5513 lines
135 KiB
Plaintext
Executable File
5513 lines
135 KiB
Plaintext
Executable File
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category =
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{
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name = "Voices"
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soundeffects = {
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### German Language ###
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# GER MAF GEA GEX AUS BAV GRU NGF WGR SCH DDR
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# LUX BAT
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# GHA AZR BLR BRD CEA KAZ MAG MNT MZB NAM RWA TZN TOG CNR KAM KEN VIN ZAM NGR KTG
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TIX_infantry_idle
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TIX_infantry_neutral_combat
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TIX_infantry_positive_combat
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TIX_infantry_retreat
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TIX_infantry_move_out
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MAF_infantry_idle
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MAF_infantry_neutral_combat
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MAF_infantry_positive_combat
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MAF_infantry_retreat
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MAF_infantry_move_out
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GEA_infantry_idle
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GEA_infantry_neutral_combat
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GEA_infantry_positive_combat
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GEA_infantry_retreat
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GEA_infantry_move_out
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GEX_infantry_idle
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GEX_infantry_neutral_combat
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GEX_infantry_positive_combat
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GEX_infantry_retreat
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GEX_infantry_move_out
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AUS_infantry_idle
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AUS_infantry_neutral_combat
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AUS_infantry_positive_combat
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AUS_infantry_retreat
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AUS_infantry_move_out
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BAV_infantry_idle
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BAV_infantry_neutral_combat
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BAV_infantry_positive_combat
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BAV_infantry_retreat
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BAV_infantry_move_out
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BAT_infantry_idle
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BAT_infantry_neutral_combat
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BAT_infantry_positive_combat
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BAT_infantry_retreat
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BAT_infantry_move_out
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GRU_infantry_idle
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GRU_infantry_neutral_combat
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GRU_infantry_positive_combat
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GRU_infantry_retreat
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GRU_infantry_move_out
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NGF_infantry_idle
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NGF_infantry_neutral_combat
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NGF_infantry_positive_combat
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NGF_infantry_retreat
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NGF_infantry_move_out
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WGR_infantry_idle
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WGR_infantry_neutral_combat
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WGR_infantry_positive_combat
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WGR_infantry_retreat
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WGR_infantry_move_out
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SCH_infantry_idle
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SCH_infantry_neutral_combat
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SCH_infantry_positive_combat
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SCH_infantry_retreat
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SCH_infantry_move_out
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LUX_infantry_idle
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LUX_infantry_neutral_combat
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LUX_infantry_positive_combat
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LUX_infantry_retreat
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LUX_infantry_move_out
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DDR_infantry_idle
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DDR_infantry_neutral_combat
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DDR_infantry_positive_combat
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DDR_infantry_retreat
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DDR_infantry_move_out
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GHA_infantry_idle
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GHA_infantry_neutral_combat
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GHA_infantry_positive_combat
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GHA_infantry_retreat
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GHA_infantry_move_out
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AZR_infantry_idle
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AZR_infantry_neutral_combat
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AZR_infantry_positive_combat
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AZR_infantry_retreat
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AZR_infantry_move_out
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BLR_infantry_idle
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BLR_infantry_neutral_combat
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BLR_infantry_positive_combat
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BLR_infantry_retreat
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BLR_infantry_move_out
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BRD_infantry_idle
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BRD_infantry_neutral_combat
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BRD_infantry_positive_combat
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BRD_infantry_retreat
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BRD_infantry_move_out
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CEA_infantry_idle
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CEA_infantry_neutral_combat
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CEA_infantry_positive_combat
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CEA_infantry_retreat
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CEA_infantry_move_out
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KAZ_infantry_idle
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KAZ_infantry_neutral_combat
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KAZ_infantry_positive_combat
