spriteTypes = { ### CHI ### # destroyer spriteType = { name = "GFX_CHI_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/China/CHI_destroyer1.png" } # light cruiser spriteType = { name = "GFX_CHI_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/China/CHI_light_cruiser1.png" } spriteType = { name = "GFX_CHI_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/China/CHI_light_cruiser2.png" } # heavy cruiser spriteType = { name = "GFX_CHI_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/China/CHI_heavy_cruiser1.png" } ### PRC ### # destroyer spriteType = { name = "GFX_PRC_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/China/CHI_destroyer1.png" } # light cruiser spriteType = { name = "GFX_PRC_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/China/CHI_light_cruiser1.png" } spriteType = { name = "GFX_PRC_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/China/CHI_light_cruiser2.png" } # heavy cruiser spriteType = { name = "GFX_PRC_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/China/CHI_heavy_cruiser1.png" } ### SHX ### # destroyer spriteType = { name = "GFX_SHX_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/China/CHI_destroyer1.png" } # light cruiser spriteType = { name = "GFX_SHX_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/China/CHI_light_cruiser1.png" } spriteType = { name = "GFX_SHX_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/China/CHI_light_cruiser2.png" } # heavy cruiser spriteType = { name = "GFX_SHX_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/China/CHI_heavy_cruiser1.png" } ### MAN ### # destroyer spriteType = { name = "GFX_MAN_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/China/CHI_destroyer1.png" } # light cruiser spriteType = { name = "GFX_MAN_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/China/CHI_light_cruiser1.png" } spriteType = { name = "GFX_MAN_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/China/CHI_light_cruiser2.png" } # heavy cruiser spriteType = { name = "GFX_MAN_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/China/CHI_heavy_cruiser1.png" } ### GXC ### # destroyer spriteType = { name = "GFX_GXC_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/China/CHI_destroyer1.png" } # light cruiser spriteType = { name = "GFX_GXC_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/China/CHI_light_cruiser1.png" } spriteType = { name = "GFX_GXC_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/China/CHI_light_cruiser2.png" } # heavy cruiser spriteType = { name = "GFX_GXC_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/China/CHI_heavy_cruiser1.png" } ### XSM ### # destroyer spriteType = { name = "GFX_XSM_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/China/CHI_destroyer1.png" } # light cruiser spriteType = { name = "GFX_XSM_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/China/CHI_light_cruiser1.png" } spriteType = { name = "GFX_XSM_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/China/CHI_light_cruiser2.png" } # heavy cruiser spriteType = { name = "GFX_XSM_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/China/CHI_heavy_cruiser1.png" } ### SIK ### # destroyer spriteType = { name = "GFX_SIK_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/China/CHI_destroyer1.png" } # light cruiser spriteType = { name = "GFX_SIK_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/China/CHI_light_cruiser1.png" } spriteType = { name = "GFX_SIK_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/China/CHI_light_cruiser2.png" } # heavy cruiser spriteType = { name = "GFX_SIK_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/China/CHI_heavy_cruiser1.png" } ### YUN ### # destroyer spriteType = { name = "GFX_YUN_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/China/CHI_destroyer1.png" } # light cruiser spriteType = { name = "GFX_YUN_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/China/CHI_light_cruiser1.png" } spriteType = { name = "GFX_YUN_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/China/CHI_light_cruiser2.png" } # heavy cruiser spriteType = { name = "GFX_YUN_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/China/CHI_heavy_cruiser1.png" } ### ENG ### # destroyer spriteType = { name = "GFX_ENG_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer1.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer2.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer3.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer4.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer5.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_light_6_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer6.png" } # light cruiser spriteType = { name = "GFX_ENG_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser1.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser2.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser3.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser4.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_cruiser_5_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser5.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_cruiser_6_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser6.png" } # heavy cruiser spriteType = { name = "GFX_ENG_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser1.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_cruiser_2_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_cruiser_3_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser3.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_cruiser_4_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser4.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_cruiser_5_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser5.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_cruiser_6_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser6.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/England/ENG_cruiser_coastal_defense_ship.png" } # battleship spriteType = { name = "GFX_ENG_vnr_ship_hull_pre_dreadnought_medium" texturefile = "gfx/interface/technologies/England/ENG_pre_dreadnought.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship1.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_heavy_2_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship2.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_heavy_3_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship3.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_heavy_4_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship4.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_heavy_5_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship5.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_super_heavy_1_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_battleship1.png" } # carrier spriteType = { name = "GFX_ENG_vnr_ship_hull_carrier_conversion_ca_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_ca.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_carrier_conversion_bb_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_bb.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_carrier_1_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier2.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_carrier_2_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier3.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_carrier_3_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier4.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_super_carrier_medium" texturefile = "gfx/interface/technologies/England/ENG_super_carrier.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_escort_carrier_medium" texturefile = "gfx/interface/technologies/England/ENG_escort_carrier.png" } # submarine spriteType = { name = "GFX_ENG_vnr_ship_hull_submarine_1_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine1.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_submarine_2_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine2.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_submarine_3_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine3.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_submarine_4_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine4.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_submarine_5_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine5.png" } spriteType = { name = "GFX_ENG_vnr_ship_hull_cruiser_submarine_medium" texturefile = "gfx/interface/technologies/England/ENG_cruiser_submarine.png" } ### AST ### # destroyer spriteType = { name = "GFX_AST_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer1.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer2.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer3.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer4.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer5.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_light_6_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer6.png" } # light cruiser spriteType = { name = "GFX_AST_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser1.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser2.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser3.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser4.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_cruiser_5_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser5.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_cruiser_6_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser6.png" } # heavy cruiser spriteType = { name = "GFX_AST_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser1.