1
This commit is contained in:
204
src/history/countries/SIR - Siren.txt
Executable file
204
src/history/countries/SIR - Siren.txt
Executable file
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capital = 101
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oob = "SIR_1936"
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set_naval_oob = "SIR_1936_Naval_mtg"
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starting_train_buffer = 5
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create_faction = "塞壬势力"
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add_to_faction = SR1
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add_to_faction = SR2
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add_to_faction = SR3
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add_to_faction = SR4
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#sci
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recruit_character = SIR_sairenjiaojisi_sci
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recruit_character = SR1_guanchazhe_sci
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recruit_character = SIR_ceshizhe_sci
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recruit_character = SIR_jinghuazhe_sci
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add_breakthrough_progress = {
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specialization = specialization_land
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value = 2.1
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}
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add_breakthrough_progress = {
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specialization = specialization_naval
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value = 2.1
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}
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add_breakthrough_progress = {
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specialization = specialization_air
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value = 2.1
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}
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navy_experience = 1000
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# Starting tech
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set_technology = {
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infantry_weapons = 1
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infantry_weapons1 = 1
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tech_support = 1
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tech_engineers = 1
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tech_recon = 1
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tech_trucks = 1
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motorised_infantry = 1
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gw_artillery = 1
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interwar_antiair = 1
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early_fighter = 1
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cv_early_fighter = 1
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cv_naval_bomber1 = 1
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naval_bomber1 = 1
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early_bomber = 1
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CAS1 = 1
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trench_warfare = 1
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fleet_in_being = 1
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electronic_mechanical_engineering = 1
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radio = 1
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radio_detection = 1
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fuel_silos = 1
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fuel_refining = 1
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basic_train = 1
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}
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if = {
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limit = {
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has_dlc = "Man the Guns"
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}
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set_technology = {
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basic_naval_mines = 1
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submarine_mine_laying = 1
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early_ship_hull_light = 1
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basic_ship_hull_light = 1
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early_ship_hull_submarine = 1
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basic_ship_hull_submarine = 1
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early_ship_hull_cruiser = 1
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basic_ship_hull_cruiser = 1
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improved_ship_hull_cruiser = 1
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basic_cruiser_armor_scheme = 1
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improved_cruiser_armor_scheme = 1
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early_ship_hull_heavy = 1
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basic_ship_hull_heavy = 1
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improved_ship_hull_heavy = 1
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basic_heavy_armor_scheme = 1
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improved_heavy_armor_scheme = 1
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early_ship_hull_carrier = 1
