ENG_start_naval_variants = { create_equipment_variant = { name = "皇家方舟级" # Ark Royal Class parent_version = 0 role_icon_index = 9 type = vnr_ship_hull_carrier_1 name_group = ENG_CV_QUALITIES modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_engine_slot = carrier_ship_engine_2 fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_flight_deck_slot = carrier_armor_deck front_1_custom_slot = ship_deck_space } } create_equipment_variant = { name = "鹰级" # Eagle Class parent_version = 0 role_icon_index = 9 icon = "gfx/interface/technologies/England/ENG_carrier1.png" type = vnr_ship_hull_carrier_conversion_bb name_group = ENG_CV_QUALITIES modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_cruiser_2 mid_1_custom_slot = ship_deck_space_small } } create_equipment_variant = { name = "勇敢级" # Courageous Class parent_version = 0 role_icon_index = 9 type = vnr_ship_hull_carrier_conversion_bb name_group = ENG_CV_QUALITIES modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_role_slot = carrier_bc_conversion mid_1_custom_slot = ship_deck_space mid_2_custom_slot = ship_deck_space_small } obsolete = yes } create_equipment_variant = { name = "暴怒级" # Furious Class parent_version = 0 role_icon_index = 9 icon = "gfx/interface/technologies/England/ENG_carrier_Furious.png" type = vnr_ship_hull_carrier_conversion_bb name_group = ENG_CV_QUALITIES modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_carrier_miscellaneous_slot_2 = carrier_no_island fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_role_slot = carrier_bc_conversion mid_1_custom_slot = ship_deck_space } obsolete = yes } create_equipment_variant = { name = "竞技神级" # Hermes Class parent_version = 0 role_icon_index = 9 icon = "gfx/interface/technologies/England/ENG_carrier_Hermes.png" type = vnr_ship_hull_carrier_conversion_ca name_group = ENG_CV_MYTHOLOGY modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = empty fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_engine_slot = carrier_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 } } create_equipment_variant = { name = "英王乔治五世级" # King George V Class parent_version = 0 role_icon_index = 1 type = vnr_ship_hull_heavy_3 name_group = ENG_BB_HISTORICAL modules = { fixed_ship_battery_slot = eng_14in_mk7_double fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb fixed_ship_armor_slot = ship_armor_bb_2 fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing fixed_ship_torpedo_defense_system_slot = torpedo_belt front_1_custom_slot = ship_anti_air_2 front_2_custom_slot = eng_14in_mk7_quad mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = dp_ship_secondaries_1_bb rear_1_custom_slot = eng_14in_mk7_quad } } create_equipment_variant = { name = "纳尔逊级" # Nelson Class parent_version = 0 role_icon_index = 3 type = vnr_ship_hull_heavy_2 name_group = ENG_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_2_triple fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_2 fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing fixed_ship_torpedo_defense_system_slot = torpedo_belt front_1_custom_slot = ship_heavy_battery_2_triple front_2_custom_slot = ship_heavy_battery_2_triple mid_1_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_secondaries_1 rear_2_custom_slot = ship_anti_air_1 } } create_equipment_variant = { name = "伊丽莎白女王级" # Queen Elizabeth Class parent_version = 0 role_icon_index = 3 type = vnr_ship_hull_heavy_1 name_group = ENG_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_big_1 fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland fixed_ship_torpedo_defense_system_slot = torpedo_bulge front_1_custom_slot = ship_anti_air_1 front_2_custom_slot = ship_heavy_battery_big_1 mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_secondaries_1 rear_1_custom_slot = ship_heavy_battery_big_1 rear_2_custom_slot = ship_heavy_battery_big_1 } obsolete = yes } create_equipment_variant = { name = "复仇级" # Revenge Class parent_version = 0 role_icon_index = 3 icon = "gfx/interface/technologies/England/ENG_battleship_Revenge.png" type = vnr_ship_hull_heavy_1 name_group = ENG_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_big_1 fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland fixed_ship_torpedo_defense_system_slot = torpedo_bulge front_1_custom_slot = ship_anti_air_1 front_2_custom_slot = ship_heavy_battery_big_1 mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_secondaries_1 rear_1_custom_slot = ship_heavy_battery_big_1 rear_2_custom_slot = ship_heavy_battery_big_1 } obsolete = yes } create_equipment_variant = { name = "海军上将级" # Admiral Class parent_version = 0 role_icon_index = 15 icon = "gfx/interface/technologies/England/ENG_battleship_Admiral.png" type = vnr_ship_hull_heavy_2 name_group = ENG_BC_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_big_1 fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bc_2 fixed_ship_armor_scheme_slot = ship_scheme_mixed fixed_ship_torpedo_defense_system_slot = torpedo_bulge front_1_custom_slot = ship_anti_air_1 front_2_custom_slot = ship_heavy_battery_big_1 mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_secondaries_1 rear_1_custom_slot = ship_heavy_battery_big_1 rear_2_custom_slot = ship_heavy_battery_big_1 } } create_equipment_variant = { name = "声望级" # Renown Class parent_version = 0 role_icon_index = 15 icon = "gfx/interface/technologies/England/ENG_battleship_Renown.png" type = vnr_ship_hull_heavy_1 name_group = ENG_BC_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_big_1 fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bc_1 fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland fixed_ship_torpedo_defense_system_slot = torpedo_bulge front_1_custom_slot = ship_heavy_battery_big_1 front_2_custom_slot = ship_anti_air_1 mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_secondaries_1 rear_1_custom_slot = ship_heavy_battery_big_1 } obsolete = yes } create_equipment_variant = { name = "约克级" # York Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/England/ENG_heavy_cruiser_York.png" type = vnr_ship_hull_cruiser_2 name_group = ENG_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_2_double mid_2_custom_slot = ship_torpedo_2 rear_1_custom_slot = ship_medium_battery_2_double } } create_equipment_variant = { name = "诺福克级" # Norfolk Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png" type = vnr_ship_hull_cruiser_2 name_group = ENG_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_2_double mid_2_custom_slot = ship_anti_air_2 mid_3_custom_slot = ship_torpedo_2 rear_1_custom_slot = ship_medium_battery_2_double rear_2_custom_slot = ship_medium_battery_2_double } } create_equipment_variant = { name = "伦敦级" # London Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/England/ENG_heavy_cruiser3.png" type = vnr_ship_hull_cruiser_2 name_group = ENG_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_2_double mid_2_custom_slot = ship_torpedo_2 rear_1_custom_slot = ship_medium_battery_2_double rear_2_custom_slot = ship_medium_battery_2_double } } create_equipment_variant = { name = "肯特级" # Kent Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png" type = vnr_ship_hull_cruiser_2 name_group = ENG_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_2_double mid_2_custom_slot = ship_anti_air_1 mid_3_custom_slot = ship_torpedo_2 rear_1_custom_slot = ship_medium_battery_2_double rear_2_custom_slot = ship_medium_battery_2_double } } create_equipment_variant = { name = "霍金斯级" # Hawkins Class parent_version = 0 role_icon_index = 23 icon = "gfx/interface/technologies/England/ENG_heavy_cruiser1.png" type = vnr_ship_hull_cruiser_1 name_group = ENG_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_1_single mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_medium_battery_1_single } obsolete = yes } create_equipment_variant = { name = "城级" # Town Class parent_version = 0 role_icon_index = 25 icon = "gfx/interface/technologies/England/ENG_light_cruiser4.png" type = vnr_ship_hull_cruiser_3 name_group = ENG_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_2 fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_secondaries_slot = dp_ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_2 mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = dp_ship_secondaries_1 mid_3_custom_slot = ship_torpedo_2 rear_1_custom_slot = ship_light_medium_battery_2 rear_2_custom_slot = ship_light_medium_battery_2 } } create_equipment_variant = { name = "林仙级" # Arethusa Class parent_version = 0 role_icon_index = 25 icon = "gfx/interface/technologies/England/ENG_light_cruiser_Arethusa.png" type = vnr_ship_hull_cruiser_3 name_group = ENG_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_secondaries_slot = ship_secondaries_2 front_1_custom_slot = ship_light_medium_battery_2_double mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_anti_air_2 mid_3_custom_slot = ship_torpedo_2 rear_1_custom_slot = ship_light_medium_battery_2_double } } create_equipment_variant = { name = "利安德级" # Leander Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_3 name_group = ENG_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = dp_ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_2_double mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = empty mid_3_custom_slot = ship_torpedo_2 rear_1_custom_slot = ship_light_medium_battery_2_double rear_2_custom_slot = ship_light_medium_battery_2_double } } create_equipment_variant = { name = "翡翠级" # Emerald Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_2 name_group = ENG_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_1_single mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_medium_battery_1_single rear_2_custom_slot = ship_light_medium_battery_1_single } obsolete = yes } create_equipment_variant = { name = "达娜厄级" # Danae Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_2 name_group = ENG_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 mid_1_custom_slot = ship_light_medium_battery_1_single mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_medium_battery_1_single } obsolete = yes } create_equipment_variant = { name = "C级" # C Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_2 name_group = ENG_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_medium_battery_1_single } obsolete = yes } create_equipment_variant = { name = "历险级" # Adventure Class parent_version = 0 role_icon_index = 51 icon = "gfx/interface/technologies/England/ENG_light_cruiser_Adventure.png" type = vnr_ship_hull_cruiser_2 name_group = ENG_MINELAYERS_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = empty mid_2_custom_slot = ship_mine_layer_1 mid_3_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_2 } obsolete = yes } create_equipment_variant = { name = "E/F/G/H级" # E/F/G/H Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_3 name_group = ENG_DD_ALPHABETICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_radar_slot = ship_sonar_1 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_torpedo_2 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_depth_charge_1 rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "A/B/C/D级" # A/B/C/D Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = ENG_DD_ALPHABETICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_radar_slot = ship_sonar_1 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_torpedo_2 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_depth_charge_1 rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "V/W级" # V/W Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = ENG_DD_ALPHABETICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = empty mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "R/S级" # R/S Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = ENG_DD_ALPHABETICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = empty rear_1_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "莎士比亚级/斯考特级" # Shakespeare/Scott Class parent_version = 0 role_icon_index = 33 type = vnr_ship_hull_light_2 name_group = ENG_DD_ALPHABETICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 fixed_ship_role_slot = ship_hull_light_role_dl front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_light_battery_2 rear_2_custom_slot = ship_light_battery_2 } obsolete = yes } create_equipment_variant = { name = "灰海豚级" # Grampus Class parent_version = 0 role_icon_index = 41 type = vnr_ship_hull_submarine_2 name_group = ENG_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_2 rear_1_custom_slot = ship_mine_layer_sub } } create_equipment_variant = { name = "河级" # River Class parent_version = 0 role_icon_index = 39 type = vnr_ship_hull_cruiser_submarine name_group = ENG_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_1 front_1_custom_slot = ship_extra_fuel_tank rear_1_custom_slot = ship_torpedo_sub_2 } } create_equipment_variant = { name = "S级" # S Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = ENG_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_2 } } create_equipment_variant = { name = "P/R级" # P/R Class parent_version = 0 role_icon_index = 41 type = vnr_ship_hull_submarine_2 name_group = ENG_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_mine_layer_sub } } create_equipment_variant = { name = "O级" # O Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = ENG_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } obsolete = yes } create_equipment_variant = { name = "H级" # H Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = ENG_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "L级" # L Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = ENG_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } obsolete = yes } } GER_start_naval_variants = { create_equipment_variant = { name = "齐柏林伯爵级" # Graf Zeppelin Class parent_version = 0 role_icon_index = 9 icon = "gfx/interface/technologies/Germany/GER_carrier_conversion_bb.png" type = vnr_ship_hull_carrier_1 name_group = GER_CV_HISTORICAL modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_engine_slot = carrier_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_2 } } create_equipment_variant = { name = "俾斯麦级" # Bismarck Class parent_version = 0 role_icon_index = 1 icon = "gfx/interface/technologies/Germany/GER_battleship4.png" type = vnr_ship_hull_heavy_3 name_group = GER_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_big_1 fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_2 fixed_ship_armor_slot = ship_armor_bb_2 fixed_ship_armor_scheme_slot = ship_scheme_mixed fixed_ship_torpedo_defense_system_slot = torpedo_belt fixed_ship_extra_secondaries_slot = ship_light_weight_shell front_1_custom_slot = ship_anti_air_1 front_2_custom_slot = ship_heavy_battery_big_1 mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_secondaries_2 rear_1_custom_slot = ship_heavy_battery_big_1 rear_2_custom_slot = ship_heavy_battery_big_1 } } create_equipment_variant = { name = "德意志级" # Deutschland Class parent_version = 0 role_icon_index = 5 type = vnr_ship_hull_pre_dreadnought name_group = GER_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_small_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 mid_1_custom_slot = ship_secondaries_1 rear_1_custom_slot = ship_heavy_battery_small_1 } obsolete = yes } create_equipment_variant = { name = "沙恩霍斯特级" # Scharnhorst Class parent_version = 0 role_icon_index = 15 type = vnr_ship_hull_heavy_3 name_group = GER_BB_HISTORICAL modules = { fixed_ship_battery_slot = ger_11in_c34_triple fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_2 fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland fixed_ship_armor_slot = ship_armor_bb_2 fixed_ship_torpedo_defense_system_slot = torpedo_belt fixed_ship_extra_secondaries_slot = ship_light_weight_shell front_1_custom_slot = ship_anti_air_1 front_2_custom_slot = ger_11in_c34_triple mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_secondaries_2 rear_1_custom_slot = ger_11in_c34_triple } } create_equipment_variant = { name = "德意志级" # Deutschland Class parent_version = 0 role_icon_index = 21 type = vnr_ship_hull_cruiser_panzerschiff name_group = GER_CA_HISTORICAL modules = { fixed_ship_battery_slot = ger_11in_c34_triple fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2_diesel fixed_ship_secondaries_slot = ship_secondaries_2 fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_extra_secondaries_slot = ship_light_weight_shell mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_secondaries_2 rear_1_custom_slot = ger_11in_c34_triple rear_2_custom_slot = ship_torpedo_1 } } create_equipment_variant = { name = "希佩尔海军上将级" # Admiral Hipper Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/Germany/GER_heavy_cruiser3.png" type = vnr_ship_hull_cruiser_3 name_group = GER_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_secondaries_slot = ship_secondaries_2 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_2_double mid_2_custom_slot = ship_torpedo_2 rear_1_custom_slot = ship_medium_battery_2_double rear_2_custom_slot = ship_medium_battery_2_double } } create_equipment_variant = { name = "莱比锡级" # Leipzig Class parent_version = 0 role_icon_index = 25 icon = "gfx/interface/technologies/Germany/GER_light_cruiser3.png" type = vnr_ship_hull_cruiser_2 name_group = GER_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2_diesel fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_anti_air_1 mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_torpedo_2 mid_3_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_light_medium_battery_2 rear_2_custom_slot = ship_light_medium_battery_2 } } create_equipment_variant = { name = "科尼斯堡级" # Königsberg Class parent_version = 0 role_icon_index = 25 icon = "gfx/interface/technologies/Germany/GER_light_cruiser3.png" type = vnr_ship_hull_cruiser_2 name_group = GER_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2_diesel fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 mid_2_custom_slot = ship_torpedo_2 mid_3_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_light_medium_battery_2 rear_2_custom_slot = ship_light_medium_battery_2 } } create_equipment_variant = { name = "埃姆登级" # Emden Class parent_version = 0 role_icon_index = 25 icon = "gfx/interface/technologies/Germany/GER_light_cruiser2.png" type = vnr_ship_hull_cruiser_1 name_group = GER_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_1_single mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_medium_battery_1_single rear_2_custom_slot = ship_light_medium_battery_1_single } obsolete = yes } create_equipment_variant = { name = "Type 1936级" # Type 1936 Class parent_version = 0 role_icon_index = 31 icon = "gfx/interface/technologies/Germany/GER_destroyer2.png" type = vnr_ship_hull_light_3 name_group = GER_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2 front_2_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_torpedo_2 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "Type 1934A级" # Type 1934A Class parent_version = 0 role_icon_index = 31 icon = "gfx/interface/technologies/Germany/GER_destroyer2.png" type = vnr_ship_hull_light_3 name_group = GER_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2 front_2_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_mine_layer_1 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_depth_charge_1 rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "Type 1934级" # Type 1934 Class parent_version = 0 role_icon_index = 31 icon = "gfx/interface/technologies/Germany/GER_destroyer2.png" type = vnr_ship_hull_light_3 name_group = GER_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_2 front_2_custom_slot = ship_light_battery_2 mid_1_custom_slot = empty mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_depth_charge_1 rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "Type 23级" # Type 23 Class parent_version = 0 role_icon_index = 29 icon = "gfx/interface/technologies/Germany/GER_destroyer_1924.png" type = vnr_ship_hull_light_2 name_group = GER_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 mid_1_custom_slot = empty mid_2_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "Type 24级" # Type 24 Class parent_version = 0 role_icon_index = 29 icon = "gfx/interface/technologies/Germany/GER_destroyer_1924.png" type = vnr_ship_hull_light_2 name_group = GER_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "Type VIIA级" # Type VIIA Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = GER_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_2 rear_1_custom_slot = ship_torpedo_sub_2 } } create_equipment_variant = { name = "Type IIA级" # Type IIA Class parent_version = 0 icon = "gfx/interface/technologies/Generic/generic_midget_submarine.png" role_icon_index = 49 type = vnr_ship_hull_submarine_2 name_group = GER_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_mine_layer_sub } } create_equipment_variant = { name = "Type IIB级" # Type IIB Class parent_version = 0 icon = "gfx/interface/technologies/Generic/generic_midget_submarine.png" role_icon_index = 49 type = vnr_ship_hull_submarine_2 name_group = GER_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_mine_layer_sub } } create_equipment_variant = { name = "Type IA级" # Type IA Class parent_version = 0 icon = "gfx/interface/technologies/Germany/GER_submarine_TypeI.png" role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = GER_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } obsolete = yes } } FRA_start_naval_variants = { create_equipment_variant = { name = "贝亚恩级" # Béarn Class parent_version = 0 role_icon_index = 9 type = vnr_ship_hull_carrier_conversion_bb name_group = FRA_CV_HISTORICAL modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_armor_slot = ship_armor_cruiser_2 } } create_equipment_variant = { name = "黎塞留级" # Richelieu Class parent_version = 0 role_icon_index = 1 icon = "gfx/interface/technologies/France/FRA_battleship4.png" type = vnr_ship_hull_heavy_3 name_group = FRA_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_2_quad fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_2 fixed_ship_armor_slot = ship_armor_bb_2 fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing fixed_ship_torpedo_defense_system_slot = torpedo_belt front_2_custom_slot = ship_heavy_battery_2_quad mid_1_custom_slot = empty mid_2_custom_slot = ship_anti_air_2 rear_1_custom_slot = ship_airplane_launcher_1 rear_2_custom_slot = ship_secondaries_2 } } create_equipment_variant = { name = "敦刻尔克级" # Dunkerque Class parent_version = 0 role_icon_index = 1 type = vnr_ship_hull_heavy_3 name_group = FRA_BB_HISTORICAL modules = { fixed_ship_battery_slot = fra_11in_1931_quad fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_armor_scheme_slot = ship_scheme_mixed fixed_ship_torpedo_defense_system_slot = torpedo_bulge front_2_custom_slot = fra_11in_1931_quad mid_1_custom_slot = empty mid_2_custom_slot = ship_anti_air_2 rear_1_custom_slot = ship_airplane_launcher_1 rear_2_custom_slot = ship_secondaries_1 } } create_equipment_variant = { name = "布列塔尼级" # Bretagne Class parent_version = 0 role_icon_index = 3 type = vnr_ship_hull_heavy_1 name_group = FRA_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_torpedo_defense_system_slot = torpedo_bulge front_2_custom_slot = ship_heavy_battery_1 mid_1_custom_slot = ship_secondaries_1 mid_2_custom_slot = ship_heavy_battery_1 mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_heavy_battery_1 rear_2_custom_slot = ship_heavy_battery_1 } obsolete = yes } create_equipment_variant = { name = "孤拔级" # Courbet Class parent_version = 0 role_icon_index = 3 type = vnr_ship_hull_heavy_1 name_group = FRA_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_small_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_torpedo_defense_system_slot = torpedo_bulge front_2_custom_slot = ship_heavy_battery_small_1 mid_1_custom_slot = ship_heavy_battery_small_1 mid_2_custom_slot = ship_heavy_battery_small_1 mid_3_custom_slot = empty rear_1_custom_slot = ship_heavy_battery_small_1 rear_2_custom_slot = ship_heavy_battery_small_1 } obsolete = yes } create_equipment_variant = { name = "阿尔及利亚级" # Algérie Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/France/FRA_heavy_cruiser1.png" type = vnr_ship_hull_cruiser_2 name_group = FRA_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_secondaries_slot = ship_secondaries_2 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_2_double mid_2_custom_slot = ship_torpedo_2 mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_medium_battery_2_double rear_2_custom_slot = ship_medium_battery_2_double } } create_equipment_variant = { name = "絮弗朗级" # Suffren Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/France/FRA_heavy_cruiser2.png" type = vnr_ship_hull_cruiser_2 name_group = FRA_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_2_double mid_2_custom_slot = ship_torpedo_2 mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_medium_battery_2_double rear_2_custom_slot = ship_medium_battery_2_double } } create_equipment_variant = { name = "迪凯纳级" # Duquesne Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/France/FRA_heavy_cruiser_Duquesne.png" type = vnr_ship_hull_cruiser_2 name_group = FRA_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_2_double mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_medium_battery_2_double rear_2_custom_slot = ship_medium_battery_2_double } } create_equipment_variant = { name = "拉加利索尼埃级" # La Galissonnière Class parent_version = 0 role_icon_index = 25 icon = "gfx/interface/technologies/France/FRA_light_cruiser4.png" type = vnr_ship_hull_cruiser_3 name_group = FRA_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_2 fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_secondaries_slot = ship_secondaries_2 front_1_custom_slot = ship_light_medium_battery_2 mid_2_custom_slot = ship_torpedo_2 mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_light_medium_battery_2 } } create_equipment_variant = { name = "埃米尔·贝尔坦级" # Émile Bertin Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_3 name_group = FRA_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_2 front_1_custom_slot = ship_light_medium_battery_2 mid_2_custom_slot = ship_torpedo_2 mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_light_medium_battery_2 rear_2_custom_slot = ship_mine_layer_1 } } create_equipment_variant = { name = "圣女贞德级" # Jeanne d'Arc Class parent_version = 0 role_icon_index = 25 icon = "gfx/interface/technologies/France/FRA_light_cruiser_Jeanne.png" type = vnr_ship_hull_cruiser_2 name_group = FRA_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_1_double mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_light_medium_battery_1_double rear_2_custom_slot = ship_light_medium_battery_1_double } } create_equipment_variant = { name = "迪盖·特鲁安级" # Duguay-Trouin Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_2 name_group = FRA_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_1_double mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_light_medium_battery_1_double rear_2_custom_slot = ship_light_medium_battery_1_double } obsolete = yes } create_equipment_variant = { name = "冥王星级" # Pluton Class parent_version = 0 role_icon_index = 51 icon = "gfx/interface/technologies/France/FRA_light_cruiser_Pluton.png" type = vnr_ship_hull_cruiser_2 name_group = FRA_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty front_1_custom_slot = empty mid_1_custom_slot = empty mid_2_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_light_medium_battery_1_single rear_2_custom_slot = ship_mine_layer_1 } obsolete = yes } create_equipment_variant = { name = "莫加多尔级" # Mogador Class parent_version = 0 role_icon_index = 33 icon = "gfx/interface/technologies/France/FRA_destroyer4.png" type = vnr_ship_hull_light_3 name_group = FRA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = light_ship_engine_6 fixed_ship_torpedo_slot = ship_torpedo_2 fixed_ship_role_slot = ship_hull_light_role_dl front_1_custom_slot = ship_light_battery_2_double mid_1_custom_slot = ship_torpedo_2 mid_2_custom_slot = ship_depth_charge_1 rear_1_custom_slot = ship_light_battery_2_double rear_2_custom_slot = ship_light_battery_2_double } } create_equipment_variant = { name = "空想级" # Le Fantasque Class parent_version = 0 role_icon_index = 33 type = vnr_ship_hull_light_3 name_group = FRA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = light_ship_engine_6 fixed_ship_torpedo_slot = ship_torpedo_2 fixed_ship_role_slot = ship_hull_light_role_dl front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_depth_charge_1 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_light_battery_2 rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "鹰级/沃克兰级" # Aigle/Vauquelin Class parent_version = 0 role_icon_index = 33 type = vnr_ship_hull_light_2 name_group = FRA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 fixed_ship_role_slot = ship_hull_light_role_dl front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_depth_charge_1 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_light_battery_2 rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "豺狼级/猎豹级" # Chacal/Guépard Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = FRA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_depth_charge_1 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_light_battery_2 rear_2_custom_slot = ship_light_battery_2 } obsolete = yes } create_equipment_variant = { name = "暴风雪级/灵巧级" # Bourrasque/L'Adroit Class parent_version = 0 role_icon_index = 31 icon = "gfx/interface/technologies/France/FRA_destroyer_Bourrasque.png" type = vnr_ship_hull_light_3 name_group = FRA_DE_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = empty mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 } } create_equipment_variant = { name = "密涅瓦级" # Minerve Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = FRA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_2 rear_1_custom_slot = ship_torpedo_sub_2 } } create_equipment_variant = { name = "曙光级" # Aurore Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = FRA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_2 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "絮库夫级" # Surcouf Class parent_version = 0 role_icon_index = 39 icon = "gfx/interface/technologies/France/FRA_submarine_Surcouf.png" type = vnr_ship_hull_cruiser_submarine name_group = FRA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_battery_slot = sub_battery_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_2 front_1_custom_slot = sub_airplane_launcher_1 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "可畏级" # Redoutable Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = FRA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_2 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "鲨鱼级" # Requin Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = FRA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "狄阿娜级/蓝宝石级" # Diane/Saphir Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = FRA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } } create_equipment_variant = { name = "阿尔戈级/猎户座级" # Argonaute/Orion Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = FRA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } obsolete = yes } create_equipment_variant = { name = "阿里阿德涅级/喀耳刻级" # Ariane/Circé Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = FRA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } obsolete = yes } create_equipment_variant = { name = "人鱼级" # Sirène Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = FRA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "塔斯特指挥官级" # Commandant Teste Class parent_version = 0 role_icon_index = 61 icon = "gfx/interface/technologies/France/FRA_light_cruiser_Teste.