This commit is contained in:
661
src/common/units/equipment/ship_hull_carrier.txt
Executable file
661
src/common/units/equipment/ship_hull_carrier.txt
Executable file
@@ -0,0 +1,661 @@
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equipments = {
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ship_hull_carrier = {
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year = 1922
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can_be_produced = { # Commented until flag 'cannot_produce_ships' is used by any tag
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NOT = { has_country_flag = cannot_produce_ships }
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}
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is_archetype = yes
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is_buildable = no
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type = carrier
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sprite = carrier
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group_by = archetype
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priority = 1000
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interface_category = interface_category_capital_ships
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upgrades = {
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ship_deckspace_upgrade
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carrier_armor_upgrade
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ship_engine_upgrade
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ship_reliability_upgrade
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}
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module_slots = {
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fixed_ship_deck_slot_1 = {
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required = yes
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allowed_module_categories = { ship_deck_space ship_deck_space_small }
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gfx = ship_deck_space_slot
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}
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fixed_ship_deck_slot_2 = {
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required = no
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allowed_module_categories = { ship_deck_space ship_deck_space_small }
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gfx = ship_deck_space_slot
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}
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fixed_ship_anti_air_slot = {
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required = no
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allowed_module_categories = { ship_anti_air }
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}
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fixed_ship_radar_slot = {
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required = no
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allowed_module_categories = { ship_radar }
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}
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fixed_ship_engine_slot = {
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required = yes
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allowed_module_categories = { carrier_ship_engine }
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}
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fixed_ship_secondaries_slot = {
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required = no
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allowed_module_categories = { ship_secondaries ship_dp_secondaries }
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}
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fixed_ship_armor_slot = {
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required = no
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allowed_module_categories = { ship_cruiser_armor ship_cruiser_heavy_armor }
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}
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fixed_ship_carrier_miscellaneous_slot_1 = {
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required = no
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allowed_module_categories = { carrier_unit }
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}
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fixed_ship_carrier_miscellaneous_slot_2 = {
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required = no
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allowed_module_categories = { carrier_miscellaneous }
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}
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fixed_ship_flight_deck_slot = {
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required = yes
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allowed_module_categories = { ship_flight_deck }
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}
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front_1_custom_slot = {
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required = no
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allowed_module_categories = {
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ship_deck_space
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ship_deck_space_small
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ship_carrier_armor
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ship_secondaries
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ship_dp_secondaries
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}
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}
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}
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module_count_limit = {
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category = ship_radar
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count < 2
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}
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default_modules = {
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fixed_ship_deck_slot_1 = empty
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fixed_ship_deck_slot_2 = empty
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fixed_ship_anti_air_slot = empty
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fixed_ship_radar_slot = empty
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fixed_ship_engine_slot = carrier_ship_engine_1
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fixed_ship_secondaries_slot = empty
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front_1_custom_slot = empty
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fixed_ship_flight_deck_slot = carrier_wooden_deck
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}
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lg_armor_piercing = 0
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lg_attack = 0
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hg_armor_piercing = 0
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hg_attack = 0
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torpedo_attack = 0
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sub_attack = 3
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anti_air_attack = 0
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armor_value = 0
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surface_detection = 26
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sub_detection = 5
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surface_visibility = 23
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naval_speed = 26
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reliability = 0.70
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naval_range = 3000
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max_strength = 205
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fuel_consumption = 60
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# (Describes combat behaviour - hidden stat)
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offensive_weapons = no
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build_cost_ic = 1600
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resources = {
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steel = 2
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chromium = 1
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}
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manpower = 3000
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naval_supremacy_factor = 3.2
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naval_weather_penalty_factor = 1 #this value gets -1 before its used so 1.5 will increase the effects of weather penalties by 0.5. this is base value is required for MIO stat modifiers
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#MIO stat modifers will factory by the unmodified stat value so here a 0.5 mio stat modifier would make this ships naval_weather_penalty_factor stat 1.5.
