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azurlane-sr-reforged/src/history/countries/TIX - Tiexue.txt
2025-04-14 04:00:59 +00:00

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capital = 64
if = {
limit = {
NOT = {
has_dlc = "No Step Back"
}
}
set_oob = "TIX_1936"
}
if = {
limit = {
has_dlc = "No Step Back"
}
set_oob = "TIX_1936_nsb"
}
add_breakthrough_progress = {
specialization = specialization_land
value = 1.0
}
add_breakthrough_progress = {
specialization = specialization_naval
value = 0.3
}
add_breakthrough_progress = {
specialization = specialization_air
value = 0.8
}
if = {
limit = { has_dlc = "By Blood Alone" }
set_air_oob = "TIX_1936_air_bba"
set_technology = {
aa_lmg = 1
aa_cannon_1 = 1
engines_1 = 1
engines_2 = 1
early_bombs = 1
aircraft_construction = 1
iw_small_airframe = 1
basic_small_airframe = 1
iw_medium_airframe = 1
basic_medium_airframe = 1
iw_large_airframe = 1
air_torpedoe_1 = 1
}
else = {
set_air_oob = "GER_1936_air_legacy"
set_technology = {
early_fighter = 1
fighter1 = 1
early_bomber = 1
tactical_bomber1 = 1
strategic_bomber1 = 1
CAS1 = 1
naval_bomber1 = 1
}
}
}
starting_train_buffer = 2
set_fuel_ratio = 0.8
set_technology = {
infantry_weapons = 1
infantry_weapons1 = 1
tech_recon = 1
tech_support = 1
tech_engineers = 1
tech_mountaineers = 1
tech_trucks = 1
motorised_infantry = 1
gw_artillery = 1
interwar_antiair = 1
basic_train = 1
mobile_warfare = 1
trade_interdiction = 1
formation_flying = 1
synth_oil_experiments = 1
fuel_silos = 1
fuel_refining = 1
}
if = {
limit = {
NOT = { has_dlc = "No Step Back" }
}
set_technology = {
gwtank = 1
basic_light_tank = 1
improved_light_tank = 1
basic_heavy_tank = 1
}
}
if = {
limit = {
has_dlc = "No Step Back"
}
set_technology = {
gwtank_chassis = 1
basic_light_tank_chassis = 1
improved_light_tank_chassis = 1
basic_heavy_tank_chassis = 1
engine_tech_1 = 1
basic_medium_tank_chassis = 1
}
}
if = {
limit = {
NOT = { has_dlc = "Man the Guns" }
}
set_technology = {
early_submarine = 1
basic_submarine = 1
early_destroyer = 1
basic_destroyer = 1
early_light_cruiser = 1
basic_light_cruiser = 1
early_heavy_cruiser = 1
basic_heavy_cruiser = 1
early_battleship = 1
basic_battleship = 1
early_battlecruiser = 1
transport = 1
}
set_naval_oob = "GER_1936_naval"
}
if = {
limit = {
has_dlc = "Man the Guns"
}
set_technology = {
basic_naval_mines = 1
submarine_mine_laying = 1
early_ship_hull_light = 1
basic_ship_hull_light = 1
early_ship_hull_cruiser = 1
basic_ship_hull_cruiser = 1
early_ship_hull_heavy = 1
basic_ship_hull_heavy = 1
panzerschiffe = 1
pre_dreadnoughts = 1
early_ship_hull_submarine = 1
basic_ship_hull_submarine = 1
mtg_transport = 1
basic_torpedo = 1
improved_ship_torpedo_launcher = 1
basic_battery = 1
basic_light_battery = 1
basic_medium_battery = 1
basic_heavy_battery = 1
basic_depth_charges = 1
sonar = 1
basic_cruiser_armor_scheme = 1
}
set_naval_oob = "TIX_1936_naval_mtg"
}
if = {
limit = {
has_dlc = "La Resistance"
}
set_technology = {
armored_car1 = 1
}
}
set_variable = { var = xzmf_sl value = 1 }
set_variable = { var = zs_sl value = 200 }
set_variable = { var = wz_sl value = 2000 }
set_research_slots = 4
set_convoys = 450
set_stability = 0.5
set_war_support = 0.6
set_politics = {
ruling_party = fascism
last_election = "1933.3.5"
election_frequency = 48
elections_allowed = no
}
set_popularities = {
democratic = 20
fascism = 60
communism = 20
}
add_ideas = {
TIX_txzcmb
TIX_lrdhj
partial_economic_mobilisation
limited_exports
limited_conscription
}
recruit_character = TIX_bisimai
recruit_character = TIX_tierpici
recruit_character = TIX_xipeiershangjiang
recruit_character = TIX_deyizhi
recruit_character = TIX_kelong
recruit_character = TIX_ougenqinwang
recruit_character = TIX_shaenhuosite
recruit_character = TIX_genaisennao
recruit_character = TIX_laibixi
recruit_character = TIX_sipei
recruit_character = TIX_qibolin
recruit_character = TIX_u81
recruit_character = TIX_z46
recruit_character = TIX_z23