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_cruiser_2_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_cruiser_3_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser3.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_cruiser_4_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser4.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_cruiser_5_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser5.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_cruiser_6_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser6.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/England/ENG_cruiser_coastal_defense_ship.png" } # battleship spriteType = { name = "GFX_AST_vnr_ship_hull_pre_dreadnought_medium" texturefile = "gfx/interface/technologies/England/ENG_pre_dreadnought.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship1.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_heavy_2_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship2.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_heavy_3_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship3.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_heavy_4_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship4.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_heavy_5_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship5.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_super_heavy_1_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_battleship1.png" } # carrier spriteType = { name = "GFX_AST_vnr_ship_hull_carrier_conversion_ca_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_ca.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_carrier_conversion_bb_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_bb.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_carrier_1_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier2.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_carrier_2_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier3.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_carrier_3_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier4.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_super_carrier_medium" texturefile = "gfx/interface/technologies/England/ENG_super_carrier.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_escort_carrier_medium" texturefile = "gfx/interface/technologies/England/ENG_escort_carrier.png" } # submarine spriteType = { name = "GFX_AST_vnr_ship_hull_submarine_1_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine1.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_submarine_2_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine2.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_submarine_3_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine3.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_submarine_4_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine4.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_submarine_5_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine5.png" } spriteType = { name = "GFX_AST_vnr_ship_hull_cruiser_submarine_medium" texturefile = "gfx/interface/technologies/England/ENG_cruiser_submarine.png" } ### CAN ### # destroyer spriteType = { name = "GFX_CAN_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer1.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer2.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer3.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer4.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer5.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_light_6_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer6.png" } # light cruiser spriteType = { name = "GFX_CAN_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser1.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser2.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser3.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser4.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_cruiser_5_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser5.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_cruiser_6_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser6.png" } # heavy cruiser spriteType = { name = "GFX_CAN_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser1.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_cruiser_2_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_cruiser_3_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser3.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_cruiser_4_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser4.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_cruiser_5_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser5.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_cruiser_6_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser6.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/England/ENG_cruiser_coastal_defense_ship.png" } # battleship spriteType = { name = "GFX_CAN_vnr_ship_hull_pre_dreadnought_medium" texturefile = "gfx/interface/technologies/England/ENG_pre_dreadnought.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship1.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_heavy_2_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship2.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_heavy_3_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship3.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_heavy_4_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship4.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_heavy_5_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship5.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_super_heavy_1_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_battleship1.png" } # carrier spriteType = { name = "GFX_CAN_vnr_ship_hull_carrier_conversion_ca_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_ca.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_carrier_conversion_bb_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_bb.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_carrier_1_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier2.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_carrier_2_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier3.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_carrier_3_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier4.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_super_carrier_medium" texturefile = "gfx/interface/technologies/England/ENG_super_carrier.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_escort_carrier_medium" texturefile = "gfx/interface/technologies/England/ENG_escort_carrier.png" } # submarine spriteType = { name = "GFX_CAN_vnr_ship_hull_submarine_1_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine1.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_submarine_2_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine2.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_submarine_3_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine3.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_submarine_4_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine4.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_submarine_5_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine5.png" } spriteType = { name = "GFX_CAN_vnr_ship_hull_cruiser_submarine_medium" texturefile = "gfx/interface/technologies/England/ENG_cruiser_submarine.png" } ### NZL ### # destroyer spriteType = { name = "GFX_NZL_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer1.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer2.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer3.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer4.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer5.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_light_6_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer6.png" } # light cruiser spriteType = { name = "GFX_NZL_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser1.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser2.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser3.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser4.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_cruiser_5_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser5.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_cruiser_6_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser6.png" } # heavy cruiser spriteType = { name = "GFX_NZL_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser1.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_cruiser_2_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_cruiser_3_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser3.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_cruiser_4_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser4.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_cruiser_5_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser5.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_cruiser_6_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser6.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/England/ENG_cruiser_coastal_defense_ship.png" } # battleship spriteType = { name = "GFX_NZL_vnr_ship_hull_pre_dreadnought_medium" texturefile = "gfx/interface/technologies/England/ENG_pre_dreadnought.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship1.