Files
vnr/src/common/scripted_effects/_add_naval_variants.txt
2024-12-07 20:01:42 +00:00

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ENG_start_naval_variants = {
create_equipment_variant = {
name = "皇家方舟级" # Ark Royal Class
parent_version = 0
role_icon_index = 9
type = vnr_ship_hull_carrier_1
name_group = ENG_CV_QUALITIES
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_engine_slot = carrier_ship_engine_2
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_flight_deck_slot = carrier_armor_deck
front_1_custom_slot = ship_deck_space
}
}
create_equipment_variant = {
name = "鹰级" # Eagle Class
parent_version = 0
role_icon_index = 9
icon = "gfx/interface/technologies/England/ENG_carrier1.png"
type = vnr_ship_hull_carrier_conversion_bb
name_group = ENG_CV_QUALITIES
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_cruiser_2
mid_1_custom_slot = ship_deck_space_small
}
}
create_equipment_variant = {
name = "勇敢级" # Courageous Class
parent_version = 0
role_icon_index = 9
type = vnr_ship_hull_carrier_conversion_bb
name_group = ENG_CV_QUALITIES
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = ship_deck_space
mid_2_custom_slot = ship_deck_space_small
}
obsolete = yes
}
create_equipment_variant = {
name = "暴怒级" # Furious Class
parent_version = 0
role_icon_index = 9
icon = "gfx/interface/technologies/England/ENG_carrier_Furious.png"
type = vnr_ship_hull_carrier_conversion_bb
name_group = ENG_CV_QUALITIES
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_radar_slot = carrier_no_island
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = ship_deck_space
}
obsolete = yes
}
create_equipment_variant = {
name = "竞技神级" # Hermes Class
parent_version = 0
role_icon_index = 9
icon = "gfx/interface/technologies/England/ENG_carrier_Hermes.png"
type = vnr_ship_hull_carrier_conversion_ca
name_group = ENG_CV_MYTHOLOGY
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = empty
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_engine_slot = carrier_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
}
}
create_equipment_variant = {
name = "英王乔治五世级" # King George V Class
parent_version = 0
role_icon_index = 1
type = vnr_ship_hull_heavy_3
name_group = ENG_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = eng_14in_mk7_double
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
fixed_ship_armor_slot = ship_armor_bb_2
fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing
fixed_ship_torpedo_defense_system_slot = torpedo_belt
front_1_custom_slot = ship_anti_air_2
front_2_custom_slot = eng_14in_mk7_quad
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = dp_ship_secondaries_1_bb
rear_1_custom_slot = eng_14in_mk7_quad
}
}
create_equipment_variant = {
name = "纳尔逊级" # Nelson Class
parent_version = 0
role_icon_index = 3
type = vnr_ship_hull_heavy_2
name_group = ENG_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_2_triple
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_2
fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing
fixed_ship_torpedo_defense_system_slot = torpedo_belt
front_1_custom_slot = ship_heavy_battery_2_triple
front_2_custom_slot = ship_heavy_battery_2_triple
mid_1_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_secondaries_1
rear_2_custom_slot = ship_anti_air_1
}
}
create_equipment_variant = {
name = "伊丽莎白女王级" # Queen Elizabeth Class
parent_version = 0
role_icon_index = 3
type = vnr_ship_hull_heavy_1
name_group = ENG_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_big_1
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
front_1_custom_slot = ship_anti_air_1
front_2_custom_slot = ship_heavy_battery_big_1
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_secondaries_1
rear_1_custom_slot = ship_heavy_battery_big_1
rear_2_custom_slot = ship_heavy_battery_big_1
}
obsolete = yes
}
create_equipment_variant = {
name = "复仇级" # Revenge Class
parent_version = 0
role_icon_index = 3
icon = "gfx/interface/technologies/England/ENG_battleship_Revenge.png"
type = vnr_ship_hull_heavy_1
name_group = ENG_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_big_1
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
front_1_custom_slot = ship_anti_air_1
front_2_custom_slot = ship_heavy_battery_big_1
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_secondaries_1
rear_1_custom_slot = ship_heavy_battery_big_1
rear_2_custom_slot = ship_heavy_battery_big_1
}
obsolete = yes
}
create_equipment_variant = {
name = "海军上将级" # Admiral Class
parent_version = 0
role_icon_index = 15
icon = "gfx/interface/technologies/England/ENG_battleship_Admiral.png"
type = vnr_ship_hull_heavy_2
name_group = ENG_BC_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_big_1
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bc_2
fixed_ship_armor_scheme_slot = ship_scheme_mixed
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
front_1_custom_slot = ship_anti_air_1
front_2_custom_slot = ship_heavy_battery_big_1
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_secondaries_1
rear_1_custom_slot = ship_heavy_battery_big_1
rear_2_custom_slot = ship_heavy_battery_big_1
}
}
create_equipment_variant = {
name = "声望级" # Renown Class
parent_version = 0
role_icon_index = 15
icon = "gfx/interface/technologies/England/ENG_battleship_Renown.png"
type = vnr_ship_hull_heavy_1
name_group = ENG_BC_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_big_1
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bc_1
fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
front_1_custom_slot = ship_heavy_battery_big_1
front_2_custom_slot = ship_anti_air_1
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_secondaries_1
rear_1_custom_slot = ship_heavy_battery_big_1
}
obsolete = yes
}
create_equipment_variant = {
name = "约克级" # York Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/England/ENG_heavy_cruiser_York.png"
type = vnr_ship_hull_cruiser_2
name_group = ENG_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_2_double
mid_2_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_medium_battery_2_double
}
}
create_equipment_variant = {
name = "诺福克级" # Norfolk Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png"
type = vnr_ship_hull_cruiser_2
name_group = ENG_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_2_double
mid_2_custom_slot = ship_anti_air_2
mid_3_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_medium_battery_2_double
rear_2_custom_slot = ship_medium_battery_2_double
}
}
create_equipment_variant = {
name = "伦敦级" # London Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/England/ENG_heavy_cruiser3.png"
type = vnr_ship_hull_cruiser_2
name_group = ENG_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_2_double
mid_2_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_medium_battery_2_double
rear_2_custom_slot = ship_medium_battery_2_double
}
}
create_equipment_variant = {
name = "肯特级" # Kent Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png"
type = vnr_ship_hull_cruiser_2
name_group = ENG_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_2_double
mid_2_custom_slot = ship_anti_air_1
mid_3_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_medium_battery_2_double
rear_2_custom_slot = ship_medium_battery_2_double
}
}
create_equipment_variant = {
name = "霍金斯级" # Hawkins Class
parent_version = 0
role_icon_index = 23
icon = "gfx/interface/technologies/England/ENG_heavy_cruiser1.png"
type = vnr_ship_hull_cruiser_1
name_group = ENG_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_1_single
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_medium_battery_1_single
}
obsolete = yes
}
create_equipment_variant = {
name = "城级" # Town Class
parent_version = 0
role_icon_index = 25
icon = "gfx/interface/technologies/England/ENG_light_cruiser4.png"
type = vnr_ship_hull_cruiser_3
name_group = ENG_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = dp_ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_2
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = dp_ship_secondaries_1
mid_3_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_light_medium_battery_2
rear_2_custom_slot = ship_light_medium_battery_2
}
}
create_equipment_variant = {
name = "林仙级" # Arethusa Class
parent_version = 0
role_icon_index = 25
icon = "gfx/interface/technologies/England/ENG_light_cruiser_Arethusa.png"
type = vnr_ship_hull_cruiser_3
name_group = ENG_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = ship_secondaries_2
front_1_custom_slot = ship_light_medium_battery_2_double
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_anti_air_2
mid_3_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_light_medium_battery_2_double
}
}
create_equipment_variant = {
name = "利安德级" # Leander Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_3
name_group = ENG_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = dp_ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_2_double
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = empty
mid_3_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_light_medium_battery_2_double
rear_2_custom_slot = ship_light_medium_battery_2_double
}
}
create_equipment_variant = {
name = "翡翠级" # Emerald Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_2
name_group = ENG_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_1_single
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_medium_battery_1_single
rear_2_custom_slot = ship_light_medium_battery_1_single
}
obsolete = yes
}
create_equipment_variant = {
name = "达娜厄级" # Danae Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_2
name_group = ENG_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
mid_1_custom_slot = ship_light_medium_battery_1_single
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_medium_battery_1_single
}
obsolete = yes
}
create_equipment_variant = {
name = "C级" # C Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_2
name_group = ENG_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_medium_battery_1_single
}
obsolete = yes
}
create_equipment_variant = {
name = "历险级" # Adventure Class
parent_version = 0
role_icon_index = 51
icon = "gfx/interface/technologies/England/ENG_light_cruiser_Adventure.png"
type = vnr_ship_hull_cruiser_2
name_group = ENG_MINELAYERS_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = empty
mid_2_custom_slot = ship_mine_layer_1
mid_3_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_2
}
obsolete = yes
}
create_equipment_variant = {
name = "E/F/G/H级" # E/F/G/H Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_3
name_group = ENG_DD_ALPHABETICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_radar_slot = ship_sonar_1
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_depth_charge_1
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "A/B/C/D级" # A/B/C/D Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = ENG_DD_ALPHABETICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_radar_slot = ship_sonar_1
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_depth_charge_1
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "V/W级" # V/W Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = ENG_DD_ALPHABETICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = empty
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "R/S级" # R/S Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = ENG_DD_ALPHABETICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = empty
rear_1_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "莎士比亚级/斯考特级" # Shakespeare/Scott Class
parent_version = 0
role_icon_index = 33
type = vnr_ship_hull_light_2
name_group = ENG_DD_ALPHABETICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
fixed_ship_role_slot = ship_hull_light_role_dl
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_light_battery_2
rear_2_custom_slot = ship_light_battery_2
}
obsolete = yes
}
create_equipment_variant = {
name = "灰海豚级" # Grampus Class
parent_version = 0
role_icon_index = 41
type = vnr_ship_hull_submarine_2
name_group = ENG_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_2
rear_1_custom_slot = ship_mine_layer_sub
}
}
create_equipment_variant = {
name = "河级" # River Class
parent_version = 0
role_icon_index = 39
type = vnr_ship_hull_cruiser_submarine
name_group = ENG_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_1
front_1_custom_slot = ship_extra_fuel_tank
rear_1_custom_slot = ship_torpedo_sub_2
}
}
create_equipment_variant = {
name = "S级" # S Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = ENG_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_2
}
}
create_equipment_variant = {
name = "P/R级" # P/R Class
parent_version = 0
role_icon_index = 41
type = vnr_ship_hull_submarine_2
name_group = ENG_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_mine_layer_sub
}
}
create_equipment_variant = {
name = "O级" # O Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = ENG_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
obsolete = yes
}
create_equipment_variant = {
name = "H级" # H Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = ENG_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "L级" # L Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = ENG_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
obsolete = yes
}
}
GER_start_naval_variants = {
create_equipment_variant = {
name = "齐柏林伯爵级" # Graf Zeppelin Class
parent_version = 0
role_icon_index = 9
icon = "gfx/interface/technologies/Germany/GER_carrier_conversion_bb.png"
type = vnr_ship_hull_carrier_1
name_group = GER_CV_HISTORICAL
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_engine_slot = carrier_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_2
}
}
create_equipment_variant = {
name = "俾斯麦级" # Bismarck Class
parent_version = 0
role_icon_index = 1
icon = "gfx/interface/technologies/Germany/GER_battleship4.png"
type = vnr_ship_hull_heavy_3
name_group = GER_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_big_1
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_2
fixed_ship_armor_slot = ship_armor_bb_2
fixed_ship_armor_scheme_slot = ship_scheme_mixed
fixed_ship_torpedo_defense_system_slot = torpedo_belt
fixed_ship_extra_secondaries_slot = ship_light_weight_shell
front_1_custom_slot = ship_anti_air_1
front_2_custom_slot = ship_heavy_battery_big_1
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_secondaries_2
rear_1_custom_slot = ship_heavy_battery_big_1
rear_2_custom_slot = ship_heavy_battery_big_1
}
}
create_equipment_variant = {
name = "德意志级" # Deutschland Class
parent_version = 0
role_icon_index = 5
type = vnr_ship_hull_pre_dreadnought
name_group = GER_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_small_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
mid_1_custom_slot = ship_secondaries_1
rear_1_custom_slot = ship_heavy_battery_small_1
}
obsolete = yes
}
create_equipment_variant = {
name = "沙恩霍斯特级" # Scharnhorst Class
parent_version = 0
role_icon_index = 15
type = vnr_ship_hull_heavy_3
name_group = GER_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ger_11in_c34_triple
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_2
fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland
fixed_ship_armor_slot = ship_armor_bb_2
fixed_ship_torpedo_defense_system_slot = torpedo_belt
