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azurlane-sr/src/common/ideas/tianjiang.txt
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ideas = {
# 天降独有民族精神,防覆盖
country = {
TIX_dwjyoushibig_idea = {
name = TIX_dwjyoushi_idea
picture = generic_fascism_drift_bonus
allowed_civil_war = {
always = yes
}
cancel = {
has_war = no
}
modifier = {
power_balance_weekly = 0.01
}
}
TIX_dwjyoushi_idea = {
picture = generic_fascism_drift_bonus
allowed_civil_war = {
always = yes
}
cancel = {
has_war = no
}
modifier = {
power_balance_weekly = 0.005
}
}
TIX_gfjyoushi_idea = {
picture = generic_fascism_drift_bonus
allowed_civil_war = {
always = yes
}
cancel = {
has_war = no
}
modifier = {
power_balance_weekly = -0.005
}
}
TIX_guomintujidui_idea = {
picture = generic_neglected_military
allowed_civil_war = {
always = yes
}
cancel = {
has_war = no
}
modifier = {
consumer_goods_expected_value = -0.05
conscription = 0.2
conscription_factor = 0.3
}
}
TIX_bolinzhisheng_idea = {
picture = generic_fascist_workers
allowed_civil_war = {
always = yes
}
cancel = {
has_war = no
}
modifier = {
line_change_production_efficiency_factor = 0.5
industrial_capacity_factory = 1
industrial_capacity_dockyard = 1
production_factory_max_efficiency_factor = 0.8
production_factory_efficiency_gain_factor = 2
}
}
BFL_weidadeweiguozhanzheng_ai = {
picture = ideas_tank_BFL
allowed_civil_war = {
always = yes
}
cancel = {
NOT = { has_war_with = TIX }
}
modifier = {
army_strength_factor = 0.2
army_org_factor = 0.5
army_morale_factor = 0.5
land_reinforce_rate = 0.25
army_core_attack_factor = 0.8
army_core_defence_factor = 2
planning_speed = -1
max_planning = -0.8
}
targeted_modifier = {
tag = TIX
attack_bonus_against = 0.8
defense_bonus_against = 2.3
}
targeted_modifier = {
tag = SAD
attack_bonus_against = 0.8
defense_bonus_against = 2.3
}
}
TIX_jdzy = {
picture = FRA_scw_intervention_republicans_focus
allowed_civil_war = {
always = yes
}
modifier = {
communism_drift = -0.25
}
targeted_modifier = {
tag = BFL
attack_bonus_against = 0.5
defense_bonus_against = 0.5
}
}
TIX_xetm = {
picture = generic_fascism_drift_bonus
allowed_civil_war = {
always = yes
}
modifier = {
production_factory_max_efficiency_factor = 0.1 #生产效率上限
line_change_production_efficiency_factor = 0.2 #生产效率保持
industrial_capacity_factory = 0.2
}
}
TIX_kydxy = {
picture = generic_navy_bonus
allowed_civil_war = {
always = yes
}
modifier = {
industrial_capacity_dockyard = 0.3
}
targeted_modifier = {
tag = BYG
attack_bonus_against = 0.2
defense_bonus_against = 0.2
}
}
TIX_hszq = {
picture = ger_mefo_bills
allowed_civil_war = {
always = yes
}
cancel = {
has_war = yes
}
modifier = {
political_power_cost = 0.5
consumer_goods_factor = -0.33
production_speed_infrastructure_factor = 0.15
production_speed_arms_factory_factor = 0.25
production_speed_industrial_complex_factor = 0.15
production_speed_air_base_factor = 0.25
production_speed_naval_base_factor = 0.15
production_speed_bunker_factor = 0.25
production_speed_coastal_bunker_factor = 0.25
production_speed_dockyard_factor = 0.15
production_speed_anti_air_building_factor = 0.25
production_speed_synthetic_refinery_factor = 0.25
production_speed_radar_station_factor = 0.15
ai_join_ally_desire_factor = -1000
}
}
FIN_nsbq = {
picture = generic_intel_bonus
allowed_civil_war = {
always = yes
}
modifier = {
army_core_attack_factor = 0.5
army_core_defence_factor = 0.5
}
targeted_modifier = {
tag = BFL
attack_bonus_against = 0.5
defense_bonus_against = 0.5
}
}
FIN_sqdz = {
picture = generic_intel_bonus
allowed_civil_war = {
always = yes
}
modifier = {
army_core_attack_factor = 2.5
army_core_defence_factor = 2.5
}
targeted_modifier = {
tag = BFL
attack_bonus_against = 3.5
defense_bonus_against = 3.5
}
}
HUJ_qqfw = {
picture = stiff_upper_lip
allowed_civil_war = {
always = yes
}
modifier = {
amphibious_invasion = 0.5
}
targeted_modifier = {
tag = TIX
attack_bonus_against = 0.2
defense_bonus_against = 0.2
}
targeted_modifier = {
tag = SAD
attack_bonus_against = 0.1
defense_bonus_against = 0.1
}
targeted_modifier = {
tag = YUW
attack_bonus_against = 0.1
defense_bonus_against = 0.1
}
targeted_modifier = {
tag = BFL
attack_bonus_against = 0.2
defense_bonus_against = 0.2
}
targeted_modifier = {
tag = CHY
attack_bonus_against = 0.1
defense_bonus_against = 0.1
}
}
HUJ_btfy = {
picture = stiff_upper_lip
allowed_civil_war = {
always = yes
}
modifier = {
army_core_attack_factor = 0.3
army_core_defence_factor = 0.3
recon_factor = 0.3
army_morale_factor = 0.2
land_reinforce_rate = 0.05
supply_consumption_factor = -0.15
experience_loss_factor = -0.2
}
}
HUJ_wmsddhp = {
picture = ENG_the_war_to_end_all_wars
allowed_civil_war = {
always = yes
}
modifier = {
political_power_factor = 0.5
stability_factor = 0.5
consumer_goods_factor = -0.4
production_speed_buildings_factor = 0.2
production_factory_start_efficiency_factor = 0.2
production_factory_max_efficiency_factor = 0.3
line_change_production_efficiency_factor = 0.3
production_factory_efficiency_gain_factor = 0.3
industrial_capacity_factory = 0.5
industrial_capacity_dockyard = 1
}
}
BFL_luohoudegongye0 = {
picture = SOV_second_five_year_plan
allowed_civil_war = {
always = yes
}
modifier = {
industrial_capacity_factory = -0.3
industrial_capacity_dockyard = -0.5
production_factory_max_efficiency_factor = -0.1
production_factory_efficiency_gain_factor = -0.15
}
}
BFL_luohoudegongye1 = {
picture = SOV_third_five_year_plan
allowed_civil_war = {
always = yes
}
modifier = {
industrial_capacity_factory = -0.15
industrial_capacity_dockyard = -0.2
production_factory_max_efficiency_factor = -0.1
production_factory_efficiency_gain_factor = -0.15
}
}
BFL_luohoudegongye2 = {
picture = SOV_third_five_year_plan_civilian
allowed_civil_war = {
always = yes
}
modifier = {
industrial_capacity_factory = -0.05
industrial_capacity_dockyard = -0.2
production_factory_max_efficiency_factor = 0.05
production_factory_efficiency_gain_factor = 0.1
}
}
BFL_luohoudegongye3 = {
picture = SOV_third_five_year_plan_military
allowed_civil_war = {
always = yes
}
modifier = {
industrial_capacity_factory = 0.1
production_factory_max_efficiency_factor = 0.2
production_factory_efficiency_gain_factor = 0.2
}
}
BFL_zhengzhihuajundui0 = {
picture = SOV_conspiracy_in_the_academy_army
allowed_civil_war = {
always = yes
}
modifier = {
army_org_regain = 0.2
army_org_factor = -0.2
army_core_attack_factor = 0.3
army_core_defence_factor = 0.3
army_attack_factor = -0.5
army_defence_factor = -0.5
experience_gain_army_factor = -0.2
land_doctrine_cost_factor = 0.5
naval_doctrine_cost_factor = 0.5
air_doctrine_cost_factor = 0.5
justify_war_goal_time = 2
}
}
BFL_zhengzhihuajundui1 = {
picture = SOV_conspiracy_in_the_academy_army
allowed_civil_war = {
always = yes
}
modifier = {
army_org_regain = 0.2
army_org_factor = -0.1
army_core_attack_factor = 0.15
army_core_defence_factor = 0.15
army_attack_factor = -0.3
army_defence_factor = -0.3
experience_gain_army_factor = -0.1
land_doctrine_cost_factor = 0.5
naval_doctrine_cost_factor = 0.5
air_doctrine_cost_factor = 0.5
justify_war_goal_time = 1
}
}
BFL_zhengzhihuajundui2 = {
picture = SOV_conspiracy_in_the_academy_army
allowed_civil_war = {
always = yes
}
modifier = {
army_org_regain = 0.1
army_core_attack_factor = 0.15
army_core_defence_factor = 0.15
army_attack_factor = -0.15
army_defence_factor = -0.15
land_doctrine_cost_factor = 0.2
naval_doctrine_cost_factor = 0.2
air_doctrine_cost_factor = 0.2
}
}
BFL_zhengzhihuajundui3 = {
picture = SOV_soviet_hegemony
allowed_civil_war = {
always = yes
}
modifier = {
army_org_regain = 0.2
army_core_attack_factor = 0.3
army_core_defence_factor = 0.3
army_attack_factor = 0.2
army_defence_factor = 0.2
land_doctrine_cost_factor = -0.1
naval_doctrine_cost_factor = -0.1
air_doctrine_cost_factor = -0.1
}
}
BFL_bufuguanjiaoderenlei0 = {
picture = POL_ideology_drift_defence
allowed_civil_war = {
always = yes
}
modifier = {
consumer_goods_factor = 0.4
production_speed_buildings_factor = -0.2
