This commit is contained in:
@@ -432,7 +432,7 @@ equipment_modules = {
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lg_attack = 3
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build_cost_ic = 600
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surface_visibility = 0.5
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max_strength = 7.5
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max_strength = 19.5
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armor_value = 0.2
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}
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multiply_stats = {
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@@ -458,7 +458,7 @@ equipment_modules = {
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lg_attack = 4.5
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build_cost_ic = 700
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surface_visibility = 0.5
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max_strength = 9
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max_strength = 23.5
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armor_value = 0.2
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}
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multiply_stats = {
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@@ -484,7 +484,7 @@ equipment_modules = {
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lg_attack = 6.5
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build_cost_ic = 800
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surface_visibility = 0.5
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max_strength = 10.5
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max_strength = 27.5
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armor_value = 0.2
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}
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multiply_stats = {
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@@ -510,7 +510,7 @@ equipment_modules = {
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lg_attack = 8.5
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build_cost_ic = 900
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surface_visibility = 0.5
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max_strength = 12
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max_strength = 31
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armor_value = 0.2
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}
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multiply_stats = {
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@@ -535,7 +535,7 @@ equipment_modules = {
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lg_attack = 2
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build_cost_ic = 450
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surface_visibility = 0.5
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max_strength = 5
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max_strength = 15.5
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armor_value = 0.15
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}
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multiply_stats = {
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@@ -561,7 +561,7 @@ equipment_modules = {
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lg_attack = 3.5
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build_cost_ic = 550
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surface_visibility = 0.5
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max_strength = 6.5
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max_strength = 19
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armor_value = 0.15
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}
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multiply_stats = {
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@@ -587,7 +587,7 @@ equipment_modules = {
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lg_attack = 4
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build_cost_ic = 650
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surface_visibility = 0.5
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max_strength = 8
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max_strength = 22
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armor_value = 0.15
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}
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multiply_stats = {
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@@ -613,7 +613,7 @@ equipment_modules = {
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lg_attack = 5.5
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build_cost_ic = 750
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surface_visibility = 0.5
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max_strength = 9.5
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max_strength = 25
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armor_value = 0.15
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}
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multiply_stats = {
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@@ -638,7 +638,7 @@ equipment_modules = {
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lg_attack = 1.5
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build_cost_ic = 300
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surface_visibility = 0.4
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max_strength = 4
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max_strength = 12
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armor_value = 0.1
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}
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multiply_stats = {
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@@ -663,7 +663,7 @@ equipment_modules = {
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lg_attack = 2.5
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build_cost_ic = 400
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surface_visibility = 0.4
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max_strength = 5
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max_strength = 14
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armor_value = 0.1
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}
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multiply_stats = {
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@@ -688,7 +688,7 @@ equipment_modules = {
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lg_attack = 3.5
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build_cost_ic = 500
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surface_visibility = 0.4
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max_strength = 6
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max_strength = 16.5
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armor_value = 0.1
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}
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multiply_stats = {
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@@ -713,7 +713,7 @@ equipment_modules = {
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lg_attack = 4.5
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build_cost_ic = 600
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surface_visibility = 0.4
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max_strength = 7