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_heavy_2_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship2.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_heavy_3_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship3.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_heavy_4_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship4.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_heavy_5_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship5.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_super_heavy_1_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_battleship1.png" } # carrier spriteType = { name = "GFX_NZL_vnr_ship_hull_carrier_conversion_ca_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_ca.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_carrier_conversion_bb_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_bb.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_carrier_1_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier2.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_carrier_2_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier3.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_carrier_3_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier4.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_super_carrier_medium" texturefile = "gfx/interface/technologies/England/ENG_super_carrier.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_escort_carrier_medium" texturefile = "gfx/interface/technologies/England/ENG_escort_carrier.png" } # submarine spriteType = { name = "GFX_NZL_vnr_ship_hull_submarine_1_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine1.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_submarine_2_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine2.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_submarine_3_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine3.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_submarine_4_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine4.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_submarine_5_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine5.png" } spriteType = { name = "GFX_NZL_vnr_ship_hull_cruiser_submarine_medium" texturefile = "gfx/interface/technologies/England/ENG_cruiser_submarine.png" } ### RAJ ### # destroyer spriteType = { name = "GFX_RAJ_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer1.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer2.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer3.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer4.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer5.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_light_6_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer6.png" } # light cruiser spriteType = { name = "GFX_RAJ_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser1.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser2.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser3.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser4.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_cruiser_5_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser5.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_cruiser_6_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser6.png" } # heavy cruiser spriteType = { name = "GFX_RAJ_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser1.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_cruiser_2_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_cruiser_3_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser3.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_cruiser_4_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser4.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_cruiser_5_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser5.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_cruiser_6_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser6.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/England/ENG_cruiser_coastal_defense_ship.png" } # battleship spriteType = { name = "GFX_RAJ_vnr_ship_hull_pre_dreadnought_medium" texturefile = "gfx/interface/technologies/England/ENG_pre_dreadnought.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship1.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_heavy_2_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship2.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_heavy_3_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship3.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_heavy_4_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship4.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_heavy_5_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship5.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_super_heavy_1_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_battleship1.png" } # carrier spriteType = { name = "GFX_RAJ_vnr_ship_hull_carrier_conversion_ca_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_ca.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_carrier_conversion_bb_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_bb.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_carrier_1_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier2.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_carrier_2_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier3.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_carrier_3_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier4.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_super_carrier_medium" texturefile = "gfx/interface/technologies/England/ENG_super_carrier.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_escort_carrier_medium" texturefile = "gfx/interface/technologies/England/ENG_escort_carrier.png" } # submarine spriteType = { name = "GFX_RAJ_vnr_ship_hull_submarine_1_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine1.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_submarine_2_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine2.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_submarine_3_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine3.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_submarine_4_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine4.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_submarine_5_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine5.png" } spriteType = { name = "GFX_RAJ_vnr_ship_hull_cruiser_submarine_medium" texturefile = "gfx/interface/technologies/England/ENG_cruiser_submarine.png" } ### SAF ### # destroyer spriteType = { name = "GFX_SAF_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer1.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer2.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer3.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer4.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer5.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_light_6_medium" texturefile = "gfx/interface/technologies/England/ENG_destroyer6.png" } # light cruiser spriteType = { name = "GFX_SAF_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser1.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser2.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser3.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser4.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_cruiser_5_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser5.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_cruiser_6_medium" texturefile = "gfx/interface/technologies/England/ENG_light_cruiser6.png" } # heavy cruiser spriteType = { name = "GFX_SAF_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser1.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_cruiser_2_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_cruiser_3_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser3.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_cruiser_4_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser4.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_cruiser_5_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser5.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_cruiser_6_capital_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser6.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/England/ENG_cruiser_coastal_defense_ship.png" } # battleship spriteType = { name = "GFX_SAF_vnr_ship_hull_pre_dreadnought_medium" texturefile = "gfx/interface/technologies/England/ENG_pre_dreadnought.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship1.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_heavy_2_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship2.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_heavy_3_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship3.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_heavy_4_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship4.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_heavy_5_medium" texturefile = "gfx/interface/technologies/England/ENG_battleship5.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_super_heavy_1_medium" texturefile = "gfx/interface/technologies/England/ENG_heavy_battleship1.png" } # carrier spriteType = { name = "GFX_SAF_vnr_ship_hull_carrier_conversion_ca_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_ca.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_carrier_conversion_bb_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_bb.