}
}
BFL_bufuguanjiaoderenlei11 = {
picture = POL_ideology_drift_defence
allowed_civil_war = {
always = yes
}
modifier = {
consumer_goods_factor = 0.3
production_speed_buildings_factor = -0.1
}
}
BFL_bufuguanjiaoderenlei112 = {
picture = POL_ideology_drift_defence
allowed_civil_war = {
always = yes
}
modifier = {
consumer_goods_factor = 0.2
}
}
BFL_bufuguanjiaoderenlei113 = {
picture = SOV_stakhanovite_movement
allowed_civil_war = {
always = yes
}
modifier = {
production_speed_buildings_factor = 0.15
}
}
BFL_bufuguanjiaoderenlei1121 = {
picture = POL_ideology_drift_defence
allowed_civil_war = {
always = yes
}
modifier = {
consumer_goods_factor = 0.2
production_speed_buildings_factor = -0.2
}
}
BFL_bufuguanjiaoderenlei1122 = {
picture = POL_ideology_drift_defence
allowed_civil_war = {
always = yes
}
modifier = {
production_speed_buildings_factor = -0.1
}
}
BFL_bufuguanjiaoderenlei1123 = {
picture = SOV_stakhanovite_movement
allowed_civil_war = {
always = yes
}
modifier = {
consumer_goods_factor = -0.2
}
}
TIX_ss = {
picture = generic_reserve_divisions
allowed_civil_war = {
always = yes
}
cancel = {
NOT = {
has_government = fascism
}
NOT = {
has_government = neutrality
}
}
modifier = {
political_power_factor = 0.1
army_attack_factor = 0.075
army_defence_factor = 0.075
army_org_factor = 0.15
army_morale_factor = 0.1
}
}
TIX_gaishitaibao = {
picture = generic_secret_police
allowed_civil_war = {
always = yes
}
cancel = {
NOT = {
has_government = fascism
}
NOT = {
has_government = neutrality
}
}
modifier = {
operative_slot = 1
intelligence_agency_defense = 1
resistance_target = -0.25
resistance_growth = -0.15
required_garrison_factor = -0.2
}
}
TIX_jaegernotprogramm = {
allowed = {
always = no
}
removal_cost = -1
picture = generic_air_payment
equipment_bonus = {
small_plane_airframe = {
build_cost_ic = -0.25 instant = yes
}
small_plane_cas_airframe = {
instant = yes
build_cost_ic = 0.15 instant = yes
}
medium_plane_airframe = {
instant = yes
build_cost_ic = 0.15 instant = yes
}
large_plane_airframe = {
instant = yes
build_cost_ic = 0.15 instant = yes
}
}
}
HUJ_fighter_discount = {
allowed = {
always = no
}
allowed_civil_war = {
always = yes
}
picture = generic_air_bonus
removal_cost = -1
equipment_bonus = {
small_plane_airframe = {
build_cost_ic = -0.2 instant = yes
}
cv_small_plane_airframe = {
build_cost_ic = -0.2 instant = yes
}
small_plane_cas_airframe = {
instant = yes
build_cost_ic = -0.1 instant = yes
}
cv_small_plane_cas_airframe = {
instant = yes
build_cost_ic = -0.1 instant = yes
}
}
}
HUJ_qiangpozhongc = {
picture = hol_caved_to_the_british
removal_cost = -1
allowed = {
always = no
}
allowed_civil_war = {
always = yes
}
targeted_modifier = {
tag = HUJ
cic_to_target_factor = 0.3
mic_to_target_factor = 0.3
}
}
BFL_fankangqinluezheidea = {
picture = FRA_scw_intervention_republicans_focus
allowed_civil_war = {
always = yes
}
modifier = {
resistance_target = 0.2
compliance_gain = -0.01
}
}
BFL_houqinbeipohuai = {
picture = chi_war_of_resistance3
allowed_civil_war = {
always = yes
}
modifier = {
supply_consumption_factor = 0.15
}
}
BFL_beilianbeijibai = {
picture = chi_war_of_resistance3
allowed_civil_war = {
always = yes
}
modifier = {
surrender_limit = -0.35
army_attack_factor = -1.5
army_defence_factor = -1.5
army_org_factor = -0.9
army_morale_factor = -0.9
}
}
BFL_quanmianfangong = {
picture = SOV_war_heroes
allowed_civil_war = {
always = yes
}
modifier = {
surrender_limit = 0.1
army_core_attack_factor = 0.5
army_core_defence_factor = 0.5
army_morale_factor = 0.2
supply_consumption_factor = -0.2
org_loss_when_moving = -0.15
breakthrough_factor = 0.3
}
}
YUW_dabagong = {
picture = great_depression
allowed_civil_war = {
always = yes
}
modifier = {
consumer_goods_factor = 0.8
production_speed_buildings_factor = -0.3
industrial_capacity_factory = -0.3
industrial_capacity_dockyard = -0.3
}
}
YUW_dabagongyingxiang = {
picture = great_depression
allowed_civil_war = {
always = yes
}
modifier = {
consumer_goods_factor = 0.2
production_speed_buildings_factor = -0.05
industrial_capacity_factory = -0.1
industrial_capacity_dockyard = -0.1
}
}
YUW_youjiduidesaorao = {
picture = FRA_scw_intervention_republicans_focus
allowed_civil_war = {
always = yes
}
modifier = {
resistance_target = 0.15
compliance_gain = -0.03
}
}
WEX_xiangtiexuezhifuzhanzhengpeikuan = {
picture = ger_mefo_bills_payment
allowed_civil_war = {
always = yes
}
modifier = {
political_power_factor = -0.2
consumer_goods_factor = 0.5
}
}
TIX_weixidezhanzhengpeikuan = {
picture = generic_foreign_capital
allowed_civil_war = {
always = yes
}
modifier = {
consumer_goods_factor = -0.4
}
}
TIX_guangrongheping = {
picture = ROM_king_carol_ii_hedonist
allowed_civil_war = {
always = yes
}
cancel = {
OR = {
has_war_with = TIX
has_war_with = HUJ
}
}
modifier = {
generate_wargoal_tension = 1
justify_war_goal_time = 0.8
join_faction_tension = 0.5
}
}
TIX_dgqs = {
picture = german_advisors
allowed_civil_war = {
always = yes
}
cancel = {
NOT = { is_subject_of = TIX }
}
modifier = {
army_core_attack_factor = 0.2
army_core_defence_factor = 0.2
defensive_war_stability_factor = 0.6
surrender_limit = 0.1
}
}
YUW_zjyuwmz = {
picture = generic_victors_of_ww1
allowed_civil_war = {
always = yes
}
cancel = {
NOT = {
has_country_leader = {
name = "霞飞"
ruling_only = yes
}
}
}
modifier = {
political_power_gain = 0.5
stability_factor = 0.2
democratic_drift = 0.1
}
}
YUW_ssjsgl = {
picture = generic_fascism_drift_2
allowed_civil_war = {
always = yes
}
modifier = {
political_power_factor = 0.5
war_support_factor = 0.5
fascism_drift = 0.1
}
}
YUW_yuwkzzy = {
picture = FRA_undividable
allowed_civil_war = {
always = yes
}
modifier = {
annex_cost_factor = -0.5
send_volunteers_tension = -0.5
neutrality_acceptance = -20
communism_acceptance = -20
democratic_acceptance = -20
fascism_acceptance = -20
ai_focus_aggressive_factor = 0.5
party_popularity_stability_factor = 0.4
lend_lease_tension = -0.50
generate_wargoal_tension = -0.70
justify_war_goal_time = -0.50
join_faction_tension = -0.50
justify_war_goal_when_in_major_war_time = -0.80
}
}
YUW_mzszj = {
picture = generic_reserve_divisions
allowed_civil_war = {
always = yes
}
modifier = {
training_time_army_factor = -0.15
resistance_target =-0.2
compliance_growth = 0.2
org_loss_when_moving = -0.1
breakthrough_factor = 0.1
recon_factor = 0.25
land_reinforce_rate = 0.05
}
}
YUW_zypg = {
picture = FRA_la_deluge
allowed_civil_war = {
always = yes
}
modifier = {
conscription = 0.05
mobilization_speed = 0.2
army_armor_attack_factor = 0.15
army_armor_defence_factor = 0.15
army_core_attack_factor = 0.2
army_core_defence_factor = 0.2
}
}
SAD_zhengfuaisai = {
picture = generic_war_preparation
allowed_civil_war = {
always = yes
}
cancel = {
NOT = { has_war_with = ETH }
}
modifier = {
attrition = -0.2
supply_consumption_factor = -0.15
army_speed_factor = 0.2
}
targeted_modifier = {
tag = ETH
attack_bonus_against = 1.5
defense_bonus_against = 1.5
}
}
CHY_sanyuezhanzhenglun = {
picture = jap_supremacy_of_will
allowed_civil_war = {
always = yes
}
targeted_modifier = {
tag = DOH
attack_bonus_against = 0.15
defense_bonus_against = 0.15
}
}
CHY_chyrongyao = {
picture = imperial_glory_idea
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 0.1
war_support_factor = 0.25
industrial_capacity_factory = 0.2
industrial_capacity_dockyard = 0.2
required_garrison_factor = -0.3
production_factory_efficiency_gain_factor = 0.1
}
}
CHY_chyrongyao_nanjin = {
picture = imperial_glory_idea
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 0.15
war_support_factor = 0.25
industrial_capacity_factory = 0.2
industrial_capacity_dockyard = 0.3
local_resources_factor = 0.1
global_building_slots_factor = 0.1
required_garrison_factor = -0.3
compliance_growth = 0.05
operative_slot = 1
production_factory_efficiency_gain_factor = 0.1
production_factory_max_efficiency_factor = 0.1
}
}
CHY_chyrongyao_beijin = {
picture = imperial_glory_idea