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max_strength = 18.5
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armor_value = 0.1
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}
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multiply_stats = {
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@@ -740,11 +740,11 @@ equipment_modules = {
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lg_attack = 4
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build_cost_ic = 750
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surface_visibility = 1
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max_strength = 15
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max_strength = 13
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armor_value = 0.2
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}
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multiply_stats = {
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naval_speed = -0.06
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naval_speed = -0.015
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}
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add_average_stats = {
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hg_armor_piercing = 32
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@@ -772,11 +772,11 @@ equipment_modules = {
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lg_attack = 6
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build_cost_ic = 850
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surface_visibility = 1
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max_strength = 18
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max_strength = 16
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armor_value = 0.2
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}
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multiply_stats = {
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naval_speed = -0.07
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naval_speed = -0.02
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}
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add_average_stats = {
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hg_armor_piercing = 36
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@@ -805,11 +805,11 @@ equipment_modules = {
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lg_attack = 5
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build_cost_ic = 900
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surface_visibility = 1
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max_strength = 16
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max_strength = 14
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armor_value = 0.3
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}
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multiply_stats = {
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naval_speed = -0.08
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naval_speed = -0.02
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}
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add_average_stats = {
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hg_armor_piercing = 32
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@@ -837,11 +837,11 @@ equipment_modules = {
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lg_attack = 7
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build_cost_ic = 1000
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surface_visibility = 1
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max_strength = 20
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max_strength = 18
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armor_value = 0.3
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}
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multiply_stats = {
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naval_speed = -0.1
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naval_speed = -0.025
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}
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add_average_stats = {
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hg_armor_piercing = 36
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@@ -870,7 +870,7 @@ equipment_modules = {
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lg_attack = 4
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build_cost_ic = 350
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naval_light_gun_hit_chance_factor = 0.005
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max_strength = 4
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max_strength = 14
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}
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multiply_stats = {
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naval_speed = -0.02
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@@ -893,7 +893,7 @@ equipment_modules = {
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lg_attack = 5.5
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build_cost_ic = 400
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naval_light_gun_hit_chance_factor = 0.006
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max_strength = 5.5
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max_strength = 19
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}
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multiply_stats = {
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naval_speed = -0.04
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@@ -916,7 +916,7 @@ equipment_modules = {
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lg_attack = 8
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build_cost_ic = 450
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naval_light_gun_hit_chance_factor = 0.007
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max_strength = 7
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max_strength = 24.5
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}
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multiply_stats = {
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naval_speed = -0.05
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@@ -938,7 +938,7 @@ equipment_modules = {
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lg_attack = 11
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build_cost_ic = 500
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naval_light_gun_hit_chance_factor = 0.008
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max_strength = 8.5
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max_strength = 30
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}
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multiply_stats = {
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naval_speed = -0.06
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@@ -963,7 +963,7 @@ equipment_modules = {
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lg_attack = 2.5
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build_cost_ic = 250
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naval_light_gun_hit_chance_factor = 0.005
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max_strength = 3
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max_strength = 11
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}
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multiply_stats = {
