This commit is contained in:
@@ -95,7 +95,7 @@ naval_capital_battleship = {
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fixed_ship_fire_control_system_slot = ship_fire_control_system
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fixed_ship_radar_slot = ship_radar
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fixed_ship_engine_slot = { upgrade = current any_of = { heavy_ship_engine_4 heavy_ship_engine_3 heavy_ship_engine_2 heavy_ship_engine_1 } }
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fixed_ship_secondaries_slot = ship_dp_secondaries
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fixed_ship_secondaries_slot = ship_dp_secondaries_bb
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fixed_ship_armor_slot = { any_of = { ship_armor_bb_3 ship_armor_bb_2 ship_armor_bb_1 } }
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fixed_ship_airplane_launcher_slot = ship_airplane_launcher
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fixed_ship_armor_scheme_slot = { upgrade = current any_of = { ship_scheme_all_or_nothing_armor_box ship_scheme_all_or_nothing ship_scheme_mixed ship_scheme_incremental } }
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@@ -104,7 +104,7 @@ naval_capital_battleship = {
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front_1_custom_slot = { any_of = { ship_heavy_battery_triple ship_super_heavy_battery } }
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mid_1_custom_slot = ship_secondaries
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mid_2_custom_slot = ship_anti_air
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mid_3_custom_slot = ship_dp_secondaries
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mid_3_custom_slot = ship_dp_secondaries_bb
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rear_1_custom_slot = { any_of = { ship_heavy_battery_triple ship_super_heavy_battery } }
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rear_2_custom_slot = { any_of = { ship_heavy_battery_triple ship_super_heavy_battery } }
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}
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@@ -131,16 +131,16 @@ naval_capital_battleship = {
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fixed_ship_fire_control_system_slot = ship_fire_control_system
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fixed_ship_radar_slot = ship_radar
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fixed_ship_engine_slot = { upgrade = current any_of = { heavy_ship_engine_5 heavy_ship_engine_4 heavy_ship_engine_3 heavy_ship_engine_2 heavy_ship_engine_1 } }
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fixed_ship_secondaries_slot = ship_dp_secondaries
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fixed_ship_secondaries_slot = ship_dp_secondaries_bb
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fixed_ship_armor_slot = { any_of = { ship_armor_bb_4 ship_armor_bb_3 ship_armor_bb_2 ship_armor_bb_1 } }
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fixed_ship_airplane_launcher_slot = ship_airplane_launcher
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fixed_ship_armor_scheme_slot = { upgrade = current any_of = { ship_scheme_all_or_nothing_armor_box ship_scheme_all_or_nothing ship_scheme_mixed ship_scheme_incremental } }
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fixed_ship_torpedo_defense_system_slot = { upgrade = current any_of = { torpedo_belt_enhanced torpedo_belt torpedo_bulge } }
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fixed_ship_extra_secondaries_slot = { any_of = { heavy_miscellaneous generic_miscellaneous } }
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front_1_custom_slot = { any_of = { ship_heavy_battery_triple ship_super_heavy_battery } }
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mid_1_custom_slot = ship_dp_secondaries
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mid_1_custom_slot = ship_dp_secondaries_bb
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mid_2_custom_slot = ship_anti_air
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mid_3_custom_slot = ship_dp_secondaries
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mid_3_custom_slot = ship_dp_secondaries_bb
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rear_1_custom_slot = { any_of = { ship_heavy_battery_triple ship_super_heavy_battery } }
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rear_2_custom_slot = { any_of = { ship_heavy_battery_triple ship_super_heavy_battery } }
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}
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@@ -167,16 +167,16 @@ naval_capital_battleship = {
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fixed_ship_fire_control_system_slot = ship_fire_control_system
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fixed_ship_radar_slot = ship_radar
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fixed_ship_engine_slot = { any_of = { heavy_ship_engine_4_gas heavy_ship_engine_nuclear } }
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fixed_ship_secondaries_slot = ship_dp_secondaries
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fixed_ship_secondaries_slot = ship_dp_secondaries_bb
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fixed_ship_armor_slot = { any_of = { ship_armor_bb_4 ship_armor_bb_3 ship_armor_bb_2 ship_armor_bb_1 } }
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fixed_ship_airplane_launcher_slot = ship_airplane_launcher
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fixed_ship_armor_scheme_slot = { upgrade = current any_of = { ship_scheme_all_or_nothing_armor_box ship_scheme_all_or_nothing ship_scheme_mixed ship_scheme_incremental } }
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fixed_ship_torpedo_defense_system_slot = { upgrade = current any_of = { torpedo_belt_enhanced torpedo_belt torpedo_bulge } }
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fixed_ship_extra_secondaries_slot = { any_of = { heavy_miscellaneous generic_miscellaneous } }
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front_1_custom_slot = { any_of = { ship_heavy_battery_triple ship_super_heavy_battery } }
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mid_1_custom_slot = ship_dp_secondaries
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mid_1_custom_slot = ship_dp_secondaries_bb
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mid_2_custom_slot = ship_missile_1
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mid_3_custom_slot = ship_dp_secondaries
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mid_3_custom_slot = ship_dp_secondaries_bb
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rear_1_custom_slot = { any_of = { ship_heavy_battery_triple ship_super_heavy_battery } }
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rear_2_custom_slot = ship_missile_aa
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}
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@@ -242,7 +242,7 @@ naval_capital_battleship = {
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fixed_ship_fire_control_system_slot = ship_fire_control_system
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fixed_ship_radar_slot = { any_of = { ship_radar ship_mast } }
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fixed_ship_engine_slot = { upgrade = current any_of = { heavy_ship_engine_3 heavy_ship_engine_2 heavy_ship_engine_1 } }
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fixed_ship_secondaries_slot = ship_dp_secondaries
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fixed_ship_secondaries_slot = ship_dp_secondaries_bb
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fixed_ship_armor_slot = { upgrade > current any_of = { ship_armor_bb_3 ship_armor_bb_2 ship_armor_bb_1 } }
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fixed_ship_armor_scheme_slot = { upgrade > current any_of = { ship_scheme_all_or_nothing ship_scheme_mixed ship_scheme_incremental_post_jutland ship_scheme_incremental } }
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fixed_ship_torpedo_defense_system_slot = { upgrade > current any_of = { torpedo_belt_enhanced torpedo_belt torpedo_bulge } }
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@@ -273,7 +273,7 @@ naval_capital_battleship = {
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fixed_ship_fire_control_system_slot = ship_fire_control_system
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fixed_ship_radar_slot = ship_radar
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fixed_ship_engine_slot = { upgrade > current any_of = { heavy_ship_engine_5 heavy_ship_engine_4 heavy_ship_engine_3 heavy_ship_engine_2 heavy_ship_engine_1 } }
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fixed_ship_secondaries_slot = ship_dp_secondaries
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fixed_ship_secondaries_slot = ship_dp_secondaries_bb
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fixed_ship_armor_slot = { upgrade > current any_of = { ship_armor_bb_4 ship_armor_bb_3 ship_armor_bb_2 ship_armor_bb_1 } }
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fixed_ship_armor_scheme_slot = { upgrade > current any_of = { ship_scheme_all_or_nothing_armor_box ship_scheme_all_or_nothing ship_scheme_mixed ship_scheme_incremental } }
