2024-11-16 20:01:12
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sync / build (push) Successful in 23s

This commit is contained in:
actions[bot]
2024-11-16 20:01:12 +00:00
parent f05b5db167
commit b84f6e6137
57 changed files with 3047 additions and 532 deletions

View File

@@ -432,7 +432,7 @@ equipment_modules = {
lg_attack = 3
build_cost_ic = 600
surface_visibility = 0.5
max_strength = 7.5
max_strength = 19.5
armor_value = 0.2
}
multiply_stats = {
@@ -458,7 +458,7 @@ equipment_modules = {
lg_attack = 4.5
build_cost_ic = 700
surface_visibility = 0.5
max_strength = 9
max_strength = 23.5
armor_value = 0.2
}
multiply_stats = {
@@ -484,7 +484,7 @@ equipment_modules = {
lg_attack = 6.5
build_cost_ic = 800
surface_visibility = 0.5
max_strength = 10.5
max_strength = 27.5
armor_value = 0.2
}
multiply_stats = {
@@ -510,7 +510,7 @@ equipment_modules = {
lg_attack = 8.5
build_cost_ic = 900
surface_visibility = 0.5
max_strength = 12
max_strength = 31
armor_value = 0.2
}
multiply_stats = {
@@ -535,7 +535,7 @@ equipment_modules = {
lg_attack = 2
build_cost_ic = 450
surface_visibility = 0.5
max_strength = 5
max_strength = 15.5
armor_value = 0.15
}
multiply_stats = {
@@ -561,7 +561,7 @@ equipment_modules = {
lg_attack = 3.5
build_cost_ic = 550
surface_visibility = 0.5
max_strength = 6.5
max_strength = 19
armor_value = 0.15
}
multiply_stats = {
@@ -587,7 +587,7 @@ equipment_modules = {
lg_attack = 4
build_cost_ic = 650
surface_visibility = 0.5
max_strength = 8
max_strength = 22
armor_value = 0.15
}
multiply_stats = {
@@ -613,7 +613,7 @@ equipment_modules = {
lg_attack = 5.5
build_cost_ic = 750
surface_visibility = 0.5
max_strength = 9.5
max_strength = 25
armor_value = 0.15
}
multiply_stats = {
@@ -638,7 +638,7 @@ equipment_modules = {
lg_attack = 1.5
build_cost_ic = 300
surface_visibility = 0.4
max_strength = 4
max_strength = 12
armor_value = 0.1
}
multiply_stats = {
@@ -663,7 +663,7 @@ equipment_modules = {
lg_attack = 2.5
build_cost_ic = 400
surface_visibility = 0.4
max_strength = 5
max_strength = 14
armor_value = 0.1
}
multiply_stats = {
@@ -688,7 +688,7 @@ equipment_modules = {
lg_attack = 3.5
build_cost_ic = 500
surface_visibility = 0.4
max_strength = 6
max_strength = 16.5
armor_value = 0.1
}
multiply_stats = {
@@ -713,7 +713,7 @@ equipment_modules = {
lg_attack = 4.5
build_cost_ic = 600
surface_visibility = 0.4
max_strength = 7
max_strength = 18.5
armor_value = 0.1
}
multiply_stats = {
@@ -740,11 +740,11 @@ equipment_modules = {
lg_attack = 4
build_cost_ic = 750
surface_visibility = 1
max_strength = 15
max_strength = 13
armor_value = 0.2
}
multiply_stats = {
naval_speed = -0.06
naval_speed = -0.015
}
add_average_stats = {
hg_armor_piercing = 32
@@ -772,11 +772,11 @@ equipment_modules = {
lg_attack = 6
build_cost_ic = 850
surface_visibility = 1
max_strength = 18
max_strength = 16
armor_value = 0.2
}
multiply_stats = {
naval_speed = -0.07
naval_speed = -0.02
}
add_average_stats = {
hg_armor_piercing = 36
@@ -805,11 +805,11 @@ equipment_modules = {
lg_attack = 5
build_cost_ic = 900
surface_visibility = 1
max_strength = 16
max_strength = 14
armor_value = 0.3
}
multiply_stats = {
naval_speed = -0.08
naval_speed = -0.02
}
add_average_stats = {
hg_armor_piercing = 32
@@ -837,11 +837,11 @@ equipment_modules = {
lg_attack = 7
build_cost_ic = 1000
surface_visibility = 1
max_strength = 20
max_strength = 18
armor_value = 0.3
}
multiply_stats = {
naval_speed = -0.1
naval_speed = -0.025
}
add_average_stats = {
hg_armor_piercing = 36
@@ -870,7 +870,7 @@ equipment_modules = {
lg_attack = 4
build_cost_ic = 350