fixed_ship_extra_secondaries_slot = ship_light_weight_shell
front_1_custom_slot = ship_anti_air_1
front_2_custom_slot = ger_11in_c34_triple
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_secondaries_2
rear_1_custom_slot = ger_11in_c34_triple
}
}
create_equipment_variant = {
name = "德意志级" # Deutschland Class
parent_version = 0
role_icon_index = 21
type = vnr_ship_hull_cruiser_panzerschiff
name_group = GER_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ger_11in_c34_triple
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2_diesel
fixed_ship_secondaries_slot = ship_secondaries_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_extra_secondaries_slot = ship_light_weight_shell
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_secondaries_2
rear_1_custom_slot = ger_11in_c34_triple
rear_2_custom_slot = ship_torpedo_1
}
}
create_equipment_variant = {
name = "希佩尔海军上将级" # Admiral Hipper Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/Germany/GER_heavy_cruiser3.png"
type = vnr_ship_hull_cruiser_3
name_group = GER_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = ship_secondaries_2
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_2_double
mid_2_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_medium_battery_2_double
rear_2_custom_slot = ship_medium_battery_2_double
}
}
create_equipment_variant = {
name = "莱比锡级" # Leipzig Class
parent_version = 0
role_icon_index = 25
icon = "gfx/interface/technologies/Germany/GER_light_cruiser3.png"
type = vnr_ship_hull_cruiser_2
name_group = GER_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2_diesel
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_anti_air_1
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_torpedo_2
mid_3_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_light_medium_battery_2
rear_2_custom_slot = ship_light_medium_battery_2
}
}
create_equipment_variant = {
name = "科尼斯堡级" # Königsberg Class
parent_version = 0
role_icon_index = 25
icon = "gfx/interface/technologies/Germany/GER_light_cruiser3.png"
type = vnr_ship_hull_cruiser_2
name_group = GER_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2_diesel
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
mid_2_custom_slot = ship_torpedo_2
mid_3_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_light_medium_battery_2
rear_2_custom_slot = ship_light_medium_battery_2
}
}
create_equipment_variant = {
name = "埃姆登级" # Emden Class
parent_version = 0
role_icon_index = 25
icon = "gfx/interface/technologies/Germany/GER_light_cruiser2.png"
type = vnr_ship_hull_cruiser_1
name_group = GER_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_1_single
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_medium_battery_1_single
rear_2_custom_slot = ship_light_medium_battery_1_single
}
obsolete = yes
}
create_equipment_variant = {
name = "Type 1936级" # Type 1936 Class
parent_version = 0
role_icon_index = 31
icon = "gfx/interface/technologies/Germany/GER_destroyer2.png"
type = vnr_ship_hull_light_3
name_group = GER_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2
front_2_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "Type 1934A级" # Type 1934A Class
parent_version = 0
role_icon_index = 31
icon = "gfx/interface/technologies/Germany/GER_destroyer2.png"
type = vnr_ship_hull_light_3
name_group = GER_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2
front_2_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_mine_layer_1
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_depth_charge_1
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "Type 1934级" # Type 1934 Class
parent_version = 0
role_icon_index = 31
icon = "gfx/interface/technologies/Germany/GER_destroyer2.png"
type = vnr_ship_hull_light_3
name_group = GER_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_2
front_2_custom_slot = ship_light_battery_2
mid_1_custom_slot = empty
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_depth_charge_1
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "Type 23级" # Type 23 Class
parent_version = 0
role_icon_index = 29
icon = "gfx/interface/technologies/Germany/GER_destroyer_1924.png"
type = vnr_ship_hull_light_2
name_group = GER_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
mid_1_custom_slot = empty
mid_2_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Type 24级" # Type 24 Class
parent_version = 0
role_icon_index = 29
icon = "gfx/interface/technologies/Germany/GER_destroyer_1924.png"
type = vnr_ship_hull_light_2
name_group = GER_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Type VIIA级" # Type VIIA Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = GER_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_2
rear_1_custom_slot = ship_torpedo_sub_2
}
}
create_equipment_variant = {
name = "Type IIA级" # Type IIA Class
parent_version = 0
icon = "gfx/interface/technologies/Generic/generic_midget_submarine.png"
role_icon_index = 49
type = vnr_ship_hull_submarine_2
name_group = GER_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_mine_layer_sub
}
}
create_equipment_variant = {
name = "Type IIB级" # Type IIB Class
parent_version = 0
icon = "gfx/interface/technologies/Generic/generic_midget_submarine.png"
role_icon_index = 49
type = vnr_ship_hull_submarine_2
name_group = GER_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_mine_layer_sub
}
}
create_equipment_variant = {
name = "Type IA级" # Type IA Class
parent_version = 0
icon = "gfx/interface/technologies/Germany/GER_submarine_TypeI.png"
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = GER_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
obsolete = yes
}
}
FRA_start_naval_variants = {
create_equipment_variant = {
name = "贝亚恩级" # Béarn Class
parent_version = 0
role_icon_index = 9
type = vnr_ship_hull_carrier_conversion_bb
name_group = FRA_CV_HISTORICAL
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_armor_slot = ship_armor_cruiser_2
}
}
create_equipment_variant = {
name = "黎塞留级" # Richelieu Class
parent_version = 0
role_icon_index = 1
icon = "gfx/interface/technologies/France/FRA_battleship4.png"
type = vnr_ship_hull_heavy_3
name_group = FRA_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_2_quad
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_2
fixed_ship_armor_slot = ship_armor_bb_2
fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing
fixed_ship_torpedo_defense_system_slot = torpedo_belt
front_2_custom_slot = ship_heavy_battery_2_quad
mid_1_custom_slot = empty
mid_2_custom_slot = ship_anti_air_2
rear_1_custom_slot = ship_airplane_launcher_1
rear_2_custom_slot = ship_secondaries_2
}
}
create_equipment_variant = {
name = "敦刻尔克级" # Dunkerque Class
parent_version = 0
role_icon_index = 1
type = vnr_ship_hull_heavy_3
name_group = FRA_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = fra_11in_1931_quad
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_armor_scheme_slot = ship_scheme_mixed
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
front_2_custom_slot = fra_11in_1931_quad
mid_1_custom_slot = empty
mid_2_custom_slot = ship_anti_air_2
rear_1_custom_slot = ship_airplane_launcher_1
rear_2_custom_slot = ship_secondaries_1
}
}
create_equipment_variant = {
name = "布列塔尼级" # Bretagne Class
parent_version = 0
role_icon_index = 3
type = vnr_ship_hull_heavy_1
name_group = FRA_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
front_2_custom_slot = ship_heavy_battery_1
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_heavy_battery_1
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_heavy_battery_1
rear_2_custom_slot = ship_heavy_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "孤拔级" # Courbet Class
parent_version = 0
role_icon_index = 3
type = vnr_ship_hull_heavy_1
name_group = FRA_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_small_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
front_2_custom_slot = ship_heavy_battery_small_1
mid_1_custom_slot = ship_heavy_battery_small_1
mid_2_custom_slot = ship_heavy_battery_small_1
mid_3_custom_slot = empty
rear_1_custom_slot = ship_heavy_battery_small_1
rear_2_custom_slot = ship_heavy_battery_small_1
}
obsolete = yes
}
create_equipment_variant = {
name = "阿尔及利亚级" # Algérie Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/France/FRA_heavy_cruiser1.png"
type = vnr_ship_hull_cruiser_2
name_group = FRA_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = ship_secondaries_2
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_2_double
mid_2_custom_slot = ship_torpedo_2
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_medium_battery_2_double
rear_2_custom_slot = ship_medium_battery_2_double
}
}
create_equipment_variant = {
name = "絮弗朗级" # Suffren Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/France/FRA_heavy_cruiser2.png"
type = vnr_ship_hull_cruiser_2
name_group = FRA_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_2_double
mid_2_custom_slot = ship_torpedo_2
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_medium_battery_2_double
rear_2_custom_slot = ship_medium_battery_2_double
}
}
create_equipment_variant = {
name = "迪凯纳级" # Duquesne Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/France/FRA_heavy_cruiser_Duquesne.png"
type = vnr_ship_hull_cruiser_2
name_group = FRA_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_2_double
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_medium_battery_2_double
rear_2_custom_slot = ship_medium_battery_2_double
}
}
create_equipment_variant = {
name = "拉加利索尼埃级" # La Galissonnière Class
parent_version = 0
role_icon_index = 25
icon = "gfx/interface/technologies/France/FRA_light_cruiser4.png"
type = vnr_ship_hull_cruiser_3
name_group = FRA_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = ship_secondaries_2
front_1_custom_slot = ship_light_medium_battery_2
mid_2_custom_slot = ship_torpedo_2
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_light_medium_battery_2
}
}
create_equipment_variant = {
name = "埃米尔·贝尔坦级" # Émile Bertin Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_3
name_group = FRA_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_2
front_1_custom_slot = ship_light_medium_battery_2
mid_2_custom_slot = ship_torpedo_2
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_light_medium_battery_2
rear_2_custom_slot = ship_mine_layer_1
}
}
create_equipment_variant = {
name = "圣女贞德级" # Jeanne d'Arc Class
parent_version = 0
role_icon_index = 25
icon = "gfx/interface/technologies/France/FRA_light_cruiser_Jeanne.png"
type = vnr_ship_hull_cruiser_2
name_group = FRA_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_1_double
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_light_medium_battery_1_double
rear_2_custom_slot = ship_light_medium_battery_1_double
}
}
create_equipment_variant = {
name = "迪盖·特鲁安级" # Duguay-Trouin Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_2
name_group = FRA_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_1_double
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_light_medium_battery_1_double
rear_2_custom_slot = ship_light_medium_battery_1_double
}
obsolete = yes
}
create_equipment_variant = {
name = "冥王星级" # Pluton Class
parent_version = 0
role_icon_index = 51
icon = "gfx/interface/technologies/France/FRA_light_cruiser_Pluton.png"
type = vnr_ship_hull_cruiser_2
name_group = FRA_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
front_1_custom_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_light_medium_battery_1_single
rear_2_custom_slot = ship_mine_layer_1
}
obsolete = yes
}
create_equipment_variant = {
name = "莫加多尔级" # Mogador Class
parent_version = 0
role_icon_index = 33
icon = "gfx/interface/technologies/France/FRA_destroyer4.png"
type = vnr_ship_hull_light_3
name_group = FRA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = light_ship_engine_6
fixed_ship_torpedo_slot = ship_torpedo_2
fixed_ship_role_slot = ship_hull_light_role_dl
front_1_custom_slot = ship_light_battery_2_double
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_depth_charge_1
rear_1_custom_slot = ship_light_battery_2_double
rear_2_custom_slot = ship_light_battery_2_double
}
}
create_equipment_variant = {
name = "空想级" # Le Fantasque Class
parent_version = 0
role_icon_index = 33
type = vnr_ship_hull_light_3
name_group = FRA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = light_ship_engine_6
fixed_ship_torpedo_slot = ship_torpedo_2
fixed_ship_role_slot = ship_hull_light_role_dl
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_depth_charge_1
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_light_battery_2
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "鹰级/沃克兰级" # Aigle/Vauquelin Class
parent_version = 0
role_icon_index = 33
type = vnr_ship_hull_light_2
name_group = FRA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
fixed_ship_role_slot = ship_hull_light_role_dl
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_depth_charge_1
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_light_battery_2
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "豺狼级/猎豹级" # Chacal/Guépard Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = FRA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_depth_charge_1
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_light_battery_2
rear_2_custom_slot = ship_light_battery_2
}
obsolete = yes
}
create_equipment_variant = {
name = "暴风雪级/灵巧级" # Bourrasque/L'Adroit Class
parent_version = 0
role_icon_index = 31
icon = "gfx/interface/technologies/France/FRA_destroyer_Bourrasque.png"
type = vnr_ship_hull_light_3
name_group = FRA_DE_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = empty
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
}
}
create_equipment_variant = {
name = "密涅瓦级" # Minerve Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = FRA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_2
rear_1_custom_slot = ship_torpedo_sub_2
}
}
create_equipment_variant = {
name = "曙光级" # Aurore Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = FRA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_2
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "絮库夫级" # Surcouf Class
parent_version = 0
role_icon_index = 39
icon = "gfx/interface/technologies/France/FRA_submarine_Surcouf.png"
type = vnr_ship_hull_cruiser_submarine
name_group = FRA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_battery_slot = sub_battery_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_2
front_1_custom_slot = sub_airplane_launcher_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "可畏级" # Redoutable Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = FRA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_2
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "鲨鱼级" # Requin Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = FRA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "狄阿娜级/蓝宝石级" # Diane/Saphir Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = FRA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
}
create_equipment_variant = {
name = "阿尔戈级/猎户座级" # Argonaute/Orion Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = FRA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
obsolete = yes
}
create_equipment_variant = {
