2024-08-15 16:35:22
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actions[bot]
2024-08-15 16:35:22 +00:00
parent 1edf758efd
commit 8ad5a6c686
61 changed files with 1235 additions and 390 deletions

View File

@@ -257,33 +257,150 @@ equipment_modules = {
}
critical_parts = { damaged_fire_control }
}
ship_sub_torpedo_computer = {
ship_sub_torpedo_computer_1 = {
category = sub_fire_control_system
gui_category = ship_fire_control_system
sfx = sfx_ui_sd_module_sonar
add_stats = {
build_cost_ic = 250
naval_torpedo_hit_chance_factor = 0.05
build_cost_ic = 200
naval_torpedo_hit_chance_factor = 0.075
}
can_convert_from = {
module_category = sub_fire_control_system
convert_cost_ic = 140
}
}
ship_torpedo_fire_control = {
category = ship_fire_control_system
multiply_stats = {
naval_torpedo_hit_chance_factor = 0.03
}
ship_sub_torpedo_computer_2 = {
category = sub_fire_control_system
parent = ship_sub_torpedo_computer_1
gui_category = ship_fire_control_system
sfx = sfx_ui_sd_module_sonar
add_stats = {
build_cost_ic = 150
build_cost_ic = 250
naval_torpedo_hit_chance_factor = 0.1
}
can_convert_from = {
module = sub_fire_control_system_1
convert_cost_ic = 150
}
can_convert_from = {
module_category = sub_fire_control_system
convert_cost_ic = 180
}
}
ship_sub_torpedo_computer_3 = {
category = sub_fire_control_system
parent = ship_sub_torpedo_computer_2
gui_category = ship_fire_control_system
sfx = sfx_ui_sd_module_sonar
add_stats = {
build_cost_ic = 300
naval_torpedo_hit_chance_factor = 0.125
fuel_consumption = 3
}
can_convert_from = {
module = sub_fire_control_system_2
convert_cost_ic = 200
}
can_convert_from = {
module_category = sub_fire_control_system
convert_cost_ic = 220
}
}
ship_torpedo_fire_control_1 = {
category = ship_fire_control_system
add_stats = {
build_cost_ic = 120
naval_torpedo_hit_chance_factor = 0.05
}
can_convert_from = {
module = ship_torpedo_fire_control_2
convert_cost_ic = 100
}
can_convert_from = {
module = ship_torpedo_fire_control_3
convert_cost_ic = 80
}
can_convert_from = {
module = ship_torpedo_fire_control_4
convert_cost_ic = 60
}
}
ship_torpedo_fire_control_2 = {
category = ship_fire_control_system
parent = ship_torpedo_fire_control_1
gfx = ship_sub_torpedo_computer_1
add_stats = {
build_cost_ic = 160
naval_torpedo_hit_chance_factor = 0.075
}
can_convert_from = {
module = ship_torpedo_fire_control_1
convert_cost_ic = 120
}
can_convert_from = {
module = ship_torpedo_fire_control_3
convert_cost_ic = 100
}
can_convert_from = {
module = ship_torpedo_fire_control_4
convert_cost_ic = 80
}
}
ship_torpedo_fire_control_3 = {
category = ship_fire_control_system
parent = ship_torpedo_fire_control_2
gfx = ship_sub_torpedo_computer_2
add_stats = {
build_cost_ic = 200
naval_torpedo_hit_chance_factor = 0.1
}
can_convert_from = {
module = ship_torpedo_fire_control_1
convert_cost_ic = 180
}
can_convert_from = {
module = ship_torpedo_fire_control_2
convert_cost_ic = 120
}
can_convert_from = {
module = ship_torpedo_fire_control_4
convert_cost_ic = 100
}
}
ship_torpedo_fire_control_4 = {
category = ship_fire_control_system
parent = ship_torpedo_fire_control_3
gfx = ship_sub_torpedo_computer_3
add_stats = {
build_cost_ic = 250
naval_torpedo_hit_chance_factor = 0.125
fuel_consumption = 3
}
can_convert_from = {
module = ship_torpedo_fire_control_1
convert_cost_ic = 230
}
can_convert_from = {
module = ship_torpedo_fire_control_2
convert_cost_ic = 180
}
can_convert_from = {
module = ship_torpedo_fire_control_3
convert_cost_ic = 150
}
}
ship_aa_fire_control = {
category = generic_miscellaneous
gui_category = ship_miscellaneous
multiply_stats = {
anti_air_attack = 0.05
anti_air_attack = 0.25
}
add_stats = {
build_cost_ic = 100
build_cost_ic = 250
}
}
}

