2026-02-21 04:02:04

This commit is contained in:
actions[bot]
2026-02-21 04:02:04 +00:00
parent 4fdd25746a
commit 10e084cf24
26 changed files with 4531 additions and 19482 deletions

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@@ -11,7 +11,7 @@ SAD_historical = {
has_game_rule = {
rule = SAD_ai_behavior
option = DEFAULT
option = SAD_historical
}
}
}

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@@ -0,0 +1,41 @@
az_china_potential_core_states = {
input = game:all_states
operators = {
limit = {
OR = {
is_core_of = DOH
is_core_of = DH1
}
}
}
}
az_china_potential_core_mainland_states = {
input = collection:az_china_potential_core_states
operators = {
limit = {
is_one_state_island = no
}
}
}
az_china_core_states_controlled_by_faction_leader_ideology = {
input = collection:az_china_potential_core_states
operators = {
limit = {
OR = {
is_core_of = DOH
is_core_of = DH1
}
controller = {
OR = {
tag = DOH
tag = DH1
}
}
}
}
name = AZ_COLLECTION_CHINA_CORE_STATES_CONTROLLED_BY_FACTION_LEADER_IDEOLOGY
}

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@@ -0,0 +1,305 @@
# Conquest of territory
az_faction_manifest_conquest_of_territory = {
name = conquest_of_territory_goal_name
description = conquest_of_territory_goal_desc
is_manifest = yes
ratio_progress = {
total_amount_collection = collection:faction_owned_core_states
completed_amount_collection = collection:faction_controlled_non_core_states
range = {
max = 1
}
scale = {
offensive_war_stability_factor = 0.25
justify_war_goal_time = -1
resistance_target = -0.25
industrial_capacity_factory = 0.2
industrial_capacity_dockyard = 0.2
}
progress_sections = {
manifest_fulfilled = {
min = 0
max = 0.1
modifier = {
stability_factor = -0.1
war_support_factor = -0.1
}
}
manifest_fulfilled_1 = {
min = 0.1
modifier = {
production_speed_rail_way_factor = 0.1
production_speed_supply_node_factor = 0.1
}
}
manifest_fulfilled_2 = {
min = 0.25
modifier = {
offensive_war_stability_factor = 0.1
war_stability_factor = 0.1
}
}
manifest_fulfilled_3 = {
min = 0.5
modifier = {
resistance_target = -0.1
resistance_activity = -0.25
}
}
manifest_fulfilled_4 = {
min = 0.75
modifier = {
compliance_growth = 0.1
required_garrison_factor = -0.25
}
}
manifest_fulfilled_5 = {
min = 0.9
modifier = {
non_core_manpower = 0.1
generate_wargoal_tension = -1
}
}
}
}
}
# Defense of Democracy
az_faction_manifest_defense_of_democracy_allies = {
name = defense_of_democracy_goal_name
description = defense_of_democracy_goal_desc
is_manifest = yes
ratio_progress = {
total_amount = 50
completed_amount_collection = collection:world_uncapitulated_democratic_countries_and_dominions
scale = {
trade_opinion_factor = 1
guarantee_cost = -0.50
consumer_goods_factor = -0.3
production_speed_buildings_factor = 0.2
}
progress_sections = {
manifest_fulfilled_1 = {
min = 0
modifier = {
communism_acceptance = 10
democratic_acceptance = 10
fascism_acceptance = 10
neutrality_acceptance = 10
}
}
manifest_fulfilled_2 = {
min = 0.1
modifier = {
special_project_speed_factor = 0.1
}
}
manifest_fulfilled_3 = {
min = 0.25
modifier = {
trade_opinion_factor = 0.25
