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18
src/common/units/a_auxiliary.txt
Executable file
18
src/common/units/a_auxiliary.txt
Executable file
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sub_units = {
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auxiliary_ship = {
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sprite = auxiliary_ship
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map_icon_category = ship
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priority = 0
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active = yes
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type = { capital_ship }
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need_equipment = { ship_hull_civilian = 1 }
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max_organisation = 60
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supply_consumption = 0.01
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critical_parts = { rudder_jammed broken_propeller on_fire }
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critical_part_damage_chance_mult = 1
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hit_profile_mult = 1.0
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}
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}
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