_deck_slot = carrier_armor_deck
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front_1_custom_slot = steam_catapult
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front_2_custom_slot = carrier_angled_deck
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mid_1_custom_slot = ship_deck_space_big
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mid_2_custom_slot = ship_deck_space_big
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rear_1_custom_slot = ship_anti_air
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}
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}
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}
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carrier_1947 = {
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name = vnr_cv_1947
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role_icon_index = 9
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priority = {
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base = 0
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modifier = { add = 200 has_tech = nuclear_engine_research }
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modifier = { factor = 0 expert_ai_style = yes }
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}
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target_variant = {
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match_value = 2000.0
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type = vnr_ship_hull_super_carrier
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space_big
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fixed_ship_deck_slot_2 = ship_deck_space_big
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fixed_ship_anti_air_slot = ship_missile_aa
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fixed_ship_armor_slot = ship_carrier_armor_heavy
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fixed_ship_engine_slot = carrier_ship_engine_nuclear
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fixed_ship_secondaries_slot = ship_dp_secondaries
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
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fixed_ship_carrier_miscellaneous_slot_2 = economical_nuclear_reactor_carrier
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fixed_ship_flight_deck_slot = carrier_armor_deck
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front_1_custom_slot = steam_catapult
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front_2_custom_slot = carrier_angled_deck
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mid_1_custom_slot = ship_deck_space_big
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mid_2_custom_slot = ship_deck_space_big
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rear_1_custom_slot = ship_missile_aa
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}
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}
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}
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# expert AI
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carrier_1936_expert = {
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name = vnr_cv_1936_expert
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role_icon_index = 9
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priority = {
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base = 10
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modifier = { factor = 0.1 has_tech = improved_ship_hull_carrier }
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modifier = { factor = 0 expert_ai_style = no }
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}
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target_variant = {
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match_value = 2000.0
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type = vnr_ship_hull_carrier_1
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = ship_anti_air
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fixed_ship_engine_slot = carrier_ship_engine_2
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fixed_ship_secondaries_slot = { upgrade > current any_of = { ship_dp_secondaries } }
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_secondary_island
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fixed_ship_flight_deck_slot = carrier_wooden_deck
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front_1_custom_slot = ship_deck_space
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mid_1_custom_slot = ship_deck_space
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}
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}
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}
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carrier_1940_expert = {
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name = vnr_cv_1940_expert
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role_icon_index = 9
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priority = {
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base = 20
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modifier = { factor = 0.1 has_tech = advanced_ship_hull_carrier }
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modifier = { factor = 0 expert_ai_style = no }
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}
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target_variant = {
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match_value = 3000.0
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type = vnr_ship_hull_carrier_2
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = ship_anti_air
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fixed_ship_engine_slot = { upgrade = current any_of = { carrier_ship_engine_3 carrier_ship_engine_2 carrier_ship_engine_1 } }
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fixed_ship_secondaries_slot = { upgrade > current any_of = { ship_dp_secondaries } }
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_secondary_island
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fixed_ship_flight_deck_slot = carrier_wooden_deck
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front_1_custom_slot = ship_deck_space
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front_2_custom_slot = carrier_side_lift
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mid_1_custom_slot = ship_deck_space
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mid_2_custom_slot = ship_deck_space
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}
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}
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}
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carrier_1944_expert = {
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name = vnr_cv_1944_expert
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role_icon_index = 9
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priority = {
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base = 50
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modifier = { factor = 0.1 has_tech = super_carriers }
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modifier = { factor = 0 expert_ai_style = no }
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}
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target_variant = {
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match_value = 5500.0
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type = vnr_ship_hull_carrier_3
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = { any_of { ship_anti_air ship_missile_aa } }
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fixed_ship_engine_slot = { upgrade = current any_of = { carrier_ship_engine_4 carrier_ship_engine_3 carrier_ship_engine_2 carrier_ship_engine_1 } }
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fixed_ship_secondaries_slot = { upgrade > current any_of = { ship_dp_secondaries } }
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_secondary_island
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fixed_ship_flight_deck_slot = carrier_armor_deck
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front_1_custom_slot = ship_deck_space
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front_2_custom_slot = carrier_angled_deck
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mid_1_custom_slot = ship_deck_space
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mid_2_custom_slot = ship_deck_space
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rear_1_custom_slot = carrier_side_lift
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}
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}
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}
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carrier_1945_expert = {
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name = vnr_cv_1945_expert
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role_icon_index = 9
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priority = {
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base = 100
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modifier = { factor = 0.5 has_global_flag = naval_tech_1946 }
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modifier = { factor = 0 expert_ai_style = no }
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}
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target_variant = {
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match_value = 6500.0
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type = vnr_ship_hull_super_carrier
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space_big
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fixed_ship_deck_slot_2 = ship_deck_space_big
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fixed_ship_anti_air_slot = ship_missile_aa
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fixed_ship_armor_slot = ship_carrier_armor_heavy
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fixed_ship_engine_slot = { upgrade > current any_of = { carrier_ship_engine_4 carrier_ship_engine_3 carrier_ship_engine_2 carrier_ship_engine_1 } }
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fixed_ship_secondaries_slot = { upgrade > current any_of = { ship_dp_secondaries } }
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_secondary_island
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fixed_ship_flight_deck_slot = carrier_armor_deck
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front_1_custom_slot = carrier_angled_deck
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front_2_custom_slot = carrier_side_lift
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mid_1_custom_slot = ship_deck_space_big
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mid_2_custom_slot = ship_deck_space_big
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rear_1_custom_slot = carrier_side_lift
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}
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}
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}
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carrier_1947_expert = {
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name = vnr_cv_1947_expert
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role_icon_index = 9
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priority = {
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base = 0
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modifier = { add = 200 has_tech = nuclear_engine_research }
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modifier = { factor = 0 expert_ai_style = no }
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}
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target_variant = {
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match_value = 8000.0
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type = vnr_ship_hull_super_carrier
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space_big
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fixed_ship_deck_slot_2 = ship_deck_space_big
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fixed_ship_anti_air_slot = ship_missile_aa
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fixed_ship_armor_slot = ship_carrier_armor_heavy
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fixed_ship_engine_slot = carrier_ship_engine_nuclear
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fixed_ship_secondaries_slot = { upgrade > current any_of = { ship_dp_secondaries } }
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_secondary_island
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fixed_ship_flight_deck_slot = carrier_armor_deck
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front_1_custom_slot = carrier_angled_deck
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front_2_custom_slot = carrier_side_lift
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mid_1_custom_slot = ship_deck_space_big
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mid_2_custom_slot = ship_deck_space_big
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rear_1_custom_slot = carrier_side_lift
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}
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}
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}
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}
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