trade_laws_cost_factor = -0.33
}
}
manifest_fulfilled_4 = {
min = 0.5
modifier = {
stability_factor = 0.15
opinion_gain_monthly_factor = 0.2
improve_relations_maintain_cost_factor = -0.25
}
}
manifest_fulfilled_5 = {
min = 0.75
modifier = {
defensive_war_stability_factor = 0.3
can_guarantee_other_ideologies = 1
}
}
}
}
}
# Chinese Territorial Integrity
az_faction_manifest_china_territorial_integrity = {
name = china_territorial_integrity_goal_name
description = az_china_territorial_integrity_goal_desc
is_manifest = yes
ratio_progress = {
total_amount_collection = collection:az_china_potential_core_states
completed_amount_collection = collection:az_china_core_states_controlled_by_faction_leader_ideology
scale = {
war_support_factor = 0.5
political_power_factor = 0.25
supply_node_range = 0.25
}
progress_sections = {
manifest_fulfilled = {
min = 0
modifier = {
army_core_defence_factor = 0.2
}
}
manifest_fulfilled_1 = {
min = 0.25
modifier = {
army_core_attack_factor = 0.2
}
}
manifest_fulfilled_2 = {
min = 0.5
modifier = {
supply_node_range = 0.1
}
}
manifest_fulfilled_3 = {
min = 0.75
modifier = {
subjects_autonomy_gain = -0.75
army_core_attack_factor = 0.3
army_core_defence_factor = 0.3
}
}
}
}
}
# An Iron Curtain
az_faction_manifest_an_iron_curtain = {
name = an_iron_curtain_goal_name
description = an_iron_curtain_goal_name_desc
is_manifest = yes
ratio_progress = {
total_amount_collection = collection:countries_my_continent
completed_amount_collection = collection:communist_or_capitulated_countries_my_continent
scale = {
cic_to_overlord_factor = 0.25
mic_to_overlord_factor = 0.25
resources_to_overlord_factor = 0.3
subjects_autonomy_gain = -0.75
drift_defence_factor = 10
}
progress_sections = {
manifest_fulfilled_1 = {
min = 0
modifier = {
communism_drift_from_guarantees = 0.1
can_guarantee_other_ideologies = 1
generate_wargoal_tension = -0.25
}
}
manifest_fulfilled_2 = {
min = 0.25
modifier = {
army_attack_against_minor_factor = 0.1
army_defence_against_minor_factor = 0.1
army_breakthrough_against_minor_factor = 0.1
}
}
manifest_fulfilled_3 = {
min = 0.5
modifier = {
party_popularity_stability_factor = 0.1
war_stability_factor = 0.1
}
}
manifest_fulfilled_4 = {
min = 0.75
modifier = {
army_attack_against_major_factor = 0.1
army_defence_against_major_factor = 0.1
army_breakthrough_against_major_factor = 0.1
}
}
}
}
}
# Supress Asian Communism
az_faction_manifest_suppress_asian_communism = {
name = suppress_asian_communism_goal_name
description = suppress_asian_communism_goal_desc
is_manifest = yes
ratio_progress = {
total_amount_collection = collection:countries_asia
completed_amount_collection = collection:non_communist_or_capitulated_countries_asia
scale = {
communism_drift = -0.2
}
progress_sections = {
manifest_fulfilled_1 = {
min = 0.25
modifier = {
resistance_target = -0.1
compliance_growth = 0.1
}
}
manifest_fulfilled_2 = {
min = 0.5
modifier = {
conscription_factor = 0.1
non_core_manpower = 0.05
}
}
manifest_fulfilled_3 = {
min = 0.75
modifier = {
political_power_factor = 0.25
political_power_cost = -0.25
}
}
}
}
}

