2025-01-24 13:45:53

This commit is contained in:
actions[bot]
2025-01-24 13:45:53 +00:00
parent 02e2c16a37
commit e4a27e8b51
64 changed files with 1684 additions and 165 deletions

View File

@@ -161,6 +161,61 @@ equipment_modules = {
}
dismantle_cost_ic = 1600
}
ship_deck_space_converted = {
category = ship_deck_space_converted
gui_category = ship_deck_space
gfx = ship_deck_space
add_equipment_type = capital_ship
add_stats = {
carrier_size = 2
build_cost_ic = 2000
surface_detection = 4
supply_consumption = 0.015
}
manpower = 200 #outside the add_stats section for code reasons
multiply_stats = {
naval_speed = -0.05
anti_air_attack = 0.025
fuel_consumption = 0.075
}
dismantle_cost_ic = 600
can_convert_from = {
module_category = ship_deck_space
convert_cost_ic = 1000
}
}
##########################
## CARRIER HELICOPTER ##
##########################
carrier_helipad_asw = {
category = carrier_helipad
add_stats = {
surface_detection = 0.5
sub_detection = 6
sub_attack = 6
build_cost_ic = 350
}
multiply_stats = {
naval_speed = -0.005
}
dismantle_cost_ic = 100
}
carrier_helipad_aew = {
category = carrier_helipad
add_stats = {
surface_detection = 7
sub_detection = 1
sub_attack = 0.5
build_cost_ic = 350
}
multiply_stats = {
anti_air_attack = 0.05
naval_speed = -0.005
}
dismantle_cost_ic = 100
}
###################

View File

@@ -374,7 +374,7 @@ equipment_modules = {
add_stats = {
#naval_speed = 5
fuel_consumption = 15
build_cost_ic = 500
build_cost_ic = 1500
reliability = -0.3
}
@@ -395,14 +395,14 @@ equipment_modules = {
add_stats = {
#naval_speed = 5
build_cost_ic = 3000
build_cost_ic = 4000
naval_range = 50000
reliability = -0.3
}
multiply_stats = {
naval_speed = 0.3
sub_visibility = -0.3
sub_visibility = -0.2
max_strength = -0.1
fuel_consumption = -1
}

View File

@@ -337,6 +337,7 @@ equipment_modules = {
dismantle_cost_ic = 100000
forbid_module_categories = {
ship_super_heavy_armor
ship_deck_space_converted
}
}
carrier_bc_conversion = {
@@ -351,16 +352,16 @@ equipment_modules = {
dismantle_cost_ic = 100000
forbid_module_categories = {
ship_super_heavy_armor
ship_deck_space_converted
}
}
carrier_shbb_conversion = {
category = bb_carrier_role
add_stats = {
carrier_size = 2
reliability = 0.1
}
multiply_stats = {
build_cost_ic = 0.5
build_cost_ic = 0.35
max_strength = 0.1
}
dismantle_cost_ic = 100000

View File

@@ -1280,4 +1280,18 @@ equipment_modules = {
naval_speed = -0.01
}
}
ship_armor_extra = {
category = heavy_miscellaneous
gfx = ship_cruiser_armor
multiply_stats = {
build_cost_ic = 0.025
naval_speed = -0.02
}
dismantle_cost_ic = 1000
add_stats = {
armor_value = 3
}
}
}

View File

@@ -233,6 +233,12 @@ equipments = {
ship_deck_space_small
}
}
rear_1_custom_slot = {
required = no
allowed_module_categories = {
ship_deck_space_converted
}
}
}
default_modules = {
@@ -435,6 +441,7 @@ equipments = {
ship_anti_air
ship_deck_space
ship_deck_space_small
carrier_helipad
}
}
front_2_custom_slot = {
@@ -455,6 +462,7 @@ equipments = {
steam_catapult
carrier_side_lift
carrier_angled_deck
carrier_helipad
}
}
mid_2_custom_slot = {
@@ -467,6 +475,7 @@ equipments = {
steam_catapult
carrier_side_lift
carrier_angled_deck
carrier_helipad
}
}
rear_1_custom_slot = {
@@ -654,6 +663,7 @@ equipments = {
steam_catapult
carrier_side_lift
carrier_angled_deck
carrier_helipad
}
}
front_2_custom_slot = front_1_custom_slot
@@ -667,6 +677,7 @@ equipments = {
steam_catapult
carrier_side_lift
carrier_angled_deck
carrier_helipad
}
}
mid_2_custom_slot = mid_1_custom_slot
@@ -678,8 +689,10 @@ equipments = {
ship_anti_air
ship_missile_aa
carrier_side_lift
carrier_helipad
}
}
rear_2_custom_slot = rear_1_custom_slot
}
default_modules = {
fixed_ship_engine_slot = carrier_ship_engine_4
@@ -755,6 +768,7 @@ equipments = {
steam_catapult
carrier_side_lift
carrier_angled_deck
carrier_helipad
}
}
mid_1_custom_slot = {
@@ -767,6 +781,7 @@ equipments = {
steam_catapult
carrier_side_lift
carrier_angled_deck
carrier_helipad
}
}
rear_1_custom_slot = {
@@ -776,8 +791,11 @@ equipments = {
ship_missile_aa
ship_secondaries
ship_dp_secondaries_bb
carrier_side_lift
carrier_helipad
}
}
rear_2_custom_slot = rear_1_custom_slot
}
default_modules = {
fixed_ship_engine_slot = carrier_ship_engine_4