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KAZ_infantry_retreat
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KAZ_infantry_move_out
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MAG_infantry_idle
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MAG_infantry_neutral_combat
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MAG_infantry_positive_combat
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MAG_infantry_retreat
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MAG_infantry_move_out
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MNT_infantry_idle
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MNT_infantry_neutral_combat
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MNT_infantry_positive_combat
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MNT_infantry_retreat
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MNT_infantry_move_out
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MZB_infantry_idle
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MZB_infantry_neutral_combat
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MZB_infantry_positive_combat
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MZB_infantry_retreat
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MZB_infantry_move_out
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NAM_infantry_idle
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NAM_infantry_neutral_combat
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NAM_infantry_positive_combat
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NAM_infantry_retreat
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NAM_infantry_move_out
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RWA_infantry_idle
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RWA_infantry_neutral_combat
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RWA_infantry_positive_combat
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RWA_infantry_retreat
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RWA_infantry_move_out
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TZN_infantry_idle
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TZN_infantry_neutral_combat
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TZN_infantry_positive_combat
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TZN_infantry_retreat
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TZN_infantry_move_out
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TOG_infantry_idle
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TOG_infantry_neutral_combat
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TOG_infantry_positive_combat
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TOG_infantry_retreat
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TOG_infantry_move_out
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CNR_infantry_idle
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CNR_infantry_neutral_combat
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CNR_infantry_positive_combat
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CNR_infantry_retreat
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CNR_infantry_move_out
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KAM_infantry_idle
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KAM_infantry_neutral_combat
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KAM_infantry_positive_combat
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KAM_infantry_retreat
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KAM_infantry_move_out
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KEN_infantry_idle
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KEN_infantry_neutral_combat
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KEN_infantry_positive_combat
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KEN_infantry_retreat
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KEN_infantry_move_out
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VIN_infantry_idle
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VIN_infantry_neutral_combat
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VIN_infantry_positive_combat
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VIN_infantry_retreat
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VIN_infantry_move_out
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ZAM_infantry_idle
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ZAM_infantry_neutral_combat
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ZAM_infantry_positive_combat
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ZAM_infantry_retreat
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ZAM_infantry_move_out
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NGR_infantry_idle
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NGR_infantry_neutral_combat
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NGR_infantry_positive_combat
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NGR_infantry_retreat
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NGR_infantry_move_out
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KTG_infantry_idle
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KTG_infantry_neutral_combat
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KTG_infantry_positive_combat
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KTG_infantry_retreat
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KTG_infantry_move_out
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}
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compressor =
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{
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enabled = yes
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pregain = 0.0
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postgain = 2.0
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ratio = 10.0
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threshold = -10.0
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attacktime = 0.030
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releasetime = 1.2
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}
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}
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########### AUDIO ASSETS
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########### GER
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sound =
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{
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name = "de_Idle_001"
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file = "ger/de_Idle_001.wav"
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}
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sound =
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{
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name = "de_Idle_002"
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file = "ger/de_Idle_002.wav"
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}
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sound =
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{
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name = "de_Idle_003"
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file = "ger/de_Idle_003.wav"
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}
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sound =
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{
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name = "de_Idle_004"
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file = "ger/de_Idle_004.wav"
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}
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sound =
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{
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name = "de_Idle_005"