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fixed_ship_torpedo_defense_system_slot = { upgrade > current any_of = { torpedo_belt_enhanced torpedo_belt torpedo_bulge } }
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@@ -306,7 +306,7 @@ naval_capital_battleship = {
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fixed_ship_fire_control_system_slot = ship_fire_control_system
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fixed_ship_radar_slot = ship_radar
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fixed_ship_engine_slot = { upgrade > current any_of = { heavy_ship_engine_5 heavy_ship_engine_4 heavy_ship_engine_3 heavy_ship_engine_2 heavy_ship_engine_1 } }
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fixed_ship_secondaries_slot = ship_dp_secondaries
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fixed_ship_secondaries_slot = ship_dp_secondaries_bb
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fixed_ship_armor_slot = { upgrade > current any_of = { ship_armor_bb_4 ship_armor_bb_3 ship_armor_bb_2 ship_armor_bb_1 } }
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fixed_ship_armor_scheme_slot = { upgrade > current any_of = { ship_scheme_all_or_nothing_armor_box ship_scheme_all_or_nothing ship_scheme_mixed ship_scheme_incremental } }
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fixed_ship_torpedo_defense_system_slot = { upgrade > current any_of = { torpedo_belt_enhanced torpedo_belt torpedo_bulge } }
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@@ -1,4 +1,3 @@
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# By Pelmen, 1.10.7
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naval_carrier = {
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category = naval
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#blocked_for = {}
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@@ -41,7 +40,7 @@ naval_carrier = {
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = ship_anti_air
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fixed_ship_engine_slot = carrier_ship_engine
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fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries } }
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fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries_bb } }
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fixed_ship_flight_deck_slot = carrier_wooden_deck
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}
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}
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@@ -59,7 +58,7 @@ naval_carrier = {
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = ship_anti_air
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fixed_ship_engine_slot = carrier_ship_engine
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fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries } }
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fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries_bb } }
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mid_1_custom_slot = ship_deck_space
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_miscellaneous
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@@ -85,7 +84,7 @@ naval_carrier = {
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = ship_anti_air
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fixed_ship_engine_slot = carrier_ship_engine_2
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fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries } }
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fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries_bb } }
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_miscellaneous
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@@ -114,7 +113,7 @@ naval_carrier = {
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = ship_anti_air
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fixed_ship_engine_slot = { upgrade = current any_of = { carrier_ship_engine_3 carrier_ship_engine_2 carrier_ship_engine_1 } }
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fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries } }
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fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries_bb } }
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_miscellaneous
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@@ -122,7 +121,7 @@ naval_carrier = {
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front_1_custom_slot = ship_deck_space
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front_2_custom_slot = carrier_side_lift
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mid_1_custom_slot = ship_deck_space
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mid_2_custom_slot = ship_dp_secondaries
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mid_2_custom_slot = ship_dp_secondaries_bb
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}
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}
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}
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@@ -144,9 +143,9 @@ naval_carrier = {
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = { any_of { ship_anti_air ship_missile_aa } }
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fixed_ship_anti_air_slot = { any_of = { ship_anti_air ship_missile_aa } }
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fixed_ship_engine_slot = { upgrade = current any_of = { carrier_ship_engine_4 carrier_ship_engine_3 carrier_ship_engine_2 carrier_ship_engine_1 } }
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fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries } }
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fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries_bb } }
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_miscellaneous
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@@ -155,7 +154,7 @@ naval_carrier = {
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front_2_custom_slot = carrier_side_lift
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mid_1_custom_slot = ship_deck_space
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mid_2_custom_slot = ship_deck_space
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rear_1_custom_slot = ship_dp_secondaries
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rear_1_custom_slot = ship_dp_secondaries_bb
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}
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}
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}
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@@ -177,10 +176,10 @@ naval_carrier = {
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space_big
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fixed_ship_deck_slot_2 = ship_deck_space_big
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fixed_ship_anti_air_slot = { any_of { ship_anti_air ship_missile_aa } }
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fixed_ship_anti_air_slot = { any_of = { ship_anti_air ship_missile_aa } }
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fixed_ship_armor_slot = ship_carrier_armor_heavy
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fixed_ship_engine_slot = { upgrade = current any_of = { carrier_ship_engine_4 carrier_ship_engine_3 carrier_ship_engine_2 carrier_ship_engine_1 } }
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fixed_ship_secondaries_slot = ship_dp_secondaries
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fixed_ship_secondaries_slot = ship_dp_secondaries_bb
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_miscellaneous
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@@ -214,7 +213,7 @@ naval_carrier = {
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fixed_ship_anti_air_slot = ship_missile_aa
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fixed_ship_armor_slot = ship_carrier_armor_heavy
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fixed_ship_engine_slot = carrier_ship_engine_nuclear
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fixed_ship_secondaries_slot = ship_dp_secondaries
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fixed_ship_secondaries_slot = ship_dp_secondaries_bb
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
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fixed_ship_carrier_miscellaneous_slot_2 = economical_nuclear_reactor_carrier
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@@ -247,7 +246,7 @@ naval_carrier = {
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = ship_anti_air
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fixed_ship_engine_slot = carrier_ship_engine_2
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fixed_ship_secondaries_slot = { upgrade > current any_of = { ship_dp_secondaries } }
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fixed_ship_secondaries_slot = { upgrade > current any_of = { ship_dp_secondaries_bb } }
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_secondary_island
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@@ -276,7 +275,7 @@ naval_carrier = {
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = ship_anti_air
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fixed_ship_engine_slot = { upgrade = current any_of = { carrier_ship_engine_3 carrier_ship_engine_2 carrier_ship_engine_1 } }
