2024-07-22 19:21:09
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actions[bot]
2024-07-22 19:21:09 +08:00
parent 6c7afaef94
commit 4cf7fc8f77
1307 changed files with 116059 additions and 0 deletions

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update_ai_combat_bonus = {
if = {
limit = { check_variable = { vnr_ai_difficulty = 1 } }
hidden_effect = {
every_country = {
remove_ideas = {
vnr_mad
vnr_hard
}
}
}
every_country = {
limit = {
is_ai = yes
is_major = yes
NOT = { is_ally_with = ROOT }
}
add_ideas = vnr_normal
}
}
else_if = {
limit = { check_variable = { vnr_ai_difficulty = 2 } }
hidden_effect = {
every_country = {
remove_ideas = {
vnr_mad
vnr_normal
}
}
}
every_country = {
limit = {
is_ai = yes
is_major = yes
NOT = { is_ally_with = ROOT }
}
add_ideas = vnr_hard
}
}
else_if = {
limit = { check_variable = { vnr_ai_difficulty = 3 } }
hidden_effect = {
every_country = {
remove_ideas = {
vnr_normal
vnr_hard
}
}
}
every_country = {
limit = {
is_ai = yes
is_major = yes
NOT = { is_ally_with = ROOT }
}
add_ideas = vnr_mad
}
}
else = {
hidden_effect = {
every_country = {
remove_ideas = {
vnr_mad
vnr_hard
vnr_normal
}
}
}
}
}
update_ai_production_bonus = {
if = {
limit = { check_variable = { vnr_ai_production = 1 } }
hidden_effect = {
every_country = {
remove_ideas = {
vnr_mad_production
vnr_hard_production
}
}
}
every_country = {
limit = {
is_ai = yes
is_major = yes
NOT = { is_ally_with = ROOT }
}
add_ideas = vnr_normal_production
}
}
else_if = {
limit = { check_variable = { vnr_ai_production = 2 } }
hidden_effect = {
every_country = {
remove_ideas = {
vnr_mad_production
vnr_normal_production
}
}
}
every_country = {
limit = {
is_ai = yes
is_major = yes
NOT = { is_ally_with = ROOT }
}
add_ideas = vnr_hard_production
}
}
else_if = {
limit = { check_variable = { vnr_ai_production = 3 } }
hidden_effect = {
every_country = {
remove_ideas = {
vnr_normal_production
vnr_hard_production
}
}
}
every_country = {
limit = {
is_ai = yes
is_major = yes
NOT = { is_ally_with = ROOT }
}
add_ideas = vnr_mad_production
}
}
else = {
hidden_effect = {
every_country = {
remove_ideas = {
vnr_mad_production
vnr_hard_production
vnr_normal_production
}
}
}
}
}
ai_get_navy_experience = {
if = {
limit = { has_navy_experience < 50 }
navy_experience = 100
}
}