delete_starting_naval_oob = { every_country = { limit = { has_navy_size = { size > 0 } } destroy_ships = { type = ship_hull_light count = all } destroy_ships = { type = ship_hull_cruiser count = all } destroy_ships = { type = ship_hull_heavy count = all } destroy_ships = { type = ship_hull_carrier count = all } destroy_ships = { type = ship_hull_submarine count = all } } special_project_workaround = yes } special_project_workaround = { USA = { complete_special_project = sp:sp_naval_cruiser_submarine complete_special_project = sp:sp_super_heavy_guns } JAP = { complete_special_project = sp:sp_naval_super_heavy_battleship complete_special_project = sp:sp_super_heavy_guns } ENG = { complete_special_project = sp:sp_super_heavy_guns } FRA = { complete_special_project = sp:sp_high_speed_light_engine } SOV = { complete_special_project = sp:sp_high_speed_light_engine } ITA = { complete_special_project = sp:sp_naval_super_heavy_battleship } } ai_doctrine_workaround = { ENG = { if = { limit = { is_ai = yes } set_sub_doctrine = fast_battleship_primacy set_sub_doctrine = floating_airfields set_sub_doctrine = hunter_killers set_sub_doctrine = submarine_fleet_operations } } USA = { if = { limit = { is_ai = yes } set_sub_doctrine = battleship_antiair_screen set_sub_doctrine = carrier_battlegroups set_sub_doctrine = support_integrated_operations set_sub_doctrine = submarine_fleet_operations } } JAP = { if = { limit = { is_ai = yes } set_sub_doctrine = fast_battleship_primacy set_sub_doctrine = carrier_concentration set_sub_doctrine = torpedo_primacy set_sub_doctrine = capital_hunters } } GER = { if = { limit = { is_ai = yes } set_sub_doctrine = armored_raiders set_sub_doctrine = jeune_ecole set_sub_doctrine = wolfpacks } } FRA = { if = { limit = { is_ai = yes } set_sub_doctrine = battlecruiser_primacy set_sub_doctrine = subsidiary_carrier_support set_sub_doctrine = jeune_ecole set_sub_doctrine = capital_hunters } } ITA = { if = { limit = { is_ai = yes } set_sub_doctrine = fast_battleship_primacy set_sub_doctrine = convoy_escort set_sub_doctrine = capital_hunters } } SOV = { if = { limit = { is_ai = yes } set_sub_doctrine = armored_raiders set_sub_doctrine = jeune_ecole set_sub_doctrine = submarine_coastal_defense } } }