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18
src/common/units/heavy_cruiser.txt
Executable file
18
src/common/units/heavy_cruiser.txt
Executable file
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sub_units = {
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heavy_cruiser = {
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sprite = heavy_cruiser
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map_icon_category = ship
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priority = 6
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active = yes
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type = { capital_ship }
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need = { ship_hull_cruiser = 1 }
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max_organisation = 40
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supply_consumption = 0.13
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critical_parts = { rudder_jammed destroyed_ammo_storage broken_propeller on_fire }
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critical_part_damage_chance_mult = 1
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hit_profile_mult = 1.0
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}
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}
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