2024-11-03 16:35:55
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actions[bot]
2024-11-03 16:35:55 +00:00
parent c105bba817
commit 5c3280fa9a
53 changed files with 888 additions and 176 deletions

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@@ -339,6 +339,7 @@ equipment_modules = {
naval_range = -0.2
build_cost_ic = -0.2
}
dismantle_cost_ic = 1500
}
carrier_secondary_island = {
category = carrier_miscellaneous

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@@ -298,5 +298,8 @@ equipment_modules = {
naval_speed = -0.2
build_cost_ic = -0.2
}
forbid_module_categories = {
ship_cruiser_heavy_armor
}
}
}

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@@ -0,0 +1,35 @@
equipments = {
ocean_liner_equipment = {
year = 1910
is_archetype = yes
is_buildable = no
type = floating_harbor
group_by = archetype
sprite = floating_harbor
interface_category = interface_category_other_ships
build_cost_ic = 1500
resources = {
steel = 1
}
can_be_lend_leased = {
always = no
}
can_be_produced = {
has_dlc = "No Step Back"
}
}
ocean_liner = {
year = 1910
archetype = ocean_liner_equipment
active = no
priority = 1
}
}

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@@ -520,10 +520,10 @@ equipments = {
required = yes
allowed_module_categories = { carrier_ship_engine cruiser_ship_engine civilian_ship_engine }
}
fixed_ship_carrier_miscellaneous_slot_1 = {
required = no
allowed_module_categories = { carrier_unit }
}
# fixed_ship_carrier_miscellaneous_slot_1 = {
# required = no
# allowed_module_categories = { carrier_unit }
# }
fixed_ship_carrier_miscellaneous_slot_2 = {
required = no
allowed_module_categories = { carrier_miscellaneous }
@@ -554,6 +554,51 @@ equipments = {
manpower = 700
}
vnr_ship_hull_merchant_carrier = {
derived_variant_name = carrier_equipment_cve
year = 1941
archetype = ship_hull_carrier
priority = 1000
can_convert_from = { vnr_ship_hull_merchant_carrier }
module_slots = {
fixed_ship_deck_slot_1 = {
required = yes
allowed_module_categories = { ship_deck_space_small }
}
fixed_ship_anti_air_slot = {
required = no
allowed_module_categories = { ship_anti_air }
}
fixed_ship_radar_slot = inherit
fixed_ship_engine_slot = {
required = yes
allowed_module_categories = { civilian_ship_engine }
}
fixed_ship_flight_deck_slot = inherit
}
default_modules = {
fixed_ship_deck_slot_1 = empty
fixed_ship_anti_air_slot = empty
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = civilian_ship_engine_1
}
naval_range = 2000
max_strength = 35
fuel_consumption = 23
reliability = 0.5
naval_speed = 18
sub_detection = 4
surface_visibility = 16
build_cost_ic = 180
resources = {
steel = 1
}
manpower = 400
}
vnr_ship_hull_super_carrier = {
derived_variant_name = carrier_equipment_cvh
year = 1944

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@@ -295,7 +295,7 @@ equipments = {
}
fixed_ship_armor_slot = {
required = no
allowed_module_categories = { ship_cruiser_armor }
allowed_module_categories = { ship_cruiser_armor ship_cruiser_heavy_armor }
}
fixed_ship_airplane_launcher_slot = {
required = no

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@@ -418,6 +418,7 @@ equipments = {
allowed_module_categories = { dd_role dd_role_missile }
}
fixed_ship_extra_secondaries_slot = inherit
fixed_ship_extra_missile_slot = fixed_ship_extra_secondaries_slot
front_1_custom_slot = {
required = no
allowed_module_categories = {