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@@ -1,14 +1,15 @@
# The Allies
faction_template_azurlane = {
name = "碧蓝航线"
manifest = faction_manifest_defense_of_democracy_allies
manifest = az_faction_manifest_defense_of_democracy_allies
goals = {
# Short term goals
az_faction_goal_nvpu
# Medium term goals
faction_goal_the_arteries_of_trade
az_faction_goal_the_arteries_of_trade
# Long term goals
faction_goal_the_atomic_race
@@ -34,16 +35,16 @@ faction_template_azurlane = {
faction_template_cszz = {
name = "赤色中轴"
icon = GFX_faction_logo_axis
manifest = faction_manifest_conquest_of_territory
manifest = az_faction_manifest_conquest_of_territory
goals = {
# Short term goals
faction_goal_one_germany #It is ok for them not to start with a free slot
az_faction_goal_one_germany #It is ok for them not to start with a free slot
#faction_goal_high_seas_fleet
# Medium term goals
faction_goal_secure_european_continent
az_faction_goal_secure_european_continent
# Long terms
faction_goal_resource_control
@@ -64,17 +65,17 @@ faction_template_cszz = {
#东亚反暴政联盟
faction_template_DOH_united_front = {
name = "东亚反暴政联盟"
manifest = faction_manifest_china_territorial_integrity
manifest = az_faction_manifest_china_territorial_integrity
goals = {
# Short term goals
# None
# Medium term goals
faction_goal_control_the_chinese_coast
az_faction_goal_control_the_chinese_coast
# Long term goals
faction_goal_no_japanese_in_china
az_faction_goal_no_japanese_in_china
}
@@ -85,19 +86,20 @@ faction_template_DOH_united_front = {
dismissal_rule_offensive_war
}
icon = GFX_faction_logo_chinese_united_front
icon = GFX_faction_logo_generic_11
}
# Comintern
faction_template_BFL_comintern = {
name = "共产联盟"
manifest = faction_manifest_security_through_expansion
manifest = az_faction_manifest_an_iron_curtain
icon = GFX_faction_logo_comintern
goals = {
# Short term goals
# faction_goal_stall_the_fascist_threat
az_faction_goal_nbwd
# Medium term goals
faction_goal_indifference_is_a_threat
@@ -145,7 +147,7 @@ faction_template_CHY_sakoku_ron_faction = {
# New Order in East Asia
faction_template_CHY_new_asia_faction = {
name = "东亚合作圈"
manifest = faction_manifest_suppress_asian_communism
manifest = az_faction_manifest_suppress_asian_communism
goals = {
@@ -154,10 +156,10 @@ faction_template_CHY_new_asia_faction = {
#faction_goal_war_on_communism # Would be autocompleted if done when at war with the PRC
# Medium Term
faction_goal_control_the_chinese_capitals
az_faction_goal_control_the_chinese_capitals
# Long Term
faction_goal_align_china
az_faction_goal_align_china
#faction_goal_war_on_communism_in_asia
}
@@ -176,7 +178,7 @@ faction_template_CHY_new_asia_faction = {
faction_template_byg_commonwealth = {
name = "白鹰联邦"
icon = GFX_faction_logo_generic_17
manifest = faction_manifest_defense_of_democracy
manifest = az_faction_manifest_defense_of_democracy_allies
can_leader_join_other_factions = yes
visible = {
always = no
@@ -184,7 +186,7 @@ faction_template_byg_commonwealth = {
goals = {
# Short term goals
faction_goal_building_up_guam # Acceptable not to be empty at start.
az_faction_goal_building_up_guam # Acceptable not to be empty at start.
# Medium term goals
faction_goal_industrial_expansion

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@@ -131,9 +131,21 @@ SAD_ai_behavior = {
group = "RULE_GROUP_AI_BEHAVIOR"
default = {
name = DEFAULT
text = "SAD_zouxiang_moren"
desc = "SAD_zouxiang_moren_desc"
allow_achievements = yes
}
option = {
name = SAD_historical
text = "SAD_zouxiang_default"
desc = "SAD_zouxiang_default_desc"
allow_achievements = yes
}
option = {
name = SAD_neizhan
text = "SAD_zouxiang_neizhan"
desc = "SAD_zouxiang_neizhan_desc"
allow_achievements = yes
}
}
HUJ_ai_behavior = {