View File

@@ -1861,7 +1861,7 @@ equipment_modules = {
reliability = -0.12
}
multiply_stats = {
naval_speed = -0.08
naval_speed = -0.065
max_strength = 0.15
}
add_average_stats = {
@@ -1885,7 +1885,7 @@ equipment_modules = {
reliability = -0.12
}
multiply_stats = {
naval_speed = -0.09
naval_speed = -0.075
max_strength = 0.16
}
add_average_stats = {
@@ -1910,7 +1910,7 @@ equipment_modules = {
naval_heavy_gun_hit_chance_factor = -0.015
}
multiply_stats = {
naval_speed = -0.1
naval_speed = -0.105
max_strength = 0.17
}
add_average_stats = {
@@ -2092,6 +2092,97 @@ equipment_modules = {
critical_parts = { damaged_secondaries }
}
dp_ship_secondaries_1_bb = {
category = ship_dp_secondaries_bb
gui_category = ship_secondaries
gfx = dp_ship_secondaries_1
sfx = sfx_ui_sd_module_turret
add_stats = {
lg_attack = 2
anti_air_attack = 1.5
build_cost_ic = 180
}
add_average_stats = {
lg_armor_piercing = 5
}
multiply_stats = {
naval_speed = -0.01
}
dismantle_cost_ic = 36
critical_parts = { damaged_secondaries }
}
dp_ship_secondaries_2_bb = {
category = ship_dp_secondaries_bb
gui_category = ship_secondaries
parent = dp_ship_secondaries_1
gfx = dp_ship_secondaries_2
sfx = sfx_ui_sd_module_turret
add_stats = {
lg_attack = 3
anti_air_attack = 2.5
build_cost_ic = 200
}
multiply_stats = {
naval_speed = -0.01
}
add_average_stats = {
lg_armor_piercing = 7.5
}
dismantle_cost_ic = 40
critical_parts = { damaged_secondaries }
}
dp_ship_secondaries_3_bb = {
category = ship_dp_secondaries_bb
gui_category = ship_secondaries
parent = dp_ship_secondaries_2
gfx = dp_ship_secondaries_3
sfx = sfx_ui_sd_module_turret
add_stats = {
lg_attack = 4
anti_air_attack = 3
build_cost_ic = 240
}
multiply_stats = {
naval_speed = -0.02
}
add_average_stats = {
lg_armor_piercing = 9
}
dismantle_cost_ic = 48
critical_parts = { damaged_secondaries }
}
dp_ship_secondaries_4_bb = {
category = ship_dp_secondaries_bb
gui_category = ship_secondaries
parent = dp_ship_secondaries_3
gfx = dp_ship_secondaries_4
sfx = sfx_ui_sd_module_turret
add_stats = {
lg_attack = 5
anti_air_attack = 3.5
build_cost_ic = 290
}
multiply_stats = {
naval_speed = -0.03
}
add_average_stats = {
lg_armor_piercing = 11
}
dismantle_cost_ic = 58
critical_parts = { damaged_secondaries }
}
################
## MISSILES ##
@@ -2100,7 +2191,7 @@ equipment_modules = {
category = ship_missile
add_stats = {
build_cost_ic = 2000
build_cost_ic = 1000
hg_attack = 30
lg_attack = 20
naval_heavy_gun_hit_chance_factor = 0.05
@@ -2116,13 +2207,13 @@ equipment_modules = {
naval_speed = -0.1
surface_visibility = -0.025
}
dismantle_cost_ic = 1800
dismantle_cost_ic = 800
}
ship_cruise_missile_1 = {
category = ship_missile
add_stats = {
build_cost_ic = 1400
build_cost_ic = 800
hg_attack = 25
naval_heavy_gun_hit_chance_factor = -0.8
reliability = -0.1
@@ -2130,7 +2221,7 @@ equipment_modules = {
multiply_stats = {
naval_speed = -0.1
}
dismantle_cost_ic = 1100
dismantle_cost_ic = 600
}
ship_cruise_missile_sub_1 = {
category = ship_sub_missile