name = "阿里阿德涅级/喀耳刻级" # Ariane/Circé Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = FRA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
obsolete = yes
}
create_equipment_variant = {
name = "人鱼级" # Sirène Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = FRA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "塔斯特指挥官级" # Commandant Teste Class
parent_version = 0
role_icon_index = 61
icon = "gfx/interface/technologies/France/FRA_light_cruiser_Teste.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = FRA_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
fixed_ship_role_slot = ship_hull_cruiser_role_ac
front_1_custom_slot = ship_light_medium_battery_1_single
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_airplane_launcher_1
mid_3_custom_slot = empty
rear_1_custom_slot = ship_light_medium_battery_1_single
rear_2_custom_slot = ship_airplane_launcher_1
}
}
}
JAP_start_naval_variants = {
create_equipment_variant = {
name = "飞龙级" # Hiryu Class
parent_version = 0
role_icon_index = 9
icon = "gfx/interface/technologies/Japan/JAP_carrier_Hiryu.png"
type = vnr_ship_hull_carrier_1
name_group = JAP_CV_HISTORICAL
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_engine_slot = carrier_ship_engine_2
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
fixed_ship_armor_slot = ship_armor_cruiser_1
front_1_custom_slot = ship_deck_space
}
}
create_equipment_variant = {
name = "苍龙级" # Soryu Class
parent_version = 0
role_icon_index = 9
type = vnr_ship_hull_carrier_1
name_group = JAP_CV_HISTORICAL
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_engine_slot = carrier_ship_engine_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
front_1_custom_slot = ship_deck_space
}
}
create_equipment_variant = {
name = "龙骧级" # Ryujo Class
parent_version = 0
role_icon_index = 11
icon = "gfx/interface/technologies/Japan/JAP_carrier1.png"
type = vnr_ship_hull_carrier_1
name_group = JAP_CVL_HISTORICAL
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_engine_slot = carrier_ship_engine_1
fixed_ship_radar_slot = carrier_no_island
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
}
}
create_equipment_variant = {
name = "加贺级" # Kaga Class
parent_version = 0
role_icon_index = 13
icon = "gfx/interface/technologies/Japan/JAP_carrier_Kaga.png"
type = vnr_ship_hull_carrier_conversion_bb
name_group = JAP_CV_HISTORICAL
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_engine_slot = carrier_ship_engine_2
fixed_ship_anti_air_slot = ship_anti_air_2_h
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
fixed_ship_armor_slot = ship_armor_cruiser_heavy_2
fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
mid_1_custom_slot = ship_deck_space
mid_2_custom_slot = ship_deck_space
}
obsolete = yes
}
create_equipment_variant = {
name = "赤城级" # Akagi Class
parent_version = 0
role_icon_index = 13
type = vnr_ship_hull_carrier_conversion_bb
name_group = JAP_CV_HISTORICAL
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_engine_slot = carrier_ship_engine_2
fixed_ship_anti_air_slot = ship_anti_air_2_h
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_cruiser_heavy_2
mid_1_custom_slot = ship_deck_space
mid_2_custom_slot = ship_deck_space
}
obsolete = yes
}
create_equipment_variant = {
name = "瑞凤级" # Zuiho Class
parent_version = 0
role_icon_index = 11
icon = "gfx/interface/technologies/Japan/JAP_carrier_conversion_ca.png"
type = vnr_ship_hull_carrier_1
name_group = JAP_CVL_HISTORICAL
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_engine_slot = carrier_ship_engine_1
fixed_ship_radar_slot = carrier_no_island
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_secondaries_slot = empty
front_1_custom_slot = empty
}
}
create_equipment_variant = {
name = "凤翔级" # Hosho Class
parent_version = 0
role_icon_index = 11
type = vnr_ship_hull_carrier_conversion_ca
name_group = JAP_CVL_HISTORICAL
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = empty
fixed_ship_engine_slot = carrier_ship_engine_1
fixed_ship_radar_slot = carrier_no_island
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_secondaries_slot = ship_secondaries_1
}
obsolete = yes
}
create_equipment_variant = {
name = "大和级" # Yamato Class
parent_version = 0
role_icon_index = 7
type = vnr_ship_hull_super_heavy_1
name_group = JAP_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_super_heavy_battery_1_triple
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = super_heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_2
fixed_ship_armor_slot = ship_armor_shbb
fixed_ship_armor_scheme_slot = ship_scheme_mixed
fixed_ship_torpedo_defense_system_slot = torpedo_belt
front_1_custom_slot = ship_anti_air_2
front_2_custom_slot = ship_super_heavy_battery_1_triple
mid_1_custom_slot = ship_secondaries_2
mid_2_custom_slot = ship_secondaries_2
rear_1_custom_slot = ship_super_heavy_battery_1_triple
rear_2_custom_slot = ship_airplane_launcher_1
}
}
create_equipment_variant = {
name = "长门级" # Nagato Class
parent_version = 0
role_icon_index = 3
type = vnr_ship_hull_heavy_2
name_group = JAP_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_2
fixed_ship_anti_air_slot = ship_anti_air_2_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_scheme_slot = ship_scheme_mixed
fixed_ship_armor_slot = ship_armor_bb_2
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
front_1_custom_slot = ship_anti_air_1
front_2_custom_slot = ship_heavy_battery_2
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_airplane_launcher_1
mid_3_custom_slot = empty
rear_1_custom_slot = ship_heavy_battery_2
rear_2_custom_slot = ship_heavy_battery_2
}
}
create_equipment_variant = {
name = "伊势级" # Ise Class
parent_version = 0
role_icon_index = 3
icon = "gfx/interface/technologies/Japan/JAP_battleship_Ise.png"
type = vnr_ship_hull_heavy_1
name_group = JAP_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
fixed_ship_airplane_launcher_slot = ship_airplane_launcher_1
front_1_custom_slot = empty
front_2_custom_slot = ship_heavy_battery_1
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_heavy_battery_1
mid_3_custom_slot = ship_heavy_battery_1
rear_1_custom_slot = ship_heavy_battery_1
rear_2_custom_slot = ship_heavy_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "扶桑级" # Fuso Class
parent_version = 0
role_icon_index = 3
type = vnr_ship_hull_heavy_1
name_group = JAP_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
fixed_ship_airplane_launcher_slot = ship_airplane_launcher_1
front_1_custom_slot = empty
front_2_custom_slot = ship_heavy_battery_1
mid_1_custom_slot = ship_heavy_battery_1
mid_2_custom_slot = ship_secondaries_1
mid_3_custom_slot = ship_heavy_battery_1
rear_1_custom_slot = ship_heavy_battery_1
rear_2_custom_slot = ship_heavy_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "金刚级" # Kongo Class
parent_version = 0
role_icon_index = 1
icon = "gfx/interface/technologies/Japan/JAP_battleship_Kongo.png"
type = vnr_ship_hull_heavy_1
name_group = JAP_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland
fixed_ship_armor_slot = ship_armor_bc_1
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
front_1_custom_slot = empty
front_2_custom_slot = ship_heavy_battery_1
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = empty
mid_3_custom_slot = ship_heavy_battery_1
rear_1_custom_slot = ship_airplane_launcher_1
rear_2_custom_slot = ship_heavy_battery_1
}
}
create_equipment_variant = {
name = "利根级" # Tone Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/Japan/JAP_heavy_cruiser4.png"
type = vnr_ship_hull_cruiser_3
name_group = JAP_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = ship_secondaries_2
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_2_double
front_2_custom_slot = ship_medium_battery_2_double
mid_1_custom_slot = ship_medium_battery_2_double
mid_2_custom_slot = ship_torpedo_2
mid_3_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_airplane_launcher_1
rear_2_custom_slot = ship_airplane_launcher_1
}
}
create_equipment_variant = {
name = "高雄级" # Takao Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/Japan/JAP_heavy_cruiser3.png"
type = vnr_ship_hull_cruiser_2
name_group = JAP_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_2_double
front_2_custom_slot = ship_medium_battery_2_double
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_torpedo_2
mid_3_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_medium_battery_2_double
rear_2_custom_slot = ship_medium_battery_2_double
}
}
create_equipment_variant = {
name = "妙高级" # Myoko Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/Japan/JAP_heavy_cruiser3.png"
type = vnr_ship_hull_cruiser_2
name_group = JAP_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_2_double
front_2_custom_slot = ship_medium_battery_2_double
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_medium_battery_2_double
rear_2_custom_slot = ship_medium_battery_2_double
}
}
create_equipment_variant = {
name = "青叶级" # Aoba Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/Japan/JAP_heavy_cruiser2.png"
type = vnr_ship_hull_cruiser_2
name_group = JAP_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2_double
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_2_double
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_medium_battery_2_double
}
obsolete = yes
}
create_equipment_variant = {
name = "古鹰级" # Furutaka Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/Japan/JAP_heavy_cruiser2.png"
type = vnr_ship_hull_cruiser_2
name_group = JAP_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_2_double
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_medium_battery_2_double
}
obsolete = yes
}
create_equipment_variant = {
name = "浅间级/出云级" # Asama/Izumo Class
parent_version = 0
role_icon_index = 17
icon = "gfx/interface/technologies/Japan/JAP_heavy_cruiser1.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = JAP_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ac
front_1_custom_slot = empty
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_secondaries_1
rear_1_custom_slot = ship_medium_battery_1_double
}
obsolete = yes
}
create_equipment_variant = {
name = "最上级" # Mogami Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_3
name_group = JAP_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = ship_secondaries_2
front_1_custom_slot = ship_light_medium_battery_2
front_2_custom_slot = ship_light_medium_battery_2
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_torpedo_2
mid_3_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_light_medium_battery_2
rear_2_custom_slot = ship_light_medium_battery_2
}
}
create_equipment_variant = {
name = "香取级" # Katori Class
parent_version = 0
role_icon_index = 25
icon = "gfx/interface/technologies/Japan/JAP_light_cruiser_Katori.png"
type = vnr_ship_hull_cruiser_3
name_group = JAP_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
front_1_custom_slot = empty
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_medium_battery_1_double
}
}
create_equipment_variant = {
name = "川内级" # Sendai Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_2
name_group = JAP_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_airplane_launcher_slot = ship_airplane_launcher_1
front_1_custom_slot = empty
mid_1_custom_slot = ship_light_medium_battery_1_single
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_medium_battery_1_single
rear_2_custom_slot = ship_mine_layer_1
}
}
create_equipment_variant = {
name = "夕张级" # Yubari Class
parent_version = 0
role_icon_index = 25
icon = "gfx/interface/technologies/Japan/JAP_light_cruiser_Yubari.png"
type = vnr_ship_hull_cruiser_2
name_group = JAP_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
fixed_ship_airplane_launcher_slot = ship_airplane_launcher_1
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = empty
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_light_medium_battery_1_double
}
obsolete = yes
}
create_equipment_variant = {
name = "球磨级/长良级" # Kuma/Nagara Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_1
name_group = JAP_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = empty
mid_1_custom_slot = ship_light_medium_battery_1_single
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_medium_battery_1_single
rear_2_custom_slot = ship_mine_layer_1
}
}
create_equipment_variant = {
name = "天龙级" # Tenryu Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_1
name_group = JAP_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_medium_battery_1_single
rear_2_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "筑摩级" # Chikuma Class
parent_version = 0
role_icon_index = 23
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = JAP_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_1_single
mid_1_custom_slot = empty
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_medium_battery_1_single
rear_2_custom_slot = ship_light_medium_battery_1_single
}
obsolete = yes
}
create_equipment_variant = {
name = "淀级" # Yodo Class
parent_version = 0
role_icon_index = 23
icon = "gfx/interface/technologies/Japan/JAP_light_cruiser_Yodo.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = JAP_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = empty
fixed_ship_secondaries_slot = ship_secondaries_1
mid_1_custom_slot = empty
mid_2_custom_slot = ship_torpedo_1
}
obsolete = yes
}
create_equipment_variant = {
name = "严岛级/冲岛级" # Itsukushima/Okinoshima Class
icon = "gfx/interface/technologies/Japan/JAP_cruiser_Itsukushima.png"
parent_version = 0
role_icon_index = 51
type = vnr_ship_hull_cruiser_1
name_group = JAP_MINELAYERS_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
fixed_ship_role_slot = ship_hull_cruiser_role_pc
mid_1_custom_slot = empty
mid_2_custom_slot = ship_mine_layer_1
mid_3_custom_slot = ship_light_medium_battery_1_single
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "朝潮型" # Asashio Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_3
name_group = JAP_WEATHER
modules = {
fixed_ship_battery_slot = ship_light_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = empty
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_light_battery_2_double
rear_1_custom_slot = ship_depth_charge_1
rear_2_custom_slot = ship_light_battery_2_double
}
}
create_equipment_variant = {
name = "初春型/白露型" # Hatsuharu/Shiratsuyu Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_3
name_group = JAP_WEATHER
modules = {
fixed_ship_battery_slot = ship_light_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = empty
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_depth_charge_1
rear_2_custom_slot = ship_light_battery_2_double
}
}
create_equipment_variant = {
name = "吹雪型/晓型" # Fubuki/Akatsuki Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = JAP_WEATHER
modules = {
fixed_ship_battery_slot = ship_light_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
fixed_ship_role_slot = ship_hull_light_role_dl
front_1_custom_slot = empty
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_light_battery_2_double
rear_1_custom_slot = ship_depth_charge_1
rear_2_custom_slot = ship_light_battery_2_double
}
}
create_equipment_variant = {
name = "峯风型/睦月型" # Minekaze/Mutsuki Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = JAP_WEATHER
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = empty
mid_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "若竹型" # Wakatake Class