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 0.1
war_support_factor = 0.30
industrial_capacity_factory = 0.25
industrial_capacity_dockyard = 0.2
required_garrison_factor = -0.3
compliance_growth = 0.1
production_factory_efficiency_gain_factor = 0.1
production_factory_max_efficiency_factor = 0.1
}
targeted_modifier = {
tag = DOH
attack_bonus_against = 0.2
defense_bonus_against = 0.2
}
}
CHY_chyrongyao_badao_nanjin = {
picture = imperial_glory_idea
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 0.2
war_support_factor = 0.3
industrial_capacity_factory = 0.25
industrial_capacity_dockyard = 0.4
local_resources_factor = 0.1
global_building_slots_factor = 0.1
required_garrison_factor = -0.3
compliance_growth = 0.1
operative_slot = 1
naval_speed_factor = 0.05
navy_max_range_factor = 0.25
navy_screen_attack_factor = 0.15
navy_screen_defence_factor = 0.15
navy_anti_air_attack_factor = 0.15
navy_capital_ship_attack_factor = 0.1
navy_capital_ship_defence_factor = 0.1
spotting_chance = 0.2
sortie_efficiency = 0.2
production_factory_efficiency_gain_factor = 0.15
production_factory_max_efficiency_factor = 0.15
}
targeted_modifier = {
tag = BYG
attack_bonus_against = 0.15
defense_bonus_against = 0.15
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 0.15
defense_bonus_against = 0.15
}
}
CHY_chyrongyao_badao_beijin = {
picture = imperial_glory_idea
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 0.15
war_support_factor = 0.3
industrial_capacity_factory = 0.3
industrial_capacity_dockyard = 0.3
required_garrison_factor = -0.4
compliance_growth = 0.2
army_attack_factor = 0.05
army_defence_factor = 0.05
army_speed_factor = 0.05
army_org_regain = 0.1
production_factory_efficiency_gain_factor = 0.15
production_factory_max_efficiency_factor = 0.15
}
targeted_modifier = {
tag = DOH
attack_bonus_against = 0.3
defense_bonus_against = 0.3
}
targeted_modifier = {
tag = BYG
attack_bonus_against = 0.15
defense_bonus_against = 0.15
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 0.15
defense_bonus_against = 0.15
}
}
CHY_chyrongyao_4_nanjin = {
picture = imperial_glory_idea
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 0.25
war_support_factor = 0.3
industrial_capacity_factory = 0.3
industrial_capacity_dockyard = 0.5
local_resources_factor = 0.1
global_building_slots_factor = 0.1
required_garrison_factor = -0.3
compliance_growth = 0.15
operative_slot = 2
naval_speed_factor = 0.05
navy_max_range_factor = 0.25
navy_screen_attack_factor = 0.15
navy_screen_defence_factor = 0.15
navy_anti_air_attack_factor = 0.2
navy_capital_ship_attack_factor = 0.15
navy_capital_ship_defence_factor = 0.15
spotting_chance = 0.2
sortie_efficiency = 0.2
production_factory_efficiency_gain_factor = 0.20
production_factory_max_efficiency_factor = 0.2
}
targeted_modifier = {
tag = BYG
attack_bonus_against = 0.15
defense_bonus_against = 0.15
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 0.15
defense_bonus_against = 0.15
}
targeted_modifier = {
tag = BFL
attack_bonus_against = 0.15
defense_bonus_against = 0.15
}
}
CHY_chyrongyao_4_beijin = {
picture = imperial_glory_idea
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 0.2
war_support_factor = 0.3
industrial_capacity_factory = 0.35
industrial_capacity_dockyard = 0.4
required_garrison_factor = -0.4
compliance_growth = 0.25
army_attack_factor = 0.05
army_defence_factor = 0.05
army_speed_factor = 0.05
army_org_regain = 0.1
production_factory_efficiency_gain_factor = 0.20
production_factory_max_efficiency_factor = 0.2
}
targeted_modifier = {
tag = DOH
attack_bonus_against = 0.3
defense_bonus_against = 0.3
}
targeted_modifier = {
tag = BYG
attack_bonus_against = 0.15
defense_bonus_against = 0.15
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 0.15
defense_bonus_against = 0.15
}
targeted_modifier = {
tag = BFL
attack_bonus_against = 0.15
defense_bonus_against = 0.15
}
}
TIX_gongyekuozhangidea = {
picture = man_five_year_plan_industry
allowed_civil_war = {
always = yes
}
modifier = {
consumer_goods_factor = -0.15
global_building_slots_factor = 0.1
production_speed_buildings_factor = 0.15
industrial_capacity_factory = 0.3
}
}
TIX_buqiangshengchanidea = {
picture = generic_war_preparation
allowed_civil_war = {
always = yes
}
equipment_bonus = {
infantry_equipment = {
build_cost_ic = -0.25
instant = yes
}
}
equipment_bonus = {
support_equipment = {
build_cost_ic = -0.1
instant = yes
}
}
}
TIX_motuoshengchanidea = {
picture = generic_supply_lines
allowed_civil_war = {
always = yes
}
equipment_bonus = {
motorized_equipment = {
build_cost_ic = -0.2
instant = yes
}
mechanized_equipment = {
build_cost_ic = -0.2
instant = yes
}
}
}
BFL_buchengshudekongjun = {
picture = SOV_conspiracy_in_the_academy_airforce
allowed_civil_war = {
always = yes
}
modifier = {
experience_gain_air_factor = -0.2
air_attack_factor = -0.1
air_ace_generation_chance_factor = -0.15
air_mission_efficiency = -0.2
air_cas_present_factor = -0.2
air_night_penalty = 0.3
air_range_factor = 0.1
air_agility_factor = -0.15
air_accidents = 0.2
ai_focus_aviation_factor = -0.5
}
}
BFL_buchengshudekongjun_2 = {
picture = SOV_conspiracy_in_the_academy_airforce
allowed_civil_war = {
always = yes
}
modifier = {
experience_gain_air_factor = -0.2
air_attack_factor = -0.05
air_ace_generation_chance_factor = -0.05
air_mission_efficiency = -0.1
air_cas_present_factor = -0.1
air_night_penalty = 0.15
air_range_factor = 0.1
air_agility_factor = -0.05
air_accidents = 0.2
}
}
BFL_buchengshudekongjun_3 = {
picture = SOV_organize_wreckers
allowed_civil_war = {
always = yes
}
modifier = {
air_ace_generation_chance_factor = 0.15
air_mission_efficiency = 0.05
air_range_factor = 0.15
air_agility_factor = 0.05
air_accidents = -0.1
}
}
BFL_feilabukandehaijun = {
picture = SOV_conspiracy_in_the_academy_navy
allowed_civil_war = {
always = yes
}
modifier = {
experience_gain_navy_factor = -0.2
navy_screen_attack_factor = -0.2
navy_screen_defence_factor = -0.2
navy_anti_air_attack_factor = -0.3
spotting_chance = -0.2
navy_capital_ship_attack_factor = 0.1
naval_speed_factor = -0.1
navy_max_range_factor = 0.1
screening_efficiency = -0.15
ai_focus_naval_factor = -0.5
}
}
BFL_feilabukandehaijun_2 = {
picture = SOV_conspiracy_in_the_academy_navy
allowed_civil_war = {
always = yes
}
modifier = {
experience_gain_navy_factor = -0.2
navy_screen_attack_factor = -0.1
navy_screen_defence_factor = -0.1
navy_anti_air_attack_factor = -0.15
spotting_chance = -0.1
navy_capital_ship_attack_factor = 0.1
naval_speed_factor = -0.05
navy_max_range_factor = 0.15
screening_efficiency = -0.1
}
}
BFL_feilabukandehaijun_3 = {
picture = generic_the_london_naval_treaty
allowed_civil_war = {
always = yes
}
modifier = {
navy_capital_ship_attack_factor = 0.2
naval_speed_factor = 0.05
navy_max_range_factor = 0.25
screening_efficiency = 0.1
}
}
TIX_shuangxianzuozhandepibei = {
picture = generic_secret_police
allowed_civil_war = {
always = yes
}
modifier = {
army_speed_factor = -0.2
}
targeted_modifier = {
tag = BFL
attack_bonus_against = 0.3
defense_bonus_against = 0.3
}
}
CHY_rimuxishan = {
picture = chi_war_of_resistance3
allowed_civil_war = {
always = yes
}
cancel = {
OR = {
DOH = {
is_in_faction_with = CHY
}
NOT = { country_exists = DOH }
}
}
modifier = {
stability_factor = -1
stability_weekly = -0.06
war_support_factor = -1.6
war_support_weekly = -0.1
}
}
SAD_cbdzh_idea = {
picture = ITA_regia_marina_3
allowed_civil_war = {
always = yes
}
modifier = {
max_command_power = 50
stability_factor = 0.3
war_support_factor = 0.3
production_speed_dockyard_factor = 0.25
compliance_growth = 0.2
}
}
SAD_wyhdtz = {
picture = ITA_italian_irredentism
allowed_civil_war = {
always = yes
}
modifier = {
offensive_war_stability_factor = 0.5
war_support_factor = 0.5
war_support_weekly = 0.03
}
}
SAD_ylyzkql = {
picture = ITA_italian_irredentism
allowed_civil_war = {
always = yes
}
modifier = {
political_advisor_cost_factor = -0.5
stability_factor = 0.5
defensive_war_stability_factor = 0.5