View File

@@ -32,7 +32,7 @@ equipment_modules = {
steel = 1
}
}
dismantle_cost_ic = 2000
dismantle_cost_ic = 3500
}
ship_armor_bc_1 = {
abbreviation = "sdf"
@@ -58,7 +58,7 @@ equipment_modules = {
steel = 1
}
}
dismantle_cost_ic = 1500
dismantle_cost_ic = 2500
}
ship_armor_bb_2 = {
abbreviation = "sdg"
@@ -93,7 +93,7 @@ equipment_modules = {
steel = 1
}
}
dismantle_cost_ic = 2800
dismantle_cost_ic = 4000
}
ship_armor_bc_2 = {
abbreviation = "sdh"
@@ -127,7 +127,7 @@ equipment_modules = {
steel = 1
}
}
dismantle_cost_ic = 2200
dismantle_cost_ic = 3000
}
ship_armor_bb_3 = {
abbreviation = "sdi"
@@ -163,7 +163,7 @@ equipment_modules = {
steel = 1
}
}
dismantle_cost_ic = 3500
dismantle_cost_ic = 4500
}
ship_armor_bc_3 = {
abbreviation = "sdj"
@@ -199,7 +199,7 @@ equipment_modules = {
steel = 1
}
}
dismantle_cost_ic = 3000
dismantle_cost_ic = 3500
}
ship_armor_bb_4 = {
abbreviation = "sdj1"
@@ -234,7 +234,7 @@ equipment_modules = {
steel = 1
}
}
dismantle_cost_ic = 4000
dismantle_cost_ic = 5000
}
ship_armor_bc_4 = {
abbreviation = "sdj2"
@@ -269,7 +269,7 @@ equipment_modules = {
steel = 1
}
}
dismantle_cost_ic = 3500
dismantle_cost_ic = 4000
}
ship_armor_shbb = {
abbreviation = "sk"
@@ -306,7 +306,7 @@ equipment_modules = {
steel = 1
}
}
dismantle_cost_ic = 4800
dismantle_cost_ic = 5000
}
ship_armor_shbb_2 = {
category = ship_super_heavy_armor
@@ -350,7 +350,7 @@ equipment_modules = {
steel = 1
}
}
dismantle_cost_ic = 5400
dismantle_cost_ic = 6000
}
@@ -366,7 +366,7 @@ equipment_modules = {
build_cost_ic = 0.05
naval_speed = -0.05
}
dismantle_cost_ic = 1250
dismantle_cost_ic = 1500
add_stats = {
armor_value = 8
@@ -386,7 +386,7 @@ equipment_modules = {
naval_speed = -0.075
max_strength = 0.05
}
dismantle_cost_ic = 1500
dismantle_cost_ic = 1750
add_stats = {
armor_value = 10
@@ -414,7 +414,7 @@ equipment_modules = {
naval_speed = -0.1
max_strength = 0.1
}
dismantle_cost_ic = 1750
dismantle_cost_ic = 2000
add_stats = {
armor_value = 12
@@ -442,7 +442,7 @@ equipment_modules = {
naval_speed = -0.125
max_strength = 0.15
}
dismantle_cost_ic = 2000
dismantle_cost_ic = 2250
add_stats = {
armor_value = 14
@@ -477,7 +477,7 @@ equipment_modules = {
add_stats = {
armor_value = 10
}
dismantle_cost_ic = 1200
dismantle_cost_ic = 1500
can_convert_from = {
module_category = ship_cruiser_heavy_armor
convert_cost_ic = 1500
@@ -502,7 +502,7 @@ equipment_modules = {
naval_torpedo_damage_reduction_factor = 0.05
reliability = 0.05
}
dismantle_cost_ic = 1600
dismantle_cost_ic = 2000
can_convert_from = {
module_category = ship_cruiser_heavy_armor
convert_cost_ic = 2000
@@ -532,7 +532,7 @@ equipment_modules = {
naval_torpedo_damage_reduction_factor = 0.05
reliability = 0.05
}
dismantle_cost_ic = 2000
dismantle_cost_ic = 2500
can_convert_from = {
module_category = ship_cruiser_heavy_armor
convert_cost_ic = 2500
@@ -562,7 +562,7 @@ equipment_modules = {
naval_torpedo_damage_reduction_factor = 0.05
reliability = 0.05
}
dismantle_cost_ic = 2400
dismantle_cost_ic = 3000
can_convert_from = {
module_category = ship_cruiser_heavy_armor
convert_cost_ic = 3000

