2024-07-22 23:14:11
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This commit is contained in:
actions[bot]
2024-07-22 23:14:11 +08:00
parent 6a03dad17f
commit a71a95cba8
177 changed files with 44013 additions and 87606 deletions

View File

@@ -177,7 +177,7 @@ BFL_medium_flame_tank = {
priority = {
factor = 10000
modifier = {
not = { has_tech = improved_medium_tank_chassis }
NOT = { has_tech = improved_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -402,7 +402,7 @@ BFL_medium_tanks = {
priority = {
factor = 3000
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -587,7 +587,7 @@ BFL_medium_tank_destroyers = {
priority = {
factor = 300
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -791,7 +791,7 @@ BFL_medium_tank_anti_air = {
priority = {
factor = 1000
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}

View File

@@ -180,7 +180,7 @@ BYG_medium_flame_tank = {
priority = {
factor = 10000
modifier = {
not = { has_tech = improved_medium_tank_chassis }
NOT = { has_tech = improved_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -421,7 +421,7 @@ BYG_medium_tanks = {
priority = {
factor = 200
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -604,7 +604,7 @@ BYG_medium_tank_destroyers = {
priority = {
factor = 300
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -808,7 +808,7 @@ BYG_medium_tank_anti_air = {
priority = {
factor = 1000
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -996,7 +996,7 @@ BYG_medium_tank_amphibious = {
priority = {
factor = 3000
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -1177,7 +1177,7 @@ BYG_medium_tank_artillery = {
priority = {
factor = 1500
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}

View File

@@ -16,7 +16,7 @@ CHY_light_tanks = {
factor = 0 #let's not waste XP here
}
modifier = {
not = { country_exists = DOH }
NOT = { country_exists = DOH }
factor = 0
}
}
@@ -100,7 +100,7 @@ CHY_light_tanks = {
factor = 0 #let's not waste XP here
}
modifier = {
not = { country_exists = DOH }
NOT = { country_exists = DOH }
factor = 0
}
}
@@ -368,7 +368,7 @@ CHY_medium_flame_tank = {
factor = 0
}
modifier = {
not = { has_tech = improved_medium_tank_chassis }
NOT = { has_tech = improved_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -453,7 +453,7 @@ CHY_medium_flame_tank = {
factor = 0
}
modifier = {
not = { has_tech = improved_medium_tank_chassis }
NOT = { has_tech = improved_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -706,7 +706,7 @@ CHY_medium_tanks = {
factor = 0
}
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -901,7 +901,7 @@ CHY_medium_tanks = {
factor = 0
}
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -1101,7 +1101,7 @@ CHY_medium_tank_destroyers = {
factor = 0
}
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -1284,7 +1284,7 @@ CHY_medium_tank_destroyers = {
factor = 0
}
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -1500,7 +1500,7 @@ CHY_medium_tank_anti_air = {
factor = 0
}
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}

View File

@@ -182,7 +182,7 @@ DOH_medium_flame_tank = {
priority = {
factor = 10000
modifier = {
not = { has_tech = improved_medium_tank_chassis }
NOT = { has_tech = improved_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -407,7 +407,7 @@ DOH_medium_tanks = {
priority = {
factor = 3000
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -593,7 +593,7 @@ DOH_medium_tank_destroyers = {
priority = {
factor = 300
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -797,7 +797,7 @@ DOH_medium_tank_anti_air = {
priority = {
factor = 1000
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}

View File

@@ -177,7 +177,7 @@ HUJ_medium_flame_tank = {
priority = {
factor = 10000
modifier = {
not = { has_tech = improved_medium_tank_chassis }
NOT = { has_tech = improved_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -418,7 +418,7 @@ HUJ_medium_tanks = {
priority = {
factor = 200
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -601,7 +601,7 @@ HUJ_medium_tank_destroyers = {
priority = {
factor = 300
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -805,7 +805,7 @@ HUJ_medium_tank_anti_air = {
priority = {
factor = 1000
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -995,7 +995,7 @@ HUJ_medium_tank_amphibious = {
priority = {
factor = 3000
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}

View File

@@ -500,7 +500,7 @@ SAD_medium_flame_tank = {
priority = {
factor = 10000
modifier = {
not = { has_tech = improved_medium_tank_chassis }
NOT = { has_tech = improved_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}

View File

@@ -177,7 +177,7 @@ TIX_medium_flame_tank = {
priority = {
factor = 10000
modifier = {
not = { has_tech = improved_medium_tank_chassis }
NOT = { has_tech = improved_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -342,7 +342,7 @@ TIX_medium_tank_destroyers = {
priority = {
factor = 500
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -601,7 +601,7 @@ TIX_medium_tanks = {
priority = {
factor = 200
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -805,7 +805,7 @@ TIX_medium_tank_anti_air = {
priority = {
factor = 1000
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}

View File

@@ -177,7 +177,7 @@ YUW_medium_flame_tank = {
priority = {
factor = 10000
modifier = {
not = { has_tech = improved_medium_tank_chassis }
NOT = { has_tech = improved_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -416,7 +416,7 @@ YUW_medium_tanks = {
priority = {
factor = 200
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -613,7 +613,7 @@ YUW_medium_tank_destroyers = {
priority = {
factor = 300
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}
@@ -821,7 +821,7 @@ YUW_medium_tank_anti_air = {
priority = {
factor = 1000
modifier = {
not = { has_tech = advanced_medium_tank_chassis }
NOT = { has_tech = advanced_medium_tank_chassis }
factor = 0 #let's not waste XP here
}
}

View File

@@ -1,45 +1,45 @@
ai_historical_focus_list_ITA = {
ai_national_focuses = {
ITA_ethiopian_war_logistics
ITA_victoryinETH
ITA_industrial_effort
ITA_army_primacy
ITA_mare_nostrum
ITA_light_ship_effort
ITA_industrial_effort_2
ITA_modernized_artillery
ITA_air_innovation
ITA_slovenia_dalmatia_claims
ITA_modernized_army
ITA_fortification_effort
ITA_extra_tech_slot
ITA_special_forces
ITA_capital_ships
ITA_bulgaria_friend
ITA_albania_war_goal
ITA_pact_of_steel
ITA_escort_effort
ITA_submarine_effort
ITA_italian_highways
ITA_carrier_effort
ITA_romania_friend
ITA_bomber_effort
ITA_greece_war_goal
ITA_german_rd_treaty
ITA_german_millitary_cooperation
ITA_naval_air_effort
ITA_atlantic_fleet
ITA_marines_and_landing_craft
ITA_air_innovation_2
ITA_armored_effort
ITA_claims_on_france
ITA_sea_wolves
ITA_secret_weapons
ITA_jet_engine_effort
ITA_prospect_for_oil
ITA_libyan_refineries
ITA_libyan_infrastructure
}
# ai_national_focuses = {
# ITA_ethiopian_war_logistics
# ITA_victoryinETH
# ITA_industrial_effort
# ITA_army_primacy
# ITA_mare_nostrum
# ITA_light_ship_effort
# ITA_industrial_effort_2
# ITA_modernized_artillery
# ITA_air_innovation
# ITA_slovenia_dalmatia_claims
# ITA_modernized_army
# ITA_fortification_effort
# ITA_extra_tech_slot
# ITA_special_forces
# ITA_capital_ships
# ITA_bulgaria_friend
# ITA_albania_war_goal
# ITA_pact_of_steel
# ITA_escort_effort
# ITA_submarine_effort
# ITA_italian_highways
# ITA_carrier_effort
# ITA_romania_friend
# ITA_bomber_effort
# ITA_greece_war_goal
# ITA_german_rd_treaty
# ITA_german_millitary_cooperation
# ITA_naval_air_effort
# ITA_atlantic_fleet
# ITA_marines_and_landing_craft
# ITA_air_innovation_2
# ITA_armored_effort
# ITA_claims_on_france
# ITA_sea_wolves
# ITA_secret_weapons
# ITA_jet_engine_effort
# ITA_prospect_for_oil
# ITA_libyan_refineries
# ITA_libyan_infrastructure
# }
}

View File

@@ -105,7 +105,7 @@ BFL_unit_production_air = {
original_tag = BFL
}
enable = {
always = YES
always = yes
}
abort = {
always = no
@@ -787,8 +787,8 @@ BFL_prio_military_even_at_peace = {
date > 1939.6.1
}
abort = {
or = {
not = { country_exists = TIX }
OR = {
NOT = { country_exists = TIX }
TIX = { is_subject = yes }
is_in_faction_with = TIX
date > 1941.7.1
@@ -1049,11 +1049,11 @@ BFL_area_priority = {
}
enable = {
is_historical_focus_on = yes
not = { has_war_with = CHY }
NOT = { has_war_with = CHY }
}
abort = {
or = {
OR = {
has_war_with = CHY
has_war_with = HUJ
}

View File

@@ -37,7 +37,7 @@ CHY_unit_production_air_at_week = {
num_of_military_factories < 150
}
abort = {
or = {
OR = {
num_of_military_factories > 150
date > 1940.1.1
NOT = { country_exists = DOH }
@@ -106,7 +106,7 @@ CHY_unit_production_air_at_strong = {
original_tag = CHY
}
enable = {
or = {
OR = {
num_of_military_factories > 150
date > 1940.1.1
NOT = { country_exists = DOH }
@@ -170,7 +170,7 @@ CHY_unit_production_army_before_1940 = {
}
}
abort = {
or = {
OR = {
num_of_military_factories > 150
date > 1940.1.1
NOT = { country_exists = DOH }
@@ -255,7 +255,7 @@ CHY_unit_production_army_after_1940 = {
original_tag = CHY
}
enable = {
or = {
OR = {
num_of_military_factories > 150
date > 1940.1.1
NOT = { country_exists = DOH }
@@ -677,7 +677,7 @@ CHY_ignore_north = {
enable = {
country_exists = BFL
date < 1942.1.1
not = { has_war_with = BFL }
NOT = { has_war_with = BFL }
}
abort_when_not_enabled = yes
@@ -996,9 +996,9 @@ CHY_prio_military_even_at_peace = {
date < 1939.1.1
}
abort = {
or = {
OR = {
date > 1939.1.1
not = { country_exists = DOH }
NOT = { country_exists = DOH }
DOH = { is_subject = yes }
is_in_faction_with = DOH
has_game_rule = {
@@ -1028,7 +1028,7 @@ CHY_prio_military_no_doh = {
rule = CHY_ai_behavior
option = CHY_changmen_line_focus
}
not = { country_exists = DOH }
NOT = { country_exists = DOH }
DOH = { is_subject = yes }
is_in_faction_with = DOH
}

View File

@@ -78,7 +78,7 @@ DOH_weishejunfa = {
original_tag = DOH
}
enable = {
not = { has_completed_focus = DOH_weishejunfa }
NOT = { has_completed_focus = DOH_weishejunfa }
}
abort = {
has_completed_focus = DOH_fangfanjinlin
@@ -502,8 +502,8 @@ DOH_prio_military_even_at_peace = {
date > 1936.1.1
}
abort = {
or = {
not = { country_exists = CHY }
OR = {
NOT = { country_exists = CHY }
CHY = { is_subject = yes }
is_in_faction_with = CHY
DOH = { controls_state = 716 }
@@ -641,7 +641,7 @@ DOH_hunker_down_now = {
}
abort = {
or = {
OR = {
date > 1942.1.1 #We accept our fate after this point
CHY = { has_war_with = BFL }
CHY = { has_war_with = BYG }

View File

@@ -149,7 +149,7 @@ HUJ_unit_production_at_week = {
}
}
abort = {
or = {
OR = {
num_of_military_factories > 150
date > 1940.1.1
has_idea = TY_dingzhenai
@@ -220,7 +220,7 @@ HUJ_unit_production_at_strong = {
}
enable = {
or = {
OR = {
num_of_military_factories > 150
date > 1940.1.1
}
@@ -440,7 +440,7 @@ HUJ_lifeline_of_the_empire = {
}
enable = {
or = {
OR = {
has_war_with = TIX
has_war_with = BYG
has_war_with = BFL
@@ -463,7 +463,7 @@ HUJ_lifeline_of_the_empire = {
HUJ_BYG_focus_on_europe = {
allowed = {
or = {
OR = {
original_tag = HUJ
original_tag = BYG
}
@@ -492,8 +492,8 @@ HUJ_time_to_ditch_FRA = {
YUW = {
has_capitulated = no
}
not = { country_exists = WEX }
not = { is_in_faction_with = BYG }
NOT = { country_exists = WEX }
NOT = { is_in_faction_with = BYG }
}
abort_when_not_enabled = yes
@@ -686,7 +686,7 @@ HUJ_wushibfl = {
}
enable = {
or = {
OR = {
has_war_with = CHY
has_war_with = SAD
has_war_with = YUW
@@ -712,7 +712,7 @@ HUJ_wushitix = {
original_tag = HUJ
}
enable = {
or = {
OR = {
has_war_with = CHY
has_war_with = SAD
has_war_with = YUW
@@ -921,7 +921,7 @@ HUJ_defend_Britain = {
original_tag = HUJ
}
enable = {
or = {
OR = {
has_war_with = TIX
has_war_with = CHY
has_war_with = SAD
@@ -1278,11 +1278,11 @@ HUJ_dengluqidong_sad = {
}
enable = {
has_war_with = SAD
or = {
OR = {
date > 1941.1.1
SAD = { is_ai = no }
}
or = {
OR = {
is_historical_focus_on = yes
SAD = { is_ai = no }
}
@@ -1323,11 +1323,11 @@ HUJ_dengluqidong_tix = {
}
enable = {
has_war_with = TIX
or = {
OR = {
date > 1942.6.1
TIX = { is_ai = no }
}
or = {
OR = {
is_historical_focus_on = yes
TIX = { is_ai = no }
}
@@ -1368,11 +1368,11 @@ HUJ_dengluqidong_wex = {
}
enable = {
has_war_with = WEX
or = {
OR = {
date > 1942.6.1
WEX = { is_ai = no }
}
or = {
OR = {
is_historical_focus_on = yes
WEX = { is_ai = no }
}

View File

@@ -286,7 +286,7 @@ TIX_ally = {
country_exists = TIX
}
abort = {
or = {
OR = {
NOT = { country_exists = TIX }
TIX = { NOT = { has_government = fascism } }
}

View File

@@ -660,7 +660,7 @@ TIX_strike_BFL_crazyaivsai = {
has_completed_focus = TIX_qifujuxiong
date < 1941.8.1
BFL = { is_ai = yes }
BFL = { or = {
BFL = {OR = {
has_idea = TY_fengkuangai
has_idea = TY_fengkuangai2
has_idea = TY_fengkuangai3
@@ -735,8 +735,8 @@ TIX_area_priority = {
date > 1941.3.1
}
abort = {
or = {
not = { country_exists = BFL }
OR = {
NOT = { country_exists = BFL }
BFL = { is_subject = yes }
is_in_faction_with = BFL
}
@@ -959,7 +959,7 @@ TIX_war_maginot_line = {
has_war_with = YUW
OR = {
POL = { has_capitulated = yes }
not = { country_exists = POL }
NOT = { country_exists = POL }
}
}
}
@@ -1493,7 +1493,7 @@ TIX_ignore_little_country = {
original_tag = TIX
}
enable = {
or = {
OR = {
has_war_with = BFL
has_war_with = SAD
has_war_with = HUJ
@@ -1595,7 +1595,7 @@ spain_help_TIX = {
}
abort = {
OR = {
not = {
NOT = {
TIX = { has_government = fascism }
}
SPA = { has_completed_focus = SPA_join_the_allies }
@@ -1665,7 +1665,7 @@ TIX_we_dont_fight_pathetic_sweden = { # :O
}
abort = {
SWE = {
not = { has_idea = neutrality_idea }
NOT = { has_idea = neutrality_idea }
}
}
ai_strategy = {
@@ -1693,7 +1693,7 @@ TIX_we_dont_fight_pathetic_sweden_on_historical = { # :O
}
abort = {
SWE = {
not = { has_idea = neutrality_idea }
NOT = { has_idea = neutrality_idea }
}
}
ai_strategy = {
@@ -1846,7 +1846,7 @@ TIX_donthelpnor = {
abort = {
OR = {
has_war_with = BFL
not = { country_exists = BFL }
NOT = { country_exists = BFL }
}
}
@@ -1889,7 +1889,7 @@ TIX_hold_up_in_bfl = { #We got this far but there are bigger targets to worry ab
is_historical_focus_on = yes
BFL = { has_capitulated = no }
BFL = { is_ai = yes }
or = {
OR = {
YUW = { is_ai = yes }
YUW = { has_capitulated = yes }
}
@@ -1918,10 +1918,10 @@ TIX_attack_DOH = {
original_tag = TIX
}
enable = {
not = { country_exists = BFL }
NOT = { country_exists = BFL }
TIX = {
has_government = fascism
not = { is_in_faction_with = DOH }
NOT = { is_in_faction_with = DOH }
}
DOH = { is_ai = no }
}

View File

@@ -407,7 +407,7 @@ YUW_zhenduibfl = {
}
enable = {
or = {
OR = {
has_completed_focus = YUW_jiuguoxingdong
has_completed_focus = YUW_rushensuoyuan
has_completed_focus = YUW_chedijingjigaige
@@ -439,7 +439,7 @@ YUW_dont_do_so_many_naval_invasions_please = {
allowed = { original_tag = YUW }
enable = {
or = {
OR = {
has_completed_focus = YUW_jiuguoxingdong
has_completed_focus = YUW_rushensuoyuan
has_completed_focus = YUW_chedijingjigaige