army_core_attack_factor = 0.5
army_core_defence_factor = 0.5
army_attack_factor = 0.25
army_defence_factor = 0.25
}
}
SAD_meilizhiguo_idea = {
picture = ITA_shadow_of_mussolini
allowed_civil_war = {
always = yes
}
modifier = {
party_popularity_stability_factor = 0.15
compliance_growth = 0.45
}
}
SAD_luomameng_idea = {
picture = ITA_italia_irredenta_achieved
allowed_civil_war = {
always = yes
}
modifier = {
max_command_power = 50
command_power_gain_mult = 0.2
drift_defence_factor = 0.5
consumer_goods_factor = -0.3
}
}
SAD_mxsdjq_idea = {
picture = ITA_new_roman_empire_ns
allowed_civil_war = {
always = yes
}
modifier = {
production_factory_max_efficiency_factor = 0.3
production_factory_efficiency_gain_factor = 0.4
production_speed_arms_factory_factor = 0.3
production_speed_dockyard_factor = 0.3
production_speed_industrial_complex_factor = 0.2
}
}
SAD_weiyouyuxue_idea = {
picture = ITA_regio_esercito_3
allowed_civil_war = {
always = yes
}
modifier = {
consumer_goods_factor = -0.15
global_building_slots_factor = 0.25
conscription = 0.015
army_attack_factor = 0.2
army_defence_factor = 0.2
land_reinforce_rate = 0.04
}
}
SAD_womendehai_idea = {
picture = ITA_battaglie_per_la_nascite
allowed_civil_war = {
always = yes
}
modifier = {
local_resources_factor = 0.2
resistance_decay = 0.2
monthly_population = 0.3
mobilization_speed = 0.5
}
}
SAD_kjldmkjxy = {
picture = ITA_impero_italiano
allowed_civil_war = {
always = yes
}
modifier = {
air_mission_efficiency = 0.1
air_accidents = -0.3
air_weather_penalty = -0.2
air_ace_generation_chance_factor = 0.15
}
}
SAD_diguohjdj = {
picture = ITA_cantera_navale_di_ancona
allowed_civil_war = {
always = yes
}
modifier = {
industrial_capacity_dockyard = 0.35
naval_speed_factor = 0.2
navy_max_range_factor = 0.1
}
}
SAD_jiaotiaozhishang_idea = {
picture = ITA_papal_state_ns
allowed_civil_war = {
always = yes
}
modifier = {
resistance_target = -0.45
conscription_factor = 0.25
resistance_decay = 0.25
}
}
SAD_jinghuamanjiu_idea = {
picture = hol_depillarization
allowed_civil_war = {
always = yes
}
modifier = {
army_org_factor = 0.4
army_morale_factor = 0.2
org_loss_when_moving = -0.25
land_reinforce_rate = 0.1
}
}
SAD_xindegangling_idea = {
picture = generic_political_support
allowed_civil_war = {
always = yes
}
modifier = {
party_popularity_stability_factor = 0.2
drift_defence_factor = 1
line_change_production_efficiency_factor = 0.6
}
}
SAD_zhimindizhengbing_idea = {
picture = generic_women_in_the_army
allowed_civil_war = {
always = yes
}
modifier = {
non_core_manpower = 0.35
compliance_growth = 0.3
industrial_capacity_factory = 0.5
industrial_capacity_dockyard = 0.5
production_speed_buildings_factor = 0.3
}
}
YUW_daxuanqiandejingzheng = {
picture = anti_soviet_pact
allowed_civil_war = {
always = yes
}
modifier = {
surrender_limit = 2
}
}
YUW_shenglikaixuan_idea = {
picture = generic_victors_of_ww1
allowed_civil_war = {
always = yes
}
modifier = {
consumer_goods_factor = -0.4
industrial_capacity_factory = 0.4
surrender_limit = 0.15
trade_laws_cost_factor = -0.33
economy_cost_factor = -0.33
political_advisor_cost_factor = -0.33
}
}
YUW_tingshinuhou_idea = {
picture = generic_reserve_divisions
allowed_civil_war = {
always = yes
}
modifier = {
political_power_cost = -0.25
stability_factor = 0.3
war_support_factor = 0.3
army_core_attack_factor = 0.3
army_core_defence_factor = 0.3
production_factory_max_efficiency_factor = 0.3
production_factory_efficiency_gain_factor = 0.3
}
}
YUW_xingfenzhidu_idea = {
picture = generic_women_in_the_army
allowed_civil_war = {
always = yes
}
modifier = {
consumer_goods_factor = -0.3
war_support_weekly = 0.01
line_change_production_efficiency_factor = 0.5
production_speed_buildings_factor = 0.3
mobilization_laws_cost_factor = -0.5
tank_manufacturer_cost_factor = -0.5
naval_manufacturer_cost_factor = -0.5
aircraft_manufacturer_cost_factor = -0.5
materiel_manufacturer_cost_factor = -0.5
}
}
YUW_lianhezhizheng_idea = {
picture = ROM_king_carol_ii_hedonist
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 0.3
political_power_factor = 0.5
research_speed_factor = 0.3
production_speed_industrial_complex_factor = 0.3
drift_defence_factor = 0.8
planning_speed = 0.6
max_planning = 0.4
}
}
YUW_dulandaquan_idea = {
picture = generic_political_support
allowed_civil_war = {
always = yes
}
modifier = {
war_support_factor = 0.5
political_power_cost = -0.75
production_speed_arms_factory_factor = 0.2
drift_defence_factor = 0.8
army_attack_factor = 0.2
army_defence_factor = 0.2
production_factory_efficiency_gain_factor = 0.3
}
}
TIX_fkAIbuff = {
picture = ideas_tank_TIX
allowed_civil_war = {
always = yes
}
modifier = {
war_support_factor = 1
political_power_cost = -0.5
army_org_factor = 0.2
army_morale_factor = 0.3
org_loss_when_moving = -0.2
army_armor_attack_factor = 0.6
army_armor_defence_factor = 0.6
army_speed_factor = 0.1
ai_focus_aggressive_factor = 1
training_time_army_factor = -0.2
}
equipment_bonus = {
infantry_equipment = {
build_cost_ic = -0.2
reliability = 0.15
instant = yes
}
medium_tank_chassis = {
build_cost_ic = -0.2
reliability = 0.15
fuel_consumption_factor = -0.25
instant = yes
}
mechanized_equipment = {
build_cost_ic = -0.2
reliability = 0.15
fuel_consumption_factor = -0.25
instant = yes
}
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 0.6
defense_bonus_against = 0.6
}
targeted_modifier = {
tag = BYG
attack_bonus_against = 0.6
defense_bonus_against = 0.6
}
targeted_modifier = {
tag = YUW
attack_bonus_against = 0.8
defense_bonus_against = 0.8
}
targeted_modifier = {
tag = BFL
attack_bonus_against = 0.8
defense_bonus_against = 0.8
}
}
SAD_fkAIbuff = {
picture = ideas_plane_SAD
allowed_civil_war = {
always = yes
}
modifier = {
war_support_factor = 1
political_power_cost = -0.5
air_accidents = -0.4
air_weather_penalty = -0.4
air_attack_factor = 0.3
air_ace_generation_chance_factor = 0.5
air_mission_efficiency = 0.3
air_superiority_efficiency = 0.3
air_intercept_efficiency = 0.3
air_cas_efficiency = 0.5
air_night_penalty = -0.3
air_range_factor = 0.3
air_agility_factor = 0.3
training_time_army_factor = -0.1
}
equipment_bonus = {
infantry_equipment = {
build_cost_ic = -0.2
reliability = 0.15
instant = yes
}
light_tank_chassis = {
hard_attack = 0.2
soft_attack = 0.2
reliability = 0.15
fuel_consumption_factor = -0.25
instant = yes
}
mechanized_equipment = {
build_cost_ic = -0.2
reliability = 0.15
fuel_consumption_factor = -0.25
instant = yes
}
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 0.5
defense_bonus_against = 0.5
}
targeted_modifier = {
tag = YUW
attack_bonus_against = 0.5
defense_bonus_against = 0.5
}
}
CHY_fkAIbuff = {
picture = ideas_ship_CHY
allowed_civil_war = {
always = yes
}
modifier = {
war_support_factor = 1
political_power_gain = 0.5
army_attack_factor = 0.2
army_defence_factor = 0.2
army_morale_factor = 0.5
navy_screen_attack_factor = 0.5
navy_screen_defence_factor = 0.5
navy_capital_ship_attack_factor = 0.5
navy_capital_ship_defence_factor = 0.5
carrier_capacity_penalty_reduction = -0.2
naval_strike_attack_factor = 0.10
naval_strike_targetting_factor = 0.10
naval_speed_factor = 0.2
navy_max_range_factor = 0.4
supply_consumption_factor = -0.2
training_time_army_factor = -0.1
}
equipment_bonus = {
infantry_equipment = {
build_cost_ic = -0.2
reliability = 0.15
instant = yes
}
medium_tank_chassis = {
build_cost_ic = -0.2
reliability = 0.15
fuel_consumption_factor = -0.25
instant = yes
}
}
targeted_modifier = {
tag = DOH
attack_bonus_against = 1
defense_bonus_against = 1
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 0.5
defense_bonus_against = 0.5
}
targeted_modifier = {
tag = BYG
attack_bonus_against = 0.5
defense_bonus_against = 0.5
}
targeted_modifier = {
tag = BFL
attack_bonus_against = 0.6
defense_bonus_against = 0.6
}
}
YUW_fkAIbuff = {
picture = ideas_tank_YUW
allowed_civil_war = {
always = yes
}
modifier = {
war_support_factor = 1
attrition = -0.3
army_org_factor = 0.4
army_morale_factor = 0.5