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_carrier_1_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier2.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_carrier_2_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier3.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_carrier_3_medium" texturefile = "gfx/interface/technologies/England/ENG_carrier4.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_super_carrier_medium" texturefile = "gfx/interface/technologies/England/ENG_super_carrier.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_escort_carrier_medium" texturefile = "gfx/interface/technologies/England/ENG_escort_carrier.png" } # submarine spriteType = { name = "GFX_SAF_vnr_ship_hull_submarine_1_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine1.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_submarine_2_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine2.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_submarine_3_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine3.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_submarine_4_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine4.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_submarine_5_medium" texturefile = "gfx/interface/technologies/England/ENG_submarine5.png" } spriteType = { name = "GFX_SAF_vnr_ship_hull_cruiser_submarine_medium" texturefile = "gfx/interface/technologies/England/ENG_cruiser_submarine.png" } ### FRA ### # destroyer spriteType = { name = "GFX_FRA_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/France/FRA_destroyer1.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/France/FRA_destroyer2.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/France/FRA_destroyer3.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/France/FRA_destroyer4.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/France/FRA_destroyer5.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_light_6_medium" texturefile = "gfx/interface/technologies/France/FRA_destroyer6.png" } # light cruiser spriteType = { name = "GFX_FRA_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/France/FRA_light_cruiser1.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/France/FRA_light_cruiser2.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/France/FRA_light_cruiser3.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/France/FRA_light_cruiser4.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_cruiser_5_medium" texturefile = "gfx/interface/technologies/France/FRA_light_cruiser5.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_cruiser_6_medium" texturefile = "gfx/interface/technologies/France/FRA_light_cruiser6.png" } # heavy cruiser spriteType = { name = "GFX_FRA_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/France/FRA_cruiser_coastal_defense_ship.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/France/FRA_heavy_cruiser1.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_cruiser_2_capital_medium" texturefile = "gfx/interface/technologies/France/FRA_heavy_cruiser2.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_cruiser_3_capital_medium" texturefile = "gfx/interface/technologies/France/FRA_heavy_cruiser3.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_cruiser_4_capital_medium" texturefile = "gfx/interface/technologies/France/FRA_heavy_cruiser4.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_cruiser_5_capital_medium" texturefile = "gfx/interface/technologies/France/FRA_heavy_cruiser5.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_cruiser_6_capital_medium" texturefile = "gfx/interface/technologies/France/FRA_heavy_cruiser6.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_cruiser_panzerschiff_medium" texturefile = "gfx/interface/technologies/France/FRA_panzerschiff.png" } # battleship spriteType = { name = "GFX_FRA_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/France/FRA_battleship1.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_heavy_2_medium" texturefile = "gfx/interface/technologies/France/FRA_battleship2.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_heavy_3_medium" texturefile = "gfx/interface/technologies/France/FRA_battleship3.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_heavy_4_medium" texturefile = "gfx/interface/technologies/France/FRA_battleship4.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_heavy_5_medium" texturefile = "gfx/interface/technologies/France/FRA_battleship5.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_super_heavy_1_medium" texturefile = "gfx/interface/technologies/France/FRA_heavy_battleship1.png" } # carrier spriteType = { name = "GFX_FRA_vnr_ship_hull_carrier_conversion_ca_medium" texturefile = "gfx/interface/technologies/France/FRA_carrier_conversion_ca.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_carrier_conversion_bb_medium" texturefile = "gfx/interface/technologies/France/FRA_carrier_conversion_bb.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_carrier_1_medium" texturefile = "gfx/interface/technologies/France/FRA_carrier2.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_carrier_2_medium" texturefile = "gfx/interface/technologies/France/FRA_carrier3.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_carrier_3_medium" texturefile = "gfx/interface/technologies/France/FRA_carrier4.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_super_carrier_medium" texturefile = "gfx/interface/technologies/France/FRA_super_carrier.png" } # submarine spriteType = { name = "GFX_FRA_vnr_ship_hull_submarine_1_medium" texturefile = "gfx/interface/technologies/France/FRA_submarine1.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_submarine_2_medium" texturefile = "gfx/interface/technologies/France/FRA_submarine2.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_submarine_3_medium" texturefile = "gfx/interface/technologies/France/FRA_submarine3.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_submarine_4_medium" texturefile = "gfx/interface/technologies/France/FRA_submarine4.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_submarine_5_medium" texturefile = "gfx/interface/technologies/France/FRA_submarine5.png" } spriteType = { name = "GFX_FRA_vnr_ship_hull_cruiser_submarine_medium" texturefile = "gfx/interface/technologies/France/FRA_cruiser_submarine.png" } ### GER ### # destroyer spriteType = { name = "GFX_GER_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/Germany/GER_destroyer1.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/Germany/GER_destroyer2.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/Germany/GER_destroyer3.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/Germany/GER_destroyer4.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/Germany/GER_destroyer5.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_light_6_medium" texturefile = "gfx/interface/technologies/Germany/GER_destroyer6.png" } # light cruiser spriteType = { name = "GFX_GER_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/Germany/GER_light_cruiser1.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/Germany/GER_light_cruiser2.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/Germany/GER_light_cruiser3.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/Germany/GER_light_cruiser4.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_cruiser_5_medium" texturefile = "gfx/interface/technologies/Germany/GER_light_cruiser5.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_cruiser_6_medium" texturefile = "gfx/interface/technologies/Germany/GER_light_cruiser6.png" } # heavy cruiser spriteType = { name = "GFX_GER_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/Germany/GER_heavy_cruiser1.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_cruiser_2_capital_medium" texturefile = "gfx/interface/technologies/Germany/GER_heavy_cruiser2.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_cruiser_3_capital_medium" texturefile = "gfx/interface/technologies/Germany/GER_heavy_cruiser3.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_cruiser_4_capital_medium" texturefile = "gfx/interface/technologies/Germany/GER_heavy_cruiser4.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_cruiser_5_capital_medium" texturefile = "gfx/interface/technologies/Germany/GER_heavy_cruiser5.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_cruiser_panzerschiff_medium" texturefile = "gfx/interface/technologies/Germany/GER_panzerschiff.png" } # battleship spriteType = { name = "GFX_GER_vnr_ship_hull_pre_dreadnought_medium" texturefile = "gfx/interface/technologies/Germany/GER_pre_dreadnought.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/Germany/GER_battleship1.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_heavy_2_medium" texturefile = "gfx/interface/technologies/Germany/GER_battleship2.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_heavy_3_medium" texturefile = "gfx/interface/technologies/Germany/GER_battleship3.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_heavy_4_medium" texturefile = "gfx/interface/technologies/Germany/GER_battleship4.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_heavy_5_medium" texturefile = "gfx/interface/technologies/Germany/GER_battleship5.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_super_heavy_1_medium" texturefile = "gfx/interface/technologies/Germany/GER_heavy_battleship1.png" } # carrier spriteType = { name = "GFX_GER_vnr_ship_hull_carrier_conversion_ca_medium" texturefile = "gfx/interface/technologies/Germany/GER_carrier_conversion_ca.