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@@ -1,5 +1,33 @@
ideas = {
academy_spirit = {
psh_jnjgt = {
ledger = army
picture = professional_officer_corps_spirit
visible = {
OR = {
tag = TIX
tag = SAD
tag = CHY
tag = HUJ
tag = BYG
tag = HUJ
tag = YUW
tag = BFL
tag = DOH
tag = BLI
tag = DH1
tag = SIR
}
}
modifier = {
experience_gain_army_factor = 0.1
land_doctrine_cost_factor = -0.1
command_power_gain = 0.5
}
ai_will_do = {
factor = 10
}
}
psh_qnjn = {
ledger = army
picture = theatre_training_spirit
@@ -15,6 +43,8 @@ ideas = {
tag = BFL
tag = DOH
tag = BLI
tag = DH1
tag = SIR
}
}
@@ -40,6 +70,8 @@ ideas = {
tag = BFL
tag = DOH
tag = BLI
tag = DH1
tag = SIR
}
}
@@ -68,6 +100,8 @@ ideas = {
tag = BFL
tag = DOH
tag = BLI
tag = DH1
tag = SIR
}
OR = {
has_government = fascism
@@ -96,6 +130,8 @@ ideas = {
tag = BFL
tag = DOH
tag = BLI
tag = DH1
tag = SIR
}
OR = {
has_government = democratic
@@ -125,6 +161,8 @@ ideas = {
tag = BFL
tag = DOH
tag = BLI
tag = DH1
tag = SIR
}
}
@@ -144,32 +182,6 @@ ideas = {
army_spirit = {
psh_jnjgt = {
ledger = army
picture = professional_officer_corps_spirit
visible = {
OR = {
tag = TIX
tag = SAD
tag = CHY
tag = HUJ
tag = BYG
tag = HUJ
tag = YUW
tag = BFL
tag = DOH
tag = BLI
}
}
modifier = {
experience_gain_army_factor = 0.1
land_doctrine_cost_factor = -0.1
command_power_gain = 0.5
}
ai_will_do = {
factor = 10
}
}
psh_mjgsd = {
ledger = army
picture = HUN_secret_rearmament
@@ -185,6 +197,8 @@ ideas = {
tag = BFL
tag = DOH
tag = BLI
tag = DH1
tag = SIR
}
}
modifier = {
@@ -222,6 +236,8 @@ ideas = {
tag = BFL
tag = DOH
tag = BLI
tag = DH1
tag = SIR
}
}
modifier = {

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@@ -2715,8 +2715,8 @@ ideas = {
NOT = { has_war_with = BFL }
}
modifier = {
resistance_target = 0.5
resistance_growth = 0.5
resistance_target = 1
resistance_growth = 1
}
}

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@@ -728,12 +728,14 @@
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
add_doctrine_cost_reduction = {
name = "战术研究"
cost_reduction = 0.25
uses = 2
category = land_doctrine
}
add_mastery_bonus = {
bonus = 0.5
days = 180
name = "战术研究"
folder = land
track = operations
index = 1
}
}
}
focus = {
@@ -873,6 +875,14 @@
uses = 2
category = land_doctrine
}
add_mastery_bonus = {
bonus = 0.5
days = 180
name = "发展步兵"
folder = land
track = infantry
index = 1
}
}
}
focus = {
@@ -992,12 +1002,14 @@
completion_reward = {
add_ideas = YUW_ydz
add_doctrine_cost_reduction = {
name = "运动战"
cost_reduction = 0.5
uses = 1
category = land_doctrine
}
add_mastery_bonus = {
bonus = 0.5
days = 180
name = "运动战"
folder = land
track = armor
index = 1
}
}
}
@@ -1027,12 +1039,13 @@
completion_reward = {
BFL_lujunjianshe_dengji = Yes
army_experience = 75
add_doctrine_cost_reduction = {
name = "纵深作战"
cost_reduction = 0.5
uses = 2
category = land_doctrine
}
add_mastery_bonus = {
bonus = 0.5
days = 180
name = "纵深作战"
folder = land
index = 1
}
custom_effect_tooltip = unlock_propaganda_campaign_tt
unlock_decision_tooltip = SOV_propaganda_glory_to_partisans
custom_effect_tooltip = propaganda_campaign_requirement_tt
@@ -3650,6 +3663,13 @@
set_rule = {
can_use_kamikaze_pilots = yes
}
add_mastery_bonus = {
bonus = 0.5
days = 180
name = "蛮啾特攻队"
folder = air
index = 1
}
}
}
focus = {

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@@ -99,10 +99,17 @@ focus_tree = {
completion_reward = {
add_doctrine_cost_reduction = {
name = "陆军改革研讨"
cost_reduction = 0.5
uses = 6
cost_reduction = 0.75
uses = 4
category = land_doctrine
}
add_mastery_bonus = {
bonus = 0.5
days = 365
name = "陆军改革研讨"
folder = land
index = 1
}
}
}
focus = {
@@ -163,12 +170,14 @@ focus_tree = {
}
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
add_doctrine_cost_reduction = {
name = "优势火力学说"
cost_reduction = 0.75
uses = 4
category = cat_superior_firepower
}
add_mastery_bonus = {
bonus = 0.75
days = 365
name = "优势火力"
folder = land
track = combat_support
index = 1
}
}
}
focus = {
@@ -338,6 +347,14 @@ focus_tree = {
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
TY_lujunliluntupo = yes
add_mastery_bonus = {
bonus = 1
days = 90
name = "现代闪电战"
folder = land
track = armor
index = 1
}
add_breakthrough_progress = {
specialization = specialization_land
value = 1.5