org_loss_when_moving = -0.2
breakthrough_factor = 0.2
recon_factor = 0.5
land_reinforce_rate = 0.05
planning_speed = 1.2
max_planning = 0.8
training_time_army_factor = -0.2
}
equipment_bonus = {
infantry_equipment = {
build_cost_ic = -0.2
reliability = 0.15
instant = yes
}
medium_tank_chassis = {
build_cost_ic = -0.2
reliability = 0.15
fuel_consumption_factor = -0.25
instant = yes
}
mechanized_equipment = {
build_cost_ic = -0.2
reliability = 0.15
fuel_consumption_factor = -0.25
instant = yes
}
}
targeted_modifier = {
tag = TIX
attack_bonus_against = 1
defense_bonus_against = 1
}
targeted_modifier = {
tag = BFL
attack_bonus_against = 1
defense_bonus_against = 1
}
targeted_modifier = {
tag = SAD
attack_bonus_against = 0.4
defense_bonus_against = 0.4
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 0.4
defense_bonus_against = 0.4
}
}
HUJ_fkAIbuff = {
picture = ideas_plane_HUJ
allowed_civil_war = {
always = yes
}
modifier = {
war_support_factor = 1
air_accidents = -0.3
air_weather_penalty = -0.2
air_attack_factor = 0.2
air_ace_generation_chance_factor = 0.3
air_mission_efficiency = 0.2
air_superiority_efficiency = 0.2
air_intercept_efficiency = 0.2
air_cas_efficiency = 0.5
air_night_penalty = -0.3
air_range_factor = 0.2
air_agility_factor = 0.2
industrial_capacity_dockyard = 1.5
navy_org = 20
navy_screen_attack_factor = 0.5
navy_screen_defence_factor = 0.5
navy_capital_ship_attack_factor = 0.3
training_time_army_factor = -0.1
}
targeted_modifier = {
tag = SAD
attack_bonus_against = 0.6
defense_bonus_against = 0.6
}
targeted_modifier = {
tag = TIX
attack_bonus_against = 0.6
defense_bonus_against = 0.6
}
targeted_modifier = {
tag = CHY
attack_bonus_against = 0.6
defense_bonus_against = 0.6
}
equipment_bonus = {
small_plane_airframe = {
build_cost_ic = -0.25 instant = yes
}
cv_small_plane_airframe = {
build_cost_ic = -0.25 instant = yes
}
small_plane_cas_airframe = {
instant = yes
build_cost_ic = -0.2 instant = yes
}
cv_small_plane_cas_airframe = {
instant = yes
build_cost_ic = -0.2 instant = yes
}
infantry_equipment = {
build_cost_ic = -0.2
reliability = 0.15
instant = yes
}
medium_tank_chassis = {
build_cost_ic = -0.2
reliability = 0.15
fuel_consumption_factor = -0.25
instant = yes
}
mechanized_equipment = {
build_cost_ic = -0.2
reliability = 0.15
fuel_consumption_factor = -0.25
instant = yes
}
}
}
BYG_fkAIbuff = {
picture = ideas_gongye_BYG
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 0.6
war_support_factor = 1
political_power_cost = -0.8
line_change_production_efficiency_factor = 0.4
industrial_capacity_factory = 0.5
industrial_capacity_dockyard = 2.5
production_factory_max_efficiency_factor = 0.3
production_factory_efficiency_gain_factor = 2
training_time_army_factor = -0.2
}
equipment_bonus = {
infantry_equipment = {
build_cost_ic = -0.2
reliability = 0.15
instant = yes
}
medium_tank_chassis = {
build_cost_ic = -0.2
reliability = 0.15
fuel_consumption_factor = -0.25
instant = yes
}
mechanized_equipment = {
build_cost_ic = -0.2
reliability = 0.15
fuel_consumption_factor = -0.25
instant = yes
}
}
targeted_modifier = {
tag = TIX
attack_bonus_against = 1
defense_bonus_against = 1
}
targeted_modifier = {
tag = SAD
attack_bonus_against = 1
defense_bonus_against = 1
}
targeted_modifier = {
tag = CHY
attack_bonus_against = 1
defense_bonus_against = 1
}
targeted_modifier = {
tag = BFL
attack_bonus_against = 1
defense_bonus_against = 1
}
}
BFL_fkAIbuff = {
picture = ideas_tank_BFL
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 0.6
war_support_factor = 1
political_power_cost = -0.8
production_factory_efficiency_gain_factor = 1
army_infantry_attack_factor = 0.6
army_infantry_defence_factor = 0.6
land_reinforce_rate = 0.1
army_org_factor = 0.2
army_morale_factor = 0.25
}
equipment_bonus = {
infantry_equipment = {
build_cost_ic = -0.2
reliability = 0.15
instant = yes
}
medium_tank_chassis = {
build_cost_ic = -0.2
reliability = 0.15
fuel_consumption_factor = -0.25
instant = yes
}
}
targeted_modifier = {
tag = TIX
attack_bonus_against = 0.8
defense_bonus_against = 0.8
}
targeted_modifier = {
tag = CHY
attack_bonus_against = 0.8
defense_bonus_against = 0.8
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 0.8
defense_bonus_against = 0.8
}
targeted_modifier = {
tag = BYG
attack_bonus_against = 0.8
defense_bonus_against = 0.8
}
targeted_modifier = {
tag = YUW
attack_bonus_against = 0.8
defense_bonus_against = 0.8
}
}
DOH_fkAIbuff = {
picture = ideas_junxu_DOH
allowed_civil_war = {
always = yes
}
modifier = {
war_support_factor = 1
land_reinforce_rate = 0.2
command_power_gain_mult = 1
army_core_attack_factor = 1
army_core_defence_factor = 1
}
equipment_bonus = {
infantry_equipment = {
build_cost_ic = -0.2
reliability = 0.15
instant = yes
}
medium_tank_chassis = {
build_cost_ic = -0.2
reliability = 0.15
fuel_consumption_factor = -0.25
instant = yes
}
}
targeted_modifier = {
tag = CHY
attack_bonus_against = 1
defense_bonus_against = 1
}
}
BFL_luxianwenti = {
picture = SOV_factionalism_modifier
allowed_civil_war = {
always = yes
}
modifier = {
political_power_factor = -0.3
stability_weekly = -0.005
war_support_weekly = -0.005
}
}
BFL_luxianwenti_zizhu = {
picture = SOV_transformation_of_nature
allowed_civil_war = {
always = yes
}
cancel = {
is_puppet = yes
}
modifier = {
political_power_factor = 0.1
stability_weekly = 0.001
communism_drift = 0.1
}
}
BFL_luxianwenti_bilan = {
picture = SOV_the_true_tsars
allowed_civil_war = {
always = yes
}
cancel = {
is_puppet = yes
}
modifier = {
political_power_factor = -0.4
production_speed_buildings_factor = 0.3
democratic_drift = 0.6
communism_drift = -0.2
}
}
HUJ_kaihuashiming_idea = {
picture = eng_a_change_in_course
allowed_civil_war = {
always = yes
}
modifier = {
political_power_factor = 0.2
research_speed_factor = 0.15
local_resources_factor = 0.2
}
}
HUJ_weijiyishi_idea = {
picture = eng_chiefs_of_staff_committee
allowed_civil_war = {
always = yes
}
modifier = {
consumer_goods_factor = -0.2
production_speed_arms_factory_factor = 0.2
}
}
BYG_ziyoudengta1 = {
picture = usa_magic
allowed_civil_war = {
always = yes
}
rule = {
can_join_opposite_factions = no
can_create_factions = yes
}
modifier = {
drift_defence_factor = 0.3
}
}
TJ_guojiqimin = {
picture = usa_great_depression_3
allowed_civil_war = {
always = yes
}
rule = {
can_access_market = no
desc = can_not_access_market_closed_economy
}
modifier = {
resistance_growt = 0.2
compliance_growth = -0.2
required_garrison_factor = 0.25
trade_opinion_factor = -0.8
justify_war_goal_time = -0.5
opinion_gain_monthly_factor = -0.95
}
}
TIX_zongtizhan = {
picture = man_five_year_plan_tank
allowed_civil_war = {
always = yes
}
cancel = {
OR = {
NOT = {
has_government = fascism
}
has_war = no
}
}
modifier = {
stability_factor = -0.5
war_support_factor = 0.3
consumer_goods_factor = -0.4
min_export = -0.2
stability_weekly = -0.007
war_support_weekly = -0.026
conscription = 0.05
production_speed_buildings_factor = 0.4
research_speed_factor = -0.1
local_resources_factor = 0.2
industrial_capacity_factory = 0.3
industrial_capacity_dockyard = 0.3
}
}
YUW_clgxiang = {
picture = FRA_political_violence
allowed_civil_war = {
always = yes
}
cancel = {
NOT = { has_war_with = TIX }
controls_state = 16
}
modifier = {
army_core_attack_factor = 1
army_core_defence_factor = 1
ai_focus_aggressive_factor = 10
}
targeted_modifier = {
tag = TIX
attack_bonus_against = 1.5
defense_bonus_against = 1.5
}
targeted_modifier = {
tag = SAD
attack_bonus_against = 1.5
defense_bonus_against = 1.5
}
targeted_modifier = {
tag = WEX
attack_bonus_against = 1.5
defense_bonus_against = 1.5
}
}
BFL_zaogaodebujixian = {
picture = generic_supply_depot
allowed_civil_war = {
always = yes
}
cancel = {
NOT = { has_war_with = BFL }
}
modifier = {
supply_consumption_factor = 0.2
army_speed_factor = -0.1
}
}
BFL_pubiandezhanlingqudikang = {
picture = SPR_masters_of_our_own_fate
allowed_civil_war = {
always = yes
}
cancel = {
NOT = { has_war_with = BFL }