View File

@@ -1,6 +1,6 @@
ai_medium_tank_research_1 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -30,7 +30,7 @@ ai_medium_tank_research_1 = {
ai_medium_tank_research_2 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -61,7 +61,7 @@ ai_medium_tank_research_2 = {
ai_medium_tank_research_3 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -92,7 +92,7 @@ ai_medium_tank_research_3 = {
ai_light_tank_research_1 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -121,7 +121,7 @@ ai_light_tank_research_1 = {
ai_light_tank_research_2 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -150,7 +150,7 @@ ai_light_tank_research_2 = {
ai_light_tank_research_3 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -179,7 +179,7 @@ ai_light_tank_research_3 = {
mechanised_infantry_research_1 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -210,7 +210,7 @@ mechanised_infantry_research_1 = {
mechanised_infantry_research_2 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -242,7 +242,7 @@ mechanised_infantry_research_2 = {
mechanised_infantry_research_3 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -334,7 +334,7 @@ DOH_ai_light_tank_research_3 = {
ai_plane_research_1 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -363,7 +363,7 @@ ai_plane_research_1 = {
ai_plane_research_2 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -392,7 +392,7 @@ ai_plane_research_2 = {
ai_plane_research_3_nohujsad = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = BYG
@@ -420,7 +420,7 @@ ai_plane_research_3_nohujsad = {
ai_plane_research_4_nohujsad = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = BYG
@@ -448,7 +448,7 @@ ai_plane_research_4_nohujsad = {
ai_plane_research_5_nosad = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = BYG
@@ -477,7 +477,7 @@ ai_plane_research_5_nosad = {
ai_plane_research_3_huj = {
allowed = {
or = {
OR = {
original_tag = HUJ
original_tag = TIX
original_tag = SAD
@@ -501,7 +501,7 @@ ai_plane_research_3_huj = {
ai_plane_research_4_huj = {
allowed = {
or = {
OR = {
original_tag = HUJ
original_tag = TIX
original_tag = SAD
@@ -631,7 +631,7 @@ ai_plane_research_DOH_5 = {
ai_large_plane_research_byghuj_1 = {
allowed = {
or = {
OR = {
original_tag = HUJ
original_tag = BYG
original_tag = TIX
@@ -655,7 +655,7 @@ ai_large_plane_research_byghuj_1 = {
ai_large_plane_research_byghuj_2 = {
allowed = {
or = {
OR = {
original_tag = HUJ
original_tag = BYG
original_tag = TIX
@@ -679,7 +679,7 @@ ai_large_plane_research_byghuj_2 = {
ai_large_plane_research_byghuj_3 = {
allowed = {
or = {
OR = {
original_tag = HUJ
original_tag = BYG
original_tag = TIX
@@ -704,7 +704,7 @@ ai_large_plane_research_byghuj_3 = {
ai_large_plane_research_byghuj_4 = {
allowed = {
or = {
OR = {
original_tag = HUJ
original_tag = BYG
original_tag = TIX
@@ -729,7 +729,7 @@ ai_large_plane_research_byghuj_4 = {
ai_large_plane_research_byghuj_5 = {
allowed = {
or = {
OR = {
original_tag = HUJ
original_tag = BYG
original_tag = TIX
@@ -863,7 +863,7 @@ ai_large_plane_research_doh_5 = {
ai_naval_research_1 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -969,7 +969,7 @@ ai_naval_research_1_doh = {
ai_naval_research_2 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -1033,7 +1033,7 @@ ai_naval_research_2 = {
ai_naval_research_heavy_ship = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -1065,7 +1065,7 @@ ai_naval_research_heavy_ship = {
ai_naval_research_3 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -1129,7 +1129,7 @@ ai_naval_research_3 = {
ai_naval_research_4 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -1193,7 +1193,7 @@ ai_naval_research_4 = {
ai_naval_research_5 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -1279,7 +1279,7 @@ ai_naval_research_5 = {
ai_naval_research_6 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -1319,7 +1319,7 @@ ai_naval_research_6 = {
ai_naval_research_7 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -1359,7 +1359,7 @@ ai_naval_research_7 = {
ai_naval_research_8 = {
allowed = {
or = {
OR = {
original_tag = YUW
original_tag = BFL
original_tag = HUJ
@@ -1567,7 +1567,7 @@ ai_naval_research_DOH_8 = {
ai_naval_submarine = {
allowed = {
or = {
OR = {
original_tag = SAD
original_tag = CHY
original_tag = TIX

View File

@@ -155,7 +155,7 @@ default_unit_production = { #If adding country-unique ones, bear in mind that th
default_role_ratios = {
enable = {
not = {
NOT = {
has_dlc = "Man the Guns"
}
}
@@ -189,7 +189,7 @@ default_role_ratios = {
default_role_ratios = {
enable = {
has_dlc = "Man the Guns"
not = {
NOT = {
OR = {
original_tag = GER
original_tag = ENG
@@ -278,7 +278,7 @@ default_surplus_management = {
# If we manage to get all equipment we want, keep producing more stuff according to this
enable = {
always = yes # For now, applies to everyone
not = {
NOT = {
OR = {
original_tag = CHY
original_tag = DOH
@@ -748,7 +748,7 @@ default_mobile_production = {
NOT = { original_tag = GER }
ai_wants_divisions > 11
has_tech = motorised_infantry
not = {
NOT = {
OR = {
original_tag = CHY
original_tag = DOH
@@ -1630,7 +1630,7 @@ default_produce_some_trucks_for_buffer = {
num_of_military_factories > 12
has_tech = tech_trucks
has_equipment = { motorized_equipment < 3000 }
not = {
NOT = {
OR = {
original_tag = CHY
original_tag = DOH

View File

@@ -9,7 +9,7 @@ CHI_warlord_alternate_plan_nationalist = {
has_completed_focus = CHI_cooperation_with_the_nationalists
}
abort = {
not = {
NOT = {
has_focus_tree = china_warlord_focus
}
}
@@ -60,7 +60,7 @@ CHI_warlord_alternate_plan_communist = {
has_completed_focus = CHI_cooperation_with_the_communists
}
abort = {
not = {
NOT = {
has_focus_tree = china_warlord_focus
}
}

View File

@@ -24,12 +24,12 @@ CZE_historical_strategy_plan = {
abort = {
OR = {
GER = {
not = {
NOT = {
has_government = fascism
}
}
FRA = {
not = { has_government = democratic }
NOT = { has_government = democratic }
}
}
has_game_rule = {

View File

@@ -10,7 +10,7 @@ ENG_historical_plan = {
AND = {
is_historical_focus_on = yes
OR = {
not = { has_dlc = "Man the Guns" }
NOT = { has_dlc = "Man the Guns" }
has_game_rule = {
rule = ENG_ai_behavior
option = DEFAULT

View File

@@ -6,11 +6,11 @@ German_historical = {
original_tag = GER
}
enable = {
or = {
OR = {
AND = {
is_historical_focus_on = yes
OR = {
not = { has_dlc = "Waking the Tiger" }
NOT = { has_dlc = "Waking the Tiger" }
has_game_rule = {
rule = GER_ai_behavior
option = DEFAULT

View File

@@ -10,7 +10,7 @@ JAP_historical_plan = {
AND = {
is_historical_focus_on = yes
OR = {
not = { has_dlc = "Waking the Tiger" }
NOT = { has_dlc = "Waking the Tiger" }
has_game_rule = {
rule = JAP_ai_behavior
option = DEFAULT

View File

@@ -125,7 +125,7 @@ MAN_alternate_plan_independent = {
}
enable = {
has_completed_focus = MAN_independence_war
not = {
NOT = {
has_war_with = JAP
}
is_subject = no # actually won

View File

@@ -207,7 +207,7 @@ ROM_communist = {
abort = {
is_subject = yes
OVERLORD = {
not = { has_government = communism }
NOT = { has_government = communism }
}
}

View File

@@ -235,7 +235,7 @@ SAF_alternate_fascist = {
}
abort = {
GER = {
not = {
NOT = {
has_government = fascism
}
}
@@ -346,7 +346,7 @@ SAF_alternate_fascist_2 = {
}
}
GER = {
not = {
NOT = {
has_government = fascism
}
}

View File

@@ -115,7 +115,7 @@ USA_alternate_plan_2 = {
original_tag = USA
}
enable = {
not = {
NOT = {
OR = {
has_game_rule = {
rule = USA_ai_behavior

View File

@@ -10,7 +10,7 @@ USA_historical_plan = {
AND = {
is_historical_focus_on = yes
OR = {
not = { has_dlc = "Man the Guns" }
NOT = { has_dlc = "Man the Guns" }
has_game_rule = {
rule = USA_ai_behavior
option = DEFAULT
@@ -37,12 +37,12 @@ USA_historical_plan = {
has_completed_focus = GER_oppose_hitler
}
ENG = {
not = { has_government = democratic }
NOT = { has_government = democratic }
}
has_war_with = CAN
has_war_with = MEX
JAP = {
not = {
NOT = {
OR = {
has_government = fascism
has_government = neutrality

View File

@@ -7,7 +7,7 @@ BFL_historical = {
}
enable = {
has_global_flag = MOD_azurlane_tianjiangjianniang
or = {
OR = {
is_historical_focus_on = yes
has_game_rule = {
@@ -15,7 +15,7 @@ BFL_historical = {
option = BFL_historical_focus
}
}
not = { has_global_flag = modoption_historicalbossai_on }
NOT = { has_global_flag = modoption_historicalbossai_on }
}
abort = {
has_completed_focus = BFL_beijiyanjiuyuan

View File

@@ -6,7 +6,7 @@ BYG_historical = {
original_tag = BYG
}
enable = {
or = {
OR = {
is_historical_focus_on = yes
has_game_rule = {

View File

@@ -7,7 +7,7 @@ CHY_historical = {
}
enable = {
has_global_flag = MOD_azurlane_tianjiangjianniang
or = {
OR = {
is_historical_focus_on = yes
has_game_rule = {

View File

@@ -7,7 +7,7 @@ DOH_historical = {
}
enable = {
has_global_flag = MOD_azurlane_tianjiangjianniang
or = {
OR = {
is_historical_focus_on = yes
has_game_rule = {
rule = DOH_ai_behavior

View File

@@ -6,7 +6,7 @@ HUJ_historical_new = {
original_tag = HUJ
}
enable = {
or = {
OR = {
is_historical_focus_on = yes
has_game_rule = {

View File

@@ -7,7 +7,7 @@ TIX_historical = {
}
enable = {
has_global_flag = MOD_azurlane_tianjiangjianniang
or = {
OR = {
is_historical_focus_on = yes
has_game_rule = {

View File

@@ -6,7 +6,7 @@ YUW_historical_new = {
original_tag = YUW
}
enable = {
or = {
OR = {
is_historical_focus_on = yes #新版本鸢尾历史国策
has_game_rule = {
@@ -14,7 +14,7 @@ YUW_historical_new = {
option = YUW_historical_focus_new
}
}
not = { has_global_flag = modoption_historicalbossai_on }
NOT = { has_global_flag = modoption_historicalbossai_on }
}
abort = {
has_completed_focus = YUW_yongwangzhiqian
@@ -78,7 +78,7 @@ YUW_historical = {
original_tag = YUW
}
enable = {
or = {
OR = {
#is_historical_focus_on = yes #旧版本鸢尾历史国策
has_game_rule = {
@@ -746,7 +746,7 @@ YUW_jiaojuzhe_banerwei = {
original_tag = YUW
}
enable = {
or = {
OR = {
has_game_rule = {
rule = YUW_ai_behavior
option = YUW_jiaojuzhe_banerwei

View File

@@ -175,7 +175,7 @@ armor_default = {
engineer = 1
mot_recon = 1
artillery = 1
fight_shipgirl = 1
fight_shipgirl_fankong = 1
command_shipgirl = 1
}
@@ -194,7 +194,7 @@ armor_default = {
armored_car_recon
light_tank_recon
artillery
fight_shipgirl
fight_shipgirl_fankong
command_shipgirl
mot_artillery_brigade
}
@@ -394,7 +394,7 @@ armor_default = {
artillery = 1
maintenance_company = 1
logistics_company = 1
fight_shipgirl = 1
fight_shipgirl_fankong = 1
}
regiments = {
@@ -423,7 +423,7 @@ armor_default = {
artillery
#anti_tank
mot_artillery_brigade
fight_shipgirl
fight_shipgirl_fankong
}
replace_at_match = 0.95
@@ -510,7 +510,7 @@ armor_default = {
artillery = 1
maintenance_company = 1
logistics_company = 1
fight_shipgirl = 1
fight_shipgirl_fankong = 1
command_shipgirl = 1
}
@@ -539,7 +539,7 @@ armor_default = {
logistics_company
artillery
#anti_tank
fight_shipgirl
fight_shipgirl_fankong
command_shipgirl
mot_artillery_brigade
}
@@ -714,7 +714,7 @@ armor_default = {
logistics_company = 1
maintenance_company = 1
artillery = 1
fight_shipgirl = 1
fight_shipgirl_fankong = 1
command_shipgirl = 1
}
@@ -746,7 +746,7 @@ armor_default = {
signal_company
maintenance_company
logistics_company
fight_shipgirl
fight_shipgirl_fankong
command_shipgirl
anti_tank
artillery
@@ -1050,7 +1050,7 @@ suppression_default = {
}
regiments = {
cavalry = 25
cavalry = 24
}
}
@@ -1277,7 +1277,7 @@ infantry_big_default = {
signal_company = 1
logistics_company = 1
command_shipgirl = 1
fight_shipgirl = 1
fight_shipgirl_fankong = 1
}
regiments = {
@@ -1298,7 +1298,7 @@ infantry_big_default = {
artillery_brigade
signal_company
command_shipgirl
fight_shipgirl
fight_shipgirl_fankong
}
replace_at_match = 0.95
@@ -1387,7 +1387,7 @@ infantry_big_default = {
signal_company = 1
logistics_company = 1
command_shipgirl = 1
fight_shipgirl = 1
fight_shipgirl_fankong = 1
}
regiments = {
@@ -1410,7 +1410,7 @@ infantry_big_default = {
signal_company
heavy_sp_anti_air_brigade
command_shipgirl
fight_shipgirl
fight_shipgirl_fankong
}
}
}
@@ -1847,13 +1847,9 @@ jianniangshi = {
upgrade_prio = {
factor = 2
modifier = {
factor = 1
modifier = {
factor = 2
date > 1938.1.1
}
add = 2
date > 1938.1.1
}
}
@@ -1919,22 +1915,23 @@ jianniangshi = {
support = {
recon = 1
engineer = 1
fight_shipgirl = 1
fight_shipgirl_fankong = 1
fight_shipgirl_tuji = 1
command_shipgirl = 1
}
regiments = {
shipgirl_brigade = 5
shipgirl_brigade_xunyang = 5
}
}
allowed_types = {
shipgirl_brigade
fight_shipgirl_fankong
fight_shipgirl_tuji
engineer
command_shipgirl
fight_shipgirl
}
}
}

View File

@@ -19,9 +19,9 @@ armor_default = {
modifier = {
add = 100
NOT = { has_idea = TY_dingzhenai }
not = { has_idea = TY_fengkuangai }
not = { has_idea = TY_fengkuangai2 }
not = { has_idea = TY_fengkuangai3 }
NOT = { has_idea = TY_fengkuangai }
NOT = { has_idea = TY_fengkuangai2 }
NOT = { has_idea = TY_fengkuangai3 }
}
}
production_prio = {
@@ -29,9 +29,9 @@ armor_default = {
modifier = {
add = 100
NOT = { has_idea = TY_dingzhenai }
not = { has_idea = TY_fengkuangai }
not = { has_idea = TY_fengkuangai2 }
not = { has_idea = TY_fengkuangai3 }
NOT = { has_idea = TY_fengkuangai }
NOT = { has_idea = TY_fengkuangai2 }
NOT = { has_idea = TY_fengkuangai3 }
}
}
target_width = 22.0

View File

@@ -21,7 +21,7 @@ armor_default = {
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories < 150
country_exists = DOH
not = { has_country_flag = CHY_friend_with_doh }
NOT = { has_country_flag = CHY_friend_with_doh }
}
}
production_prio = {
@@ -31,7 +31,7 @@ armor_default = {
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories < 150
country_exists = DOH
not = { has_country_flag = CHY_friend_with_doh }
NOT = { has_country_flag = CHY_friend_with_doh }
}
}
target_width = 42.0
@@ -397,7 +397,7 @@ infantry_CHY = {
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories < 150
country_exists = DOH
not = { has_country_flag = CHY_friend_with_doh }
NOT = { has_country_flag = CHY_friend_with_doh }
DOH = { is_ai = yes }
NOT = { has_idea = TY_fengkuangai }
NOT = { has_idea = TY_fengkuangai2 }
@@ -411,7 +411,7 @@ infantry_CHY = {
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories < 150
country_exists = DOH
not = { has_country_flag = CHY_friend_with_doh }
NOT = { has_country_flag = CHY_friend_with_doh }
DOH = { is_ai = yes }
NOT = { has_idea = TY_fengkuangai }
NOT = { has_idea = TY_fengkuangai2 }
@@ -461,7 +461,7 @@ infantry_CHY = {
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories < 150
country_exists = DOH
not = { has_country_flag = CHY_friend_with_doh }
NOT = { has_country_flag = CHY_friend_with_doh }
DOH = { is_ai = yes }
OR = { has_idea = TY_fengkuangai
has_idea = TY_fengkuangai2
@@ -475,7 +475,7 @@ infantry_CHY = {
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories < 150
country_exists = DOH
not = { has_country_flag = CHY_friend_with_doh }
NOT = { has_country_flag = CHY_friend_with_doh }
DOH = { is_ai = yes }
OR = { has_idea = TY_fengkuangai
has_idea = TY_fengkuangai2
@@ -525,7 +525,7 @@ infantry_CHY = {
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories < 150
country_exists = DOH
not = { has_country_flag = CHY_friend_with_doh }
NOT = { has_country_flag = CHY_friend_with_doh }
NOT = { has_idea = TY_fengkuangai }
NOT = { has_idea = TY_fengkuangai2 }
NOT = { has_idea = TY_fengkuangai3 }
@@ -539,7 +539,7 @@ infantry_CHY = {
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories < 150
country_exists = DOH
not = { has_country_flag = CHY_friend_with_doh }
NOT = { has_country_flag = CHY_friend_with_doh }
NOT = { has_idea = TY_fengkuangai }
NOT = { has_idea = TY_fengkuangai2 }
NOT = { has_idea = TY_fengkuangai3 }
@@ -591,7 +591,7 @@ infantry_CHY = {
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories < 150
country_exists = DOH
not = { has_country_flag = CHY_friend_with_doh }
NOT = { has_country_flag = CHY_friend_with_doh }
OR = { has_idea = TY_fengkuangai
has_idea = TY_fengkuangai2
has_idea = TY_fengkuangai3 }
@@ -605,7 +605,7 @@ infantry_CHY = {
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories < 150
country_exists = DOH
not = { has_country_flag = CHY_friend_with_doh }
NOT = { has_country_flag = CHY_friend_with_doh }
OR = { has_idea = TY_fengkuangai
has_idea = TY_fengkuangai2
has_idea = TY_fengkuangai3 }

View File

@@ -21,9 +21,9 @@ armor_default = {
add = 100
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories > 150
not = { has_idea = TY_fengkuangai }
not = { has_idea = TY_fengkuangai2 }
not = { has_idea = TY_fengkuangai3 }
NOT = { has_idea = TY_fengkuangai }
NOT = { has_idea = TY_fengkuangai2 }
NOT = { has_idea = TY_fengkuangai3 }
}
}
production_prio = {
@@ -32,9 +32,9 @@ armor_default = {
add = 100
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories > 150
not = { has_idea = TY_fengkuangai }
not = { has_idea = TY_fengkuangai2 }
not = { has_idea = TY_fengkuangai3 }
NOT = { has_idea = TY_fengkuangai }
NOT = { has_idea = TY_fengkuangai2 }
NOT = { has_idea = TY_fengkuangai3 }
}
}
target_width = 42
@@ -192,7 +192,7 @@ infantry_DOH = {
add = 100
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories < 150
not = { has_tech = human_wave_offensive }
NOT = { has_tech = human_wave_offensive }
}
}
production_prio = {
@@ -201,7 +201,7 @@ infantry_DOH = {
add = 100
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories < 150
not = { has_tech = human_wave_offensive }
NOT = { has_tech = human_wave_offensive }
}
}
target_width = 42.0