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# change this from 1 at your own risk
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}
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### vnr hulls
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vnr_ship_hull_carrier_conversion_ca = {
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derived_variant_name = carrier_equipment_ca
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abbreviation = "hae"
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year = 1922
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archetype = ship_hull_carrier
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priority = 1200
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can_convert_from = { vnr_ship_hull_carrier_conversion_ca vnr_ship_hull_cruiser_1 vnr_ship_hull_cruiser_2 vnr_ship_hull_cruiser_3 vnr_ship_hull_cruiser_4 vnr_ship_hull_cruiser_panzerschiff }
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module_slots = {
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fixed_ship_deck_slot_1 = inherit
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fixed_ship_deck_slot_2 = inherit
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fixed_ship_anti_air_slot = inherit
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fixed_ship_radar_slot = inherit
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fixed_ship_engine_slot = {
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required = yes
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allowed_module_categories = { cruiser_ship_engine carrier_ship_engine }
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}
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fixed_ship_secondaries_slot = inherit
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fixed_ship_armor_slot = inherit
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fixed_ship_carrier_miscellaneous_slot_1 = inherit
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fixed_ship_carrier_miscellaneous_slot_2 = inherit
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fixed_ship_flight_deck_slot = inherit
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}
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default_modules = {
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fixed_ship_deck_slot_1 = empty
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fixed_ship_deck_slot_2 = empty
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fixed_ship_anti_air_slot = empty
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fixed_ship_radar_slot = empty
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fixed_ship_engine_slot = cruiser_ship_engine_1
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fixed_ship_secondaries_slot = empty
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}
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naval_range = 4000
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max_strength = 125
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reliability = 0.65
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naval_speed = 20
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surface_visibility = 22
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build_cost_ic = 1200
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resources = {
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steel = 2
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}
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manpower = 1300
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}
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vnr_ship_hull_carrier_conversion_bb = {
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derived_variant_name = carrier_equipment_bb
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abbreviation = "had"
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year = 1922
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archetype = ship_hull_carrier
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parent = vnr_ship_hull_carrier_conversion_ca
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priority = 1100
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can_convert_from = { vnr_ship_hull_carrier_conversion_bb vnr_ship_hull_heavy_1 vnr_ship_hull_heavy_2 vnr_ship_hull_heavy_3 vnr_ship_hull_heavy_4 vnr_ship_hull_super_heavy_1 }
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module_slots = {
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fixed_ship_deck_slot_1 = inherit
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fixed_ship_deck_slot_2 = inherit
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fixed_ship_anti_air_slot = inherit
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fixed_ship_radar_slot = inherit
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fixed_ship_engine_slot = {
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required = yes
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allowed_module_categories = { heavy_ship_engine carrier_ship_engine }
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}
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fixed_ship_secondaries_slot = {
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required = no
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allowed_module_categories = { ship_secondaries ship_dp_secondaries ship_medium_battery_single ship_secondaries_special }
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}
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fixed_ship_armor_slot = inherit
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fixed_ship_carrier_miscellaneous_slot_1 = inherit
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fixed_ship_carrier_miscellaneous_slot_2 = inherit
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fixed_ship_flight_deck_slot = inherit
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mid_1_custom_slot = {
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required = no
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allowed_module_categories = {
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ship_secondaries
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ship_dp_secondaries
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ship_deck_space
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ship_deck_space_small
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ship_carrier_armor
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}
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}
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mid_2_custom_slot = {
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required = no
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allowed_module_categories = {
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ship_secondaries
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ship_deck_space
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ship_deck_space_small
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ship_carrier_armor
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}
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}