}
modifier = {
resistance_target = 0.1
resistance_growth = 0.1
}
}
TIX_bsmweicao = {
picture = german_advisors
allowed_civil_war = {
always = yes
}
cancel = {
has_war = no
}
modifier = {
army_attack_factor = -0.2
army_defence_factor = -0.4
planning_speed = -1
max_planning = -1
experience_gain_army_factor = 0.15
army_morale_factor = -0.25
supply_consumption_factor = 0.1
org_loss_when_moving = 0.25
stability_factor = -0.15
war_support_factor = 0.15
command_power_gain_mult = 0.5
}
}
TIX_junduibuzhong = {
picture = FRA_matignon_agreements
allowed_civil_war = {
always = yes
}
cancel = {
NOT = { has_government = fascism }
}
modifier = {
army_attack_factor = -0.25
stability_factor = -0.1
war_support_factor = -0.3
army_org_factor = -0.3
}
}
SAD_lingxiuquanwei_1 = {
picture = generic_fascism_drift_bonus
allowed_civil_war = {
always = yes
}
cancel = {
NOT = {
has_country_leader = {
name = "维内托"
ruling_only = yes
}
}
}
modifier = {
stability_factor = -0.2
war_support_factor = -0.2
political_power_cost = 0.25
command_power_gain_mult = -0.2
army_core_attack_factor = -0.1
army_core_defence_factor = -0.1
}
}
SAD_lingxiuquanwei_2 = {
picture = generic_fascism_drift_bonus
allowed_civil_war = {
always = yes
}
cancel = {
NOT = {
has_country_leader = {
name = "维内托"
ruling_only = yes
}
}
}
modifier = {
command_power_gain_mult = -0.1
army_core_attack_factor = 0.05
army_core_defence_factor = 0.05
}
}
SAD_lingxiuquanwei_3 = {
picture = generic_fascism_drift_bonus
allowed_civil_war = {
always = yes
}
cancel = {
NOT = {
has_country_leader = {
name = "维内托"
ruling_only = yes
}
}
}
modifier = {
stability_factor = 0.1
war_support_factor = 0.2
political_power_cost = -0.25
command_power_gain_mult = 0.1
army_core_attack_factor = 0.15
army_core_defence_factor = 0.15
}
}
TIX_wndez_fkAI = {
picture = FRA_scw_intervention_republicans_focus
allowed_civil_war = {
always = yes
}
modifier = {
army_attack_factor = 0.8
breakthrough_factor = 0.5
org_loss_when_moving = -0.35
supply_consumption_factor = -0.25
no_supply_grace = 144
war_support_factor = 1
}
}
TIX_hjjwj_fkAI = {
picture = FRA_scw_intervention_nationalists_focus
allowed_civil_war = {
always = yes
}
modifier = {
army_org_factor = 0.6
army_morale_factor = 0.6
army_attack_factor = 0.6
army_defence_factor = 0.6
}
}
BLI_fkAIbuff = {
picture = BLI_zaochuanchang2
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 1
political_power_cost = -0.35
line_change_production_efficiency_factor = 0.5
industrial_capacity_factory = 0.5
industrial_capacity_dockyard = 0.5
non_core_manpower = 0.4
navy_screen_attack_factor = 0.5
navy_screen_defence_factor = 0.5
navy_capital_ship_attack_factor = 1
navy_capital_ship_defence_factor = 1
naval_speed_factor = 0.25
navy_max_range_factor = 1
}
targeted_modifier = {
tag = SIR
attack_bonus_against = 1
defense_bonus_against = 1
}
}
SIR_fkAIbuff = {
picture = SIR_darksiren
allowed_civil_war = {
always = yes
}
modifier = {
research_speed_factor = 2
war_support_factor = 2
political_power_factor = 1
line_change_production_efficiency_factor = 1
industrial_capacity_factory = 0.25
industrial_capacity_dockyard = 2
non_core_manpower = 0.5
navy_org = 20
navy_screen_attack_factor = 0.5
navy_screen_defence_factor = 0.5
navy_capital_ship_attack_factor = 1
navy_capital_ship_defence_factor = 1
naval_speed_factor = 0.5
navy_max_range_factor = 3
positioning = 0.25
spotting_chance = 0.5
}
targeted_modifier = {
tag = BLI
attack_bonus_against = 1
defense_bonus_against = 1
}
targeted_modifier = {
tag = BFL
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = BYG
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = YUW
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = TIX
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = SAD
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = WEX
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = CHY
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = DOH
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = DH1
attack_bonus_against = 2
defense_bonus_against = 2
}
}
BFL_fanfxs_time = {
picture = FRA_scw_intervention_nationalists_focus
allowed_civil_war = {
always = yes
}
targeted_modifier = {
tag = TIX
attack_bonus_against = 0.25
defense_bonus_against = 0.25
}
targeted_modifier = {
tag = SAD
attack_bonus_against = 0.25
defense_bonus_against = 0.25
}
targeted_modifier = {
tag = CHY
attack_bonus_against = 0.25
defense_bonus_against = 0.25
}
}
BFL_fanfxs = {
picture = FRA_scw_intervention_nationalists_focus
allowed_civil_war = {
always = yes
}
modifier = {
democratic_drift = 0.5
communism_drift = -0.25
}
targeted_modifier = {
tag = TIX
attack_bonus_against = 0.15
defense_bonus_against = 0.15
}
targeted_modifier = {
tag = SAD
attack_bonus_against = 0.15
defense_bonus_against = 0.15
}
targeted_modifier = {
tag = CHY
attack_bonus_against = 0.15
defense_bonus_against = 0.15
}
}
BFL_fanzbzy = {
picture = FRA_scw_intervention_nationalists_focus
allowed_civil_war = {
always = yes
}
modifier = {
communism_drift = 0.1
democratic_drift = -0.2
}
targeted_modifier = {
tag = BYG
attack_bonus_against = 0.15
defense_bonus_against = 0.15
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 0.15
defense_bonus_against = 0.15
}
targeted_modifier = {
tag = YUW
attack_bonus_against = 0.15
defense_bonus_against = 0.15
}
}
BFL_fanzbzy_time = {
picture = FRA_scw_intervention_nationalists_focus
allowed_civil_war = {
always = yes
}
targeted_modifier = {
tag = BYG
attack_bonus_against = 0.25
defense_bonus_against = 0.25
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 0.25
defense_bonus_against = 0.25
}
targeted_modifier = {
tag = YUW
attack_bonus_against = 0.25
defense_bonus_against = 0.25
}
}
BFL_xiangxinshidaiqianjin = {
picture = SOV_soviet_railways
allowed_civil_war = {
always = yes
}
modifier = {
subversive_activites_upkeep = -0.5
drift_defence_factor = 1
consumer_goods_expected_value = -0.05
mobilization_laws_cost_factor = -0.5
trade_laws_cost_factor = -0.5
economy_cost_factor = -0.5
}
}
BFL_dasaochudeyingxing = {
picture = anti_soviet_pact
allowed_civil_war = {
always = yes
}
modifier = {
political_power_factor = -0.2
stability_factor = -0.1
}
}
BFL_dongyuanzhanshijingji = {
picture = ARG_construction_guilds
allowed_civil_war = {
always = yes
}
modifier = {
consumer_goods_factor = -0.25
mobilization_laws_cost_factor = -0.33
economy_cost_factor = -0.33
production_speed_arms_factory_factor = 0.2
}
}
BFL_xiangyuanshuaizhijing = {
picture = generic_reserve_divisions
allowed_civil_war = {
always = yes
}
modifier = {
war_support_factor = 0.5
political_power_factor = 0.25
production_speed_arms_factory_factor = 0.15
drift_defence_factor = 1
war_support_weekly = 0.01
max_command_power = 50
}
}
BFL_dqx_0 = {
picture = SOV_conspiracy_in_the_academy_army
allowed_civil_war = {
has_government = communism
}
modifier = {
political_power_cost = 0.1
drift_defence_factor = -0.1
stability_factor = -0.05
war_support_factor = -0.1
command_power_gain = -0.1
max_command_power = -5
army_org_factor = -0.1
army_morale_factor = -0.05
planning_speed = -0.1
max_planning = -0.05
}
}
BFL_dqx_1 = {
name = BFL_dqx_0
picture = SOV_conspiracy_in_the_academy_army
allowed_civil_war = {
has_government = communism
}
modifier = {
political_power_cost = 0.2
drift_defence_factor = -0.2
stability_factor = -0.1
war_support_factor = -0.2
command_power_gain = -0.2
max_command_power = -20
army_org_factor = -0.2
army_morale_factor = -0.1
planning_speed = -0.2
max_planning = -0.1
}
}
BFL_dqx_2 = {
name = BFL_dqx_0
picture = SOV_conspiracy_in_the_academy_army
allowed_civil_war = {
has_government = communism
}
modifier = {
political_power_cost = 0.3
drift_defence_factor = -0.4
stability_factor = -0.2
war_support_factor = -0.3
command_power_gain = -0.4
max_command_power = -40
army_org_factor = -0.3
army_morale_factor = -0.2
planning_speed = -0.3
max_planning = -0.2
}
}
BFL_dqx_3 = {
name = BFL_dqx_0
picture = SOV_conspiracy_in_the_academy_army
allowed_civil_war = {