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basic_ship_hull_carrier = 1
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improved_ship_hull_carrier = 1
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basic_battery = 1
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improved_light_battery = 1
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improved_medium_battery = 1
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advanced_medium_battery = 1
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improved_heavy_battery = 1
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basic_torpedo = 1
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improved_ship_torpedo_launcher = 1
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advanced_ship_torpedo_launcher = 1
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sonar = 1
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improved_sonar = 1
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smoke_generator = 1
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basic_depth_charges = 1
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improved_depth_charges = 1
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mtg_transport = 1
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basic_fire_control_system = 1
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damage_control_1 = 1
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damage_control_2 = 1
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fire_control_methods_1 = 1
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fire_control_methods_2 = 1
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basic_light_shell = 1
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basic_heavy_shell = 1
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}
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}
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set_convoys = 2000
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set_fuel_ratio = 1
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add_ideas = {
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SIR_srdtz
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SIR_srdld
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SIR_srdqz
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SIR_srhkj
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}
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set_politics = {
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ruling_party = siren
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last_election = "1936.1.1"
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election_frequency = 48
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elections_allowed = no
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}
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recruit_character = SIR_guanchazhe
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set_popularities = {
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siren = 100
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}
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##Queen航母 Bishop重巡##
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create_equipment_variant = {
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name = "塞壬I型轻炮舰"
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type = ship_hull_light_1
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name_group = SIR_DD_HISTORICAL
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parent_version = 0
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role_icon_index = 1
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modules = {
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fixed_ship_battery_slot = ship_light_battery_1
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fixed_ship_anti_air_slot = empty
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fixed_ship_fire_control_system_slot = ship_fire_control_system_0
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fixed_ship_radar_slot = empty
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fixed_ship_engine_slot = light_ship_engine_1
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fixed_ship_torpedo_slot = empty
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mid_1_custom_slot = empty
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rear_1_custom_slot = empty
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}
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}
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create_equipment_variant = {
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name = "塞壬I型装甲舰"
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type = ship_hull_cruiser_panzerschiff
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name_group = SIR_CA_HISTORICAL
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parent_version = 0
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role_icon_index = 6
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modules = {
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fixed_ship_anti_air_slot = ship_anti_air_1
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fixed_ship_battery_slot = ship_heavy_battery_1
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fixed_ship_secondaries_slot = ship_secondaries_1
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fixed_ship_armor_slot = ship_armor_cruiser_1
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fixed_ship_fire_control_system_slot = ship_fire_control_system_0
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fixed_ship_engine_slot = cruiser_ship_engine_1
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rear_1_custom_slot = empty
