789 lines
14 KiB
Plaintext
Executable File
789 lines
14 KiB
Plaintext
Executable File
add_namespace = HUJ_event
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country_event = {
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id = HUJ_event.1
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title = HUJ_event.1.t
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desc = HUJ_event.1.d
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picture = GFX_aze_guanghui
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trigger = {
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AND = {
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has_country_flag = HUJ_denglubuliedian
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has_war_with = SIR
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}
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}
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fire_only_once = yes
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option = {
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name = HUJ_event.1.a
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ai_chance = {
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factor = 5
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}
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load_oob = "HUJ_denglubuliedian1"
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}
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option = {
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name = HUJ_event.1.b
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ai_chance = {
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factor = 0
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}
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load_oob = "HUJ_denglubuliedian2"
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}
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}
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country_event = {
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id = HUJ_event.2
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title = HUJ_event.2.t
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desc = HUJ_event.2.d
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picture = GFX_aze_guanghui
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is_triggered_only = yes
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option = {
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name = HUJ_event.2.a
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ai_chance = {
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factor = 5
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}
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add_timed_idea = { idea = HUJ_gfjs days = 175 }
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}
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}
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country_event = {
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id = HUJ_event.3
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title = HUJ_event.3.t
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desc = HUJ_event.3.d
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picture = GFX_aze_guanghui
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is_triggered_only = yes
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option = {
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name = HUJ_event.3.a
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ai_chance = {
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factor = 4
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}
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}
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option = {
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name = HUJ_event.3.b
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ai_chance = {
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factor = 6
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}
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HUJ = {
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country_event = {
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id = HUJ_event.4
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days = 14
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}
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}
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}
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}
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country_event = {
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id = HUJ_event.4
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title = HUJ_event.4.t
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desc = HUJ_event.4.d
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picture = GFX_aze_guanghui
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is_triggered_only = yes
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option = {
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name = HUJ_event.4.a
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ai_chance = {
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factor = 4
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}
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NOR = { leave_faction = yes }
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FIN = { leave_faction = yes }
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SWE = {
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declare_war_on = { target = HUJ type = take_claimed_state }
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}
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hidden_effect = {
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division_template = {
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name = "北方维稳师"
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#is_locked = yes
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priority = 2
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regiments = {
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infantry = { x = 0 y = 0 }
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infantry = { x = 0 y = 1 }
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infantry = { x = 0 y = 2 }
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infantry = { x = 0 y = 3 }
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infantry = { x = 0 y = 4 }
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infantry = { x = 1 y = 0 }
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}
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}
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138 = {
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create_unit = {
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division = "name = \"北方维稳师\" division_template = \"北方维稳师\" start_experience_factor = 0.5"
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owner = ROOT
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}
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create_unit = {
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division = "name = \"北方维稳师\" division_template = \"北方维稳师\" start_experience_factor = 0.5"
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owner = ROOT
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}
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create_unit = {
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division = "name = \"北方维稳师\" division_template = \"北方维稳师\" start_experience_factor = 0.5"
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owner = ROOT
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}
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create_unit = {