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naval_speed = -0.015
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@@ -986,7 +986,7 @@ equipment_modules = {
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lg_attack = 4
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build_cost_ic = 325
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naval_light_gun_hit_chance_factor = 0.006
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max_strength = 4.5
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max_strength = 15
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}
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multiply_stats = {
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naval_speed = -0.035
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@@ -1009,7 +1009,7 @@ equipment_modules = {
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lg_attack = 5
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build_cost_ic = 375
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naval_light_gun_hit_chance_factor = 0.007
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max_strength = 6
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max_strength = 20
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}
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multiply_stats = {
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naval_speed = -0.045
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@@ -1031,7 +1031,7 @@ equipment_modules = {
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lg_attack = 7
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build_cost_ic = 400
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naval_light_gun_hit_chance_factor = 0.008
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max_strength = 7.5
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max_strength = 24
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}
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multiply_stats = {
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naval_speed = -0.055
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@@ -1056,7 +1056,7 @@ equipment_modules = {
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lg_attack = 2
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build_cost_ic = 225
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naval_light_gun_hit_chance_factor = 0.001
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max_strength = 2
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max_strength = 8.5
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}
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multiply_stats = {
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naval_speed = -0.015
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@@ -1079,7 +1079,7 @@ equipment_modules = {
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lg_attack = 3
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build_cost_ic = 250
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naval_light_gun_hit_chance_factor = 0.002
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max_strength = 3.5
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max_strength = 11.5
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}
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multiply_stats = {
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naval_speed = -0.035
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@@ -1102,7 +1102,7 @@ equipment_modules = {
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lg_attack = 4
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build_cost_ic = 275
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naval_light_gun_hit_chance_factor = 0.003
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max_strength = 5
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max_strength = 15
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}
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multiply_stats = {
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naval_speed = -0.045
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@@ -1124,7 +1124,7 @@ equipment_modules = {
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lg_attack = 5.5
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build_cost_ic = 325
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naval_light_gun_hit_chance_factor = 0.004
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max_strength = 6.5
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max_strength = 18
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}
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multiply_stats = {
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naval_speed = -0.055
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@@ -1148,7 +1148,7 @@ equipment_modules = {
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anti_air_attack = 2
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build_cost_ic = 400
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naval_light_gun_hit_chance_factor = 0.007
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max_strength = 8
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max_strength = 28
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}
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multiply_stats = {
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@@ -2193,7 +2193,7 @@ equipment_modules = {
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naval_heavy_gun_hit_chance_factor = 0.05
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naval_light_gun_hit_chance_factor = 0.05
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reliability = -0.15
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max_strength = 15
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max_strength = 35
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}
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add_average_stats = {
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hg_armor_piercing = 65
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@@ -2213,6 +2213,7 @@ equipment_modules = {
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hg_attack = 25
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naval_heavy_gun_hit_chance_factor = -0.8
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reliability = -0.1
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max_strength = 28
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}
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multiply_stats = {
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naval_speed = -0.1
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@@ -2298,4 +2299,39 @@ equipment_modules = {
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critical_parts = { damaged_heavy_guns }
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}
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################
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## LAUNCHER ##
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################
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sub_missile_launcher = {
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abbreviation = "sml"
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category = ship_rocket
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add_equipment_type = missile_launcher
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allow_equipment_type = { missile ballistic_missile }