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file = "ger/de_Idle_005.wav"
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}
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sound =
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{
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name = "de_Idle_006"
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file = "ger/de_Idle_006.wav"
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}
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sound =
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{
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name = "de_Idle_010"
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file = "ger/de_Idle_010.wav"
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}
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sound =
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{
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name = "de_Idle_011"
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file = "ger/de_Idle_011.wav"
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}
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sound =
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{
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name = "de_Idle_012"
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file = "ger/de_Idle_012.wav"
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}
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sound =
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{
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name = "de_Idle_016"
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file = "ger/de_Idle_016.wav"
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}
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sound =
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{
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name = "de_Idle_017"
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file = "ger/de_Idle_017.wav"
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}
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sound =
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{
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name = "de_Idle_018"
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file = "ger/de_Idle_018.wav"
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}
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sound =
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{
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name = "de_Idle_019"
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file = "ger/de_Idle_019.wav"
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}
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sound =
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{
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name = "de_Idle_020"
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file = "ger/de_Idle_020.wav"
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}
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sound =
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{
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name = "de_Idle_021"
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file = "ger/de_Idle_021.wav"
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}
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sound =
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{
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name = "de_Idle_022"
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file = "ger/de_Idle_022.wav"
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}
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sound =
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{
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name = "de_Idle_023"
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file = "ger/de_Idle_023.wav"
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}
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sound =
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{
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name = "de_Idle_024"
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file = "ger/de_Idle_024.wav"
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}
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sound =
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{
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name = "de_Idle_025"
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file = "ger/de_Idle_025.wav"
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}
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sound =
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{
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name = "de_Idle_026"
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file = "ger/de_Idle_026.wav"
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}
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sound =
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{
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name = "de_Idle_027"
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file = "ger/de_Idle_027.wav"
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}
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sound =
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{
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name = "de_Neutral_001"
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file = "ger/de_Neutral_001.wav"
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}
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sound =
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{
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name = "de_Neutral_002"
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file = "ger/de_Neutral_002.wav"
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}
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sound =
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{
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name = "de_Neutral_003"
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file = "ger/de_Neutral_003.wav"
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}
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sound =
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{
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name = "de_Neutral_004"
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file = "ger/de_Neutral_004.wav"
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}
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sound =
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{
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name = "de_Neutral_005"
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file = "ger/de_Neutral_005.wav"
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}
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sound =
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{
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name = "de_Neutral_006"
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file = "ger/de_Neutral_006.wav"
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}
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sound =
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{
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name = "de_Neutral_007"
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file = "ger/de_Neutral_007.wav"
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}
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sound =
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{
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name = "de_Neutral_008"