View File

@@ -95,25 +95,27 @@ equipment_modules = {
}
}
ship_hull_light_role_dda = {
category = dd_role
category = dd_role_missile
gui_category = dd_role
add_stats = {
reliability = 0.1
}
multiply_stats = {
build_cost_ic = 0.1
build_cost_ic = 0.15
}
forbid_module_categories = {
ship_missile
}
}
ship_hull_light_role_ddg = {
category = dd_role
category = dd_role_missile
gui_category = dd_role
add_stats = {
reliability = 0.2
}
multiply_stats = {
naval_speed = 0.05
build_cost_ic = 0.1
build_cost_ic = 0.25
}
}
@@ -252,11 +254,12 @@ equipment_modules = {
}
}
ship_hull_cruiser_role_cg = {
category = c_role
category = c_role_missile
gui_category = c_role
add_equipment_type = capital_ship
multiply_stats = {
anti_air_attack = 0.1
build_cost_ic = 0.1
build_cost_ic = 0.25
}
add_stats = {
max_strength = 200

View File

@@ -797,14 +797,14 @@ equipment_modules = {
surface_detection = 7
sub_detection = 3.5
sub_attack = 2.5
build_cost_ic = 200
build_cost_ic = 250
}
can_convert_from = {
module_category = ship_airplane_launcher
convert_cost_ic = 80
}
multiply_stats = {
naval_speed = -0.003
naval_speed = -0.004
}
}
ship_helipad = {
@@ -866,6 +866,7 @@ equipment_modules = {
gfx = ship_extra_fuel_tank
add_stats = {
naval_range = 2000
build_cost_ic = 250
}
multiply_stats = {
naval_speed = -0.05
@@ -876,6 +877,7 @@ equipment_modules = {
category = ship_auxiliary
add_stats = {
naval_range = 1000
build_cost_ic = 100
}
multiply_stats = {
reliability = 0.05
@@ -887,6 +889,9 @@ equipment_modules = {
naval_range = 0.2
naval_speed = -0.05
}
add_stats = {
build_cost_ic = 350
}
}
@@ -1043,19 +1048,19 @@ equipment_modules = {
category = heavy_miscellaneous
gui_category = ship_miscellaneous
add_stats = {
reliability = -0.05
reliability = -0.1
}
multiply_stats = {
anti_air_attack = 0.02
build_cost_ic = 0.01
anti_air_attack = 0.2
build_cost_ic = 0.05
}
}
ship_vt_shell = {
category = generic_miscellaneous
gui_category = ship_miscellaneous
multiply_stats = {
anti_air_attack = 0.04
build_cost_ic = 0.02
anti_air_attack = 0.25
build_cost_ic = 0.08
}
}
crewed_torpedo = {
@@ -1196,4 +1201,15 @@ equipment_modules = {
steel = -3
}
}
ship_anti_air_circle = {
category = heavy_miscellaneous
gui_category = ship_anti_air
multiply_stats = {
anti_air_attack = 0.35
build_cost_ic = 0.15
}
build_cost_resources = {
steel = 1
}
}
}