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fixed_ship_secondaries_slot = { upgrade > current any_of = { ship_dp_secondaries } }
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fixed_ship_secondaries_slot = { upgrade > current any_of = { ship_dp_secondaries_bb } }
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_secondary_island
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@@ -305,9 +304,9 @@ naval_carrier = {
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = { any_of { ship_anti_air ship_missile_aa } }
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fixed_ship_anti_air_slot = { any_of = { ship_anti_air ship_missile_aa } }
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fixed_ship_engine_slot = { upgrade = current any_of = { carrier_ship_engine_4 carrier_ship_engine_3 carrier_ship_engine_2 carrier_ship_engine_1 } }
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fixed_ship_secondaries_slot = { upgrade > current any_of = { ship_dp_secondaries } }
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fixed_ship_secondaries_slot = { upgrade > current any_of = { ship_dp_secondaries_bb } }
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_secondary_island
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@@ -340,7 +339,7 @@ naval_carrier = {
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fixed_ship_anti_air_slot = ship_missile_aa
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fixed_ship_armor_slot = ship_carrier_armor_heavy
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fixed_ship_engine_slot = { upgrade > current any_of = { carrier_ship_engine_4 carrier_ship_engine_3 carrier_ship_engine_2 carrier_ship_engine_1 } }
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fixed_ship_secondaries_slot = { upgrade > current any_of = { ship_dp_secondaries } }
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fixed_ship_secondaries_slot = { upgrade > current any_of = { ship_dp_secondaries_bb } }
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_secondary_island
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@@ -373,7 +372,7 @@ naval_carrier = {
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fixed_ship_anti_air_slot = ship_missile_aa
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fixed_ship_armor_slot = ship_carrier_armor_heavy
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fixed_ship_engine_slot = carrier_ship_engine_nuclear
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fixed_ship_secondaries_slot = { upgrade > current any_of = { ship_dp_secondaries } }
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fixed_ship_secondaries_slot = { upgrade > current any_of = { ship_dp_secondaries_bb } }
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fixed_ship_radar_slot = ship_radar
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fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
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fixed_ship_carrier_miscellaneous_slot_2 = carrier_secondary_island
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@@ -153,7 +153,7 @@ naval_cruiser_heavy = {
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type = vnr_ship_hull_cruiser_5
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modules = {
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fixed_ship_battery_slot = ship_medium_battery
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fixed_ship_anti_air_slot = { any_of { ship_anti_air ship_missile_aa } }
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fixed_ship_anti_air_slot = { any_of = { ship_anti_air ship_missile_aa } }
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fixed_ship_fire_control_system_slot = ship_fire_control_system
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fixed_ship_engine_slot = { upgrade = current any_of = { cruiser_ship_engine_5 cruiser_ship_engine_4 cruiser_ship_engine_3 cruiser_ship_engine_2 cruiser_ship_engine_1 } }
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fixed_ship_radar_slot = { any_of = { ship_radar } }
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@@ -120,7 +120,7 @@ naval_cruiser_medium = {
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type = vnr_ship_hull_cruiser_5
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modules = {
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fixed_ship_battery_slot = ship_medium_battery
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fixed_ship_anti_air_slot = { any_of { ship_anti_air ship_missile_aa } }
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fixed_ship_anti_air_slot = { any_of = { ship_anti_air ship_missile_aa } }
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fixed_ship_fire_control_system_slot = ship_fire_control_system
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fixed_ship_engine_slot = { upgrade = current any_of = { cruiser_ship_engine_5 cruiser_ship_engine_4 cruiser_ship_engine_3 cruiser_ship_engine_2 cruiser_ship_engine_1 } }
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fixed_ship_radar_slot = { any_of = { ship_radar } }
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@@ -432,6 +432,7 @@ naval_unit_role_ratios_GER_atwar = {
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}
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enable = {
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has_war_with = ENG
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num_of_naval_factories < 35
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}
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abort_when_not_enabled = yes
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@@ -460,6 +461,54 @@ naval_unit_role_ratios_GER_atwar = {
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}
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}
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naval_unit_role_ratios_GER_atwar_many_shipyard = {
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allowed = {
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has_dlc = "Man the Guns"
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tag = GER
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}
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enable = {
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has_war_with = ENG
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num_of_naval_factories > 34
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}
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abort_when_not_enabled = yes
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ai_strategy = {
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type = role_ratio
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id = vnr_naval_submarine
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value = 80
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}
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ai_strategy = {
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type = role_ratio
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id = vnr_naval_screen
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value = 300
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}
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ai_strategy = {
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type = role_ratio
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id = vnr_naval_cruiser_light
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value = 50
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}
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ai_strategy = {
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type = role_ratio
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id = vnr_naval_cruiser_medium
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value = 30
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}
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ai_strategy = {
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type = role_ratio
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id = vnr_naval_capital_bb
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value = 20
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}
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ai_strategy = {
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type = role_ratio
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id = vnr_naval_carrier
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value = 20
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}
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}
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||||
|
||||
naval_unit_role_ratios_GER_atwar_knock_USA = {
|
||||
allowed = {
|
||||
has_dlc = "Man the Guns"
|
||||
|
||||
@@ -50,7 +50,7 @@ NDefines.NNavy.SCREENING_EFFICIENCY_PENALTY_ON_MINIMUM_POSITIONING = 0.45;
|
||||
NDefines.NNavy.AA_EFFICIENCY_PENALTY_ON_MINIMUM_POSITIONING = 0.5;
|
||||
NDefines.NNavy.MANPOWER_LOSS_RATIO_ON_STR_LOSS = 0.1;
|
||||
NDefines.NNavy.MANPOWER_LOSS_RATIO_ON_SUNK = 0.25;
|
||||
NDefines.NNavy.BASE_GUN_COOLDOWNS = { 1.0, 10.0, 1.0 };
|
||||
NDefines.NNavy.BASE_GUN_COOLDOWNS = { 1.0, 8.0, 1.0 };
|
||||
NDefines.NNavy.COMBAT_TORPEDO_CRITICAL_DAMAGE_MULT = 3.0;
|
||||
NDefines.NNavy.PRIDE_OF_THE_FLEET_UNASSIGN_COST = 25;
|
||||