recruit_character = TIX_weixi
recruit_character = TIX_bide
recruit_character = TIX_haiyinlixi
recruit_character = TIX_niulunbao
recruit_character = TIX_feitelie
recruit_character = TIX_luoen
recruit_character = TIX_adaerbote
recruit_character = TIX_aijier
recruit_character = TIX_aoding
recruit_character = TIX_aogusite
recruit_character = TIX_huteng
recruit_character = TIX_magedebao
recruit_character = TIX_meiyinci
recruit_character = TIX_yibei
recruit_character = TIX_z1
recruit_character = TIX_tulingen
recruit_character = TIX_aimudeng
recruit_character = TIX_lvzuofu
recruit_character = TIX_aierbin
recruit_character = TIX_saidelici
recruit_character = TIX_yueke
recruit_character = TIX_leipuxitele
recruit_character = TIX_bulunxierde
recruit_character = TIX_bulvxieer
recruit_character = TIX_feilikesishuerci
recruit_character = TIX_xingdengbao
recruit_character = TIX_u37
recruit_character = TIX_u47
recruit_character = TIX_u101
recruit_character = TIX_u96
recruit_character = TIX_leigensibao
recruit_character = TIX_aerwensilaiben
recruit_character = TIX_feiteliekaer
recruit_character = TIX_z2
recruit_character = TIX_z18
recruit_character = TIX_kaersilue
recruit_character = TIX_u556
recruit_character = TIX_kenisibao
recruit_character = TIX_z47
recruit_character = TIX_z43
recruit_character = TIX_u31
recruit_character = TIX_yaerweite
#sci
recruit_character = TIX_kelong_sci
recruit_character = TIX_bide_sci
recruit_character = TIX_aogusite_sci
recruit_character = TIX_huteng_sci
recruit_character = TIX_feitelie_sci
if = {
limit = {
NOT = { has_dlc = "Man the Guns" }
}
### Ship Variants ###
## 1936 Start ##
# Light Cruisers #
create_equipment_variant = {
name = "柯尼斯堡级"
type = light_cruiser_1
parent_version = 0
upgrades = {
ship_reliability_upgrade = 2
ship_engine_upgrade = 2
ship_gun_upgrade = 2
ship_anti_air_upgrade = 2
}
obsolete = yes
}
# Heavy Cruisers #
create_equipment_variant = {
name = "德意志级"
type = heavy_cruiser_1
parent_version = 0
upgrades = {
ship_reliability_upgrade = 1
ship_engine_upgrade = 1
ship_armor_upgrade = 1
ship_gun_upgrade = 2
}
}
}
if = {
limit = {
has_dlc = "No Step Back"
}
create_equipment_variant = {
name = "Leichttraktor"
type = light_tank_chassis_0
parent_version = 0
modules = {
main_armament_slot = tank_small_cannon
turret_type_slot = tank_light_two_man_tank_turret
suspension_type_slot = tank_christie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_gasoline_engine
special_type_slot_1 = tank_radio_1
}
upgrades = {
tank_nsb_engine_upgrade = 2
tank_nsb_armor_upgrade = 2
}
obsolete = yes
icon = "gfx/interface/technologies/gwtank.dds"
}
create_equipment_variant = {
name = "Panzer I Ausf. A"
type = light_tank_chassis_1
parent_version = 0
modules = {
main_armament_slot = tank_heavy_machine_gun
turret_type_slot = tank_light_one_man_tank_turret
suspension_type_slot = tank_christie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_gasoline_engine
special_type_slot_1 = tank_radio_1
}
upgrades = {
tank_nsb_engine_upgrade = 5
tank_nsb_armor_upgrade = 1
}
icon = "gfx/interface/technologies/ger_basic_light_tank.dds"
obsolete = yes
}
create_equipment_variant = {
name = "Neubaufahrzeug"
type = heavy_tank_chassis_1
parent_version = 0
modules = {
main_armament_slot = tank_close_support_gun
turret_type_slot = tank_heavy_three_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_gasoline_engine
special_type_slot_1 = tank_radio_1
special_type_slot_2 = secondary_turret_hmg
special_type_slot_3 = secondary_turret_hmg
special_type_slot_4 = secondary_turret_hmg
}
upgrades = {
tank_nsb_engine_upgrade = 6
tank_nsb_armor_upgrade = 2
}
icon = "gfx/interface/technologies/ger_basic_heavy_tank.dds"
}
create_equipment_variant = {
name = "Panzer II Ausf. a"
type = light_tank_chassis_2
design_team = mio:TIX_daimler_benz_organization
parent_version = 0
modules = {
main_armament_slot = tank_auto_cannon
turret_type_slot = tank_light_two_man_tank_turret