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = FRA_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty fixed_ship_role_slot = ship_hull_cruiser_role_ac front_1_custom_slot = ship_light_medium_battery_1_single mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_airplane_launcher_1 mid_3_custom_slot = empty rear_1_custom_slot = ship_light_medium_battery_1_single rear_2_custom_slot = ship_airplane_launcher_1 } } } JAP_start_naval_variants = { create_equipment_variant = { name = "飞龙级" # Hiryu Class parent_version = 0 role_icon_index = 9 icon = "gfx/interface/technologies/Japan/JAP_carrier_Hiryu.png" type = vnr_ship_hull_carrier_1 name_group = JAP_CV_HISTORICAL modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_engine_slot = carrier_ship_engine_2 fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb fixed_ship_armor_slot = ship_armor_cruiser_1 front_1_custom_slot = ship_deck_space } } create_equipment_variant = { name = "苍龙级" # Soryu Class parent_version = 0 role_icon_index = 9 type = vnr_ship_hull_carrier_1 name_group = JAP_CV_HISTORICAL modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_engine_slot = carrier_ship_engine_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb front_1_custom_slot = ship_deck_space } } create_equipment_variant = { name = "龙骧级" # Ryujo Class parent_version = 0 role_icon_index = 11 icon = "gfx/interface/technologies/Japan/JAP_carrier1.png" type = vnr_ship_hull_carrier_1 name_group = JAP_CVL_HISTORICAL modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_engine_slot = carrier_ship_engine_1 fixed_ship_carrier_miscellaneous_slot_2 = carrier_no_island fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb } } create_equipment_variant = { name = "加贺级" # Kaga Class parent_version = 0 role_icon_index = 13 icon = "gfx/interface/technologies/Japan/JAP_carrier_Kaga.png" type = vnr_ship_hull_carrier_conversion_bb name_group = JAP_CV_HISTORICAL modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_engine_slot = carrier_ship_engine_2 fixed_ship_anti_air_slot = ship_anti_air_2_h fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb fixed_ship_armor_slot = ship_armor_cruiser_heavy_2 fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad mid_1_custom_slot = ship_deck_space mid_2_custom_slot = ship_deck_space } obsolete = yes } create_equipment_variant = { name = "赤城级" # Akagi Class parent_version = 0 role_icon_index = 13 type = vnr_ship_hull_carrier_conversion_bb name_group = JAP_CV_HISTORICAL modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_engine_slot = carrier_ship_engine_2 fixed_ship_anti_air_slot = ship_anti_air_2_h fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_cruiser_heavy_2 mid_1_custom_slot = ship_deck_space mid_2_custom_slot = ship_deck_space } obsolete = yes } create_equipment_variant = { name = "瑞凤级" # Zuiho Class parent_version = 0 role_icon_index = 11 icon = "gfx/interface/technologies/Japan/JAP_carrier_conversion_ca.png" type = vnr_ship_hull_carrier_1 name_group = JAP_CVL_HISTORICAL modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_engine_slot = carrier_ship_engine_1 fixed_ship_carrier_miscellaneous_slot_2 = carrier_no_island fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_secondaries_slot = empty front_1_custom_slot = empty } } create_equipment_variant = { name = "凤翔级" # Hosho Class parent_version = 0 role_icon_index = 11 type = vnr_ship_hull_carrier_conversion_ca name_group = JAP_CVL_HISTORICAL modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = empty fixed_ship_engine_slot = carrier_ship_engine_1 fixed_ship_carrier_miscellaneous_slot_2 = carrier_no_island fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_secondaries_slot = ship_secondaries_1 } obsolete = yes } create_equipment_variant = { name = "大和级" # Yamato Class parent_version = 0 role_icon_index = 7 type = vnr_ship_hull_super_heavy_1 name_group = JAP_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_super_heavy_battery_1_triple fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = super_heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_2 fixed_ship_armor_slot = ship_armor_shbb fixed_ship_armor_scheme_slot = ship_scheme_mixed fixed_ship_torpedo_defense_system_slot = torpedo_belt front_1_custom_slot = ship_anti_air_2 front_2_custom_slot = ship_super_heavy_battery_1_triple mid_1_custom_slot = ship_secondaries_2 mid_2_custom_slot = ship_secondaries_2 rear_1_custom_slot = ship_super_heavy_battery_1_triple rear_2_custom_slot = ship_airplane_launcher_1 } } create_equipment_variant = { name = "长门级" # Nagato Class parent_version = 0 role_icon_index = 3 type = vnr_ship_hull_heavy_2 name_group = JAP_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_2 fixed_ship_anti_air_slot = ship_anti_air_2_h fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_scheme_slot = ship_scheme_mixed fixed_ship_armor_slot = ship_armor_bb_2 fixed_ship_torpedo_defense_system_slot = torpedo_bulge front_1_custom_slot = ship_anti_air_1 front_2_custom_slot = ship_heavy_battery_2 mid_1_custom_slot = ship_secondaries_1 mid_2_custom_slot = ship_airplane_launcher_1 mid_3_custom_slot = empty rear_1_custom_slot = ship_heavy_battery_2 rear_2_custom_slot = ship_heavy_battery_2 } } create_equipment_variant = { name = "伊势级" # Ise Class parent_version = 0 role_icon_index = 3 icon = "gfx/interface/technologies/Japan/JAP_battleship_Ise.png" type = vnr_ship_hull_heavy_1 name_group = JAP_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland fixed_ship_torpedo_defense_system_slot = torpedo_bulge fixed_ship_airplane_launcher_slot = ship_airplane_launcher_1 front_1_custom_slot = empty front_2_custom_slot = ship_heavy_battery_1 mid_1_custom_slot = ship_secondaries_1 mid_2_custom_slot = ship_heavy_battery_1 mid_3_custom_slot = ship_heavy_battery_1 rear_1_custom_slot = ship_heavy_battery_1 rear_2_custom_slot = ship_heavy_battery_1 } obsolete = yes } create_equipment_variant = { name = "扶桑级" # Fuso Class parent_version = 0 role_icon_index = 3 type = vnr_ship_hull_heavy_1 name_group = JAP_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_torpedo_defense_system_slot = torpedo_bulge fixed_ship_airplane_launcher_slot = ship_airplane_launcher_1 front_1_custom_slot = empty front_2_custom_slot = ship_heavy_battery_1 mid_1_custom_slot = ship_heavy_battery_1 mid_2_custom_slot = ship_secondaries_1 mid_3_custom_slot = ship_heavy_battery_1 rear_1_custom_slot = ship_heavy_battery_1 rear_2_custom_slot = ship_heavy_battery_1 } obsolete = yes } create_equipment_variant = { name = "金刚级" # Kongo Class parent_version = 0 role_icon_index = 1 icon = "gfx/interface/technologies/Japan/JAP_battleship_Kongo.png" type = vnr_ship_hull_heavy_1 name_group = JAP_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland fixed_ship_armor_slot = ship_armor_bc_1 fixed_ship_torpedo_defense_system_slot = torpedo_bulge front_1_custom_slot = empty front_2_custom_slot = ship_heavy_battery_1 mid_1_custom_slot = ship_secondaries_1 mid_2_custom_slot = empty mid_3_custom_slot = ship_heavy_battery_1 rear_1_custom_slot = ship_airplane_launcher_1 rear_2_custom_slot = ship_heavy_battery_1 } } create_equipment_variant = { name = "利根级" # Tone Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/Japan/JAP_heavy_cruiser4.png" type = vnr_ship_hull_cruiser_3 name_group = JAP_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_secondaries_slot = ship_secondaries_2 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_2_double front_2_custom_slot = ship_medium_battery_2_double mid_1_custom_slot = ship_medium_battery_2_double mid_2_custom_slot = ship_torpedo_2 mid_3_custom_slot = ship_torpedo_2 rear_1_custom_slot = ship_airplane_launcher_1 rear_2_custom_slot = ship_airplane_launcher_1 } } create_equipment_variant = { name = "高雄级" # Takao Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/Japan/JAP_heavy_cruiser3.png" type = vnr_ship_hull_cruiser_2 name_group = JAP_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_2_double front_2_custom_slot = ship_medium_battery_2_double mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_torpedo_2 mid_3_custom_slot = ship_torpedo_2 rear_1_custom_slot = ship_medium_battery_2_double rear_2_custom_slot = ship_medium_battery_2_double } } create_equipment_variant = { name = "妙高级" # Myoko Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/Japan/JAP_heavy_cruiser3.png" type = vnr_ship_hull_cruiser_2 name_group = JAP_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_2_double front_2_custom_slot = ship_medium_battery_2_double mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_medium_battery_2_double rear_2_custom_slot = ship_medium_battery_2_double } } create_equipment_variant = { name = "青叶级" # Aoba Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/Japan/JAP_heavy_cruiser2.png" type = vnr_ship_hull_cruiser_2 name_group = JAP_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2_double fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_2_double mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_medium_battery_2_double } obsolete = yes } create_equipment_variant = { name = "古鹰级" # Furutaka Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/Japan/JAP_heavy_cruiser2.png" type = vnr_ship_hull_cruiser_2 name_group = JAP_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_2_double mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_medium_battery_2_double } obsolete = yes } create_equipment_variant = { name = "浅间级/出云级" # Asama/Izumo Class parent_version = 0 role_icon_index = 17 icon = "gfx/interface/technologies/Japan/JAP_heavy_cruiser1.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = JAP_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ac front_1_custom_slot = empty mid_1_custom_slot = ship_secondaries_1 mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_secondaries_1 rear_1_custom_slot = ship_medium_battery_1_double } obsolete = yes } create_equipment_variant = { name = "最上级" # Mogami Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_3 name_group = JAP_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_2 fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_secondaries_slot = ship_secondaries_2 front_1_custom_slot = ship_light_medium_battery_2 front_2_custom_slot = ship_light_medium_battery_2 mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_torpedo_2 mid_3_custom_slot = ship_torpedo_2 rear_1_custom_slot = ship_light_medium_battery_2 rear_2_custom_slot = ship_light_medium_battery_2 } } create_equipment_variant = { name = "香取级" # Katori Class parent_version = 0 role_icon_index = 25 icon = "gfx/interface/technologies/Japan/JAP_light_cruiser_Katori.png" type = vnr_ship_hull_cruiser_3 name_group = JAP_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty front_1_custom_slot = empty mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_medium_battery_1_double } } create_equipment_variant = { name = "川内级" # Sendai Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_2 name_group = JAP_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_airplane_launcher_slot = ship_airplane_launcher_1 front_1_custom_slot = empty mid_1_custom_slot = ship_light_medium_battery_1_single mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_medium_battery_1_single rear_2_custom_slot = ship_mine_layer_1 } } create_equipment_variant = { name = "夕张级" # Yubari Class parent_version = 0 role_icon_index = 25 icon = "gfx/interface/technologies/Japan/JAP_light_cruiser_Yubari.png" type = vnr_ship_hull_cruiser_2 name_group = JAP_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty fixed_ship_airplane_launcher_slot = ship_airplane_launcher_1 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = empty mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_light_medium_battery_1_double } obsolete = yes } create_equipment_variant = { name = "球磨级/长良级" # Kuma/Nagara Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_1 name_group = JAP_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = empty mid_1_custom_slot = ship_light_medium_battery_1_single mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_medium_battery_1_single rear_2_custom_slot = ship_mine_layer_1 } } create_equipment_variant = { name = "天龙级" # Tenryu Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_1 name_group = JAP_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = empty mid_1_custom_slot = empty mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_medium_battery_1_single rear_2_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "筑摩级" # Chikuma Class parent_version = 0 role_icon_index = 23 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = JAP_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_1_single mid_1_custom_slot = empty mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_medium_battery_1_single rear_2_custom_slot = ship_light_medium_battery_1_single } obsolete = yes } create_equipment_variant = { name = "淀级" # Yodo Class parent_version = 0 role_icon_index = 23 icon = "gfx/interface/technologies/Japan/JAP_light_cruiser_Yodo.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = JAP_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = empty fixed_ship_secondaries_slot = ship_secondaries_1 mid_1_custom_slot = empty mid_2_custom_slot = ship_torpedo_1 } obsolete = yes } create_equipment_variant = { name = "严岛级/冲岛级" # Itsukushima/Okinoshima Class icon = "gfx/interface/technologies/Japan/JAP_cruiser_Itsukushima.png" parent_version = 0 role_icon_index = 51 type = vnr_ship_hull_cruiser_1 name_group = JAP_MINELAYERS_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty fixed_ship_role_slot = ship_hull_cruiser_role_pc mid_1_custom_slot = empty mid_2_custom_slot = ship_mine_layer_1 mid_3_custom_slot = ship_light_medium_battery_1_single rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_depth_charge_1 } } create_equipment_variant = { name = "朝潮型" # Asashio Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_3 name_group = JAP_WEATHER modules = { fixed_ship_battery_slot = ship_light_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = empty mid_1_custom_slot = ship_torpedo_2 mid_2_custom_slot = ship_light_battery_2_double rear_1_custom_slot = ship_depth_charge_1 rear_2_custom_slot = ship_light_battery_2_double } } create_equipment_variant = { name = "初春型/白露型" # Hatsuharu/Shiratsuyu Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_3 name_group = JAP_WEATHER modules = { fixed_ship_battery_slot = ship_light_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = empty mid_1_custom_slot = ship_torpedo_2 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_depth_charge_1 rear_2_custom_slot = ship_light_battery_2_double } } create_equipment_variant = { name = "吹雪型/晓型" # Fubuki/Akatsuki Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = JAP_WEATHER modules = { fixed_ship_battery_slot = ship_light_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 fixed_ship_role_slot = ship_hull_light_role_dl front_1_custom_slot = empty mid_1_custom_slot = ship_torpedo_2 mid_2_custom_slot = ship_light_battery_2_double rear_1_custom_slot = ship_depth_charge_1 rear_2_custom_slot = ship_light_battery_2_double } } create_equipment_variant = { name = "峯风型/睦月型" # Minekaze/Mutsuki Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = JAP_WEATHER modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = empty mid_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "若竹型" # Wakatake Class parent_version = 0 role_icon_index = 35 icon = "gfx/interface/technologies/Japan/JAP_destroyer_Momo.png" type = vnr_ship_hull_light_1 name_group = JAP_NATURE modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "桃型/枞型" # Momo/Momi Class parent_version = 0 role_icon_index = 35 icon = "gfx/interface/technologies/Japan/JAP_destroyer_Momo.png" type = vnr_ship_hull_light_1 name_group = JAP_NATURE modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = empty rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "鸿型" # Otori Class parent_version = 0 role_icon_index = 29 icon = "gfx/interface/technologies/Japan/JAP_destroyer_Otori.png" type = vnr_ship_hull_light_3 name_group = JAP_NATURE modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 } } create_equipment_variant = { name = "千鸟型" # Chidori Class parent_version = 0 role_icon_index = 29 icon = "gfx/interface/technologies/Japan/JAP_destroyer_Chidori.png" type = vnr_ship_hull_light_3 name_group = JAP_NATURE modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 mid_1_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_depth_charge_1 rear_2_custom_slot = ship_light_battery_1 } } create_equipment_variant = { name = "巡潜III级" # Junsen III Class parent_version = 0 role_icon_index = 39 type = vnr_ship_hull_cruiser_submarine name_group = JAP_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 front_1_custom_slot = sub_airplane_launcher_1 mid_1_custom_slot = empty rear_1_custom_slot = ship_extra_fuel_tank } } create_equipment_variant = { name = "巡潜II级" # Junsen II Class parent_version = 0 role_icon_index = 39 type = vnr_ship_hull_cruiser_submarine name_group = JAP_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 front_1_custom_slot = sub_airplane_launcher_1 mid_1_custom_slot = empty rear_1_custom_slot = ship_extra_fuel_tank } obsolete = yes } create_equipment_variant = { name = "巡潜I级" # Junsen I Class parent_version = 0 role_icon_index = 39 type = vnr_ship_hull_cruiser_submarine name_group = JAP_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 front_1_custom_slot = empty mid_1_custom_slot = empty rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "海大VI级" # Kaidai VI Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = JAP_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_2 rear_1_custom_slot = ship_torpedo_sub_2 } } create_equipment_variant = { name = "海大V级" # Kaidai V Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = JAP_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_2 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "海大IV级" # Kaidai IV Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = JAP_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_2 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "海大III级" # Kaidai III Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = JAP_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 rear_1_custom_slot = ship_torpedo_sub_1 } obsolete = yes } create_equipment_variant = { name = "海大II级" # Kaidai II Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = JAP_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_1 rear_1_custom_slot = ship_torpedo_sub_1 } obsolete = yes } create_equipment_variant = { name = "海大I级" # Kaidai I Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = JAP_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 rear_1_custom_slot = ship_torpedo_sub_1 } obsolete = yes } create_equipment_variant = { name = "海中V级" # Kaichū V Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = JAP_SSC_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 rear_1_custom_slot = ship_torpedo_sub_1 } obsolete = yes } create_equipment_variant = { name = "海中IV级" # Kaichū IV Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = JAP_SSC_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "机雷潜级" # Kiraisen Class parent_version = 0 role_icon_index = 41 type = vnr_ship_hull_submarine_1 name_group = JAP_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 rear_1_custom_slot = ship_mine_layer_sub } obsolete = yes } create_equipment_variant = { name = "L级" # L Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = JAP_SSC_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 rear_1_custom_slot = empty } obsolete = yes } } ITA_start_naval_variants = { create_equipment_variant = { name = "利托里奥级" # Littorio Class parent_version = 0 role_icon_index = 1 icon = "gfx/interface/technologies/Italy/ITA_battleship4.png" type = vnr_ship_hull_heavy_3 name_group = ITA_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_2_triple fixed_ship_anti_air_slot = ship_anti_air_2_h fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_2 fixed_ship_armor_slot = ship_armor_bb_2 fixed_ship_armor_scheme_slot = ship_scheme_mixed fixed_ship_torpedo_defense_system_slot = pugliese_system fixed_ship_extra_secondaries_slot = ship_high_velocity_shell front_1_custom_slot = empty front_2_custom_slot = ship_heavy_battery_2_triple mid_1_custom_slot = ship_secondaries_2 mid_2_custom_slot = ship_anti_air_1 rear_1_custom_slot = ship_heavy_battery_2_triple rear_2_custom_slot = ship_airplane_launcher_1 } } create_equipment_variant = { name = "安德烈亚·多利亚级" # Andrea Doria Class parent_version = 0 role_icon_index = 3 icon = "gfx/interface/technologies/Italy/ITA_battleship_Andrea.png" type = vnr_ship_hull_heavy_1 name_group = ITA_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_1 fixed_ship_anti_air_slot = ship_anti_air_2_h fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_torpedo_defense_system_slot = pugliese_system front_1_custom_slot = ship_anti_air_1 front_2_custom_slot = ship_heavy_battery_1_triple mid_1_custom_slot = ship_secondaries_1 mid_2_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_heavy_battery_1 rear_2_custom_slot = ship_heavy_battery_1_triple } } create_equipment_variant = { name = "加富尔伯爵级" # Conte Di Cavour Class parent_version = 0 role_icon_index = 3 icon = "gfx/interface/technologies/Italy/ITA_battleship3.png" type = vnr_ship_hull_heavy_1 name_group = ITA_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_1 fixed_ship_anti_air_slot = ship_anti_air_2_h fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_torpedo_defense_system_slot = pugliese_system front_1_custom_slot = empty front_2_custom_slot = ship_heavy_battery_1_triple mid_1_custom_slot = ship_secondaries_1 mid_2_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_heavy_battery_1 rear_2_custom_slot = ship_heavy_battery_1_triple } obsolete = yes } create_equipment_variant = { name = "博尔扎诺级" # Bolzano Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/Italy/ITA_heavy_cruiser2.png" type = vnr_ship_hull_cruiser_2 name_group = ITA_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_2 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_2_double mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_medium_battery_2_double rear_2_custom_slot = ship_medium_battery_2_double } } create_equipment_variant = { name = "扎拉级" # Zara Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/Italy/ITA_heavy_cruiser3.png" type = vnr_ship_hull_cruiser_3 name_group = ITA_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_secondaries_slot = ship_secondaries_2 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_2_double mid_1_custom_slot = empty mid_2_custom_slot = ship_anti_air_1 mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_medium_battery_2_double rear_2_custom_slot = ship_medium_battery_2_double } } create_equipment_variant = { name = "特伦托级" # Trento Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/Italy/ITA_heavy_cruiser2.png" type = vnr_ship_hull_cruiser_2 name_group = ITA_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_2 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_1_double front_2_custom_slot = ship_anti_air_1 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_medium_battery_1_double rear_2_custom_slot = ship_medium_battery_1_double } } create_equipment_variant = { name = "圣乔治级" # San Giorgio Class parent_version = 0 role_icon_index = 17 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = ITA_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ac mid_1_custom_slot = ship_secondaries_1 mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = empty rear_2_custom_slot = ship_medium_battery_1_double } obsolete = yes } create_equipment_variant = { name = "阿布鲁奇公爵级" # Duca degli Abruzzi Class parent_version = 0 role_icon_index = 25 icon = "gfx/interface/technologies/Italy/ITA_heavy_cruiser4.png" type = vnr_ship_hull_cruiser_3 name_group = ITA_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_3 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_2 mid_1_custom_slot = ship_torpedo_2 mid_2_custom_slot = ship_airplane_launcher_1 mid_3_custom_slot = empty rear_1_custom_slot = ship_light_medium_battery_2_double rear_2_custom_slot = ship_light_medium_battery_2 } } create_equipment_variant = { name = "蒙特库科利级/奥斯塔公爵级" # Montecuccoli/Duca d'Aosta Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_3 name_group = ITA_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_3 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_2_double mid_2_custom_slot = ship_torpedo_2 mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_light_medium_battery_2_double rear_2_custom_slot = ship_light_medium_battery_2_double } } create_equipment_variant = { name = "朱桑诺级/卡多尔纳级" # Giussano/Cadorna Class parent_version = 0 role_icon_index = 25 icon = "gfx/interface/technologies/Italy/ITA_light_cruiser3.png" type = vnr_ship_hull_cruiser_2 name_group = ITA_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_3 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_2_double mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_light_medium_battery_2_double rear_2_custom_slot = ship_light_medium_battery_2_double } } create_equipment_variant = { name = "塔兰托级/巴里级" # Taranto/Bari Class parent_version = 0 role_icon_index = 23 icon = "gfx/interface/technologies/Generic/generic_light_cruiser1.png" type = vnr_ship_hull_cruiser_1 name_group = ITA_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_1_single mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_light_medium_battery_1_single rear_2_custom_slot = ship_light_medium_battery_1_single } obsolete = yes } create_equipment_variant = { name = "西北风级/奥里亚尼级" # Maestrale/Oriani Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_3 name_group = ITA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_2_double } } create_equipment_variant = { name = "箭级/迅雷级" # Freccia/Folgore Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_3 name_group = ITA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = empty mid_1_custom_slot = empty mid_2_custom_slot = ship_depth_charge_1 rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_2_double } } create_equipment_variant = { name = "航海家级" # Navigatori Class parent_version = 0 role_icon_index = 31 icon = "gfx/interface/technologies/Italy/ITA_destroyer_Navigatori.png" type = vnr_ship_hull_light_2 name_group = ITA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = empty mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_battery_2_double rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_2_double } } create_equipment_variant = { name = "萨乌罗级/旋风级" # Sauro/Turbine Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = ITA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = empty mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = empty rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_2_double } } create_equipment_variant = { name = "塞拉级" # Sella Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = ITA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = empty rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_2_double } obsolete = yes } create_equipment_variant = { name = "狮级" # Leone Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = ITA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_2_double mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_battery_2_double rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_2_double } obsolete = yes } create_equipment_variant = { name = "卡洛·米拉贝洛级" # Mirabello Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = ITA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 front_2_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "室女星级" # Spica Class parent_version = 0 role_icon_index = 29 icon = "gfx/interface/technologies/Italy/ITA_destroyer_Spica.png" type = vnr_ship_hull_light_2 name_group = ITA_MYTHOLOGY modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_2 rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "将军级/库尔塔托内级" # Generali/Curtatone Class parent_version = 0 role_icon_index = 29 icon = "gfx/interface/technologies/Italy/ITA_destroyer_Pilo.png" type = vnr_ship_hull_light_1 name_group = ITA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 mid_1_custom_slot = ship_light_battery_1 rear_1_custom_slot = empty rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "皮洛级/西尔托里级" # Pilo/Sirtori Class parent_version = 0 role_icon_index = 29 icon = "gfx/interface/technologies/Italy/ITA_destroyer_Pilo.png" type = vnr_ship_hull_light_1 name_group = ITA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = empty rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "拉·马萨级/帕雷斯托级" # La Masa/Palestro Class parent_version = 0 role_icon_index = 29 icon = "gfx/interface/technologies/Italy/ITA_destroyer_Pilo.png" type = vnr_ship_hull_light_1 name_group = ITA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "人鱼级/珍珠级" # Sirena/Perla Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = ITA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_2 rear_1_custom_slot = empty } } create_equipment_variant = { name = "亚尔戈级/塞腾布里尼级" # Argonauta/Settembrini Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = ITA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_2 rear_1_custom_slot = empty } } create_equipment_variant = { name = "布拉加丁级" # Bragadin Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = ITA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } } create_equipment_variant = { name = "班迪拉级/鲨鱼级" # Bandiera/Squalo Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = ITA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } obsolete = yes } create_equipment_variant = { name = "马梅利级/皮萨尼级" # Mameli/Pisani Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = ITA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "H级" # H Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = ITA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "拉莫斯卡级/卡尔维级" # Fieramosca/Calvi Class parent_version = 0 role_icon_index = 39 type = vnr_ship_hull_cruiser_submarine name_group = ITA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_1 front_1_custom_slot = ship_extra_fuel_tank rear_1_custom_slot = ship_torpedo_sub_2 } } create_equipment_variant = { name = "巴里拉级" # Balilla Class parent_version = 0 role_icon_index = 39 type = vnr_ship_hull_cruiser_submarine name_group = ITA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_1 front_1_custom_slot = ship_extra_fuel_tank rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "格劳科斯级/米卡级" # Glauco/Micca Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = ITA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_2 } } } SOV_start_naval_variants = { create_equipment_variant = { name = "甘古特级" # Sevastopol Class parent_version = 0 role_icon_index = 3 icon = "gfx/interface/technologies/Soviet/SOV_battleship2.png" type = vnr_ship_hull_heavy_1 name_group = SOV_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_small_1_triple fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_torpedo_defense_system_slot = torpedo_bulge front_1_custom_slot = empty front_2_custom_slot = empty mid_1_custom_slot = empty mid_2_custom_slot = ship_heavy_battery_small_1_triple mid_3_custom_slot = ship_heavy_battery_small_1_triple rear_1_custom_slot = ship_heavy_battery_small_1_triple } obsolete = yes } create_equipment_variant = { name = "基洛夫级" # Kirov Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/Soviet/SOV_heavy_cruiser3.png" type = vnr_ship_hull_cruiser_3 name_group = SOV_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = dp_ship_secondaries_1 front_1_custom_slot = ship_medium_battery_1 mid_2_custom_slot = ship_torpedo_2 mid_3_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_medium_battery_1 rear_2_custom_slot = ship_depth_charge_1 } } create_equipment_variant = { name = "纳西莫夫海军上将级" # Admiral Nakhimov Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_2 name_group = SOV_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty front_1_custom_slot = ship_light_medium_battery_1_single front_2_custom_slot = ship_light_medium_battery_1_single mid_1_custom_slot = ship_light_medium_battery_1_single mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_light_medium_battery_1_single rear_2_custom_slot = ship_light_medium_battery_1_single } obsolete = yes } create_equipment_variant = { name = "斯维特兰娜级" # Svetlana Class parent_version = 0 role_icon_index = 25 icon = "gfx/interface/technologies/Soviet/SOV_light_cruiser2.png" type = vnr_ship_hull_cruiser_1 name_group = SOV_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty front_1_custom_slot = ship_light_medium_battery_1_single front_2_custom_slot = ship_light_medium_battery_1_single mid_1_custom_slot = ship_light_medium_battery_1_single mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_light_medium_battery_1_single rear_2_custom_slot = ship_light_medium_battery_1_single } obsolete = yes } create_equipment_variant = { name = "博加特耶尔级" # Bogatyr Class parent_version = 0 role_icon_index = 23 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = SOV_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty front_1_custom_slot = ship_light_medium_battery_1_single mid_1_custom_slot = ship_light_medium_battery_1_single mid_2_custom_slot = empty mid_3_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_light_medium_battery_1_single rear_2_custom_slot = ship_light_medium_battery_1_single } obsolete = yes } create_equipment_variant = { name = "马蒂级" # Marti Class parent_version = 0 role_icon_index = 51 icon = "gfx/interface/technologies/Soviet/SOV_light_cruiser_Marti.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = SOV_MINELAYERS_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty mid_3_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_medium_battery_1_single } obsolete = yes } create_equipment_variant = { name = "帕拉达级" # Pallada Class parent_version = 0 role_icon_index = 23 icon = "gfx/interface/technologies/Soviet/SOV_light_cruiser1.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = SOV_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 mid_1_custom_slot = ship_light_medium_battery_1_single mid_2_custom_slot = ship_light_medium_battery_1_single rear_1_custom_slot = ship_light_medium_battery_1_single rear_2_custom_slot = ship_light_medium_battery_1_single } obsolete = yes } create_equipment_variant = { name = "愤怒级" # Gnevny Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_3 name_group = SOV_ADJECTIVES_NAVY modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_light_battery_2 mid_2_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_depth_charge_1 rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "列宁格勒级" # Leningrad Class parent_version = 0 role_icon_index = 33 type = vnr_ship_hull_light_3 name_group = SOV_CITIES_NAVY modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_6 fixed_ship_torpedo_slot = ship_torpedo_2 fixed_ship_role_slot = ship_hull_light_role_dl front_1_custom_slot = ship_light_battery_2 front_2_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_light_battery_2 mid_2_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_depth_charge_1 rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "伊贾斯拉夫级/费多尼西级" # Izyaslav/Fidonisi Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = SOV_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "奥菲级" # Orfey Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = SOV_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = empty rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "诺维克级/鲁莽级" # Novik/Derzky Class parent_version = 0 role_icon_index = 31 icon = "gfx/interface/technologies/Soviet/SOV_destroyer_Novik.png" type = vnr_ship_hull_light_1 name_group = SOV_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = empty rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "S级" # Srednyaya Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = SOV_SS_STALINETS modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_2 rear_1_custom_slot = ship_torpedo_sub_2 } } create_equipment_variant = { name = "M级" # Malyutka Class parent_version = 0 role_icon_index = 49 type = vnr_ship_hull_midget_submarine name_group = SOV_SS_LENINETS modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_2 rear_1_custom_slot = empty } } create_equipment_variant = { name = "Shch X级" # Series X Shchuka parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = SOV_SS_SHCHUKA modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_2 rear_1_custom_slot = ship_torpedo_sub_2 } } create_equipment_variant = { name = "Shch V-bis级" # Series V-bis Shchuka parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = SOV_SS_SHCHUKA modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_2 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "Shch V级" # Series V Shchuka parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = SOV_SS_SHCHUKA modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_2 } } create_equipment_variant = { name = "Shch III级" # Series III Shchuka parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = SOV_SS_SHCHUKA modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } obsolete = yes } create_equipment_variant = { name = "L级" # Leninets Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = SOV_SS_LENINETS modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "D级" # Debakrist Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = SOV_SS_LENINETS modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } obsolete = yes } create_equipment_variant = { name = "AG级" # AG Class parent_version = 0 role_icon_index = 37 icon = "gfx/interface/technologies/Soviet/SOV_submarine_AG.png" type = vnr_ship_hull_submarine_1 name_group = SOV_SS_LENINETS modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } obsolete = yes } } USA_start_naval_variants = { create_equipment_variant = { name = "约克城级" # Yorktown Class parent_version = 0 role_icon_index = 9 type = vnr_ship_hull_carrier_1 name_group = USA_CV_HISTORICAL modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_engine_slot = carrier_ship_engine_2 fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad front_1_custom_slot = ship_deck_space mid_1_custom_slot = ship_deck_space fixed_ship_armor_slot = ship_armor_cruiser_1 } } create_equipment_variant = { name = "胡蜂级" # Wasp Class parent_version = 0 role_icon_index = 9 type = vnr_ship_hull_carrier_1 name_group = USA_CV_HISTORICAL modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_engine_slot = carrier_ship_engine_1 fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad front_1_custom_slot = ship_deck_space mid_1_custom_slot = ship_deck_space } } create_equipment_variant = { name = "列克星敦级" # Lexington Class parent_version = 0 role_icon_index = 13 type = vnr_ship_hull_carrier_conversion_bb name_group = USA_CV_HISTORICAL modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space mid_1_custom_slot = ship_deck_space mid_2_custom_slot = ship_deck_space fixed_ship_engine_slot = heavy_ship_engine_3 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_secondaries_slot = usa_8in_mk9_secondaries fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad } } create_equipment_variant = { name = "突击者级" # Ranger Class parent_version = 0 role_icon_index = 9 icon = "gfx/interface/technologies/USA/USA_carrier_Ranger.png" type = vnr_ship_hull_carrier_1 name_group = USA_CV_HISTORICAL modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_engine_slot = carrier_ship_engine_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb front_1_custom_slot = ship_deck_space mid_1_custom_slot = ship_deck_space } } create_equipment_variant = { name = "兰利级" # Langley Class parent_version = 0 role_icon_index = 12 type = vnr_ship_hull_carrier_conversion_ca name_group = USA_CVL_HISTORICAL modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = empty fixed_ship_anti_air_slot = empty fixed_ship_carrier_miscellaneous_slot_2 = carrier_no_island fixed_ship_engine_slot = carrier_ship_engine_1 fixed_ship_secondaries_slot = empty } obsolete = yes } create_equipment_variant = { name = "北卡罗莱纳级" # North Carolina Class parent_version = 0 role_icon_index = 1 type = vnr_ship_hull_heavy_3 name_group = USA_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_2_triple fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_armor_slot = ship_armor_bb_2 fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing fixed_ship_torpedo_defense_system_slot = torpedo_belt front_2_custom_slot = ship_heavy_battery_2_triple mid_1_custom_slot = dp_ship_secondaries_1_bb mid_2_custom_slot = ship_anti_air_2 mid_3_custom_slot = empty rear_1_custom_slot = ship_heavy_battery_2_triple rear_2_custom_slot = ship_airplane_launcher_1 } } create_equipment_variant = { name = "科罗拉多级" # Colorado Class parent_version = 0 role_icon_index = 3 type = vnr_ship_hull_heavy_2 name_group = USA_BB_HISTORICAL modules = { fixed_ship_armor_slot = ship_armor_bb_2 front_1_custom_slot = ship_heavy_battery_2 fixed_ship_battery_slot = ship_heavy_battery_2 rear_1_custom_slot = ship_heavy_battery_2 rear_2_custom_slot = ship_heavy_battery_2 mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_secondaries_1 mid_3_custom_slot = ship_anti_air_1_h fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing fixed_ship_torpedo_defense_system_slot = torpedo_bulge } } create_equipment_variant = { name = "田纳西级" # Tennessee Class parent_version = 0 role_icon_index = 3 icon = "gfx/interface/technologies/USA/USA_battleship_Tennessee.png" type = vnr_ship_hull_heavy_1 name_group = USA_BB_HISTORICAL modules = { fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_battery_slot = ship_heavy_battery_1_triple front_1_custom_slot = ship_heavy_battery_1_triple rear_1_custom_slot = ship_heavy_battery_1_triple rear_2_custom_slot = ship_heavy_battery_1_triple mid_1_custom_slot = ship_secondaries_1 mid_2_custom_slot = ship_airplane_launcher_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing fixed_ship_torpedo_defense_system_slot = torpedo_bulge fixed_ship_extra_secondaries_slot = ship_electric_motor } obsolete = yes } create_equipment_variant = { name = "宾夕法尼亚级/新墨西哥级" # Pennsylvania/New Mexico Class parent_version = 0 role_icon_index = 3 icon = "gfx/interface/technologies/USA/USA_battleship_Nevada.png" type = vnr_ship_hull_heavy_1 name_group = USA_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_1_triple fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing fixed_ship_torpedo_defense_system_slot = torpedo_bulge mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_secondaries_1 rear_1_custom_slot = ship_heavy_battery_1_triple rear_2_custom_slot = ship_heavy_battery_1_triple front_1_custom_slot = ship_heavy_battery_1_triple } obsolete = yes } create_equipment_variant = { name = "内华达级" # Nevada Class parent_version = 0 role_icon_index = 3 icon = "gfx/interface/technologies/USA/USA_battleship_Nevada.png" type = vnr_ship_hull_heavy_1 name_group = USA_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing fixed_ship_torpedo_defense_system_slot = torpedo_bulge front_1_custom_slot = ship_heavy_battery_1_triple mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = empty rear_1_custom_slot = ship_heavy_battery_1 rear_2_custom_slot = ship_heavy_battery_1_triple } obsolete = yes } create_equipment_variant = { name = "纽约级" # New York Class parent_version = 0 role_icon_index = 3 icon = "gfx/interface/technologies/USA/USA_battleship_New_York.png" type = vnr_ship_hull_heavy_1 name_group = USA_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_torpedo_defense_system_slot = torpedo_bulge mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_anti_air_1 mid_3_custom_slot = ship_heavy_battery_1 rear_1_custom_slot = ship_heavy_battery_1 rear_2_custom_slot = ship_heavy_battery_1 front_1_custom_slot = ship_heavy_battery_1 } obsolete = yes } create_equipment_variant = { name = "怀俄明级" # Wyoming Class parent_version = 0 role_icon_index = 3 type = vnr_ship_hull_heavy_1 name_group = USA_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_small_1 fixed_ship_anti_air_slot = ship_anti_air_1_h fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_torpedo_defense_system_slot = torpedo_bulge mid_1_custom_slot = empty mid_2_custom_slot = ship_heavy_battery_small_1 mid_3_custom_slot = ship_heavy_battery_small_1 rear_1_custom_slot = ship_heavy_battery_small_1 rear_2_custom_slot = ship_heavy_battery_small_1 front_1_custom_slot = ship_heavy_battery_small_1 } obsolete = yes } create_equipment_variant = { name = "威奇塔级" # Wichita Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/USA/USA_heavy_cruiser3.png" type = vnr_ship_hull_cruiser_3 name_group = USA_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_secondaries_slot = dp_ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_2 mid_1_custom_slot = ship_anti_air_1 mid_2_custom_slot = ship_anti_air_1 mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_medium_battery_2 rear_2_custom_slot = empty } } create_equipment_variant = { name = "波特兰级/新奥尔良级" # Portland/New Orleans Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/USA/USA_heavy_cruiser2.png" type = vnr_ship_hull_cruiser_3 name_group = USA_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_secondaries_slot = dp_ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_1 mid_1_custom_slot = ship_anti_air_1 mid_2_custom_slot = ship_anti_air_1 mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_medium_battery_1 rear_2_custom_slot = empty } } create_equipment_variant = { name = "北安普敦级" # Northampton Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/USA/USA_heavy_cruiser2.png" type = vnr_ship_hull_cruiser_2 name_group = USA_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = dp_ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_1 mid_1_custom_slot = ship_anti_air_1 mid_2_custom_slot = empty mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_medium_battery_1 } } create_equipment_variant = { name = "彭萨科拉级" # Pensacola Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/USA/USA_heavy_cruiser_Pensacola.png" type = vnr_ship_hull_cruiser_2 name_group = USA_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_1_double mid_1_custom_slot = ship_anti_air_1 mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_medium_battery_1 rear_2_custom_slot = ship_medium_battery_1_double } obsolete = yes } create_equipment_variant = { name = "布鲁克林级" # Brooklyn Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_3 name_group = USA_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_secondaries_slot = dp_ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_2 front_2_custom_slot = ship_light_medium_battery_2 mid_1_custom_slot = ship_anti_air_1 mid_2_custom_slot = empty mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_light_medium_battery_2 rear_2_custom_slot = ship_light_medium_battery_2 } } create_equipment_variant = { name = "奥马哈级" # Omaha Class parent_version = 0 role_icon_index = 45 type = vnr_ship_hull_cruiser_1 name_group = USA_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_double fixed_ship_secondaries_slot = empty fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 front_1_custom_slot = ship_light_medium_battery_1_single front_2_custom_slot = ship_light_medium_battery_1_single rear_1_custom_slot = ship_light_medium_battery_1_double rear_2_custom_slot = ship_light_medium_battery_1_single mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_mine_layer_1 mid_3_custom_slot = ship_light_medium_battery_1_single } obsolete = yes } create_equipment_variant = { name = "奥格拉拉级" # Oglala Class parent_version = 0 role_icon_index = 51 icon = "gfx/interface/technologies/USA/USA_light_cruiser_Oglala.