View File

@@ -19,9 +19,9 @@ armor_default = {
modifier = {
add = 100
NOT = { has_idea = TY_dingzhenai }
not = { has_idea = TY_fengkuangai }
not = { has_idea = TY_fengkuangai2 }
not = { has_idea = TY_fengkuangai3 }
NOT = { has_idea = TY_fengkuangai }
NOT = { has_idea = TY_fengkuangai2 }
NOT = { has_idea = TY_fengkuangai3 }
}
}
production_prio = {
@@ -29,9 +29,9 @@ armor_default = {
modifier = {
add = 100
NOT = { has_idea = TY_dingzhenai }
not = { has_idea = TY_fengkuangai }
not = { has_idea = TY_fengkuangai2 }
not = { has_idea = TY_fengkuangai3 }
NOT = { has_idea = TY_fengkuangai }
NOT = { has_idea = TY_fengkuangai2 }
NOT = { has_idea = TY_fengkuangai3 }
}
}
target_width = 42

View File

@@ -69,9 +69,9 @@ armor_default = {
add = 100
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories > 150
not = { has_idea = TY_fengkuangai }
not = { has_idea = TY_fengkuangai2 }
not = { has_idea = TY_fengkuangai3 }
NOT = { has_idea = TY_fengkuangai }
NOT = { has_idea = TY_fengkuangai2 }
NOT = { has_idea = TY_fengkuangai3 }
}
}
production_prio = {
@@ -80,9 +80,9 @@ armor_default = {
add = 100
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories > 150
not = { has_idea = TY_fengkuangai }
not = { has_idea = TY_fengkuangai2 }
not = { has_idea = TY_fengkuangai3 }
NOT = { has_idea = TY_fengkuangai }
NOT = { has_idea = TY_fengkuangai2 }
NOT = { has_idea = TY_fengkuangai3 }
}
}
target_width = 42

View File

@@ -69,9 +69,9 @@ armor_default = {
add = 100
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories > 200
not = { has_idea = TY_fengkuangai }
not = { has_idea = TY_fengkuangai2 }
not = { has_idea = TY_fengkuangai3 }
NOT = { has_idea = TY_fengkuangai }
NOT = { has_idea = TY_fengkuangai2 }
NOT = { has_idea = TY_fengkuangai3 }
}
}
production_prio = {
@@ -80,9 +80,9 @@ armor_default = {
add = 100
NOT = { has_idea = TY_dingzhenai }
num_of_military_factories > 200
not = { has_idea = TY_fengkuangai }
not = { has_idea = TY_fengkuangai2 }
not = { has_idea = TY_fengkuangai3 }
NOT = { has_idea = TY_fengkuangai }
NOT = { has_idea = TY_fengkuangai2 }
NOT = { has_idea = TY_fengkuangai3 }
}
}
target_width = 42

View File

@@ -47,7 +47,7 @@ characters = {
}
country_leader = {
desc = "POLITICS_GER_Wilhelm_TTT_DESC"
ideology = enlightened_despotism
ideology = despotism
expire = "1965.1.1.1"
traits = {
}
@@ -63,7 +63,7 @@ characters = {
}
country_leader = {
desc = ""
ideology = Spartacus
ideology = nazism
expire = "2011.1.1.1"
id = -1
}
@@ -408,11 +408,11 @@ characters = {
name = GER_georghans_reinhardt
portraits = {
civilian = {
large = "gfx/leaders/XGE/Portrait_Germany_georghans_reinhardt.dds"
#large = "gfx/leaders/XGE/Portrait_Germany_georghans_reinhardt.dds"
small = "gfx/interface/ideas/XGE/idea_GER_georghans_reinhardt.dds"
}
army = {
large = "gfx/leaders/XGE/Portrait_Germany_georghans_reinhardt.dds"
#large = "gfx/leaders/XGE/Portrait_Germany_georghans_reinhardt.dds"
small = "gfx/interface/ideas/XGE/idea_GER_georghans_reinhardt.dds"
}
}
@@ -547,11 +547,11 @@ characters = {
name = GER_friedrich_schulz
portraits = {
civilian = {
large = "gfx/leaders/XGE/Portrait_Germany_friedrich_schulz.dds"
#large = "gfx/leaders/XGE/Portrait_Germany_friedrich_schulz.dds"
small = "gfx/interface/ideas/XGE/idea_GER_friedrich_schulz.dds"
}
army = {
large = "gfx/leaders/XGE/Portrait_Germany_friedrich_schulz.dds"
#large = "gfx/leaders/XGE/Portrait_Germany_friedrich_schulz.dds"
small = "gfx/interface/ideas/XGE/idea_GER_friedrich_schulz.dds"
}
}
@@ -704,11 +704,11 @@ characters = {
name = GER_gotthard_heinrici
portraits = {
civilian = {
large = "gfx/leaders/XGE/Portrait_Germany_gotthard_heinrici.dds"
#large = "gfx/leaders/XGE/Portrait_Germany_gotthard_heinrici.dds"
small = "gfx/interface/ideas/XGE/idea_GER_gotthard_heinrici.dds"
}
army = {
large = "gfx/leaders/XGE/Portrait_Germany_gotthard_heinrici.dds"
#large = "gfx/leaders/XGE/Portrait_Germany_gotthard_heinrici.dds"
small = "gfx/interface/ideas/XGE/idea_GER_gotthard_heinrici.dds"
}
}
@@ -874,12 +874,12 @@ characters = {
name = "欧根亲王"
portraits = {
civilian = {
large = "gfx/leaders/KMS/KMS_Prinz.dds"
small = "gfx/interface/ideas/KMS/KMS_Prinz_idea.dds"
#large = "gfx/leaders/KMS/KMS_Prinz.dds"
#small = "gfx/interface/ideas/KMS/KMS_Prinz_idea.dds"
}
navy = {
large = "gfx/leaders/KMS/KMS_Prinz.dds"
small = "gfx/interface/ideas/KMS/KMS_Prinz_idea.dds"
#large = "gfx/leaders/KMS/KMS_Prinz.dds"
#small = "gfx/interface/ideas/KMS/KMS_Prinz_idea.dds"
}
}
navy_leader = {
@@ -900,12 +900,12 @@ characters = {
name = "美因茨"
portraits = {
civilian = {
large = "gfx/leaders/KMS/KMS_Mainz.dds"
small = "gfx/interface/ideas/KMS/KMS_Mainz_idea.dds"
#large = "gfx/leaders/KMS/KMS_Mainz.dds"
#small = "gfx/interface/ideas/KMS/KMS_Mainz_idea.dds"
}
navy = {
large = "gfx/leaders/KMS/KMS_Mainz.dds"
small = "gfx/interface/ideas/KMS/KMS_Mainz_idea.dds"
#large = "gfx/leaders/KMS/KMS_Mainz.dds"
#small = "gfx/interface/ideas/KMS/KMS_Mainz_idea.dds"
}
}
navy_leader = {
@@ -954,12 +954,12 @@ characters = {
name = "Z23"
portraits = {
civilian = {
large = "gfx/leaders/KMS/KMS_Z23.dds"
small = "gfx/interface/ideas/KMS/KMS_Z23_idea.dds"
#large = "gfx/leaders/KMS/KMS_Z23.dds"
#small = "gfx/interface/ideas/KMS/KMS_Z23_idea.dds"
}
navy = {
large = "gfx/leaders/KMS/KMS_Z23.dds"
small = "gfx/interface/ideas/KMS/KMS_Z23_idea.dds"
#large = "gfx/leaders/KMS/KMS_Z23.dds"
#small = "gfx/interface/ideas/KMS/KMS_Z23_idea.dds"
}
}
navy_leader = {
@@ -1064,14 +1064,6 @@ characters = {
idea_token = speer
allowed = {
}
equipment_bonus = {
armor = {
reliability = -0.1
instant = yes
build_cost_ic = -0.17
instant = yes
}
}
traits = {
armaments_organizer
}
@@ -1296,11 +1288,8 @@ characters = {
allowed = {
}
available = {
NOT = {
has_country_leader = {
ruling_only = yes
character = GER_maiye
}
XGE_maiye = {
is_country_leader = no
}
}
traits = {
@@ -1728,7 +1717,7 @@ characters = {
name = DVL_Friedrich_August_von_Hayek
portraits = {
civilian = {
small = "gfx/interface/ideas/DVL/Friedrich_August_von_Hayek.png"
#small = "gfx/interface/ideas/DVL/Friedrich_August_von_Hayek.png"
}
}
advisor = {
@@ -1737,7 +1726,7 @@ characters = {
allowed = {
}
visible = {
or = {
OR = {
has_country_flag = Friedrich_August_von_Hayek_coming
}
}
@@ -1745,7 +1734,7 @@ characters = {
has_government = democratic
}
traits = {
freedom_ecomic
#freedom_ecomic
}
ai_will_do = {
factor = 10

View File

@@ -335,7 +335,7 @@ characters={
idea_token = beilaluosi
traits = { trait_beilaluosi }
available = {
or = {
OR = {
is_ai = yes
BFL_beilaluosi = { is_field_marshal = yes }
}
@@ -841,7 +841,7 @@ characters={
available = {
if = { limit = { tag = BFL }
NOT = { has_completed_focus = BFL_wuhaishenxianghua }
not = { has_country_flag = BFL_zzpianzhidu_on }
NOT = { has_country_flag = BFL_zzpianzhidu_on }
has_completed_focus = BFL_24
}
}

View File

@@ -79,7 +79,7 @@ characters={
idea_token = huangjinbuli
traits = { trait_huangjinbuli }
available = {
or = {
OR = {
hidden_trigger = { is_ai = yes }
BLI_huangjinbuli = { is_field_marshal = yes }
}

View File

@@ -163,7 +163,6 @@ characters={
}
}
legacy_id = 08005
picture = "bulaimodun.png"
traits = { infantry_officer trait_reckless xunyang_army }
skill = 3
attack_skill = 3
@@ -748,7 +747,7 @@ characters={
name = BYG_tikangdeluojia
portraits={
army = {
large="gfx/leaders/BYG/tikangdeluojia.png"
#large="gfx/leaders/BYG/tikangdeluojia.png"
small="gfx/interface/ideas/idea_tikangdeluojia.png"
}
}
@@ -804,7 +803,7 @@ characters={
name = BYG_youqibing
portraits={
army = {
large="gfx/leaders/BYG/youqibing.png"
#large="gfx/leaders/BYG/youqibing.png"
small="gfx/interface/ideas/idea_youqibing.png"
}
}
@@ -926,7 +925,7 @@ characters={
name = BYG_ailunsamuna
portraits={
army = {
large="gfx/leaders/BYG/ailunsamuna.png"
#large="gfx/leaders/BYG/ailunsamuna.png"
small="gfx/interface/ideas/idea_ailunsamuna.png"
}
}
@@ -998,7 +997,7 @@ characters={
name = BYG_nvzaoshen
portraits={
army = {
large="gfx/leaders/BYG/nvzaoshen.png"
#large="gfx/leaders/BYG/nvzaoshen.png"
small="gfx/interface/ideas/idea_nvzaoshen.png"
}
}
@@ -1146,7 +1145,7 @@ characters={
name = BYG_yinggelahan
portraits={
army = {
large="gfx/leaders/BYG/yinggelahan.png"
#large="gfx/leaders/BYG/yinggelahan.png"
small="gfx/interface/ideas/idea_yinggelahan.png"
}
}
@@ -1226,7 +1225,7 @@ characters={
portraits={
army = {
large="gfx/leaders/BYG/ankeleiqi.png"
small="gfx/interface/ideas/idea_ankeleiqi.png"
#small="gfx/interface/ideas/idea_ankeleiqi.png"
}
}
corps_commander = {

View File

@@ -14,7 +14,7 @@ characters={
traits = { trait_changmen }
available = {
not = {
NOT = {
has_country_flag = CHY_purge_2
}
}
@@ -125,7 +125,7 @@ characters={
if = {
limit = { tag = CHY }
has_completed_focus = CHY_mingshidexiaomaipu
not = { has_completed_focus = CHY_caifagaizao }
NOT = { has_completed_focus = CHY_caifagaizao }
}
}
@@ -177,7 +177,7 @@ characters={
idea_token = chicheng
traits = { trait_chicheng }
available = {
not = {
NOT = {
has_country_flag = CHY_purge_1
}
}
@@ -228,7 +228,7 @@ characters={
idea_token = jiahe
traits = { trait_jiahe }
available = {
not = {
NOT = {
has_country_flag = CHY_purge_1
}
}
@@ -405,7 +405,6 @@ characters={
}
}
legacy_id = 07009
picture = "birui.jpg"
traits = { zhanlie_army trait_cautious }
skill = 3
attack_skill = 3
@@ -1051,7 +1050,7 @@ characters={
if = {
limit = { tag = CHY }
has_completed_focus = CHY_sumi
not = { has_completed_focus = CHY_caifagaizao }
NOT = { has_completed_focus = CHY_caifagaizao }
}
}

View File

@@ -797,7 +797,7 @@ characters={
name = HUJ_heianjie
portraits={
army = {
large="gfx/leaders/HUJ/heianjie.png"
#large="gfx/leaders/HUJ/heianjie.png"
small="gfx/interface/ideas/idea_heianjie.png"
}
}

View File

@@ -838,7 +838,7 @@ characters={
portraits={
army = {
large="gfx/leaders/SAD/boerzhanuo.png"
small="gfx/interface/ideas/idea_boerzhanuo.png"
#small="gfx/interface/ideas/idea_boerzhanuo.png"
}
}
corps_commander = {
@@ -862,7 +862,7 @@ characters={
portraits={
army = {
large="gfx/leaders/SAD/duoliya.png"
small="gfx/interface/ideas/idea_duoliya.png"
#small="gfx/interface/ideas/idea_duoliya.png"
}
}
corps_commander = {

View File

@@ -93,7 +93,7 @@ characters={
expire = "2000.1.1"
ideology = siren_ideology
traits = {
gjsr
zgjsr
}
}
field_marshal = {
@@ -124,7 +124,7 @@ characters={
expire = "2000.1.1"
ideology = siren_ideology
traits = {
gjsr
zgjsr
}
}
field_marshal = {
@@ -154,7 +154,7 @@ characters={
expire = "2000.1.1"
ideology = siren_ideology
traits = {
gjsr
zgjsr
}
}
field_marshal = {
@@ -184,7 +184,7 @@ characters={
expire = "2000.1.1"
ideology = siren_ideology
traits = {
gjsr
zgjsr
}
}
field_marshal = {

View File

@@ -1347,7 +1347,7 @@ characters={
portraits={
army = {
large="gfx/leaders/TIX/leigensibao.png"
small="gfx/interface/ideas/idea_leigensibao.png"
#small="gfx/interface/ideas/idea_leigensibao.png"
}
}
corps_commander = {
@@ -1371,7 +1371,7 @@ characters={
portraits={
army = {
large="gfx/leaders/TIX/aerwensilaiben.png"
small="gfx/interface/ideas/idea_aerwensilaiben.png"
#small="gfx/interface/ideas/idea_aerwensilaiben.png"
}
}
corps_commander = {

View File

@@ -15,16 +15,16 @@ characters={
slot = political_advisor
idea_token = rangbaer
available = {
or = {
OR = {
has_completed_focus = YUW_weixixingdong1
has_completed_focus = YUW_rangbaerdemingling
has_government = fascism
}
or = {
not = {has_completed_focus = YUW_zhengquzhendezhichi}
OR = {
NOT = {has_completed_focus = YUW_zhengquzhendezhichi}
has_completed_focus = YUW_tuanjieweixixingdong
}
not = {
NOT = {
has_completed_focus = YUW_yuanweishengkaidejijie
}
}

View File

@@ -17,11 +17,11 @@ characters={
available = {
if = {
limit = { tag = YUW }
not = {
NOT = {
has_completed_focus = YUW_weixixingdong1
}
or = {
not = {
OR = {
NOT = {
has_completed_focus = YUW_zhidugeming
}
has_completed_focus = YUW_yulisailiuhejie
@@ -82,19 +82,19 @@ characters={
available = {
if = {
limit = { tag = YUW }
or = {
OR = {
has_completed_focus = YUW_weixixingdong1
has_completed_focus = YUW_rangbaerdemingling
has_government = fascism
}
or = {
not = {has_completed_focus = YUW_zhengquzhendezhichi}
OR = {
NOT = {has_completed_focus = YUW_zhengquzhendezhichi}
has_completed_focus = YUW_tuanjieweixixingdong
}
not = {
NOT = {
has_completed_focus = YUW_yuanweishengkaidejijie
}
not = {
NOT = {
has_completed_focus = YUW_zhangkongjiaoting
}
}
@@ -386,7 +386,7 @@ characters={
slot = political_advisor
idea_token = shengnvzhende
available = {
not = {has_completed_focus = YUW_rangbaerdemingling}
NOT = {has_completed_focus = YUW_rangbaerdemingling}
}
traits = { zjr silent_workhorse }
ai_will_do = {
@@ -952,7 +952,7 @@ characters={
}
available = {
or = {
OR = {
tag = YUW
tag = WEX
has_war_with = TIX
@@ -1060,7 +1060,7 @@ characters={
portraits={
army = {
large="gfx/leaders/YUW/leimaer.png"
small="gfx/interface/ideas/idea_leimaer.png"
#small="gfx/interface/ideas/idea_leimaer.png"
}
}
@@ -1086,7 +1086,7 @@ characters={
portraits={
army = {
large="gfx/leaders/YUW/kaiersheng.png"
small="gfx/interface/ideas/idea_kaiersheng.png"
#small="gfx/interface/ideas/idea_kaiersheng.png"
}
}
@@ -1112,7 +1112,7 @@ characters={
portraits={
army = {
large="gfx/leaders/YUW/jishang.png"
small="gfx/interface/ideas/idea_jishang.png"
#small="gfx/interface/ideas/idea_jishang.png"
}
}
@@ -1138,7 +1138,7 @@ characters={
portraits={
army = {
large="gfx/leaders/YUW/liang.png"
small="gfx/interface/ideas/idea_liang.png"
#small="gfx/interface/ideas/idea_liang.png"
}
}
@@ -1164,7 +1164,7 @@ characters={
portraits={
army = {
large="gfx/leaders/YUW/kelaimengsuo.png"
small="gfx/interface/ideas/idea_kelaimengsuo.png"
#small="gfx/interface/ideas/idea_kelaimengsuo.png"
}
}
@@ -1190,7 +1190,7 @@ characters={
portraits={
army = {
large="gfx/leaders/YUW/xufolun.png"
small="gfx/interface/ideas/idea_xufolun.png"
#small="gfx/interface/ideas/idea_xufolun.png"
}
}
@@ -1215,7 +1215,7 @@ characters={
portraits={
army = {
large="gfx/leaders/YUW/xukufu.png"
small="gfx/interface/ideas/idea_xukufu.png"
#small="gfx/interface/ideas/idea_xukufu.png"
}
}

View File

@@ -341,7 +341,7 @@ characters={
name = futian
portraits={
army = {
large="gfx/leaders/zhihuiguan/futian.png"
#large="gfx/leaders/zhihuiguan/futian.png"
small="gfx/interface/ideas/idea_futian.png"
}
}
@@ -848,7 +848,7 @@ characters={
portraits={
army = {
large="gfx/leaders/zhihuiguan/xiaoguanghui.png"
small="gfx/interface/ideas/idea_xxiaoguanghui.png"
#small="gfx/interface/ideas/idea_xxiaoguanghui.png"
}
}
corps_commander = {