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}
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default_modules = {
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fixed_ship_engine_slot = heavy_ship_engine_1
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mid_1_custom_slot = empty
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}
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naval_range = 4000
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reliability = 0.65
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max_strength = 250
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naval_speed = 26.5
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surface_visibility = 30
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build_cost_ic = 2800
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resources = {
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steel = 3
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chromium = 1
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}
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manpower = 3500
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}
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vnr_ship_hull_carrier_1 = {
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derived_variant_name = carrier_equipment_1
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abbreviation = "haa"
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year = 1936
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can_convert_from = { vnr_ship_hull_carrier_1 }
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archetype = ship_hull_carrier
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parent = vnr_ship_hull_carrier_conversion_bb
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priority = 1000
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module_slots = {
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fixed_ship_deck_slot_1 = {
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required = yes
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allowed_module_categories = { ship_deck_space ship_deck_space_small }
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gfx = ship_deck_space_slot
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}
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fixed_ship_deck_slot_2 = {
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required = no
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allowed_module_categories = { ship_deck_space ship_deck_space_small }
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gfx = ship_deck_space_slot
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}
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fixed_ship_anti_air_slot = {
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required = no
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allowed_module_categories = { ship_anti_air }
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}
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fixed_ship_radar_slot = {
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required = no
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allowed_module_categories = { ship_radar }
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}
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fixed_ship_engine_slot = {
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required = yes
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allowed_module_categories = { carrier_ship_engine }
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}
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fixed_ship_secondaries_slot = {
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required = no
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allowed_module_categories = { ship_secondaries ship_dp_secondaries }
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}
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fixed_ship_armor_slot = inherit
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fixed_ship_carrier_miscellaneous_slot_1 = inherit
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fixed_ship_carrier_miscellaneous_slot_2 = inherit
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fixed_ship_flight_deck_slot = inherit
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front_1_custom_slot = {
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required = no
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allowed_module_categories = {
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ship_deck_space
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ship_deck_space_small
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ship_carrier_armor
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ship_secondaries
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ship_dp_secondaries
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}
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}
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mid_1_custom_slot = {
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required = no
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allowed_module_categories = {
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ship_deck_space
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ship_deck_space_small
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ship_carrier_armor
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ship_secondaries
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ship_dp_secondaries
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}
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}
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}
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naval_speed = 28
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default_modules = {
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fixed_ship_engine_slot = carrier_ship_engine_2
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}
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}
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vnr_ship_hull_carrier_2 = {
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derived_variant_name = carrier_equipment_2
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abbreviation = "hab"
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year = 1940
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archetype = ship_hull_carrier
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can_convert_from = { vnr_ship_hull_carrier_2 }
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priority = 1000
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parent = vnr_ship_hull_carrier_1
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module_slots = {
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fixed_ship_deck_slot_1 = inherit
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fixed_ship_deck_slot_2 = inherit
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fixed_ship_anti_air_slot = inherit
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fixed_ship_radar_slot = inherit
