This commit is contained in:
@@ -149,7 +149,12 @@ country_event = {
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ai_chance = {
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factor = 5
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}
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create_wargoal = { target = PER type = take_state_focus }
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BFL = {
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declare_war_on = {
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target = PER
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type = annex_everything
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}
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}
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}
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}
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country_event = {
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@@ -4170,105 +4170,104 @@ country_event = {
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add_idea = YUW_wddjj
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}
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add_ideas = YUW_jjfs
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add_ideas = YUW_jgyfs
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hidden_effect = {
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random_owned_controlled_state = {
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limit = {
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is_controlled_by = YUW
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is_core_of = YUW
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random_owned_controlled_state = {
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limit = {
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is_controlled_by = YUW
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is_core_of = YUW
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}
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add_extra_state_shared_building_slots = 5
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add_building_construction = {
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type = industrial_complex
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level = 5
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instant_build = yes
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}
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}
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add_extra_state_shared_building_slots = 5
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add_building_construction = {
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type = industrial_complex
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level = 5
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instant_build = yes
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random_owned_controlled_state = {
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limit = {
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is_controlled_by = YUW
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is_core_of = YUW
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}
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add_extra_state_shared_building_slots = 5
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add_building_construction = {
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type = industrial_complex
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level = 5
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instant_build = yes
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}
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}
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random_owned_controlled_state = {
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limit = {
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is_controlled_by = YUW
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is_core_of = YUW
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}
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add_extra_state_shared_building_slots = 5
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add_building_construction = {
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type = industrial_complex
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level = 5
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instant_build = yes
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}
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}
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random_owned_controlled_state = {
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limit = {
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is_controlled_by = YUW
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is_core_of = YUW
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}
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add_extra_state_shared_building_slots = 5
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add_building_construction = {
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type = industrial_complex
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level = 5
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instant_build = yes
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}
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}
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random_owned_controlled_state = {
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limit = {
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is_controlled_by = YUW
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is_core_of = YUW
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}
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add_extra_state_shared_building_slots = 5
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add_building_construction = {
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type = industrial_complex
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level = 5
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instant_build = yes
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}
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}
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random_owned_controlled_state = {
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limit = {
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is_controlled_by = YUW
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is_core_of = YUW
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}
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add_extra_state_shared_building_slots = 5
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add_building_construction = {
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type = industrial_complex
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level = 5
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instant_build = yes
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}
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}
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random_owned_controlled_state = {
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limit = {
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is_controlled_by = YUW
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is_core_of = YUW
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}
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add_extra_state_shared_building_slots = 5
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add_building_construction = {
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type = arms_factory
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level = 5
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instant_build = yes
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}
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}
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random_owned_controlled_state = {
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limit = {
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is_controlled_by = YUW
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is_core_of = YUW
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}
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add_extra_state_shared_building_slots = 5
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add_building_construction = {
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type = arms_factory
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level = 5
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instant_build = yes
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}
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}
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}
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random_owned_controlled_state = {
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limit = {
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is_controlled_by = YUW
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is_core_of = YUW
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}
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add_extra_state_shared_building_slots = 5
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add_building_construction = {
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type = industrial_complex
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level = 5
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instant_build = yes
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}
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}
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random_owned_controlled_state = {
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limit = {
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is_controlled_by = YUW
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is_core_of = YUW
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}
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add_extra_state_shared_building_slots = 5
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add_building_construction = {
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type = industrial_complex
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level = 5
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instant_build = yes
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}
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}
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random_owned_controlled_state = {
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limit = {
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is_controlled_by = YUW
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is_core_of = YUW
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}
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add_extra_state_shared_building_slots = 5
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add_building_construction = {
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type = industrial_complex
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level = 5
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instant_build = yes
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}
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}
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random_owned_controlled_state = {
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limit = {
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is_controlled_by = YUW
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is_core_of = YUW
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}
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add_extra_state_shared_building_slots = 5
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add_building_construction = {
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type = industrial_complex
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level = 5
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instant_build = yes
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}
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}
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random_owned_controlled_state = {
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limit = {
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is_controlled_by = YUW
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is_core_of = YUW
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}
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add_extra_state_shared_building_slots = 5
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add_building_construction = {
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type = industrial_complex
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level = 5
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instant_build = yes
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}
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}
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random_owned_controlled_state = {
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limit = {
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is_controlled_by = YUW
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is_core_of = YUW
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}
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add_extra_state_shared_building_slots = 5
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add_building_construction = {
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type = arms_factory
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level = 5
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instant_build = yes
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}
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}
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random_owned_controlled_state = {
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limit = {
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is_controlled_by = YUW
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is_core_of = YUW
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}
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add_extra_state_shared_building_slots = 5
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add_building_construction = {
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type = arms_factory
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level = 5
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instant_build = yes
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}
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}
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}
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ai_chance = {
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factor = 100
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}
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@@ -570,6 +570,27 @@ country_event = {
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infantry = { x = 4 y = 2 }
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}
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}
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division_template = {
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name = "东煌小型步兵师"
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division_names_group = DOH_INF_01
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regiments = {
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infantry = { x = 0 y = 0 }
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infantry = { x = 0 y = 1 }
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infantry = { x = 0 y = 2 }
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infantry = { x = 0 y = 3 }
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infantry = { x = 1 y = 0 }
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infantry = { x = 1 y = 1 }
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infantry = { x = 1 y = 2 }
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infantry = { x = 1 y = 3 }
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infantry = { x = 2 y = 0 }
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infantry = { x = 2 y = 1 }
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infantry = { x = 2 y = 2 }
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}
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support = {
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engineer = { x = 0 y = 0 }
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artillery = { x = 0 y = 1 }
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}
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}
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}
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if = {
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limit = { has_idea = TY_dingzhenai
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@@ -1851,6 +1872,31 @@ country_event = {
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maintenance_company = { x = 0 y = 3 }
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}
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}
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division_template = {
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name = "重樱步兵师-疯狂"
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division_names_group = CHY_INF_01
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regiments = {
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artillery_brigade = { x = 0 y = 0 }
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artillery_brigade = { x = 0 y = 1 }
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artillery_brigade = { x = 0 y = 2 }
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artillery_brigade = { x = 0 y = 3 }
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medium_armor = { x = 1 y = 0 }
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infantry = { x = 2 y = 0 }
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infantry = { x = 2 y = 1 }
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infantry = { x = 2 y = 2 }
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infantry = { x = 2 y = 3 }
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infantry = { x = 3 y = 0 }
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infantry = { x = 3 y = 1 }
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infantry = { x = 3 y = 2 }
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infantry = { x = 3 y = 3 }
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}
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support = {
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engineer = { x = 0 y = 0 }
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artillery = { x = 0 y = 1 }
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recon = { x = 0 y = 2 }
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maintenance_company = { x = 0 y = 3 }
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}
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}
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division_template = {
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name = "重樱小型步兵师"
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division_names_group = CHY_INF_01
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@@ -2078,6 +2124,13 @@ country_event = {
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type = convoy
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amount = 2000
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}
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add_tech_bonus = {
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name = "装甲研究加成"
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bonus = 100
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uses = 1
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ahead_reduction = 10
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category = armor
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}
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if = {
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limit = { NOT = { has_idea = TY_dingzhenai } }
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division_template = {
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@@ -2285,6 +2338,13 @@ country_event = {
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type = convoy
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amount = 2000
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}
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add_tech_bonus = {
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name = "装甲研究加成"
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bonus = 100
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uses = 4
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ahead_reduction = 10
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category = armor
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}
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if = {
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limit = { NOT = { has_idea = TY_dingzhenai } }
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division_template = {
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