naval_light_gun_hit_chance_factor = 0.005
max_strength = 4
max_strength = 14
}
multiply_stats = {
naval_speed = -0.02
@@ -893,7 +893,7 @@ equipment_modules = {
lg_attack = 5.5
build_cost_ic = 400
naval_light_gun_hit_chance_factor = 0.006
max_strength = 5.5
max_strength = 19
}
multiply_stats = {
naval_speed = -0.04
@@ -916,7 +916,7 @@ equipment_modules = {
lg_attack = 8
build_cost_ic = 450
naval_light_gun_hit_chance_factor = 0.007
max_strength = 7
max_strength = 24.5
}
multiply_stats = {
naval_speed = -0.05
@@ -938,7 +938,7 @@ equipment_modules = {
lg_attack = 11
build_cost_ic = 500
naval_light_gun_hit_chance_factor = 0.008
max_strength = 8.5
max_strength = 30
}
multiply_stats = {
naval_speed = -0.06
@@ -963,7 +963,7 @@ equipment_modules = {
lg_attack = 2.5
build_cost_ic = 250
naval_light_gun_hit_chance_factor = 0.005
max_strength = 3
max_strength = 11
}
multiply_stats = {
naval_speed = -0.015
@@ -986,7 +986,7 @@ equipment_modules = {
lg_attack = 4
build_cost_ic = 325
naval_light_gun_hit_chance_factor = 0.006
max_strength = 4.5
max_strength = 15
}
multiply_stats = {
naval_speed = -0.035
@@ -1009,7 +1009,7 @@ equipment_modules = {
lg_attack = 5
build_cost_ic = 375
naval_light_gun_hit_chance_factor = 0.007
max_strength = 6
max_strength = 20
}
multiply_stats = {
naval_speed = -0.045
@@ -1031,7 +1031,7 @@ equipment_modules = {
lg_attack = 7
build_cost_ic = 400
naval_light_gun_hit_chance_factor = 0.008
max_strength = 7.5
max_strength = 24
}
multiply_stats = {
naval_speed = -0.055
@@ -1056,7 +1056,7 @@ equipment_modules = {
lg_attack = 2
build_cost_ic = 225
naval_light_gun_hit_chance_factor = 0.001
max_strength = 2
max_strength = 8.5
}
multiply_stats = {
naval_speed = -0.015
@@ -1079,7 +1079,7 @@ equipment_modules = {
lg_attack = 3
build_cost_ic = 250
naval_light_gun_hit_chance_factor = 0.002
max_strength = 3.5
max_strength = 11.5
}
multiply_stats = {
naval_speed = -0.035
@@ -1102,7 +1102,7 @@ equipment_modules = {
lg_attack = 4
build_cost_ic = 275
naval_light_gun_hit_chance_factor = 0.003
max_strength = 5
max_strength = 15
}
multiply_stats = {
naval_speed = -0.045
@@ -1124,7 +1124,7 @@ equipment_modules = {
lg_attack = 5.5
build_cost_ic = 325
naval_light_gun_hit_chance_factor = 0.004
max_strength = 6.5
max_strength = 18
}
multiply_stats = {
naval_speed = -0.055
@@ -1148,7 +1148,7 @@ equipment_modules = {
anti_air_attack = 2
build_cost_ic = 400
naval_light_gun_hit_chance_factor = 0.007
max_strength = 8
max_strength = 28
}
multiply_stats = {
@@ -2193,7 +2193,7 @@ equipment_modules = {
naval_heavy_gun_hit_chance_factor = 0.05
naval_light_gun_hit_chance_factor = 0.05
reliability = -0.15
max_strength = 15
max_strength = 35
}
add_average_stats = {
hg_armor_piercing = 65
@@ -2213,6 +2213,7 @@ equipment_modules = {
hg_attack = 25
naval_heavy_gun_hit_chance_factor = -0.8
reliability = -0.1
max_strength = 28
}
multiply_stats = {
naval_speed = -0.1
@@ -2298,4 +2299,39 @@ equipment_modules = {
critical_parts = { damaged_heavy_guns }
}
################
## LAUNCHER ##
################
sub_missile_launcher = {
abbreviation = "sml"
category = ship_rocket
add_equipment_type = missile_launcher
allow_equipment_type = { missile ballistic_missile }
add_stats = {
build_cost_ic = 1500
reliability = -0.1
}
multiply_stats = {
sub_visibility = 0.15
}
dismantle_cost_ic = 700
}
slbm_launcher = {
abbreviation = "slb"
category = ship_nuclear_rocket
add_equipment_type = missile_launcher
allow_equipment_type = { nuclear_missile }
add_stats = {
build_cost_ic = 2000
reliability = -0.15
}
multiply_stats = {
sub_visibility = 0.2
}
dismantle_cost_ic = 1000
}
}