parent_version = 0
role_icon_index = 35
icon = "gfx/interface/technologies/Japan/JAP_destroyer_Momo.png"
type = vnr_ship_hull_light_1
name_group = JAP_NATURE
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "桃型/枞型" # Momo/Momi Class
parent_version = 0
role_icon_index = 35
icon = "gfx/interface/technologies/Japan/JAP_destroyer_Momo.png"
type = vnr_ship_hull_light_1
name_group = JAP_NATURE
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = empty
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "鸿型" # Otori Class
parent_version = 0
role_icon_index = 29
icon = "gfx/interface/technologies/Japan/JAP_destroyer_Otori.png"
type = vnr_ship_hull_light_3
name_group = JAP_NATURE
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
}
}
create_equipment_variant = {
name = "千鸟型" # Chidori Class
parent_version = 0
role_icon_index = 29
icon = "gfx/interface/technologies/Japan/JAP_destroyer_Chidori.png"
type = vnr_ship_hull_light_3
name_group = JAP_NATURE
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
mid_1_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_depth_charge_1
rear_2_custom_slot = ship_light_battery_1
}
}
create_equipment_variant = {
name = "巡潜III级" # Junsen III Class
parent_version = 0
role_icon_index = 39
type = vnr_ship_hull_cruiser_submarine
name_group = JAP_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
front_1_custom_slot = sub_airplane_launcher_1
mid_1_custom_slot = empty
rear_1_custom_slot = ship_extra_fuel_tank
}
}
create_equipment_variant = {
name = "巡潜II级" # Junsen II Class
parent_version = 0
role_icon_index = 39
type = vnr_ship_hull_cruiser_submarine
name_group = JAP_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
front_1_custom_slot = sub_airplane_launcher_1
mid_1_custom_slot = empty
rear_1_custom_slot = ship_extra_fuel_tank
}
obsolete = yes
}
create_equipment_variant = {
name = "巡潜I级" # Junsen I Class
parent_version = 0
role_icon_index = 39
type = vnr_ship_hull_cruiser_submarine
name_group = JAP_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
front_1_custom_slot = empty
mid_1_custom_slot = empty
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "海大VI级" # Kaidai VI Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = JAP_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_2
rear_1_custom_slot = ship_torpedo_sub_2
}
}
create_equipment_variant = {
name = "海大V级" # Kaidai V Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = JAP_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_2
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "海大IV级" # Kaidai IV Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = JAP_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_2
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "海大III级" # Kaidai III Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = JAP_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
rear_1_custom_slot = ship_torpedo_sub_1
}
obsolete = yes
}
create_equipment_variant = {
name = "海大II级" # Kaidai II Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = JAP_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_1
rear_1_custom_slot = ship_torpedo_sub_1
}
obsolete = yes
}
create_equipment_variant = {
name = "海大I级" # Kaidai I Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = JAP_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
rear_1_custom_slot = ship_torpedo_sub_1
}
obsolete = yes
}
create_equipment_variant = {
name = "海中V级" # Kaichū V Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = JAP_SSC_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
rear_1_custom_slot = ship_torpedo_sub_1
}
obsolete = yes
}
create_equipment_variant = {
name = "海中IV级" # Kaichū IV Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = JAP_SSC_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "机雷潜级" # Kiraisen Class
parent_version = 0
role_icon_index = 41
type = vnr_ship_hull_submarine_1
name_group = JAP_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
rear_1_custom_slot = ship_mine_layer_sub
}
obsolete = yes
}
create_equipment_variant = {
name = "L级" # L Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = JAP_SSC_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
rear_1_custom_slot = empty
}
obsolete = yes
}
}
ITA_start_naval_variants = {
create_equipment_variant = {
name = "利托里奥级" # Littorio Class
parent_version = 0
role_icon_index = 1
icon = "gfx/interface/technologies/Italy/ITA_battleship4.png"
type = vnr_ship_hull_heavy_3
name_group = ITA_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_2_triple
fixed_ship_anti_air_slot = ship_anti_air_2_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_2
fixed_ship_armor_slot = ship_armor_bb_2
fixed_ship_armor_scheme_slot = ship_scheme_mixed
fixed_ship_torpedo_defense_system_slot = pugliese_system
fixed_ship_extra_secondaries_slot = ship_high_velocity_shell
front_1_custom_slot = empty
front_2_custom_slot = ship_heavy_battery_2_triple
mid_1_custom_slot = ship_secondaries_2
mid_2_custom_slot = ship_anti_air_1
rear_1_custom_slot = ship_heavy_battery_2_triple
rear_2_custom_slot = ship_airplane_launcher_1
}
}
create_equipment_variant = {
name = "安德烈亚·多利亚级" # Andrea Doria Class
parent_version = 0
role_icon_index = 3
icon = "gfx/interface/technologies/Italy/ITA_battleship_Andrea.png"
type = vnr_ship_hull_heavy_1
name_group = ITA_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_2_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_torpedo_defense_system_slot = pugliese_system
front_1_custom_slot = ship_anti_air_1
front_2_custom_slot = ship_heavy_battery_1_triple
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_heavy_battery_1
rear_2_custom_slot = ship_heavy_battery_1_triple
}
}
create_equipment_variant = {
name = "加富尔伯爵级" # Conte Di Cavour Class
parent_version = 0
role_icon_index = 3
icon = "gfx/interface/technologies/Italy/ITA_battleship3.png"
type = vnr_ship_hull_heavy_1
name_group = ITA_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_2_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_scheme_slot = ship_scheme_incremental_post_jutland
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_torpedo_defense_system_slot = pugliese_system
front_1_custom_slot = empty
front_2_custom_slot = ship_heavy_battery_1_triple
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_heavy_battery_1
rear_2_custom_slot = ship_heavy_battery_1_triple
}
obsolete = yes
}
create_equipment_variant = {
name = "博尔扎诺级" # Bolzano Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/Italy/ITA_heavy_cruiser2.png"
type = vnr_ship_hull_cruiser_2
name_group = ITA_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_2
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_2_double
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_medium_battery_2_double
rear_2_custom_slot = ship_medium_battery_2_double
}
}
create_equipment_variant = {
name = "扎拉级" # Zara Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/Italy/ITA_heavy_cruiser3.png"
type = vnr_ship_hull_cruiser_3
name_group = ITA_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = ship_secondaries_2
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_2_double
mid_1_custom_slot = empty
mid_2_custom_slot = ship_anti_air_1
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_medium_battery_2_double
rear_2_custom_slot = ship_medium_battery_2_double
}
}
create_equipment_variant = {
name = "特伦托级" # Trento Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/Italy/ITA_heavy_cruiser2.png"
type = vnr_ship_hull_cruiser_2
name_group = ITA_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_2
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_1_double
front_2_custom_slot = ship_anti_air_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_medium_battery_1_double
rear_2_custom_slot = ship_medium_battery_1_double
}
}
create_equipment_variant = {
name = "圣乔治级" # San Giorgio Class
parent_version = 0
role_icon_index = 17
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = ITA_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ac
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = empty
rear_2_custom_slot = ship_medium_battery_1_double
}
obsolete = yes
}
create_equipment_variant = {
name = "阿布鲁奇公爵级" # Duca degli Abruzzi Class
parent_version = 0
role_icon_index = 25
icon = "gfx/interface/technologies/Italy/ITA_heavy_cruiser4.png"
type = vnr_ship_hull_cruiser_3
name_group = ITA_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_3
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_2
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_airplane_launcher_1
mid_3_custom_slot = empty
rear_1_custom_slot = ship_light_medium_battery_2_double
rear_2_custom_slot = ship_light_medium_battery_2
}
}
create_equipment_variant = {
name = "蒙特库科利级/奥斯塔公爵级" # Montecuccoli/Duca d'Aosta Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_3
name_group = ITA_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_3
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_2_double
mid_2_custom_slot = ship_torpedo_2
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_light_medium_battery_2_double
rear_2_custom_slot = ship_light_medium_battery_2_double
}
}
create_equipment_variant = {
name = "朱桑诺级/卡多尔纳级" # Giussano/Cadorna Class
parent_version = 0
role_icon_index = 25
icon = "gfx/interface/technologies/Italy/ITA_light_cruiser3.png"
type = vnr_ship_hull_cruiser_2
name_group = ITA_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_3
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_2_double
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_light_medium_battery_2_double
rear_2_custom_slot = ship_light_medium_battery_2_double
}
}
create_equipment_variant = {
name = "塔兰托级/巴里级" # Taranto/Bari Class
parent_version = 0
role_icon_index = 23
icon = "gfx/interface/technologies/Generic/generic_light_cruiser1.png"
type = vnr_ship_hull_cruiser_1
name_group = ITA_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_1_single
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_light_medium_battery_1_single
rear_2_custom_slot = ship_light_medium_battery_1_single
}
obsolete = yes
}
create_equipment_variant = {
name = "西北风级/奥里亚尼级" # Maestrale/Oriani Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_3
name_group = ITA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_2_double
}
}
create_equipment_variant = {
name = "箭级/迅雷级" # Freccia/Folgore Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_3
name_group = ITA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = ship_depth_charge_1
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_2_double
}
}
create_equipment_variant = {
name = "航海家级" # Navigatori Class
parent_version = 0
role_icon_index = 31
icon = "gfx/interface/technologies/Italy/ITA_destroyer_Navigatori.png"
type = vnr_ship_hull_light_2
name_group = ITA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = empty
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_battery_2_double
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_2_double
}
}
create_equipment_variant = {
name = "萨乌罗级/旋风级" # Sauro/Turbine Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = ITA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = empty
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = empty
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_2_double
}
}
create_equipment_variant = {
name = "塞拉级" # Sella Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = ITA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = empty
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_2_double
}
obsolete = yes
}
create_equipment_variant = {
name = "狮级" # Leone Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = ITA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_2_double
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_battery_2_double
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_2_double
}
obsolete = yes
}
create_equipment_variant = {
name = "卡洛·米拉贝洛级" # Mirabello Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = ITA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
front_2_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "室女星级" # Spica Class
parent_version = 0
role_icon_index = 29
icon = "gfx/interface/technologies/Italy/ITA_destroyer_Spica.png"
type = vnr_ship_hull_light_2
name_group = ITA_MYTHOLOGY
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_2
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "将军级/库尔塔托内级" # Generali/Curtatone Class
parent_version = 0
role_icon_index = 29
icon = "gfx/interface/technologies/Italy/ITA_destroyer_Pilo.png"
type = vnr_ship_hull_light_1
name_group = ITA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
mid_1_custom_slot = ship_light_battery_1
rear_1_custom_slot = empty
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "皮洛级/西尔托里级" # Pilo/Sirtori Class
parent_version = 0
role_icon_index = 29
icon = "gfx/interface/technologies/Italy/ITA_destroyer_Pilo.png"
type = vnr_ship_hull_light_1
name_group = ITA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = empty
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "拉·马萨级/帕雷斯托级" # La Masa/Palestro Class
parent_version = 0
role_icon_index = 29
icon = "gfx/interface/technologies/Italy/ITA_destroyer_Pilo.png"
type = vnr_ship_hull_light_1
name_group = ITA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "人鱼级/珍珠级" # Sirena/Perla Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = ITA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_2
rear_1_custom_slot = empty
}
}
create_equipment_variant = {
name = "亚尔戈级/塞腾布里尼级" # Argonauta/Settembrini Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = ITA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_2
rear_1_custom_slot = empty
}
}
create_equipment_variant = {
name = "布拉加丁级" # Bragadin Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = ITA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
}
create_equipment_variant = {
name = "班迪拉级/鲨鱼级" # Bandiera/Squalo Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = ITA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
obsolete = yes
}
create_equipment_variant = {
name = "马梅利级/皮萨尼级" # Mameli/Pisani Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = ITA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "H级" # H Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = ITA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "拉莫斯卡级/卡尔维级" # Fieramosca/Calvi Class
parent_version = 0
role_icon_index = 39
type = vnr_ship_hull_cruiser_submarine
name_group = ITA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_1
front_1_custom_slot = ship_extra_fuel_tank
rear_1_custom_slot = ship_torpedo_sub_2
}
}
create_equipment_variant = {
name = "巴里拉级" # Balilla Class
parent_version = 0
role_icon_index = 39
type = vnr_ship_hull_cruiser_submarine
name_group = ITA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_1
front_1_custom_slot = ship_extra_fuel_tank
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "格劳科斯级/米卡级" # Glauco/Micca Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = ITA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_2
}
}
}
SOV_start_naval_variants = {
create_equipment_variant = {
name = "甘古特级" # Sevastopol Class
parent_version = 0
role_icon_index = 3