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@@ -532,12 +532,13 @@ focus_tree = {
#search_filters = { FOCUS_FILTER_STABILITY }
completion_reward = {
army_experience = 50
add_doctrine_cost_reduction = {
name = "注重陆军"
cost_reduction = 0.25
uses = 2
category = land_doctrine
}
add_mastery_bonus = {
bonus = 0.5
days = 180
name = "注重陆军"
folder = land
index = 1
}
}
}
focus = {
@@ -4959,13 +4960,14 @@ focus_tree = {
factor = 100
}
completion_reward = {
add_doctrine_cost_reduction = {
name = "重整皇家陆军"
cost_reduction = 0.2
uses = 2
category = land_doctrine
}
army_experience = 100
add_mastery_bonus = {
bonus = 0.5
days = 180
name = "重整皇家陆军"
folder = land
index = 1
}
custom_effect_tooltip = generic_skip_one_line_tt
reduce_focus_completion_cost = {
focus = { HUJ_guofangjianshe HUJ_lilunyanjiu HUJ_liluntupo }

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@@ -2159,6 +2159,13 @@ focus_tree = {
specialization = specialization_land
value = 1.5
}
add_mastery_bonus = {
bonus = 0.25
days = 365
name = "思维创新"
folder = land
index = 1
}
}
}
focus = {
@@ -2256,6 +2263,14 @@ focus_tree = {
planning_skill = 3
logistics_skill = 2
}
add_mastery_bonus = {
bonus = 0.5
days = 180
name = "训练坦克乘员组"
folder = land
track = armor
index = 1
}
}
}
focus = {

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@@ -170,6 +170,7 @@ yaertahuiyi_effects = {
set_politics = {
ruling_party = democratic
}
transfer_state = 912
}
GER = {
add_popularity = { ideology = democratic popularity = 0.75 }

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@@ -14943,9 +14943,22 @@ country_event = {
ai_chance = {
base = 40
modifier = {
is_historical_focus_on = yes
OR = {
is_historical_focus_on = yes
has_game_rule = {
rule = SAD_ai_behavior
option = SAD_historical
}
}
factor = 100
}
modifier = {
has_game_rule = {
rule = SAD_ai_behavior
option = SAD_neizhan
}
factor = 0
}
}
}
option = {
@@ -14962,9 +14975,51 @@ country_event = {
ai_chance = {
base = 60
modifier = {
is_historical_focus_on = yes
has_game_rule = {
rule = SAD_ai_behavior
option = SAD_neizhan
}
factor = 300
}
modifier = {
OR = {
is_historical_focus_on = yes
has_game_rule = {
rule = SAD_ai_behavior
option = SAD_historical
}
}
factor = 0
}
}
}
}
#从SB丹麦手里拿回南日德兰
country_event = {
id = az_tianjiang.450
title = az_tianjiang.450.t
desc = az_tianjiang.450.d
fire_only_once = yes
hidden = yes
trigger = {
tag = TIX
has_government = fascism
is_puppet = no
DEN = {
is_subject_of = TIX
}
912 = { is_controlled_by = DEN }
}
immediate = {
hidden_effect = {
transfer_state = 912
}
}
option = {
name = az_tianjiang.450.a
ai_chance = {
base = 100
}
}
}

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@@ -5,6 +5,7 @@ country_event = {
desc = azstartevent.2.d
picture = GFX_aze_diaochawenjuan
trigger = {
always = no #都是乱评的
NOT = { has_country_flag = diaochawenjuan_get }
}
immediate = {