NDefines.NNavy.SUBMARINE_ESCAPE_RATIOS = { 90, 15, 3.0, 1.0, 0.1 }
|
||||
@@ -69,7 +69,7 @@ NDefines.NNavy.AGGRESSION_SETTINGS_VALUES = {
|
||||
};
|
||||
NDefines.NNavy.GUN_HIT_PROFILES = { -- hit profiles for guns, if target ih profile is lower the gun will have lower accuracy
|
||||
80.0, -- big guns
|
||||
130.0, -- torpedoes
|
||||
120.0, -- torpedoes
|
||||
45.0, -- small guns
|
||||
};
|
||||
NDefines.NNavy.MISSION_SUPREMACY_RATIOS = {
|
||||
@@ -133,9 +133,8 @@ NDefines.NProduction.EQUIPMENT_MODULE_ADD_XP_COST = 2;
|
||||
NDefines.NProduction.EQUIPMENT_MODULE_REPLACE_XP_COST = 3;
|
||||
NDefines.NProduction.EQUIPMENT_MODULE_CONVERT_XP_COST = 1;
|
||||
NDefines.NProduction.EQUIPMENT_MODULE_REMOVE_XP_COST = 1;
|
||||
NDefines.NProduction.MIN_NAVAL_EQUIPMENT_CONVERSION_IC_COST_FACTOR = 0.05
|
||||
NDefines.NProduction.BASE_NAVAL_EQUIPMENT_CONVERSION_IC_COST_FACTOR = 0.1
|
||||
NDefines.NProduction.MIN_NAVAL_EQUIPMENT_CONVERSION_RESOURCE_COST_FACTOR = 0.1
|
||||
NDefines.NProduction.BASE_FACTORY_SPEED_NAV = 4;
|
||||
|
||||
NDefines.NIntel.NAVY_SHIP_COUNT_INTEL_MIN = 0;
|
||||
NDefines.NIntel.NAVY_SHIP_COUNT_INTEL_MAX = 0.4;
|
||||
|
||||
@@ -50,4 +50,34 @@ allow_ai_tech_auto_unlock = {
|
||||
desc = RULE_ALLOW_AI_TECH_AUTO_UNLOCK_BLOCKED_DESC
|
||||
allow_achievements = yes
|
||||
}
|
||||
}
|
||||
|
||||
shipyard_output_boost = {
|
||||
name = RULE_SHIPYARD_OUTPUT_BOOST
|
||||
group = RULE_GROUP_NAVY_REWORK
|
||||
|
||||
default = {
|
||||
name = FREE_ALL
|
||||
text = RULE_OPTION_FREE
|
||||
desc = RULE_SHIPYARD_OUTPUT_BOOST_FREE_DESC
|
||||
allow_achievements = yes
|
||||
}
|
||||
option = {
|
||||
name = FREE_AI
|
||||
text = RULE_OPTION_FREE_AI
|
||||
desc = RULE_SHIPYARD_OUTPUT_BOOST_FREE_AI_DESC
|
||||
allow_achievements = yes
|
||||
}
|
||||
option = {
|
||||
name = FREE_PLAYER
|
||||
text = RULE_OPTION_FREE_PLAYER
|
||||
desc = RULE_SHIPYARD_OUTPUT_BOOST_FREE_PLAYER_DESC
|
||||
allow_achievements = yes
|
||||
}
|
||||
option = {
|
||||
name = BLOCKED
|
||||
text = RULE_OPTION_BLOCKED
|
||||
desc = RULE_SHIPYARD_OUTPUT_BOOST_BLOCKED_DESC
|
||||
allow_achievements = yes
|
||||
}
|
||||
}
|
||||
@@ -121,4 +121,12 @@ ideas = {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
hidden_ideas = {
|
||||
vnr_shipyard_output_boost = {
|
||||
modifier = {
|
||||
industrial_capacity_dockyard = 0.6
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,7 +10,7 @@ ENG_start_naval_variants = {
|
||||
fixed_ship_deck_slot_2 = ship_deck_space
|
||||
fixed_ship_anti_air_slot = ship_anti_air_2
|
||||
fixed_ship_engine_slot = carrier_ship_engine_2
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
|
||||
fixed_ship_armor_slot = ship_armor_cruiser_2
|
||||
fixed_ship_flight_deck_slot = carrier_armor_deck
|
||||
front_1_custom_slot = ship_deck_space
|
||||
@@ -92,14 +92,14 @@ ENG_start_naval_variants = {
|
||||
fixed_ship_anti_air_slot = ship_anti_air_2
|
||||
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
|
||||
fixed_ship_engine_slot = heavy_ship_engine_2
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
|
||||
fixed_ship_armor_slot = ship_armor_bb_2
|
||||
fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing
|
||||
fixed_ship_torpedo_defense_system_slot = torpedo_belt
|
||||
front_1_custom_slot = ship_anti_air_2
|
||||
front_2_custom_slot = eng_14in_mk7_quad
|
||||
mid_1_custom_slot = ship_airplane_launcher_1
|
||||
mid_2_custom_slot = dp_ship_secondaries_1
|
||||
mid_2_custom_slot = dp_ship_secondaries_1_bb
|
||||
rear_1_custom_slot = eng_14in_mk7_quad
|
||||
}
|
||||
}
|
||||
@@ -964,7 +964,7 @@ GER_start_naval_variants = {
|
||||
create_equipment_variant = {
|
||||
name = "Type IIA级" # Type IIA Class
|
||||
parent_version = 0
|
||||
icon = "gfx/interface/technologies/generic/generic_midget_submarine.png"
|
||||
icon = "gfx/interface/technologies/Generic/generic_midget_submarine.png"
|
||||
role_icon_index = 49
|
||||
type = vnr_ship_hull_submarine_2
|
||||
name_group = GER_SS_HISTORICAL
|
||||
@@ -978,7 +978,7 @@ GER_start_naval_variants = {
|
||||
create_equipment_variant = {
|
||||
name = "Type IIB级" # Type IIB Class
|
||||
parent_version = 0
|
||||
icon = "gfx/interface/technologies/generic/generic_midget_submarine.png"
|
||||
icon = "gfx/interface/technologies/Generic/generic_midget_submarine.png"
|
||||
role_icon_index = 49
|
||||
type = vnr_ship_hull_submarine_2
|
||||
name_group = GER_SS_HISTORICAL
|
||||
@@ -1543,7 +1543,7 @@ JAP_start_naval_variants = {
|
||||
fixed_ship_deck_slot_2 = ship_deck_space
|
||||
fixed_ship_engine_slot = carrier_ship_engine_2
|
||||
fixed_ship_anti_air_slot = ship_anti_air_2
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
|
||||
fixed_ship_armor_slot = ship_armor_cruiser_1
|
||||
front_1_custom_slot = ship_deck_space
|
||||
}
|
||||
@@ -1559,7 +1559,7 @@ JAP_start_naval_variants = {
|
||||
fixed_ship_deck_slot_2 = ship_deck_space
|
||||
fixed_ship_engine_slot = carrier_ship_engine_2
|
||||
fixed_ship_anti_air_slot = ship_anti_air_1
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
|
||||
front_1_custom_slot = ship_deck_space
|
||||
}
|
||||
}
|
||||
@@ -1575,7 +1575,7 @@ JAP_start_naval_variants = {
|
||||
fixed_ship_deck_slot_2 = ship_deck_space
|
||||
fixed_ship_engine_slot = carrier_ship_engine_1
|
||||
fixed_ship_anti_air_slot = ship_anti_air_1
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
|
||||
}
|
||||
}
|
||||
create_equipment_variant = {
|
||||
@@ -1590,7 +1590,7 @@ JAP_start_naval_variants = {
|
||||
fixed_ship_deck_slot_2 = ship_deck_space
|
||||
fixed_ship_engine_slot = carrier_ship_engine_2
|
||||
fixed_ship_anti_air_slot = ship_anti_air_2_h
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
|
||||
fixed_ship_armor_slot = ship_armor_cruiser_heavy_2
|
||||
fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
|
||||
mid_1_custom_slot = ship_deck_space
|
||||
@@ -3407,7 +3407,7 @@ USA_start_naval_variants = {
|
||||
fixed_ship_deck_slot_2 = ship_deck_space
|
||||
fixed_ship_anti_air_slot = ship_anti_air_2
|
||||
fixed_ship_engine_slot = carrier_ship_engine_2
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
|
||||
fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
|
||||
front_1_custom_slot = ship_deck_space
|
||||
mid_1_custom_slot = ship_deck_space
|
||||
@@ -3425,7 +3425,7 @@ USA_start_naval_variants = {
|
||||
fixed_ship_deck_slot_2 = ship_deck_space
|
||||
fixed_ship_anti_air_slot = ship_anti_air_2
|
||||
fixed_ship_engine_slot = carrier_ship_engine_1
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
|
||||
fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
|
||||
front_1_custom_slot = ship_deck_space
|
||||
mid_1_custom_slot = ship_deck_space
|
||||
@@ -3461,7 +3461,7 @@ USA_start_naval_variants = {
|
||||
fixed_ship_deck_slot_2 = ship_deck_space
|
||||
fixed_ship_engine_slot = carrier_ship_engine_1
|
||||
fixed_ship_anti_air_slot = ship_anti_air_1
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
|
||||
front_1_custom_slot = ship_deck_space
|
||||
mid_1_custom_slot = ship_deck_space
|
||||
}
|
||||
@@ -3490,7 +3490,7 @@ USA_start_naval_variants = {
|
||||
name_group = USA_BB_HISTORICAL
|
||||
modules = {
|
||||
fixed_ship_battery_slot = ship_heavy_battery_2_triple
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1
|
||||
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
|
||||
fixed_ship_anti_air_slot = ship_anti_air_2
|
||||
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
|
||||
fixed_ship_engine_slot = heavy_ship_engine_2
|
||||
@@ -3498,7 +3498,7 @@ USA_start_naval_variants = {
|
||||
fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing
|
||||
fixed_ship_torpedo_defense_system_slot = torpedo_belt
|
||||
front_2_custom_slot = ship_heavy_battery_2_triple
|
||||
mid_1_custom_slot = dp_ship_secondaries_1
|
||||
mid_1_custom_slot = dp_ship_secondaries_1_bb
|
||||
mid_2_custom_slot = ship_anti_air_2
|
||||
mid_3_custom_slot = empty
|
||||
rear_1_custom_slot = ship_heavy_battery_2_triple
|
||||
|
||||
@@ -145,4 +145,33 @@ ai_get_navy_experience = {
|
||||
limit = { has_navy_experience < 50 }
|
||||
navy_experience = 100
|
||||
}
|
||||
}
|
||||
|
||||
set_shipyard_output_boost = {
|
||||
if = {
|
||||
limit = {
|
||||
has_game_rule = { rule = shipyard_output_boost option = FREE_ALL }
|
||||
}
|
||||
every_country = {
|
||||
add_ideas = vnr_shipyard_output_boost
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
has_game_rule = { rule = shipyard_output_boost option = FREE_AI }
|
||||
}
|
||||
every_country = {
|
||||
limit = { is_ai = yes }
|
||||
add_ideas = vnr_shipyard_output_boost
|
||||
}
|
||||
}
|
||||
else_if = {
|
||||
limit = {
|
||||
has_game_rule = { rule = shipyard_output_boost option = FREE_PLAYER }
|
||||
}
|
||||
every_country = {
|
||||
limit = { is_ai = no }
|
||||
add_ideas = vnr_shipyard_output_boost
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2728,6 +2728,7 @@ technologies = {
|
||||
position = { x = 1 y = @1932_module }
|
||||
}
|
||||
dependencies = {
|
||||
krupp_cemented_steel = 1
|
||||
basic_heavy_armor = 1
|
||||
}
|
||||
|
||||
@@ -2764,13 +2765,14 @@ technologies = {
|
||||
xp_research_bonus = 1.25
|
||||
research_cost = 1.25
|
||||
|
||||
start_year = 1942
|
||||
start_year = 1943
|
||||
|
||||
folder = {
|
||||
name = mtgnavalfolder
|
||||
position = { x = 1 y = @1940_module }
|
||||
}
|
||||
dependencies = {
|
||||
homogeneous_krupp_steel = 1
|
||||
improved_heavy_armor = 1
|
||||
}
|
