399 lines
7.5 KiB
Plaintext
Executable File
399 lines
7.5 KiB
Plaintext
Executable File
DH1_decision_category = {
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DH1_junken = {
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icon = xingdong
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state_target = yes
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on_map_mode = map_and_decisions_view
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target_array = controlled_states
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highlight_color_while_active = 1
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ai_will_do = {
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base = 50
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modifier = {
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DH1 = {
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has_idea = DH1_AI_xiuyangshengxi
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}
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add = 100
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}
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}
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cost = 15
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days_remove = 60
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modifier = {
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political_power_gain = -0.25
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}
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available = {
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ROOT = {
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has_manpower > 9999
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}
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FROM = {
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NOT = {
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OR = {
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has_state_category = large_city
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has_state_category = megalopolis
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has_state_category = metropolis
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}
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}
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}
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}
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target_trigger = {
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FROM = {
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always = yes
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}
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}
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visible = {
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FROM = {
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NOT = {
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OR = {
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has_state_category = large_city
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has_state_category = megalopolis
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has_state_category = metropolis
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}
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}
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}
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}
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complete_effect = {
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add_manpower = -10000
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FROM = {
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add_manpower = 10000
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add_to_variable = {
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THIS.junkencishu = 1
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}
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}
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}
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remove_effect = {
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FROM = {
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if = {
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limit = {
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check_variable = {
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THIS.junkencishu = 2
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}
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}
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ETH_upgrade_state_category = yes
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set_variable = {
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THIS.junkencishu = 0
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}
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}
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}
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ROOT = { hidden_effect = { scoped_sound_effect = AZ_wancheng_sound } }
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}
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}
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DH1_tuntian = {
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icon = GFX_decision_xingdong
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available = {
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custom_trigger_tooltip = {
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tooltip = DH1_tuntian_trigger_tt
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}
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}
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ai_will_do = {
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base = 50
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modifier = {
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DH1 = {
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has_idea = DH1_AI_xiuyangshengxi
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}
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add = 100
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}
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}
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cost = 250
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days_remove = 180
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days_re_enable = 180
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remove_effect = {
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random_list = {
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20 = {
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country_event = DH1_event.501
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}
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70 = {
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country_event = DH1_event.502
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}
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10 = {
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country_event = DH1_event.503
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}
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}
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}
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}
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DH1_xinanshibian_zhunbei = {
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icon = generic_tank
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allowed = {
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tag = DH1
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}
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visible = {
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has_completed_focus = DH1_xinanshibian
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country_exists = DOH
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}
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fire_only_once = yes
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complete_effect = {
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declare_war_on = {
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target = DOH
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type = civil_war
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}
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activate_mission = DH1_xinanshibian
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}
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}
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DH1_xinanshibian = {
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icon = generic_tank
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allowed = {
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tag = DH1
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}
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activation = {
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has_war_with = DOH
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has_completed_focus = DH1_xinanshibian
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country_exists = DOH
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}
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available = {
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OR = {
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controls_state = 605
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any_allied_country = {
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controls_state = 605
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}
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}
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}
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days_mission_timeout = 180
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is_good = no
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complete_effect = {
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if = {
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limit = {
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has_country_flag = DH1_junzhengfu_flag
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}
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DH1 = {
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annex_country = {
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target = DOH
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transfer_troops = yes
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}
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load_focus_tree = {
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tree = DOH_focus
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keep_completed = yes
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}
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every_state = {
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limit = {
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is_core_of = DOH
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}
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add_core_of = ROOT
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}
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}
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set_country_flag = DH1_xinanshibian_success
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}
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if = {
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limit = {
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has_country_flag = DH1_linglizhongyang_flag
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}
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DH1 = {
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puppet = DOH
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}
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}
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if = {
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limit = {
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has_country_flag = DH1_qiuzhuchongying_flag
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}
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DH1 = {
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annex_country = {
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target = DOH
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}
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load_focus_tree = {
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tree = DOH_focus
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keep_completed = yes
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}
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every_state = {
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limit = {
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is_core_of = DOH
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}
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add_core_of = ROOT
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}
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}