has_government = communism
}
modifier = {
political_power_cost = 0.5
drift_defence_factor = -0.5
stability_factor = -0.3
war_support_factor = -0.5
command_power_gain = -0.5
max_command_power = -50
army_org_factor = -0.4
army_morale_factor = -0.3
planning_speed = -0.4
max_planning = -0.3
stability_weekly = -0.001
war_support_weekly = -0.002
}
}
BFL_dqx_4 = {
name = BFL_dqx_0
picture = SOV_conspiracy_in_the_academy_army
allowed_civil_war = {
has_government = communism
}
modifier = {
political_power_cost = 0.75
drift_defence_factor = -0.6
stability_factor = -0.4
war_support_factor = -0.6
command_power_gain = -0.7
max_command_power = -75
army_org_factor = -0.5
army_morale_factor = -0.4
planning_speed = -0.5
max_planning = -0.4
stability_weekly = -0.003
war_support_weekly = -0.005
}
}
BFL_dqx_5 = {
name = BFL_dqx_0
picture = SOV_conspiracy_in_the_academy_army
allowed_civil_war = {
has_government = communism
}
modifier = {
political_power_cost = 1
drift_defence_factor = -0.8
stability_factor = -0.5
war_support_factor = -0.7
command_power_gain = -0.8
max_command_power = -90
army_org_factor = -0.7
army_morale_factor = -0.5
planning_speed = -0.7
max_planning = -0.5
stability_weekly = -0.005
war_support_weekly = -0.01
}
}
BFL_weibeilianfuyi = {
picture = ARG_women_in_industry
allowed_civil_war = {
always = yes
}
modifier = {
production_speed_buildings_factor = 0.15
line_change_production_efficiency_factor = 0.2
industrial_capacity_factory = 0.15
industrial_capacity_dockyard = 0.3
production_factory_max_efficiency_factor = 0.2
production_factory_efficiency_gain_factor = 0.15
}
}
BFL_tuanjieyixin = {
picture = ARG_construction_guilds
allowed_civil_war = {
always = yes
}
modifier = {
consumer_goods_expected_value = -0.05
subversive_activites_upkeep = -0.5
justify_war_goal_time = -0.8
stability_factor = 0.3
war_support_factor = 0.3
research_speed_factor = 0.15
local_resources_factor = 0.25
}
}
BFL_chiseliming = {
picture = generic_attack_soviet_union
allowed_civil_war = {
always = yes
}
modifier = {
consumer_goods_expected_value = -0.05
justify_war_goal_time = -2
stability_factor = 0.5
war_support_factor = 1
compliance_growth = 2
resistance_target = -0.5
war_support_weekly = 0.01
stability_weekly = 0.01
generate_wargoal_tension = -0.5
}
}
TY_yuanbanAI = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
modifier = {
army_attack_factor = 3
army_defence_factor = 3
army_org_factor = 3
army_morale_factor = 3
army_strength_factor = 1
}
}
TY_yuanbanAI2 = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
modifier = {
army_attack_factor = 10
army_defence_factor = 10
army_org_factor = 3
army_morale_factor = 3
army_strength_factor = 5
}
}
TIX_fkAIbuff_player = {
picture = ideas_tank_TIX
allowed_civil_war = {
always = yes
}
modifier = {
war_support_factor = 1.5
political_power_cost = -1
army_org_factor = 0.4
army_morale_factor = 0.5
org_loss_when_moving = -0.4
army_armor_attack_factor = 1
army_armor_defence_factor = 1
army_speed_factor = 0.2
training_time_army_factor = -0.2
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 1
defense_bonus_against = 1
}
targeted_modifier = {
tag = BYG
attack_bonus_against = 1
defense_bonus_against = 1
}
targeted_modifier = {
tag = YUW
attack_bonus_against = 1.5
defense_bonus_against = 1.5
}
targeted_modifier = {
tag = BFL
attack_bonus_against = 1.5
defense_bonus_against = 1.5
}
}
SAD_fkAIbuff_player = {
picture = ideas_plane_SAD
allowed_civil_war = {
always = yes
}
modifier = {
war_support_factor = 1.5
political_power_cost = -0.75
air_accidents = -0.6
air_weather_penalty = -0.6
air_attack_factor = 0.6
air_ace_generation_chance_factor = 0.75
air_mission_efficiency = 0.6
air_superiority_efficiency = 0.6
air_intercept_efficiency = 0.6
air_cas_efficiency = 0.8
air_night_penalty = -0.6
air_range_factor = 0.6
air_agility_factor = 0.6
training_time_army_factor = -0.2
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 1
defense_bonus_against = 1
}
targeted_modifier = {
tag = YUW
attack_bonus_against = 1
defense_bonus_against = 1
}
}
CHY_fkAIbuff_player = {
picture = ideas_ship_CHY
allowed_civil_war = {
always = yes
}
modifier = {
war_support_factor = 1.5
political_power_gain = 0.75
army_attack_factor = 0.5
army_defence_factor = 0.5
army_morale_factor = 1
navy_screen_attack_factor = 1
navy_screen_defence_factor = 1
navy_capital_ship_attack_factor = 1
navy_capital_ship_defence_factor = 1
carrier_capacity_penalty_reduction = -0.5
naval_strike_attack_factor = 0.3
naval_strike_targetting_factor = 0.3
naval_speed_factor = 0.4
navy_max_range_factor = 0.8
supply_consumption_factor = -0.3
training_time_army_factor = -0.2
}
targeted_modifier = {
tag = DOH
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 1
defense_bonus_against = 1
}
targeted_modifier = {
tag = BYG
attack_bonus_against = 1
defense_bonus_against =1
}
targeted_modifier = {
tag = BFL
attack_bonus_against = 1
defense_bonus_against = 1
}
}
YUW_fkAIbuff_player = {
picture = ideas_tank_YUW
allowed_civil_war = {
always = yes
}
modifier = {
war_support_factor = 1.5
attrition = -0.5
army_org_factor = 1
army_morale_factor = 1
org_loss_when_moving = -0.4
breakthrough_factor = 0.4
recon_factor = 1
land_reinforce_rate = 0.1
planning_speed = 2.5
max_planning = 1.5
training_time_army_factor = -0.2
}
targeted_modifier = {
tag = TIX
attack_bonus_against = 1.5
defense_bonus_against = 1.5
}
targeted_modifier = {
tag = BFL
attack_bonus_against = 1.5
defense_bonus_against = 1.5
}
targeted_modifier = {
tag = SAD
attack_bonus_against = 1
defense_bonus_against = 1
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 1
defense_bonus_against = 1
}
}
HUJ_fkAIbuff_player = {
picture = ideas_plane_HUJ
allowed_civil_war = {
always = yes
}
modifier = {
war_support_factor = 1.5
air_accidents = -0.5
air_weather_penalty = -0.4
air_attack_factor = 0.5
air_ace_generation_chance_factor = 0.6
air_mission_efficiency = 0.5
air_superiority_efficiency = 0.4
air_intercept_efficiency = 0.4
air_cas_efficiency = 1
air_night_penalty = -0.5
air_range_factor = 0.5
air_agility_factor = 0.5
industrial_capacity_dockyard = 4
navy_org = 40
navy_screen_attack_factor = 1
navy_screen_defence_factor = 1
navy_capital_ship_attack_factor = 0.8
training_time_army_factor = -0.2
}
targeted_modifier = {
tag = SAD
attack_bonus_against = 1
defense_bonus_against = 1
}
targeted_modifier = {
tag = TIX
attack_bonus_against = 1
defense_bonus_against = 1
}
targeted_modifier = {
tag = CHY
attack_bonus_against = 1
defense_bonus_against = 1
}
}
BYG_fkAIbuff_player = {
picture = ideas_gongye_BYG
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 1.25
political_power_cost = -1
line_change_production_efficiency_factor = 0.8
industrial_capacity_factory = 2
industrial_capacity_dockyard = 6
production_factory_max_efficiency_factor = 0.8
production_factory_efficiency_gain_factor = 5
training_time_army_factor = -0.2
}
equipment_bonus = {
infantry_equipment = {
build_cost_ic = -0.25
reliability = 0.15
instant = yes
}
medium_tank_chassis = {
build_cost_ic = -0.25
reliability = 0.15
fuel_consumption_factor = -0.25
instant = yes
}
mechanized_equipment = {
build_cost_ic = -0.25
reliability = 0.15
fuel_consumption_factor = -0.25
instant = yes
}
}
targeted_modifier = {
tag = TIX
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = SAD
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = CHY
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = BFL
attack_bonus_against = 2
defense_bonus_against = 2
}
}
BFL_fkAIbuff_player = {
picture = ideas_tank_BFL
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 1
war_support_factor = 1.5
political_power_cost = -1
production_factory_efficiency_gain_factor = 2
army_infantry_attack_factor = 2
army_infantry_defence_factor = 2
land_reinforce_rate = 0.2
army_org_factor = 0.5
army_morale_factor = 0.5
}
equipment_bonus = {
infantry_equipment = {
build_cost_ic = -0.25
reliability = 0.15
instant = yes
}
medium_tank_chassis = {
build_cost_ic = -0.1
reliability = 0.25