||||
|
||||
@@ -3089,6 +3091,7 @@ technologies = {
|
||||
|
||||
enable_equipment_modules = {
|
||||
ship_anti_air_shell
|
||||
ship_anti_air_circle
|
||||
}
|
||||
|
||||
folder = {
|
||||
@@ -4393,7 +4396,7 @@ technologies = {
|
||||
research_cost_coeff = 1
|
||||
}
|
||||
path = {
|
||||
leads_to_tech = torpedo_computer
|
||||
leads_to_tech = advanced_torpedo_ballistics
|
||||
research_cost_coeff = 1
|
||||
}
|
||||
path = {
|
||||
@@ -4437,6 +4440,7 @@ technologies = {
|
||||
sub_ship_engine_3
|
||||
pressure_hull_3
|
||||
diving_plane
|
||||
ship_sub_torpedo_computer_1
|
||||
}
|
||||
|
||||
path = {
|
||||
@@ -4493,6 +4497,7 @@ technologies = {
|
||||
enable_equipment_modules = {
|
||||
sub_ship_engine_4
|
||||
pressure_hull_4
|
||||
ship_sub_torpedo_computer_2
|
||||
}
|
||||
path = {
|
||||
leads_to_tech = improved_submarine_snorkel
|
||||
@@ -4544,6 +4549,9 @@ technologies = {
|
||||
enable_equipments = {
|
||||
vnr_ship_hull_submarine_5
|
||||
}
|
||||
enable_equipment_modules = {
|
||||
ship_sub_torpedo_computer_3
|
||||
}
|
||||
|
||||
research_cost = 2.0
|
||||
|
||||
@@ -4745,18 +4753,17 @@ technologies = {
|
||||
}
|
||||
}
|
||||
|
||||
torpedo_computer = {
|
||||
enable_equipment_modules = {
|
||||
ship_sub_torpedo_computer
|
||||
}
|
||||
|
||||
advanced_torpedo_ballistics = {
|
||||
xp_research_type = navy
|
||||
xp_boost_cost = 20
|
||||
xp_research_bonus = 1.50
|
||||
research_cost = 1
|
||||
research_cost = 0.8
|
||||
|
||||
start_year = 1939
|
||||
|
||||
navy_submarine_attack_factor = 0.1
|
||||
naval_torpedo_screen_penetration_factor = 0.1
|
||||
|
||||
folder = {
|
||||
name = mtgnavalfolder
|
||||
position = { x = -2 y = @1932_module }
|
||||
|
||||
@@ -173,6 +173,7 @@ technologies = {
|
||||
dp_light_battery_1
|
||||
dp_light_battery_1_single
|
||||
dp_ship_secondaries_1
|
||||
dp_ship_secondaries_1_bb
|
||||
ship_anti_air_2_h
|
||||
}
|
||||
|
||||
@@ -958,6 +959,7 @@ technologies = {
|
||||
dp_light_battery_2
|
||||
dp_light_battery_2_single
|
||||
dp_ship_secondaries_2
|
||||
dp_ship_secondaries_2_bb
|
||||
}
|
||||
|
||||
path = {
|
||||
@@ -1004,6 +1006,7 @@ technologies = {
|
||||
dp_light_battery_3
|
||||
dp_light_battery_3_single
|
||||
dp_ship_secondaries_3
|
||||
dp_ship_secondaries_3_bb
|
||||
}
|
||||
|
||||
on_research_complete = {
|
||||
@@ -1050,6 +1053,7 @@ technologies = {
|
||||
dp_light_battery_4
|
||||
dp_light_battery_4_single
|
||||
dp_ship_secondaries_4
|
||||
dp_ship_secondaries_4_bb
|
||||
}
|
||||
|
||||
on_research_complete = {
|
||||
@@ -1400,7 +1404,7 @@ technologies = {
|
||||
enable_equipment_modules = {
|
||||
ship_torpedo_1
|
||||
torpedo_mounting
|
||||
ship_torpedo_fire_control
|
||||
ship_torpedo_fire_control_1
|
||||
ship_torpedo_bb
|
||||
ship_torpedo_sub_1
|
||||
}
|
||||
@@ -1891,6 +1895,7 @@ technologies = {
|
||||
enable_equipment_modules = {
|
||||
ship_torpedo_3
|
||||
ship_torpedo_sub_3
|
||||
ship_torpedo_fire_control_2
|
||||
}
|
||||
|
||||
|
||||
@@ -1925,6 +1930,7 @@ technologies = {
|
||||
enable_equipment_modules = {
|
||||
ship_torpedo_4
|
||||
ship_torpedo_sub_4
|
||||
ship_torpedo_fire_control_3
|
||||
}
|
||||
|
||||
on_research_complete = {
|
||||
@@ -1964,6 +1970,7 @@ technologies = {
|
||||
enable_equipment_modules = {
|
||||
ship_torpedo_5
|
||||
ship_torpedo_sub_5
|
||||
ship_torpedo_fire_control_4
|
||||
}
|
||||
|
||||
on_research_complete = {
|
||||
|
||||
@@ -2393,6 +2393,7 @@ technologies = {
|
||||
carrier = {
|
||||
anti_air_attack = 0.1
|
||||
surface_visibility = -0.1
|
||||
surface_detection = 0.1
|
||||
}
|
||||
navy_carrier_air_attack_factor = 0.1
|
||||
sortie_efficiency = 0.1
|
||||
@@ -2442,8 +2443,8 @@ technologies = {
|
||||
mass_air_raid = {
|
||||
|
||||
# EFFECT #############
|
||||
naval_strike_targetting_factor = 0.1
|
||||
naval_strike_attack_factor = 0.1
|
||||
naval_strike_targetting_factor = 0.15
|
||||
naval_strike_attack_factor = 0.15
|
||||
port_strike = 0.25
|
||||
########
|
||||
|
||||
|
||||
@@ -7,14 +7,16 @@ sub_units = {
|
||||
type = { capital_ship carrier }
|
||||
need_equipment = { ship_hull_heavy = 1 }
|
||||
need_equipment_modules = {
|
||||
ship_deck_space_bb = 1
|
||||
any = {
|
||||
ship_deck_space_bb = 1
|
||||
}
|
||||
}
|
||||
max_organisation = 60
|
||||
|
||||
supply_consumption = 0.3
|
||||
|
||||
critical_parts = { rudder_jammed destroyed_ammo_storage broken_propeller on_fire }
|
||||
critical_part_damage_chance_mult = 1.2
|
||||
critical_part_damage_chance_mult = 1.3
|
||||
|
||||
hit_profile_mult = 1.5
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
sub_units = {
|
||||
medium_cruiser = {
|
||||
sprite = heavy_cruiser
|
||||
sprite = medium_cruiser
|
||||
map_icon_category = ship
|
||||
priority = 5
|
||||
active = yes
|
||||
|
||||
@@ -20,7 +20,7 @@ sub_units = {
|
||||
supply_consumption = 0.33
|
||||
|
||||
critical_parts = { rudder_jammed destroyed_ammo_storage broken_propeller on_fire }
|
||||
critical_part_damage_chance_mult = 1
|
||||
critical_part_damage_chance_mult = 1.25
|
||||
|
||||
hit_profile_mult = 1.0
|
||||
}
|
||||
|
||||
@@ -181,7 +181,8 @@ critical_parts = {
|
||||
icon = "GFX_default_critical_damage_icons"
|
||||
frame = 6
|
||||
stat_penalties = {
|
||||
max_strength = -0.75
|
||||
navy_org_factor = -0.9
|
||||
naval_morale_factor = -1
|
||||
}
|
||||
chance = 0.1
|
||||
org_damage_multiplier = 3
|
||||
|
||||
@@ -257,33 +257,150 @@ equipment_modules = {
|
||||
}
|
||||
critical_parts = { damaged_fire_control }
|
||||
}
|
||||
ship_sub_torpedo_computer = {
|
||||
ship_sub_torpedo_computer_1 = {
|
||||
category = sub_fire_control_system
|
||||
gui_category = ship_fire_control_system
|
||||
sfx = sfx_ui_sd_module_sonar
|
||||
|
||||
add_stats = {
|
||||
build_cost_ic = 250
|
||||
naval_torpedo_hit_chance_factor = 0.05
|
||||
build_cost_ic = 200
|
||||
naval_torpedo_hit_chance_factor = 0.075
|
||||
}
|
||||
can_convert_from = {
|
||||
module_category = sub_fire_control_system
|
||||
convert_cost_ic = 140
|
||||
}
|
||||
}
|
||||
ship_torpedo_fire_control = {
|
||||
category = ship_fire_control_system
|
||||
multiply_stats = {
|
||||
naval_torpedo_hit_chance_factor = 0.03
|
||||
}
|
||||
ship_sub_torpedo_computer_2 = {
|
||||
category = sub_fire_control_system
|
||||
parent = ship_sub_torpedo_computer_1
|
||||
gui_category = ship_fire_control_system
|
||||
sfx = sfx_ui_sd_module_sonar
|
||||
|
||||
add_stats = {
|
||||
build_cost_ic = 150
|
||||
build_cost_ic = 250
|
||||
naval_torpedo_hit_chance_factor = 0.1
|
||||
}
|
||||
can_convert_from = {
|
||||
module = sub_fire_control_system_1
|
||||
convert_cost_ic = 150
|
||||
}
|
||||
can_convert_from = {
|
||||
module_category = sub_fire_control_system
|
||||
convert_cost_ic = 180
|
||||
}
|
||||
}
|
||||
ship_sub_torpedo_computer_3 = {
|
||||
category = sub_fire_control_system
|
||||
parent = ship_sub_torpedo_computer_2
|
||||
gui_category = ship_fire_control_system
|
||||
sfx = sfx_ui_sd_module_sonar
|
||||
|
||||
add_stats = {
|
||||
build_cost_ic = 300
|
||||
naval_torpedo_hit_chance_factor = 0.125
|
||||
fuel_consumption = 3
|
||||
}
|
||||
can_convert_from = {
|
||||
module = sub_fire_control_system_2
|
||||
convert_cost_ic = 200
|
||||
}
|
||||
can_convert_from = {
|
||||
module_category = sub_fire_control_system
|
||||
convert_cost_ic = 220
|
||||
}
|
||||
}
|
||||
ship_torpedo_fire_control_1 = {
|
||||
category = ship_fire_control_system
|
||||
add_stats = {
|
||||
build_cost_ic = 120
|
||||
naval_torpedo_hit_chance_factor = 0.05
|
||||
}
|
||||
can_convert_from = {
|
||||
module = ship_torpedo_fire_control_2
|
||||
convert_cost_ic = 100
|
||||
}
|
||||
can_convert_from = {
|
||||
module = ship_torpedo_fire_control_3
|
||||
convert_cost_ic = 80
|
||||
}
|
||||
can_convert_from = {
|
||||
module = ship_torpedo_fire_control_4
|
||||
convert_cost_ic = 60
|
||||
}
|
||||
}
|
||||
ship_torpedo_fire_control_2 = {
|
||||
category = ship_fire_control_system
|
||||
parent = ship_torpedo_fire_control_1
|
||||
gfx = ship_sub_torpedo_computer_1
|
||||
add_stats = {
|
||||
build_cost_ic = 160
|
||||
naval_torpedo_hit_chance_factor = 0.075
|
||||
}
|
||||
can_convert_from = {
|
||||
module = ship_torpedo_fire_control_1
|
||||
convert_cost_ic = 120
|
||||
}
|
||||
can_convert_from = {
|
||||
module = ship_torpedo_fire_control_3
|
||||
convert_cost_ic = 100
|
||||
}
|
||||
can_convert_from = {
|
||||
module = ship_torpedo_fire_control_4
|
||||
convert_cost_ic = 80
|
||||
}
|
||||
}
|
||||
ship_torpedo_fire_control_3 = {
|
||||
category = ship_fire_control_system
|
||||
parent = ship_torpedo_fire_control_2
|
||||
gfx = ship_sub_torpedo_computer_2
|
||||
add_stats = {
|
||||
build_cost_ic = 200
|
||||
naval_torpedo_hit_chance_factor = 0.1
|
||||
}
|
||||
can_convert_from = {
|
||||
module = ship_torpedo_fire_control_1
|
||||
convert_cost_ic = 180
|
||||
}
|
||||
can_convert_from = {
|
||||
module = ship_torpedo_fire_control_2
|
||||
convert_cost_ic = 120
|
||||
}
|
||||
can_convert_from = {
|
||||
module = ship_torpedo_fire_control_4
|
||||
convert_cost_ic = 100
|
||||
}
|
||||
}
|
||||
ship_torpedo_fire_control_4 = {
|
||||
category = ship_fire_control_system
|
||||
parent = ship_torpedo_fire_control_3
|
||||
gfx = ship_sub_torpedo_computer_3
|
||||
add_stats = {
|
||||
build_cost_ic = 250
|
||||
naval_torpedo_hit_chance_factor = 0.125
|
||||
fuel_consumption = 3
|
||||
}
|
||||
can_convert_from = {
|
||||
module = ship_torpedo_fire_control_1
|