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_carrier_conversion_bb_medium" texturefile = "gfx/interface/technologies/Germany/GER_carrier_conversion_bb.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_carrier_1_medium" texturefile = "gfx/interface/technologies/Germany/GER_carrier2.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_carrier_2_medium" texturefile = "gfx/interface/technologies/Germany/GER_carrier3.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_carrier_3_medium" texturefile = "gfx/interface/technologies/Germany/GER_carrier4.png" } # submarine spriteType = { name = "GFX_GER_vnr_ship_hull_submarine_1_medium" texturefile = "gfx/interface/technologies/Germany/GER_submarine1.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_submarine_2_medium" texturefile = "gfx/interface/technologies/Germany/GER_submarine2.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_submarine_3_medium" texturefile = "gfx/interface/technologies/Germany/GER_submarine3.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_submarine_4_medium" texturefile = "gfx/interface/technologies/Germany/GER_submarine4.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_submarine_5_medium" texturefile = "gfx/interface/technologies/Germany/GER_submarine5.png" } spriteType = { name = "GFX_GER_vnr_ship_hull_cruiser_submarine_medium" texturefile = "gfx/interface/technologies/Germany/GER_cruiser_submarine.png" } ### ITA ### # destroyer spriteType = { name = "GFX_ITA_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/Italy/ITA_destroyer1.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/Italy/ITA_destroyer2.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/Italy/ITA_destroyer3.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/Italy/ITA_destroyer4.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/Italy/ITA_destroyer5.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_light_6_medium" texturefile = "gfx/interface/technologies/Italy/ITA_destroyer6.png" } # light cruiser spriteType = { name = "GFX_ITA_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/Italy/ITA_light_cruiser1.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/Italy/ITA_light_cruiser2.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/Italy/ITA_light_cruiser3.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/Italy/ITA_light_cruiser4.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_cruiser_5_medium" texturefile = "gfx/interface/technologies/Italy/ITA_light_cruiser5.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_cruiser_6_medium" texturefile = "gfx/interface/technologies/Italy/ITA_light_cruiser6.png" } # heavy cruiser spriteType = { name = "GFX_ITA_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/Italy/ITA_cruiser_coastal_defense_ship.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/Italy/ITA_heavy_cruiser1.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_cruiser_2_capital_medium" texturefile = "gfx/interface/technologies/Italy/ITA_heavy_cruiser2.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_cruiser_3_capital_medium" texturefile = "gfx/interface/technologies/Italy/ITA_heavy_cruiser3.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_cruiser_4_capital_medium" texturefile = "gfx/interface/technologies/Italy/ITA_heavy_cruiser4.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_cruiser_5_capital_medium" texturefile = "gfx/interface/technologies/Italy/ITA_heavy_cruiser5.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_cruiser_6_capital_medium" texturefile = "gfx/interface/technologies/Italy/ITA_heavy_cruiser6.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_cruiser_panzerschiff_medium" texturefile = "gfx/interface/technologies/Italy/ITA_panzerschiff.png" } # battleship spriteType = { name = "GFX_ITA_vnr_ship_hull_pre_dreadnought_medium" texturefile = "gfx/interface/technologies/Italy/ITA_pre_dreadnought.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/Italy/ITA_battleship1.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_heavy_2_medium" texturefile = "gfx/interface/technologies/Italy/ITA_battleship2.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_heavy_3_medium" texturefile = "gfx/interface/technologies/Italy/ITA_battleship3.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_heavy_4_medium" texturefile = "gfx/interface/technologies/Italy/ITA_battleship4.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_heavy_5_medium" texturefile = "gfx/interface/technologies/Italy/ITA_battleship5.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_super_heavy_1_medium" texturefile = "gfx/interface/technologies/Italy/ITA_heavy_battleship1.png" } # carrier spriteType = { name = "GFX_ITA_vnr_ship_hull_carrier_conversion_ca_medium" texturefile = "gfx/interface/technologies/Italy/ITA_carrier_conversion_ca.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_carrier_conversion_bb_medium" texturefile = "gfx/interface/technologies/Italy/ITA_carrier_conversion_bb.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_carrier_1_medium" texturefile = "gfx/interface/technologies/Italy/ITA_carrier2.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_carrier_2_medium" texturefile = "gfx/interface/technologies/Italy/ITA_carrier3.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_carrier_3_medium" texturefile = "gfx/interface/technologies/Italy/ITA_carrier4.png" } # submarine spriteType = { name = "GFX_ITA_vnr_ship_hull_submarine_1_medium" texturefile = "gfx/interface/technologies/Italy/ITA_submarine1.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_submarine_2_medium" texturefile = "gfx/interface/technologies/Italy/ITA_submarine2.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_submarine_3_medium" texturefile = "gfx/interface/technologies/Italy/ITA_submarine3.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_submarine_4_medium" texturefile = "gfx/interface/technologies/Italy/ITA_submarine4.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_submarine_5_medium" texturefile = "gfx/interface/technologies/Italy/ITA_submarine5.png" } spriteType = { name = "GFX_ITA_vnr_ship_hull_cruiser_submarine_medium" texturefile = "gfx/interface/technologies/Italy/ITA_cruiser_submarine.png" } ### JAP ### # destroyer spriteType = { name = "GFX_JAP_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/Japan/JAP_destroyer1.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/Japan/JAP_destroyer2.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/Japan/JAP_destroyer3.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/Japan/JAP_destroyer4.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/Japan/JAP_destroyer5.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_light_6_medium" texturefile = "gfx/interface/technologies/Japan/JAP_destroyer6.png" } # light cruiser spriteType = { name = "GFX_JAP_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser1.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser2.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser3.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser4.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_cruiser_5_medium" texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser5.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_cruiser_6_medium" texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser6.png" } # heavy cruiser spriteType = { name = "GFX_JAP_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/Japan/JAP_cruiser_coastal_defense_ship.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser1.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_cruiser_2_capital_medium" texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser2.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_cruiser_3_capital_medium" texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser3.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_cruiser_4_capital_medium" texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser4.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_cruiser_5_capital_medium" texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser5.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_cruiser_6_capital_medium" texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser6.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_cruiser_panzerschiff_medium" texturefile = "gfx/interface/technologies/Japan/JAP_panzerschiff.png" } # battleship spriteType = { name = "GFX_JAP_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/Japan/JAP_battleship1.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_heavy_2_medium" texturefile = "gfx/interface/technologies/Japan/JAP_battleship2.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_heavy_3_medium" texturefile = "gfx/interface/technologies/Japan/JAP_battleship3.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_heavy_4_medium" texturefile = "gfx/interface/technologies/Japan/JAP_battleship4.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_heavy_5_medium" texturefile = "gfx/interface/technologies/Japan/JAP_battleship5.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_pre_dreadnought_medium" texturefile = "gfx/interface/technologies/Japan/JAP_pre_dreadnought.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_super_heavy_1_medium" texturefile = "gfx/interface/technologies/Japan/JAP_heavy_battleship1.png" } # carrier spriteType = { name = "GFX_JAP_vnr_ship_hull_carrier_conversion_ca_medium" texturefile = "gfx/interface/technologies/Japan/JAP_carrier_conversion_ca.