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mid_1_custom_slot = empty
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}
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}
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create_equipment_variant = {
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name = "塞壬I型战舰"
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type = ship_hull_heavy_1
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name_group = SIR_BB_HISTORICAL
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parent_version = 0
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role_icon_index = 1
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modules = {
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fixed_ship_battery_slot = ship_heavy_battery_1
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fixed_ship_anti_air_slot = ship_anti_air_1
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fixed_ship_fire_control_system_slot = ship_fire_control_system_0
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fixed_ship_radar_slot = empty
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fixed_ship_engine_slot = heavy_ship_engine_1
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fixed_ship_secondaries_slot = ship_secondaries_1
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fixed_ship_armor_slot = ship_armor_bb_1
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front_1_custom_slot = empty
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mid_1_custom_slot = empty
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mid_2_custom_slot = empty
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rear_1_custom_slot = ship_heavy_battery_1
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}
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}
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create_equipment_variant = {
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name = "塞壬I型装甲航母"
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type = ship_hull_carrier_conversion_bb
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name_group = SIR_CV_HISTORICAL
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parent_version = 0
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role_icon_index = 7
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = ship_anti_air_1
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fixed_ship_radar_slot = empty
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fixed_ship_engine_slot = heavy_ship_engine_1
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fixed_ship_secondaries_slot = ship_secondaries_1
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mid_1_custom_slot = empty
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}
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}
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205
src/history/countries/SR1 - SirenM.txt
Executable file
205
src/history/countries/SR1 - SirenM.txt
Executable file
@@ -0,0 +1,205 @@
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capital = 299
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oob = "SR1_1936"
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set_naval_oob = "SR1_1936_Naval_mtg"
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starting_train_buffer = 5
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navy_experience = 1000
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add_breakthrough_progress = {
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specialization = specialization_land
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value = 2.1
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}
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add_breakthrough_progress = {
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specialization = specialization_naval
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value = 2.1
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}
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add_breakthrough_progress = {
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specialization = specialization_air
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value = 2.1
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}
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set_technology = {
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infantry_weapons = 1
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infantry_weapons1 = 1
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tech_support = 1
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tech_engineers = 1
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tech_recon = 1
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tech_trucks = 1
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motorised_infantry = 1
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gw_artillery = 1
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interwar_antiair = 1
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early_fighter = 1
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cv_early_fighter = 1
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cv_naval_bomber1 = 1
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naval_bomber1 = 1
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early_bomber = 1
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CAS1 = 1
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trench_warfare = 1
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fleet_in_being = 1
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electronic_mechanical_engineering = 1
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radio = 1