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division = "name = \"北方维稳师\" division_template = \"北方维稳师\" start_experience_factor = 0.5"
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owner = ROOT
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}
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create_unit = {
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division = "name = \"北方维稳师\" division_template = \"北方维稳师\" start_experience_factor = 0.5"
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owner = ROOT
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}
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create_unit = {
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division = "name = \"北方维稳师\" division_template = \"北方维稳师\" start_experience_factor = 0.5"
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owner = ROOT
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}
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}
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}
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}
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}
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country_event = {
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id = HUJ_event.5
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title = HUJ_event.5.t
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desc = HUJ_event.5.d
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picture = GFX_aze_guanghui
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is_triggered_only = yes
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option = {
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name = HUJ_event.5.a
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ai_chance = {
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factor = 0
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}
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declare_war_on = { target = TIX type = take_state }
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add_war_support = 0.1
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}
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option = {
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name = HUJ_event.5.b
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ai_chance = {
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factor = 5
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}
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}
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}
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country_event = {
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id = HUJ_event.6
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title = "HUJ_event.6.t"
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desc = "HUJ_event.6.d"
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picture = GFX_aze_guanghui
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is_triggered_only = yes
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option = {
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name = "HUJ_event.6.a"
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annex_country = {
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target = CAN
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transfer_troops = yes
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}
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every_state = {
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limit = {
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is_core_of = CAN
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}
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add_core_of = HUJ
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}
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every_state = {
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limit = {
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is_core_of = SAF
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}
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add_core_of = HUJ
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}
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annex_country = {
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target = SAF
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transfer_troops = yes
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}
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every_state = {
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limit = {
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is_core_of = RAJ
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}
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add_core_of = HUJ
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}
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annex_country = {
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target = RAJ
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transfer_troops = yes
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}
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annex_country = {
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target = AST
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transfer_troops = yes
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}
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every_state = {
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limit = {
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is_core_of = AST
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}
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add_core_of = HUJ
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}
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annex_country = {
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target = NZL
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transfer_troops = yes
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}
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every_state = {
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limit = {
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is_core_of = NZL
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}
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add_core_of = HUJ
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}
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every_state = {
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limit = {
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is_core_of = MAL
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}
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add_core_of = HUJ
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}
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annex_country = {
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target = MAL
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transfer_troops = yes
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}
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ai_chance = {
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factor = 100
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}
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}
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option = {
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name = "HUJ_event.6.b"
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CAN = {
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every_unit_leader = {
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set_nationality = HUJ
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}
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}
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annex_country = {
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target = CAN
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transfer_troops = yes