fuel_consumption_factor = -0.25
instant = yes
}
}
targeted_modifier = {
tag = TIX
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = CHY
attack_bonus_against = 1.5
defense_bonus_against = 1.5
}
targeted_modifier = {
tag = HUJ
attack_bonus_against = 1.5
defense_bonus_against = 1.5
}
targeted_modifier = {
tag = BYG
attack_bonus_against = 2
defense_bonus_against = 2
}
targeted_modifier = {
tag = YUW
attack_bonus_against = 2
defense_bonus_against = 2
}
}
DOH_fkAIbuff_player = {
picture = ideas_junxu_DOH
allowed_civil_war = {
always = yes
}
modifier = {
war_support_factor = 1.5
land_reinforce_rate = 0.5
command_power_gain_mult = 2
army_core_attack_factor = 2
army_core_defence_factor = 2
}
equipment_bonus = {
infantry_equipment = {
build_cost_ic = -0.3
reliability = 0.2
instant = yes
}
medium_tank_chassis = {
build_cost_ic = -0.3
reliability = 0.2
fuel_consumption_factor = -0.25
instant = yes
}
modern_tank_chassis = {
build_cost_ic = -0.3
armor_value = 0.4
soft_attack = 0.3
hard_attack = 0.3
ap_attack = 0.3
reliability_factor = 0.2
instant = yes
}
}
targeted_modifier = {
tag = CHY
attack_bonus_against = 2
defense_bonus_against = 2
}
}
TY_fkAI_wanjiagangtiezhiqu = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
modifier = {
army_strength_factor = 1
}
}
TY_fkAI_gangtiezhiqu = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
modifier = {
army_strength_factor = 3
}
}
TY_fkAI_gaojizhineng = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
modifier = {
planning_speed = 10
line_change_production_efficiency_factor = 0.8
max_command_power = 500
command_power_gain = 5
grant_medal_cost_factor = -1
}
}
TY_fkAI_shenfenjianyan = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
modifier = {
crypto_strength = 10
intelligence_agency_defense = 10
enemy_operative_capture_chance_factor = 0.3
enemy_operative_detection_chance = 20
enemy_operative_forced_into_hiding_time_factor = 0.3
}
}
TY_fkAI_shenjingbaizhan = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
modifier = {
terrain_penalty_reduction = 1
fortification_collateral_chance = 1
experience_gain_factor = 10
}
}
TY_fkAI_tongzhihaiayng = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
modifier = {
industrial_capacity_dockyard = 20
positioning = 2
}
equipment_bonus = {
ship_hull_cruiser = {
build_cost_ic = -0.25
instant = yes
}
ship_hull_light = {
build_cost_ic = -0.25
instant = yes
}
ship_hull_carrier = {
build_cost_ic = -0.25
instant = yes
}
ship_hull_heavy = {
build_cost_ic = -0.25
instant = yes
}
}
}
TY_fkAI_shuzhipengzhang = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
modifier = {
army_attack_factor = 3
army_defence_factor = 3
}
}
TY_fkAI_AIduiyoudebuff = {
picture = fengkuangai
cancel = {
or = {
all_allied_country = {
is_ai = yes
}
is_in_faction = no
}
}
allowed_civil_war = {
always = yes
}
modifier = {
army_attack_factor = -3
army_defence_factor = -3
army_org_factor = -2
army_morale_factor = -2
supply_consumption_factor = 0.5
land_reinforce_rate = -0.05
training_time_army_factor = 2
}
on_remove = {
clr_country_flag = AZ_fengkuangAI_AIzhuanshudebuff_get
}
}
TY_fkAI_niliuershang = {
picture = fengkuangai
cancel = {
all_allied_country = {
is_ai = yes
}
}
allowed_civil_war = {
always = yes
}
modifier = {
army_core_attack_factor = 7.5
army_core_defence_factor = 7.5
}
}
TY_fkAI_zuizhonghetiex = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
modifier = {
army_strength_factor = 3
planning_speed = 10
line_change_production_efficiency_factor = 0.8
max_command_power = 500
command_power_gain = 5
grant_medal_cost_factor = -1
crypto_strength = 10
intelligence_agency_defense = 10
enemy_operative_capture_chance_factor = 0.3
enemy_operative_detection_chance = 20
enemy_operative_forced_into_hiding_time_factor = 0.3
terrain_penalty_reduction = 1
industrial_capacity_dockyard = 20
positioning = 2
army_attack_factor = 3
army_defence_factor = 3
}
equipment_bonus = {
ship_hull_cruiser = {
build_cost_ic = -0.25
instant = yes
}
ship_hull_light = {
build_cost_ic = -0.25
instant = yes
}
ship_hull_carrier = {
build_cost_ic = -0.25
instant = yes
}
ship_hull_heavy = {
build_cost_ic = -0.25
instant = yes
}
}
}
TY_fkAI_yangjingxurui = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
modifier = {
army_attack_factor = -1
army_defence_factor = -1
planning_speed = -2
max_planning = -1
line_change_production_efficiency_factor = -0.6
industrial_capacity_factory = -0.8
industrial_capacity_dockyard = -1.2
production_factory_max_efficiency_factor = -0.4
production_factory_efficiency_gain_factor = -1
army_org_factor = -1
army_morale_factor = -0.5
}
}
TY_fkAI_yangjingxurui2 = {
name = TY_fkAI_yangjingxurui
picture = fengkuangai
allowed_civil_war = {
always = yes
}
modifier = {
army_attack_factor = 0.8
army_defence_factor = 0.8
planning_speed = 2
max_planning = 1
line_change_production_efficiency_factor = 0.4
industrial_capacity_factory = 0.8
industrial_capacity_dockyard = 0.8
production_factory_max_efficiency_factor = 0.4
production_factory_efficiency_gain_factor = 0.8
army_org_factor = 0.6
army_morale_factor = 0.5
}
}
TY_fkAI_xianshoubisheng = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
rule = {
can_not_declare_war = yes
}
modifier = {
army_attack_factor = 0.8
army_defence_factor = 0.8
planning_speed = 2
max_planning = 1
line_change_production_efficiency_factor = 0.4
industrial_capacity_factory = 0.8
industrial_capacity_dockyard = 0.8
production_factory_max_efficiency_factor = 0.4
production_factory_efficiency_gain_factor = 0.8
army_org_factor = 0.6
army_morale_factor = 0.5
}
}
TY_fkAI_xianshoubisheng2 = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
modifier = {
army_attack_factor = 1
army_defence_factor = 1
planning_speed = 2
max_planning = 1
line_change_production_efficiency_factor = 0.4
industrial_capacity_factory = 0.8
industrial_capacity_dockyard = 0.8
production_factory_max_efficiency_factor = 0.4
production_factory_efficiency_gain_factor = 0.8
army_org_factor = 0.6
army_morale_factor = 0.5
}
}
TY_fkAI_xianshoubisheng3 = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
modifier = {
army_attack_factor = -2
army_defence_factor = -2
planning_speed = -2
max_planning = -1
line_change_production_efficiency_factor = -0.6
industrial_capacity_factory = -0.8
industrial_capacity_dockyard = -1.2
production_factory_max_efficiency_factor = -0.4
production_factory_efficiency_gain_factor = -1
army_org_factor = -2
army_morale_factor = -2
}
}
TY_fkAI_jiandiweixing = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
modifier = {
crypto_strength = 10
intelligence_agency_defense = 10
enemy_operative_capture_chance_factor = 0.5
enemy_operative_detection_chance = 50
intel_network_gain_factor = 2
decryption_power = 500
own_operative_capture_chance_factor = -0.8
own_operative_detection_chance = -80
own_operative_harmed_time_factor = -0.8
civilian_intel_factor = 100
army_intel_factor = 100
navy_intel_factor = 100
airforce_intel_factor = 100
}
}
TY_fkAI_woquandouyao = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
modifier = {
stability_factor = 1.25
war_support_factor = 2
political_power_factor = 3
research_speed_factor = 0.5
local_resources_factor = 1.5
industrial_capacity_dockyard = 0.75
line_change_production_efficiency_factor = 0.3
army_core_attack_factor = 0.8
army_core_defence_factor = 0.8
tank_manufacturer_cost_factor = -0.9
naval_manufacturer_cost_factor = -0.9
aircraft_manufacturer_cost_factor = -0.9
materiel_manufacturer_cost_factor = -0.9
industrial_concern_cost_factor = -0.9
}
}
TY_fkAI_huolichongji = {
picture = fengkuangai
allowed_civil_war = {
always = yes
}
modifier = {
railway_gun_bombardment_factor = 0.25
}
}
}
political_advisor = {
}
# TECHNOLOGY
tank_manufacturer = {
designer = yes
}
naval_manufacturer = {
designer = yes
}
aircraft_manufacturer = {
designer = yes
}
industrial_concern = {
}
materiel_manufacturer = {
designer = yes
}
political_advisor = {
}
army_chief = {
}
air_chief = {
}
high_command = {
}
theorist = {
}
}