icon = "gfx/interface/technologies/Soviet/SOV_battleship2.png"
type = vnr_ship_hull_heavy_1
name_group = SOV_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_small_1_triple
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
front_1_custom_slot = empty
front_2_custom_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = ship_heavy_battery_small_1_triple
mid_3_custom_slot = ship_heavy_battery_small_1_triple
rear_1_custom_slot = ship_heavy_battery_small_1_triple
}
obsolete = yes
}
create_equipment_variant = {
name = "基洛夫级" # Kirov Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/Soviet/SOV_heavy_cruiser3.png"
type = vnr_ship_hull_cruiser_3
name_group = SOV_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = dp_ship_secondaries_1
front_1_custom_slot = ship_medium_battery_1
mid_2_custom_slot = ship_torpedo_2
mid_3_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_medium_battery_1
rear_2_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "纳西莫夫海军上将级" # Admiral Nakhimov Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_2
name_group = SOV_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
front_1_custom_slot = ship_light_medium_battery_1_single
front_2_custom_slot = ship_light_medium_battery_1_single
mid_1_custom_slot = ship_light_medium_battery_1_single
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_light_medium_battery_1_single
rear_2_custom_slot = ship_light_medium_battery_1_single
}
obsolete = yes
}
create_equipment_variant = {
name = "斯维特兰娜级" # Svetlana Class
parent_version = 0
role_icon_index = 25
icon = "gfx/interface/technologies/Soviet/SOV_light_cruiser2.png"
type = vnr_ship_hull_cruiser_1
name_group = SOV_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
front_1_custom_slot = ship_light_medium_battery_1_single
front_2_custom_slot = ship_light_medium_battery_1_single
mid_1_custom_slot = ship_light_medium_battery_1_single
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_light_medium_battery_1_single
rear_2_custom_slot = ship_light_medium_battery_1_single
}
obsolete = yes
}
create_equipment_variant = {
name = "博加特耶尔级" # Bogatyr Class
parent_version = 0
role_icon_index = 23
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = SOV_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
front_1_custom_slot = ship_light_medium_battery_1_single
mid_1_custom_slot = ship_light_medium_battery_1_single
mid_2_custom_slot = empty
mid_3_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_light_medium_battery_1_single
rear_2_custom_slot = ship_light_medium_battery_1_single
}
obsolete = yes
}
create_equipment_variant = {
name = "马蒂级" # Marti Class
parent_version = 0
role_icon_index = 51
icon = "gfx/interface/technologies/Soviet/SOV_light_cruiser_Marti.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = SOV_MINELAYERS_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
mid_3_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_medium_battery_1_single
}
obsolete = yes
}
create_equipment_variant = {
name = "帕拉达级" # Pallada Class
parent_version = 0
role_icon_index = 23
icon = "gfx/interface/technologies/Soviet/SOV_light_cruiser1.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = SOV_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = ship_light_medium_battery_1_single
mid_2_custom_slot = ship_light_medium_battery_1_single
rear_1_custom_slot = ship_light_medium_battery_1_single
rear_2_custom_slot = ship_light_medium_battery_1_single
}
obsolete = yes
}
create_equipment_variant = {
name = "愤怒级" # Gnevny Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_3
name_group = SOV_ADJECTIVES_NAVY
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_light_battery_2
mid_2_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_depth_charge_1
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "列宁格勒级" # Leningrad Class
parent_version = 0
role_icon_index = 33
type = vnr_ship_hull_light_3
name_group = SOV_CITIES_NAVY
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_6
fixed_ship_torpedo_slot = ship_torpedo_2
fixed_ship_role_slot = ship_hull_light_role_dl
front_1_custom_slot = ship_light_battery_2
front_2_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_light_battery_2
mid_2_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_depth_charge_1
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "伊贾斯拉夫级/费多尼西级" # Izyaslav/Fidonisi Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = SOV_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "奥菲级" # Orfey Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = SOV_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = empty
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "诺维克级/鲁莽级" # Novik/Derzky Class
parent_version = 0
role_icon_index = 31
icon = "gfx/interface/technologies/Soviet/SOV_destroyer_Novik.png"
type = vnr_ship_hull_light_1
name_group = SOV_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = empty
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "S级" # Srednyaya Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = SOV_SS_STALINETS
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_2
rear_1_custom_slot = ship_torpedo_sub_2
}
}
create_equipment_variant = {
name = "M级" # Malyutka Class
parent_version = 0
role_icon_index = 49
type = vnr_ship_hull_midget_submarine
name_group = SOV_SS_LENINETS
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_2
rear_1_custom_slot = empty
}
}
create_equipment_variant = {
name = "Shch X级" # Series X Shchuka
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = SOV_SS_SHCHUKA
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_2
rear_1_custom_slot = ship_torpedo_sub_2
}
}
create_equipment_variant = {
name = "Shch V-bis级" # Series V-bis Shchuka
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = SOV_SS_SHCHUKA
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_2
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "Shch V级" # Series V Shchuka
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = SOV_SS_SHCHUKA
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_2
}
}
create_equipment_variant = {
name = "Shch III级" # Series III Shchuka
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = SOV_SS_SHCHUKA
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
obsolete = yes
}
create_equipment_variant = {
name = "L级" # Leninets Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = SOV_SS_LENINETS
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "D级" # Debakrist Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = SOV_SS_LENINETS
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
obsolete = yes
}
create_equipment_variant = {
name = "AG级" # AG Class
parent_version = 0
role_icon_index = 37
icon = "gfx/interface/technologies/Soviet/SOV_submarine_AG.png"
type = vnr_ship_hull_submarine_1
name_group = SOV_SS_LENINETS
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
obsolete = yes
}
}
USA_start_naval_variants = {
create_equipment_variant = {
name = "约克城级" # Yorktown Class
parent_version = 0
role_icon_index = 9
type = vnr_ship_hull_carrier_1
name_group = USA_CV_HISTORICAL
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_engine_slot = carrier_ship_engine_2
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
front_1_custom_slot = ship_deck_space
mid_1_custom_slot = ship_deck_space
fixed_ship_armor_slot = ship_armor_cruiser_1
}
}
create_equipment_variant = {
name = "胡蜂级" # Wasp Class
parent_version = 0
role_icon_index = 9
type = vnr_ship_hull_carrier_1
name_group = USA_CV_HISTORICAL
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_engine_slot = carrier_ship_engine_1
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
front_1_custom_slot = ship_deck_space
mid_1_custom_slot = ship_deck_space
}
}
create_equipment_variant = {
name = "列克星敦级" # Lexington Class
parent_version = 0
role_icon_index = 13
type = vnr_ship_hull_carrier_conversion_bb
name_group = USA_CV_HISTORICAL
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
mid_1_custom_slot = ship_deck_space
mid_2_custom_slot = ship_deck_space
fixed_ship_engine_slot = heavy_ship_engine_3
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_secondaries_slot = usa_8in_mk9_secondaries
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
}
}
create_equipment_variant = {
name = "突击者级" # Ranger Class
parent_version = 0
role_icon_index = 9
icon = "gfx/interface/technologies/USA/USA_carrier_Ranger.png"
type = vnr_ship_hull_carrier_1
name_group = USA_CV_HISTORICAL
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_engine_slot = carrier_ship_engine_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
front_1_custom_slot = ship_deck_space
mid_1_custom_slot = ship_deck_space
}
}
create_equipment_variant = {
name = "兰利级" # Langley Class
parent_version = 0
role_icon_index = 12
type = vnr_ship_hull_carrier_conversion_ca
name_group = USA_CVL_HISTORICAL
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = empty
fixed_ship_anti_air_slot = empty
fixed_ship_radar_slot = carrier_no_island
fixed_ship_engine_slot = carrier_ship_engine_1
fixed_ship_secondaries_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "北卡罗莱纳级" # North Carolina Class
parent_version = 0
role_icon_index = 1
type = vnr_ship_hull_heavy_3
name_group = USA_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_2_triple
fixed_ship_secondaries_slot = dp_ship_secondaries_1_bb
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_armor_slot = ship_armor_bb_2
fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing
fixed_ship_torpedo_defense_system_slot = torpedo_belt
front_2_custom_slot = ship_heavy_battery_2_triple
mid_1_custom_slot = dp_ship_secondaries_1_bb
mid_2_custom_slot = ship_anti_air_2
mid_3_custom_slot = empty
rear_1_custom_slot = ship_heavy_battery_2_triple
rear_2_custom_slot = ship_airplane_launcher_1
}
}
create_equipment_variant = {
name = "科罗拉多级" # Colorado Class
parent_version = 0
role_icon_index = 3
type = vnr_ship_hull_heavy_2
name_group = USA_BB_HISTORICAL
modules = {
fixed_ship_armor_slot = ship_armor_bb_2
front_1_custom_slot = ship_heavy_battery_2
fixed_ship_battery_slot = ship_heavy_battery_2
rear_1_custom_slot = ship_heavy_battery_2
rear_2_custom_slot = ship_heavy_battery_2
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_secondaries_1
mid_3_custom_slot = ship_anti_air_1_h
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
}
}
create_equipment_variant = {
name = "田纳西级" # Tennessee Class
parent_version = 0
role_icon_index = 3
icon = "gfx/interface/technologies/USA/USA_battleship_Tennessee.png"
type = vnr_ship_hull_heavy_1
name_group = USA_BB_HISTORICAL
modules = {
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_battery_slot = ship_heavy_battery_1_triple
front_1_custom_slot = ship_heavy_battery_1_triple
rear_1_custom_slot = ship_heavy_battery_1_triple
rear_2_custom_slot = ship_heavy_battery_1_triple
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_airplane_launcher_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
fixed_ship_extra_secondaries_slot = ship_electric_motor
}
obsolete = yes
}
create_equipment_variant = {
name = "宾夕法尼亚级/新墨西哥级" # Pennsylvania/New Mexico Class
parent_version = 0
role_icon_index = 3
icon = "gfx/interface/technologies/USA/USA_battleship_Nevada.png"
type = vnr_ship_hull_heavy_1
name_group = USA_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1_triple
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_secondaries_1
rear_1_custom_slot = ship_heavy_battery_1_triple
rear_2_custom_slot = ship_heavy_battery_1_triple
front_1_custom_slot = ship_heavy_battery_1_triple
}
obsolete = yes
}
create_equipment_variant = {
name = "内华达级" # Nevada Class
parent_version = 0
role_icon_index = 3
icon = "gfx/interface/technologies/USA/USA_battleship_Nevada.png"
type = vnr_ship_hull_heavy_1
name_group = USA_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_armor_scheme_slot = ship_scheme_all_or_nothing
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
front_1_custom_slot = ship_heavy_battery_1_triple
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = empty
rear_1_custom_slot = ship_heavy_battery_1
rear_2_custom_slot = ship_heavy_battery_1_triple
}
obsolete = yes
}
create_equipment_variant = {
name = "纽约级" # New York Class
parent_version = 0
role_icon_index = 3
icon = "gfx/interface/technologies/USA/USA_battleship_New_York.png"
type = vnr_ship_hull_heavy_1
name_group = USA_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_anti_air_1
mid_3_custom_slot = ship_heavy_battery_1
rear_1_custom_slot = ship_heavy_battery_1
rear_2_custom_slot = ship_heavy_battery_1
front_1_custom_slot = ship_heavy_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "怀俄明级" # Wyoming Class
parent_version = 0
role_icon_index = 3
type = vnr_ship_hull_heavy_1
name_group = USA_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_small_1
fixed_ship_anti_air_slot = ship_anti_air_1_h
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
mid_1_custom_slot = empty
mid_2_custom_slot = ship_heavy_battery_small_1
mid_3_custom_slot = ship_heavy_battery_small_1
rear_1_custom_slot = ship_heavy_battery_small_1
rear_2_custom_slot = ship_heavy_battery_small_1
front_1_custom_slot = ship_heavy_battery_small_1
}
obsolete = yes
}
create_equipment_variant = {
name = "威奇塔级" # Wichita Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/USA/USA_heavy_cruiser3.png"
type = vnr_ship_hull_cruiser_3
name_group = USA_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = dp_ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_2
mid_1_custom_slot = ship_anti_air_1
mid_2_custom_slot = ship_anti_air_1
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_medium_battery_2
rear_2_custom_slot = empty
}
}
create_equipment_variant = {
name = "波特兰级/新奥尔良级" # Portland/New Orleans Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/USA/USA_heavy_cruiser2.png"
type = vnr_ship_hull_cruiser_3
name_group = USA_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = dp_ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_1
mid_1_custom_slot = ship_anti_air_1
mid_2_custom_slot = ship_anti_air_1
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_medium_battery_1
rear_2_custom_slot = empty
}
}
create_equipment_variant = {
name = "北安普敦级" # Northampton Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/USA/USA_heavy_cruiser2.png"
type = vnr_ship_hull_cruiser_2
name_group = USA_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = dp_ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_1
mid_1_custom_slot = ship_anti_air_1
mid_2_custom_slot = empty
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_medium_battery_1
}
}
create_equipment_variant = {
name = "彭萨科拉级" # Pensacola Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/USA/USA_heavy_cruiser_Pensacola.png"
type = vnr_ship_hull_cruiser_2
name_group = USA_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_1_double
mid_1_custom_slot = ship_anti_air_1
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_medium_battery_1
rear_2_custom_slot = ship_medium_battery_1_double
}
obsolete = yes
}
create_equipment_variant = {
name = "布鲁克林级" # Brooklyn Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_3
name_group = USA_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = dp_ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_2