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add_stats = {
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build_cost_ic = 1500
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reliability = -0.1
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}
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multiply_stats = {
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sub_visibility = 0.15
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}
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dismantle_cost_ic = 700
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}
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slbm_launcher = {
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abbreviation = "slb"
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category = ship_nuclear_rocket
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add_equipment_type = missile_launcher
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allow_equipment_type = { nuclear_missile }
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add_stats = {
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build_cost_ic = 2000
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reliability = -0.15
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}
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multiply_stats = {
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sub_visibility = 0.2
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}
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dismantle_cost_ic = 1000
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}
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}
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@@ -763,7 +763,6 @@ equipment_modules = {
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}
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multiply_stats = {
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max_strength = 0.05
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sub_visibility = -0.05
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}
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can_convert_from = {
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module_category = pressure_hull
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@@ -779,7 +778,7 @@ equipment_modules = {
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}
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multiply_stats = {
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max_strength = 0.1
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sub_visibility = -0.075
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sub_visibility = -0.025
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}
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can_convert_from = {
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@@ -796,7 +795,7 @@ equipment_modules = {
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}
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multiply_stats = {
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max_strength = 0.15
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sub_visibility = -0.1
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sub_visibility = -0.05
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}
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can_convert_from = {
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module_category = pressure_hull
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@@ -812,7 +811,7 @@ equipment_modules = {
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}
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multiply_stats = {
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max_strength = 0.2
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sub_visibility = -0.125
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sub_visibility = -0.075
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}
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can_convert_from = {
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module_category = pressure_hull
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@@ -175,11 +175,21 @@ equipment_modules = {
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ship_hull_cruiser_role_cb = {
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category = c_role
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add_equipment_type = capital_ship
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add_stats = {
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max_strength = 100
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}
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multiply_stats = {
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naval_range = 0.1
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naval_speed = -0.2
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build_cost_ic = 0.1
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}
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forbid_module_categories = {
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ship_medium_battery
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ship_medium_battery_double
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ship_medium_battery_single
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ship_light_medium_battery
|
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ship_light_medium_battery_double
|
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ship_light_medium_battery_single
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ship_missile
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ship_missile_aa
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raider_kit
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@@ -302,4 +312,15 @@ equipment_modules = {
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ship_cruiser_heavy_armor
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}
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}
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ship_hull_cruiser_role_mo = {
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category = cds_role
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add_equipment_type = capital_ship
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add_stats = {
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max_strength = 80
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}
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multiply_stats = {
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||||
build_cost_ic = 0.1
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||||
naval_range = 0.5
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||||
}
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||||
}
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||||
}
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||||
@@ -405,6 +405,7 @@ equipment_modules = {
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||||
}
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||||
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||||
multiply_stats = {
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||||
sub_visibility = 0.05
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||||
naval_speed = -0.01
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||||
}
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||||
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||||