||||
convert_cost_ic = 230
|
||||
}
|
||||
can_convert_from = {
|
||||
module = ship_torpedo_fire_control_2
|
||||
convert_cost_ic = 180
|
||||
}
|
||||
can_convert_from = {
|
||||
module = ship_torpedo_fire_control_3
|
||||
convert_cost_ic = 150
|
||||
}
|
||||
}
|
||||
ship_aa_fire_control = {
|
||||
category = generic_miscellaneous
|
||||
gui_category = ship_miscellaneous
|
||||
multiply_stats = {
|
||||
anti_air_attack = 0.05
|
||||
anti_air_attack = 0.25
|
||||
}
|
||||
add_stats = {
|
||||
build_cost_ic = 100
|
||||
build_cost_ic = 250
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1861,7 +1861,7 @@ equipment_modules = {
|
||||
reliability = -0.12
|
||||
}
|
||||
multiply_stats = {
|
||||
naval_speed = -0.08
|
||||
naval_speed = -0.065
|
||||
max_strength = 0.15
|
||||
}
|
||||
add_average_stats = {
|
||||
@@ -1885,7 +1885,7 @@ equipment_modules = {
|
||||
reliability = -0.12
|
||||
}
|
||||
multiply_stats = {
|
||||
naval_speed = -0.09
|
||||
naval_speed = -0.075
|
||||
max_strength = 0.16
|
||||
}
|
||||
add_average_stats = {
|
||||
@@ -1910,7 +1910,7 @@ equipment_modules = {
|
||||
naval_heavy_gun_hit_chance_factor = -0.015
|
||||
}
|
||||
multiply_stats = {
|
||||
naval_speed = -0.1
|
||||
naval_speed = -0.105
|
||||
max_strength = 0.17
|
||||
}
|
||||
add_average_stats = {
|
||||
@@ -2092,6 +2092,97 @@ equipment_modules = {
|
||||
critical_parts = { damaged_secondaries }
|
||||
}
|
||||
|
||||
dp_ship_secondaries_1_bb = {
|
||||
category = ship_dp_secondaries_bb
|
||||
gui_category = ship_secondaries
|
||||
gfx = dp_ship_secondaries_1
|
||||
sfx = sfx_ui_sd_module_turret
|
||||
add_stats = {
|
||||
lg_attack = 2
|
||||
anti_air_attack = 1.5
|
||||
build_cost_ic = 180
|
||||
}
|
||||
add_average_stats = {
|
||||
lg_armor_piercing = 5
|
||||
}
|
||||
|
||||
multiply_stats = {
|
||||
naval_speed = -0.01
|
||||
}
|
||||
|
||||
dismantle_cost_ic = 36
|
||||
critical_parts = { damaged_secondaries }
|
||||
}
|
||||
|
||||
dp_ship_secondaries_2_bb = {
|
||||
category = ship_dp_secondaries_bb
|
||||
gui_category = ship_secondaries
|
||||
parent = dp_ship_secondaries_1
|
||||
gfx = dp_ship_secondaries_2
|
||||
sfx = sfx_ui_sd_module_turret
|
||||
add_stats = {
|
||||
lg_attack = 3
|
||||
anti_air_attack = 2.5
|
||||
build_cost_ic = 200
|
||||
}
|
||||
|
||||
multiply_stats = {
|
||||
naval_speed = -0.01
|
||||
}
|
||||
add_average_stats = {
|
||||
lg_armor_piercing = 7.5
|
||||
}
|
||||
|
||||
dismantle_cost_ic = 40
|
||||
critical_parts = { damaged_secondaries }
|
||||
}
|
||||
|
||||
dp_ship_secondaries_3_bb = {
|
||||
category = ship_dp_secondaries_bb
|
||||
gui_category = ship_secondaries
|
||||
parent = dp_ship_secondaries_2
|
||||
gfx = dp_ship_secondaries_3
|
||||
sfx = sfx_ui_sd_module_turret
|
||||
add_stats = {
|
||||
lg_attack = 4
|
||||
anti_air_attack = 3
|
||||
build_cost_ic = 240
|
||||
}
|
||||
|
||||
multiply_stats = {
|
||||
naval_speed = -0.02
|
||||
}
|
||||
add_average_stats = {
|
||||
lg_armor_piercing = 9
|
||||
}
|
||||
|
||||
dismantle_cost_ic = 48
|
||||
critical_parts = { damaged_secondaries }
|
||||
}
|
||||
|
||||
dp_ship_secondaries_4_bb = {
|
||||
category = ship_dp_secondaries_bb
|
||||
gui_category = ship_secondaries
|
||||
parent = dp_ship_secondaries_3
|
||||
gfx = dp_ship_secondaries_4
|
||||
sfx = sfx_ui_sd_module_turret
|
||||
add_stats = {
|
||||
lg_attack = 5
|
||||
anti_air_attack = 3.5
|
||||
build_cost_ic = 290
|
||||
}
|
||||
|
||||
multiply_stats = {
|
||||
naval_speed = -0.03
|
||||
}
|
||||
add_average_stats = {
|
||||
lg_armor_piercing = 11
|
||||
}
|
||||
|
||||
dismantle_cost_ic = 58
|
||||
critical_parts = { damaged_secondaries }
|
||||
}
|
||||
|
||||
|
||||
################
|
||||
## MISSILES ##
|
||||
@@ -2100,7 +2191,7 @@ equipment_modules = {
|
||||
category = ship_missile
|
||||
|
||||
add_stats = {
|
||||
build_cost_ic = 2000
|
||||
build_cost_ic = 1000
|
||||
hg_attack = 30
|
||||
lg_attack = 20
|
||||
naval_heavy_gun_hit_chance_factor = 0.05
|
||||
@@ -2116,13 +2207,13 @@ equipment_modules = {
|
||||
naval_speed = -0.1
|
||||
surface_visibility = -0.025
|
||||
}
|
||||
dismantle_cost_ic = 1800
|
||||
dismantle_cost_ic = 800
|
||||
}
|
||||
ship_cruise_missile_1 = {
|
||||
category = ship_missile
|
||||
|
||||
add_stats = {
|
||||
build_cost_ic = 1400
|
||||
build_cost_ic = 800
|
||||
hg_attack = 25
|
||||
naval_heavy_gun_hit_chance_factor = -0.8
|
||||
reliability = -0.1
|
||||
@@ -2130,7 +2221,7 @@ equipment_modules = {
|
||||
multiply_stats = {
|
||||
naval_speed = -0.1
|
||||
}
|
||||
dismantle_cost_ic = 1100
|
||||
dismantle_cost_ic = 600
|
||||
}
|
||||
ship_cruise_missile_sub_1 = {
|
||||
category = ship_sub_missile
|
||||
|
||||
@@ -32,7 +32,7 @@ equipment_modules = {
|
||||
steel = 1
|
||||
}
|
||||
}
|
||||
dismantle_cost_ic = 2000
|
||||
dismantle_cost_ic = 3500
|
||||
}
|
||||
ship_armor_bc_1 = {
|
||||
abbreviation = "sdf"
|
||||
@@ -58,7 +58,7 @@ equipment_modules = {
|
||||
steel = 1
|
||||
}
|
||||
}
|
||||
dismantle_cost_ic = 1500
|
||||
dismantle_cost_ic = 2500
|
||||
}
|
||||
ship_armor_bb_2 = {
|
||||
abbreviation = "sdg"
|
||||
@@ -93,7 +93,7 @@ equipment_modules = {
|
||||
steel = 1
|
||||
}
|
||||
}
|
||||
dismantle_cost_ic = 2800
|
||||
dismantle_cost_ic = 4000
|
||||
}
|
||||
ship_armor_bc_2 = {
|
||||
abbreviation = "sdh"
|
||||
@@ -127,7 +127,7 @@ equipment_modules = {
|
||||
steel = 1
|
||||
}
|
||||
}
|
||||
dismantle_cost_ic = 2200
|
||||
dismantle_cost_ic = 3000
|
||||
}
|
||||
ship_armor_bb_3 = {
|
||||
abbreviation = "sdi"
|
||||
@@ -163,7 +163,7 @@ equipment_modules = {
|
||||
steel = 1
|
||||
}
|
||||
}
|
||||
dismantle_cost_ic = 3500
|
||||
dismantle_cost_ic = 4500
|
||||
}
|
||||
ship_armor_bc_3 = {
|
||||
abbreviation = "sdj"
|
||||
@@ -199,7 +199,7 @@ equipment_modules = {
|
||||
steel = 1
|
||||
}
|
||||
}
|
||||
dismantle_cost_ic = 3000
|
||||
dismantle_cost_ic = 3500
|
||||
}
|
||||
ship_armor_bb_4 = {
|
||||
abbreviation = "sdj1"
|
||||
@@ -234,7 +234,7 @@ equipment_modules = {
|
||||
steel = 1
|
||||
}
|
||||
}
|
||||
dismantle_cost_ic = 4000
|
||||
dismantle_cost_ic = 5000
|
||||
}
|
||||
ship_armor_bc_4 = {
|
||||
abbreviation = "sdj2"
|
||||
@@ -269,7 +269,7 @@ equipment_modules = {
|
||||
steel = 1
|
||||
}
|
||||
}
|
||||
dismantle_cost_ic = 3500
|
||||
dismantle_cost_ic = 4000
|
||||
}
|
||||
ship_armor_shbb = {
|
||||
abbreviation = "sk"
|
||||
@@ -306,7 +306,7 @@ equipment_modules = {
|
||||
steel = 1
|
||||
}
|
||||
}
|
||||
dismantle_cost_ic = 4800
|
||||
dismantle_cost_ic = 5000
|
||||
}
|
||||
ship_armor_shbb_2 = {
|
||||
category = ship_super_heavy_armor
|
||||
@@ -350,7 +350,7 @@ equipment_modules = {
|
||||
steel = 1
|
||||
}
|
||||
}
|
||||
dismantle_cost_ic = 5400
|
||||
dismantle_cost_ic = 6000
|
||||
}
|
||||
|
||||
|
||||
@@ -366,7 +366,7 @@ equipment_modules = {
|
||||
build_cost_ic = 0.05
|
||||
naval_speed = -0.05
|
||||
}
|
||||
dismantle_cost_ic = 1250
|
||||
dismantle_cost_ic = 1500
|
||||
|
||||
add_stats = {
|
||||
armor_value = 8
|
||||
@@ -386,7 +386,7 @@ equipment_modules = {
|
||||
naval_speed = -0.075
|
||||
max_strength = 0.05
|
||||
}
|
||||
dismantle_cost_ic = 1500
|
||||
dismantle_cost_ic = 1750
|
||||
|
||||
add_stats = {
|
||||
armor_value = 10
|
||||
@@ -414,7 +414,7 @@ equipment_modules = {
|
||||
naval_speed = -0.1
|
||||
max_strength = 0.1
|
||||
}
|
||||
dismantle_cost_ic = 1750
|
||||
dismantle_cost_ic = 2000
|
||||
|
||||
add_stats = {
|
||||
armor_value = 12
|
||||
@@ -442,7 +442,7 @@ equipment_modules = {
|
||||
naval_speed = -0.125
|
||||
max_strength = 0.15
|
||||
}
|
||||
dismantle_cost_ic = 2000
|
||||
dismantle_cost_ic = 2250
|
||||
|
||||
add_stats = {
|
||||
armor_value = 14
|
||||
@@ -477,7 +477,7 @@ equipment_modules = {
|
||||
add_stats = {
|
||||
armor_value = 10
|
||||
}
|
||||
dismantle_cost_ic = 1200
|
||||
dismantle_cost_ic = 1500
|
||||
can_convert_from = {
|
||||
module_category = ship_cruiser_heavy_armor
|
||||
convert_cost_ic = 1500
|
||||
@@ -502,7 +502,7 @@ equipment_modules = {
|
||||
naval_torpedo_damage_reduction_factor = 0.05
|
||||
reliability = 0.05
|
||||
}
|
||||
dismantle_cost_ic = 1600
|
||||
dismantle_cost_ic = 2000
|
||||
can_convert_from = {
|
||||
module_category = ship_cruiser_heavy_armor
|
||||
convert_cost_ic = 2000
|
||||
@@ -532,7 +532,7 @@ equipment_modules = {
|
||||
naval_torpedo_damage_reduction_factor = 0.05
|
||||
reliability = 0.05
|
||||
}
|
||||
dismantle_cost_ic = 2000
|
||||
dismantle_cost_ic = 2500
|
||||
can_convert_from = {
|
||||
module_category = ship_cruiser_heavy_armor
|
||||
convert_cost_ic = 2500
|
||||
@@ -562,7 +562,7 @@ equipment_modules = {
|
||||
naval_torpedo_damage_reduction_factor = 0.05
|
||||
reliability = 0.05
|
||||
}
|
||||
dismantle_cost_ic = 2400
|
||||
dismantle_cost_ic = 3000
|
||||
can_convert_from = {
|
||||
module_category = ship_cruiser_heavy_armor
|
||||
convert_cost_ic = 3000
|
||||
|
||||
@@ -95,25 +95,27 @@ equipment_modules = {
|
||||
}
|
||||
}
|
||||
ship_hull_light_role_dda = {
|
||||
category = dd_role
|
||||
category = dd_role_missile
|
||||
gui_category = dd_role
|
||||
add_stats = {
|
||||
reliability = 0.1
|
||||
}
|
||||
multiply_stats = {
|
||||
build_cost_ic = 0.1
|
||||
build_cost_ic = 0.15
|
||||
}
|
||||
forbid_module_categories = {
|
||||
ship_missile
|
||||
}
|
||||
}
|
||||
ship_hull_light_role_ddg = {
|
||||
category = dd_role
|
||||
category = dd_role_missile
|
||||
gui_category = dd_role