front_2_custom_slot = ship_light_medium_battery_2
mid_1_custom_slot = ship_anti_air_1
mid_2_custom_slot = empty
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_light_medium_battery_2
rear_2_custom_slot = ship_light_medium_battery_2
}
}
create_equipment_variant = {
name = "奥马哈级" # Omaha Class
parent_version = 0
role_icon_index = 45
type = vnr_ship_hull_cruiser_1
name_group = USA_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_double
fixed_ship_secondaries_slot = empty
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
front_1_custom_slot = ship_light_medium_battery_1_single
front_2_custom_slot = ship_light_medium_battery_1_single
rear_1_custom_slot = ship_light_medium_battery_1_double
rear_2_custom_slot = ship_light_medium_battery_1_single
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_mine_layer_1
mid_3_custom_slot = ship_light_medium_battery_1_single
}
obsolete = yes
}
create_equipment_variant = {
name = "奥格拉拉级" # Oglala Class
parent_version = 0
role_icon_index = 51
icon = "gfx/interface/technologies/USA/USA_light_cruiser_Oglala.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = USA_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = empty
fixed_ship_secondaries_slot = empty
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_mine_layer_1
}
obsolete = yes
}
create_equipment_variant = {
name = "本亨级/西姆斯级" # Benham/Sims Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_3
name_group = USA_HEROES_NAVY
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_depth_charge_1
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "波特级/索莫斯级" # Porter/Somers Class
parent_version = 0
role_icon_index = 33
type = vnr_ship_hull_light_3
name_group = USA_HEROES_NAVY
modules = {
fixed_ship_battery_slot = ship_light_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
fixed_ship_role_slot = ship_hull_light_role_dl
front_1_custom_slot = ship_light_battery_2_double
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_light_battery_2_double
rear_1_custom_slot = ship_depth_charge_1
rear_2_custom_slot = ship_light_battery_2_double
}
}
create_equipment_variant = {
name = "格里德利级/巴格莱级" # Gridley/Bagley Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_3
name_group = USA_HEROES_NAVY
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_depth_charge_1
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "法拉格特级/马汉级" # Farragut/Mahan Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = USA_HEROES_NAVY
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = empty
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = empty
rear_2_custom_slot = ship_light_battery_2
}
obsolete = yes
}
create_equipment_variant = {
name = "辛普森/维克斯/克莱门森级" # Sampson/Wickes/Clemson Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = USA_HEROES_NAVY
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "鲑鱼级/鲷鱼级" # Salmon/Sargo Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = USA_FISH
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_2
}
}
create_equipment_variant = {
name = "鼠海豚级" # Porpoise Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = USA_FISH
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "抹香鲸级" # Cachalot Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = USA_FISH
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
}
create_equipment_variant = {
name = "梭鱼级/独角鲸级" # Barracuda/Narwhal Class
parent_version = 0
role_icon_index = 39
type = vnr_ship_hull_cruiser_submarine
name_group = USA_FISH
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
front_1_custom_slot = ship_extra_fuel_tank
}
}
create_equipment_variant = {
name = "O/R/S级" # O/R/S Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = USA_FISH
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
obsolete = yes
}
}
ARG_start_naval_variants = {
create_equipment_variant = {
name = "里瓦达维亚级" # Rivadavia Class
parent_version = 0
role_icon_index = 3
type = vnr_ship_hull_heavy_1
name_group = ARG_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_small_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_heavy_battery_small_1
mid_3_custom_slot = ship_heavy_battery_small_1
rear_1_custom_slot = ship_heavy_battery_small_1
rear_2_custom_slot = ship_heavy_battery_small_1
front_1_custom_slot = ship_heavy_battery_small_1
}
}
create_equipment_variant = {
name = "五月二十五日级" # Veinticinco de Mayo Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/South_America/ARG_heavy_cruiser2.png"
type = vnr_ship_hull_cruiser_2
name_group = ARG_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = dp_ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_1_double
mid_1_custom_slot = dp_ship_secondaries_1
mid_2_custom_slot = empty
mid_3_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_medium_battery_1_double
}
}
create_equipment_variant = {
name = "自由级/独立级" # Libertad/Independencia Class
parent_version = 0
role_icon_index = 19
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = ARG_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
mid_1_custom_slot = empty
mid_2_custom_slot = empty
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "朱赛佩·加里波第级" # Garibaldi Class
parent_version = 0
role_icon_index = 17
icon = "gfx/interface/technologies/Italy/ITA_heavy_cruiser_Garibaldi.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = ARG_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ac
mid_1_custom_slot = empty
mid_2_custom_slot = ship_secondaries_1
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "塞凡提斯级/门多萨级" # Cervantes/Mendoza Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = ARG_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_2
front_2_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_light_battery_2
rear_2_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "卡塔马卡级/拉普拉塔级" # Catamarca/La Plata Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = ARG_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "圣塔菲级" # Santa Fe Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = ARG_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
}
}
AST_start_naval_variants = {
create_equipment_variant = {
name = "肯特级" # Kent Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png"
type = vnr_ship_hull_cruiser_2
name_group = AST_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_medium_battery_2_double
mid_2_custom_slot = ship_anti_air_1
mid_3_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_medium_battery_2_double
rear_2_custom_slot = ship_medium_battery_2_double
}
}
create_equipment_variant = {
name = "利安德级" # Leander Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_3
name_group = AST_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = dp_ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_2_double
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = empty
mid_3_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_light_medium_battery_2_double
rear_2_custom_slot = ship_light_medium_battery_2_double
}
}
create_equipment_variant = {
name = "城级" # Town Class
parent_version = 0
role_icon_index = 23
type = vnr_ship_hull_cruiser_1
name_group = AST_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_1_single
mid_1_custom_slot = empty
mid_2_custom_slot = empty
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_medium_battery_1_single
rear_2_custom_slot = ship_light_medium_battery_1_single
}
obsolete = yes
}
create_equipment_variant = {
name = "莎士比亚级/斯考特级" # Shakespeare/Scott Class
parent_version = 0
role_icon_index = 33
type = vnr_ship_hull_light_2
name_group = AST_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
fixed_ship_role_slot = ship_hull_light_role_dl
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_light_battery_2
rear_2_custom_slot = ship_light_battery_2
}
obsolete = yes
}
create_equipment_variant = {
name = "V/W级" # V/W Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = AST_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = empty
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
}
obsolete = yes
}
}
CAN_start_naval_variants = {
create_equipment_variant = {
name = "河级" # River Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = CAN_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_radar_slot = ship_sonar_1
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_depth_charge_1
rear_2_custom_slot = ship_light_battery_2
}
}
}
BRA_start_naval_variants = {
create_equipment_variant = {
name = "米纳斯格拉斯级" # Minas Gerais Class
parent_version = 0
role_icon_index = 3
type = vnr_ship_hull_heavy_1
name_group = BRA_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_small_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_heavy_battery_small_1
mid_3_custom_slot = ship_heavy_battery_small_1
rear_1_custom_slot = ship_heavy_battery_small_1
rear_2_custom_slot = ship_heavy_battery_small_1
front_1_custom_slot = ship_heavy_battery_small_1
}
}
create_equipment_variant = {
name = "巴伊亚级" # Bahia Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_1
name_group = BRA_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
front_1_custom_slot = ship_light_medium_battery_1_single
mid_1_custom_slot = empty
mid_2_custom_slot = ship_light_medium_battery_1_single
rear_1_custom_slot = ship_light_medium_battery_1_single
}
}
create_equipment_variant = {
name = "阿卡斯塔级" # Acasta Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = BRA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_1
mid_1_custom_slot = empty
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "帕拉级" # Para Class
parent_version = 0
role_icon_index = 29
type = vnr_ship_hull_light_1
name_group = BRA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "乌迈塔级" # Humaytá Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = BRA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
}
}
CHI_start_naval_variants = {
create_equipment_variant = {
name = "宁海级" # Ninghai Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_2
name_group = CHI_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_role_slot = ship_hull_cruiser_role_pc
front_1_custom_slot = empty
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_medium_battery_1_double
rear_1_custom_slot = ship_light_medium_battery_1_double
}
}
create_equipment_variant = {
name = "逸仙级" # Yat Sen Class
parent_version = 0
role_icon_index = 23
icon = "gfx/interface/technologies/China/CHI_light_cruiser_Yixian.png"
type = vnr_ship_hull_cruiser_1
name_group = CHI_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = empty
fixed_ship_role_slot = ship_hull_cruiser_role_pc
front_1_custom_slot = empty
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = empty
}
}
create_equipment_variant = {
name = "海圻级" # Haiqi Class
parent_version = 0
role_icon_index = 23
icon = "gfx/interface/technologies/China/CHI_light_cruiser1.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = CHI_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_battery_1
front_2_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "海容级" # Hairong Class
parent_version = 0
role_icon_index = 23
icon = "gfx/interface/technologies/China/CHI_light_cruiser1.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = CHI_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
front_1_custom_slot = ship_light_battery_1
front_2_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "肇和级" # Zhaohe Class
parent_version = 0
role_icon_index = 23
icon = "gfx/interface/technologies/China/CHI_light_cruiser_Zhaohe.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = CHI_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
front_1_custom_slot = ship_light_battery_1
front_2_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = empty
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_light_battery_1
}
}
create_equipment_variant = {
name = "长风级" # Chang Feng Class
parent_version = 0
role_icon_index = 29
type = vnr_ship_hull_light_1
name_group = CHI_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_battery_1
}
}
create_equipment_variant = {
name = "建威级" # Jianwei Class
parent_version = 0
role_icon_index = 47
type = vnr_ship_hull_light_1
name_group = CHI_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = empty
fixed_ship_role_slot = ship_hull_light_role_ff
mid_1_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
}
}
create_equipment_variant = {
name = "永丰级/永绩级" # Yung Feng/Yung Chi Class
parent_version = 0
role_icon_index = 47
icon = "gfx/interface/technologies/China/CHI_destroyer_Zhongshan.png"
type = vnr_ship_hull_light_1
name_group = CHI_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = empty
fixed_ship_role_slot = ship_hull_light_role_ff
rear_1_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "楚泰级/江元级" # Chu Tai/Kiang Yuan Class
parent_version = 0
role_icon_index = 47
icon = "gfx/interface/technologies/China/CHI_destroyer_Zhongshan.png"
type = vnr_ship_hull_light_1
name_group = CHI_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = empty
fixed_ship_role_slot = ship_hull_light_role_ff
rear_1_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "镇海级" # Chen Hai Class
parent_version = 0
allow_without_tech = yes
role_icon_index = 61
type = vnr_ship_hull_civilian_1
name_group = CHI_DD_HISTORICAL
modules = {
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_engine_slot = civilian_ship_engine_1
mid_1_custom_slot = ship_airplane_launcher_1
}
}
}
CHL_start_naval_variants = {
create_equipment_variant = {
name = "拉托雷海军上将级" # Almirante Latorre Class
parent_version = 0
role_icon_index = 3
type = vnr_ship_hull_heavy_1
name_group = CHL_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
front_1_custom_slot = ship_heavy_battery_1
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_heavy_battery_1
mid_3_custom_slot = empty
rear_1_custom_slot = ship_heavy_battery_1
rear_2_custom_slot = ship_heavy_battery_1
}
}
create_equipment_variant = {
name = "奥希金斯级" # O'Higgins Class
parent_version = 0
role_icon_index = 23
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = CHL_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = ship_light_battery_1
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_medium_battery_1_single
}
obsolete = yes
}
create_equipment_variant = {
name = "查卡布科级" # Chacabuco Class
parent_version = 0
role_icon_index = 23
icon = "gfx/interface/technologies/South_America/CHL_light_cruiser_Chacabuco.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = CHL_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_single
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = ship_light_battery_1
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "塞拉诺级" # Serrano Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = CHL_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = empty
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "林奇海军上将级" # Almirante Lynch Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = CHL_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
front_2_custom_slot = ship_light_battery_1
mid_1_custom_slot = empty
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "奥布莱恩海军上校级" # Capitán O'Brien Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = CHL_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "H1级" # H1 Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = CHL_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