View File

@@ -143,6 +143,9 @@ equipments = {
reliability = 0.70
build_cost_ic = 1000
manpower = 600
resources = {
steel = 2
}
}
vnr_ship_hull_civilian_3 = {
@@ -171,5 +174,8 @@ equipments = {
build_cost_ic = 1000
manpower = 800
naval_range = 10000
resources = {
steel = 2
}
}
}

View File

@@ -181,6 +181,10 @@ equipments = {
module = ship_aa_fire_control
count < 2
}
module_count_limit = {
module = ship_radar_jammer
count < 2
}
default_modules = {
fixed_ship_battery_slot = empty
@@ -430,7 +434,8 @@ equipments = {
reliability = 0.7
armor_value = 10
resources = {
steel = 3
steel = 2
chromium = 1
}
module_slots = {
fixed_ship_battery_slot = {
@@ -744,7 +749,7 @@ equipments = {
naval_range = 3000
max_strength = 75
resources = {
steel = 2
steel = 3
}
module_slots = inherit
@@ -769,7 +774,7 @@ equipments = {
naval_range = 4000
manpower = 1400
resources = {
steel = 3
steel = 4
}
module_slots = inherit
@@ -794,7 +799,8 @@ equipments = {
naval_range = 4500
max_strength = 90
resources = {
steel = 3
steel = 4
chromium = 1
}
module_slots = {
fixed_ship_battery_slot = inherit
@@ -909,7 +915,8 @@ equipments = {
naval_range = 5000
max_strength = 100
resources = {
steel = 3
steel = 4
chromium = 1
}
module_slots = {
fixed_ship_battery_slot = {

View File

@@ -141,6 +141,10 @@ equipments = {
module = ship_aa_fire_control
count < 2
}
module_count_limit = {
module = ship_radar_jammer
count < 2
}
default_modules = {
fixed_ship_battery_slot = empty
@@ -525,6 +529,10 @@ equipments = {
fuel_consumption = 67
surface_visibility = 29
build_cost_ic = 3000
resources = {
steel = 4
chromium = 1
}
manpower = 2800
}
@@ -632,6 +640,10 @@ equipments = {
surface_visibility = 27
reliability = 0.95
build_cost_ic = 3300
resources = {
steel = 5
chromium = 1
}
manpower = 3800
}
@@ -761,7 +773,7 @@ equipments = {
surface_visibility = 46
build_cost_ic = 3800
resources = {
steel = 4
steel = 5
chromium = 1
}
manpower = 3500
@@ -860,6 +872,11 @@ equipments = {
surface_visibility = 30
reliability = 1.4
build_cost_ic = 3500
resources = {
steel = 4
chromium = 2
aluminium = 1
}
manpower = 4500

View File

@@ -149,6 +149,10 @@ equipments = {
module = ship_aa_fire_control
count < 2
}
module_count_limit = {
module = ship_radar_jammer
count < 2
}
default_modules = {
fixed_ship_battery_slot = empty
@@ -384,7 +388,7 @@ equipments = {
max_strength = 75
build_cost_ic = 650
resources = {
steel = 4
steel = 3
chromium = 1
}
manpower = 500
@@ -522,7 +526,7 @@ equipments = {
max_strength = 100
build_cost_ic = 800
resources = {
steel = 4
steel = 3
chromium = 1
}
manpower = 600

View File

@@ -50,6 +50,7 @@ equipments = {
allowed_module_categories = {
ship_torpedo_sub
ship_mine_layer_sub
ship_extra_fuel_tank
}
}
}
@@ -225,7 +226,7 @@ equipments = {
ship_sub_snorkel
}
}
rear_1_custom_slot = front_1_custom_slot
rear_1_custom_slot = inherit
}
default_modules = {
@@ -276,7 +277,7 @@ equipments = {
sub_ship_stealth
}
}
rear_1_custom_slot = front_1_custom_slot
rear_1_custom_slot = inherit
}
default_modules = {
@@ -333,7 +334,7 @@ equipments = {
}
rear_1_custom_slot = {
required = no
allowed_module_categories = { ship_torpedo_sub ship_mine_layer_sub sub_rocket }
allowed_module_categories = { ship_torpedo_sub ship_mine_layer_sub sub_rocket ship_extra_fuel_tank }
}
rear_2_custom_slot = rear_1_custom_slot
}