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file = "ger/de_Neutral_008.wav"
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}
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sound =
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{
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name = "de_Neutral_009"
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file = "ger/de_Neutral_009.wav"
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}
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sound =
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{
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name = "de_Neutral_010"
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file = "ger/de_Neutral_010.wav"
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}
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sound =
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{
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name = "de_Neutral_011"
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file = "ger/de_Neutral_011.wav"
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}
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sound =
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{
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name = "de_Neutral_012"
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file = "ger/de_Neutral_012.wav"
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}
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sound =
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{
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name = "de_Neutral_013"
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file = "ger/de_Neutral_013.wav"
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}
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sound =
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{
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name = "de_Neutral_014"
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file = "ger/de_Neutral_014.wav"
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}
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sound =
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{
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name = "de_Neutral_015"
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file = "ger/de_Neutral_015.wav"
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}
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sound =
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{
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name = "de_Neutral_016"
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file = "ger/de_Neutral_016.wav"
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}
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sound =
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{
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name = "de_Neutral_017"
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file = "ger/de_Neutral_017.wav"
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}
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sound =
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{
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name = "de_Neutral_018"
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file = "ger/de_Neutral_018.wav"
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}
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sound =
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{
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name = "de_Neutral_019"
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file = "ger/de_Neutral_019.wav"
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}
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sound =
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{
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name = "de_Neutral_020"
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file = "ger/de_Neutral_020.wav"
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}
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sound =
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{
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name = "de_Neutral_021"
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file = "ger/de_Neutral_021.wav"
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}
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sound =
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{
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name = "de_Positive_001"
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file = "ger/de_Positive_001.wav"
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}
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sound =
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{
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name = "de_Positive_002"
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file = "ger/de_Positive_002.wav"
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}
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sound =
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{
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name = "de_Positive_003"
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file = "ger/de_Positive_003.wav"
|
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}
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sound =
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{
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name = "de_Positive_007"
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file = "ger/de_Positive_007.wav"
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}
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sound =
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|
{
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name = "de_Positive_008"
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|
file = "ger/de_Positive_008.wav"
|
|
}
|
|
sound =
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|
{
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|
name = "de_Positive_009"
|
|
file = "ger/de_Positive_009.wav"
|
|
}
|
|
sound =
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|
{
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|
name = "de_Positive_010"
|
|
file = "ger/de_Positive_010.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Positive_011"
|
|
file = "ger/de_Positive_011.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Positive_012"
|
|
file = "ger/de_Positive_012.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Positive_013"
|
|
file = "ger/de_Positive_013.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Positive_014"
|
|
file = "ger/de_Positive_014.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Positive_015"
|
|
file = "ger/de_Positive_015.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Positive_016"
|
|
file = "ger/de_Positive_016.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Positive_017"
|
|
file = "ger/de_Positive_017.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Positive_018"
|
|
file = "ger/de_Positive_018.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Positive_019"
|
|
file = "ger/de_Positive_019.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Positive_020"
|
|
file = "ger/de_Positive_020.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Positive_021"
|
|
file = "ger/de_Positive_021.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Positive_022"
|
|
file = "ger/de_Positive_022.wav"
|
|
}
|
|
|
|
sound =
|
|
{
|
|
name = "de_Positive_023"
|
|
file = "ger/de_Positive_023.wav"
|
|
}
|
|
|
|
sound =
|
|
{
|
|
name = "de_Positive_024"
|
|
file = "ger/de_Positive_024.wav"