@@ -428,6 +429,7 @@ equipment_modules = {
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||||
}
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||||
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||||
multiply_stats = {
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||||
sub_visibility = 0.035
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||||
naval_speed = -0.02
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||||
}
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||||
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||||
@@ -455,6 +457,7 @@ equipment_modules = {
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||||
}
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||||
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||||
multiply_stats = {
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||||
sub_visibility = 0.02
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||||
naval_speed = -0.03
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||||
}
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||||
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||||
@@ -479,6 +482,7 @@ equipment_modules = {
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||||
}
|
||||
|
||||
multiply_stats = {
|
||||
sub_visibility = 0.01
|
||||
naval_speed = -0.04
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||||
}
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||||
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||||
@@ -748,6 +752,7 @@ equipment_modules = {
|
||||
|
||||
add_stats = {
|
||||
build_cost_ic = 50
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||||
reliability = -0.05
|
||||
}
|
||||
}
|
||||
ship_sub_snorkel_2 = {
|
||||
@@ -761,6 +766,7 @@ equipment_modules = {
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||||
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||||
add_stats = {
|
||||
build_cost_ic = 70
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||||
reliability = -0.025
|
||||
}
|
||||
|
||||
can_convert_from = {
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||||
@@ -843,6 +849,36 @@ equipment_modules = {
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||||
}
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||||
manpower = 100
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||||
}
|
||||
sub_airplane_launcher_1 = {
|
||||
category = sub_airplane_launcher
|
||||
|
||||
add_stats = {
|
||||
surface_detection = 4
|
||||
naval_torpedo_hit_chance_factor = 0.01
|
||||
build_cost_ic = 150
|
||||
}
|
||||
multiply_stats = {
|
||||
naval_speed = -0.003
|
||||
}
|
||||
}
|
||||
sub_airplane_launcher_2 = {
|
||||
category = sub_airplane_launcher
|
||||
parent = sub_airplane_launcher_1
|
||||
add_stats = {
|
||||
surface_detection = 7
|
||||
naval_torpedo_hit_chance_factor = 0.02
|
||||
hg_attack = 2
|
||||
lg_attack = 1
|
||||
build_cost_ic = 250
|
||||
}
|
||||
can_convert_from = {
|
||||
module_category = sub_airplane_launcher
|
||||
convert_cost_ic = 80
|
||||
}
|
||||
multiply_stats = {
|
||||
naval_speed = -0.004
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#################
|
||||
@@ -1231,4 +1267,15 @@ equipment_modules = {
|
||||
reliability = -0.05
|
||||
}
|
||||
}
|
||||
sub_nuclear_torpedo = {
|
||||
category = submarine_miscellaneous
|
||||
add_stats = {
|
||||
torpedo_attack = 50
|
||||
naval_torpedo_hit_chance_factor = 0.015
|
||||
reliability = -0.4
|
||||
}
|
||||
multiply_stats = {
|
||||
naval_speed = -0.01
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -603,6 +603,7 @@ equipments = {
|
||||
derived_variant_name = carrier_equipment_cvh
|
||||
year = 1944
|
||||
archetype = ship_hull_carrier
|
||||
model = ship_hull_super_carrier
|
||||
priority = 1000
|
||||
can_convert_from = { vnr_ship_hull_super_carrier }
|
||||
parent = vnr_ship_hull_carrier_3
|
||||
|
||||
@@ -216,7 +216,7 @@ equipments = {
|
||||
|
||||
naval_range = 2500
|
||||
|
||||
max_strength = 130
|
||||
max_strength = 65
|
||||
|
||||
|
||||
fuel_consumption = 20
|
||||
@@ -251,6 +251,7 @@ equipments = {
|
||||
}
|
||||
|
||||
hg_attack = 0
|
||||
max_strength = 45
|
||||
naval_speed = 20
|
||||
reliability = 0.80
|
||||
surface_visibility = 20
|
||||
@@ -676,7 +677,7 @@ equipments = {
|
||||
|
||||
naval_range = 2200
|
||||
|
||||
max_strength = 100
|
||||
max_strength = 50
|
||||
|
||||
|
||||
fuel_consumption = 18
|
||||
@@ -716,7 +717,7 @@ equipments = {
|
||||
reliability = 0.85
|
||||
build_cost_ic = 1700
|
||||
naval_range = 3000
|
||||
max_strength = 150
|
||||
max_strength = 75
|
||||
resources = {
|
||||
steel = 2
|
||||
}
|
||||
@@ -739,7 +740,7 @@ equipments = {
|
||||
naval_speed = 32
|
||||
build_cost_ic = 1800
|
||||
reliability = 0.90
|
||||
max_strength = 165
|
||||
max_strength = 85
|
||||
naval_range = 4000
|
||||
manpower = 1400
|
||||
resources = {
|
||||
@@ -766,7 +767,7 @@ equipments = {
|
||||
manpower = 1600
|
||||
build_cost_ic = 2000
|
||||
naval_range = 4500
|
||||
max_strength = 180
|
||||
max_strength = 90
|
||||
resources = {
|
||||
steel = 3
|
||||
}
|
||||
@@ -881,7 +882,7 @@ equipments = {
|
||||
manpower = 1800
|
||||
build_cost_ic = 2500
|
||||
naval_range = 5000
|
||||
max_strength = 200
|
||||
max_strength = 100
|
||||
resources = {
|
||||
steel = 3
|
||||
}
|
||||
@@ -1129,7 +1130,7 @@ equipments = {
|
||||
|
||||
naval_range = 3000
|
||||
|
||||
max_strength = 140
|
||||
max_strength = 60
|
||||
|
||||
module_count_limit = {
|
||||
module = ship_hull_cruiser_role_c
|
||||
|
||||
@@ -535,7 +535,7 @@ equipments = {
|
||||
year = 1944
|
||||
|
||||
archetype = ship_hull_heavy
|
||||
model = battleship
|
||||
model = ship_hull_modern_super_battleship
|
||||
priority = 1500
|
||||
can_convert_from = { vnr_ship_hull_heavy_5 }
|
||||
parent = vnr_ship_hull_heavy_4
|
||||
|
||||
@@ -108,7 +108,7 @@ equipments = {
|
||||
surface_detection = 10
|
||||
sub_detection = 0
|
||||
surface_visibility = 1
|
||||
sub_visibility = 27
|
||||
sub_visibility = 26
|
||||
naval_speed = 13
|
||||
reliability = 0.60
|
||||
|
||||
@@ -236,7 +236,7 @@ equipments = {
|
||||
fixed_ship_armor_slot = pressure_hull_3
|
||||
}
|
||||
|
||||
sub_visibility = 20
|
||||
sub_visibility = 18
|
||||
naval_speed = 18
|
||||
reliability = 0.75
|
||||
|
||||
@@ -287,7 +287,7 @@ equipments = {
|
||||
fixed_ship_armor_slot = pressure_hull_4
|
||||
}
|
||||
|
||||
sub_visibility = 18
|
||||
sub_visibility = 15
|
||||
naval_speed = 18
|
||||
reliability = 0.80
|
||||
|
||||
@@ -331,7 +331,10 @@ equipments = {
|
||||
sub_ship_stealth
|
||||
}
|
||||
}
|
||||
rear_1_custom_slot = front_1_custom_slot
|
||||
rear_1_custom_slot = {
|
||||
required = no
|
||||
allowed_module_categories = { ship_torpedo_sub ship_mine_layer_sub ship_rocket ship_nuclear_rocket }
|
||||
}
|
||||
rear_2_custom_slot = rear_1_custom_slot
|
||||
}
|
||||
|
||||
@@ -343,7 +346,7 @@ equipments = {
|
||||
fixed_ship_armor_slot = pressure_hull_4
|
||||
}
|
||||
|
||||
sub_visibility = 16
|
||||
sub_visibility = 11
|
||||
naval_speed = 18
|
||||
reliability = 1.5
|
||||
|
||||
@@ -387,7 +390,7 @@ equipments = {
|
||||
required = no
|
||||
allowed_module_categories = {
|
||||
ship_torpedo_sub
|
||||
ship_airplane_launcher
|
||||
sub_airplane_launcher
|
||||
ship_mine_layer_sub
|
||||
ship_extra_fuel_tank
|
||||
}
|
||||
@@ -415,7 +418,7 @@ equipments = {
|
||||
allowed_module_categories = {
|
||||
ship_torpedo_sub
|
||||
ship_mine_layer_sub
|
||||
ship_airplane_launcher
|
||||
sub_airplane_launcher
|
||||
ship_extra_fuel_tank
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user