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radio_detection = 1
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fuel_silos = 1
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fuel_refining = 1
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basic_train = 1
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}
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if = {
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limit = {
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has_dlc = "Man the Guns"
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}
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set_technology = {
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basic_naval_mines = 1
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submarine_mine_laying = 1
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early_ship_hull_light = 1
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basic_ship_hull_light = 1
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early_ship_hull_submarine = 1
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basic_ship_hull_submarine = 1
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early_ship_hull_cruiser = 1
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basic_ship_hull_cruiser = 1
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improved_ship_hull_cruiser = 1
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basic_cruiser_armor_scheme = 1
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improved_cruiser_armor_scheme = 1
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early_ship_hull_heavy = 1
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basic_ship_hull_heavy = 1
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improved_ship_hull_heavy = 1
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basic_heavy_armor_scheme = 1
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improved_heavy_armor_scheme = 1
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early_ship_hull_carrier = 1
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basic_ship_hull_carrier = 1
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improved_ship_hull_carrier = 1
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basic_battery = 1
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improved_light_battery = 1
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improved_medium_battery = 1
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advanced_medium_battery = 1
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improved_heavy_battery = 1
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basic_torpedo = 1
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improved_ship_torpedo_launcher = 1
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advanced_ship_torpedo_launcher = 1
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sonar = 1
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improved_sonar = 1
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smoke_generator = 1
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basic_depth_charges = 1
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improved_depth_charges = 1
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mtg_transport = 1
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basic_fire_control_system = 1
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damage_control_1 = 1
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damage_control_2 = 1
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fire_control_methods_1 = 1
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fire_control_methods_2 = 1
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basic_light_shell = 1
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basic_heavy_shell = 1
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}
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}
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set_convoys = 2000
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set_fuel_ratio = 1
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add_ideas = {
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SIR_srdtz
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SIR_srdld
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SIR_srdqz
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SIR_srhkj
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}
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set_politics = {
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ruling_party = siren
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last_election = "1936.1.1"
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election_frequency = 48
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elections_allowed = no
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}
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recruit_character = SR1_ceshizhe
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set_popularities = {
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siren = 100
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}
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##Queen航母 Bishop重巡##
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create_equipment_variant = {
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name = "塞壬I型轻炮舰"
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type = ship_hull_light_1
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name_group = SIR_DD_HISTORICAL
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parent_version = 0
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role_icon_index = 1
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modules = {