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}
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every_state = {
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limit = {
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is_core_of = CAN
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}
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add_core_of = HUJ
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}
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every_state = {
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limit = {
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is_core_of = SAF
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}
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add_core_of = HUJ
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}
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SAF = {
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every_unit_leader = {
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set_nationality = HUJ
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}
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}
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annex_country = {
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target = SAF
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transfer_troops = yes
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}
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RAJ = {
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every_unit_leader = {
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set_nationality = HUJ
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}
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}
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every_state = {
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limit = {
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is_core_of = RAJ
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}
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add_core_of = HUJ
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}
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annex_country = {
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target = RAJ
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transfer_troops = yes
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}
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AST = {
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every_unit_leader = {
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set_nationality = HUJ
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}
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}
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annex_country = {
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target = AST
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transfer_troops = yes
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}
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every_state = {
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limit = {
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is_core_of = AST
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}
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add_core_of = HUJ
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}
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NZL = {
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every_unit_leader = {
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set_nationality = HUJ
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}
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}
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annex_country = {
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target = NZL
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transfer_troops = yes
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}
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every_state = {
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limit = {
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is_core_of = NZL
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}
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add_core_of = HUJ
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}
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every_state = {
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limit = {
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is_core_of = MAL
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}
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add_core_of = HUJ
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}
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MAL = {
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every_unit_leader = {
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set_nationality = HUJ
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}
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}
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annex_country = {
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target = MAL
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transfer_troops = yes
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}
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ai_chance = {
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factor = 0
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}
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}
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}
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country_event = {
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id = HUJ_event.7
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title = "HUJ_event.7.t"
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desc = "HUJ_event.7.d"
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picture = GFX_aze_guanghui
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trigger = {
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date > 1936.1.3
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tag = HUJ
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has_global_flag = MOD_azurlane_tianjiangjianniang
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}
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fire_only_once = yes
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option = {
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name = "HUJ_event.7.a"
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IRQ = { give_resource_rights = { receiver = HUJ state = 291 }
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give_resource_rights = { receiver = HUJ state = 676 } }
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MEX = { give_resource_rights = { receiver = HUJ state = 477 }
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give_resource_rights = { receiver = HUJ state = 476 } }
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ai_chance = {
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factor = 100
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}
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}
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}
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country_event = {
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id = HUJ_event.8
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title = HUJ_event.8.t
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desc = HUJ_event.8.d
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picture = GFX_aze_dai
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is_triggered_only = yes
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option = {
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name = HUJ_event.8.a
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ai_chance = {