View File

@@ -763,7 +763,6 @@ equipment_modules = {
}
multiply_stats = {
max_strength = 0.05
sub_visibility = -0.05
}
can_convert_from = {
module_category = pressure_hull
@@ -779,7 +778,7 @@ equipment_modules = {
}
multiply_stats = {
max_strength = 0.1
sub_visibility = -0.075
sub_visibility = -0.025
}
can_convert_from = {
@@ -796,7 +795,7 @@ equipment_modules = {
}
multiply_stats = {
max_strength = 0.15
sub_visibility = -0.1
sub_visibility = -0.05
}
can_convert_from = {
module_category = pressure_hull
@@ -812,7 +811,7 @@ equipment_modules = {
}
multiply_stats = {
max_strength = 0.2
sub_visibility = -0.125
sub_visibility = -0.075
}
can_convert_from = {
module_category = pressure_hull

View File

@@ -175,11 +175,21 @@ equipment_modules = {
ship_hull_cruiser_role_cb = {
category = c_role
add_equipment_type = capital_ship
add_stats = {
max_strength = 100
}
multiply_stats = {
naval_range = 0.1
naval_speed = -0.2
build_cost_ic = 0.1
}
forbid_module_categories = {
ship_medium_battery
ship_medium_battery_double
ship_medium_battery_single
ship_light_medium_battery
ship_light_medium_battery_double
ship_light_medium_battery_single
ship_missile
ship_missile_aa
raider_kit
@@ -302,4 +312,15 @@ equipment_modules = {
ship_cruiser_heavy_armor
}
}
ship_hull_cruiser_role_mo = {
category = cds_role
add_equipment_type = capital_ship
add_stats = {
max_strength = 80
}
multiply_stats = {
build_cost_ic = 0.1
naval_range = 0.5
}
}
}

View File

@@ -405,6 +405,7 @@ equipment_modules = {
}
multiply_stats = {
sub_visibility = 0.05
naval_speed = -0.01
}
@@ -428,6 +429,7 @@ equipment_modules = {
}
multiply_stats = {
sub_visibility = 0.035
naval_speed = -0.02
}
@@ -455,6 +457,7 @@ equipment_modules = {
}
multiply_stats = {
sub_visibility = 0.02
naval_speed = -0.03
}
@@ -479,6 +482,7 @@ equipment_modules = {
}
multiply_stats = {
sub_visibility = 0.01
naval_speed = -0.04
}
@@ -748,6 +752,7 @@ equipment_modules = {
add_stats = {
build_cost_ic = 50
reliability = -0.05
}
}
ship_sub_snorkel_2 = {
@@ -761,6 +766,7 @@ equipment_modules = {
add_stats = {
build_cost_ic = 70
reliability = -0.025
}
can_convert_from = {
@@ -843,6 +849,36 @@ equipment_modules = {
}
manpower = 100
}
sub_airplane_launcher_1 = {
category = sub_airplane_launcher
add_stats = {
surface_detection = 4
naval_torpedo_hit_chance_factor = 0.01
build_cost_ic = 150
}
multiply_stats = {
naval_speed = -0.003
}
}
sub_airplane_launcher_2 = {
category = sub_airplane_launcher
parent = sub_airplane_launcher_1
add_stats = {
surface_detection = 7
naval_torpedo_hit_chance_factor = 0.02
hg_attack = 2
lg_attack = 1
build_cost_ic = 250
}
can_convert_from = {
module_category = sub_airplane_launcher
convert_cost_ic = 80
}
multiply_stats = {
naval_speed = -0.004
}
}
#################
@@ -1231,4 +1267,15 @@ equipment_modules = {
reliability = -0.05
}
}
sub_nuclear_torpedo = {
category = submarine_miscellaneous
add_stats = {
torpedo_attack = 50
naval_torpedo_hit_chance_factor = 0.015
reliability = -0.4
}
multiply_stats = {
naval_speed = -0.01
}
}
}