|
|
}
|
|
|
|
sound =
|
|
{
|
|
name = "de_Retreat_001"
|
|
file = "ger/de_Retreat_001.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_002"
|
|
file = "ger/de_Retreat_002.wav"
|
|
}
|
|
|
|
sound =
|
|
{
|
|
name = "de_Retreat_003"
|
|
file = "ger/de_Retreat_003.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_004"
|
|
file = "ger/de_Retreat_004.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_005"
|
|
file = "ger/de_Retreat_005.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_006"
|
|
file = "ger/de_Retreat_006.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_007"
|
|
file = "ger/de_Retreat_007.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_008"
|
|
file = "ger/de_Retreat_008.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_009"
|
|
file = "ger/de_Retreat_009.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_010"
|
|
file = "ger/de_Retreat_010.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_011"
|
|
file = "ger/de_Retreat_011.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_012"
|
|
file = "ger/de_Retreat_012.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_013"
|
|
file = "ger/de_Retreat_013.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_014"
|
|
file = "ger/de_Retreat_014.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_015"
|
|
file = "ger/de_Retreat_015.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_016"
|
|
file = "ger/de_Retreat_016.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_016_alt"
|
|
file = "ger/de_Retreat_016_alt.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_017"
|
|
file = "ger/de_Retreat_017.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_017_alt"
|
|
file = "ger/de_Retreat_017_alt.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_018"
|
|
file = "ger/de_Retreat_018.wav"
|
|
}
|
|
sound =
|
|
{
|
|
name = "de_Retreat_018_alt"
|
|
file = "ger/de_Retreat_018_alt.wav"
|
|
}
|
|
|
|
########## German
|
|
########## GER
|
|
|
|
soundeffect =
|
|
{
|
|
name = "TIX_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "TIX_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "TIX_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "TIX_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "TIX_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## MAF
|
|
|
|
soundeffect =
|
|
{
|
|
name = "MAF_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "MAF_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "MAF_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "MAF_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "MAF_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## GEA
|
|
|
|
soundeffect =
|
|
{
|
|
name = "GEA_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "GEA_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "GEA_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "GEA_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "GEA_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## GEX
|
|
|
|
soundeffect =
|
|
{
|
|
name = "GEX_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "GEX_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "GEX_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "GEX_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "GEX_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## AUS
|
|
|
|
soundeffect =
|
|
{
|
|
name = "AUS_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "AUS_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "AUS_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "AUS_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "AUS_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## BAV
|
|
|
|
soundeffect =
|
|
{
|
|
name = "BAV_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "BAV_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "BAV_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "BAV_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "BAV_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## BAT
|
|
|
|
soundeffect =
|
|
{
|
|
name = "BAT_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "BAT_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "BAT_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "BAT_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "BAT_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## GRU
|
|
|
|
soundeffect =
|
|
{
|
|
name = "GRU_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "GRU_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "GRU_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "GRU_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "GRU_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## NGF
|
|
|
|
soundeffect =
|
|
{
|
|
name = "NGF_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "NGF_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "NGF_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "NGF_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "NGF_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## WGR
|
|
|
|
soundeffect =
|
|
{
|
|
name = "WGR_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "WGR_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "WGR_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "WGR_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "WGR_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## SCH
|
|
|
|
soundeffect =
|
|
{
|
|
name = "SCH_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "SCH_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "SCH_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "SCH_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "SCH_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## LUX
|
|
|
|
soundeffect =
|
|
{
|
|
name = "LUX_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "LUX_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "LUX_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "LUX_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "LUX_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## DDR
|
|
|
|
soundeffect =
|
|
{
|
|
name = "DDR_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "DDR_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "DDR_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "DDR_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "DDR_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## GHA
|
|
|
|
soundeffect =
|
|
{
|
|
name = "GHA_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "GHA_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "GHA_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "GHA_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "GHA_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## AZR
|
|
|
|
soundeffect =
|
|
{
|
|
name = "AZR_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "AZR_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "AZR_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "AZR_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "AZR_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## BLR
|
|
|
|
soundeffect =
|
|
{
|
|
name = "BLR_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "BLR_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "BLR_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "BLR_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "BLR_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## BRD
|
|
|
|
soundeffect =
|
|
{
|
|
name = "BRD_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "BRD_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "BRD_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "BRD_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "BRD_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## CEA
|
|
|
|
soundeffect =
|
|
{
|
|
name = "CEA_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "CEA_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "CEA_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "CEA_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "CEA_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## KAZ