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fixed_ship_battery_slot = ship_light_battery_1
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fixed_ship_anti_air_slot = empty
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fixed_ship_fire_control_system_slot = ship_fire_control_system_0
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fixed_ship_radar_slot = empty
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fixed_ship_engine_slot = light_ship_engine_1
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fixed_ship_torpedo_slot = empty
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mid_1_custom_slot = empty
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rear_1_custom_slot = empty
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}
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}
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create_equipment_variant = {
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name = "塞壬I型装甲舰"
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type = ship_hull_cruiser_panzerschiff
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name_group = SIR_CA_HISTORICAL
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parent_version = 0
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role_icon_index = 6
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modules = {
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fixed_ship_anti_air_slot = ship_anti_air_1
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fixed_ship_battery_slot = ship_heavy_battery_1
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fixed_ship_secondaries_slot = ship_secondaries_1
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fixed_ship_armor_slot = ship_armor_cruiser_1
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fixed_ship_fire_control_system_slot = ship_fire_control_system_0
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fixed_ship_engine_slot = cruiser_ship_engine_1
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rear_1_custom_slot = empty
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mid_1_custom_slot = empty
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}
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}
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create_equipment_variant = {
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name = "塞壬I型战舰"
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type = ship_hull_heavy_1
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name_group = SIR_BB_HISTORICAL
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parent_version = 0
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role_icon_index = 1
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modules = {
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fixed_ship_battery_slot = ship_heavy_battery_1
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fixed_ship_anti_air_slot = ship_anti_air_1
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fixed_ship_fire_control_system_slot = ship_fire_control_system_0
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fixed_ship_radar_slot = empty
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fixed_ship_engine_slot = heavy_ship_engine_1
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fixed_ship_secondaries_slot = ship_secondaries_1
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fixed_ship_armor_slot = ship_armor_bb_1
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front_1_custom_slot = empty
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mid_1_custom_slot = empty
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mid_2_custom_slot = empty
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rear_1_custom_slot = ship_heavy_battery_1
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}
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}
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create_equipment_variant = {
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name = "塞壬I型装甲航母"
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type = ship_hull_carrier_conversion_bb
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name_group = SIR_CV_HISTORICAL
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parent_version = 0
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role_icon_index = 7
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modules = {
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fixed_ship_deck_slot_1 = ship_deck_space
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fixed_ship_deck_slot_2 = ship_deck_space
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fixed_ship_anti_air_slot = ship_anti_air_1
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fixed_ship_radar_slot = empty
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fixed_ship_engine_slot = heavy_ship_engine_1
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fixed_ship_secondaries_slot = ship_secondaries_1
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mid_1_custom_slot = empty
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}
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||||
}
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204
src/history/countries/SR2 - SirenF.txt
Executable file
204
src/history/countries/SR2 - SirenF.txt
Executable file
@@ -0,0 +1,204 @@
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capital = 543
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oob = "SR2_1936"
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set_naval_oob = "SR2_1936_Naval_mtg"
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starting_train_buffer = 5
|
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navy_experience = 1000
|
||||