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = USA_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = empty fixed_ship_secondaries_slot = empty rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_mine_layer_1 } obsolete = yes } create_equipment_variant = { name = "本亨级/西姆斯级" # Benham/Sims Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_3 name_group = USA_HEROES_NAVY modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_torpedo_2 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_depth_charge_1 rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "波特级/索莫斯级" # Porter/Somers Class parent_version = 0 role_icon_index = 33 type = vnr_ship_hull_light_3 name_group = USA_HEROES_NAVY modules = { fixed_ship_battery_slot = ship_light_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 fixed_ship_role_slot = ship_hull_light_role_dl front_1_custom_slot = ship_light_battery_2_double mid_1_custom_slot = ship_torpedo_2 mid_2_custom_slot = ship_light_battery_2_double rear_1_custom_slot = ship_depth_charge_1 rear_2_custom_slot = ship_light_battery_2_double } } create_equipment_variant = { name = "格里德利级/巴格莱级" # Gridley/Bagley Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_3 name_group = USA_HEROES_NAVY modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_torpedo_2 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_depth_charge_1 rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "法拉格特级/马汉级" # Farragut/Mahan Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = USA_HEROES_NAVY modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = empty mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = empty rear_2_custom_slot = ship_light_battery_2 } obsolete = yes } create_equipment_variant = { name = "辛普森/维克斯/克莱门森级" # Sampson/Wickes/Clemson Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = USA_HEROES_NAVY modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "鲑鱼级/鲷鱼级" # Salmon/Sargo Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = USA_FISH modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_2 } } create_equipment_variant = { name = "鼠海豚级" # Porpoise Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = USA_FISH modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "抹香鲸级" # Cachalot Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = USA_FISH modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } } create_equipment_variant = { name = "梭鱼级/独角鲸级" # Barracuda/Narwhal Class parent_version = 0 role_icon_index = 39 type = vnr_ship_hull_cruiser_submarine name_group = USA_FISH modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 front_1_custom_slot = ship_extra_fuel_tank } } create_equipment_variant = { name = "O/R/S级" # O/R/S Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = USA_FISH modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } obsolete = yes } } ARG_start_naval_variants = { create_equipment_variant = { name = "里瓦达维亚级" # Rivadavia Class parent_version = 0 role_icon_index = 3 type = vnr_ship_hull_heavy_1 name_group = ARG_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_small_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_torpedo_defense_system_slot = torpedo_bulge mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_heavy_battery_small_1 mid_3_custom_slot = ship_heavy_battery_small_1 rear_1_custom_slot = ship_heavy_battery_small_1 rear_2_custom_slot = ship_heavy_battery_small_1 front_1_custom_slot = ship_heavy_battery_small_1 } } create_equipment_variant = { name = "五月二十五日级" # Veinticinco de Mayo Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/South_America/ARG_heavy_cruiser2.png" type = vnr_ship_hull_cruiser_2 name_group = ARG_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = dp_ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_1_double mid_1_custom_slot = dp_ship_secondaries_1 mid_2_custom_slot = empty mid_3_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_medium_battery_1_double } } create_equipment_variant = { name = "自由级/独立级" # Libertad/Independencia Class parent_version = 0 role_icon_index = 19 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = ARG_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 mid_1_custom_slot = empty mid_2_custom_slot = empty mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "朱赛佩·加里波第级" # Garibaldi Class parent_version = 0 role_icon_index = 17 icon = "gfx/interface/technologies/Italy/ITA_heavy_cruiser_Garibaldi.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = ARG_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ac mid_1_custom_slot = empty mid_2_custom_slot = ship_secondaries_1 mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "塞凡提斯级/门多萨级" # Cervantes/Mendoza Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = ARG_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_2 front_2_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_light_battery_2 rear_2_custom_slot = ship_depth_charge_1 } } create_equipment_variant = { name = "卡塔马卡级/拉普拉塔级" # Catamarca/La Plata Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = ARG_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "圣塔菲级" # Santa Fe Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = ARG_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } } } AST_start_naval_variants = { create_equipment_variant = { name = "肯特级" # Kent Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png" type = vnr_ship_hull_cruiser_2 name_group = AST_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_medium_battery_2_double mid_2_custom_slot = ship_anti_air_1 mid_3_custom_slot = ship_torpedo_2 rear_1_custom_slot = ship_medium_battery_2_double rear_2_custom_slot = ship_medium_battery_2_double } } create_equipment_variant = { name = "利安德级" # Leander Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_3 name_group = AST_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = dp_ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_2_double mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = empty mid_3_custom_slot = ship_torpedo_2 rear_1_custom_slot = ship_light_medium_battery_2_double rear_2_custom_slot = ship_light_medium_battery_2_double } } create_equipment_variant = { name = "城级" # Town Class parent_version = 0 role_icon_index = 23 type = vnr_ship_hull_cruiser_1 name_group = AST_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_1_single mid_1_custom_slot = empty mid_2_custom_slot = empty mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_medium_battery_1_single rear_2_custom_slot = ship_light_medium_battery_1_single } obsolete = yes } create_equipment_variant = { name = "莎士比亚级/斯考特级" # Shakespeare/Scott Class parent_version = 0 role_icon_index = 33 type = vnr_ship_hull_light_2 name_group = AST_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 fixed_ship_role_slot = ship_hull_light_role_dl front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_light_battery_2 rear_2_custom_slot = ship_light_battery_2 } obsolete = yes } create_equipment_variant = { name = "V/W级" # V/W Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = AST_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = empty mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 } obsolete = yes } } CAN_start_naval_variants = { create_equipment_variant = { name = "河级" # River Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = CAN_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_radar_slot = ship_sonar_1 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_torpedo_2 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_depth_charge_1 rear_2_custom_slot = ship_light_battery_2 } } } BRA_start_naval_variants = { create_equipment_variant = { name = "米纳斯格拉斯级" # Minas Gerais Class parent_version = 0 role_icon_index = 3 type = vnr_ship_hull_heavy_1 name_group = BRA_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_small_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_torpedo_defense_system_slot = torpedo_bulge mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_heavy_battery_small_1 mid_3_custom_slot = ship_heavy_battery_small_1 rear_1_custom_slot = ship_heavy_battery_small_1 rear_2_custom_slot = ship_heavy_battery_small_1 front_1_custom_slot = ship_heavy_battery_small_1 } } create_equipment_variant = { name = "巴伊亚级" # Bahia Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_1 name_group = BRA_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 front_1_custom_slot = ship_light_medium_battery_1_single mid_1_custom_slot = empty mid_2_custom_slot = ship_light_medium_battery_1_single rear_1_custom_slot = ship_light_medium_battery_1_single } } create_equipment_variant = { name = "阿卡斯塔级" # Acasta Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = BRA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_1 mid_1_custom_slot = empty mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "帕拉级" # Para Class parent_version = 0 role_icon_index = 29 type = vnr_ship_hull_light_1 name_group = BRA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "乌迈塔级" # Humaytá Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = BRA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } } } CHI_start_naval_variants = { create_equipment_variant = { name = "宁海级" # Ninghai Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_2 name_group = CHI_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_role_slot = ship_hull_cruiser_role_pc front_1_custom_slot = empty mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_medium_battery_1_double rear_1_custom_slot = ship_light_medium_battery_1_double } } create_equipment_variant = { name = "逸仙级" # Yat Sen Class parent_version = 0 role_icon_index = 23 icon = "gfx/interface/technologies/China/CHI_light_cruiser_Yixian.png" type = vnr_ship_hull_cruiser_1 name_group = CHI_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = empty fixed_ship_role_slot = ship_hull_cruiser_role_pc front_1_custom_slot = empty mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = empty } } create_equipment_variant = { name = "海圻级" # Haiqi Class parent_version = 0 role_icon_index = 23 icon = "gfx/interface/technologies/China/CHI_light_cruiser1.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = CHI_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_battery_1 front_2_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "海容级" # Hairong Class parent_version = 0 role_icon_index = 23 icon = "gfx/interface/technologies/China/CHI_light_cruiser1.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = CHI_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty front_1_custom_slot = ship_light_battery_1 front_2_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "肇和级" # Zhaohe Class parent_version = 0 role_icon_index = 23 icon = "gfx/interface/technologies/China/CHI_light_cruiser_Zhaohe.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = CHI_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty front_1_custom_slot = ship_light_battery_1 front_2_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = empty rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_light_battery_1 } } create_equipment_variant = { name = "长风级" # Chang Feng Class parent_version = 0 role_icon_index = 29 type = vnr_ship_hull_light_1 name_group = CHI_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_battery_1 } } create_equipment_variant = { name = "建威级" # Jianwei Class parent_version = 0 role_icon_index = 47 type = vnr_ship_hull_light_1 name_group = CHI_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = empty fixed_ship_role_slot = ship_hull_light_role_ff mid_1_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 } } create_equipment_variant = { name = "永丰级/永绩级" # Yung Feng/Yung Chi Class parent_version = 0 role_icon_index = 47 icon = "gfx/interface/technologies/China/CHI_destroyer_Zhongshan.png" type = vnr_ship_hull_light_1 name_group = CHI_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = empty fixed_ship_role_slot = ship_hull_light_role_ff rear_1_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "楚泰级/江元级" # Chu Tai/Kiang Yuan Class parent_version = 0 role_icon_index = 47 icon = "gfx/interface/technologies/China/CHI_destroyer_Zhongshan.png" type = vnr_ship_hull_light_1 name_group = CHI_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = empty fixed_ship_role_slot = ship_hull_light_role_ff rear_1_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "镇海级" # Chen Hai Class parent_version = 0 allow_without_tech = yes role_icon_index = 61 type = vnr_ship_hull_civilian_1 name_group = CHI_DD_HISTORICAL modules = { fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_engine_slot = civilian_ship_engine_1 mid_1_custom_slot = ship_airplane_launcher_1 } } } CHL_start_naval_variants = { create_equipment_variant = { name = "拉托雷海军上将级" # Almirante Latorre Class parent_version = 0 role_icon_index = 3 type = vnr_ship_hull_heavy_1 name_group = CHL_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_torpedo_defense_system_slot = torpedo_bulge front_1_custom_slot = ship_heavy_battery_1 mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_heavy_battery_1 mid_3_custom_slot = empty rear_1_custom_slot = ship_heavy_battery_1 rear_2_custom_slot = ship_heavy_battery_1 } } create_equipment_variant = { name = "奥希金斯级" # O'Higgins Class parent_version = 0 role_icon_index = 23 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = CHL_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = ship_light_battery_1 mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_medium_battery_1_single } obsolete = yes } create_equipment_variant = { name = "查卡布科级" # Chacabuco Class parent_version = 0 role_icon_index = 23 icon = "gfx/interface/technologies/South_America/CHL_light_cruiser_Chacabuco.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = CHL_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_single fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = ship_light_battery_1 mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "塞拉诺级" # Serrano Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = CHL_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = empty mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "林奇海军上将级" # Almirante Lynch Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = CHL_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 front_2_custom_slot = ship_light_battery_1 mid_1_custom_slot = empty mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "奥布莱恩海军上校级" # Capitán O'Brien Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = CHL_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "H1级" # H1 Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = CHL_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } obsolete = yes } } DEN_start_naval_variants = { create_equipment_variant = { name = "尼尔斯·尤尔级" # Niels Iuel Class parent_version = 0 role_icon_index = 23 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = DEN_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty front_1_custom_slot = ship_light_medium_battery_1_single mid_1_custom_slot = empty mid_2_custom_slot = ship_light_medium_battery_1_single mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_medium_battery_1_single rear_2_custom_slot = ship_light_medium_battery_1_single } } create_equipment_variant = { name = "赫鲁弗·特罗尔级" # Herluf Trolle Class parent_version = 0 role_icon_index = 23 icon = "gfx/interface/technologies/Scandinavia/DEN_heavy_cruiser_Trolle.