View File

@@ -48,7 +48,7 @@ equipments = {
}
fixed_ship_secondaries_slot = {
required = no
allowed_module_categories = { ship_secondaries ship_dp_secondaries }
allowed_module_categories = { ship_secondaries ship_dp_secondaries_bb }
}
fixed_ship_armor_slot = {
required = no
@@ -72,9 +72,8 @@ equipments = {
allowed_module_categories = {
ship_deck_space
ship_deck_space_small
ship_carrier_armor
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
}
}
}
@@ -102,7 +101,7 @@ equipments = {
hg_attack = 0
torpedo_attack = 0
sub_attack = 3
sub_attack = 1.5
anti_air_attack = 0
@@ -171,7 +170,7 @@ equipments = {
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_secondaries_slot = empty
}
naval_range = 4000
naval_range = 3000
max_strength = 125
@@ -204,7 +203,7 @@ equipments = {
}
fixed_ship_secondaries_slot = {
required = no
allowed_module_categories = { ship_secondaries ship_dp_secondaries ship_medium_battery_single ship_secondaries_special }
allowed_module_categories = { ship_secondaries ship_dp_secondaries_bb ship_medium_battery_single ship_secondaries_special }
}
fixed_ship_armor_slot = inherit
fixed_ship_carrier_miscellaneous_slot_1 = inherit
@@ -214,10 +213,9 @@ equipments = {
required = no
allowed_module_categories = {
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
ship_deck_space
ship_deck_space_small
ship_carrier_armor
}
}
mid_2_custom_slot = {
@@ -226,7 +224,6 @@ equipments = {
ship_secondaries
ship_deck_space
ship_deck_space_small
ship_carrier_armor
}
}
}
@@ -237,9 +234,9 @@ equipments = {
}
naval_range = 4000
reliability = 0.65
max_strength = 250
max_strength = 220
naval_speed = 26.5
surface_visibility = 30
surface_visibility = 33
build_cost_ic = 2800
@@ -284,7 +281,7 @@ equipments = {
}
fixed_ship_secondaries_slot = {
required = no
allowed_module_categories = { ship_secondaries ship_dp_secondaries }
allowed_module_categories = { ship_secondaries ship_dp_secondaries_bb }
}
fixed_ship_armor_slot = inherit
fixed_ship_carrier_miscellaneous_slot_1 = inherit
@@ -296,9 +293,8 @@ equipments = {
allowed_module_categories = {
ship_deck_space
ship_deck_space_small
ship_carrier_armor
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
}
}
mid_1_custom_slot = {
@@ -306,9 +302,8 @@ equipments = {
allowed_module_categories = {
ship_deck_space
ship_deck_space_small
ship_carrier_armor
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
}
}
}
@@ -344,7 +339,6 @@ equipments = {
ship_anti_air
ship_deck_space
ship_deck_space_small
ship_carrier_armor
}
}
front_2_custom_slot = {
@@ -359,10 +353,9 @@ equipments = {
required = no
allowed_module_categories = {
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
ship_deck_space
ship_deck_space_small
ship_carrier_armor
}
}
mid_2_custom_slot = {
@@ -372,7 +365,7 @@ equipments = {
carrier_side_lift
carrier_angled_deck
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
ship_deck_space
ship_deck_space_small
}
@@ -431,7 +424,6 @@ equipments = {
ship_anti_air
ship_deck_space
ship_deck_space_small
ship_carrier_armor
}
}
front_2_custom_slot = {
@@ -446,10 +438,9 @@ equipments = {
required = no
allowed_module_categories = {
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
ship_deck_space
ship_deck_space_small
ship_carrier_armor
steam_catapult
carrier_side_lift
carrier_angled_deck
@@ -459,10 +450,9 @@ equipments = {
required = no
allowed_module_categories = {
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
ship_deck_space
ship_deck_space_small
ship_carrier_armor
steam_catapult
carrier_side_lift
carrier_angled_deck
@@ -472,7 +462,7 @@ equipments = {
required = no
allowed_module_categories = {
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
ship_anti_air
carrier_side_lift
}
@@ -585,7 +575,7 @@ equipments = {
}
fixed_ship_secondaries_slot = {
required = no
allowed_module_categories = { ship_secondaries ship_dp_secondaries }
allowed_module_categories = { ship_secondaries ship_dp_secondaries_bb }
}
fixed_ship_armor_slot = {
required = yes
@@ -614,7 +604,7 @@ equipments = {
required = no
allowed_module_categories = {
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
ship_deck_space
ship_deck_space_big
steam_catapult
@@ -627,7 +617,7 @@ equipments = {
required = no
allowed_module_categories = {
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
ship_anti_air
ship_missile_aa
carrier_side_lift

View File

@@ -165,6 +165,18 @@ equipments = {
category = seaplane_hangar
count < 3
}
module_count_limit = {
module = full_missile_upgrade
count < 2
}
module_count_limit = {
module = economical_nuclear_reactor_cruiser
count < 2
}
module_count_limit = {
module = ship_display_system
count < 2
}
default_modules = {
fixed_ship_battery_slot = empty
@@ -731,7 +743,10 @@ equipments = {
fixed_ship_secondaries_slot = inherit
fixed_ship_armor_slot = inherit
fixed_ship_airplane_launcher_slot = inherit
fixed_ship_role_slot = inherit
fixed_ship_role_slot = {
required = yes
allowed_module_categories = { c_role c_role_missile }
}
fixed_ship_extra_secondaries_slot = inherit
front_1_custom_slot = {
required = no
@@ -863,7 +878,10 @@ equipments = {
fixed_ship_secondaries_slot = inherit
fixed_ship_armor_slot = inherit
fixed_ship_airplane_launcher_slot = inherit
fixed_ship_role_slot = inherit
fixed_ship_role_slot = {
required = yes
allowed_module_categories = { c_role c_role_missile }
}
fixed_ship_extra_secondaries_slot = inherit
fixed_ship_extra_missile_slot = fixed_ship_extra_secondaries_slot
front_1_custom_slot = {
@@ -953,18 +971,6 @@ equipments = {
category = ship_missile_aa
count < 8
}
module_count_limit = {
module = full_missile_upgrade
count < 2
}
module_count_limit = {
module = economical_nuclear_reactor_cruiser
count < 2
}
module_count_limit = {
module = ship_display_system
count < 2
}
default_modules = {
fixed_ship_engine_slot = cruiser_ship_engine_5
}