|
||||
add_breakthrough_progress = {
|
||||
specialization = specialization_land
|
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value = 2.1
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}
|
||||
add_breakthrough_progress = {
|
||||
specialization = specialization_naval
|
||||
value = 2.1
|
||||
}
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||||
add_breakthrough_progress = {
|
||||
specialization = specialization_air
|
||||
value = 2.1
|
||||
}
|
||||
|
||||
set_technology = {
|
||||
infantry_weapons = 1
|
||||
infantry_weapons1 = 1
|
||||
tech_support = 1
|
||||
tech_engineers = 1
|
||||
tech_recon = 1
|
||||
tech_trucks = 1
|
||||
motorised_infantry = 1
|
||||
gw_artillery = 1
|
||||
interwar_antiair = 1
|
||||
|
||||
|
||||
early_fighter = 1
|
||||
cv_early_fighter = 1
|
||||
cv_naval_bomber1 = 1
|
||||
naval_bomber1 = 1
|
||||
early_bomber = 1
|
||||
CAS1 = 1
|
||||
trench_warfare = 1
|
||||
fleet_in_being = 1
|
||||
electronic_mechanical_engineering = 1
|
||||
radio = 1
|
||||
radio_detection = 1
|
||||
fuel_silos = 1
|
||||
fuel_refining = 1
|
||||
basic_train = 1
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
has_dlc = "Man the Guns"
|
||||
}
|
||||
set_technology = {
|
||||
basic_naval_mines = 1
|
||||
submarine_mine_laying = 1
|
||||
early_ship_hull_light = 1
|
||||
basic_ship_hull_light = 1
|
||||
early_ship_hull_submarine = 1
|
||||
basic_ship_hull_submarine = 1
|
||||
early_ship_hull_cruiser = 1
|
||||
basic_ship_hull_cruiser = 1
|
||||
improved_ship_hull_cruiser = 1
|
||||
basic_cruiser_armor_scheme = 1
|
||||
improved_cruiser_armor_scheme = 1
|
||||
early_ship_hull_heavy = 1
|
||||
basic_ship_hull_heavy = 1
|
||||
improved_ship_hull_heavy = 1
|
||||
basic_heavy_armor_scheme = 1
|
||||
improved_heavy_armor_scheme = 1
|
||||
early_ship_hull_carrier = 1
|
||||
basic_ship_hull_carrier = 1
|
||||
improved_ship_hull_carrier = 1
|
||||
|
||||
|
||||
|
||||
basic_battery = 1
|
||||
improved_light_battery = 1
|
||||
|
||||
|
||||
improved_medium_battery = 1
|
||||
advanced_medium_battery = 1
|
||||
|
||||
|
||||
improved_heavy_battery = 1
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
basic_torpedo = 1
|
||||
|
||||
improved_ship_torpedo_launcher = 1
|
||||
advanced_ship_torpedo_launcher = 1
|
||||
sonar = 1
|
||||
improved_sonar = 1
|
||||
|
||||
smoke_generator = 1
|
||||
basic_depth_charges = 1
|
||||
improved_depth_charges = 1
|
||||
mtg_transport = 1
|
||||
|
||||
basic_fire_control_system = 1
|
||||
damage_control_1 = 1
|
||||
damage_control_2 = 1
|
||||
fire_control_methods_1 = 1
|
||||
fire_control_methods_2 = 1
|
||||
basic_light_shell = 1
|
||||
basic_heavy_shell = 1
|
||||
}
|
||||
}
|
||||
set_convoys = 2000
|
||||
set_fuel_ratio = 1
|
||||
add_ideas = {
|
||||
SIR_srdtz
|
||||
SIR_srdld
|
||||
SIR_srdqz
|
||||
SIR_srhkj
|
||||
}
|
||||
|
||||
set_politics = {
|
||||
ruling_party = siren
|
||||
last_election = "1936.1.1"
|
||||
election_frequency = 48
|
||||
elections_allowed = no
|
||||
}
|
||||
recruit_character = SR2_jinghuazhe
|
||||
|
||||
set_popularities = {
|
||||
siren = 100
|
||||
}
|
||||
|
||||
|
||||
##Queen航母 Bishop重巡##
|
||||
create_equipment_variant = {
|
||||
name = "塞壬I型轻炮舰"
|
||||
type = ship_hull_light_1
|
||||
name_group = SIR_DD_HISTORICAL
|
||||
parent_version = 0
|
||||
role_icon_index = 1
|
||||
modules = {
|
||||
fixed_ship_battery_slot = ship_light_battery_1
|
||||
fixed_ship_anti_air_slot = empty
|
||||
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
||||
fixed_ship_radar_slot = empty
|
||||
fixed_ship_engine_slot = light_ship_engine_1
|
||||
fixed_ship_torpedo_slot = empty
|
||||
mid_1_custom_slot = empty
|
||||
rear_1_custom_slot = empty
|
||||
}
|
||||
}
|
||||
create_equipment_variant = {
|
||||
name = "塞壬I型装甲舰"
|
||||
type = ship_hull_cruiser_panzerschiff
|
||||
name_group = SIR_CA_HISTORICAL
|
||||
parent_version = 0
|
||||
role_icon_index = 6
|
||||
modules = {
|
||||
fixed_ship_anti_air_slot = ship_anti_air_1
|
||||
fixed_ship_battery_slot = ship_heavy_battery_1
|
||||
fixed_ship_secondaries_slot = ship_secondaries_1
|
||||
fixed_ship_armor_slot = ship_armor_cruiser_1
|
||||
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
||||
fixed_ship_engine_slot = cruiser_ship_engine_1
|
||||
rear_1_custom_slot = empty
|
||||
mid_1_custom_slot = empty
|
||||
}
|
||||
}
|
||||
create_equipment_variant = {
|
||||
name = "塞壬I型战舰"
|
||||
type = ship_hull_heavy_1
|
||||
name_group = SIR_BB_HISTORICAL
|
||||
parent_version = 0
|
||||
role_icon_index = 1
|
||||
modules = {
|
||||
fixed_ship_battery_slot = ship_heavy_battery_1
|
||||
fixed_ship_anti_air_slot = ship_anti_air_1
|
||||
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
||||
fixed_ship_radar_slot = empty
|
||||
fixed_ship_engine_slot = heavy_ship_engine_1
|
||||
fixed_ship_secondaries_slot = ship_secondaries_1
|
||||
fixed_ship_armor_slot = ship_armor_bb_1
|
||||
front_1_custom_slot = empty
|
||||
mid_1_custom_slot = empty
|
||||
mid_2_custom_slot = empty
|
||||
rear_1_custom_slot = ship_heavy_battery_1
|
||||
}
|
||||
}
|
||||
create_equipment_variant = {
|
||||
name = "塞壬I型装甲航母"
|
||||
type = ship_hull_carrier_conversion_bb
|
||||
name_group = SIR_CV_HISTORICAL
|
||||
parent_version = 0
|
||||
role_icon_index = 7
|
||||
modules = {
|
||||
fixed_ship_deck_slot_1 = ship_deck_space
|
||||
fixed_ship_deck_slot_2 = ship_deck_space
|
||||
fixed_ship_anti_air_slot = ship_anti_air_1
|
||||
fixed_ship_radar_slot = empty
|
||||
fixed_ship_engine_slot = heavy_ship_engine_1
|
||||
fixed_ship_secondaries_slot = ship_secondaries_1
|
||||
mid_1_custom_slot = empty
|
||||
}
|
||||
}
|
||||
208
src/history/countries/SR3 - SirenY.txt
Executable file
208
src/history/countries/SR3 - SirenY.txt
Executable file
@@ -0,0 +1,208 @@
|
||||
