spriteTypes = { ### generic hull ### # destroyer spriteType = { name = "GFX_vnr_ship_hull_light_1_medium" texturefile = "gfx/interface/technologies/Generic/generic_destroyer1.png" } spriteType = { name = "GFX_vnr_ship_hull_light_2_medium" texturefile = "gfx/interface/technologies/Generic/generic_destroyer2.png" } spriteType = { name = "GFX_vnr_ship_hull_light_3_medium" texturefile = "gfx/interface/technologies/Generic/generic_destroyer3.png" } spriteType = { name = "GFX_vnr_ship_hull_light_4_medium" texturefile = "gfx/interface/technologies/Generic/generic_destroyer4.png" } spriteType = { name = "GFX_vnr_ship_hull_light_5_medium" texturefile = "gfx/interface/technologies/Generic/generic_destroyer5.png" } spriteType = { name = "GFX_vnr_ship_hull_light_6_medium" texturefile = "gfx/interface/technologies/Generic/generic_destroyer6.png" } # light cruiser spriteType = { name = "GFX_vnr_ship_hull_cruiser_1_medium" texturefile = "gfx/interface/technologies/Generic/generic_light_cruiser1.png" } spriteType = { name = "GFX_vnr_ship_hull_cruiser_2_medium" texturefile = "gfx/interface/technologies/Generic/generic_light_cruiser2.png" } spriteType = { name = "GFX_vnr_ship_hull_cruiser_3_medium" texturefile = "gfx/interface/technologies/Generic/generic_light_cruiser3.png" } spriteType = { name = "GFX_vnr_ship_hull_cruiser_4_medium" texturefile = "gfx/interface/technologies/Generic/generic_light_cruiser4.png" } spriteType = { name = "GFX_vnr_ship_hull_cruiser_5_medium" texturefile = "gfx/interface/technologies/Generic/generic_light_cruiser5.png" } spriteType = { name = "GFX_vnr_ship_hull_cruiser_6_medium" texturefile = "gfx/interface/technologies/Generic/generic_light_cruiser6.png" } # heavy cruiser spriteType = { name = "GFX_vnr_ship_hull_cruiser_coastal_defense_ship_medium" texturefile = "gfx/interface/technologies/Generic/generic_cruiser_coastal_defense_ship.png" } spriteType = { name = "GFX_vnr_ship_hull_cruiser_1_capital_medium" texturefile = "gfx/interface/technologies/Generic/generic_heavy_cruiser1.png" } spriteType = { name = "GFX_vnr_ship_hull_cruiser_2_capital_medium" texturefile = "gfx/interface/technologies/Generic/generic_heavy_cruiser2.png" } spriteType = { name = "GFX_vnr_ship_hull_cruiser_3_capital_medium" texturefile = "gfx/interface/technologies/Generic/generic_heavy_cruiser3.png" } spriteType = { name = "GFX_vnr_ship_hull_cruiser_4_capital_medium" texturefile = "gfx/interface/technologies/Generic/generic_heavy_cruiser4.png" } spriteType = { name = "GFX_vnr_ship_hull_cruiser_5_capital_medium" texturefile = "gfx/interface/technologies/Generic/generic_heavy_cruiser5.png" } spriteType = { name = "GFX_vnr_ship_hull_cruiser_6_capital_medium" texturefile = "gfx/interface/technologies/Generic/generic_heavy_cruiser6.png" } spriteType = { name = "GFX_vnr_ship_hull_cruiser_panzerschiff_medium" texturefile = "gfx/interface/technologies/Generic/generic_panzerschiff.png" } # battleship spriteType = { name = "GFX_vnr_ship_hull_pre_dreadnought_medium" texturefile = "gfx/interface/technologies/Generic/generic_pre_dreadnought.png" } spriteType = { name = "GFX_vnr_ship_hull_heavy_1_medium" texturefile = "gfx/interface/technologies/Generic/generic_battleship1.png" } spriteType = { name = "GFX_vnr_ship_hull_heavy_2_medium" texturefile = "gfx/interface/technologies/Generic/generic_battleship2.png" } spriteType = { name = "GFX_vnr_ship_hull_heavy_3_medium" texturefile = "gfx/interface/technologies/Generic/generic_battleship3.png" } spriteType = { name = "GFX_vnr_ship_hull_heavy_4_medium" texturefile = "gfx/interface/technologies/Generic/generic_battleship4.png" } spriteType = { name = "GFX_vnr_ship_hull_heavy_5_medium" texturefile = "gfx/interface/technologies/Generic/generic_battleship5.png" } spriteType = { name = "GFX_vnr_ship_hull_super_heavy_1_medium" texturefile = "gfx/interface/technologies/Generic/generic_heavy_battleship1.png" } # carrier spriteType = { name = "GFX_vnr_ship_hull_carrier_conversion_ca_medium" texturefile = "gfx/interface/technologies/Generic/generic_carrier_conversion_ca.png" } spriteType = { name = "GFX_vnr_ship_hull_carrier_conversion_bb_medium" texturefile = "gfx/interface/technologies/Generic/generic_carrier_conversion_bb.png" } spriteType = { name = "GFX_vnr_ship_hull_carrier_1_medium" texturefile = "gfx/interface/technologies/Generic/generic_carrier2.png" } spriteType = { name = "GFX_vnr_ship_hull_carrier_2_medium" texturefile = "gfx/interface/technologies/Generic/generic_carrier3.png" } spriteType = { name = "GFX_vnr_ship_hull_carrier_3_medium" texturefile = "gfx/interface/technologies/Generic/generic_carrier4.png" } spriteType = { name = "GFX_vnr_ship_hull_escort_carrier_medium" texturefile = "gfx/interface/technologies/Generic/generic_escort_carrier.png" } spriteType = { name = "GFX_vnr_ship_hull_super_carrier_medium" texturefile = "gfx/interface/technologies/Generic/generic_super_carrier.png" } # submarine spriteType = { name = "GFX_vnr_ship_hull_submarine_1_medium" texturefile = "gfx/interface/technologies/Generic/generic_submarine1.png" } spriteType = { name = "GFX_vnr_ship_hull_submarine_2_medium" texturefile = "gfx/interface/technologies/Generic/generic_submarine2.png" } spriteType = { name = "GFX_vnr_ship_hull_submarine_3_medium" texturefile = "gfx/interface/technologies/Generic/generic_submarine3.png" } spriteType = { name = "GFX_vnr_ship_hull_submarine_4_medium" texturefile = "gfx/interface/technologies/Generic/generic_submarine4.png" } spriteType = { name = "GFX_vnr_ship_hull_submarine_5_medium" texturefile = "gfx/interface/technologies/Generic/generic_submarine5.png" } spriteType = { name = "GFX_vnr_ship_hull_cruiser_submarine_medium" texturefile = "gfx/interface/technologies/Generic/generic_cruiser_submarine.png" } spriteType = { name = "GFX_vnr_ship_hull_midget_submarine_medium" texturefile = "gfx/interface/technologies/Generic/generic_midget_submarine.png" } # auxiliary spriteType = { name = "GFX_vnr_ship_hull_civilian_1_medium" texturefile = "gfx/interface/technologies/Generic/generic_auxiliary_ship1.png" } spriteType = { name = "GFX_vnr_ship_hull_civilian_2_medium" texturefile = "gfx/interface/technologies/Generic/generic_auxiliary_ship2.png" } spriteType = { name = "GFX_vnr_ship_hull_civilian_3_medium" texturefile = "gfx/interface/technologies/Generic/generic_auxiliary_ship3.png" } ### generic tech ### # destroyer spriteType = { name = "GFX_early_ship_hull_light_medium" texturefile = "gfx/interface/technologies/Generic/generic_destroyer1.png" } spriteType = { name = "GFX_basic_ship_hull_light_medium" texturefile = "gfx/interface/technologies/Generic/generic_destroyer2.png" } spriteType = { name = "GFX_interwar_ship_hull_light_medium" texturefile = "gfx/interface/technologies/Generic/generic_destroyer3.png" } spriteType = { name = "GFX_improved_ship_hull_light_medium" texturefile = "gfx/interface/technologies/Generic/generic_destroyer4.png" } spriteType = { name = "GFX_advanced_ship_hull_light_medium" texturefile = "gfx/interface/technologies/Generic/generic_destroyer5.png" } spriteType = { name = "GFX_modern_ship_hull_light_medium" texturefile = "gfx/interface/technologies/Generic/generic_destroyer6.png" } # cruiser spriteType = { name = "GFX_early_ship_hull_cruiser_medium" texturefile = "gfx/interface/technologies/Generic/generic_light_cruiser1.png" } spriteType = { name = "GFX_basic_ship_hull_cruiser_medium" texturefile = "gfx/interface/technologies/Generic/generic_light_cruiser2.png" } spriteType = { name = "GFX_interwar_ship_hull_cruiser_medium" texturefile = "gfx/interface/technologies/Generic/generic_light_cruiser3.png" } spriteType = { name = "GFX_improved_ship_hull_cruiser_medium" texturefile = "gfx/interface/technologies/Generic/generic_light_cruiser4.png" } spriteType = { name = "GFX_advanced_ship_hull_cruiser_medium" texturefile = "gfx/interface/technologies/Generic/generic_light_cruiser5.png" } spriteType = { name = "GFX_modern_ship_hull_cruiser_medium" texturefile = "gfx/interface/technologies/Generic/generic_light_cruiser6.png" } # battleship spriteType = { name = "GFX_early_ship_hull_heavy_medium" texturefile = "gfx/interface/technologies/Generic/generic_battleship1.png" } spriteType = { name = "GFX_basic_ship_hull_heavy_medium" texturefile = "gfx/interface/technologies/Generic/generic_battleship2.png" } spriteType = { name = "GFX_interwar_ship_hull_heavy_medium" texturefile = "gfx/interface/technologies/Generic/generic_battleship3.png" } spriteType = { name = "GFX_improved_ship_hull_heavy_medium" texturefile = "gfx/interface/technologies/Generic/generic_battleship4.png" } spriteType = { name = "GFX_advanced_ship_hull_heavy_medium" texturefile = "gfx/interface/technologies/Generic/generic_battleship5.png" } # carrier spriteType = { name = "GFX_early_ship_hull_carrier_medium" texturefile = "gfx/interface/technologies/Generic/generic_carrier1.png" } spriteType = { name = "GFX_basic_ship_hull_carrier_medium" texturefile = "gfx/interface/technologies/Generic/generic_carrier2.png" } spriteType = { name = "GFX_improved_ship_hull_carrier_medium" texturefile = "gfx/interface/technologies/Generic/generic_carrier3.png" } spriteType = { name = "GFX_advanced_ship_hull_carrier_medium" texturefile = "gfx/interface/technologies/Generic/generic_carrier4.png" } spriteType = { name = "GFX_super_carriers_medium" texturefile = "gfx/interface/technologies/Generic/generic_super_carrier.png" } # submarine spriteType = { name = "GFX_early_ship_hull_submarine_medium" texturefile = "gfx/interface/technologies/Generic/generic_submarine1.png" } spriteType = { name = "GFX_basic_ship_hull_submarine_medium" texturefile = "gfx/interface/technologies/Generic/generic_submarine2.png" } spriteType = { name = "GFX_improved_ship_hull_submarine_medium" texturefile = "gfx/interface/technologies/Generic/generic_submarine3.png" } spriteType = { name = "GFX_advanced_ship_hull_submarine_medium" texturefile = "gfx/interface/technologies/Generic/generic_submarine4.png" } spriteType = { name = "GFX_modern_ship_hull_submarine_medium" texturefile = "gfx/interface/technologies/Generic/generic_submarine5.png" } # wunderwaffe spriteType = { name = "GFX_vnr_ship_hull_alicorn_medium" texturefile = "gfx/interface/technologies/Generic/generic_alicorn.png" } spriteType = { name = "GFX_vnr_ship_hull_constitution_medium" texturefile = "gfx/interface/technologies/Generic/generic_constitution.png" } spriteType = { name = "GFX_vnr_ship_hull_macross_medium" texturefile = "gfx/interface/technologies/Generic/generic_macross.png" } spriteType = { name = "GFX_vnr_ship_hull_space_yamato_medium" texturefile = "gfx/interface/technologies/Generic/generic_space_yamato.png" } }