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factor = 5
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}
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add_popularity = {
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ideology = communism
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popularity = 0.05
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}
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}
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}
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country_event = {
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id = HUJ_event.9
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title = HUJ_event.9.t
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desc = HUJ_event.9.d
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picture = GFX_aze_chaijun_nice
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is_triggered_only = yes
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option = {
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name = HUJ_event.9.a
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ai_chance = {
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factor = 5
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}
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add_popularity = {
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ideology = communism
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popularity = 0.05
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}
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add_stability = -0.15
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}
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}
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country_event = {
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id = HUJ_event.10
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title = HUJ_event.10.t
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desc = HUJ_event.10.d
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picture = GFX_aze_chaijun_nice
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is_triggered_only = yes
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option = {
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name = HUJ_event.10.a
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ai_chance = {
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factor = 5
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}
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remove_ideas = HUJ_yilishabainvwang
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hidden_effect = {
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HUJ_yilishabai = {
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set_nationality = MAL
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}
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}
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set_autonomy = {
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target = MAL
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autonomy_state = autonomy_dominion
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}
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MAL = {
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hidden_effect = {
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set_politics = {
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ruling_party = neutrality
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}
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add_popularity = {
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ideology = neutrality
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popularity = 1
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}
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}
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country_event = { id = HUJ_event.1001 days = 5 }
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}
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}
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option = {
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name = HUJ_event.10.b
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ai_chance = {
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factor = 5
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}
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remove_ideas = HUJ_yilishabainvwang
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add_ideas = HUJ_yilishabainvwang_sading
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add_popularity = {
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ideology = communism
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popularity = 0.05
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}
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}
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option = {
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name = HUJ_event.10.c
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ai_chance = {
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factor = 5
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}
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add_popularity = {
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ideology = communism
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popularity = 0.25
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}
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remove_ideas = HUJ_yilishabainvwang
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add_ideas = HUJ_yilishabainvwang_shumin
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add_stability = 0.2
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add_war_support = 0.25
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add_political_power = 150
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guojishengyu_up_5 = yes
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}
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}
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country_event = {
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id = HUJ_event.1001
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title = HUJ_event.1001.t
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desc = HUJ_event.1001.d
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picture = GFX_aze_chaijun_nice
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is_triggered_only = yes
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option = {
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name = HUJ_event.1001.d
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ai_chance = {
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factor = 5
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}
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add_country_leader_role = {
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character = HUJ_yilishabai
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promote_leader = yes
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country_leader = {
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ideology = despotism
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expire = "1965.1.1.1"
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traits = { }
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}
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}
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promote_character = {
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character = HUJ_yilishabai
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ideology = despotism
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}
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annex_country = {