View File

@@ -43,7 +43,7 @@ equipments = {
}
fixed_ship_secondaries_slot = {
required = no
allowed_module_categories = { ship_secondaries ship_dp_secondaries ship_torpedo_bb }
allowed_module_categories = { ship_secondaries ship_dp_secondaries_bb ship_torpedo_bb }
}
fixed_ship_armor_slot = {
required = yes
@@ -100,7 +100,7 @@ equipments = {
ship_heavy_battery_quad
ship_anti_air
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
ship_airplane_launcher
}
}
@@ -117,7 +117,7 @@ equipments = {
ship_heavy_battery_triple
ship_heavy_battery_quad
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
ship_airplane_launcher
ship_deck_space_bb
}
@@ -169,7 +169,7 @@ equipments = {
surface_detection = 20
sub_detection = 1
surface_visibility = 26
surface_visibility = 36
naval_speed = 30
reliability = 0.80
@@ -203,16 +203,50 @@ equipments = {
can_convert_from = { vnr_ship_hull_pre_dreadnought }
visual_level = 0
module_slots = {
fixed_ship_battery_slot = inherit
fixed_ship_anti_air_slot = inherit
fixed_ship_fire_control_system_slot = inherit
fixed_ship_radar_slot = inherit
fixed_ship_engine_slot = inherit
fixed_ship_secondaries_slot = inherit
fixed_ship_armor_slot = inherit
fixed_ship_airplane_launcher_slot = inherit
fixed_ship_extra_secondaries_slot = inherit
fixed_ship_armor_scheme_slot = inherit
fixed_ship_battery_slot = {
required = yes
allowed_module_categories = { ship_heavy_battery }
}
fixed_ship_anti_air_slot = {
required = no
allowed_module_categories = { ship_anti_air }
}
fixed_ship_fire_control_system_slot = {
required = no
allowed_module_categories = { ship_fire_control_system }
}
fixed_ship_radar_slot = {
required = no
allowed_module_categories = { ship_radar ship_mast }
}
fixed_ship_engine_slot = {
required = yes
allowed_module_categories = { heavy_ship_engine }
}
fixed_ship_secondaries_slot = {
required = no
allowed_module_categories = { ship_secondaries ship_dp_secondaries_bb ship_torpedo_bb }
}
fixed_ship_armor_slot = {
required = yes
allowed_module_categories = { ship_heavy_armor }
}
fixed_ship_airplane_launcher_slot = {
required = no
allowed_module_categories = { ship_airplane_launcher generic_miscellaneous }
}
fixed_ship_extra_secondaries_slot = {
required = no
allowed_module_categories = { heavy_miscellaneous generic_miscellaneous }
}
fixed_ship_armor_scheme_slot = {
required = yes
allowed_module_categories = { armor_scheme }
}
fixed_ship_torpedo_defense_system_slot = {
required = no
allowed_module_categories = { torpedo_defense_system }
}
front_1_custom_slot = {
required = no
allowed_module_categories = {
@@ -225,7 +259,7 @@ equipments = {
ship_torpedo
ship_anti_air
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
ship_airplane_launcher
}
}
@@ -235,8 +269,6 @@ equipments = {
ship_anti_air
ship_airplane_launcher
ship_heavy_battery
ship_heavy_battery_triple
ship_heavy_battery_quad
}
}
}
@@ -247,7 +279,7 @@ equipments = {
mid_1_custom_slot = empty
rear_1_custom_slot = empty
}
naval_range = 2250
naval_range = 2000
max_strength = 180
naval_speed = 21
@@ -293,7 +325,7 @@ equipments = {
}
fixed_ship_secondaries_slot = {
required = no
allowed_module_categories = { ship_secondaries ship_dp_secondaries ship_torpedo_bb }
allowed_module_categories = { ship_secondaries ship_dp_secondaries_bb ship_torpedo_bb }
}
fixed_ship_armor_slot = {
required = yes
@@ -350,7 +382,7 @@ equipments = {
ship_heavy_battery_quad
ship_anti_air
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
ship_airplane_launcher
}
}
@@ -367,7 +399,7 @@ equipments = {
ship_heavy_battery_triple
ship_heavy_battery_quad
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
ship_airplane_launcher
ship_deck_space_bb
}
@@ -395,6 +427,7 @@ equipments = {
reliability = 0.70
naval_speed = 27
fuel_consumption = 63
surface_visibility = 38
build_cost_ic = 2200
}
@@ -429,6 +462,7 @@ equipments = {
reliability = 0.75
naval_speed = 27.5
fuel_consumption = 67
surface_visibility = 36
build_cost_ic = 2600
manpower = 2200
}
@@ -456,6 +490,7 @@ equipments = {
reliability = 0.85
fuel_consumption = 67
naval_speed = 32
surface_visibility = 31
build_cost_ic = 2700
manpower = 2500
@@ -484,7 +519,7 @@ equipments = {
max_strength = 320
reliability = 0.9
fuel_consumption = 67
surface_visibility = 29
build_cost_ic = 3000
manpower = 2800
@@ -550,7 +585,7 @@ equipments = {
ship_heavy_battery_quad
ship_anti_air
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
ship_airplane_launcher
ship_missile
ship_missile_aa
@@ -569,7 +604,7 @@ equipments = {
ship_heavy_battery_triple
ship_heavy_battery_quad
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
ship_airplane_launcher
ship_missile
ship_missile_aa
@@ -590,6 +625,7 @@ equipments = {
max_strength = 350
naval_speed = 30.5
fuel_consumption = 67
surface_visibility = 27
reliability = 0.95
build_cost_ic = 3300
@@ -629,7 +665,7 @@ equipments = {
}
fixed_ship_secondaries_slot = {
required = no
allowed_module_categories = { ship_secondaries ship_dp_secondaries ship_torpedo_bb }
allowed_module_categories = { ship_secondaries ship_dp_secondaries_bb ship_torpedo_bb }
}
fixed_ship_armor_slot = {
required = yes
@@ -671,7 +707,7 @@ equipments = {
allowed_module_categories = {
ship_anti_air
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
ship_heavy_battery
ship_heavy_battery_triple
ship_heavy_battery_quad
@@ -689,7 +725,7 @@ equipments = {
allowed_module_categories = {
ship_anti_air
ship_secondaries
ship_dp_secondaries
ship_dp_secondaries_bb
ship_heavy_battery
ship_heavy_battery_triple
ship_heavy_battery_quad
@@ -715,10 +751,10 @@ equipments = {
}
naval_range = 4500
naval_speed = 26.5
max_strength = 330
max_strength = 350
fuel_consumption = 75
reliability = 0.9
surface_visibility = 35
surface_visibility = 42
build_cost_ic = 3800
resources = {
steel = 4