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = DEN_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_single fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 mid_1_custom_slot = empty mid_2_custom_slot = empty mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "龙级/鸢级" # Dragen/Glenten Class parent_version = 0 role_icon_index = 29 type = vnr_ship_hull_light_1 name_group = DEN_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = empty mid_1_custom_slot = empty mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_battery_1 } } create_equipment_variant = { name = "埃吉尔级" # Aegir Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = DEN_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "罗塔级" # Rota Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = CHL_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = empty rear_1_custom_slot = ship_torpedo_sub_1 } obsolete = yes } create_equipment_variant = { name = "达佛涅级" # Daphne Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = CHL_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } obsolete = yes } } FIN_start_naval_variants = { create_equipment_variant = { name = "维纳莫依嫩级" # Väinämöinen Class parent_version = 0 role_icon_index = 19 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = FIN_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_small_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 rear_1_custom_slot = ship_heavy_battery_small_1 } } create_equipment_variant = { name = "哥卢布级/菲林级" # Golub/Filin Class parent_version = 0 role_icon_index = 47 type = vnr_ship_hull_light_1 name_group = FIN_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = empty fixed_ship_role_slot = ship_hull_light_role_ff rear_1_custom_slot = ship_light_battery_1 } } create_equipment_variant = { name = "水濑级" # Vesikko Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = DEN_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "水妖级" # Vetehinen Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = DEN_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } } } GRE_start_naval_variants = { create_equipment_variant = { name = "乔治·阿维洛夫级" # Georgios Averof Class parent_version = 0 role_icon_index = 17 icon = "gfx/interface/technologies/Italy/ITA_heavy_cruiser1.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = GRE_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_small_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_mo front_1_custom_slot = ship_medium_battery_1_double mid_1_custom_slot = ship_secondaries_1 mid_2_custom_slot = ship_medium_battery_1_double mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_heavy_battery_small_1 } } create_equipment_variant = { name = "爱丽级" # Elli Class parent_version = 0 role_icon_index = 23 icon = "gfx/interface/technologies/China/CHI_light_cruiser_Zhaohe.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = GRE_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty front_1_custom_slot = ship_light_battery_1 front_2_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = empty rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_light_battery_1 } } create_equipment_variant = { name = "箭级/迅雷级" # Freccia/Folgore Class parent_version = 0 role_icon_index = 31 icon = "gfx/interface/technologies/Italy/ITA_destroyer3.png" type = vnr_ship_hull_light_3 name_group = GRE_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = empty mid_1_custom_slot = empty mid_2_custom_slot = ship_depth_charge_1 rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_2_double } } create_equipment_variant = { name = "鹰级" # Aetos Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = GRE_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = empty mid_2_custom_slot = empty rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "格拉夫科斯级" # Glafkos Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = DEN_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "卡特索尼斯级" # Katsonis Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = DEN_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } } } HOL_start_naval_variants = { create_equipment_variant = { name = "泗水级" # Soerabaja Class parent_version = 0 role_icon_index = 17 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = HOL_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_2_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ac } } create_equipment_variant = { name = "雅各布·范黑姆斯克尔克级" # Jacob van Heemskerck Class parent_version = 0 role_icon_index = 23 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = HOL_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 mid_1_custom_slot = ship_secondaries_1 mid_2_custom_slot = empty mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "摄政女王级" # Koningin Regentes Class parent_version = 0 role_icon_index = 17 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = HOL_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ac mid_1_custom_slot = empty mid_2_custom_slot = empty mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "特朗普级" # Tromp Class parent_version = 0 role_icon_index = 33 type = vnr_ship_hull_cruiser_3 name_group = HOL_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_1_double mid_1_custom_slot = ship_secondaries_1 mid_2_custom_slot = ship_torpedo_1 mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_medium_battery_1_double } } create_equipment_variant = { name = "德·鲁伊特级" # De Ruyter Class parent_version = 0 role_icon_index = 25 icon = "gfx/interface/technologies/Netherlands/HOL_light_cruiser4.png" type = vnr_ship_hull_cruiser_3 name_group = HOL_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_2_double mid_1_custom_slot = ship_anti_air_1 mid_2_custom_slot = ship_airplane_launcher_1 mid_3_custom_slot = empty rear_1_custom_slot = ship_light_medium_battery_2_double } } create_equipment_variant = { name = "爪哇级" # Java Class parent_version = 0 role_icon_index = 25 icon = "gfx/interface/technologies/Netherlands/HOL_light_cruiser2.png" type = vnr_ship_hull_cruiser_1 name_group = HOL_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_1_single mid_1_custom_slot = ship_anti_air_1 mid_2_custom_slot = ship_light_medium_battery_1_single mid_3_custom_slot = empty rear_1_custom_slot = ship_light_medium_battery_1_single rear_2_custom_slot = ship_light_medium_battery_1_single } } create_equipment_variant = { name = "荷兰级" # Holland Class parent_version = 0 role_icon_index = 23 icon = "gfx/interface/technologies/Netherlands/HOL_light_cruiser1.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = HOL_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = ship_light_battery_1 mid_3_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "海军上将级" # Admiralen Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = HOL_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = empty mid_2_custom_slot = empty rear_1_custom_slot = ship_light_battery_2 rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "K级" # K Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = HOL_SS_KCLASS modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "O级" # O Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = HOL_SS_OCLASS modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } } } NOR_start_naval_variants = { create_equipment_variant = { name = "埃兹沃尔德级" # Eidsvold Class parent_version = 0 role_icon_index = 19 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = NOR_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = empty mid_1_custom_slot = empty mid_2_custom_slot = ship_torpedo_1 } } create_equipment_variant = { name = "托登斯基尔德级" # Tordenskjold Class parent_version = 0 role_icon_index = 19 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = NOR_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = empty mid_1_custom_slot = ship_secondaries_1 mid_2_custom_slot = ship_torpedo_1 } } create_equipment_variant = { name = "斯雷普尼尔级" # Sleipner Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = NOR_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = empty mid_1_custom_slot = empty mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_depth_charge_1 } } create_equipment_variant = { name = "奥拉夫一世级" # Olaf Tryggvason Class parent_version = 0 role_icon_index = 23 type = vnr_ship_hull_cruiser_1 name_group = NOR_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_role_slot = ship_hull_cruiser_role_pc front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "德拉古尔级" # Draug Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = NOR_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 front_2_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "弗尔级" # Frøya Class parent_version = 0 role_icon_index = 29 type = vnr_ship_hull_light_1 name_group = NOR_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = empty rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_mine_layer_1 } obsolete = yes } create_equipment_variant = { name = "B级" # B Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = NOR_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "A级" # A Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = NOR_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } } } POL_start_naval_variants = { create_equipment_variant = { name = "雷鸣级" # Grom Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = POL_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2_double mid_1_custom_slot = empty mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_light_battery_2_double rear_2_custom_slot = ship_depth_charge_1 } } create_equipment_variant = { name = "烈风级" # Wicher Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = POL_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_mine_layer_1 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_light_battery_2 rear_2_custom_slot = ship_depth_charge_1 } } create_equipment_variant = { name = "狼级" # Wilk Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = POL_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } } } POR_start_naval_variants = { create_equipment_variant = { name = "杜罗级" # Douro Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = POR_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_mine_layer_1 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_light_battery_2 rear_2_custom_slot = ship_depth_charge_1 } } create_equipment_variant = { name = "瓜地亚纳级" # Guadiana Class parent_version = 0 role_icon_index = 29 type = vnr_ship_hull_light_1 name_group = POR_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 } obsolete = yes } create_equipment_variant = { name = "海豚级" # Delfim Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = POR_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } } } SPR_start_naval_variants = { create_equipment_variant = { name = "西班牙级" # España Class parent_version = 0 role_icon_index = 3 type = vnr_ship_hull_heavy_1 name_group = SPR_BB_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_small_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 fixed_ship_torpedo_defense_system_slot = torpedo_bulge front_1_custom_slot = empty front_2_custom_slot = ship_heavy_battery_small_1 mid_1_custom_slot = empty mid_2_custom_slot = ship_secondaries_1 rear_1_custom_slot = ship_heavy_battery_small_1 rear_2_custom_slot = ship_heavy_battery_small_1 } } create_equipment_variant = { name = "卡纳里亚斯级" # Canarias Class parent_version = 0 role_icon_index = 27 icon = "gfx/interface/technologies/Spain/SPR_heavy_cruiser2.png" type = vnr_ship_hull_cruiser_2 name_group = SPR_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_ca front_1_custom_slot = ship_medium_battery_1_double mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_medium_battery_1_double rear_2_custom_slot = ship_medium_battery_1_double } } create_equipment_variant = { name = "塞韦拉海军上将级" # Almirante Cervera Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_2 name_group = SPR_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_2_single mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_medium_battery_2_double mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_medium_battery_2_double } } create_equipment_variant = { name = "门德斯·努涅斯级" # Méndez Núñes Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_1 name_group = SPR_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = empty mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_medium_battery_1_single mid_3_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_medium_battery_1_single } obsolete = yes } create_equipment_variant = { name = "共和级" # República Class parent_version = 0 role_icon_index = 25 type = vnr_ship_hull_cruiser_1 name_group = SPR_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 mid_1_custom_slot = empty mid_2_custom_slot = ship_light_medium_battery_1_single mid_3_custom_slot = empty rear_1_custom_slot = ship_light_medium_battery_1_single } obsolete = yes } create_equipment_variant = { name = "丘鲁卡级" # Churucca Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = SPR_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_light_battery_2 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_depth_charge_1 rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "木星级" # Júpiter Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = SPR_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = empty front_1_custom_slot = empty mid_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_mine_layer_1 } } create_equipment_variant = { name = "阿尔塞多级" # Alsedo Class parent_version = 0 role_icon_index = 29 type = vnr_ship_hull_light_1 name_group = SPR_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = empty mid_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = empty rear_1_custom_slot = ship_light_battery_1 } } create_equipment_variant = { name = "C级" # C Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = SPR_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "B级" # B Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = SPR_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } } } SWE_start_naval_variants = { create_equipment_variant = { name = "瑞典级" # Sverige Class parent_version = 0 role_icon_index = 19 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = SWE_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_heavy_battery_small_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_role_slot = ship_hull_cruiser_role_mo front_1_custom_slot = empty mid_1_custom_slot = ship_secondaries_1 mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_heavy_battery_small_1 } } create_equipment_variant = { name = "荣耀级/奥斯卡二世级" # Äran/Oscar II Class parent_version = 0 role_icon_index = 19 icon = "gfx/interface/technologies/Scandinavia/SWE_cruiser_Oden.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = SWE_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = empty mid_1_custom_slot = empty mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = empty } } create_equipment_variant = { name = "大胆级" # Dristigheten Class parent_version = 0 role_icon_index = 19 icon = "gfx/interface/technologies/Scandinavia/SWE_cruiser_Oden.