View File

@@ -1,3 +1,4 @@
### 这个文件在军工组织DLC更新以后已经失效
leader_traits = {
AL_political_1 = {
@@ -358,36 +359,36 @@ leader_traits = {
experience_gain_air_factor = 0.25 #东煌设计
air_range_factor = 0.15 #白鹰设计
equipment_bonus = {
fighter_equipment = {
instant = yes
build_cost_ic = -0.05 #重樱设计
reliability = 0.05 #铁血设计
}
cv_fighter_equipment = {
instant = yes
build_cost_ic = -0.05 #重樱设计
reliability = 0.05
}
heavy_fighter_equipment = {
instant = yes
build_cost_ic = -0.1 #皇家设计
reliability = 0.05
}
strat_bomber_equipment = {
instant = yes
build_cost_ic = -0.1 #皇家设计
reliability = 0.05 #铁血设计
}
CAS_equipment = {
instant = yes
build_cost_ic = -0.05 #重樱设计
reliability = 0.05 #铁血设计
}
tac_bomber_equipment = {
instant = yes
build_cost_ic = -0.1 #皇家设计
reliability = 0.05
}
# fighter_equipment = {
# instant = yes
# build_cost_ic = -0.05 #重樱设计
# reliability = 0.05 #铁血设计
# }
# cv_fighter_equipment = {
# instant = yes
# build_cost_ic = -0.05 #重樱设计
# reliability = 0.05
# }
# heavy_fighter_equipment = {
# instant = yes
# build_cost_ic = -0.1 #皇家设计
# reliability = 0.05
# }
# strat_bomber_equipment = {
# instant = yes
# build_cost_ic = -0.1 #皇家设计
# reliability = 0.05 #铁血设计
# }
# CAS_equipment = {
# instant = yes
# build_cost_ic = -0.05 #重樱设计
# reliability = 0.05 #铁血设计
# }
# tac_bomber_equipment = {
# instant = yes
# build_cost_ic = -0.1 #皇家设计
# reliability = 0.05
# }
}
}
AL_plane_BFL = {
@@ -413,56 +414,56 @@ leader_traits = {
AL_plane_TIX = {
random = no
equipment_bonus = {
fighter_equipment = {
instant = yes
reliability = 0.05
}
strat_bomber_equipment = {
instant = yes
reliability = 0.05
}
CAS_equipment = {
instant = yes
reliability = 0.05
}
# fighter_equipment = {
# instant = yes
# reliability = 0.05
# }
# strat_bomber_equipment = {
# instant = yes
# reliability = 0.05
# }
# CAS_equipment = {
# instant = yes
# reliability = 0.05
# }
}
}
AL_plane_CHY = {
random = no
equipment_bonus = {
fighter_equipment = {
instant = yes
build_cost_ic = -0.05 #重樱设计
}
cv_fighter_equipment = {
instant = yes
build_cost_ic = -0.05 #重樱设计
reliability = 0.05
}
CAS_equipment = {
instant = yes
build_cost_ic = -0.05 #重樱设计
}
# fighter_equipment = {
# instant = yes
# build_cost_ic = -0.05 #重樱设计
# }
# cv_fighter_equipment = {
# instant = yes
# build_cost_ic = -0.05 #重樱设计
# reliability = 0.05
# }
# CAS_equipment = {
# instant = yes
# build_cost_ic = -0.05 #重樱设计
#}
}
}
AL_plane_HUJ = {
random = no
equipment_bonus = {
heavy_fighter_equipment = {
instant = yes
build_cost_ic = -0.1 #皇家设计
reliability = 0.05
}
strat_bomber_equipment = {
instant = yes
build_cost_ic = -0.1 #皇家设计
reliability = 0.05
}
tac_bomber_equipment = {
instant = yes
build_cost_ic = -0.1 #皇家设计
reliability = 0.05
}
# heavy_fighter_equipment = {
# instant = yes
# build_cost_ic = -0.1 #皇家设计
# reliability = 0.05
# }
# strat_bomber_equipment = {
# instant = yes
# build_cost_ic = -0.1 #皇家设计
# reliability = 0.05
# }
# tac_bomber_equipment = {
# instant = yes
# build_cost_ic = -0.1 #皇家设计
# reliability = 0.05
# }
}
}
@@ -625,5 +626,4 @@ leader_traits = {
production_speed_coastal_bunker_factor = 0.40 #皇家设计
}
}

View File

@@ -320,7 +320,7 @@ leader_traits = {
random = no
experience_gain_air = 0.2
equipment_bonus = {
strat_bomber_equipment = {
strategic_bomber = {
air_bombing = 0.1
instant = yes
}

File diff suppressed because it is too large Load Diff

View File

@@ -6,7 +6,7 @@ bfl_jihua_category = {
available = {
if = {
limit = { has_global_flag = MOD_azurlane_sairenzhizai }
or = {
OR = {
AND = {
is_ai = yes
date > 1940.1.1
@@ -19,7 +19,7 @@ bfl_jihua_category = {
}
else_if = {
limit = { has_global_flag = MOD_azurlane_tianjiangjianniang }
or = {
OR = {
AND = {
is_ai = yes
date > 1940.12.1
@@ -977,7 +977,7 @@ bfl_jiansheshehuizhuyi_category = {
icon = generic_construction
visible = {
tag = BFL
not = { has_country_flag = BFL_wunianjihua_start }
NOT = { has_country_flag = BFL_wunianjihua_start }
has_completed_focus = BFL_xiayigewunianjihua
}
days_remove = 180

View File

@@ -257,10 +257,10 @@ BLI_get_core = {
has_full_control_of_state = 691
has_full_control_of_state = 695
has_global_flag = MOD_azurlane_tianjiangjianniang
or = {
OR = {
has_war_with = SIR
SIR = { is_puppet_of = BLI }
not = { country_exists = SIR }
NOT = { country_exists = SIR }
}
}
visible = {

View File

@@ -26,8 +26,10 @@ CHY_Marcus_Island = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
state = 648
highlight_states = {
highlight_state_targets = {
state = 648
}
}
fire_only_once = yes
remove_effect = {
@@ -110,8 +112,10 @@ CHY_Iwo_Jima = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
state = 645
highlight_states = {
highlight_state_targets = {
state = 645
}
}
fire_only_once = yes
remove_effect = {
@@ -193,8 +197,10 @@ CHY_Wake_Island = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
state = 632
highlight_states = {
highlight_state_targets = {
state = 632
}
}
fire_only_once = yes
remove_effect = {
@@ -276,8 +282,10 @@ CHY_Midway_Island = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
state = 631
highlight_states = {
highlight_state_targets = {
state = 631
}
}
fire_only_once = yes
remove_effect = {
@@ -359,8 +367,10 @@ CHY_Hawaii_State = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
state = 629
highlight_states = {
highlight_state_targets = {
state = 629
}
}
fire_only_once = yes
remove_effect = {
@@ -442,8 +452,10 @@ CHY_Johnston_Atoll = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
state = 630
highlight_states = {
highlight_state_targets = {
state = 630
}
}
fire_only_once = yes
remove_effect = {
@@ -525,8 +537,10 @@ CHY_LineIslands = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
state = 727
highlight_states = {
highlight_state_targets = {
state = 727
}
}
fire_only_once = yes
remove_effect = {
@@ -608,8 +622,10 @@ CHY_Phoenix_Islands = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
state = 642
highlight_states = {
highlight_state_targets = {
state = 642
}
}
fire_only_once = yes
remove_effect = {
@@ -691,9 +707,9 @@ CHY_Tahiti = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 641
}
} }
fire_only_once = yes
remove_effect = {
add_state_core = 641
@@ -774,9 +790,9 @@ CHY_buli = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 270
}
} }
fire_only_once = yes
remove_effect = {
add_state_core = 270
@@ -857,9 +873,9 @@ CHY_GALAPAGOS = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 649
}
} }
fire_only_once = yes
remove_effect = {
add_state_core = 649
@@ -940,9 +956,9 @@ CHY_Samoa = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 726
}
} }
fire_only_once = yes
remove_effect = {
add_state_core = 726
@@ -1023,9 +1039,9 @@ CHY_Ellis_islands = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 643
}
} }
fire_only_once = yes
remove_effect = {
add_state_core = 643
@@ -1106,9 +1122,9 @@ CHY_Fiji = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 636
}
} }
fire_only_once = yes
remove_effect = {
add_state_core = 636
@@ -1189,9 +1205,9 @@ CHY_Nouvelle_Caledonie = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 635
}
} }
fire_only_once = yes
remove_effect = {
add_state_core = 635
@@ -1272,9 +1288,9 @@ CHY_Nendo = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 734
}
} }
fire_only_once = yes
remove_effect = {
add_state_core = 734
@@ -1355,9 +1371,9 @@ CHY_Nauru = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 725
}
} }
fire_only_once = yes
remove_effect = {
add_state_core = 725
@@ -1438,9 +1454,9 @@ CHY_Gilbert_Islands = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 639
}
} }
fire_only_once = yes
remove_effect = {
add_state_core = 639
@@ -1521,9 +1537,9 @@ CHY_Marshall_Islands = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 633
}
} }
fire_only_once = yes
remove_effect = {
add_state_core = 633
@@ -1604,9 +1620,9 @@ CHY_Caroline_Islands = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 684
}
} }
fire_only_once = yes
remove_effect = {
add_state_core = 684
@@ -1687,9 +1703,9 @@ CHY_Palau = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 647
}
} }
fire_only_once = yes
remove_effect = {
add_state_core = 647
@@ -1770,9 +1786,9 @@ CHY_Guam = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 638
}
} }
fire_only_once = yes
remove_effect = {
add_state_core = 638
@@ -1853,9 +1869,9 @@ CHY_Attu = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 650
}
} }
fire_only_once = yes
remove_effect = {
add_state_core = 650
@@ -1936,9 +1952,9 @@ CHY_Saipan = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 646
}
} }
fire_only_once = yes
remove_effect = {
add_manpower = -50000
@@ -2018,9 +2034,9 @@ CHY_Solomon_Islands = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 634
}
} }
fire_only_once = yes
remove_effect = {
add_state_core = 634
@@ -2101,9 +2117,9 @@ CHY_Bismarck_Archipelaago = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 737
}
} }
fire_only_once = yes
remove_effect = {
add_state_core = 737
@@ -2184,9 +2200,9 @@ CHY_Kuril_Islands = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 555
}
} }
fire_only_once = yes
remove_effect = {
add_manpower = -50000
@@ -2266,9 +2282,9 @@ CHY_Ryukyu_islands = {
modifier = {
civilian_factory_use = 10
}
highlight_state_targets = {
highlight_states = { highlight_state_targets = {
state = 526
}
} }
fire_only_once = yes
remove_effect = {
add_manpower = -50000