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target = RAJ
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transfer_troops = yes
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}
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every_state = {
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limit = {
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is_core_of = RAJ
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}
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add_core_of = MAL
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}
|
|
set_party_name = {
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|
ideology = communism
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|
long_name = HUJ_nvwangzhimindi_party_name
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name = HUJ_nvwangzhimindi_party_name
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}
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|
add_ideas = HUJ_yilishabainvwang
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|
set_cosmetic_tag = HUJ_nvwangzhimindi_tag_name
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|
}
|
|
}
|
|
country_event = {
|
|
id = HUJ_event.11
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title = HUJ_event.11.t
|
|
desc = HUJ_event.11.d
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|
picture = GFX_aze_chaijun_nice
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|
immediate = {
|
|
HUJ = { set_country_flag = HUJ_huangjiazhiyuanjunguantuan_get }
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|
}
|
|
trigger = {
|
|
tag = DOH
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|
OR = {
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AND = {
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has_war_with = CHY
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NOT = { has_war_with = HUJ }
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|
surrender_progress > 0.1
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|
}
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|
AND = {
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|
is_ai = no
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|
has_war = yes
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NOT = { has_war_with = HUJ }
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|
date > 1941.6.1
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|
}
|
|
}
|
|
}
|
|
fire_only_once = yes
|
|
option = {
|
|
name = HUJ_event.11.a
|
|
ai_chance = {
|
|
factor = 5
|
|
}
|
|
HUJ = {
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|
HUJ_ouruola = {
|
|
set_nationality = DOH
|
|
}
|
|
HUJ_ouruola = {
|
|
set_character_name = HUJ_ouruola_name1
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|
}
|
|
}
|
|
|
|
}
|
|
option = {
|
|
name = HUJ_event.11.b
|
|
ai_chance = {
|
|
factor = 0
|
|
}
|
|
HUJ = {
|
|
HUJ_ouruola = {
|
|
set_nationality = DOH
|
|
}
|
|
}
|
|
add_political_power = 25
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|
}
|
|
}
|
|
country_event = {
|
|
id = HUJ_event.12
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|
title = HUJ_event.12.t
|
|
desc = HUJ_event.12.d
|
|
picture = GFX_aze_chaijun_nice
|
|
is_triggered_only = yes
|
|
option = {
|
|
name = HUJ_event.12.a
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|
ai_chance = {
|
|
factor = 5
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|
}
|
|
HUJ = { country_event = HUJ_event.1201 }
|
|
}
|
|
option = {
|
|
name = HUJ_event.12.b
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|
ai_chance = {
|
|
base = 0
|
|
modifier = {
|
|
strength_ratio = {
|
|
tag = HUJ
|
|
ratio > 1.1
|
|
}
|
|
add = 10
|
|
}
|
|
}
|
|
HUJ = { country_event = HUJ_event.1202 }
|
|
add_war_support = 0.1
|
|
}
|
|
}
|
|
country_event = {
|
|
id = HUJ_event.1201
|
|
title = HUJ_event.1201.t
|
|
desc = HUJ_event.1201.d
|
|
picture = GFX_aze_chaijun_nice
|
|
is_triggered_only = yes
|
|
option = {
|
|
name = HUJ_event.1201.a
|
|
ai_chance = {
|
|
factor = 5
|
|
}
|
|
transfer_state = 729
|
|
transfer_state = 321
|
|
}
|
|
option = {
|
|
name = HUJ_event.1201.b
|
|
ai_chance = {
|
|
base = 0
|
|
}
|
|
guojishengyu_up_5 = yes
|
|
DOH = { transfer_state = 729 }
|
|
RAJ = { transfer_state = 321 }
|
|
}
|
|
}
|
|
country_event = {
|
|
id = HUJ_event.1202
|
|
title = HUJ_event.1202.t
|
|
desc = HUJ_event.1202.d
|
|
picture = GFX_aze_chaijun_nice
|
|
is_triggered_only = yes
|
|
option = {
|
|
name = HUJ_event.1202.a
|
|
ai_chance = {
|
|
factor = 5
|
|
}
|
|
create_wargoal = {
|
|
target = POR
|
|
type = topple_government
|
|
expire = -1
|
|
}
|
|
}
|
|
}
|
|
country_event = {
|
|
id = HUJ_event.13
|
|
title = HUJ_event.13.t
|
|
desc = HUJ_event.12.d
|
|
picture = GFX_aze_chaijun_nice
|
|
is_triggered_only = yes
|
|
option = {
|
|
name = HUJ_event.12.a
|
|
ai_chance = {
|
|
factor = 5
|
|
}
|
|
HUJ = { country_event = HUJ_event.1301 }
|
|
}
|
|
option = {
|
|
name = HUJ_event.12.b
|
|
ai_chance = {
|
|
base = 0
|
|
modifier = {
|
|
strength_ratio = {
|
|
tag = HUJ
|
|
ratio > 1.1
|
|
}
|
|
add = 10
|
|
}
|
|
}
|
|
HUJ = { country_event = HUJ_event.1302 }
|
|
add_war_support = 0.1
|
|
}
|
|
}
|
|
country_event = {
|
|
id = HUJ_event.1301
|
|
title = HUJ_event.1301.t
|
|
desc = HUJ_event.1201.d
|
|
picture = GFX_aze_chaijun_nice
|
|
is_triggered_only = yes
|
|
option = {
|
|
name = HUJ_event.1201.a
|
|
ai_chance = {
|
|
factor = 5
|
|
}
|
|
transfer_state = 670
|
|
transfer_state = 671
|
|
transfer_state = 286
|
|
transfer_state = 741
|
|
}
|
|
}
|
|
country_event = {
|
|
id = HUJ_event.1302
|
|
title = HUJ_event.1302.t
|
|
desc = HUJ_event.1202.d
|
|
picture = GFX_aze_chaijun_nice
|
|
is_triggered_only = yes
|
|
option = {
|
|
name = HUJ_event.1202.a
|
|
ai_chance = {
|
|
factor = 5
|
|
}
|
|
create_wargoal = {
|
|
target = YUW
|
|
type = topple_government
|
|
expire = -1
|
|
}
|
|
}
|
|
}
|
|
country_event = {
|
|
id = HUJ_event.14
|
|
title = HUJ_event.14.t
|
|
desc = HUJ_event.12.d
|
|
picture = GFX_aze_chaijun_nice
|
|
is_triggered_only = yes
|
|
option = {
|
|
name = HUJ_event.12.a
|
|
ai_chance = {
|
|
factor = 5
|
|
}
|
|
HUJ = { country_event = HUJ_event.1401 }
|
|
}
|
|
option = {
|
|
name = HUJ_event.12.b
|
|
ai_chance = {
|
|
base = 0
|
|
modifier = {
|
|
strength_ratio = {
|
|
tag = HUJ
|
|
ratio > 1.1
|
|
}
|
|
add = 10
|
|
}
|
|
}
|
|
HUJ = { country_event = HUJ_event.1402 }
|
|
add_war_support = 0.1
|
|
}
|
|
}
|
|
country_event = {
|
|
id = HUJ_event.1401
|
|
title = HUJ_event.1401.t
|
|
desc = HUJ_event.1201.d
|
|
picture = GFX_aze_chaijun_nice
|
|
is_triggered_only = yes
|
|
option = {
|
|
name = HUJ_event.1201.a
|
|
ai_chance = {
|
|
factor = 5
|
|
}
|
|
annex_country = {
|
|
target = INS
|
|
}
|
|
}
|
|
}
|
|
country_event = {
|
|
id = HUJ_event.1402
|
|
title = HUJ_event.1402.t
|
|
desc = HUJ_event.1202.d
|
|
picture = GFX_aze_chaijun_nice
|
|
is_triggered_only = yes
|
|
option = {
|
|
name = HUJ_event.1202.a
|
|
ai_chance = {
|
|
factor = 5
|
|
}
|
|
create_wargoal = {
|
|
target = HOL
|
|
type = topple_government
|
|
expire = -1
|
|
}
|
|
create_wargoal = {
|
|
target = INS
|
|
type = topple_government
|
|
expire = -1
|
|
}
|
|
}
|
|
}
|
|
country_event = {
|
|
id = HUJ_event.15
|
|
title = HUJ_event.15.t
|
|
desc = HUJ_event.15.d
|
|
picture = GFX_aze_chaijun_nice
|
|
is_triggered_only = yes
|
|
option = {
|
|
name = HUJ_event.15.a
|
|
ai_chance = {
|
|
factor = 5
|
|
}
|
|
transfer_state = 326
|
|
news_event = { id = HUJ_event.1501 days = 3 }
|
|
}
|
|
}
|
|
news_event = {
|
|
id = HUJ_event.1501
|
|
title = HUJ_event.1501.t
|
|
desc = HUJ_event.1501.d
|
|
picture = GFX_az_blhxyq
|
|
major = yes
|
|
is_triggered_only = yes
|
|
option = {
|
|
name = HUJ_event.1501.a
|
|
trigger = {
|
|
OR = {
|
|
tag = DOH
|
|
is_ally_with = DOH
|
|
}
|
|
|
|
}
|
|
}
|
|
option = {
|
|
name =HUJ_event.1501.a
|
|
trigger = {
|
|
NOT = { tag = DOH }
|
|
}
|
|
}
|
|
} |