|
|
|
|
soundeffect =
|
|
{
|
|
name = "KAZ_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "KAZ_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "KAZ_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "KAZ_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "KAZ_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## MAG
|
|
|
|
soundeffect =
|
|
{
|
|
name = "MAG_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "MAG_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "MAG_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "MAG_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "MAG_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## MNT
|
|
|
|
soundeffect =
|
|
{
|
|
name = "MNT_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "MNT_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "MNT_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "MNT_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "MNT_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## MZB
|
|
|
|
soundeffect =
|
|
{
|
|
name = "MZB_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "MZB_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "MZB_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "MZB_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "MZB_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## NAM
|
|
|
|
soundeffect =
|
|
{
|
|
name = "NAM_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "NAM_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "NAM_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "NAM_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "NAM_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## RWA
|
|
|
|
soundeffect =
|
|
{
|
|
name = "RWA_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "RWA_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "RWA_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "RWA_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "RWA_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## TZN
|
|
|
|
soundeffect =
|
|
{
|
|
name = "TZN_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "TZN_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "TZN_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "TZN_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "TZN_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## TOG
|
|
|
|
soundeffect =
|
|
{
|
|
name = "TOG_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "TOG_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "TOG_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "TOG_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "TOG_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## CNR
|
|
|
|
soundeffect =
|
|
{
|
|
name = "CNR_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "CNR_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "CNR_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "CNR_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "CNR_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## KAM
|
|
|
|
soundeffect =
|
|
{
|
|
name = "KAM_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "KAM_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "KAM_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "KAM_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "KAM_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## KEN
|
|
|
|
soundeffect =
|
|
{
|
|
name = "KEN_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "KEN_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "KEN_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "KEN_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "KEN_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## VIN
|
|
|
|
soundeffect =
|
|
{
|
|
name = "VIN_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "VIN_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "VIN_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "VIN_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "VIN_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## ZAM
|
|
|
|
soundeffect =
|
|
{
|
|
name = "ZAM_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "ZAM_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "ZAM_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "ZAM_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "ZAM_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## NGR
|
|
|
|
soundeffect =
|
|
{
|
|
name = "NGR_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "NGR_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "NGR_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "NGR_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "NGR_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
|
|
########## KTG
|
|
|
|
soundeffect =
|
|
{
|
|
name = "KTG_infantry_idle"
|
|
sounds = {
|
|
sound = de_Idle_001
|
|
sound = de_Idle_002
|
|
sound = de_Idle_003
|
|
sound = de_Idle_004
|
|
sound = de_Idle_005
|
|
sound = de_Idle_006
|
|
sound = de_Idle_010
|
|
sound = de_Idle_011
|
|
sound = de_Idle_012
|
|
sound = de_Idle_016
|
|
sound = de_Idle_017
|
|
sound = de_Idle_018
|
|
sound = de_Idle_019
|
|
sound = de_Idle_020
|
|
sound = de_Idle_021
|
|
sound = de_Idle_022
|
|
sound = de_Idle_023
|
|
sound = de_Idle_024
|
|
sound = de_Idle_025
|
|
sound = de_Idle_026
|
|
sound = de_Idle_027
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15 }
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "KTG_infantry_neutral_combat"
|
|
sounds = {
|
|
sound = de_Neutral_001
|
|
sound = de_Neutral_002
|
|
sound = de_Neutral_003
|
|
sound = de_Neutral_004
|
|
sound = de_Neutral_005
|
|
sound = de_Neutral_006
|
|
sound = de_Neutral_007
|
|
sound = de_Neutral_008
|
|
sound = de_Neutral_009
|
|
sound = de_Neutral_010
|
|
sound = de_Neutral_011
|
|
sound = de_Neutral_012
|
|
sound = de_Neutral_013
|
|
sound = de_Neutral_014
|
|
sound = de_Neutral_015
|
|
sound = de_Neutral_016
|
|
sound = de_Neutral_017
|
|
sound = de_Neutral_018
|
|
sound = de_Neutral_019
|
|
sound = de_Neutral_020
|
|
sound = de_Neutral_021
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "KTG_infantry_positive_combat"
|
|
sounds = {
|
|
sound = de_Positive_001
|
|
sound = de_Positive_002
|
|
sound = de_Positive_003
|
|
sound = de_Positive_007
|
|
sound = de_Positive_008
|
|
sound = de_Positive_009
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
sound = de_Positive_013
|
|
sound = de_Positive_014
|
|
sound = de_Positive_015
|
|
sound = de_Positive_016
|
|
sound = de_Positive_017
|
|
sound = de_Positive_018
|
|
sound = de_Positive_019
|
|
sound = de_Positive_020
|
|
sound = de_Positive_021
|
|
sound = de_Positive_022
|
|
sound = de_Positive_023
|
|
sound = de_Positive_024
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "KTG_infantry_retreat"
|
|
sounds = {
|
|
sound = de_Retreat_001
|
|
sound = de_Retreat_002
|
|
sound = de_Retreat_003
|
|
sound = de_Retreat_004
|
|
sound = de_Retreat_005
|
|
sound = de_Retreat_006
|
|
sound = de_Retreat_007
|
|
sound = de_Retreat_008
|
|
sound = de_Retreat_009
|
|
sound = de_Retreat_010
|
|
sound = de_Retreat_011
|
|
sound = de_Retreat_012
|
|
sound = de_Retreat_013
|
|
sound = de_Retreat_014
|
|
sound = de_Retreat_015
|
|
sound = de_Retreat_016
|
|
sound = de_Retreat_016_alt
|
|
sound = de_Retreat_017
|
|
sound = de_Retreat_017_alt
|
|
sound = de_Retreat_018
|
|
sound = de_Retreat_018_alt
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|
|
soundeffect =
|
|
{
|
|
name = "KTG_infantry_move_out"
|
|
sounds = {
|
|
sound = de_Positive_010
|
|
sound = de_Positive_011
|
|
sound = de_Positive_012
|
|
|
|
}
|
|
max_audible = 1
|
|
max_audible_behaviour = fail
|
|
volume = 0.45
|
|
volume_random_offset = { 0.0 -0.15 }
|
|
playbackrate_random_offset = { 0.0 -0.15}
|
|
}
|