View File

@@ -4,11 +4,9 @@
@border_conflict_escalate_to_war_countdown = 45
@border_conflict_time_until_cancelled = 360
# Using BCE values for AI
DH1_yuanzheng_decision_category = {
DH1_yuanzheng_mission = {
icon = border_war
icon = border_war
available = {
FROM = {
any_owned_state = {
@@ -16,7 +14,9 @@ DH1_yuanzheng_decision_category = {
OR = {
AND = {
OR = {
DH1 = { has_completed_focus = DH1_zhongnanbandao }
DH1 = {
has_completed_focus = DH1_zhongnanbandao
}
is_debug = yes
}
OR = {
@@ -30,7 +30,9 @@ DH1_yuanzheng_decision_category = {
}
AND = {
OR = {
DH1 = { has_completed_focus = DH1_nanyacidalu }
DH1 = {
has_completed_focus = DH1_nanyacidalu
}
is_debug = yes
}
OR = {
@@ -44,74 +46,100 @@ DH1_yuanzheng_decision_category = {
}
any_neighbor_state = {
is_fully_controlled_by = ROOT
set_temp_variable = { var:attacker_state_temp = id }
set_temp_variable = {
var:attacker_state_temp = id
}
has_ROOT_at_least_1_div_in_current_state_scope = yes
hidden_trigger = { NOT = { has_state_flag = border_incident_active } }
hidden_trigger = {
NOT = {
has_state_flag = border_incident_active
}
}
}
NOT = {
has_state_flag = border_incident_active
}
set_temp_variable = {
var:defender_state_temp = id
}
NOT = { has_state_flag = border_incident_active }
set_temp_variable = { var:defender_state_temp = id }
}
}
}
visible = {
FROM = { exists = yes }
NOT = {
FROM = {
exists = yes
}
NOT = {
AND = {
has_war_with = FROM
has_war_with = FROM
is_ai = yes
}
}
FROM = { has_not_initiated_border_incident_with_ROOT = yes }
FROM = {
NOT = {
is_subject_of = ROOT
}
NOT = {
is_in_faction_with = ROOT
}
}
FROM = {
has_not_initiated_border_incident_with_ROOT = yes
}
FROM = {
NOT = {
is_subject_of = ROOT
}
NOT = {
is_subject_of = FROM
is_in_faction_with = ROOT
}
OR = {
NOT = { has_border_war_with = FROM }
FROM = {
any_owned_state = {
is_controlled_by = FROM
hidden_trigger = { NOT = { has_state_flag = border_incident_active } }
any_neighbor_state = {
hidden_trigger = { NOT = { has_state_flag = border_incident_active } }
is_fully_controlled_by = ROOT
}
NOT = {
is_subject_of = FROM
}
OR = {
NOT = {
has_border_war_with = FROM
}
FROM = {
any_owned_state = {
is_controlled_by = FROM
hidden_trigger = {
NOT = {
has_state_flag = border_incident_active
}
}
any_neighbor_state = {
hidden_trigger = {
NOT = {
has_state_flag = border_incident_active
}
}
is_fully_controlled_by = ROOT
}
}
}
}
}
# VPI by Yard1
target_trigger = {
target_trigger = {
exists = yes
}
target_array = neighbors
target_trigger = {
FROM = {
exists = yes
}
target_array = neighbors
target_trigger = {
FROM = {
exists = yes }
}
}
highlight_states = {
highlight_states_trigger = {
OR = {
state = FROM.defender_state_vs_@ROOT
AND = {
is_owned_and_controlled_by = FROM
hidden_trigger = { NOT = { has_state_flag = border_incident_active } }
hidden_trigger = {
NOT = {
has_state_flag = border_incident_active
}
}
any_neighbor_state = {
hidden_trigger = { NOT = { has_state_flag = border_incident_active } }
hidden_trigger = {
NOT = {
has_state_flag = border_incident_active
}
}
has_ROOT_at_least_1_div_in_current_state_scope = yes
is_fully_controlled_by = ROOT
}
@@ -119,11 +147,10 @@ DH1_yuanzheng_decision_category = {
}
}
}
ai_will_do = {
ai_will_do = {
base = 0
modifier = {
DH1 = {
DH1 = {
has_country_flag = DOH_DH1_kaishiyuanzheng_flag
}
add = 100
@@ -135,192 +162,229 @@ DH1_yuanzheng_decision_category = {
add = 100
}
}
cost = 15
fire_only_once = no
days_remove = @border_incident_escalation_countdown
days_re_enable = 30
war_with_target_on_remove = yes
complete_effect = {
hidden_effect = {
FROM = {
random_owned_controlled_state = {
limit = {
hidden_trigger = { NOT = { has_state_flag = border_incident_active } }
hidden_trigger = {
NOT = {
has_state_flag = border_incident_active
}
}
any_neighbor_state = {
hidden_trigger = { NOT = { has_state_flag = border_incident_active } }
hidden_trigger = {
NOT = {
has_state_flag = border_incident_active
}
}
has_ROOT_at_least_1_div_in_current_state_scope = yes
is_fully_controlled_by = ROOT
}
}
save_event_target_as = defender_state
set_variable = { FROM.defender_state_vs_@ROOT = id }
set_temp_variable = { defender_state_temp = id }
set_variable = {
FROM.defender_state_vs_@ROOT = id
}
set_temp_variable = {
defender_state_temp = id
}
set_state_flag = border_incident_active
}
}
random_state = {
limit = {
is_fully_controlled_by = ROOT
hidden_trigger = { NOT = { has_state_flag = border_incident_active } }
hidden_trigger = {
NOT = {
has_state_flag = border_incident_active
}
}
has_ROOT_at_least_1_div_in_current_state_scope = yes
any_neighbor_state = {
state = var:FROM.defender_state_vs_@ROOT
}
}
save_event_target_as = attacker_state
set_variable = { FROM.attacker_state_vs_@ROOT = id }
set_temp_variable = { attacker_state_temp = id }
set_variable = {
FROM.attacker_state_vs_@ROOT = id
}
set_temp_variable = {
attacker_state_temp = id
}
set_state_flag = border_incident_active
}
}
FROM = {
country_event = { id = az_NSB_border_incident_defender_warning.1 hours = 1 }
activate_targeted_decision = { target = ROOT decision = az_NSB_border_conflict_incident_warning_defender }
country_event = {
id = az_NSB_border_incident_defender_warning.1
hours = 1
}
activate_targeted_decision = {
target = ROOT
decision = az_NSB_border_conflict_incident_warning_defender
}
}
}
remove_effect = {
hidden_effect = {
var:FROM.defender_state_vs_@ROOT = {
save_event_target_as = defender_state
save_event_target_as = defender_state
}
var:FROM.attacker_state_vs_@ROOT = {
save_event_target_as = attacker_state
save_event_target_as = attacker_state
}
FROM = {
random_owned_controlled_state = {
limit = {
hidden_trigger = { NOT = { has_state_flag = border_incident_active } }
hidden_trigger = {
NOT = {
has_state_flag = border_incident_active
}
}
any_neighbor_state = {
is_fully_controlled_by = ROOT
has_ROOT_at_least_1_div_in_current_state_scope = yes
hidden_trigger = { NOT = { has_state_flag = border_incident_active } }
hidden_trigger = {
NOT = {
has_state_flag = border_incident_active
}
}
}
}
set_temp_variable = { defender_state_temp = id }
set_temp_variable = {
defender_state_temp = id
}
}
}
random_state = {
limit = {
is_fully_controlled_by = ROOT
hidden_trigger = { NOT = { has_state_flag = border_incident_active } }
hidden_trigger = {
NOT = {
has_state_flag = border_incident_active
}
}
has_ROOT_at_least_1_div_in_current_state_scope = yes
any_neighbor_state = {
state = var:FROM.defender_state_vs_@ROOT
}
}
set_temp_variable = { attacker_state_temp = id }
set_temp_variable = {
attacker_state_temp = id
}
}
}
activate_targeted_decision = { target = FROM decision = az_NSB_escalate_incident_to_border_conflict }
}
}
#Mission for defender warning that a conflict with FROM is coming
az_NSB_border_conflict_incident_warning_defender = {
icon = border_war
allowed = { always = no } #Activated from effect
available = {
hidden_trigger = { always = no }
}
highlight_states = {
highlight_state_targets = {
state = var:defender_state_temp
state = var:ROOT.defender_state_vs_@FROM
}
}
war_with_target_on_timeout = yes
#2
ai_will_do = {
base = 0 #30
modifier = {
activate_targeted_decision = {
target = FROM
decision = az_NSB_escalate_incident_to_border_conflict
}
}
}
#Mission for defender warning that a conflict with FROM is coming
az_NSB_border_conflict_incident_warning_defender = {
icon = border_war
allowed = {
always = no
} #Activated from effect
available = {
hidden_trigger = {
always = no
}
}
highlight_states = {
highlight_state_targets = {
state = var:defender_state_temp
state = var:ROOT.defender_state_vs_@FROM
}
}
war_with_target_on_timeout = yes
#2
ai_will_do = {
base = 0 #30
modifier = {
}
}
days_mission_timeout = @border_incident_escalation_countdown
fire_only_once = yes
is_good = no
timeout_effect = {
custom_effect_tooltip = escalation_possible_tooltip_for_defender
custom_effect_tooltip = effects_if_border_conflict_is_lost
effect_tooltip = {
# add_threat = 1
# add_threat = 1
add_political_power = -10
var:ROOT.defender_state_vs_@FROM = { FROM = { transfer_state = PREV } }
var:ROOT.defender_state_vs_@FROM = {
FROM = {
transfer_state = PREV
}
}
}
hidden_effect = {
remove_targeted_decision = { target = FROM decision = az_NSB_border_conflict_incident_warning_defender }
activate_targeted_decision = { target = FROM decision = az_NSB_border_conflict_escalation_warning_defender }
remove_targeted_decision = {
target = FROM
decision = az_NSB_border_conflict_incident_warning_defender
}
activate_targeted_decision = {
target = FROM
decision = az_NSB_border_conflict_escalation_warning_defender
}
}
}
}
#Mission for defender warning FROM can escalate to war at any point is coming
az_NSB_border_conflict_escalation_warning_defender = {
icon = border_war
allowed = { always = no } #Activated from effect
allowed = {
always = no
} #Activated from effect
available = {
hidden_trigger = { always = no }
}
highlight_states = {
highlight_state_targets = {
state = var:defender_state_temp
state = var:ROOT.defender_state_vs_@FROM
}
}
war_with_target_on_timeout = yes
#3
ai_will_do = {
base = 0 #30
modifier = {
hidden_trigger = {
always = no
}
}
highlight_states = {
highlight_state_targets = {
state = var:defender_state_temp
state = var:ROOT.defender_state_vs_@FROM
}
}
war_with_target_on_timeout = yes
#3
ai_will_do = {
base = 0 #30
modifier = {
}
}
days_mission_timeout = @border_conflict_incident_forgotten_timer
fire_only_once = yes
is_good = no
timeout_effect = {
custom_effect_tooltip = from_cannot_escalate
custom_effect_tooltip = effects_if_border_conflict_is_lost
effect_tooltip = {
# add_threat = -1
# add_threat = -1
add_political_power = -10
var:ROOT.defender_state_vs_@FROM = { FROM = { transfer_state = PREV } }
var:ROOT.defender_state_vs_@FROM = {
FROM = {
transfer_state = PREV
}
}
}
}
}
}
#Mission for attacker to escalate or incident is forgotten
#Decision to escalate incident on border with FROM to border conflict
az_NSB_escalate_incident_to_border_conflict = {
icon = border_war
allowed = { always = no } #Activated from effect
allowed = {
always = no
} #Activated from effect
available = {
#var:FROM.attacker_state_vs_@ROOT = {
# is_fully_controlled_by = ROOT
@@ -331,34 +395,32 @@ DH1_yuanzheng_decision_category = {
size > 0
}
}
highlight_states = {
highlight_state_targets = {
state = var:FROM.attacker_state_vs_@ROOT
}
highlight_state_targets = {
state = var:FROM.attacker_state_vs_@ROOT
}
}
#4
#4
ai_will_do = {
base = 200
modifier = {
}
}
cancel_trigger = {
is_in_faction_with = FROM
}
selectable_mission = yes
fire_only_once = yes #Reactivation handled in effect
fire_only_once = yes #Reactivation handled in effect
days_mission_timeout = @border_conflict_incident_forgotten_timer
timeout_effect = {
custom_effect_tooltip = az_NSB_border_incident_delay_until_new_incident_120
hidden_effect = {
FROM = { remove_targeted_decision = { target = ROOT decision = az_NSB_border_conflict_escalation_warning_defender } }
FROM = {
remove_targeted_decision = {
target = ROOT
decision = az_NSB_border_conflict_escalation_warning_defender
}
}
FROM = {
var:attacker_state_vs_@ROOT = {
clr_state_flag = border_incident_active
@@ -371,7 +433,6 @@ DH1_yuanzheng_decision_category = {
}
}
}
complete_effect = {
start_border_war = {
change_state_after_war = no
@@ -382,7 +443,6 @@ DH1_yuanzheng_decision_category = {
on_lose = az_NSB_border_conflict_lost_attacker.1
on_cancel = az_NSB_border_conflict_canceled_attacker.1
}
defender = {
state = var:FROM.defender_state_vs_@ROOT
num_provinces = 4
@@ -392,52 +452,61 @@ DH1_yuanzheng_decision_category = {
}
}
FROM = {
activate_targeted_decision = { target = ROOT decision = az_NSB_border_conflict_escalate_conflict }
activate_targeted_decision = { target = ROOT decision = az_NSB_border_conflict_time_until_cancelled }
activate_targeted_decision = {
target = ROOT
decision = az_NSB_border_conflict_escalate_conflict
}
activate_targeted_decision = {
target = ROOT
decision = az_NSB_border_conflict_time_until_cancelled
}
}
activate_targeted_decision = {
target = FROM
decision = az_NSB_border_conflict_escalate_conflict
}
activate_targeted_decision = {
target = FROM
decision = az_NSB_border_conflict_time_until_cancelled
}
activate_targeted_decision = { target = FROM decision = az_NSB_border_conflict_escalate_conflict }
activate_targeted_decision = { target = FROM decision = az_NSB_border_conflict_time_until_cancelled }
}
}
#Mission for attacker to win border war against FROM in X days
az_NSB_border_conflict_time_until_cancelled = {
icon = border_war
allowed = { always = no } #Activated from effect
allowed = {
always = no
} #Activated from effect
available = {
var:FROM.defender_state_vs_@ROOT = { has_border_war = no }
var:FROM.attacker_state_vs_@ROOT = { has_border_war = no }
}
highlight_states = {
highlight_state_targets = {
state = var:defender_state_temp
state = var:FROM.defender_state_vs_@ROOT
}
}
#5
ai_will_do = {
base = 0 # 100
modifier = {
var:FROM.defender_state_vs_@ROOT = {
has_border_war = no
}
var:FROM.attacker_state_vs_@ROOT = {
has_border_war = no
}
}
highlight_states = {
highlight_state_targets = {
state = var:defender_state_temp
state = var:FROM.defender_state_vs_@ROOT
}
}
#5
ai_will_do = {
base = 0 # 100
modifier = {
}
}
days_mission_timeout = @border_conflict_time_until_cancelled
is_good = no
fire_only_once = yes #Reactivation handled in effect
fire_only_once = yes #Reactivation handled in effect
complete_effect = {
}
timeout_effect = {
if = {
limit = { is_border_conflict_defender_vs_FROM = yes }
limit = {
is_border_conflict_defender_vs_FROM = yes
}
cancel_border_war = {
defender = var:defender_state_vs_@FROM
attacker = var:attacker_state_vs_@FROM
@@ -450,43 +519,41 @@ DH1_yuanzheng_decision_category = {
}
}
hidden_effect = {
remove_targeted_decision = { target = FROM decision = az_NSB_border_conflict_escalate_conflict }
remove_targeted_decision = {
target = FROM
decision = az_NSB_border_conflict_escalate_conflict
}
}
}
}
#Decision to escalate conflict further
az_NSB_border_conflict_escalate_conflict = {
icon = decision_generic_ignite_civil_war
allowed = { always = no } #Activated from effect
allowed = {
always = no
} #Activated from effect
visible = {
has_border_war_with = FROM
}
highlight_states = {
highlight_state_targets = {
state = var:FROM.attacker_state_vs_@ROOT
state = var:ROOT.defender_state_vs_@FROM
}
}
cost = 70
#6
ai_will_do = {
base = 0 #30
modifier = {
highlight_state_targets = {
state = var:FROM.attacker_state_vs_@ROOT
state = var:ROOT.defender_state_vs_@FROM
}
}
fire_only_once = yes #Reactivation handled in effect
cost = 70
#6
ai_will_do = {
base = 0 #30
modifier = {
}
}
fire_only_once = yes #Reactivation handled in effect
complete_effect = {
if = {
limit = { is_border_conflict_defender_vs_FROM = yes }
limit = {
is_border_conflict_defender_vs_FROM = yes
}
set_border_war_data = {
attacker = var:ROOT.defender_state_vs_@FROM
defender = var:ROOT.defender_state_vs_@FROM
@@ -508,7 +575,10 @@ DH1_yuanzheng_decision_category = {
days = @border_conflict_escalate_to_war_countdown
value = 1
}
remove_targeted_decision = { target = ROOT decision = az_NSB_border_conflict_escalate_conflict }
remove_targeted_decision = {
target = ROOT
decision = az_NSB_border_conflict_escalate_conflict
}
}
set_country_flag = {
flag = az_NSB_border_conflict_escalate_to_war_cooldown_@FROM
@@ -516,71 +586,86 @@ DH1_yuanzheng_decision_category = {
value = 1
}
custom_effect_tooltip = in_45_days
activate_targeted_decision = { target = FROM decision = az_NSB_border_conflict_escalate_to_war }
activate_targeted_decision = {
target = FROM
decision = az_NSB_border_conflict_escalate_to_war
}
}
}
#Decision to escalate conflict further
az_NSB_border_conflict_escalate_to_war = {
icon = decision_generic_ignite_civil_war
allowed = { always = no } #Activated from effect
allowed = {
always = no
} #Activated from effect
visible = {
NOT = { has_country_flag = az_NSB_border_conflict_escalate_to_war_cooldown_@FROM }
NOT = {
has_country_flag = az_NSB_border_conflict_escalate_to_war_cooldown_@FROM
}
has_border_war_with = FROM
}
highlight_states = {
highlight_state_targets = {
state = var:FROM.defender_state_vs_@ROOT
state = var:ROOT.attacker_state_vs_@FROM
}
}
cost = 50
#7
ai_will_do = {
base = 0 #30
modifier = {
highlight_state_targets = {
state = var:FROM.defender_state_vs_@ROOT
state = var:ROOT.attacker_state_vs_@FROM
}
}
cost = 50
#7
ai_will_do = {
base = 0 #30
modifier = {
}
}
days_remove = 15
fire_only_once = yes #Reactivation handled in effect
fire_only_once = yes #Reactivation handled in effect
war_with_target_on_remove = yes
complete_effect = {
if = {
limit = { is_border_conflict_defender_vs_FROM = yes }
var:ROOT.defender_state_vs_@FROM = { save_event_target_as = their_state }
var:ROOT.attacker_state_vs_@FROM = { save_event_target_as = our_state }
limit = {
is_border_conflict_defender_vs_FROM = yes
}
var:ROOT.defender_state_vs_@FROM = {
save_event_target_as = their_state
}
var:ROOT.attacker_state_vs_@FROM = {
save_event_target_as = our_state
}
}
else = {
var:FROM.defender_state_vs_@ROOT = { save_event_target_as = our_state }
var:FROM.attacker_state_vs_@ROOT = { save_event_target_as = their_state }
var:FROM.defender_state_vs_@ROOT = {
save_event_target_as = our_state
}
var:FROM.attacker_state_vs_@ROOT = {
save_event_target_as = their_state
}
}
FROM = {
country_event = { id = az_NSB_border_conflict_escalate_to_war.1 }
hidden_effect = {
remove_targeted_decision = { target = ROOT decision = az_NSB_border_conflict_escalate_to_war }
country_event = {
id = az_NSB_border_conflict_escalate_to_war.1
}
}
hidden_effect = {
remove_targeted_decision = {
target = ROOT
decision = az_NSB_border_conflict_escalate_to_war
}
}
}
}
remove_effect = {
cancel_border_war = {
dont_fire_events = yes
defender = var:FROM.defender_state_vs_@ROOT
attacker = var:FROM.attacker_state_vs_@ROOT
}
declare_war_on = { target = FROM type = annex_everything }
declare_war_on = {
target = FROM
type = annex_everything
}
if = {
limit = { is_border_conflict_defender_vs_FROM = yes }
limit = {
is_border_conflict_defender_vs_FROM = yes
}
var:attacker_state_vs_@FROM = {
clr_state_flag = border_incident_active
}
@@ -604,35 +689,32 @@ DH1_yuanzheng_decision_category = {
}
}
}
#Decision to back down from conflict
az_NSB_border_conflict_back_out_of_conflict = {
allowed = { always = no } #Activated from effect
allowed = {
always = no
} #Activated from effect
visible = {
has_border_war_with = FROM
}
highlight_states = {
highlight_state_targets = {
state = var:FROM.attacker_state_vs_@ROOT
state = var:ROOT.defender_state_vs_@FROM
}
}
#8
ai_will_do = {
base = 0 #30
modifier = {
highlight_state_targets = {
state = var:FROM.attacker_state_vs_@ROOT
state = var:ROOT.defender_state_vs_@FROM
}
}
fire_only_once = yes #Reactivation handled in effect
#8
ai_will_do = {
base = 0 #30
modifier = {
}
}
fire_only_once = yes #Reactivation handled in effect
complete_effect = {
if = {
limit = { is_border_conflict_defender_vs_FROM = yes }
limit = {
is_border_conflict_defender_vs_FROM = yes
}
finalize_border_war = {
attacker_win = yes
attacker = ROOT.attacker_state_vs_@FROM
@@ -648,4 +730,4 @@ DH1_yuanzheng_decision_category = {
}
}
}
}
}

View File

@@ -78,7 +78,6 @@ DOH_decision_category = {
}
}
}
is_good = no
days_mission_timeout = 350
complete_effect = {
@@ -137,7 +136,7 @@ DOH_decision_category = {
}
visible = {
OR = {
is_debug = yes
is_debug = yes
owns_state = 716
}
}
@@ -161,12 +160,12 @@ DOH_decision_category = {
}
visible = {
OR = {
is_debug = yes
is_debug = yes
has_completed_focus = DOH_huanxingjulong
}
}
available = {
# owns_state = 329
# owns_state = 329
owns_state = 563
owns_state = 561
owns_state = 657
@@ -214,15 +213,15 @@ DOH_decision_category = {
set_state_name = DOH_boli_name
}
set_victory_points = {
province = 957 # 符拉迪沃斯托克/海参崴
province = 957 # 符拉迪沃斯托克/海参崴
value = 20
}
set_victory_points = {
province = 12189 # 哈巴罗夫斯克/伯力
province = 12189 # 哈巴罗夫斯克/伯力
value = 20
}
set_victory_points = {
province = 4705 # 赤塔/尼布楚
province = 4705 # 赤塔/尼布楚
value = 10
}
}
@@ -235,7 +234,7 @@ DOH_decision_category = {
}
visible = {
OR = {
is_debug = yes
is_debug = yes
has_completed_focus = DOH_huanxingjulong
}
}
@@ -256,11 +255,11 @@ DOH_decision_category = {
}
hidden_effect = {
set_victory_points = {
province = 10627 # 克孜勒/乌里雅苏台
province = 10627 # 克孜勒/乌里雅苏台
value = 10
}
set_victory_points = {
province = 4801 # 乌兰巴托
province = 4801 # 乌兰巴托
value = 15
}
}
@@ -273,7 +272,7 @@ DOH_decision_category = {
}
visible = {
OR = {
is_debug = yes
is_debug = yes
has_completed_focus = DOH_huanxingjulong
}
}
@@ -301,11 +300,11 @@ DOH_decision_category = {
}
hidden_effect = {
set_victory_points = {
province = 10062 # 香港
province = 10062 # 香港
value = 20
}
set_victory_points = {
province = 4189 # 澳门
province = 4189 # 澳门
value = 10
}
}
@@ -318,7 +317,7 @@ DOH_decision_category = {
}
visible = {
OR = {
is_debug = yes
is_debug = yes
AND = {
has_completed_focus = DOH_huanxingjulong
has_completed_focus = DOH_ninghaixiaxiyang
@@ -335,14 +334,13 @@ DOH_decision_category = {
complete_effect = {
add_state_core = 527
add_state_core = 525
hidden_effect = {
set_victory_points = {
province = 4052 # 平壤
province = 4052 # 平壤
value = 15
}
set_victory_points = {
province = 7125 # 汉城
province = 7125 # 汉城
value = 20
}
}
@@ -426,11 +424,10 @@ DOH_decision_category = {
on_map_mode = map_and_decisions_view
target_array = controlled_states
highlight_color_while_active = 1
ai_will_do = {
factor = 5
}
visible = {
visible = {
FROM = {
OR = {
AND = {
@@ -475,7 +472,6 @@ DOH_decision_category = {
on_map_mode = map_and_decisions_view
target_array = controlled_states
highlight_color_while_active = 1
ai_will_do = {
factor = 5
}
@@ -521,7 +517,6 @@ DOH_decision_category = {
on_map_mode = map_and_decisions_view
target_array = controlled_states
highlight_color_while_active = 1
ai_will_do = {
factor = 5
}
@@ -567,7 +562,6 @@ DOH_decision_category = {
on_map_mode = map_and_decisions_view
target_array = controlled_states
highlight_color_while_active = 1
ai_will_do = {
factor = 5
}
@@ -692,6 +686,7 @@ DOH_decision_category = {
}
#DOH_BFL_bifenggang_gaobie_decision
}
DOH_industry_decision_category = {
DOH_civ_to_arm_industry_decision = {
icon = xingdong
@@ -818,7 +813,6 @@ DOH_industry_decision_category = {
}
}
}
# DOH_nciv_to_naval_industry_decision = {
# icon = xingdong
# ai_will_do = {
@@ -912,7 +906,6 @@ DOH_industry_decision_category = {
# }
# }
# }
# DOH_nciv_to_ship_industry_decision = {
# icon = xingdong
# ai_will_do = {
@@ -978,7 +971,7 @@ DOH_industry_decision_category = {
OR = {
has_country_flag = DOH_auto_conv_com_arm
has_country_flag = DOH_auto_conv_arm
}
}
}
}
}
@@ -1030,7 +1023,7 @@ DOH_industry_decision_category = {
OR = {
has_country_flag = DOH_auto_conv_com_arm
has_country_flag = DOH_auto_conv_arm
}
}
}
}
}
@@ -1055,7 +1048,6 @@ DOH_industry_decision_category = {
# }
# cost = 0
# available = {
# }
# complete_effect = {
# add_cic = -1000
@@ -1205,7 +1197,6 @@ DOH_decision_debug_category = {
}
}
cost = 10
complete_effect = {
custom_effect_tooltip = "减少1点投资"
effect_tooltip = {
@@ -1266,7 +1257,6 @@ DOH_decision_debug_category = {
}
}
cost = 10
complete_effect = {
custom_effect_tooltip = "减少1点公共开支"
effect_tooltip = {
@@ -1327,7 +1317,6 @@ DOH_decision_debug_category = {
}
}
cost = 10
complete_effect = {
custom_effect_tooltip = "减少1点额外科研经费"
effect_tooltip = {
@@ -1357,7 +1346,6 @@ DOH_decision_debug_category = {
}
}
cost = 10
complete_effect = {
custom_effect_tooltip = "增加1点额外生产经费"
effect_tooltip = {
@@ -1389,7 +1377,6 @@ DOH_decision_debug_category = {
}
}
cost = 10
complete_effect = {
custom_effect_tooltip = "减少1点额外生产经费"
effect_tooltip = {
@@ -1421,7 +1408,6 @@ DOH_decision_debug_category = {
}
}
cost = 10
complete_effect = {
custom_effect_tooltip = "增加1点市场开放程度"
effect_tooltip = {
@@ -1453,7 +1439,6 @@ DOH_decision_debug_category = {
}
}
cost = 10
complete_effect = {
custom_effect_tooltip = "减少1点市场开放程度"
effect_tooltip = {
@@ -1468,7 +1453,6 @@ DOH_decision_debug_category = {
DOH_zhichilvchengfa_effect = yes
}
}
DOH_debug_1 = {
icon = xingdong
cost = 0
@@ -1597,7 +1581,10 @@ DOH_decision_debug_category = {
}
complete_effect = {
complete_national_focus = DOH_donghuanggongyetixi
add_offsite_building = { type = industrial_complex level = 500 }
add_offsite_building = {
type = industrial_complex
level = 500
}
}
}
DOH_debug_6 = {
@@ -1630,7 +1617,6 @@ DOH_decision_debug_category = {
}
}
}
# DOH_debug_8 = {
# icon = xingdong
# cost = 0
@@ -1708,7 +1694,6 @@ DOH_duiwaitouzi_decision_category = {
}
}
allowed = {
}
target_trigger = {
any_country = {
@@ -1750,7 +1735,6 @@ DOH_duiwaitouzi_decision_category = {
}
}
allowed = {
}
available = {
NOT = {
@@ -1782,7 +1766,6 @@ DOH_duiwaitouzi_decision_category = {
}
}
}
DOH_shuchu_yaoqiu = {
icon = xingdong
cost = 100
@@ -1797,7 +1780,6 @@ DOH_duiwaitouzi_decision_category = {
}
}
allowed = {
}
available = {
custom_trigger_tooltip = {
@@ -1825,7 +1807,6 @@ DOH_duiwaitouzi_decision_category = {
DOH_neibufenqi_jianqin_effect = yes
}
}
shuchu_100_civ = {
icon = xingdong
cost = 50
@@ -1886,7 +1867,6 @@ DOH_duiwaitouzi_decision_category = {
}
}
available = {
}
complete_effect = {
set_country_flag = DOH_auto_shuchu_civ
@@ -1914,7 +1894,6 @@ DOH_duiwaitouzi_decision_category = {
has_country_flag = DOH_auto_shuchu_civ
}
available = {
}
complete_effect = {
clr_country_flag = DOH_auto_shuchu_civ
@@ -1922,7 +1901,7 @@ DOH_duiwaitouzi_decision_category = {
}
}
}
# DOH_xianjinjianniangdebifenggang_decision_category = {
# DOH_xianjinjianniangdebifenggang_decision
# }