View File

@@ -603,6 +603,7 @@ equipments = {
derived_variant_name = carrier_equipment_cvh
year = 1944
archetype = ship_hull_carrier
model = ship_hull_super_carrier
priority = 1000
can_convert_from = { vnr_ship_hull_super_carrier }
parent = vnr_ship_hull_carrier_3

View File

@@ -216,7 +216,7 @@ equipments = {
naval_range = 2500
max_strength = 130
max_strength = 65
fuel_consumption = 20
@@ -251,6 +251,7 @@ equipments = {
}
hg_attack = 0
max_strength = 45
naval_speed = 20
reliability = 0.80
surface_visibility = 20
@@ -676,7 +677,7 @@ equipments = {
naval_range = 2200
max_strength = 100
max_strength = 50
fuel_consumption = 18
@@ -716,7 +717,7 @@ equipments = {
reliability = 0.85
build_cost_ic = 1700
naval_range = 3000
max_strength = 150
max_strength = 75
resources = {
steel = 2
}
@@ -739,7 +740,7 @@ equipments = {
naval_speed = 32
build_cost_ic = 1800
reliability = 0.90
max_strength = 165
max_strength = 85
naval_range = 4000
manpower = 1400
resources = {
@@ -766,7 +767,7 @@ equipments = {
manpower = 1600
build_cost_ic = 2000
naval_range = 4500
max_strength = 180
max_strength = 90
resources = {
steel = 3
}
@@ -881,7 +882,7 @@ equipments = {
manpower = 1800
build_cost_ic = 2500
naval_range = 5000
max_strength = 200
max_strength = 100
resources = {
steel = 3
}
@@ -1129,7 +1130,7 @@ equipments = {
naval_range = 3000
max_strength = 140
max_strength = 60
module_count_limit = {
module = ship_hull_cruiser_role_c

View File

@@ -535,7 +535,7 @@ equipments = {
year = 1944
archetype = ship_hull_heavy
model = battleship
model = ship_hull_modern_super_battleship
priority = 1500
can_convert_from = { vnr_ship_hull_heavy_5 }
parent = vnr_ship_hull_heavy_4

View File

@@ -108,7 +108,7 @@ equipments = {
surface_detection = 10
sub_detection = 0
surface_visibility = 1
sub_visibility = 27
sub_visibility = 26
naval_speed = 13
reliability = 0.60
@@ -236,7 +236,7 @@ equipments = {
fixed_ship_armor_slot = pressure_hull_3
}
sub_visibility = 20
sub_visibility = 18
naval_speed = 18
reliability = 0.75
@@ -287,7 +287,7 @@ equipments = {
fixed_ship_armor_slot = pressure_hull_4
}
sub_visibility = 18
sub_visibility = 15
naval_speed = 18
reliability = 0.80
@@ -331,7 +331,10 @@ equipments = {
sub_ship_stealth
}
}
rear_1_custom_slot = front_1_custom_slot
rear_1_custom_slot = {
required = no
allowed_module_categories = { ship_torpedo_sub ship_mine_layer_sub ship_rocket ship_nuclear_rocket }
}
rear_2_custom_slot = rear_1_custom_slot
}
@@ -343,7 +346,7 @@ equipments = {
fixed_ship_armor_slot = pressure_hull_4
}
sub_visibility = 16
sub_visibility = 11
naval_speed = 18
reliability = 1.5
@@ -387,7 +390,7 @@ equipments = {
required = no
allowed_module_categories = {
ship_torpedo_sub
ship_airplane_launcher
sub_airplane_launcher
ship_mine_layer_sub
ship_extra_fuel_tank
}
@@ -415,7 +418,7 @@ equipments = {
allowed_module_categories = {
ship_torpedo_sub
ship_mine_layer_sub
ship_airplane_launcher
sub_airplane_launcher
ship_extra_fuel_tank
}
}