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = SWE_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_airplane_launcher_1 } obsolete = yes } create_equipment_variant = { name = "费尔加级" # Fylgia Class parent_version = 0 role_icon_index = 23 icon = "gfx/interface/technologies/Scandinavia/SWE_cruiser_Fylgia.png" type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = SWE_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty front_1_custom_slot = ship_light_medium_battery_1_single mid_1_custom_slot = ship_light_medium_battery_1_single mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_medium_battery_1_single rear_2_custom_slot = ship_depth_charge_1 } } create_equipment_variant = { name = "哥特兰级" # Gotland Class parent_version = 0 role_icon_index = 45 type = vnr_ship_hull_cruiser_2 name_group = SWE_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 mid_1_custom_slot = ship_airplane_launcher_1 mid_2_custom_slot = ship_airplane_launcher_1 mid_3_custom_slot = ship_light_medium_battery_1_single rear_1_custom_slot = ship_light_medium_battery_1_double } } create_equipment_variant = { name = "哥德堡级" # Göteborg Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_3 name_group = SWE_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 mid_1_custom_slot = ship_torpedo_2 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_light_battery_2 rear_2_custom_slot = ship_depth_charge_1 } } create_equipment_variant = { name = "艾伦斯科德级" # Ehrensköld Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = SWE_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 mid_1_custom_slot = ship_torpedo_2 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "拉格纳/胡金/维兰格尔级" # Ragnar/Hugin/Wrangel Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = SWE_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "瓦利级" # Wale Class parent_version = 0 role_icon_index = 29 type = vnr_ship_hull_light_1 name_group = SWE_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "鹰级" # Örnen Class parent_version = 0 role_icon_index = 29 type = vnr_ship_hull_light_1 name_group = SWE_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "克拉斯·弗莱明级" # Clas Fleming Class parent_version = 0 role_icon_index = 29 type = vnr_ship_hull_light_1 name_group = SWE_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = empty rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "海豚级/海狮级" # Delfinen/Sjölejonet Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = SWE_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_2 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "龙级" # Draken Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = SWE_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "鲸鱼级" # Valen Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = SWE_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_2 rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "鲨鱼级/河狸级" # Hajen/Bävern Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = SWE_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } obsolete = yes } } TUR_start_naval_variants = { create_equipment_variant = { name = "毛奇级" # Moltke Class parent_version = 0 role_icon_index = 15 type = vnr_ship_hull_heavy_1 name_group = TUR_SULTANS modules = { fixed_ship_battery_slot = ship_heavy_battery_small_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bc_1 front_1_custom_slot = empty mid_1_custom_slot = ship_secondaries_1 mid_2_custom_slot = ship_heavy_battery_small_1 mid_3_custom_slot = ship_heavy_battery_small_1 rear_1_custom_slot = ship_heavy_battery_small_1 rear_2_custom_slot = ship_heavy_battery_small_1 } obsolete = yes } create_equipment_variant = { name = "梅西迪耶级/哈米迪耶级" # Mecidiye/Hamidiye Class parent_version = 0 role_icon_index = 23 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = TUR_INSPIRATIONAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = empty mid_1_custom_slot = empty mid_2_custom_slot = ship_torpedo_1 } } create_equipment_variant = { name = "扎法级" # Zafer Class parent_version = 0 icon = "gfx/interface/technologies/Italy/ITA_destroyer3.png" role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = TUR_GEOGRAPHIC modules = { fixed_ship_battery_slot = ship_light_battery_2_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_1 mid_1_custom_slot = ship_torpedo_1 rear_2_custom_slot = ship_light_battery_2_double } } create_equipment_variant = { name = "科扎德佩级" # Kocatepe Class parent_version = 0 icon = "gfx/interface/technologies/Italy/ITA_destroyer3.png" role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = TUR_GEOGRAPHIC modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_light_battery_2 rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "佩克级" # Peyk Class parent_version = 0 role_icon_index = 29 type = vnr_ship_hull_light_1 name_group = TUR_INSPIRATIONAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = empty rear_2_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "居尔级" # Gür Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = TUR_INSPIRATIONAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_2 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "萨卡里亚级" # Sakarya Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = TUR_INSPIRATIONAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "杜姆卢珀纳尔级" # Dumlupinar Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = TUR_INSPIRATIONAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "伊努诺级" # Birinci Inönü Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = TUR_INSPIRATIONAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } obsolete = yes } } COL_start_naval_variants = { create_equipment_variant = { name = "安蒂奥基亚级" # Antioquia Class parent_version = 0 icon = "gfx/interface/technologies/Portugal/POR_destroyer2.png" role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = COL_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_mine_layer_1 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_light_battery_2 rear_2_custom_slot = ship_depth_charge_1 } } } MEX_start_naval_variants = { create_equipment_variant = { name = "阿纳瓦克级" # Anahuac Class parent_version = 0 role_icon_index = 23 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = MEX_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = empty mid_1_custom_slot = empty mid_2_custom_slot = ship_torpedo_1 } } create_equipment_variant = { name = "杜兰戈级" # Durango Class parent_version = 0 role_icon_index = 47 type = vnr_ship_hull_light_1 name_group = MEX_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = empty fixed_ship_role_slot = ship_hull_light_role_ff front_1_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 } } create_equipment_variant = { name = "瓜纳华托级" # Guanajuato Class parent_version = 0 role_icon_index = 47 type = vnr_ship_hull_light_1 name_group = MEX_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = empty fixed_ship_role_slot = ship_hull_light_role_ff front_1_custom_slot = empty rear_1_custom_slot = ship_light_battery_1 } } create_equipment_variant = { name = "尼古拉斯·布拉沃级" # Nicolás Bravo Class parent_version = 0 role_icon_index = 47 type = vnr_ship_hull_light_1 name_group = MEX_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 fixed_ship_role_slot = ship_hull_light_role_ff front_1_custom_slot = empty rear_1_custom_slot = ship_light_battery_1 } } } ROM_start_naval_variants = { create_equipment_variant = { name = "斐迪南一世级" # Regele Ferdinand Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = ROM_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2 mid_1_custom_slot = ship_light_battery_2 mid_2_custom_slot = ship_light_battery_2 rear_1_custom_slot = ship_light_battery_2 rear_2_custom_slot = ship_mine_layer_1 } } create_equipment_variant = { name = "默勒什蒂级" # Marasti Class parent_version = 0 role_icon_index = 29 type = vnr_ship_hull_light_1 name_group = ROM_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1_double fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = empty rear_1_custom_slot = ship_light_battery_1_double } obsolete = yes } create_equipment_variant = { name = "海豚级" # Delfinul Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = ROM_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } } } URG_start_naval_variants = { create_equipment_variant = { name = "乌拉圭级" # Uruguay Class parent_version = 0 role_icon_index = 29 type = vnr_ship_hull_light_1 name_group = URG_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = empty rear_1_custom_slot = ship_light_battery_1 } } } YUG_start_naval_variants = { create_equipment_variant = { name = "达尔马提亚级" # Dalmacija Class parent_version = 0 role_icon_index = 23 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = YUG_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_light_battery_1 } } create_equipment_variant = { name = "杜布罗夫尼克级" # Dubrovnik Class parent_version = 0 role_icon_index = 31 type = vnr_ship_hull_light_2 name_group = YUG_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 front_1_custom_slot = ship_light_battery_2 mid_2_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_light_battery_2 rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "勇敢级/大胆级" # Hrabri/Smeli Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_2 name_group = YUG_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_2 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = ship_torpedo_sub_1 } } } PRU_start_naval_variants = { create_equipment_variant = { name = "格劳海军上将级" # Almirante Grau Class parent_version = 0 role_icon_index = 23 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = PRU_CL_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_medium_battery_1_single fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = ship_secondaries_1 front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_torpedo_1 } } create_equipment_variant = { name = "维拉海军上将级" # Almirante Villar Class parent_version = 0 role_icon_index = 31 icon = "gfx/interface/technologies/Soviet/SOV_destroyer_Novik.png" type = vnr_ship_hull_light_1 name_group = PRU_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = empty rear_1_custom_slot = ship_mine_layer_1 rear_2_custom_slot = ship_light_battery_1 } } create_equipment_variant = { name = "R1级" # R1 Class parent_version = 0 role_icon_index = 37 type = vnr_ship_hull_submarine_1 name_group = PRU_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = empty rear_1_custom_slot = empty } } } CUB_start_naval_variants = { create_equipment_variant = { name = "贝尔级/祖国级" # Baire/Patria Class parent_version = 0 allow_without_tech = yes role_icon_index = 47 type = vnr_ship_hull_light_1 name_group = CUB_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = empty fixed_ship_role_slot = ship_hull_light_role_ff mid_1_custom_slot = empty } } create_equipment_variant = { name = "古巴级" # Cuba Class parent_version = 0 allow_without_tech = yes role_icon_index = 23 name_group = CUB_DD_HISTORICAL type = vnr_ship_hull_cruiser_coastal_defense_ship modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 rear_1_custom_slot = ship_light_battery_1 } } } PER_start_naval_variants = { create_equipment_variant = { name = "猛虎级" # Babr Class parent_version = 0 allow_without_tech = yes role_icon_index = 47 type = vnr_ship_hull_light_1 name_group = PER_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = empty fixed_ship_role_slot = ship_hull_light_role_ff rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_mine_layer_1 } } } SIA_start_naval_variants = { create_equipment_variant = { name = "阿瑜陀耶级" # Sri Ayuthia Class parent_version = 0 allow_without_tech = yes role_icon_index = 19 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = SIA_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_double fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 rear_1_custom_slot = ship_medium_battery_1_double } } create_equipment_variant = { name = "拉达那哥欣级" # Ratanakosindra Class parent_version = 0 allow_without_tech = yes role_icon_index = 19 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = SIA_CA_HISTORICAL modules = { fixed_ship_battery_slot = ship_medium_battery_1_single fixed_ship_secondaries_slot = empty fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 front_1_custom_slot = ship_light_battery_1 mid_1_custom_slot = ship_light_battery_1 mid_2_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 } obsolete = yes } create_equipment_variant = { name = "帕峦级" # Phra Ruang Class parent_version = 0 allow_without_tech = yes role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = SIA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_light_battery_1 } } create_equipment_variant = { name = "塔延春级" # Sua Tayanchon Class parent_version = 0 allow_without_tech = yes role_icon_index = 31 type = vnr_ship_hull_light_1 name_group = SIA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 } obsolete = yes } create_equipment_variant = { name = "昭披耶级" # Chao Phraya Class parent_version = 0 allow_without_tech = yes role_icon_index = 47 type = vnr_ship_hull_light_1 name_group = SIA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = empty fixed_ship_role_slot = ship_hull_light_role_ff } obsolete = yes } create_equipment_variant = { name = "达叻级" # Trad Class parent_version = 0 allow_without_tech = yes role_icon_index = 35 type = vnr_ship_hull_light_2 name_group = SIA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_light_battery_1 } } create_equipment_variant = { name = "甘当级" # Kantang Class parent_version = 0 allow_without_tech = yes role_icon_index = 29 type = vnr_ship_hull_light_1 name_group = SIA_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 } } create_equipment_variant = { name = "蔚润级" # Vilun Class parent_version = 0 allow_without_tech = yes role_icon_index = 49 type = vnr_ship_hull_submarine_2 name_group = SIA_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } } } RAJ_start_naval_variants = { create_equipment_variant = { name = "海斯汀级/格里姆斯比级" # Hasting/Grimsby Class parent_version = 0 allow_without_tech = yes role_icon_index = 48 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = RAJ_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_2 fixed_ship_secondaries_slot = empty fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = civilian_ship_engine_1 fixed_ship_armor_slot = empty rear_2_custom_slot = ship_light_battery_2 } } create_equipment_variant = { name = "劳伦斯级/克莱夫级" # Lawrence/Clive Class parent_version = 0 allow_without_tech = yes role_icon_index = 48 type = vnr_ship_hull_cruiser_coastal_defense_ship name_group = RAJ_DD_HISTORICAL modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_secondaries_slot = empty fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = civilian_ship_engine_1 fixed_ship_armor_slot = empty front_1_custom_slot = ship_light_battery_1 rear_1_custom_slot = ship_light_battery_1 rear_2_custom_slot = ship_light_battery_1 } } } VEN_start_naval_variants = { create_equipment_variant = { name = "苏博雷特将军级" # General Soublette Class parent_version = 0 role_icon_index = 48 type = vnr_ship_hull_light_1 modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_role_slot = ship_hull_light_role_ff rear_1_custom_slot = ship_light_battery_1 } } } BEL_start_naval_variants = { create_equipment_variant = { name = "A1/A22级" # A1/A22 Class parent_version = 0 role_icon_index = 72 type = vnr_ship_hull_light_1 name_group = BEL_RIVERS_THEME modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_role_slot = ship_hull_light_role_ff fixed_ship_torpedo_slot = ship_torpedo_1 rear_1_custom_slot = ship_mine_sweeper_1 } obsolete = yes } } LAT_start_naval_variants = { create_equipment_variant = { name = "海豹级" # Ronis Class parent_version = 0 allow_without_tech = yes role_icon_index = 49 type = vnr_ship_hull_submarine_2 name_group = LAT_SS_HISTORICAL modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_2 fixed_ship_engine_slot = sub_ship_engine_1 fixed_ship_armor_slot = pressure_hull_1 rear_1_custom_slot = empty } } }