View File

@@ -404,7 +404,7 @@ GER_LIVE_SPARE = {
fire_only_once = yes
available = {
10 = {
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -466,7 +466,7 @@ GER_LIVE_SPARE = {
fire_only_once = yes
available = {
202 = {
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -507,13 +507,13 @@ GER_LIVE_SPARE = {
}
every_state = {
limit = {
not = {
or = {
NOT = {
OR = {
state = 137
state = 196
}
}
or = {
OR = {
region = 130
state = 89
state = 91
@@ -543,7 +543,7 @@ GER_LIVE_SPARE = {
fire_only_once = yes
available = {
16 = {
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -590,12 +590,12 @@ GER_LIVE_SPARE = {
}
every_state = {
limit = {
not = {
or = {
NOT = {
OR = {
state = 28
}
}
or = {
OR = {
state = 1
region = 19
region = 20
@@ -619,7 +619,7 @@ GER_LIVE_SPARE = {
fire_only_once = yes
available = {
41 = {
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -664,7 +664,7 @@ GER_LIVE_SPARE = {
}
every_state = {
limit = {
or = {
OR = {
region = 41
region = 209
region = 210
@@ -691,7 +691,7 @@ GER_LIVE_SPARE = {
fire_only_once = yes
available = {
126 = {
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -736,7 +736,7 @@ GER_LIVE_SPARE = {
}
every_state = {
limit = {
or = {
OR = {
region = 1
region = 2
region = 3
@@ -760,7 +760,7 @@ GER_LIVE_SPARE = {
fire_only_once = yes
available = {
361 = {
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -824,7 +824,7 @@ GER_LIVE_SPARE = {
fire_only_once = yes
available = {
110 = {
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -869,7 +869,7 @@ GER_LIVE_SPARE = {
}
every_state = {
limit = {
or = {
OR = {
region = 10
region = 192
region = 276
@@ -895,7 +895,7 @@ GER_LIVE_SPARE = {
fire_only_once = yes
available = {
6 = {
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -941,7 +941,7 @@ GER_LIVE_SPARE = {
every_state = {
limit = {
region = 5
not = {
NOT = {
has_state_flag = Great_Germany_Area
}
}
@@ -962,7 +962,7 @@ GER_LIVE_SPARE = {
fire_only_once = yes
available = {
195 = {
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -1003,7 +1003,7 @@ GER_LIVE_SPARE = {
}
every_state = {
limit = {
or = {
OR = {
region = 37
region = 132
region = 131
@@ -1043,7 +1043,7 @@ GER_LIVE_SPARE = {
fire_only_once = yes
available = {
219 = {
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -1084,7 +1084,7 @@ GER_LIVE_SPARE = {
}
every_state = {
limit = {
or = {
OR = {
region = 133
region = 150
region = 264
@@ -1092,8 +1092,8 @@ GER_LIVE_SPARE = {
region = 137
region = 138
}
not = {
or = {
NOT = {
OR = {
state = 245
state = 217
}
@@ -1120,7 +1120,7 @@ GER_LIVE_SPARE = {
fire_only_once = yes
available = {
217 = {
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -1161,7 +1161,7 @@ GER_LIVE_SPARE = {
}
every_state = {
limit = {
or = {
OR = {
region = 135
region = 134
state = 245
@@ -1189,7 +1189,7 @@ GER_LIVE_SPARE = {
fire_only_once = yes
available = {
2 = {
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -1230,14 +1230,14 @@ GER_LIVE_SPARE = {
}
every_state = {
limit = {
or = {
OR = {
region = 23
state = 114
state = 158
state = 159
state = 160
}
not = {
NOT = {
has_state_flag = Great_Germany_Area
}
}
@@ -1257,7 +1257,7 @@ GER_LIVE_SPARE = {
fire_only_once = yes
available = {
70 = {
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -1327,7 +1327,7 @@ GER_LIVE_SPARE = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GOL
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
@@ -1350,7 +1350,7 @@ GER_LIVE_SPARE = {
every_state = {
limit = {
is_core_of = GOL
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -1379,7 +1379,7 @@ GER_LIVE_SPARE = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GRA
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
@@ -1402,7 +1402,7 @@ GER_LIVE_SPARE = {
every_state = {
limit = {
is_core_of = GRA
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -1431,7 +1431,7 @@ GER_LIVE_SPARE = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GKR
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
@@ -1454,7 +1454,7 @@ GER_LIVE_SPARE = {
every_state = {
limit = {
is_core_of = GKR
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -1483,7 +1483,7 @@ GER_LIVE_SPARE = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GPT
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
@@ -1506,7 +1506,7 @@ GER_LIVE_SPARE = {
every_state = {
limit = {
is_core_of = GPT
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -1535,7 +1535,7 @@ GER_LIVE_SPARE = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GEG
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
@@ -1558,7 +1558,7 @@ GER_LIVE_SPARE = {
every_state = {
limit = {
is_core_of = GEG
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -1587,7 +1587,7 @@ GER_LIVE_SPARE = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GSA
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
@@ -1610,7 +1610,7 @@ GER_LIVE_SPARE = {
every_state = {
limit = {
is_core_of = GSA
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -1639,7 +1639,7 @@ GER_LIVE_SPARE = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GEN
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
@@ -1662,7 +1662,7 @@ GER_LIVE_SPARE = {
every_state = {
limit = {
is_core_of = GEN
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -1691,7 +1691,7 @@ GER_LIVE_SPARE = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GRB
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
@@ -1714,7 +1714,7 @@ GER_LIVE_SPARE = {
every_state = {
limit = {
is_core_of = GRB
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -1743,7 +1743,7 @@ GER_LIVE_SPARE = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GIN
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
@@ -1766,7 +1766,7 @@ GER_LIVE_SPARE = {
every_state = {
limit = {
is_core_of = GIN
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -1795,7 +1795,7 @@ GER_LIVE_SPARE = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GOV
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
@@ -1818,7 +1818,7 @@ GER_LIVE_SPARE = {
every_state = {
limit = {
is_core_of = GOV
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -1847,7 +1847,7 @@ GER_LIVE_SPARE = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GJS
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
@@ -1870,7 +1870,7 @@ GER_LIVE_SPARE = {
every_state = {
limit = {
is_core_of = GJS
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -1899,10 +1899,10 @@ GER_LIVE_SPARE = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GTA
not = {
NOT = {
has_state_flag = Great_Germany_Area
}
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
@@ -1925,10 +1925,10 @@ GER_LIVE_SPARE = {
every_state = {
limit = {
is_core_of = GTA
not = {
NOT = {
has_state_flag = Great_Germany_Area
}
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -1957,7 +1957,7 @@ GER_LIVE_SPARE = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GLO
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
@@ -1980,7 +1980,7 @@ GER_LIVE_SPARE = {
every_state = {
limit = {
is_core_of = GLO
or = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
@@ -2078,7 +2078,7 @@ GER_special_tank = {
visible = {
}
available = {
not = {
NOT = {
has_country_flag = GER_special_tank_on
}
}
@@ -2107,7 +2107,7 @@ GER_special_tank = {
visible = {
}
available = {
not = {
NOT = {
has_country_flag = GER_special_tank_on
}
}
@@ -2136,7 +2136,7 @@ GER_special_tank = {
visible = {
}
available = {
not = {
NOT = {
has_country_flag = GER_special_tank_on
}
}
@@ -2165,7 +2165,7 @@ GER_special_tank = {
visible = {
}
available = {
not = {
NOT = {
has_country_flag = GER_special_tank_on
}
}
@@ -2183,7 +2183,7 @@ GER_special_tank = {
bonus = 1
ahead_reduction = 2
uses = 1
category = cat_super_heavy_armor
category = cat_heavy_armor
}
}
}
@@ -2199,8 +2199,8 @@ GER_war_plan = {
}
available = {
POL = {
not = {
or = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
@@ -2211,7 +2211,7 @@ GER_war_plan = {
tag = POL
}
is_subject = no
not = { has_country_flag = GER_war_plan_going_on }
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20
@@ -2236,8 +2236,8 @@ GER_war_plan = {
}
available = {
YUW = {
not = {
or = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
@@ -2248,7 +2248,7 @@ GER_war_plan = {
tag = YUW
}
is_subject = no
not = { has_country_flag = GER_war_plan_going_on }
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20
@@ -2272,11 +2272,11 @@ GER_war_plan = {
visible = {
}
available = {
or = {
and = {
OR = {
AND = {
HOL = {
not = {
or = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
@@ -2287,10 +2287,10 @@ GER_war_plan = {
tag = HOL
}
}
and = {
AND = {
BEL = {
not = {
or = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
@@ -2301,10 +2301,10 @@ GER_war_plan = {
tag = BEL
}
}
and = {
AND = {
LUX = {
not = {
or = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
@@ -2317,7 +2317,7 @@ GER_war_plan = {
}
}
is_subject = no
not = { has_country_flag = GER_war_plan_going_on }
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20
@@ -2344,8 +2344,8 @@ GER_war_plan = {
}
available = {
SWI = {
not = {
or = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
@@ -2356,7 +2356,7 @@ GER_war_plan = {
tag = SWI
}
is_subject = no
not = { has_country_flag = GER_war_plan_going_on }
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20
@@ -2381,8 +2381,8 @@ GER_war_plan = {
}
available = {
HUJ = {
not = {
or = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
@@ -2391,10 +2391,10 @@ GER_war_plan = {
}
OR = {
YUW = { has_capitulated = yes }
not = {country_exists = YUW }
NOT = {country_exists = YUW }
}
is_subject = no
not = { has_country_flag = GER_war_plan_going_on }
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20
@@ -2420,7 +2420,7 @@ GER_war_plan = {
available = {
has_war_with = HUJ
is_subject = no
not = { has_country_flag = GER_war_plan_going_on }
NOT = { has_country_flag = GER_war_plan_going_on }
HUJ = { controls_state = 131 }
}
cost = 10
@@ -2456,11 +2456,11 @@ GER_war_plan = {
visible = {
}
available = {
or = {
and = {
OR = {
AND = {
DEN = {
not = {
or = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
@@ -2471,10 +2471,10 @@ GER_war_plan = {
tag = DEN
}
}
and = {
AND = {
NOR = {
not = {
or = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
@@ -2487,7 +2487,7 @@ GER_war_plan = {
}
}
is_subject = no
not = { has_country_flag = GER_war_plan_going_on }
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20
@@ -2513,8 +2513,8 @@ GER_war_plan = {
}
available = {
CZE = {
not = {
or = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
@@ -2525,7 +2525,7 @@ GER_war_plan = {
tag = CZE
}
is_subject = no
not = { has_country_flag = GER_war_plan_going_on }
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20
@@ -2550,8 +2550,8 @@ GER_war_plan = {
}
available = {
SAD = {
not = {
or = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
@@ -2562,7 +2562,7 @@ GER_war_plan = {
tag = SAD
}
is_subject = no
not = { has_country_flag = GER_war_plan_going_on }
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20
@@ -2587,8 +2587,8 @@ GER_war_plan = {
}
available = {
BFL = {
not = {
or = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
@@ -2599,7 +2599,7 @@ GER_war_plan = {
tag = BFL
}
is_subject = no
not = { has_country_flag = GER_war_plan_going_on }
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20