|
||||
add_stats = {
|
||||
reliability = 0.2
|
||||
}
|
||||
multiply_stats = {
|
||||
naval_speed = 0.05
|
||||
build_cost_ic = 0.1
|
||||
build_cost_ic = 0.25
|
||||
}
|
||||
}
|
||||
|
||||
@@ -252,11 +254,12 @@ equipment_modules = {
|
||||
}
|
||||
}
|
||||
ship_hull_cruiser_role_cg = {
|
||||
category = c_role
|
||||
category = c_role_missile
|
||||
gui_category = c_role
|
||||
add_equipment_type = capital_ship
|
||||
multiply_stats = {
|
||||
anti_air_attack = 0.1
|
||||
build_cost_ic = 0.1
|
||||
build_cost_ic = 0.25
|
||||
}
|
||||
add_stats = {
|
||||
max_strength = 200
|
||||
|
||||
@@ -797,14 +797,14 @@ equipment_modules = {
|
||||
surface_detection = 7
|
||||
sub_detection = 3.5
|
||||
sub_attack = 2.5
|
||||
build_cost_ic = 200
|
||||
build_cost_ic = 250
|
||||
}
|
||||
can_convert_from = {
|
||||
module_category = ship_airplane_launcher
|
||||
convert_cost_ic = 80
|
||||
}
|
||||
multiply_stats = {
|
||||
naval_speed = -0.003
|
||||
naval_speed = -0.004
|
||||
}
|
||||
}
|
||||
ship_helipad = {
|
||||
@@ -866,6 +866,7 @@ equipment_modules = {
|
||||
gfx = ship_extra_fuel_tank
|
||||
add_stats = {
|
||||
naval_range = 2000
|
||||
build_cost_ic = 250
|
||||
}
|
||||
multiply_stats = {
|
||||
naval_speed = -0.05
|
||||
@@ -876,6 +877,7 @@ equipment_modules = {
|
||||
category = ship_auxiliary
|
||||
add_stats = {
|
||||
naval_range = 1000
|
||||
build_cost_ic = 100
|
||||
}
|
||||
multiply_stats = {
|
||||
reliability = 0.05
|
||||
@@ -887,6 +889,9 @@ equipment_modules = {
|
||||
naval_range = 0.2
|
||||
naval_speed = -0.05
|
||||
}
|
||||
add_stats = {
|
||||
build_cost_ic = 350
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1043,19 +1048,19 @@ equipment_modules = {
|
||||
category = heavy_miscellaneous
|
||||
gui_category = ship_miscellaneous
|
||||
add_stats = {
|
||||
reliability = -0.05
|
||||
reliability = -0.1
|
||||
}
|
||||
multiply_stats = {
|
||||
anti_air_attack = 0.02
|
||||
build_cost_ic = 0.01
|
||||
anti_air_attack = 0.2
|
||||
build_cost_ic = 0.05
|
||||
}
|
||||
}
|
||||
ship_vt_shell = {
|
||||
category = generic_miscellaneous
|
||||
gui_category = ship_miscellaneous
|
||||
multiply_stats = {
|
||||
anti_air_attack = 0.04
|
||||
build_cost_ic = 0.02
|
||||
anti_air_attack = 0.25
|
||||
build_cost_ic = 0.08
|
||||
}
|
||||
}
|
||||
crewed_torpedo = {
|
||||
@@ -1196,4 +1201,15 @@ equipment_modules = {
|
||||
steel = -3
|
||||
}
|
||||
}
|
||||
ship_anti_air_circle = {
|
||||
category = heavy_miscellaneous
|
||||
gui_category = ship_anti_air
|
||||
multiply_stats = {
|
||||
anti_air_attack = 0.35
|
||||
build_cost_ic = 0.15
|
||||
}
|
||||
build_cost_resources = {
|
||||
steel = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -48,7 +48,7 @@ equipments = {
|
||||
}
|
||||
fixed_ship_secondaries_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_secondaries ship_dp_secondaries }
|
||||
allowed_module_categories = { ship_secondaries ship_dp_secondaries_bb }
|
||||
}
|
||||
fixed_ship_armor_slot = {
|
||||
required = no
|
||||
@@ -72,9 +72,8 @@ equipments = {
|
||||
allowed_module_categories = {
|
||||
ship_deck_space
|
||||
ship_deck_space_small
|
||||
ship_carrier_armor
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -102,7 +101,7 @@ equipments = {
|
||||
hg_attack = 0
|
||||
|
||||
torpedo_attack = 0
|
||||
sub_attack = 3
|
||||
sub_attack = 1.5
|
||||
|
||||
anti_air_attack = 0
|
||||
|
||||
@@ -171,7 +170,7 @@ equipments = {
|
||||
fixed_ship_engine_slot = cruiser_ship_engine_1
|
||||
fixed_ship_secondaries_slot = empty
|
||||
}
|
||||
naval_range = 4000
|
||||
naval_range = 3000
|
||||
|
||||
max_strength = 125
|
||||
|
||||
@@ -204,7 +203,7 @@ equipments = {
|
||||
}
|
||||
fixed_ship_secondaries_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_secondaries ship_dp_secondaries ship_medium_battery_single ship_secondaries_special }
|
||||
allowed_module_categories = { ship_secondaries ship_dp_secondaries_bb ship_medium_battery_single ship_secondaries_special }
|
||||
}
|
||||
fixed_ship_armor_slot = inherit
|
||||
fixed_ship_carrier_miscellaneous_slot_1 = inherit
|
||||
@@ -214,10 +213,9 @@ equipments = {
|
||||
required = no
|
||||
allowed_module_categories = {
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
ship_deck_space
|
||||
ship_deck_space_small
|
||||
ship_carrier_armor
|
||||
}
|
||||
}
|
||||
mid_2_custom_slot = {
|
||||
@@ -226,7 +224,6 @@ equipments = {
|
||||
ship_secondaries
|
||||
ship_deck_space
|
||||
ship_deck_space_small
|
||||
ship_carrier_armor
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -237,9 +234,9 @@ equipments = {
|
||||
}
|
||||
naval_range = 4000
|
||||
reliability = 0.65
|
||||
max_strength = 250
|
||||
max_strength = 220
|
||||
naval_speed = 26.5
|
||||
surface_visibility = 30
|
||||
surface_visibility = 33
|
||||
|
||||
|
||||
build_cost_ic = 2800
|
||||
@@ -284,7 +281,7 @@ equipments = {
|
||||
}
|
||||
fixed_ship_secondaries_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_secondaries ship_dp_secondaries }
|
||||
allowed_module_categories = { ship_secondaries ship_dp_secondaries_bb }
|
||||
}
|
||||
fixed_ship_armor_slot = inherit
|
||||
fixed_ship_carrier_miscellaneous_slot_1 = inherit
|
||||
@@ -296,9 +293,8 @@ equipments = {
|
||||
allowed_module_categories = {
|
||||
ship_deck_space
|
||||
ship_deck_space_small
|
||||
ship_carrier_armor
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
}
|
||||
}
|
||||
mid_1_custom_slot = {
|
||||
@@ -306,9 +302,8 @@ equipments = {
|
||||
allowed_module_categories = {
|
||||
ship_deck_space
|
||||
ship_deck_space_small
|
||||
ship_carrier_armor
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -344,7 +339,6 @@ equipments = {
|
||||
ship_anti_air
|
||||
ship_deck_space
|
||||
ship_deck_space_small
|
||||
ship_carrier_armor
|
||||
}
|
||||
}
|
||||
front_2_custom_slot = {
|
||||
@@ -359,10 +353,9 @@ equipments = {
|
||||
required = no
|
||||
allowed_module_categories = {
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
ship_deck_space
|
||||
ship_deck_space_small
|
||||
ship_carrier_armor
|
||||
}
|
||||
}
|
||||
mid_2_custom_slot = {
|
||||
@@ -372,7 +365,7 @@ equipments = {
|
||||
carrier_side_lift
|
||||
carrier_angled_deck
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
ship_deck_space
|
||||
ship_deck_space_small
|
||||
}
|
||||
@@ -431,7 +424,6 @@ equipments = {
|
||||
ship_anti_air
|
||||
ship_deck_space
|
||||
ship_deck_space_small
|
||||
ship_carrier_armor
|
||||
}
|
||||
}
|
||||
front_2_custom_slot = {
|
||||
@@ -446,10 +438,9 @@ equipments = {
|
||||
required = no
|
||||
allowed_module_categories = {
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
ship_deck_space
|
||||
ship_deck_space_small
|
||||
ship_carrier_armor
|
||||
steam_catapult
|
||||
carrier_side_lift
|
||||
carrier_angled_deck
|
||||
@@ -459,10 +450,9 @@ equipments = {
|
||||
required = no
|
||||
allowed_module_categories = {
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
ship_deck_space
|
||||
ship_deck_space_small
|
||||
ship_carrier_armor
|
||||
steam_catapult
|
||||
carrier_side_lift
|
||||
carrier_angled_deck
|
||||
@@ -472,7 +462,7 @@ equipments = {
|
||||
required = no
|
||||
allowed_module_categories = {
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
ship_anti_air
|
||||
carrier_side_lift
|
||||
}
|
||||
@@ -585,7 +575,7 @@ equipments = {
|
||||
}
|
||||
fixed_ship_secondaries_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_secondaries ship_dp_secondaries }
|
||||
allowed_module_categories = { ship_secondaries ship_dp_secondaries_bb }
|
||||
}
|
||||
fixed_ship_armor_slot = {
|
||||
required = yes
|
||||
@@ -614,7 +604,7 @@ equipments = {
|
||||
required = no
|
||||
allowed_module_categories = {
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
ship_deck_space
|
||||
ship_deck_space_big
|
||||
steam_catapult
|
||||
@@ -627,7 +617,7 @@ equipments = {
|
||||
required = no
|
||||
allowed_module_categories = {
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
ship_anti_air
|
||||
ship_missile_aa
|
||||
carrier_side_lift
|
||||
|
||||
@@ -165,6 +165,18 @@ equipments = {
|
||||
category = seaplane_hangar
|
||||
count < 3
|
||||
}
|
||||
module_count_limit = {
|
||||
module = full_missile_upgrade
|
||||
count < 2
|
||||
}
|
||||
module_count_limit = {
|
||||
module = economical_nuclear_reactor_cruiser
|
||||
count < 2
|
||||
}
|
||||
module_count_limit = {
|
||||
module = ship_display_system
|
||||
count < 2
|
||||
}
|
||||
|
||||
default_modules = {
|
||||
fixed_ship_battery_slot = empty
|
||||
@@ -731,7 +743,10 @@ equipments = {
|
||||
fixed_ship_secondaries_slot = inherit
|
||||
fixed_ship_armor_slot = inherit
|
||||
fixed_ship_airplane_launcher_slot = inherit
|
||||
fixed_ship_role_slot = inherit
|
||||
fixed_ship_role_slot = {
|
||||
required = yes
|
||||
allowed_module_categories = { c_role c_role_missile }
|
||||
}
|
||||
fixed_ship_extra_secondaries_slot = inherit
|
||||
front_1_custom_slot = {
|
||||
required = no
|
||||
@@ -863,7 +878,10 @@ equipments = {
|
||||
fixed_ship_secondaries_slot = inherit
|
||||
fixed_ship_armor_slot = inherit
|
||||
fixed_ship_airplane_launcher_slot = inherit
|
||||
fixed_ship_role_slot = inherit
|
||||
fixed_ship_role_slot = {
|
||||
required = yes
|
||||
allowed_module_categories = { c_role c_role_missile }
|
||||
}
|
||||
fixed_ship_extra_secondaries_slot = inherit
|
||||
fixed_ship_extra_missile_slot = fixed_ship_extra_secondaries_slot