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_carrier_conversion_bb_medium" texturefile = "gfx/interface/technologies/Japan/JAP_carrier_conversion_bb.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_carrier_1_medium" texturefile = "gfx/interface/technologies/Japan/JAP_carrier2.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_carrier_2_medium" texturefile = "gfx/interface/technologies/Japan/JAP_carrier3.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_carrier_3_medium" texturefile = "gfx/interface/technologies/Japan/JAP_carrier4.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_super_carrier_medium" texturefile = "gfx/interface/technologies/Japan/JAP_super_carrier.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_escort_carrier_medium" texturefile = "gfx/interface/technologies/Japan/JAP_escort_carrier.png" } # submarine spriteType = { name = "GFX_JAP_vnr_ship_hull_submarine_1_medium" texturefile = "gfx/interface/technologies/Japan/JAP_submarine1.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_submarine_2_medium" texturefile = "gfx/interface/technologies/Japan/JAP_submarine2.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_submarine_3_medium" texturefile = "gfx/interface/technologies/Japan/JAP_submarine3.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_submarine_4_medium" texturefile = "gfx/interface/technologies/Japan/JAP_submarine4.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_submarine_5_medium" texturefile = "gfx/interface/technologies/Japan/JAP_submarine5.png" } spriteType = { name = "GFX_JAP_vnr_ship_hull_cruiser_submarine_medium" texturefile = "gfx/interface/technologies/Japan/JAP_cruiser_submarine.png" } ### HOL ### # destroyer spriteType = { name = "GFX_HOL_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/Netherlands/HOL_destroyer1.png" } spriteType = { name = "GFX_HOL_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/Netherlands/HOL_destroyer2.png" } spriteType = { name = "GFX_HOL_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/Netherlands/HOL_destroyer3.png" } spriteType = { name = "GFX_HOL_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/Netherlands/HOL_destroyer4.png" } spriteType = { name = "GFX_HOL_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/Netherlands/HOL_destroyer5.png" } # light cruiser spriteType = { name = "GFX_HOL_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/Netherlands/HOL_light_cruiser1.png" } spriteType = { name = "GFX_HOL_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/Netherlands/HOL_light_cruiser2.png" } spriteType = { name = "GFX_HOL_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/Netherlands/HOL_light_cruiser3.png" } spriteType = { name = "GFX_HOL_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/Netherlands/HOL_light_cruiser4.png" } # heavy cruiser spriteType = { name = "GFX_HOL_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/Netherlands/HOL_cruiser_coastal_defense_ship.png" } # battleship spriteType = { name = "GFX_HOL_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/Netherlands/HOL_battleship1.png" } spriteType = { name = "GFX_HOL_vnr_ship_hull_heavy_2_medium" texturefile = "gfx/interface/technologies/Netherlands/HOL_battleship2.png" } spriteType = { name = "GFX_HOL_vnr_ship_hull_heavy_3_medium" texturefile = "gfx/interface/technologies/Netherlands/HOL_battleship3.png" } # carrier spriteType = { name = "GFX_HOL_vnr_ship_hull_carrier_conversion_ca_medium" texturefile = "gfx/interface/technologies/Netherlands/HOL_carrier_conversion_ca.png" } spriteType = { name = "GFX_HOL_vnr_ship_hull_carrier_1_medium" texturefile = "gfx/interface/technologies/Netherlands/HOL_carrier2.png" } spriteType = { name = "GFX_HOL_vnr_ship_hull_carrier_2_medium" texturefile = "gfx/interface/technologies/Netherlands/HOL_carrier3.png" } spriteType = { name = "GFX_HOL_vnr_ship_hull_carrier_3_medium" texturefile = "gfx/interface/technologies/Netherlands/HOL_carrier4.png" } ### DEN ### # heavy cruiser spriteType = { name = "GFX_DEN_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/Scandinavia/DEN_cruiser_coastal_defense_ship.png" } ### FIN ### # destroyer spriteType = { name = "GFX_FIN_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/Scandinavia/FIN_destroyer1.png" } # heavy cruiser spriteType = { name = "GFX_FIN_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/Scandinavia/FIN_cruiser_coastal_defense_ship.png" } ### NOR ### # destroyer spriteType = { name = "GFX_NOR_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/Scandinavia/NOR_destroyer1.png" } spriteType = { name = "GFX_NOR_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/Scandinavia/NOR_destroyer2.png" } spriteType = { name = "GFX_NOR_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/Scandinavia/NOR_destroyer3.png" } # heavy cruiser spriteType = { name = "GFX_NOR_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/Scandinavia/NOR_cruiser_coastal_defense_ship.png" } ### SWE ### # destroyer spriteType = { name = "GFX_SWE_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/Scandinavia/SWE_destroyer1.png" } spriteType = { name = "GFX_SWE_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/Scandinavia/SWE_destroyer2.png" } spriteType = { name = "GFX_SWE_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/Scandinavia/SWE_destroyer3.png" } spriteType = { name = "GFX_SWE_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/Scandinavia/SWE_destroyer4.png" } spriteType = { name = "GFX_SWE_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/Scandinavia/SWE_destroyer5.png" } # light cruiser spriteType = { name = "GFX_SWE_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/Scandinavia/SWE_light_cruiser1.png" } spriteType = { name = "GFX_SWE_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/Scandinavia/SWE_light_cruiser2.png" } spriteType = { name = "GFX_SWE_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/Scandinavia/SWE_light_cruiser3.png" } spriteType = { name = "GFX_SWE_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/Scandinavia/SWE_light_cruiser4.png" } # heavy cruiser spriteType = { name = "GFX_SWE_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/Scandinavia/SWE_cruiser_coastal_defense_ship.png" } # battleship spriteType = { name = "GFX_SWE_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/Scandinavia/SWE_battleship1.png" } spriteType = { name = "GFX_SWE_vnr_ship_hull_heavy_2_medium" texturefile = "gfx/interface/technologies/Scandinavia/SWE_battleship2.png" } spriteType = { name = "GFX_SWE_vnr_ship_hull_heavy_3_medium" texturefile = "gfx/interface/technologies/Scandinavia/SWE_battleship3.png" } spriteType = { name = "GFX_SWE_vnr_ship_hull_heavy_4_medium" texturefile = "gfx/interface/technologies/Scandinavia/SWE_battleship4.png" } ### ARG ### # destroyer spriteType = { name = "GFX_ARG_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/South_America/ARG_destroyer1.png" } spriteType = { name = "GFX_ARG_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/South_America/ARG_destroyer2.png" } # light cruiser spriteType = { name = "GFX_ARG_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/South_America/ARG_light_cruiser1.png" } spriteType = { name = "GFX_ARG_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/South_America/ARG_light_cruiser2.png" } # heavy cruiser spriteType = { name = "GFX_ARG_vnr_ship_hull_cruiser_2_capital_medium" texturefile = "gfx/interface/technologies/South_America/ARG_heavy_cruiser2.png" } spriteType = { name = "GFX_ARG_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/South_America/ARG_cruiser_coastal_defense_ship.png" } # battleship spriteType = { name = "GFX_ARG_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/South_America/ARG_battleship1.png" } ### BRA ### # destroyer spriteType = { name = "GFX_BRA_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/South_America/BRA_destroyer1.png" } # light cruiser spriteType = { name = "GFX_BRA_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/South_America/BRA_light_cruiser1.png" } # battleship spriteType = { name = "GFX_BRA_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/South_America/BRA_battleship1.png" } ### CHL ### # destroyer spriteType = { name = "GFX_CHL_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/South_America/CHL_destroyer1.png" } # light cruiser spriteType = { name = "GFX_CHL_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/South_America/CHL_light_cruiser1.png" } # heavy cruiser spriteType = { name = "GFX_CHL_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/South_America/CHL_heavy_cruiser1.png" } spriteType = { name = "GFX_CHL_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/South_America/CHL_cruiser_coastal_defense_ship.png" } # battleship spriteType = { name = "GFX_CHL_vnr_ship_hull_pre_dreadnought_medium" texturefile = "gfx/interface/technologies/South_America/CHL_pre_dreadnought.png" } spriteType = { name = "GFX_CHL_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/South_America/CHL_battleship1.png" } ### SOV ### # destroyer spriteType = { name = "GFX_SOV_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_destroyer1.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_destroyer2.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_destroyer3.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_destroyer4.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_destroyer5.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_light_6_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_destroyer6.png" } # light cruiser spriteType = { name = "GFX_SOV_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_light_cruiser1.