obsolete = yes
}
}
DEN_start_naval_variants = {
create_equipment_variant = {
name = "尼尔斯·尤尔级" # Niels Iuel Class
parent_version = 0
role_icon_index = 23
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = DEN_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
front_1_custom_slot = ship_light_medium_battery_1_single
mid_1_custom_slot = empty
mid_2_custom_slot = ship_light_medium_battery_1_single
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_medium_battery_1_single
rear_2_custom_slot = ship_light_medium_battery_1_single
}
}
create_equipment_variant = {
name = "赫鲁弗·特罗尔级" # Herluf Trolle Class
parent_version = 0
role_icon_index = 23
icon = "gfx/interface/technologies/Scandinavia/DEN_heavy_cruiser_Trolle.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = DEN_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_single
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
mid_1_custom_slot = empty
mid_2_custom_slot = empty
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "龙级/鸢级" # Dragen/Glenten Class
parent_version = 0
role_icon_index = 29
type = vnr_ship_hull_light_1
name_group = DEN_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_battery_1
}
}
create_equipment_variant = {
name = "埃吉尔级" # Aegir Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = DEN_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "罗塔级" # Rota Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = CHL_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = empty
rear_1_custom_slot = ship_torpedo_sub_1
}
obsolete = yes
}
create_equipment_variant = {
name = "达佛涅级" # Daphne Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = CHL_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
obsolete = yes
}
}
FIN_start_naval_variants = {
create_equipment_variant = {
name = "维纳莫依嫩级" # Väinämöinen Class
parent_version = 0
role_icon_index = 19
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = FIN_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_small_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
rear_1_custom_slot = ship_heavy_battery_small_1
}
}
create_equipment_variant = {
name = "哥卢布级/菲林级" # Golub/Filin Class
parent_version = 0
role_icon_index = 47
type = vnr_ship_hull_light_1
name_group = FIN_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = empty
fixed_ship_role_slot = ship_hull_light_role_ff
rear_1_custom_slot = ship_light_battery_1
}
}
create_equipment_variant = {
name = "水濑级" # Vesikko Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = DEN_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "水妖级" # Vetehinen Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = DEN_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
}
}
GRE_start_naval_variants = {
create_equipment_variant = {
name = "乔治·阿维洛夫级" # Georgios Averof Class
parent_version = 0
role_icon_index = 17
icon = "gfx/interface/technologies/Italy/ITA_heavy_cruiser1.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = GRE_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_small_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_mo
front_1_custom_slot = ship_medium_battery_1_double
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_medium_battery_1_double
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_heavy_battery_small_1
}
}
create_equipment_variant = {
name = "爱丽级" # Elli Class
parent_version = 0
role_icon_index = 23
icon = "gfx/interface/technologies/China/CHI_light_cruiser_Zhaohe.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = GRE_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
front_1_custom_slot = ship_light_battery_1
front_2_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = empty
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_light_battery_1
}
}
create_equipment_variant = {
name = "箭级/迅雷级" # Freccia/Folgore Class
parent_version = 0
role_icon_index = 31
icon = "gfx/interface/technologies/Italy/ITA_destroyer3.png"
type = vnr_ship_hull_light_3
name_group = GRE_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = ship_depth_charge_1
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_2_double
}
}
create_equipment_variant = {
name = "鹰级" # Aetos Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = GRE_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = empty
mid_2_custom_slot = empty
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "格拉夫科斯级" # Glafkos Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = DEN_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "卡特索尼斯级" # Katsonis Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = DEN_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
}
HOL_start_naval_variants = {
create_equipment_variant = {
name = "泗水级" # Soerabaja Class
parent_version = 0
role_icon_index = 17
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = HOL_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_2_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ac
}
}
create_equipment_variant = {
name = "雅各布·范黑姆斯克尔克级" # Jacob van Heemskerck Class
parent_version = 0
role_icon_index = 23
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = HOL_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = empty
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "摄政女王级" # Koningin Regentes Class
parent_version = 0
role_icon_index = 17
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = HOL_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ac
mid_1_custom_slot = empty
mid_2_custom_slot = empty
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "特朗普级" # Tromp Class
parent_version = 0
role_icon_index = 33
type = vnr_ship_hull_cruiser_3
name_group = HOL_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_1_double
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_torpedo_1
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_medium_battery_1_double
}
}
create_equipment_variant = {
name = "德·鲁伊特级" # De Ruyter Class
parent_version = 0
role_icon_index = 25
icon = "gfx/interface/technologies/Netherlands/HOL_light_cruiser4.png"
type = vnr_ship_hull_cruiser_3
name_group = HOL_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_2_double
mid_1_custom_slot = ship_anti_air_1
mid_2_custom_slot = ship_airplane_launcher_1
mid_3_custom_slot = empty
rear_1_custom_slot = ship_light_medium_battery_2_double
}
}
create_equipment_variant = {
name = "爪哇级" # Java Class
parent_version = 0
role_icon_index = 25
icon = "gfx/interface/technologies/Netherlands/HOL_light_cruiser2.png"
type = vnr_ship_hull_cruiser_1
name_group = HOL_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_1_single
mid_1_custom_slot = ship_anti_air_1
mid_2_custom_slot = ship_light_medium_battery_1_single
mid_3_custom_slot = empty
rear_1_custom_slot = ship_light_medium_battery_1_single
rear_2_custom_slot = ship_light_medium_battery_1_single
}
}
create_equipment_variant = {
name = "荷兰级" # Holland Class
parent_version = 0
role_icon_index = 23
icon = "gfx/interface/technologies/Netherlands/HOL_light_cruiser1.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = HOL_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = ship_light_battery_1
mid_3_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "海军上将级" # Admiralen Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = HOL_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = empty
mid_2_custom_slot = empty
rear_1_custom_slot = ship_light_battery_2
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "K级" # K Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = HOL_SS_KCLASS
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "O级" # O Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = HOL_SS_OCLASS
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
}
}
NOR_start_naval_variants = {
create_equipment_variant = {
name = "埃兹沃尔德级" # Eidsvold Class
parent_version = 0
role_icon_index = 19
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = NOR_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = ship_torpedo_1
}
}
create_equipment_variant = {
name = "托登斯基尔德级" # Tordenskjold Class
parent_version = 0
role_icon_index = 19
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = NOR_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = empty
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_torpedo_1
}
}
create_equipment_variant = {
name = "斯雷普尼尔级" # Sleipner Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = NOR_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "奥拉夫一世级" # Olaf Tryggvason Class
parent_version = 0
role_icon_index = 23
type = vnr_ship_hull_cruiser_1
name_group = NOR_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_role_slot = ship_hull_cruiser_role_pc
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "德拉古尔级" # Draug Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = NOR_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
front_2_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "弗尔级" # Frøya Class
parent_version = 0
role_icon_index = 29
type = vnr_ship_hull_light_1
name_group = NOR_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = empty
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_mine_layer_1
}
obsolete = yes
}
create_equipment_variant = {
name = "B级" # B Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = NOR_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "A级" # A Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = NOR_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
}
}
POL_start_naval_variants = {
create_equipment_variant = {
name = "雷鸣级" # Grom Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = POL_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2_double
mid_1_custom_slot = empty
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_light_battery_2_double
rear_2_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "烈风级" # Wicher Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = POL_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_mine_layer_1
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_light_battery_2
rear_2_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "狼级" # Wilk Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = POL_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
}
POR_start_naval_variants = {
create_equipment_variant = {
name = "杜罗级" # Douro Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = POR_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_mine_layer_1
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_light_battery_2
rear_2_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "瓜地亚纳级" # Guadiana Class
parent_version = 0
role_icon_index = 29
type = vnr_ship_hull_light_1
name_group = POR_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
}
obsolete = yes
}
create_equipment_variant = {
name = "海豚级" # Delfim Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = POR_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
}
SPR_start_naval_variants = {
create_equipment_variant = {
name = "西班牙级" # España Class
parent_version = 0
role_icon_index = 3
type = vnr_ship_hull_heavy_1
name_group = SPR_BB_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_small_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
fixed_ship_torpedo_defense_system_slot = torpedo_bulge
front_1_custom_slot = empty
front_2_custom_slot = ship_heavy_battery_small_1
mid_1_custom_slot = empty
mid_2_custom_slot = ship_secondaries_1
rear_1_custom_slot = ship_heavy_battery_small_1
rear_2_custom_slot = ship_heavy_battery_small_1
}
}
create_equipment_variant = {
name = "卡纳里亚斯级" # Canarias Class
parent_version = 0
role_icon_index = 27
icon = "gfx/interface/technologies/Spain/SPR_heavy_cruiser2.png"
type = vnr_ship_hull_cruiser_2
name_group = SPR_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery_1_double
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_medium_battery_1_double
rear_2_custom_slot = ship_medium_battery_1_double
}
}
create_equipment_variant = {
name = "塞韦拉海军上将级" # Almirante Cervera Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_2
name_group = SPR_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_2_single
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_medium_battery_2_double
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_medium_battery_2_double
}
}
create_equipment_variant = {
name = "门德斯·努涅斯级" # Méndez Núñes Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_1
name_group = SPR_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = empty
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_medium_battery_1_single
mid_3_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_medium_battery_1_single
}
obsolete = yes
}
create_equipment_variant = {
name = "共和级" # República Class
parent_version = 0
role_icon_index = 25
type = vnr_ship_hull_cruiser_1
name_group = SPR_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
mid_1_custom_slot = empty
mid_2_custom_slot = ship_light_medium_battery_1_single
mid_3_custom_slot = empty
rear_1_custom_slot = ship_light_medium_battery_1_single
}
obsolete = yes
}
create_equipment_variant = {
name = "丘鲁卡级" # Churucca Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = SPR_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_light_battery_2
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_depth_charge_1
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "木星级" # Júpiter Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = SPR_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = empty
front_1_custom_slot = empty
mid_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_mine_layer_1
}
}
create_equipment_variant = {
name = "阿尔塞多级" # Alsedo Class
parent_version = 0
role_icon_index = 29
type = vnr_ship_hull_light_1
name_group = SPR_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = empty
mid_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = empty
rear_1_custom_slot = ship_light_battery_1
}
}
create_equipment_variant = {
name = "C级" # C Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = SPR_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "B级" # B Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = SPR_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
}
}
SWE_start_naval_variants = {
create_equipment_variant = {
name = "瑞典级" # Sverige Class
parent_version = 0
role_icon_index = 19
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = SWE_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_heavy_battery_small_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_role_slot = ship_hull_cruiser_role_mo
front_1_custom_slot = empty
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_heavy_battery_small_1
}
}
create_equipment_variant = {
name = "荣耀级/奥斯卡二世级" # Äran/Oscar II Class
parent_version = 0
role_icon_index = 19
icon = "gfx/interface/technologies/Scandinavia/SWE_cruiser_Oden.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = SWE_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = empty
}
}
create_equipment_variant = {
name = "大胆级" # Dristigheten Class
parent_version = 0
role_icon_index = 19
icon = "gfx/interface/technologies/Scandinavia/SWE_cruiser_Oden.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = SWE_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_airplane_launcher_1
}
obsolete = yes
}
create_equipment_variant = {