|
||||
front_1_custom_slot = {
|
||||
@@ -953,18 +971,6 @@ equipments = {
|
||||
category = ship_missile_aa
|
||||
count < 8
|
||||
}
|
||||
module_count_limit = {
|
||||
module = full_missile_upgrade
|
||||
count < 2
|
||||
}
|
||||
module_count_limit = {
|
||||
module = economical_nuclear_reactor_cruiser
|
||||
count < 2
|
||||
}
|
||||
module_count_limit = {
|
||||
module = ship_display_system
|
||||
count < 2
|
||||
}
|
||||
default_modules = {
|
||||
fixed_ship_engine_slot = cruiser_ship_engine_5
|
||||
}
|
||||
|
||||
@@ -43,7 +43,7 @@ equipments = {
|
||||
}
|
||||
fixed_ship_secondaries_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_secondaries ship_dp_secondaries ship_torpedo_bb }
|
||||
allowed_module_categories = { ship_secondaries ship_dp_secondaries_bb ship_torpedo_bb }
|
||||
}
|
||||
fixed_ship_armor_slot = {
|
||||
required = yes
|
||||
@@ -100,7 +100,7 @@ equipments = {
|
||||
ship_heavy_battery_quad
|
||||
ship_anti_air
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
ship_airplane_launcher
|
||||
}
|
||||
}
|
||||
@@ -117,7 +117,7 @@ equipments = {
|
||||
ship_heavy_battery_triple
|
||||
ship_heavy_battery_quad
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
ship_airplane_launcher
|
||||
ship_deck_space_bb
|
||||
}
|
||||
@@ -169,7 +169,7 @@ equipments = {
|
||||
|
||||
surface_detection = 20
|
||||
sub_detection = 1
|
||||
surface_visibility = 26
|
||||
surface_visibility = 36
|
||||
naval_speed = 30
|
||||
reliability = 0.80
|
||||
|
||||
@@ -203,16 +203,50 @@ equipments = {
|
||||
can_convert_from = { vnr_ship_hull_pre_dreadnought }
|
||||
visual_level = 0
|
||||
module_slots = {
|
||||
fixed_ship_battery_slot = inherit
|
||||
fixed_ship_anti_air_slot = inherit
|
||||
fixed_ship_fire_control_system_slot = inherit
|
||||
fixed_ship_radar_slot = inherit
|
||||
fixed_ship_engine_slot = inherit
|
||||
fixed_ship_secondaries_slot = inherit
|
||||
fixed_ship_armor_slot = inherit
|
||||
fixed_ship_airplane_launcher_slot = inherit
|
||||
fixed_ship_extra_secondaries_slot = inherit
|
||||
fixed_ship_armor_scheme_slot = inherit
|
||||
fixed_ship_battery_slot = {
|
||||
required = yes
|
||||
allowed_module_categories = { ship_heavy_battery }
|
||||
}
|
||||
fixed_ship_anti_air_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_anti_air }
|
||||
}
|
||||
fixed_ship_fire_control_system_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_fire_control_system }
|
||||
}
|
||||
fixed_ship_radar_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_radar ship_mast }
|
||||
}
|
||||
fixed_ship_engine_slot = {
|
||||
required = yes
|
||||
allowed_module_categories = { heavy_ship_engine }
|
||||
}
|
||||
fixed_ship_secondaries_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_secondaries ship_dp_secondaries_bb ship_torpedo_bb }
|
||||
}
|
||||
fixed_ship_armor_slot = {
|
||||
required = yes
|
||||
allowed_module_categories = { ship_heavy_armor }
|
||||
}
|
||||
fixed_ship_airplane_launcher_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_airplane_launcher generic_miscellaneous }
|
||||
}
|
||||
fixed_ship_extra_secondaries_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { heavy_miscellaneous generic_miscellaneous }
|
||||
}
|
||||
fixed_ship_armor_scheme_slot = {
|
||||
required = yes
|
||||
allowed_module_categories = { armor_scheme }
|
||||
}
|
||||
fixed_ship_torpedo_defense_system_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { torpedo_defense_system }
|
||||
}
|
||||
front_1_custom_slot = {
|
||||
required = no
|
||||
allowed_module_categories = {
|
||||
@@ -225,7 +259,7 @@ equipments = {
|
||||
ship_torpedo
|
||||
ship_anti_air
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
ship_airplane_launcher
|
||||
}
|
||||
}
|
||||
@@ -235,8 +269,6 @@ equipments = {
|
||||
ship_anti_air
|
||||
ship_airplane_launcher
|
||||
ship_heavy_battery
|
||||
ship_heavy_battery_triple
|
||||
ship_heavy_battery_quad
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -247,7 +279,7 @@ equipments = {
|
||||
mid_1_custom_slot = empty
|
||||
rear_1_custom_slot = empty
|
||||
}
|
||||
naval_range = 2250
|
||||
naval_range = 2000
|
||||
|
||||
max_strength = 180
|
||||
naval_speed = 21
|
||||
@@ -293,7 +325,7 @@ equipments = {
|
||||
}
|
||||
fixed_ship_secondaries_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_secondaries ship_dp_secondaries ship_torpedo_bb }
|
||||
allowed_module_categories = { ship_secondaries ship_dp_secondaries_bb ship_torpedo_bb }
|
||||
}
|
||||
fixed_ship_armor_slot = {
|
||||
required = yes
|
||||
@@ -350,7 +382,7 @@ equipments = {
|
||||
ship_heavy_battery_quad
|
||||
ship_anti_air
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
ship_airplane_launcher
|
||||
}
|
||||
}
|
||||
@@ -367,7 +399,7 @@ equipments = {
|
||||
ship_heavy_battery_triple
|
||||
ship_heavy_battery_quad
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
ship_airplane_launcher
|
||||
ship_deck_space_bb
|
||||
}
|
||||
@@ -395,6 +427,7 @@ equipments = {
|
||||
reliability = 0.70
|
||||
naval_speed = 27
|
||||
fuel_consumption = 63
|
||||
surface_visibility = 38
|
||||
build_cost_ic = 2200
|
||||
}
|
||||
|
||||
@@ -429,6 +462,7 @@ equipments = {
|
||||
reliability = 0.75
|
||||
naval_speed = 27.5
|
||||
fuel_consumption = 67
|
||||
surface_visibility = 36
|
||||
build_cost_ic = 2600
|
||||
manpower = 2200
|
||||
}
|
||||
@@ -456,6 +490,7 @@ equipments = {
|
||||
reliability = 0.85
|
||||
fuel_consumption = 67
|
||||
naval_speed = 32
|
||||
surface_visibility = 31
|
||||
build_cost_ic = 2700
|
||||
|
||||
manpower = 2500
|
||||
@@ -484,7 +519,7 @@ equipments = {
|
||||
max_strength = 320
|
||||
reliability = 0.9
|
||||
fuel_consumption = 67
|
||||
|
||||
surface_visibility = 29
|
||||
build_cost_ic = 3000
|
||||
|
||||
manpower = 2800
|
||||
@@ -550,7 +585,7 @@ equipments = {
|
||||
ship_heavy_battery_quad
|
||||
ship_anti_air
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
ship_airplane_launcher
|
||||
ship_missile
|
||||
ship_missile_aa
|
||||
@@ -569,7 +604,7 @@ equipments = {
|
||||
ship_heavy_battery_triple
|
||||
ship_heavy_battery_quad
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
ship_airplane_launcher
|
||||
ship_missile
|
||||
ship_missile_aa
|
||||
@@ -590,6 +625,7 @@ equipments = {
|
||||
max_strength = 350
|
||||
naval_speed = 30.5
|
||||
fuel_consumption = 67
|
||||
surface_visibility = 27
|
||||
reliability = 0.95
|
||||
build_cost_ic = 3300
|
||||
|
||||
@@ -629,7 +665,7 @@ equipments = {
|
||||
}
|
||||
fixed_ship_secondaries_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_secondaries ship_dp_secondaries ship_torpedo_bb }
|
||||
allowed_module_categories = { ship_secondaries ship_dp_secondaries_bb ship_torpedo_bb }
|
||||
}
|
||||
fixed_ship_armor_slot = {
|
||||
required = yes
|
||||
@@ -671,7 +707,7 @@ equipments = {
|
||||
allowed_module_categories = {
|
||||
ship_anti_air
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
ship_heavy_battery
|
||||
ship_heavy_battery_triple
|
||||
ship_heavy_battery_quad
|
||||
@@ -689,7 +725,7 @@ equipments = {
|
||||
allowed_module_categories = {
|
||||
ship_anti_air
|
||||
ship_secondaries
|
||||
ship_dp_secondaries
|
||||
ship_dp_secondaries_bb
|
||||
ship_heavy_battery
|
||||
ship_heavy_battery_triple
|
||||
ship_heavy_battery_quad
|
||||
@@ -715,10 +751,10 @@ equipments = {
|
||||
}
|
||||
naval_range = 4500
|
||||
naval_speed = 26.5
|
||||
max_strength = 330
|
||||
max_strength = 350
|
||||
fuel_consumption = 75
|
||||
reliability = 0.9
|
||||
surface_visibility = 35
|
||||
surface_visibility = 42
|
||||
build_cost_ic = 3800
|
||||
resources = {
|
||||
steel = 4
|
||||
|
||||
@@ -132,7 +132,10 @@ equipments = {
|
||||
category = ship_sonar
|
||||
count < 2
|
||||
}
|
||||
|
||||
module_count_limit = {
|
||||
category = ship_missile
|
||||
count < 3
|
||||
}
|
||||
module_count_limit = {
|
||||
category = ship_missile_aa
|
||||
count < 3
|
||||
@@ -318,7 +321,10 @@ equipments = {
|
||||
fixed_ship_radar_slot = inherit
|
||||
fixed_ship_torpedo_slot = inherit
|
||||
fixed_ship_engine_slot = inherit
|
||||
fixed_ship_role_slot = inherit
|
||||
fixed_ship_role_slot = {
|
||||
required = yes
|
||||
allowed_module_categories = { dd_role dd_role_missile }
|
||||
}
|
||||
fixed_ship_extra_secondaries_slot = inherit
|
||||
front_1_custom_slot = {
|
||||
required = no
|
||||
@@ -403,7 +409,10 @@ equipments = {
|
||||
fixed_ship_radar_slot = inherit
|
||||
fixed_ship_torpedo_slot = inherit
|
||||
fixed_ship_engine_slot = inherit
|
||||
fixed_ship_role_slot = inherit
|
||||
fixed_ship_role_slot = {
|
||||
required = yes
|
||||
allowed_module_categories = { dd_role dd_role_missile }
|
||||
}
|
||||
fixed_ship_extra_secondaries_slot = inherit
|
||||
front_1_custom_slot = {
|
||||
required = no
|
||||
@@ -484,14 +493,6 @@ equipments = {
|
||||
manpower = 600
|
||||
naval_speed = 36.5
|
||||
|
||||
module_count_limit = {
|
||||
category = ship_missile
|
||||
count < 3
|
||||
}
|
||||
module_count_limit = {
|
||||
category = ship_missile_aa
|
||||
count < 3
|
||||
}
|
||||
module_count_limit = {
|
||||
category = ship_anti_air
|
||||
count < 5
|
||||
|
||||
@@ -100,7 +100,7 @@ ITA_BB_HISTORICAL = {
|
||||
|
||||
unique = {
|
||||
"加富尔伯爵" "朱利奥·凯撒" "利托里奥" "维内托"
|
||||
"卡约·杜伊里奥" "安德烈亚·多利亚" "帝国"
|
||||
"卡约·杜伊里奥" "安德烈亚·多利亚" "罗马" "帝国"
|
||||
"但丁·阿利吉耶里" "艾莉娜王后" "维托里奥·埃曼努埃莱"
|
||||
"威尼斯" "伦巴底"
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user