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@@ -0,0 +1,28 @@
state = {
id = 912
name = "STATE_912"
manpower = 418058
state_category = rural
history = {
owner = TIX
add_core_of = TIX
add_core_of = DEN
victory_points = {
13258 1
}
buildings = {
infrastructure = 3
industrial_complex = 2
}
}
provinces={
332 11251 13258
}
local_supplies=0.000
}

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@@ -1,6 +1,6 @@
l_simp_chinese:
gengxinshuoming_title2:0"2.24更新内容"
gengxinshuoming_text2:"1.每月挑战更新东煌。\n2.调整了非历史国策下部分国家的路线概率。\n\n§O已经整合50建筑槽MOD无需再额外启动§!\nMOD内95%的长文案由AI生成§C所有文案当做同人小说来看就好§!MOD交流群539127559\n最下方的决议里有路线指南和舰娘羁绊事件。出现成就条件满足但无法去完成的情况请打开历史国策。"
gengxinshuoming_title2:0"2.25更新内容"
gengxinshuoming_text2:"1.给舰娘国的历史阵营重做了原版阵营目标与章程效果,并给部分阵营新增了阵营目标。\n2.给部分军事国策添加了增长精通度的效果。\n\n§O已经整合50建筑槽MOD无需再额外启动§!\nMOD内95%的长文案由AI生成§C所有文案当做同人小说来看就好§!MOD交流群539127559\n最下方的决议里有路线指南和舰娘羁绊事件。出现成就条件满足但无法去完成的情况请打开历史国策。"
az_openstart_button_tooltip:0"打开碧蓝MOD开始界面"
dancingxiaotiancheng_tooltip:0"§RDancing~§! §CDancing~§! §YNon Stop§! §Bmy§! §GDancing~§!"
az_start_mainwindow_stratgame_btn_tooltip:0"§Y◆注意◆§!确认你已完成所有MOD设定点击开始游戏后将§R无法更改§!任何设定§Y◆注意◆§!"
@@ -365,6 +365,36 @@ AZ_meizhoutiaozhan_jy_DOH_misson:"每月挑战:东煌"
AZ_meizhoutiaozhan_jy_DOH_misson_desc:"在1945年之前完成视为完美完成目标将获得额外奖励并获得成就。"
az_houqizhixiu_idea:"后起之秀 隐藏效果401后自动消失"
#阵营相关
az_faction_goal_nvpu_name: "培养女仆"
az_faction_goal_nvpu_desc: "皇家女仆优雅而端庄,她们是帝国的栋梁。"
az_faction_goal_bkbmzz_name: "应对不可避免之战"
az_faction_goal_bkbmzz_desc: "世界大战难以避免,我们必须提前做好准备。"
az_faction_goal_tybbldny_name: "统合殖民地"
az_faction_goal_tybbldny_desc: "如果皇家能够统合全世界的殖民地,那么她将成为一个超级大国。"
az_faction_goal_sywmsddhp_name: "属于我们时代的和平"
az_faction_goal_sywmsddhp_desc: "我们时代的和平终将实现。"
az_faction_goal_cze_my_name: "支配中欧国家"
az_faction_goal_cze_my_desc: "铁血必须支配那些弱小的国家!"
az_faction_goal_ozmr_name: "欧洲末日"
az_faction_goal_ozmr_desc: "铁血终将统治整个欧洲大陆。"
az_faction_goal_gbqr_name: "高堡奇人"
az_faction_goal_gbqr_desc: "铁血必须跨越重洋,消灭她最后的敌人。"
az_faction_goal_lmdg_name: "罗马帝国"
az_faction_goal_lmdg_desc: "撒丁必须重新复兴罗马的荣光!"
az_faction_goal_ozbz_name: "永恒霸主"
az_faction_goal_ozbz_desc: "鸢尾将成为欧洲唯一的主人。"
az_faction_goal_nbwd_name: "联盟内部稳定"
az_faction_goal_nbwd_desc: "北联必须优先解决政治上的分歧。"
az_faction_goal_jdgg_name: "北联军队改革"
az_faction_goal_jdgg_desc: "北联必须对军队进行完全的改革。"