name = "费尔加级" # Fylgia Class
parent_version = 0
role_icon_index = 23
icon = "gfx/interface/technologies/Scandinavia/SWE_cruiser_Fylgia.png"
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = SWE_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
front_1_custom_slot = ship_light_medium_battery_1_single
mid_1_custom_slot = ship_light_medium_battery_1_single
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_medium_battery_1_single
rear_2_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "哥特兰级" # Gotland Class
parent_version = 0
role_icon_index = 45
type = vnr_ship_hull_cruiser_2
name_group = SWE_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
mid_1_custom_slot = ship_airplane_launcher_1
mid_2_custom_slot = ship_airplane_launcher_1
mid_3_custom_slot = ship_light_medium_battery_1_single
rear_1_custom_slot = ship_light_medium_battery_1_double
}
}
create_equipment_variant = {
name = "哥德堡级" # Göteborg Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_3
name_group = SWE_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_light_battery_2
rear_2_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "艾伦斯科德级" # Ehrensköld Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = SWE_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "拉格纳/胡金/维兰格尔级" # Ragnar/Hugin/Wrangel Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = SWE_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "瓦利级" # Wale Class
parent_version = 0
role_icon_index = 29
type = vnr_ship_hull_light_1
name_group = SWE_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "鹰级" # Örnen Class
parent_version = 0
role_icon_index = 29
type = vnr_ship_hull_light_1
name_group = SWE_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "克拉斯·弗莱明级" # Clas Fleming Class
parent_version = 0
role_icon_index = 29
type = vnr_ship_hull_light_1
name_group = SWE_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = empty
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "海豚级/海狮级" # Delfinen/Sjölejonet Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = SWE_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_2
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "龙级" # Draken Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = SWE_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "鲸鱼级" # Valen Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = SWE_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_2
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "鲨鱼级/河狸级" # Hajen/Bävern Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = SWE_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
obsolete = yes
}
}
TUR_start_naval_variants = {
create_equipment_variant = {
name = "毛奇级" # Moltke Class
parent_version = 0
role_icon_index = 15
type = vnr_ship_hull_heavy_1
name_group = TUR_SULTANS
modules = {
fixed_ship_battery_slot = ship_heavy_battery_small_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bc_1
front_1_custom_slot = empty
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_heavy_battery_small_1
mid_3_custom_slot = ship_heavy_battery_small_1
rear_1_custom_slot = ship_heavy_battery_small_1
rear_2_custom_slot = ship_heavy_battery_small_1
}
obsolete = yes
}
create_equipment_variant = {
name = "梅西迪耶级/哈米迪耶级" # Mecidiye/Hamidiye Class
parent_version = 0
role_icon_index = 23
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = TUR_INSPIRATIONAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = ship_torpedo_1
}
}
create_equipment_variant = {
name = "扎法级" # Zafer Class
parent_version = 0
icon = "gfx/interface/technologies/Italy/ITA_destroyer3.png"
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = TUR_GEOGRAPHIC
modules = {
fixed_ship_battery_slot = ship_light_battery_2_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_1
mid_1_custom_slot = ship_torpedo_1
rear_2_custom_slot = ship_light_battery_2_double
}
}
create_equipment_variant = {
name = "科扎德佩级" # Kocatepe Class
parent_version = 0
icon = "gfx/interface/technologies/Italy/ITA_destroyer3.png"
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = TUR_GEOGRAPHIC
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_battery_2
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "佩克级" # Peyk Class
parent_version = 0
role_icon_index = 29
type = vnr_ship_hull_light_1
name_group = TUR_INSPIRATIONAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = empty
rear_2_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "居尔级" # Gür Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = TUR_INSPIRATIONAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_2
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "萨卡里亚级" # Sakarya Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = TUR_INSPIRATIONAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "杜姆卢珀纳尔级" # Dumlupinar Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = TUR_INSPIRATIONAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "伊努诺级" # Birinci Inönü Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = TUR_INSPIRATIONAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
obsolete = yes
}
}
COL_start_naval_variants = {
create_equipment_variant = {
name = "安蒂奥基亚级" # Antioquia Class
parent_version = 0
icon = "gfx/interface/technologies/Portugal/POR_destroyer2.png"
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = COL_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_mine_layer_1
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_light_battery_2
rear_2_custom_slot = ship_depth_charge_1
}
}
}
MEX_start_naval_variants = {
create_equipment_variant = {
name = "阿纳瓦克级" # Anahuac Class
parent_version = 0
role_icon_index = 23
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = MEX_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = ship_torpedo_1
}
}
create_equipment_variant = {
name = "杜兰戈级" # Durango Class
parent_version = 0
role_icon_index = 47
type = vnr_ship_hull_light_1
name_group = MEX_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = empty
fixed_ship_role_slot = ship_hull_light_role_ff
front_1_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
}
}
create_equipment_variant = {
name = "瓜纳华托级" # Guanajuato Class
parent_version = 0
role_icon_index = 47
type = vnr_ship_hull_light_1
name_group = MEX_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = empty
fixed_ship_role_slot = ship_hull_light_role_ff
front_1_custom_slot = empty
rear_1_custom_slot = ship_light_battery_1
}
}
create_equipment_variant = {
name = "尼古拉斯·布拉沃级" # Nicolás Bravo Class
parent_version = 0
role_icon_index = 47
type = vnr_ship_hull_light_1
name_group = MEX_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
fixed_ship_role_slot = ship_hull_light_role_ff
front_1_custom_slot = empty
rear_1_custom_slot = ship_light_battery_1
}
}
}
ROM_start_naval_variants = {
create_equipment_variant = {
name = "斐迪南一世级" # Regele Ferdinand Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = ROM_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2
mid_1_custom_slot = ship_light_battery_2
mid_2_custom_slot = ship_light_battery_2
rear_1_custom_slot = ship_light_battery_2
rear_2_custom_slot = ship_mine_layer_1
}
}
create_equipment_variant = {
name = "默勒什蒂级" # Marasti Class
parent_version = 0
role_icon_index = 29
type = vnr_ship_hull_light_1
name_group = ROM_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1_double
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = empty
rear_1_custom_slot = ship_light_battery_1_double
}
obsolete = yes
}
create_equipment_variant = {
name = "海豚级" # Delfinul Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = ROM_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
}
URG_start_naval_variants = {
create_equipment_variant = {
name = "乌拉圭级" # Uruguay Class
parent_version = 0
role_icon_index = 29
type = vnr_ship_hull_light_1
name_group = URG_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = empty
rear_1_custom_slot = ship_light_battery_1
}
}
}
YUG_start_naval_variants = {
create_equipment_variant = {
name = "达尔马提亚级" # Dalmacija Class
parent_version = 0
role_icon_index = 23
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = YUG_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_light_battery_1
}
}
create_equipment_variant = {
name = "杜布罗夫尼克级" # Dubrovnik Class
parent_version = 0
role_icon_index = 31
type = vnr_ship_hull_light_2
name_group = YUG_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
front_1_custom_slot = ship_light_battery_2
mid_2_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_light_battery_2
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "勇敢级/大胆级" # Hrabri/Smeli Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_2
name_group = YUG_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_2
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
}
PRU_start_naval_variants = {
create_equipment_variant = {
name = "格劳海军上将级" # Almirante Grau Class
parent_version = 0
role_icon_index = 23
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = PRU_CL_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1_single
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = ship_secondaries_1
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_torpedo_1
}
}
create_equipment_variant = {
name = "维拉海军上将级" # Almirante Villar Class
parent_version = 0
role_icon_index = 31
icon = "gfx/interface/technologies/Soviet/SOV_destroyer_Novik.png"
type = vnr_ship_hull_light_1
name_group = PRU_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = empty
rear_1_custom_slot = ship_mine_layer_1
rear_2_custom_slot = ship_light_battery_1
}
}
create_equipment_variant = {
name = "R1级" # R1 Class
parent_version = 0
role_icon_index = 37
type = vnr_ship_hull_submarine_1
name_group = PRU_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = empty
rear_1_custom_slot = empty
}
}
}
CUB_start_naval_variants = {
create_equipment_variant = {
name = "贝尔级/祖国级" # Baire/Patria Class
parent_version = 0
allow_without_tech = yes
role_icon_index = 47
type = vnr_ship_hull_light_1
name_group = CUB_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = empty
fixed_ship_role_slot = ship_hull_light_role_ff
mid_1_custom_slot = empty
}
}
create_equipment_variant = {
name = "古巴级" # Cuba Class
parent_version = 0
allow_without_tech = yes
role_icon_index = 23
name_group = CUB_DD_HISTORICAL
type = vnr_ship_hull_cruiser_coastal_defense_ship
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
rear_1_custom_slot = ship_light_battery_1
}
}
}
PER_start_naval_variants = {
create_equipment_variant = {
name = "猛虎级" # Babr Class
parent_version = 0
allow_without_tech = yes
role_icon_index = 47
type = vnr_ship_hull_light_1
name_group = PER_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = empty
fixed_ship_role_slot = ship_hull_light_role_ff
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_mine_layer_1
}
}
}
SIA_start_naval_variants = {
create_equipment_variant = {
name = "阿瑜陀耶级" # Sri Ayuthia Class
parent_version = 0
allow_without_tech = yes
role_icon_index = 19
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = SIA_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_double
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
rear_1_custom_slot = ship_medium_battery_1_double
}
}
create_equipment_variant = {
name = "拉达那哥欣级" # Ratanakosindra Class
parent_version = 0
allow_without_tech = yes
role_icon_index = 19
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = SIA_CA_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_medium_battery_1_single
fixed_ship_secondaries_slot = empty
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
front_1_custom_slot = ship_light_battery_1
mid_1_custom_slot = ship_light_battery_1
mid_2_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
}
obsolete = yes
}
create_equipment_variant = {
name = "帕峦级" # Phra Ruang Class
parent_version = 0
allow_without_tech = yes
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = SIA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_light_battery_1
}
}
create_equipment_variant = {
name = "塔延春级" # Sua Tayanchon Class
parent_version = 0
allow_without_tech = yes
role_icon_index = 31
type = vnr_ship_hull_light_1
name_group = SIA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
}
obsolete = yes
}
create_equipment_variant = {
name = "昭披耶级" # Chao Phraya Class
parent_version = 0
allow_without_tech = yes
role_icon_index = 47
type = vnr_ship_hull_light_1
name_group = SIA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = empty
fixed_ship_role_slot = ship_hull_light_role_ff
}
obsolete = yes
}
create_equipment_variant = {
name = "达叻级" # Trad Class
parent_version = 0
allow_without_tech = yes
role_icon_index = 35
type = vnr_ship_hull_light_2
name_group = SIA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_light_battery_1
}
}
create_equipment_variant = {
name = "甘当级" # Kantang Class
parent_version = 0
allow_without_tech = yes
role_icon_index = 29
type = vnr_ship_hull_light_1
name_group = SIA_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
}
}
create_equipment_variant = {
name = "蔚润级" # Vilun Class
parent_version = 0
allow_without_tech = yes
role_icon_index = 49
type = vnr_ship_hull_submarine_2
name_group = SIA_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
}
}
RAJ_start_naval_variants = {
create_equipment_variant = {
name = "海斯汀级/格里姆斯比级" # Hasting/Grimsby Class
parent_version = 0
allow_without_tech = yes
role_icon_index = 48
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = RAJ_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_secondaries_slot = empty
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = civilian_ship_engine_1
fixed_ship_armor_slot = empty
rear_2_custom_slot = ship_light_battery_2
}
}
create_equipment_variant = {
name = "劳伦斯级/克莱夫级" # Lawrence/Clive Class
parent_version = 0
allow_without_tech = yes
role_icon_index = 48
type = vnr_ship_hull_cruiser_coastal_defense_ship
name_group = RAJ_DD_HISTORICAL
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_secondaries_slot = empty
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = civilian_ship_engine_1
fixed_ship_armor_slot = empty
front_1_custom_slot = ship_light_battery_1
rear_1_custom_slot = ship_light_battery_1
rear_2_custom_slot = ship_light_battery_1
}
}
}
VEN_start_naval_variants = {
create_equipment_variant = {
name = "苏博雷特将军级" # General Soublette Class
parent_version = 0
role_icon_index = 48
type = vnr_ship_hull_light_1
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_role_slot = ship_hull_light_role_ff
rear_1_custom_slot = ship_light_battery_1
}
}
}
BEL_start_naval_variants = {
create_equipment_variant = {
name = "A1/A22级" # A1/A22 Class
parent_version = 0
role_icon_index = 72
type = vnr_ship_hull_light_1
name_group = BEL_RIVERS_THEME
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_role_slot = ship_hull_light_role_ff
fixed_ship_torpedo_slot = ship_torpedo_1
rear_1_custom_slot = ship_mine_sweeper_1
}
obsolete = yes
}
}
LAT_start_naval_variants = {
create_equipment_variant = {
name = "海豹级" # Ronis Class
parent_version = 0
allow_without_tech = yes
role_icon_index = 49
type = vnr_ship_hull_submarine_2
name_group = LAT_SS_HISTORICAL
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_1
fixed_ship_armor_slot = pressure_hull_1
rear_1_custom_slot = empty
}
}
}