capital = 422
|
||||
|
||||
oob = "SR3_1936"
|
||||
set_naval_oob = "SR3_1936_Naval_mtg"
|
||||
starting_train_buffer = 5
|
||||
|
||||
add_breakthrough_progress = {
|
||||
specialization = specialization_land
|
||||
value = 2.1
|
||||
}
|
||||
add_breakthrough_progress = {
|
||||
specialization = specialization_naval
|
||||
value = 2.1
|
||||
}
|
||||
add_breakthrough_progress = {
|
||||
specialization = specialization_air
|
||||
value = 2.1
|
||||
}
|
||||
|
||||
navy_experience = 1000
|
||||
set_technology = {
|
||||
infantry_weapons = 1
|
||||
infantry_weapons1 = 1
|
||||
tech_support = 1
|
||||
tech_engineers = 1
|
||||
tech_recon = 1
|
||||
tech_trucks = 1
|
||||
motorised_infantry = 1
|
||||
gw_artillery = 1
|
||||
interwar_antiair = 1
|
||||
|
||||
|
||||
early_fighter = 1
|
||||
cv_early_fighter = 1
|
||||
cv_naval_bomber1 = 1
|
||||
naval_bomber1 = 1
|
||||
early_bomber = 1
|
||||
CAS1 = 1
|
||||
trench_warfare = 1
|
||||
fleet_in_being = 1
|
||||
electronic_mechanical_engineering = 1
|
||||
radio = 1
|
||||
radio_detection = 1
|
||||
fuel_silos = 1
|
||||
fuel_refining = 1
|
||||
basic_train = 1
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
has_dlc = "Man the Guns"
|
||||
}
|
||||
set_technology = {
|
||||
basic_naval_mines = 1
|
||||
submarine_mine_laying = 1
|
||||
early_ship_hull_light = 1
|
||||
basic_ship_hull_light = 1
|
||||
early_ship_hull_submarine = 1
|
||||
basic_ship_hull_submarine = 1
|
||||
early_ship_hull_cruiser = 1
|
||||
basic_ship_hull_cruiser = 1
|
||||
improved_ship_hull_cruiser = 1
|
||||
basic_cruiser_armor_scheme = 1
|
||||
improved_cruiser_armor_scheme = 1
|
||||
early_ship_hull_heavy = 1
|
||||
basic_ship_hull_heavy = 1
|
||||
improved_ship_hull_heavy = 1
|
||||
basic_heavy_armor_scheme = 1
|
||||
improved_heavy_armor_scheme = 1
|
||||
early_ship_hull_carrier = 1
|
||||
basic_ship_hull_carrier = 1
|
||||
improved_ship_hull_carrier = 1
|
||||
|
||||
|
||||
|
||||
basic_battery = 1
|
||||
improved_light_battery = 1
|
||||
|
||||
|
||||
improved_medium_battery = 1
|
||||
advanced_medium_battery = 1
|
||||
|
||||
|
||||
improved_heavy_battery = 1
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
basic_torpedo = 1
|
||||
|
||||
improved_ship_torpedo_launcher = 1
|
||||
advanced_ship_torpedo_launcher = 1
|
||||
sonar = 1
|
||||
improved_sonar = 1
|
||||
|
||||
smoke_generator = 1
|
||||
basic_depth_charges = 1
|
||||
improved_depth_charges = 1
|
||||
mtg_transport = 1
|
||||
|
||||
basic_fire_control_system = 1
|
||||
damage_control_1 = 1
|
||||
damage_control_2 = 1
|
||||
fire_control_methods_1 = 1
|
||||
fire_control_methods_2 = 1
|
||||
basic_light_shell = 1
|
||||
basic_heavy_shell = 1
|
||||
}
|
||||
}
|
||||
|
||||
set_convoys = 2000
|
||||
set_fuel_ratio = 1
|
||||
add_ideas = {
|
||||
SIR_srdtz
|
||||
SIR_srdld
|
||||
SIR_srdqz
|
||||
SIR_srhkj
|
||||
}
|
||||
set_politics = {
|
||||
ruling_party = siren
|
||||
last_election = "1936.1.1"
|
||||
election_frequency = 48
|
||||
elections_allowed = no
|
||||
}
|
||||
recruit_character = SR3_jinghuazhe
|
||||
|
||||
set_popularities = {
|
||||
siren = 100
|
||||
}
|
||||
|
||||
set_popularities = {
|
||||
siren = 100
|
||||
}
|
||||
|
||||
|
||||
##Queen航母 Bishop重巡##
|
||||
create_equipment_variant = {
|
||||
name = "塞壬I型轻炮舰"
|
||||
type = ship_hull_light_1
|
||||
name_group = SIR_DD_HISTORICAL
|
||||
parent_version = 0
|
||||
role_icon_index = 1
|
||||
modules = {
|
||||
fixed_ship_battery_slot = ship_light_battery_1
|
||||
fixed_ship_anti_air_slot = empty
|
||||
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
||||
fixed_ship_radar_slot = empty
|
||||
fixed_ship_engine_slot = light_ship_engine_1
|
||||
fixed_ship_torpedo_slot = empty
|
||||
mid_1_custom_slot = empty
|
||||
rear_1_custom_slot = empty
|
||||
}
|
||||
}
|
||||
create_equipment_variant = {
|
||||
name = "塞壬I型装甲舰"
|
||||
type = ship_hull_cruiser_panzerschiff
|
||||
name_group = SIR_CA_HISTORICAL
|
||||
parent_version = 0
|
||||
role_icon_index = 6
|
||||
modules = {
|
||||
fixed_ship_anti_air_slot = ship_anti_air_1
|
||||
fixed_ship_battery_slot = ship_heavy_battery_1
|
||||
fixed_ship_secondaries_slot = ship_secondaries_1
|
||||
fixed_ship_armor_slot = ship_armor_cruiser_1
|
||||
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
||||
fixed_ship_engine_slot = cruiser_ship_engine_1
|
||||
rear_1_custom_slot = empty
|
||||
mid_1_custom_slot = empty
|
||||
}
|
||||
}
|
||||
create_equipment_variant = {
|
||||
name = "塞壬I型战舰"
|
||||
type = ship_hull_heavy_1
|
||||
name_group = SIR_BB_HISTORICAL
|
||||
parent_version = 0
|
||||
role_icon_index = 1
|
||||
modules = {
|
||||
fixed_ship_battery_slot = ship_heavy_battery_1
|
||||
fixed_ship_anti_air_slot = ship_anti_air_1
|
||||
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
||||
fixed_ship_radar_slot = empty
|
||||
fixed_ship_engine_slot = heavy_ship_engine_1
|
||||
fixed_ship_secondaries_slot = ship_secondaries_1
|
||||
fixed_ship_armor_slot = ship_armor_bb_1
|
||||
front_1_custom_slot = empty
|
||||
mid_1_custom_slot = empty
|
||||
mid_2_custom_slot = empty
|
||||
rear_1_custom_slot = ship_heavy_battery_1
|
||||
}
|
||||
}
|
||||
create_equipment_variant = {
|
||||
name = "塞壬I型装甲航母"
|
||||
type = ship_hull_carrier_conversion_bb
|
||||
name_group = SIR_CV_HISTORICAL
|
||||
parent_version = 0
|
||||
role_icon_index = 7
|
||||
modules = {
|
||||
fixed_ship_deck_slot_1 = ship_deck_space
|
||||
fixed_ship_deck_slot_2 = ship_deck_space
|
||||
fixed_ship_anti_air_slot = ship_anti_air_1
|
||||
fixed_ship_radar_slot = empty
|
||||
fixed_ship_engine_slot = heavy_ship_engine_1
|
||||
fixed_ship_secondaries_slot = ship_secondaries_1
|
||||
mid_1_custom_slot = empty
|
||||
}
|
||||
}
|
||||
207
src/history/countries/SR4 - SirenA.txt
Executable file
207