suspension_type_slot = tank_christie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_gasoline_engine
special_type_slot_1 = tank_radio_1
}
upgrades = {
tank_nsb_engine_upgrade = 3
tank_nsb_armor_upgrade = 2
}
icon = "gfx/interface/technologies/ger_imp_light_tank.dds"
}
# create_equipment_variant = {
# name = "三号坦克"
# type = medium_tank_chassis_1
# design_team = mio:TIX_daimler_benz_organization
# parent_version = 0
# modules = {
# main_armament_slot = tank_small_cannon_2
# turret_type_slot = tank_medium_three_man_tank_turret
# suspension_type_slot = tank_torsion_bar_suspension
# armor_type_slot = tank_welded_armor
# engine_type_slot = tank_diesel_engine
# special_type_slot_1 = tank_radio_1
# special_type_slot_2 = additional_machine_guns
# special_type_slot_3 = additional_machine_guns
# special_type_slot_4 = additional_machine_guns
# }
# upgrades = {
# tank_nsb_engine_upgrade = 4
# tank_nsb_armor_upgrade = 4
# }
# icon = "gfx/interface/technologies/ger_imp_main_tank.dds"
#}
}
if = {
limit = { has_dlc = "Man the Guns" }
create_equipment_variant = {
name = "德意志级"
type = ship_hull_cruiser_panzerschiff
name_group = GER_CA_HISTORICAL
parent_version = 0
modules = {
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_battery_slot = ship_heavy_battery_2
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_engine_slot = cruiser_ship_engine_2
rear_1_custom_slot = ship_torpedo_1
mid_1_custom_slot = ship_airplane_launcher_1
}
}
create_equipment_variant = {
name = "24型"
type = ship_hull_light_1
name_group = GER_TB_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
rear_1_custom_slot = ship_mine_layer_1
}
obsolete = yes
}
create_equipment_variant = {
name = "1934级"
type = ship_hull_light_2
name_group = GER_DD_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_1
mid_1_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_mine_layer_1
}
obsolete = yes
}
create_equipment_variant = {
name = "1934A级"
type = ship_hull_light_2
name_group = GER_DD_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_1
mid_1_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "II 型"
type = ship_hull_submarine_1
name_group = GER_SS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "VII 型"
type = ship_hull_submarine_2
name_group = GER_SS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_2
fixed_ship_engine_slot = sub_ship_engine_1
rear_1_custom_slot = empty
}
}
create_equipment_variant = {
name = "柯尼斯堡级"
type = ship_hull_cruiser_2
name_group = GER_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_medium_battery_1
rear_1_custom_slot = ship_mine_layer_1
}
obsolete = yes
}
create_equipment_variant = {
name = "埃姆登级"
type = ship_hull_cruiser_1
name_group = GER_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = ship_light_medium_battery_1
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "布雷姆斯级"
type = ship_hull_cruiser_1
name_group = GER_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
mid_1_custom_slot = ship_anti_air_1
mid_2_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_mine_layer_1
}
obsolete = yes
}
create_equipment_variant = {
name = "莱比锡级"
type = ship_hull_cruiser_2
name_group = GER_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
front_1_custom_slot = ship_anti_air_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_light_medium_battery_1
rear_1_custom_slot = ship_airplane_launcher_1
}
}
create_equipment_variant = {
name = "海军上将级"
type = ship_hull_cruiser_2
name_group = GER_CA_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_medium_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
front_1_custom_slot = ship_anti_air_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_medium_battery_2
}
}
create_equipment_variant = {
name = "沙恩霍斯特级"
type = ship_hull_heavy_2
name_group = GER_BB_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_heavy_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bc_1
front_1_custom_slot = ship_anti_air_1
mid_1_custom_slot = empty
mid_2_custom_slot = ship_secondaries_1