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CHY = {
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puppet = DH1
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}
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set_country_flag = DH1_xinanshibian_success
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}
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}
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timeout_effect = {
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DOH = {
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annex_country = {
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target = DH1
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}
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}
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}
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cancel_trigger = {
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}
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}
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# ### 中南半岛
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# DH1_zhongnanbandao_mission = {
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# icon = border_war
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# state_target = yes
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# on_map_mode = map_and_decisions_view
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# # target_array = neighbors
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# target_array = state
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# highlight_color_while_active = 1
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# target_trigger = {
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# OR = {
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# is_core_of = RAJ
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# is_core_of = BRM
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# is_core_of = VIN
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# is_core_of = LAO
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# is_core_of = SIA
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# is_core_of = MAL
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# is_core_of = INS
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# is_core_of = PHI
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# is_core_of = AST
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# }
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# target_root_trigger = {
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# tag = DH1
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# OR = {
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# has_completed_focus = DH1_zhongnanbandao
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# is_debug = yes
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# }
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# }
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# }
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# ### 南亚次大陆
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# DH1_nanyacidalu_mission = {
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# icon = generic_tank
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# allowed = {
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# tag = DH1
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# }
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# activation = {
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# always = no
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# }
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# available = {
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# controls_state = 439
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# controls_state = 429
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# controls_state = 320
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# controls_state = 321
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# controls_state = 423
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# }
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# days_mission_timeout = 180
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# is_good = no
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# complete_effect = {
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# set_country_flag = DH1_nanyacidalu_success
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# transfer_state = 267
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# transfer_state = 415
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# transfer_state = 424
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# transfer_state = 425
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# transfer_state = 426
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# transfer_state = 427
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# transfer_state = 428
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# transfer_state = 429
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# transfer_state = 430
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# transfer_state = 431
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# transfer_state = 433
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# transfer_state = 435
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# transfer_state = 436
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# transfer_state = 437
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# transfer_state = 787
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# transfer_state = 438
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# transfer_state = 439
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# transfer_state = 440
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# transfer_state = 441
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# transfer_state = 442
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# transfer_state = 443
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# transfer_state = 444
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# transfer_state = 445
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# transfer_state = 432
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# add_state_core = 321
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# add_state_core = 320
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# add_state_core = 423
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# add_state_core = 281
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# add_state_core = 422
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# transfer_state = 321
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# transfer_state = 320
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# transfer_state = 423
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# transfer_state = 281
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# transfer_state = 422
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# every_country = {
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# limit = {
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# has_war_with = DH1
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# }
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# white_peace = DH1
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# }
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# clr_country_flag = DH1_renwujinxingzhong
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# }
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# timeout_effect = {
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# every_country = {
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# limit = {
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# has_war_with = DH1
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# }
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# white_peace = DH1
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# }
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# clr_country_flag = DH1_renwujinxingzhong
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# }
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# cancel_trigger = {
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# }
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# }
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# DH1_nanyacidalu_decision = {
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# icon = mission_icon
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# desc = DH1_nanyacidalu_mission_tooltip
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# ai_will_do = {
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# factor = 5
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# }
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# cost = 25
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# days_remove = 10
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# days_re_enable = 180
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# visible = {
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# has_completed_focus = DH1_nanyacidalu
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# NOT = {
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# has_country_flag = DH1_nanyacidalu_success
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# }
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# }
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# remove_effect = {
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# activate_mission = DH1_nanyacidalu_mission
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# set_country_flag = DH1_renwujinxingzhong
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# 439 = {
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# OWNER = {
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# DH1 = {
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# declare_war_on = {
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# target = PREV
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# type = annex_everything
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# }
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# }
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# }
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# }
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# 429 = {
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# OWNER = {
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# DH1 = {
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# declare_war_on = {
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# target = PREV
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# type = annex_everything
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# }
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# }
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# }
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# }
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# 320 = {
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# OWNER = {
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# DH1 = {
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# declare_war_on = {
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# target = PREV
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# type = annex_everything
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# }
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# }
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# }
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# }
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# 321 = {
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# OWNER = {
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# DH1 = {
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# declare_war_on = {
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# target = PREV
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# type = annex_everything
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# }
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# }
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# }
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# }
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# 423 = {
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# OWNER = {
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# DH1 = {
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# declare_war_on = {
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# target = PREV
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# type = annex_everything
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# }
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# }
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# }
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# }
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# }
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# }
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}
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