equipments = { vnr_ship_hull_alicorn = { year = 1914 archetype = ship_hull_heavy model = super_heavy_battleship priority = 1500 visual_level = 0 module_slots = { fixed_ship_battery_slot = { required = yes allowed_module_categories = { ship_electric_magnetic_battery } } fixed_ship_anti_air_slot = { required = no allowed_module_categories = { ship_sam } } fixed_ship_fire_control_system_slot = { required = no allowed_module_categories = { ship_super_fire_control_system } } fixed_ship_radar_slot = { required = no allowed_module_categories = { ship_aegis } } fixed_ship_engine_slot = { required = yes allowed_module_categories = { modern_ship_engine } } fixed_ship_secondaries_slot = { required = no allowed_module_categories = { ship_ciw } } fixed_ship_armor_slot = { required = yes allowed_module_categories = { ship_modern_armor } } front_1_custom_slot = { required = no allowed_module_categories = { modern_deck_space } } front_2_custom_slot = { required = no allowed_module_categories = { modern_deck_space } } mid_1_custom_slot = { required = no allowed_module_categories = { ship_sam ship_ciw ship_vls } } mid_2_custom_slot = mid_1_custom_slot mid_3_custom_slot = mid_1_custom_slot rear_1_custom_slot = { required = no allowed_module_categories = { ship_sam ship_ciw } } rear_2_custom_slot = rear_1_custom_slot } naval_range = 10000 naval_speed = 150 max_strength = 6000 fuel_consumption = 150 reliability = 1.5 build_cost_ic = 30000 surface_visibility = 5 resources = { steel = 6 chromium = 3 } manpower = 20000 } vnr_ship_hull_constitution = { year = 1914 archetype = ship_hull_heavy model = super_heavy_battleship priority = 1500 visual_level = 0 module_slots = { fixed_ship_battery_slot = { required = yes allowed_module_categories = { ship_space_battery } } fixed_ship_anti_air_slot = { required = no allowed_module_categories = { ship_sam } } fixed_ship_fire_control_system_slot = { required = no allowed_module_categories = { ship_super_fire_control_system } } fixed_ship_radar_slot = { required = no allowed_module_categories = { ship_aegis } } fixed_ship_engine_slot = { required = yes allowed_module_categories = { modern_ship_engine } } fixed_ship_secondaries_slot = { required = no allowed_module_categories = { ship_ciw } } fixed_ship_armor_slot = { required = yes allowed_module_categories = { ship_modern_armor } } } naval_range = 10000 naval_speed = 40 max_strength = 1000 fuel_consumption = 80 reliability = 1.5 build_cost_ic = 10000 surface_visibility = 30 resources = { steel = 2 chromium = 1 } manpower = 500 } vnr_ship_hull_macross = { year = 1914 archetype = ship_hull_heavy model = super_heavy_battleship priority = 1500 visual_level = 0 module_slots = { fixed_ship_battery_slot = { required = yes allowed_module_categories = { ship_space_battery } } fixed_ship_anti_air_slot = { required = no allowed_module_categories = { ship_sam } } fixed_ship_fire_control_system_slot = { required = no allowed_module_categories = { ship_super_fire_control_system } } fixed_ship_radar_slot = { required = no allowed_module_categories = { ship_aegis } } fixed_ship_engine_slot = { required = yes allowed_module_categories = { space_ship_engine } } fixed_ship_secondaries_slot = { required = no allowed_module_categories = { ship_ciw } } fixed_ship_armor_slot = { required = yes allowed_module_categories = { ship_space_armor } } front_1_custom_slot = { required = no allowed_module_categories = { modern_deck_space } } front_2_custom_slot = { required = no allowed_module_categories = { modern_deck_space } } mid_1_custom_slot = { required = no allowed_module_categories = { ship_sam ship_ciw ship_vls ship_space_battery } } mid_2_custom_slot = mid_1_custom_slot mid_3_custom_slot = mid_1_custom_slot rear_1_custom_slot = { required = no allowed_module_categories = { ship_sam ship_ciw ship_space_battery } } rear_2_custom_slot = rear_1_custom_slot } naval_range = 50000 naval_speed = 200 max_strength = 10000 fuel_consumption = 150 reliability = 2 build_cost_ic = 50000 resources = { steel = 6 chromium = 3 } manpower = 50000 } vnr_ship_hull_space_yamato = { year = 1914 archetype = ship_hull_heavy model = super_heavy_battleship priority = 1500 visual_level = 0 module_slots = { fixed_ship_battery_slot = { required = yes allowed_module_categories = { ship_space_battery } } fixed_ship_anti_air_slot = { required = no allowed_module_categories = { ship_sam } } fixed_ship_fire_control_system_slot = { required = no allowed_module_categories = { ship_super_fire_control_system } } fixed_ship_radar_slot = { required = no allowed_module_categories = { ship_aegis } } fixed_ship_engine_slot = { required = yes allowed_module_categories = { space_ship_engine } } fixed_ship_secondaries_slot = { required = no allowed_module_categories = { ship_ciw } } fixed_ship_armor_slot = { required = yes allowed_module_categories = { ship_space_armor } } front_1_custom_slot = { required = no allowed_module_categories = { ship_space_battery modern_deck_space } } front_2_custom_slot = { required = no allowed_module_categories = { ship_space_battery modern_deck_space } } mid_1_custom_slot = { required = no allowed_module_categories = { ship_sam ship_ciw ship_vls ship_space_battery } } mid_2_custom_slot = mid_1_custom_slot mid_3_custom_slot = mid_1_custom_slot rear_1_custom_slot = { required = no allowed_module_categories = { ship_sam ship_ciw ship_space_battery } } rear_2_custom_slot = rear_1_custom_slot } naval_range = 50000 naval_speed = 200 max_strength = 8000 fuel_consumption = 150 reliability = 2 build_cost_ic = 20000 resources = { steel = 6 chromium = 3 } manpower = 10000 } }