View File

@@ -10,19 +10,20 @@ huj_yihui_category = {
}
}
visible = {
HUJ_weiershi = { is_country_leader = no }
}
complete_effect = {
set_country_flag = { flag = renmingshouxiang_cd value = 1 days = 365 }
HUJ_weiershi = {
is_country_leader = no
}
}
complete_effect = {
set_country_flag = {
flag = renmingshouxiang_cd
value = 1
days = 365
}
promote_character = {
character = HUJ_weiershi
ideology = liberalism
}
}
ai_will_do = {
factor = 0
@@ -31,10 +32,14 @@ huj_yihui_category = {
shouxiangrenwu_weiershiqinwang = {
icon = weiershi
activation = {
HUJ_weiershi = { is_country_leader = yes }
HUJ_weiershi = {
is_country_leader = yes
}
}
cancel_trigger = {
HUJ_weiershi = { is_country_leader = no }
HUJ_weiershi = {
is_country_leader = no
}
}
is_good = no
available = {
@@ -90,20 +95,20 @@ huj_yihui_category = {
}
}
}
visible = {
HUJ_weiershi = { is_country_leader = yes }
}
HUJ_weiershi = {
is_country_leader = yes
}
}
days_mission_timeout = 730
fire_only_once = yes
complete_effect = {
complete_effect = {
add_political_power = 500
}
ai_will_do = {
factor = 10
}
}
renmingshouxiang_hude = {
icon = hude
available = {
@@ -115,27 +120,33 @@ huj_yihui_category = {
}
}
visible = {
HUJ_hude = { is_country_leader = no }
HUJ_hude = {
is_country_leader = no
}
}
complete_effect = {
set_country_flag = { flag = renmingshouxiang_cd value = 1 days = 365 }
complete_effect = {
set_country_flag = {
flag = renmingshouxiang_cd
value = 1
days = 365
}
promote_character = HUJ_hude
}
ai_will_do = {
factor = 0
}
}
shouxiangrenwu_hude = {
icon = hude
activation = {
HUJ_hude = { is_country_leader = yes }
HUJ_hude = {
is_country_leader = yes
}
}
cancel_trigger = {
HUJ_hude = { is_country_leader = no }
HUJ_hude = {
is_country_leader = no
}
}
is_good = no
available = {
@@ -144,15 +155,23 @@ huj_yihui_category = {
has_war_support > 1
count_triggers = {
amount = 2
has_army_manpower = { size > 1000000 }
has_deployed_air_force_size = { size > 2000 }
has_navy_size = { size > 300 }
has_army_manpower = {
size > 1000000
}
has_deployed_air_force_size = {
size > 2000
}
has_navy_size = {
size > 300
}
num_of_military_factories > 200
}
}
visible = {
HUJ_hude = { is_country_leader = yes }
}
HUJ_hude = {
is_country_leader = yes
}
}
days_mission_timeout = 730
fire_only_once = yes
complete_effect = {
@@ -173,28 +192,31 @@ huj_yihui_category = {
}
}
visible = {
HUJ_yanzhan = { is_country_leader = no }
NOT = {
HUJ_yanzhan = {
is_country_leader = no
}
NOT = {
has_country_leader = {
name = "厌战"
ruling_only = yes
}
}
}
complete_effect = {
set_country_flag = { flag = renmingshouxiang_cd value = 1 days = 365 }
complete_effect = {
set_country_flag = {
flag = renmingshouxiang_cd
value = 1
days = 365
}
promote_character = HUJ_yanzhan
}
ai_will_do = {
factor = 0
modifier = {
has_completed_focus = HUJ_youyakebushihuaping
NOT = { has_completed_focus = HUJ_guofangjianshe }
NOT = {
has_completed_focus = HUJ_guofangjianshe
}
add = 10
}
}
@@ -202,20 +224,28 @@ huj_yihui_category = {
shouxiangrenwu_yanzhan = {
icon = yanzhan
activation = {
HUJ_yanzhan = { is_country_leader = yes }
HUJ_yanzhan = {
is_country_leader = yes
}
}
cancel_trigger = {
HUJ_yanzhan = { is_country_leader = no }
HUJ_yanzhan = {
is_country_leader = no
}
}
available = {
num_of_military_factories > 200
num_of_naval_factories > 70
has_war_support > 1.5
has_army_manpower = { size > 750000 }
has_army_manpower = {
size > 750000
}
}
visible = {
HUJ_yanzhan = { is_country_leader = yes }
}
HUJ_yanzhan = {
is_country_leader = yes
}
}
fire_only_once = yes
days_mission_timeout = 730
complete_effect = {
@@ -231,7 +261,6 @@ huj_yihui_category = {
renmingshouxiang_beierfasite = {
icon = beifa
available = {
custom_trigger_tooltip = {
tooltip = rnemingshouxiang_trigger_tooltip
NOT = {
@@ -240,20 +269,25 @@ huj_yihui_category = {
}
}
visible = {
HUJ_beierfasite = { is_country_leader = no }
HUJ_beierfasite = {
is_country_leader = no
}
}
complete_effect = {
set_country_flag = { flag = renmingshouxiang_cd value = 1 days = 365 }
complete_effect = {
set_country_flag = {
flag = renmingshouxiang_cd
value = 1
days = 365
}
promote_character = HUJ_beierfasite
}
ai_will_do = {
factor = 0
modifier = {
has_completed_focus = HUJ_guofangjianshe
NOT = { has_completed_focus = HUJ_tiaojiaonvwang }
NOT = {
has_completed_focus = HUJ_tiaojiaonvwang
}
add = 10
}
}
@@ -261,18 +295,24 @@ huj_yihui_category = {
shouxiangrenwu_beierfasite = {
icon = beifa
activation = {
HUJ_beierfasite = { is_country_leader = yes }
HUJ_beierfasite = {
is_country_leader = yes
}
}
cancel_trigger = {
HUJ_beierfasite = { is_country_leader = no }
HUJ_beierfasite = {
is_country_leader = no
}
}
days_mission_timeout = 730
available = {
has_completed_focus = HUJ_tiaojiaonvwang
}
visible = {
HUJ_beierfasite = { is_country_leader = yes }
}
HUJ_beierfasite = {
is_country_leader = yes
}
}
fire_only_once = yes
complete_effect = {
add_political_power = 150
@@ -285,7 +325,6 @@ huj_yihui_category = {
renmingshouxiang_chaijun = {
icon = chaijun
available = {
custom_trigger_tooltip = {
tooltip = rnemingshouxiang_trigger_tooltip
NOT = {
@@ -294,27 +333,33 @@ huj_yihui_category = {
}
}
visible = {
HUJ_chaijun = { is_country_leader = no }
HUJ_chaijun = {
is_country_leader = no
}
}
complete_effect = {
set_country_flag = { flag = renmingshouxiang_cd value = 1 days = 365 }
complete_effect = {
set_country_flag = {
flag = renmingshouxiang_cd
value = 1
days = 365
}
promote_character = HUJ_chaijun
}
ai_will_do = {
factor = 0
}
}
shouxiangrenwu_chaijun = {
icon = chaijun
activation = {
HUJ_chaijun = { is_country_leader = yes }
HUJ_chaijun = {
is_country_leader = yes
}
}
cancel_trigger = {
HUJ_chaijun = { is_country_leader = no }
HUJ_chaijun = {
is_country_leader = no
}
}
days_mission_timeout = 730
available = {
@@ -323,9 +368,10 @@ huj_yihui_category = {
}
fire_only_once = yes
visible = {
HUJ_chaijun = { is_country_leader = yes }
}
HUJ_chaijun = {
is_country_leader = yes
}
}
complete_effect = {
add_political_power = 250
}
@@ -333,4 +379,4 @@ huj_yihui_category = {
factor = 10
}
}
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,18 +1,16 @@
#购买武器(1政治点=15的IC产能 1军工满效率每天5IC产出 10把步枪净生产量+三分之一) 1.42火炮(净生产量+五分之一) 2卡车净生产量+四分之一)
SIR_chuanbo_category = {
SIR_sairenjiaochuanbo = {
on_map_mode = map_and_decisions_view
priority = var:FROM.sir_fushi_ratio
priority = 100
icon = yujin
target_trigger = {
FROM = {
always = yes
}
}
}
available = {
if = {
if = {
limit = {
FROM = {
shijianniangguojia_trigger = yes
@@ -20,14 +18,13 @@ SIR_chuanbo_category = {
}
set_temp_variable = {
chuanjiao_cost_pp = 60
}
}
}
else = {
set_temp_variable = {
chuanjiao_cost_pp = 30
}
}
multiply_temp_variable = {
chuanjiao_cost_pp = FROM.sir_fushi_state
}
@@ -50,39 +47,52 @@ SIR_chuanbo_category = {
max = 2000
}
}
#if = {
#limit = {
# check_variable = { FROM.sir_fushi_state }
#}
#limit = {
# check_variable = { FROM.sir_fushi_state }
#}
#}
FROM = {
NOT = { has_war_with = ROOT }
NOT = { is_in_faction_with = ROOT }
NOT = { is_puppet_of = ROOT }
NOT = {
has_war_with = ROOT
}
NOT = {
is_in_faction_with = ROOT
}
NOT = {
is_puppet_of = ROOT
}
}
}
cost = var:chuanjiao_cost_pp
visible = {
FROM = {
NOT = { has_war_with = ROOT }
NOT = { is_in_faction_with = ROOT }
NOT = { is_puppet_of = ROOT }
NOT = {
has_war_with = ROOT
}
NOT = {
is_in_faction_with = ROOT
}
NOT = {
is_puppet_of = ROOT
}
}
#has_country_flag = show_SIR_jianlimimijidi
}
remove_effect = {
remove_effect = {
FROM = {
add_to_variable = { sir_fushi_state = 1 }
set_variable = { sir_fushi_ratio = sir_fushi_state }
divide_variable = { sir_fushi_ratio = num_core_states }
set_variable = { sir_fushi_ratio_show = sir_fushi_ratio}
add_to_variable = {
sir_fushi_state = 1
}
set_variable = {
sir_fushi_ratio = sir_fushi_state
}
divide_variable = {
sir_fushi_ratio = num_core_states
}
set_variable = {
sir_fushi_ratio_show = sir_fushi_ratio
}
multiply_variable = {
sir_fushi_ratio_show = 100
}
@@ -92,73 +102,72 @@ SIR_chuanbo_category = {
sir_fushi_ratio > 0.9
}
}
ROOT = { puppet = FROM }
ROOT = {
puppet = FROM
}
}
}
}
}
}
siren_category = {
sir_xiunvdediyu = {
available = {
sir_xiunvdediyu = {
available = {
always = no
}
activation = {
has_country_flag = SIR_haishangxianjing_get
activation = {
has_country_flag = SIR_haishangxianjing_get
}
is_good = yes
selectable_mission = no
is_good = yes
selectable_mission = no
days_mission_timeout = 30
fixed_random_seed = no
timeout_effect = {
fixed_random_seed = no
timeout_effect = {
custom_effect_tooltip = sir_xiunvdediyu_tt
add_manpower = 3000
hidden_effect = {
random_list = {
10 = { country_event = SIR_event.2 }
10 = { country_event = SIR_event.3 }
10 = { country_event = SIR_event.4 }
10 = { country_event = SIR_event.5 }
10 = { country_event = SIR_event.6 }
10 = {
country_event = SIR_event.2
}
10 = {
country_event = SIR_event.3
}
10 = {
country_event = SIR_event.4
}
10 = {
country_event = SIR_event.5
}
10 = {
country_event = SIR_event.6
}
}
}
}
}
complete_effect = {
complete_effect = {
}
}
}
SIR_get_core = {
SIR_core_1 = {
name = SIR_core_1
icon = generic_nationalism
allowed = {
original_tag = SIR
}
available = {
FROM = {
compliance > 40
}
has_global_flag = MOD_azurlane_tianjiangjianniang
}
state_target = yes
on_map_mode = map_and_decisions_view
#targets = { }
target_array = controlled_states
target_trigger = {
has_completed_focus = SIR_chuanjiaohuodong
FROM = {
@@ -168,32 +177,23 @@ SIR_get_core = {
compliance > 40
}
}
cost = 50
days_remove = 30
modifier = {
political_power_gain = -0.05
}
visible = {
tag = SIR
has_completed_focus = SIR_chuanjiaohuodong
always = yes
}
complete_effect = {
}
remove_effect = {
FROM = {
add_core_of = ROOT
}
}
ai_will_do = {
factor = 1000
}
@@ -217,7 +217,9 @@ SIR_get_core = {
}
}
complete_effect = {
country_event = { id = SIR_event.11 }
country_event = {
id = SIR_event.11
}
}
ai_will_do = {
factor = 100
@@ -231,17 +233,23 @@ SIR_get_core = {
has_full_control_of_state = 507
has_full_control_of_state = 506
has_global_flag = MOD_azurlane_tianjiangjianniang
or = {
OR = {
has_war_with = BLI
BLI = { is_puppet_of = SIR }
not = { country_exists = BLI }
BLI = {
is_puppet_of = SIR
}
NOT = {
country_exists = BLI
}
}
}
visible = {
has_global_flag = MOD_azurlane_tianjiangjianniang
}
complete_effect = {
country_event = { id = SIR_event.10 }
country_event = {
id = SIR_event.10
}
}
fire_only_once = yes
ai_will_do = {
@@ -259,11 +267,13 @@ SIR_get_core = {
has_global_flag = MOD_azurlane_tianjiangjianniang
}
complete_effect = {
country_event = { id = SIR_event.12 }
country_event = {
id = SIR_event.12
}
}
fire_only_once = yes
ai_will_do = {
factor = 100
}
}
}
}