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_light_cruiser2.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_light_cruiser3.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_light_cruiser4.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_cruiser_5_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_light_cruiser5.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_cruiser_6_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_light_cruiser6.png" } # heavy cruiser spriteType = { name = "GFX_SOV_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_cruiser_coastal_defense_ship.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_heavy_cruiser1.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_cruiser_2_capital_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_heavy_cruiser2.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_cruiser_3_capital_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_heavy_cruiser3.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_cruiser_4_capital_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_heavy_cruiser4.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_cruiser_5_capital_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_heavy_cruiser5.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_cruiser_6_capital_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_heavy_cruiser6.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_cruiser_panzerschiff_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_panzerschiff.png" } # battleship spriteType = { name = "GFX_SOV_vnr_ship_hull_pre_dreadnought_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_pre_dreadnought.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_battleship1.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_heavy_2_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_battleship2.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_heavy_3_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_battleship3.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_heavy_4_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_battleship4.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_heavy_5_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_battleship5.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_super_heavy_1_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_heavy_battleship1.png" } # carrier spriteType = { name = "GFX_SOV_vnr_ship_hull_carrier_conversion_ca_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_carrier_conversion_ca.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_carrier_conversion_bb_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_carrier_conversion_bb.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_carrier_1_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_carrier2.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_carrier_2_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_carrier3.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_carrier_3_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_carrier4.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_super_carrier_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_super_carrier.png" } # submarine spriteType = { name = "GFX_SOV_vnr_ship_hull_submarine_1_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_submarine1.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_submarine_2_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_submarine2.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_submarine_3_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_submarine3.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_submarine_4_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_submarine4.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_submarine_5_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_submarine5.png" } spriteType = { name = "GFX_SOV_vnr_ship_hull_cruiser_submarine_medium" texturefile = "gfx/interface/technologies/Soviet/SOV_cruiser_submarine.png" } ### SPR ### # destroyer spriteType = { name = "GFX_SPR_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/Spain/SPR_destroyer1.png" } spriteType = { name = "GFX_SPR_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/Spain/SPR_destroyer2.png" } spriteType = { name = "GFX_SPR_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/Spain/SPR_destroyer3.png" } spriteType = { name = "GFX_SPR_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/Spain/SPR_destroyer4.png" } spriteType = { name = "GFX_SPR_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/Spain/SPR_destroyer5.png" } # light cruiser spriteType = { name = "GFX_SPR_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/Spain/SPR_light_cruiser1.png" } spriteType = { name = "GFX_SPR_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/Spain/SPR_light_cruiser2.png" } spriteType = { name = "GFX_SPR_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/Spain/SPR_light_cruiser3.png" } # heavy cruiser spriteType = { name = "GFX_SPR_vnr_ship_hull_cruiser_2_capital_medium" texturefile = "gfx/interface/technologies/Spain/SPR_heavy_cruiser2.png" } # battleship spriteType = { name = "GFX_SPR_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/Spain/SPR_battleship1.png" } ### TUR ### # destroyer spriteType = { name = "GFX_TUR_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/Turkey/TUR_destroyer1.png" } # heavy cruiser spriteType = { name = "GFX_TUR_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/Turkey/TUR_cruiser_coastal_defense_ship.png" } # battleship spriteType = { name = "GFX_TUR_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/Turkey/TUR_battleship1.png" } ### USA ### # destroyer spriteType = { name = "GFX_USA_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/USA/USA_destroyer1.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/USA/USA_destroyer2.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/USA/USA_destroyer3.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/USA/USA_destroyer4.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/USA/USA_destroyer5.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_light_6_medium" texturefile = "gfx/interface/technologies/USA/USA_destroyer6.png" } # light cruiser spriteType = { name = "GFX_USA_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/USA/USA_light_cruiser1.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/USA/USA_light_cruiser2.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/USA/USA_light_cruiser3.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/USA/USA_light_cruiser4.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_cruiser_5_medium" texturefile = "gfx/interface/technologies/USA/USA_light_cruiser5.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_cruiser_6_medium" texturefile = "gfx/interface/technologies/USA/USA_light_cruiser6.png" } # heavy cruiser spriteType = { name = "GFX_USA_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/USA/USA_heavy_cruiser1.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_cruiser_2_capital_medium" texturefile = "gfx/interface/technologies/USA/USA_heavy_cruiser2.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_cruiser_3_capital_medium" texturefile = "gfx/interface/technologies/USA/USA_heavy_cruiser3.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_cruiser_4_capital_medium" texturefile = "gfx/interface/technologies/USA/USA_heavy_cruiser4.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_cruiser_5_capital_medium" texturefile = "gfx/interface/technologies/USA/USA_heavy_cruiser5.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_cruiser_6_capital_medium" texturefile = "gfx/interface/technologies/USA/USA_heavy_cruiser6.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_cruiser_panzerschiff_medium" texturefile = "gfx/interface/technologies/USA/USA_panzerschiff.png" } # battleship spriteType = { name = "GFX_USA_vnr_ship_hull_pre_dreadnought_medium" texturefile = "gfx/interface/technologies/USA/USA_pre_dreadnought.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/USA/USA_battleship1.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_heavy_2_medium" texturefile = "gfx/interface/technologies/USA/USA_battleship2.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_heavy_3_medium" texturefile = "gfx/interface/technologies/USA/USA_battleship3.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_heavy_4_medium" texturefile = "gfx/interface/technologies/USA/USA_battleship4.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_heavy_5_medium" texturefile = "gfx/interface/technologies/USA/USA_battleship5.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_super_heavy_1_medium" texturefile = "gfx/interface/technologies/USA/USA_heavy_battleship1.png" } # carrier spriteType = { name = "GFX_USA_vnr_ship_hull_carrier_conversion_ca_medium" texturefile = "gfx/interface/technologies/USA/USA_carrier_conversion_ca.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_carrier_conversion_bb_medium" texturefile = "gfx/interface/technologies/USA/USA_carrier_conversion_bb.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_carrier_1_medium" texturefile = "gfx/interface/technologies/USA/USA_carrier2.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_carrier_2_medium" texturefile = "gfx/interface/technologies/USA/USA_carrier3.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_carrier_3_medium" texturefile = "gfx/interface/technologies/USA/USA_carrier4.