az_faction_goal_sjgm_name: "世界革命"
az_faction_goal_sjgm_desc: "世界必将团结在一面旗帜下!"
az_faction_goal_btxxt_name: "彻底摆脱大萧条的影响"
az_faction_goal_btxxt_desc: "大萧条已影响我国多年,必须彻底摆脱其负面影响。"
az_faction_goal_qqgs_name: "全球干涉行动"
az_faction_goal_qqgs_desc: "为了维护我们的民主世界,必须向全球的邪恶势力重拳出击。"
#########################临时文本P社为什么不写本地化############################
modifier_production_cost_industrial_complex_factor: "§Y民用工厂§!建造花费"
@@ -387,4 +417,26 @@ TY_fkAIdebuffplayer_desc: "由于最近难度变低因此添加该debuff。"
psh_yymj: "英勇蛮啾"
psh_yymj_desc: "为英勇的蛮啾们颁发勋章!"
TY_fkAIdebuffplayer_teding: "疯狂AI全词条玩家额外debuff特定国家"
TY_fkAIex_sir_debuff: "禁止早战塞壬"
TY_fkAIex_sir_debuff: "禁止早战塞壬"
manifest_fulfilled_1: "章程已达成"
manifest_fulfilled_2: "章程已达成"
manifest_fulfilled_3: "章程已达成"
manifest_fulfilled_4: "章程已达成"
manifest_fulfilled_5: "章程已达成"
AZ_COLLECTION_CHINA_CORE_STATES_CONTROLLED_BY_FACTION_LEADER_IDEOLOGY: "由东煌势力控制的华夏核心地区"
az_china_territorial_integrity_goal_desc: "东煌必须在一个领袖的领导下完成民族解放和祖国统一大业,唯有彻底清除一切国内外敌对势力,全面收付固有领土主权,方能使东煌重获历史荣光。"
az_one_germany_goal_name: "建立大铁血"
az_one_germany_goal_desc: "为了建立一个强大而统一的国家,我们首先要确保铁血强大而统一。邻国的奥地利就是最好的目标。"
az_building_up_guam_goal_desc: "我们必须确保与菲律宾的通讯渠道畅通无阻,以应对可能发生的重樱国的冲突。若能获取一处更近的海军战略据点,将为未来可能爆发的对重樱战争创造决定性优势。而关岛正是我们梦寐以求的理想基地。"
az_faction_goal_no_japanese_in_china_desc: "重樱占据我国领土太久了,必须将她们赶出东煌。"
az_align_china_goal_name: "征服东煌"
az_align_china_goal_desc: "东煌的威胁必须得到遏制。"
az_undo_versailles_goal_name: "铁血的征服"
az_undo_versailles_goal_desc: "是时候征服这些弱小国家了!"
az_control_the_chinese_capitals_goal_name: "控制东煌首都"
az_control_the_chinese_capitals_goal_desc: "若能控制东煌的历史古都,计划的阻力必将削弱。"
az_undoing_brest_litowsk_goal_name: "宣称东欧领土"
az_undoing_brest_litowsk_goal_desc: "东欧的领土本就属于北方联合,我们必须取回这些领土。"
az_contain_japanese_expansion_asia_goal_name: "遏制重樱扩张"
az_contain_japanese_expansion_asia_goal_desc: "我们必须尽力遏制重樱国的扩张。"
az_COLLECTION_NO_JAPANESE_IN_CHINA: "重樱与其盟友控制的东煌大陆地区"

View File

@@ -59,7 +59,10 @@ BFL_zouxiang_sayousi_historical:"唯一的老大姐"
BFL_zouxiang_sayousi_historical_desc:"由于大扫除行动带来的种种矛盾,萨悠斯决定再次出面领导北联。这是北联的历史挑战路线。"
HUJ_zouxiang_tuanjie:"未曾设想的道路"
HUJ_zouxiang_tuanjie_desc:"女仆们决定反抗贵族们的统治,并最终建立一个属于皇家女仆们的红色国家。"
SAD_zouxiang_moren:"无特定走向"
SAD_zouxiang_moren_desc:"撒丁将不会有特定走向,而是会根据国策树中设计好的概率随机选择一条线路。"
SAD_zouxiang_neizhan:"撒丁帝国内战"
SAD_zouxiang_neizhan_desc:"撒丁选择主动从东非撤军,然而这却导致了国内矛盾加剧,内战一触即发..."