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fixed_ship_engine_slot = inherit
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fixed_ship_secondaries_slot = inherit
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fixed_ship_armor_slot = inherit
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fixed_ship_carrier_miscellaneous_slot_1 = inherit
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fixed_ship_carrier_miscellaneous_slot_2 = inherit
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fixed_ship_flight_deck_slot = inherit
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front_1_custom_slot = {
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required = no
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allowed_module_categories = {
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ship_anti_air
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ship_deck_space
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ship_deck_space_small
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ship_carrier_armor
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}
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}
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front_2_custom_slot = {
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required = no
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allowed_module_categories = {
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steam_catapult
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carrier_side_lift
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carrier_angled_deck
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}
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}
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mid_1_custom_slot = {
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required = no
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allowed_module_categories = {
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ship_secondaries
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ship_dp_secondaries
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ship_deck_space
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ship_deck_space_small
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ship_carrier_armor
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}
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}
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mid_2_custom_slot = {
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required = no
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allowed_module_categories = {
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steam_catapult
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carrier_side_lift
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carrier_angled_deck
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ship_secondaries
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ship_dp_secondaries
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ship_deck_space
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ship_deck_space_small
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}
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}
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}
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default_modules = {
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front_1_custom_slot = empty
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mid_1_custom_slot = empty
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fixed_ship_engine_slot = carrier_ship_engine_3
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}
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naval_range = 4000
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reliability = 0.75
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max_strength = 245
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naval_speed = 28
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module_count_limit = {
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category = carrier_angled_deck
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count < 2
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}
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build_cost_ic = 2200
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resources = {
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steel = 3
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chromium = 1
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}
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manpower = 3100
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}
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vnr_ship_hull_carrier_3 = {
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derived_variant_name = carrier_equipment_3
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abbreviation = "hac"
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year = 1944
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archetype = ship_hull_carrier
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priority = 1000
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||||
can_convert_from = { vnr_ship_hull_carrier_3 }
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parent = vnr_ship_hull_carrier_2
|
||||
module_slots = {
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fixed_ship_deck_slot_1 = inherit
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fixed_ship_deck_slot_2 = inherit
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fixed_ship_anti_air_slot = {
|
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required = no
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allowed_module_categories = { ship_anti_air ship_missile_aa }
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}
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fixed_ship_radar_slot = inherit
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fixed_ship_engine_slot = inherit
|
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fixed_ship_secondaries_slot = inherit
|
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fixed_ship_armor_slot = inherit
|
||||
fixed_ship_carrier_miscellaneous_slot_1 = inherit
|
||||
fixed_ship_carrier_miscellaneous_slot_2 = inherit
|
||||
fixed_ship_flight_deck_slot = inherit
|
||||
front_1_custom_slot = {
|
||||
required = no
|
||||
allowed_module_categories = {
|
||||
ship_anti_air
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ship_deck_space
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||||
ship_deck_space_small
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||||
ship_carrier_armor
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||||
}
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||||
}
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||||
front_2_custom_slot = {
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||||
required = no
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||||
allowed_module_categories = {
|
||||
steam_catapult
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||||
carrier_side_lift
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||||