rear_1_custom_slot = ship_heavy_battery_2
}
}
create_equipment_variant = {
name = "德意志级"
type = ship_hull_pre_dreadnought
name_group = GER_BB_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
front_1_custom_slot = ship_anti_air_1
mid_1_custom_slot = empty
rear_1_custom_slot = empty
}
obsolete = yes
}
}
if = {
limit = {
NOT = {
has_dlc = "By Blood Alone"
}
}
create_equipment_variant = {
name = "Ju 86"
type = tac_bomber_equipment_0
upgrades = {
plane_tac_bomb_upgrade = 5
plane_range_upgrade = 5
plane_engine_upgrade = 5
plane_reliability_upgrade = 5
}
obsolete = yes
}
create_equipment_variant = {
name = "Do 17"
type = tac_bomber_equipment_0
upgrades = {
plane_tac_bomb_upgrade = 5
plane_range_upgrade = 1
plane_engine_upgrade = 1
plane_reliability_upgrade = 5
}
obsolete = yes
}
}
if = {
limit = {
has_dlc = "By Blood Alone"
}
create_equipment_variant = {
name = "Do 23"
type = medium_plane_airframe_0
modules = {
fixed_main_weapon_slot = medium_bomb_bay
fixed_auxiliary_weapon_slot_1 = empty
fixed_auxiliary_weapon_slot_2 = empty
fixed_auxiliary_weapon_slot_3 = empty
engine_type_slot = engine_1_2x
special_type_slot_1 = empty
special_type_slot_2 = empty
special_type_slot_3 = empty
special_type_slot_4 = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Ju 86"
type = medium_plane_airframe_0
design_team = mio:TIX_junkers_organization
modules = {
fixed_main_weapon_slot = medium_bomb_bay
fixed_auxiliary_weapon_slot_1 = empty
fixed_auxiliary_weapon_slot_2 = empty
fixed_auxiliary_weapon_slot_3 = empty
engine_type_slot = engine_2_2x
special_type_slot_1 = lmg_defense_turret_2x
special_type_slot_2 = fuel_tanks_medium
special_type_slot_3 = empty
special_type_slot_4 = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "He 111"
type = medium_plane_airframe_1
design_team = mio:TIX_heinkel_organization
modules = {
fixed_main_weapon_slot = medium_bomb_bay
fixed_auxiliary_weapon_slot_1 = medium_bomb_bay
fixed_auxiliary_weapon_slot_2 = empty
fixed_auxiliary_weapon_slot_3 = empty
engine_type_slot = engine_2_2x
special_type_slot_1 = lmg_defense_turret_2x
special_type_slot_2 = lmg_defense_turret_2x
special_type_slot_3 = empty
special_type_slot_4 = empty
}
icon = "GFX_GER_tactical_bomber1_medium"
}
create_equipment_variant = {
name = "Do 17"
type = medium_plane_airframe_1
modules = {
fixed_main_weapon_slot = medium_bomb_bay
engine_type_slot = engine_1_2x
special_type_slot_1 = lmg_defense_turret_2x
}
icon = "GFX_GER_medium_plane_1_medium"
}
create_equipment_variant = { #Note: There is a copy of this variant in Finnish Scripted Effects file (FIN_purchase_german_equipment_for_cw). Any changes here should also be applied there
name = "He 51" #also covers Ar 68
type = small_plane_airframe_0
modules = {
fixed_main_weapon_slot = light_mg_2x
engine_type_slot = engine_1_1x
special_type_slot_1 = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Hs 123"
type = small_plane_cas_airframe_0
modules = {
fixed_main_weapon_slot = bomb_locks
engine_type_slot = engine_1_1x
special_type_slot_1 = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Bf 109 D"
type = small_plane_airframe_1
design_team = mio:TIX_messerschmitt_organization
modules = {
fixed_main_weapon_slot = light_mg_4x
engine_type_slot = engine_2_1x
special_type_slot_1 = empty
}
icon = "GFX_GER_fighter1_medium"
}
create_equipment_variant = {
name = "Ju 87"
type = small_plane_cas_airframe_1
design_team = mio:TIX_junkers_organization
modules = {
fixed_main_weapon_slot = bomb_locks
engine_type_slot = engine_2_1x
special_type_slot_1 = lmg_defense_turret
special_type_slot_2 = dive_brakes_small
}
icon = "GFX_GER_CAS1_medium"
}
create_equipment_variant = {
name = "Do 22"
type = small_plane_naval_bomber_airframe_1
design_team = mio:TIX_dornier_organization
modules = {
fixed_main_weapon_slot = torpedo_mounting
engine_type_slot = engine_2_1x
special_type_slot_1 = lmg_defense_turret
special_type_slot_2 = floats
}
icon = "GFX_GER_naval_bomber1_medium"
}
}