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_super_carrier_medium" texturefile = "gfx/interface/technologies/USA/USA_super_carrier.png" } # submarine spriteType = { name = "GFX_USA_vnr_ship_hull_submarine_1_medium" texturefile = "gfx/interface/technologies/USA/USA_submarine1.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_submarine_2_medium" texturefile = "gfx/interface/technologies/USA/USA_submarine2.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_submarine_3_medium" texturefile = "gfx/interface/technologies/USA/USA_submarine3.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_submarine_4_medium" texturefile = "gfx/interface/technologies/USA/USA_submarine4.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_submarine_5_medium" texturefile = "gfx/interface/technologies/USA/USA_submarine5.png" } spriteType = { name = "GFX_USA_vnr_ship_hull_cruiser_submarine_medium" texturefile = "gfx/interface/technologies/USA/USA_cruiser_submarine.png" } ### POL ### # destroyer spriteType = { name = "GFX_POL_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/EE/POL_destroyer2.png" } ### YUG ### # destroyer spriteType = { name = "GFX_YUG_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/Yugoslavia/YUG_destroyer2.png" } spriteType = { name = "GFX_YUG_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/Yugoslavia/YUG_destroyer3.png" } spriteType = { name = "GFX_YUG_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/Yugoslavia/YUG_destroyer4.png" } # light cruiser spriteType = { name = "GFX_YUG_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/Yugoslavia/YUG_light_cruiser3.png" } spriteType = { name = "GFX_YUG_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/Yugoslavia/YUG_light_cruiser4.png" } ### AUS ### # destroyer spriteType = { name = "GFX_AUS_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer1.png" } spriteType = { name = "GFX_AUS_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer2.png" } spriteType = { name = "GFX_AUS_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer3.png" } spriteType = { name = "GFX_AUS_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer4.png" } spriteType = { name = "GFX_AUS_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer5.png" } # light cruiser spriteType = { name = "GFX_AUS_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_light_cruiser1.png" } spriteType = { name = "GFX_AUS_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_light_cruiser3.png" } spriteType = { name = "GFX_AUS_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_light_cruiser4.png" } spriteType = { name = "GFX_AUS_vnr_ship_hull_cruiser_5_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_light_cruiser5.png" } # heavy cruiser spriteType = { name = "GFX_AUS_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_cruiser_coastal_defense_ship.png" } spriteType = { name = "GFX_AUS_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_cruiser1.png" } spriteType = { name = "GFX_AUS_vnr_ship_hull_cruiser_3_capital_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_cruiser3.png" } spriteType = { name = "GFX_AUS_vnr_ship_hull_cruiser_4_capital_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_cruiser4.png" } spriteType = { name = "GFX_AUS_vnr_ship_hull_cruiser_5_capital_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_cruiser5.png" } # battleship spriteType = { name = "GFX_AUS_vnr_ship_hull_pre_dreadnought_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_pre_dreadnought.png" } spriteType = { name = "GFX_AUS_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_battleship1.png" } spriteType = { name = "GFX_AUS_vnr_ship_hull_heavy_2_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_battleship2.png" } spriteType = { name = "GFX_AUS_vnr_ship_hull_heavy_3_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_battleship3.png" } spriteType = { name = "GFX_AUS_vnr_ship_hull_heavy_4_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_battleship4.png" } spriteType = { name = "GFX_AUS_vnr_ship_hull_super_heavy_1_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_battleship1.png" } ### HUN ### # destroyer spriteType = { name = "GFX_HUN_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer1.png" } spriteType = { name = "GFX_HUN_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer2.png" } spriteType = { name = "GFX_HUN_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer3.png" } spriteType = { name = "GFX_HUN_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer4.png" } spriteType = { name = "GFX_HUN_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer5.png" } # light cruiser spriteType = { name = "GFX_HUN_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_light_cruiser1.png" } spriteType = { name = "GFX_HUN_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_light_cruiser3.png" } spriteType = { name = "GFX_HUN_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_light_cruiser4.png" } spriteType = { name = "GFX_HUN_vnr_ship_hull_cruiser_5_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_light_cruiser5.png" } # heavy cruiser spriteType = { name = "GFX_HUN_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_cruiser_coastal_defense_ship.png" } spriteType = { name = "GFX_HUN_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_cruiser1.png" } spriteType = { name = "GFX_HUN_vnr_ship_hull_cruiser_3_capital_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_cruiser3.png" } spriteType = { name = "GFX_HUN_vnr_ship_hull_cruiser_4_capital_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_cruiser4.png" } spriteType = { name = "GFX_HUN_vnr_ship_hull_cruiser_5_capital_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_cruiser5.png" } # battleship spriteType = { name = "GFX_HUN_vnr_ship_hull_pre_dreadnought_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_pre_dreadnought.png" } spriteType = { name = "GFX_HUN_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_battleship1.png" } spriteType = { name = "GFX_HUN_vnr_ship_hull_heavy_2_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_battleship2.png" } spriteType = { name = "GFX_HUN_vnr_ship_hull_heavy_3_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_battleship3.png" } spriteType = { name = "GFX_HUN_vnr_ship_hull_heavy_4_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_battleship4.png" } spriteType = { name = "GFX_HUN_vnr_ship_hull_super_heavy_1_medium" texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_battleship1.png" } ### SIA ### # destroyer spriteType = { name = "GFX_SIA_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/Japan/JAP_destroyer1.png" } spriteType = { name = "GFX_SIA_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/Japan/JAP_destroyer2.png" } spriteType = { name = "GFX_SIA_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/Japan/JAP_destroyer3.png" } spriteType = { name = "GFX_SIA_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/Japan/JAP_destroyer4.png" } spriteType = { name = "GFX_SIA_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/Japan/JAP_destroyer5.png" } # light cruiser spriteType = { name = "GFX_SIA_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser1.png" } spriteType = { name = "GFX_SIA_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser2.png" } spriteType = { name = "GFX_SIA_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser3.png" } spriteType = { name = "GFX_SIA_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser4.png" } spriteType = { name = "GFX_SIA_vnr_ship_hull_cruiser_5_medium" texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser5.png" } # heavy cruiser spriteType = { name = "GFX_SIA_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/Siam/SIA_cruiser_coastal_defense_ship.png" } spriteType = { name = "GFX_SIA_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser1.png" } spriteType = { name = "GFX_SIA_vnr_ship_hull_cruiser_2_capital_medium" texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser2.png" } spriteType = { name = "GFX_SIA_vnr_ship_hull_cruiser_3_capital_medium" texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser3.png" } spriteType = { name = "GFX_SIA_vnr_ship_hull_cruiser_4_capital_medium" texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser4.png" } spriteType = { name = "GFX_SIA_vnr_ship_hull_cruiser_5_capital_medium" texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser5.png" } # submarine spriteType = { name = "GFX_SIA_vnr_ship_hull_submarine_1_medium" texturefile = "gfx/interface/technologies/Japan/JAP_submarine1.png" } spriteType = { name = "GFX_SIA_vnr_ship_hull_submarine_2_medium" texturefile = "gfx/interface/technologies/Japan/JAP_submarine2.png" } spriteType = { name = "GFX_SIA_vnr_ship_hull_submarine_3_medium" texturefile = "gfx/interface/technologies/Japan/JAP_submarine3.png" } spriteType = { name = "GFX_SIA_vnr_ship_hull_submarine_4_medium" texturefile = "gfx/interface/technologies/Japan/JAP_submarine4.png" } spriteType = { name = "GFX_SIA_vnr_ship_hull_cruiser_submarine_medium" texturefile = "gfx/interface/technologies/Japan/JAP_cruiser_submarine.png" } ### POR ### # destroyer spriteType = { name = "GFX_POR_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/Portugal/POR_destroyer1.png" } spriteType = { name = "GFX_POR_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/Portugal/POR_destroyer2.png" } ### GRE ### # destroyer spriteType = { name = "GFX_GRE_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/Balkan/GRE_destroyer1.png" } }