carrier_angled_deck
|
||||
}
|
||||
}
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||||
mid_1_custom_slot = {
|
||||
required = no
|
||||
allowed_module_categories = {
|
||||
ship_secondaries
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||||
ship_dp_secondaries
|
||||
ship_deck_space
|
||||
ship_deck_space_small
|
||||
ship_carrier_armor
|
||||
steam_catapult
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||||
carrier_side_lift
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||||
carrier_angled_deck
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}
|
||||
}
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||||
mid_2_custom_slot = {
|
||||
required = no
|
||||
allowed_module_categories = {
|
||||
ship_secondaries
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ship_dp_secondaries
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||||
ship_deck_space
|
||||
ship_deck_space_small
|
||||
ship_carrier_armor
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steam_catapult
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carrier_side_lift
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carrier_angled_deck
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||||
}
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||||
}
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||||
rear_1_custom_slot = {
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||||
required = no
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||||
allowed_module_categories = {
|
||||
ship_secondaries
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||||
ship_dp_secondaries
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||||
ship_anti_air
|
||||
carrier_side_lift
|
||||
}
|
||||
}
|
||||
}
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||||
default_modules = {
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||||
fixed_ship_engine_slot = carrier_ship_engine_4
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||||
}
|
||||
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||||
naval_range = 5000
|
||||
reliability = 0.8
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||||
max_strength = 275
|
||||
naval_speed = 28
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||||
|
||||
module_count_limit = {
|
||||
category = carrier_angled_deck
|
||||
count < 2
|
||||
}
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||||
|
||||
build_cost_ic = 2600
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||||
resources = {
|
||||
steel = 3
|
||||
chromium = 2
|
||||
}
|
||||
manpower = 3500
|
||||
}
|
||||
|
||||
vnr_ship_hull_escort_carrier = {
|
||||
derived_variant_name = carrier_equipment_cve
|
||||
year = 1941
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||||
archetype = ship_hull_carrier
|
||||
priority = 1200
|
||||
can_convert_from = { vnr_ship_hull_escort_carrier vnr_ship_hull_civilian_1 vnr_ship_hull_civilian_2 vnr_ship_hull_civilian_3 }
|
||||
module_slots = {
|
||||
fixed_ship_deck_slot_1 = {
|
||||
required = yes
|
||||
allowed_module_categories = { ship_deck_space_small }
|
||||
}
|
||||
fixed_ship_deck_slot_2 = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_deck_space_small }
|
||||
}
|
||||
fixed_ship_anti_air_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_anti_air }
|
||||
}
|
||||
fixed_ship_radar_slot = inherit
|
||||
fixed_ship_engine_slot = {
|
||||
required = yes
|
||||
allowed_module_categories = { carrier_ship_engine cruiser_ship_engine civilian_ship_engine }
|
||||
}
|
||||
fixed_ship_carrier_miscellaneous_slot_1 = {
|
||||
required = no
|
||||
allowed_module_categories = { carrier_unit }
|
||||
}
|
||||
fixed_ship_carrier_miscellaneous_slot_2 = {
|
||||
required = no
|
||||
allowed_module_categories = { carrier_miscellaneous }
|
||||
}
|
||||
fixed_ship_flight_deck_slot = inherit
|
||||
}
|
||||
|
||||
default_modules = {
|
||||
fixed_ship_deck_slot_1 = empty
|
||||
fixed_ship_deck_slot_2 = empty
|
||||
fixed_ship_anti_air_slot = empty
|
||||
fixed_ship_radar_slot = empty
|
||||
fixed_ship_engine_slot = carrier_ship_engine_1
|
||||
}
|
||||
naval_range = 3000
|
||||
|
||||
max_strength = 75
|
||||
fuel_consumption = 38
|
||||
|
||||
reliability = 0.7
|
||||
naval_speed = 20
|
||||
sub_detection = 8.5
|
||||
surface_visibility = 20
|
||||
build_cost_ic = 350
|
||||
resources = {
|
||||
steel = 1
|
||||
}
|
||||
manpower = 700
|
||||
}
|
||||
|
||||
vnr_ship_hull_super_carrier = {
|
||||
derived_variant_name = carrier_equipment_cvh
|
||||
year = 1944
|
||||
archetype = ship_hull_carrier
|
||||
priority = 1000
|
||||
can_convert_from = { vnr_ship_hull_super_carrier }
|
||||
parent = vnr_ship_hull_carrier_3
|
||||
module_slots = {
|
||||
fixed_ship_deck_slot_1 = {
|
||||
required = yes
|
||||
allowed_module_categories = { ship_deck_space_big ship_deck_space }
|
||||
}
|
||||
fixed_ship_deck_slot_2 = {
|
||||
required = yes
|
||||
allowed_module_categories = { ship_deck_space_big ship_deck_space }
|
||||
}
|
||||
fixed_ship_anti_air_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_anti_air ship_missile_aa }
|
||||
}
|
||||
fixed_ship_radar_slot = inherit
|
||||
fixed_ship_engine_slot = {
|
||||
required = yes
|
||||
allowed_module_categories = { carrier_ship_engine carrier_ship_engine_nuclear }
|
||||
}
|
||||
fixed_ship_secondaries_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_secondaries ship_dp_secondaries }
|
||||
}
|
||||
fixed_ship_armor_slot = {
|
||||
required = yes
|
||||
allowed_module_categories = { ship_carrier_armor_heavy }
|
||||
}
|
||||
fixed_ship_carrier_miscellaneous_slot_1 = {
|
||||
required = no
|
||||
allowed_module_categories = { carrier_unit }
|
||||
}
|
||||
fixed_ship_carrier_miscellaneous_slot_2 = {
|
||||
required = no
|
||||
allowed_module_categories = { carrier_miscellaneous }
|
||||
}
|
||||
fixed_ship_flight_deck_slot = inherit
|
||||
front_1_custom_slot = {
|
||||
required = no
|
||||
allowed_module_categories = {
|
||||
ship_anti_air
|
||||
steam_catapult
|
||||
carrier_side_lift
|
||||
carrier_angled_deck
|
||||
}
|
||||
}
|
||||
front_2_custom_slot = front_1_custom_slot
|
||||
mid_1_custom_slot = {
|
||||
required = no
|
||||
allowed_module_categories = {
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_deck_space
|
||||
ship_deck_space_big
|
||||
steam_catapult
|
||||
carrier_side_lift
|
||||
carrier_angled_deck
|
||||
}
|
||||
}
|
||||
mid_2_custom_slot = mid_1_custom_slot
|
||||
rear_1_custom_slot = {
|
||||
required = no
|
||||
allowed_module_categories = {
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_anti_air
|
||||
ship_missile_aa
|
||||
carrier_side_lift
|
||||
}
|
||||
}
|
||||
}
|
||||
default_modules = {
|
||||
fixed_ship_engine_slot = carrier_ship_engine_4
|
||||
fixed_ship_armor_slot = ship_carrier_armor_heavy
|
||||
}
|
||||
|
||||
naval_range = 6000
|
||||
reliability = 1.5
|
||||
max_strength = 300
|
||||
naval_speed = 29
|
||||
surface_visibility = 30
|
||||
|
||||
module_count_limit = {
|
||||
category = carrier_angled_deck
|
||||
count < 2
|
||||
}
|
||||
|
||||
build_cost_ic = 3000
|
||||
resources = {
|
||||
steel = 4
|
||||
chromium = 2
|
||||
}
|
||||
manpower = 5000
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user