src/history/countries/SR4 - SirenA.txt
Executable file
@@ -0,0 +1,207 @@
|
||||
capital = 518
|
||||
|
||||
oob = "SR4_1936"
|
||||
set_naval_oob = "SR4_1936_Naval_mtg"
|
||||
starting_train_buffer = 5
|
||||
|
||||
add_breakthrough_progress = {
|
||||
specialization = specialization_land
|
||||
value = 2.1
|
||||
}
|
||||
add_breakthrough_progress = {
|
||||
specialization = specialization_naval
|
||||
value = 2.1
|
||||
}
|
||||
add_breakthrough_progress = {
|
||||
specialization = specialization_air
|
||||
value = 2.1
|
||||
}
|
||||
|
||||
navy_experience = 1000
|
||||
set_technology = {
|
||||
infantry_weapons = 1
|
||||
infantry_weapons1 = 1
|
||||
tech_support = 1
|
||||
tech_engineers = 1
|
||||
tech_recon = 1
|
||||
tech_trucks = 1
|
||||
motorised_infantry = 1
|
||||
gw_artillery = 1
|
||||
interwar_antiair = 1
|
||||
|
||||
|
||||
early_fighter = 1
|
||||
cv_early_fighter = 1
|
||||
cv_naval_bomber1 = 1
|
||||
naval_bomber1 = 1
|
||||
early_bomber = 1
|
||||
CAS1 = 1
|
||||
trench_warfare = 1
|
||||
fleet_in_being = 1
|
||||
electronic_mechanical_engineering = 1
|
||||
radio = 1
|
||||
radio_detection = 1
|
||||
fuel_silos = 1
|
||||
fuel_refining = 1
|
||||
basic_train = 1
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
has_dlc = "Man the Guns"
|
||||
}
|
||||
set_technology = {
|
||||
basic_naval_mines = 1
|
||||
submarine_mine_laying = 1
|
||||
early_ship_hull_light = 1
|
||||
basic_ship_hull_light = 1
|
||||
early_ship_hull_submarine = 1
|
||||
basic_ship_hull_submarine = 1
|
||||
early_ship_hull_cruiser = 1
|
||||
basic_ship_hull_cruiser = 1
|
||||
improved_ship_hull_cruiser = 1
|
||||
basic_cruiser_armor_scheme = 1
|
||||
improved_cruiser_armor_scheme = 1
|
||||
early_ship_hull_heavy = 1
|
||||
basic_ship_hull_heavy = 1
|
||||
improved_ship_hull_heavy = 1
|
||||
basic_heavy_armor_scheme = 1
|
||||
improved_heavy_armor_scheme = 1
|
||||
early_ship_hull_carrier = 1
|
||||
basic_ship_hull_carrier = 1
|
||||
improved_ship_hull_carrier = 1
|
||||
|
||||
|
||||
|
||||
basic_battery = 1
|
||||
improved_light_battery = 1
|
||||
|
||||
|
||||
improved_medium_battery = 1
|
||||
advanced_medium_battery = 1
|
||||
|
||||
|
||||
improved_heavy_battery = 1
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
basic_torpedo = 1
|
||||
|
||||
improved_ship_torpedo_launcher = 1
|
||||
advanced_ship_torpedo_launcher = 1
|
||||
sonar = 1
|
||||
improved_sonar = 1
|
||||
|
||||
smoke_generator = 1
|
||||
basic_depth_charges = 1
|
||||
improved_depth_charges = 1
|
||||
mtg_transport = 1
|
||||
|
||||
basic_fire_control_system = 1
|
||||
damage_control_1 = 1
|
||||
damage_control_2 = 1
|
||||
fire_control_methods_1 = 1
|
||||
fire_control_methods_2 = 1
|
||||
basic_light_shell = 1
|
||||
basic_heavy_shell = 1
|
||||
}
|
||||
}
|
||||
|
||||
set_convoys = 2000
|
||||
set_fuel_ratio = 1
|
||||
add_ideas = {
|
||||
SIR_srdtz
|
||||
SIR_srdld
|
||||
SIR_srdqz
|
||||
SIR_srhkj
|
||||
}
|
||||
|
||||
set_politics = {
|
||||
ruling_party = siren
|
||||
last_election = "1936.1.1"
|
||||
election_frequency = 48
|
||||
elections_allowed = no
|
||||
}
|
||||
recruit_character = SR4_ceshizhe
|
||||
|
||||
set_popularities = {
|
||||
siren = 100
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
##Queen航母 Bishop重巡##
|
||||
create_equipment_variant = {
|
||||
name = "塞壬I型轻炮舰"
|
||||
type = ship_hull_light_1
|
||||
name_group = SIR_DD_HISTORICAL
|
||||
parent_version = 0
|
||||
role_icon_index = 1
|
||||
modules = {
|
||||
fixed_ship_battery_slot = ship_light_battery_1
|
||||
fixed_ship_anti_air_slot = empty
|
||||
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
||||
fixed_ship_radar_slot = empty
|
||||
fixed_ship_engine_slot = light_ship_engine_1
|
||||
fixed_ship_torpedo_slot = empty
|
||||
mid_1_custom_slot = empty
|
||||
rear_1_custom_slot = empty
|
||||
}
|
||||
}
|
||||
create_equipment_variant = {
|
||||
name = "塞壬I型装甲舰"
|
||||
type = ship_hull_cruiser_panzerschiff
|
||||
name_group = SIR_CA_HISTORICAL
|
||||
parent_version = 0
|
||||
role_icon_index = 6
|
||||
modules = {
|
||||
fixed_ship_anti_air_slot = ship_anti_air_1
|
||||
fixed_ship_battery_slot = ship_heavy_battery_1
|
||||
fixed_ship_secondaries_slot = ship_secondaries_1
|
||||
fixed_ship_armor_slot = ship_armor_cruiser_1
|
||||
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
||||
fixed_ship_engine_slot = cruiser_ship_engine_1
|
||||
rear_1_custom_slot = empty
|
||||
mid_1_custom_slot = empty
|
||||
}
|
||||
}
|
||||
create_equipment_variant = {
|
||||
name = "塞壬I型战舰"
|
||||
type = ship_hull_heavy_1
|
||||
name_group = SIR_BB_HISTORICAL
|
||||
parent_version = 0
|
||||
role_icon_index = 1
|
||||
modules = {
|
||||
fixed_ship_battery_slot = ship_heavy_battery_1
|
||||
fixed_ship_anti_air_slot = ship_anti_air_1
|
||||
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
|
||||
fixed_ship_radar_slot = empty
|
||||
fixed_ship_engine_slot = heavy_ship_engine_1
|
||||
fixed_ship_secondaries_slot = ship_secondaries_1
|
||||
fixed_ship_armor_slot = ship_armor_bb_1
|
||||
front_1_custom_slot = empty
|
||||
mid_1_custom_slot = empty
|
||||
mid_2_custom_slot = empty
|
||||
rear_1_custom_slot = ship_heavy_battery_1
|
||||
}
|
||||
}
|
||||
create_equipment_variant = {
|
||||
name = "塞壬I型装甲航母"
|
||||
type = ship_hull_carrier_conversion_bb
|
||||
name_group = SIR_CV_HISTORICAL
|
||||
parent_version = 0
|
||||
role_icon_index = 7
|
||||
modules = {
|
||||
fixed_ship_deck_slot_1 = ship_deck_space
|
||||
fixed_ship_deck_slot_2 = ship_deck_space
|
||||
fixed_ship_anti_air_slot = ship_anti_air_1
|
||||
fixed_ship_radar_slot = empty
|
||||
fixed_ship_engine_slot = heavy_ship_engine_1
|
||||
fixed_ship_secondaries_slot = ship_secondaries_1
|
||||
mid_1_custom_slot = empty
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user