View File

@@ -132,7 +132,10 @@ equipments = {
category = ship_sonar
count < 2
}
module_count_limit = {
category = ship_missile
count < 3
}
module_count_limit = {
category = ship_missile_aa
count < 3
@@ -318,7 +321,10 @@ equipments = {
fixed_ship_radar_slot = inherit
fixed_ship_torpedo_slot = inherit
fixed_ship_engine_slot = inherit
fixed_ship_role_slot = inherit
fixed_ship_role_slot = {
required = yes
allowed_module_categories = { dd_role dd_role_missile }
}
fixed_ship_extra_secondaries_slot = inherit
front_1_custom_slot = {
required = no
@@ -403,7 +409,10 @@ equipments = {
fixed_ship_radar_slot = inherit
fixed_ship_torpedo_slot = inherit
fixed_ship_engine_slot = inherit
fixed_ship_role_slot = inherit
fixed_ship_role_slot = {
required = yes
allowed_module_categories = { dd_role dd_role_missile }
}
fixed_ship_extra_secondaries_slot = inherit
front_1_custom_slot = {
required = no
@@ -484,14 +493,6 @@ equipments = {
manpower = 600
naval_speed = 36.5
module_count_limit = {
category = ship_missile
count < 3
}
module_count_limit = {
category = ship_missile_aa
count < 3
}
module_count_limit = {
category = ship_anti_air
count < 5