View File

@@ -2289,7 +2289,7 @@ SOV_propaganda_campaigns = {
available = {
SOV_propaganda_poster_slot_available = yes
not = { has_idea = BFL_swjq }
NOT = { has_idea = BFL_swjq }
surrender_progress < 0.15
}
@@ -16914,7 +16914,7 @@ SOV_polish_territory = {
OR = {
any_country_with_core = {
not = { tag = POL }
NOT = { tag = POL }
}
state = 97
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,48 +1,67 @@
YUWmr = {
YUWmrsj = {
YUWmr = {
YUWmrsj = {
allowed = {
tag = YUW
tag = YUW
}
activation = {
activation = {
has_completed_focus = YUW_shijieshengzhan
}
available = {not = { country_exists = TIX country_exists = SAD country_exists = CHY country_exists = BFL country_exists = DOH country_exists = HUJ country_exists = BYG country_exists = BLI}}
available = {
NOT = {
country_exists = TIX
country_exists = SAD
country_exists = CHY
country_exists = BFL
country_exists = DOH
country_exists = HUJ
country_exists = BYG
country_exists = BLI
}
}
days_mission_timeout = 730
is_good = no
fire_only_once = yes
timeout_effect = {
country_event = { id = YUW_event.18}
country_event = {
id = YUW_event.18
}
}
}
}
YUWdx = {
YUWdxsj = {
}
YUWdx = {
YUWdxsj = {
allowed = {
tag = YUW
tag = YUW
}
activation = {
activation = {
has_completed_focus = YUW_daxuan
}
available = {always = no}
available = {
always = no
}
days_mission_timeout = 180
is_good = no
fire_only_once = yes
timeout_effect = {
country_event = { id = YUW_event.6}
}
country_event = {
id = YUW_event.6
}
}
}
YUWdxmzp1 = {
allowed = {
tag = YUW
tag = YUW
}
activation = {
has_idea = YUW_fdp
has_completed_focus = YUW_daxuan
}
available = {not = { has_idea = YUW_fdp }}
available = {
NOT = {
has_idea = YUW_fdp
}
}
days_mission_timeout = 35
is_good = no
fire_only_once = yes
@@ -50,49 +69,67 @@
add_stability = -0.03
activate_mission = YUWdxmzp2
}
}
}
YUWdxmzp2 = {
allowed = {
tag = YUW
tag = YUW
}
activation = {
always = no
}
available = {not = { has_idea = YUW_fdp }}
available = {
NOT = {
has_idea = YUW_fdp
}
}
days_mission_timeout = 35
is_good = no
fire_only_once = yes
timeout_effect = {
add_stability = -0.04
activate_mission = YUWdxmzp3
add_days_mission_timeout = { mission = YUWdxsj days = -35 }
}
add_days_mission_timeout = {
mission = YUWdxsj
days = -35
}
}
}
YUWdxmzp3 = {
allowed = {
tag = YUW
tag = YUW
}
activation = {
always = no
}
available = {not = { has_idea = YUW_fdp }}
available = {
NOT = {
has_idea = YUW_fdp
}
}
days_mission_timeout = 70
is_good = no
fire_only_once = yes
timeout_effect = {
add_stability = -0.05
activate_mission = YUWdxmzp4
add_days_mission_timeout = { mission = YUWdxsj days = 35 }
}
add_days_mission_timeout = {
mission = YUWdxsj
days = 35
}
}
}
YUWdxmzp4 = {
allowed = {
tag = YUW
tag = YUW
}
activation = {
always = no
}
available = {not = { has_idea = YUW_fdp }}
available = {
NOT = {
has_idea = YUW_fdp
}
}
days_mission_timeout = 35
is_good = no
fire_only_once = yes
@@ -100,49 +137,67 @@
add_stability = -0.06
activate_mission = YUWdxmzp5
}
}
}
YUWdxmzp5 = {
allowed = {
tag = YUW
tag = YUW
}
activation = {
always = no
}
available = {not = { has_idea = YUW_fdp }}
available = {
NOT = {
has_idea = YUW_fdp
}
}
days_mission_timeout = 35
is_good = no
fire_only_once = yes
timeout_effect = {
add_stability = -0.07
activate_mission = YUWdxmzp6
add_days_mission_timeout = { mission = YUWdxsj days = -35 }
}
add_days_mission_timeout = {
mission = YUWdxsj
days = -35
}
}
}
YUWdxmzp6 = {
allowed = {
tag = YUW
tag = YUW
}
activation = {
always = no
}
available = {not = { has_idea = YUW_fdp }}
available = {
NOT = {
has_idea = YUW_fdp
}
}
days_mission_timeout = 35
is_good = no
fire_only_once = yes
timeout_effect = {
add_stability = -0.08
add_days_mission_timeout = { mission = YUWdxsj days = -70 }
}
add_stability = -0.08
add_days_mission_timeout = {
mission = YUWdxsj
days = -70
}
}
}
YUWdxfdp1 = {
allowed = {
tag = YUW
tag = YUW
}
activation = {
has_idea = YUW_mzp
has_completed_focus = YUW_daxuan
}
available = {not = { has_idea = YUW_mzp }}
available = {
NOT = {
has_idea = YUW_mzp
}
}
days_mission_timeout = 35
is_good = no
fire_only_once = yes
@@ -151,15 +206,19 @@
add_stability = -0.03
activate_mission = YUWdxfdp2
}
}
}
YUWdxfdp2 = {
allowed = {
tag = YUW
tag = YUW
}
activation = {
always = no
}
available = {not = { has_idea = YUW_mzp }}
available = {
NOT = {
has_idea = YUW_mzp
}
}
days_mission_timeout = 35
is_good = no
fire_only_once = yes
@@ -167,17 +226,24 @@
timeout_effect = {
add_stability = -0.04
activate_mission = YUWdxfdp3
add_days_mission_timeout = { mission = YUWdxsj days = 35 }
}
add_days_mission_timeout = {
mission = YUWdxsj
days = 35
}
}
}
YUWdxfdp3 = {
allowed = {
tag = YUW
tag = YUW
}
activation = {
always = no
}
available = {not = { has_idea = YUW_mzp }}
available = {
NOT = {
has_idea = YUW_mzp
}
}
days_mission_timeout = 70
is_good = no
fire_only_once = yes
@@ -185,17 +251,24 @@
timeout_effect = {
add_stability = -0.05
activate_mission = YUWdxfdp4
add_days_mission_timeout = { mission = YUWdxsj days = 70 }
}
add_days_mission_timeout = {
mission = YUWdxsj
days = 70
}
}
}
YUWdxfdp4 = {
allowed = {
tag = YUW
tag = YUW
}
activation = {
always = no
}
available = {not = { has_idea = YUW_mzp }}
available = {
NOT = {
has_idea = YUW_mzp
}
}
days_mission_timeout = 35
is_good = no
fire_only_once = yes
@@ -204,15 +277,19 @@
add_stability = -0.06
activate_mission = YUWdxfdp5
}
}
}
YUWdxfdp5 = {
allowed = {
tag = YUW
tag = YUW
}
activation = {
always = no
}
available = {not = { has_idea = YUW_mzp }}
available = {
NOT = {
has_idea = YUW_mzp
}
}
days_mission_timeout = 35
is_good = no
fire_only_once = yes
@@ -220,254 +297,412 @@
timeout_effect = {
add_stability = -0.07
activate_mission = YUWdxfdp6
add_days_mission_timeout = { mission = YUWdxsj days = 35 }
}
add_days_mission_timeout = {
mission = YUWdxsj
days = 35
}
}
}
YUWdxfdp6 = {
allowed = {
tag = YUW
tag = YUW
}
activation = {
always = no
}
available = {not = { has_idea = YUW_mzp } }
available = {
NOT = {
has_idea = YUW_mzp
}
}
days_mission_timeout = 35
is_good = no
fire_only_once = yes
icon = ger_reichskommissariats
timeout_effect = {
add_stability = -0.08
add_days_mission_timeout = { mission = YUWdxsj days = 35 }
}
add_days_mission_timeout = {
mission = YUWdxsj
days = 35
}
}
}
YUWdxfdp11 = {
visible = {
has_idea = YUW_mzp
}
available = {
}
cost = 10
days_remove = 5
fire_only_once = yes
remove_effect = {
hidden_effect = {
add_days_mission_timeout = { mission = YUWdxfdp1 days = 10 }
add_days_mission_timeout = { mission = YUWdxfdp2 days = 10 }
add_days_mission_timeout = { mission = YUWdxfdp3 days = 10 }
add_days_mission_timeout = { mission = YUWdxfdp4 days = 10 }
add_days_mission_timeout = { mission = YUWdxfdp5 days = 10 }
add_days_mission_timeout = { mission = YUWdxfdp6 days = 10 }
}
custom_effect_tooltip = "干扰对手,对手当前任务就会延时完成。"
}
ai_will_do = {
factor = 100
}
}
YUWdxfdp12 = {
visible = {
has_idea = YUW_mzp
}
available = {
}
cost = 20
days_remove = 50
fire_only_once = yes
remove_effect = {
hidden_effect = {
add_days_mission_timeout = { mission = YUWdxfdp1 days = 15 }
add_days_mission_timeout = { mission = YUWdxfdp2 days = 15 }
add_days_mission_timeout = { mission = YUWdxfdp3 days = 15 }
add_days_mission_timeout = { mission = YUWdxfdp4 days = 15 }
add_days_mission_timeout = { mission = YUWdxfdp5 days = 15 }
add_days_mission_timeout = { mission = YUWdxfdp6 days = 15 }
}
custom_effect_tooltip = "加强对政府内我们支持者的保护,防止他们被维希派暗杀。"
}
ai_will_do = {
factor = 100
}
}
YUWdxfdp13 = {
visible = {
has_idea = YUW_mzp
}
available = {
}
cost = 30
days_remove = 70
fire_only_once = yes
remove_effect = {
hidden_effect = {
add_days_mission_timeout = { mission = YUWdxfdp1 days = 20 }
add_days_mission_timeout = { mission = YUWdxfdp2 days = 20 }
add_days_mission_timeout = { mission = YUWdxfdp3 days = 20 }
add_days_mission_timeout = { mission = YUWdxfdp4 days = 20 }
add_days_mission_timeout = { mission = YUWdxfdp5 days = 20 }
add_days_mission_timeout = { mission = YUWdxfdp6 days = 20 }
}
custom_effect_tooltip = "加强安保力量,每个议员都会获得人身安全保障。"
}
ai_will_do = {
factor = 100
}
}
YUWdxfdp14 = {
visible = {
has_idea = YUW_mzp
}
available = {
}
cost = 50
days_remove = 100
fire_only_once = yes
remove_effect = {
hidden_effect = {
add_days_mission_timeout = { mission = YUWdxfdp1 days = 35 }
add_days_mission_timeout = { mission = YUWdxfdp2 days = 35 }
add_days_mission_timeout = { mission = YUWdxfdp3 days = 35 }
add_days_mission_timeout = { mission = YUWdxfdp4 days = 35 }
add_days_mission_timeout = { mission = YUWdxfdp5 days = 35 }
add_days_mission_timeout = { mission = YUWdxfdp6 days = 35 }
}
custom_effect_tooltip = "选举必须是公平的,阻止维希派破坏选举公平的行为!"
}
ai_will_do = {
factor = 100
}
}
YUWdxfdp11 = {
visible = {
has_idea = YUW_mzp
}
available = {
}
cost = 10
days_remove = 5
fire_only_once = yes
remove_effect = {
custom_effect_tooltip = "选举必须是公平的,阻止维希派破坏选举公平的行为!"
hidden_effect = {
add_days_mission_timeout = { mission = YUWdxfdp1 days = 10 }
add_days_mission_timeout = { mission = YUWdxfdp2 days = 10 }
add_days_mission_timeout = { mission = YUWdxfdp3 days = 10 }
add_days_mission_timeout = { mission = YUWdxfdp4 days = 10 }
add_days_mission_timeout = { mission = YUWdxfdp5 days = 10 }
add_days_mission_timeout = { mission = YUWdxfdp6 days = 10 }
}
}
ai_will_do = {
factor = 100
}
}
YUWdxmzp11 = {
visible = {
has_idea = YUW_fdp
}
available = {
}
cost = 10
days_remove = 5
fire_only_once = yes
remove_effect = {
hidden_effect = {
add_days_mission_timeout = { mission = YUWdxmzp1 days = 10 }
add_days_mission_timeout = { mission = YUWdxmzp2 days = 10 }
add_days_mission_timeout = { mission = YUWdxmzp3 days = 10 }
add_days_mission_timeout = { mission = YUWdxmzp4 days = 10 }
add_days_mission_timeout = { mission = YUWdxmzp5 days = 10 }
add_days_mission_timeout = { mission = YUWdxmzp6 days = 10 }
add_days_mission_timeout = {
mission = YUWdxfdp1
days = 10
}
add_days_mission_timeout = {
mission = YUWdxfdp2
days = 10
}
add_days_mission_timeout = {
mission = YUWdxfdp3
days = 10
}
add_days_mission_timeout = {
mission = YUWdxfdp4
days = 10
}
add_days_mission_timeout = {
mission = YUWdxfdp5
days = 10
}
add_days_mission_timeout = {
mission = YUWdxfdp6
days = 10
}
}
custom_effect_tooltip = "干扰对手,对手当前任务就会延时完成。"
}
ai_will_do = {
factor = 100
}
}
YUWdxmzp12 = {
}
YUWdxfdp12 = {
visible = {
has_idea = YUW_fdp
has_idea = YUW_mzp
}
available = {
}
cost = 20
days_remove = 50
fire_only_once = yes
remove_effect = {
hidden_effect = {
add_days_mission_timeout = { mission = YUWdxmzp1 days = 15 }
add_days_mission_timeout = { mission = YUWdxmzp2 days = 15 }
add_days_mission_timeout = { mission = YUWdxmzp3 days = 15 }
add_days_mission_timeout = { mission = YUWdxmzp4 days = 15 }
add_days_mission_timeout = { mission = YUWdxmzp5 days = 15 }
add_days_mission_timeout = { mission = YUWdxmzp6 days = 15 }
hidden_effect = {
add_days_mission_timeout = {
mission = YUWdxfdp1
days = 15
}
add_days_mission_timeout = {
mission = YUWdxfdp2
days = 15
}
add_days_mission_timeout = {
mission = YUWdxfdp3
days = 15
}
add_days_mission_timeout = {
mission = YUWdxfdp4
days = 15
}
add_days_mission_timeout = {
mission = YUWdxfdp5
days = 15
}
add_days_mission_timeout = {
mission = YUWdxfdp6
days = 15
}
}
custom_effect_tooltip = "暗杀敌对派的支持者,让对方行动更加困难。"
custom_effect_tooltip = "加强对政府内我们支持者的保护,防止他们被维希派暗杀。"
}
ai_will_do = {
factor = 100
}
}
YUWdxmzp13 = {
}
YUWdxfdp13 = {
visible = {
has_idea = YUW_fdp
has_idea = YUW_mzp
}
available = {
}
cost = 30
days_remove = 70
fire_only_once = yes
remove_effect = {
hidden_effect = {
add_days_mission_timeout = { mission = YUWdxmzp1 days = 20 }
add_days_mission_timeout = { mission = YUWdxmzp2 days = 20 }
add_days_mission_timeout = { mission = YUWdxmzp3 days = 20 }
add_days_mission_timeout = { mission = YUWdxmzp4 days = 20 }
add_days_mission_timeout = { mission = YUWdxmzp5 days = 20 }
add_days_mission_timeout = { mission = YUWdxmzp6 days = 20 }
}
custom_effect_tooltip = "不给我们投票的坏人必须消失!"
hidden_effect = {
add_days_mission_timeout = {
mission = YUWdxfdp1
days = 20
}
add_days_mission_timeout = {
mission = YUWdxfdp2
days = 20
}
add_days_mission_timeout = {
mission = YUWdxfdp3
days = 20
}
add_days_mission_timeout = {
mission = YUWdxfdp4
days = 20
}
add_days_mission_timeout = {
mission = YUWdxfdp5
days = 20
}
add_days_mission_timeout = {
mission = YUWdxfdp6
days = 20
}
}
custom_effect_tooltip = "加强安保力量,每个议员都会获得人身安全保障。"
}
ai_will_do = {
factor = 100
}
}
YUWdxmzp14 = {
}
YUWdxfdp14 = {
visible = {
has_idea = YUW_fdp
has_idea = YUW_mzp
}
available = {
}
cost = 50
days_remove = 100
fire_only_once = yes
remove_effect = {
hidden_effect = {
add_days_mission_timeout = { mission = YUWdxmzp1 days = 35 }
add_days_mission_timeout = { mission = YUWdxmzp2 days = 35 }
add_days_mission_timeout = { mission = YUWdxmzp3 days = 35 }
add_days_mission_timeout = { mission = YUWdxmzp4 days = 35 }
add_days_mission_timeout = { mission = YUWdxmzp5 days = 35 }
add_days_mission_timeout = { mission = YUWdxmzp6 days = 35 }
add_days_mission_timeout = {
mission = YUWdxfdp1
days = 35
}
add_days_mission_timeout = {
mission = YUWdxfdp2
days = 35
}
add_days_mission_timeout = {
mission = YUWdxfdp3
days = 35
}
add_days_mission_timeout = {
mission = YUWdxfdp4
days = 35
}
add_days_mission_timeout = {
mission = YUWdxfdp5
days = 35
}
add_days_mission_timeout = {
mission = YUWdxfdp6
days = 35
}
}
custom_effect_tooltip = "选举必须是公平的,阻止维希派破坏选举公平的行为!"
}
ai_will_do = {
factor = 100
}
}
YUWdxfdp11 = {
visible = {
has_idea = YUW_mzp
}
available = {
}
cost = 10
days_remove = 5
fire_only_once = yes
remove_effect = {
custom_effect_tooltip = "选举必须是公平的,阻止维希派破坏选举公平的行为!"
hidden_effect = {
add_days_mission_timeout = {
mission = YUWdxfdp1
days = 10
}
add_days_mission_timeout = {
mission = YUWdxfdp2
days = 10
}
add_days_mission_timeout = {
mission = YUWdxfdp3
days = 10
}
add_days_mission_timeout = {
mission = YUWdxfdp4
days = 10
}
add_days_mission_timeout = {
mission = YUWdxfdp5
days = 10
}
add_days_mission_timeout = {
mission = YUWdxfdp6
days = 10
}
}
}
ai_will_do = {
factor = 100
}
}
YUWdxmzp11 = {
visible = {
has_idea = YUW_fdp
}
available = {
}
cost = 10
days_remove = 5
fire_only_once = yes
remove_effect = {
hidden_effect = {
add_days_mission_timeout = {
mission = YUWdxmzp1
days = 10
}
add_days_mission_timeout = {
mission = YUWdxmzp2
days = 10
}
add_days_mission_timeout = {
mission = YUWdxmzp3
days = 10
}
add_days_mission_timeout = {
mission = YUWdxmzp4
days = 10
}
add_days_mission_timeout = {
mission = YUWdxmzp5
days = 10
}
add_days_mission_timeout = {
mission = YUWdxmzp6
days = 10
}
}
custom_effect_tooltip = "干扰对手,对手当前任务就会延时完成。"
}
ai_will_do = {
factor = 100
}
}
YUWdxmzp12 = {
visible = {
has_idea = YUW_fdp
}
available = {
}
cost = 20
days_remove = 50
fire_only_once = yes
remove_effect = {
hidden_effect = {
add_days_mission_timeout = {
mission = YUWdxmzp1
days = 15
}
add_days_mission_timeout = {
mission = YUWdxmzp2
days = 15
}
add_days_mission_timeout = {
mission = YUWdxmzp3
days = 15
}
add_days_mission_timeout = {
mission = YUWdxmzp4
days = 15
}
add_days_mission_timeout = {
mission = YUWdxmzp5
days = 15
}
add_days_mission_timeout = {
mission = YUWdxmzp6
days = 15
}
}
custom_effect_tooltip = "暗杀敌对派的支持者,让对方行动更加困难。"
}
ai_will_do = {
factor = 100
}
}
YUWdxmzp13 = {
visible = {
has_idea = YUW_fdp
}
available = {
}
cost = 30
days_remove = 70
fire_only_once = yes
remove_effect = {
hidden_effect = {
add_days_mission_timeout = {
mission = YUWdxmzp1
days = 20
}
add_days_mission_timeout = {
mission = YUWdxmzp2
days = 20
}
add_days_mission_timeout = {
mission = YUWdxmzp3
days = 20
}
add_days_mission_timeout = {
mission = YUWdxmzp4
days = 20
}
add_days_mission_timeout = {
mission = YUWdxmzp5
days = 20
}
add_days_mission_timeout = {
mission = YUWdxmzp6
days = 20
}
}
custom_effect_tooltip = "不给我们投票的坏人必须消失!"
}
ai_will_do = {
factor = 100
}
}
YUWdxmzp14 = {
visible = {
has_idea = YUW_fdp
}
available = {
}
cost = 50
days_remove = 100
fire_only_once = yes
remove_effect = {
hidden_effect = {
add_days_mission_timeout = {
mission = YUWdxmzp1
days = 35
}
add_days_mission_timeout = {
mission = YUWdxmzp2
days = 35
}
add_days_mission_timeout = {
mission = YUWdxmzp3
days = 35
}
add_days_mission_timeout = {
mission = YUWdxmzp4
days = 35
}
add_days_mission_timeout = {
mission = YUWdxmzp5
days = 35
}
add_days_mission_timeout = {
mission = YUWdxmzp6
days = 35
}
}
custom_effect_tooltip = "用一点点好处,就能让议员们缠住民主派。"
}
ai_will_do = {
factor = 100
}
}
}
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -65,7 +65,7 @@ political_actions = {
improved_worker_conditions = {
icon = generic_industry
priority = 10
available = {
has_stability < 1.0
if = {
@@ -111,63 +111,18 @@ political_actions = {
original_tag = SPR
NOT = { has_global_flag = spanish_civil_war }
}
}
}
promises_of_peace = {
icon = generic_political_discourse
available = {
has_war = no
has_war_support > 0.2
has_stability < 1.0
if = {
limit = {
tag = SPR
}
NOT = {
has_idea = SPR_political_violence
}
}
}
visible = {
always = yes
}
remove_trigger = {
has_war = yes
has_war_support < 0.05
}
fire_only_once = no
modifier = {
stability_weekly = 0.005
war_support_weekly = -0.01
political_power_gain = -0.5
}
days_remove = 90
days_re_enable = 360
cost = 50
complete_effect = {
}
ai_will_do = {
base = 0
modifier = {
add = 1
has_stability < 0.4
factor = 0
tag = ICE
has_completed_focus = ICE_not_our_king
NOT = { has_completed_focus = ICE_break_with_the_crown }
}
modifier = {
factor = 0
original_tag = SPR
NOT = { has_global_flag = spanish_civil_war }
add = 1000
has_stability < 0.76
original_tag = SWE
has_idea = SWE_hungershield
}
}
}
@@ -601,8 +556,18 @@ propaganda_efforts = {
icon = generic_prepare_civil_war
available = {
threat > 0.25
has_tech = radio
IF = {
limit = {
tag = BRA
}
threat > 0.25
#has_tech = radio
has_completed_focus = BRA_radio_nacional
}
ELSE = {
threat > 0.25
has_tech = radio
}
}
visible = {
@@ -1293,20 +1258,14 @@ operations = {
}
set_country_flag = blew_up_suez
set_global_flag = SUEZ_CANAL_BLOCKED
country_event = { id = wtt_news.40 hours = 6}
news_event = { id = wtt_news.40 hours = 6}
}
effect_tooltip = {
if = {
limit = {
OR = {
HUJ = {
owns_state = 446
owns_state = 453
}
EGY = {
owns_state = 446
owns_state = 453
}
ENG = {
owns_state = 446
owns_state = 453
}
}
add_war_support = -0.05
@@ -1325,8 +1284,7 @@ operations = {
}
}
has_war = yes
NOT = { tag = HUJ }
NOT = { tag = EGY }
NOT = { tag = ENG }
}
modifier = {
add = 51 # Somewhat important if the baddies are coming
@@ -1353,8 +1311,7 @@ operations = {
}
}
has_war = yes
is_in_faction_with = HUJ
is_in_faction_with = EGY
is_in_faction_with = ENG
}
}
}
@@ -1419,7 +1376,7 @@ operations = {
}
set_country_flag = blew_up_panama
set_global_flag = PANAMA_CANAL_BLOCKED
country_event = { id = wtt_news.41 hours = 6}
news_event = { id = wtt_news.41 hours = 6}
}
effect_tooltip = {
if = {
@@ -1496,7 +1453,7 @@ special_projects = {
}
set_country_flag = rebuilt_suez
clr_global_flag = SUEZ_CANAL_BLOCKED
country_event = { id = wtt_news.42 hours = 6}
news_event = { id = wtt_news.42 hours = 6}
}
}
@@ -1505,7 +1462,7 @@ special_projects = {
modifier = {
factor = 0 # Don't bother if your navy is weak AND not ENG
has_navy_size = { size < 100 }
NOT = { tag = HUJ }
NOT = { tag = ENG }
}
modifier = {
factor = 200 # Prioritize if Italy is being invaded and you can't get to the battlefront (no control of Gibraltar strait)
@@ -1528,7 +1485,7 @@ special_projects = {
}
modifier = {
factor = 200 # Prioritize if UK
tag = HUJ
tag = ENG
}
modifier = {
factor = 10 # Prioritize if not at war
@@ -1577,7 +1534,7 @@ special_projects = {
}
set_country_flag = rebuilt_panama
clr_global_flag = PANAMA_CANAL_BLOCKED
country_event = { id = wtt_news.43 hours = 6 }
news_event = { id = wtt_news.43 hours = 6 }
}
}
ai_will_do = {
@@ -1743,7 +1700,7 @@ war_measures = {
remove_trigger = {
OR = {
has_war = no
not = { has_idea = tot_economic_mobilisation }
NOT = { has_idea = tot_economic_mobilisation }
}
}
modifier = {
@@ -2273,9 +2230,9 @@ foreign_support = {
cost = 0
modifier = {
# modifier = {
}
# }
ai_will_do = {
factor = 1
@@ -2444,9 +2401,9 @@ foreign_support = {
cost = 0
modifier = {
#modifier = {
}
#}
ai_will_do = {
factor = 1
@@ -2620,9 +2577,9 @@ foreign_support = {
cost = 0
modifier = {
#modifier = {
}
#}
ai_will_do = {
factor = 1
@@ -2803,9 +2760,9 @@ foreign_support = {
cost = 0
modifier = {
#modifier = {
}
#}
ai_will_do = {
factor = 1
@@ -2959,9 +2916,9 @@ foreign_support = {
cost = 0
modifier = {
#modifier = {
}
#}
ai_will_do = {
factor = 1
@@ -3101,9 +3058,9 @@ foreign_support = {
cost = 0
modifier = {
#modifier = {
}
#}
ai_will_do = {
factor = 1
@@ -3259,9 +3216,9 @@ foreign_support = {
cost = 0
modifier = {
#modifier = {
}
#}
ai_will_do = {
factor = 1
@@ -3325,3 +3282,359 @@ foreign_support = {
}
}
}
generic_purchase_old_ships_category = {
purchase_ships_eng = {
cost = 50
icon = GFX_decision_generic_naval
fire_only_once = no
visible = {
has_country_flag = generic_purchase_old_ships_flag
ENG = {
NOT = {
has_country_flag = sold_ships_to_us@ROOT
has_country_flag = negotiating_ship_purchase_flag@ROOT
}
}
NOT = { has_war_with = ENG}
}
available = {
NOT = {
ENG = {
OR = {
has_civil_war = yes
has_capitulated = yes
has_opinion = {
target = FROM
value < 30
}
}
}
}
}
days_remove = 14
remove_effect = {
ENG = {
country_event = {
id = generic_purchase_ships_events.01
hours = 1
}
set_country_flag = negotiating_ship_purchase_flag@ROOT
}
}
}
purchase_ships_sov = {
cost = 50
icon = GFX_decision_generic_naval
fire_only_once = no
visible = {
has_country_flag = generic_purchase_old_ships_flag
SOV = {
has_country_flag = sold_ships_to_us@ROOT
has_country_flag = negotiating_ship_purchase_flag@ROOT
}
NOT = { has_war_with = SOV}
}
available = {
NOT = {
SOV = {
OR = {
has_civil_war = yes
has_capitulated = yes
has_opinion = {
target = FROM
value < 30
}
}
}
}
}
days_remove = 14
remove_effect = {
SOV = {
country_event = {
id = generic_purchase_ships_events.01
hours = 1
}
set_country_flag = negotiating_ship_purchase_flag@ROOT
}
}
}
purchase_ships_ger = {
cost = 50
icon = GFX_decision_generic_naval
fire_only_once = no
visible = {
has_country_flag = generic_purchase_old_ships_flag
GER = {
NOT = {
has_country_flag = sold_ships_to_us@ROOT
has_country_flag = negotiating_ship_purchase_flag@ROOT
}
}
NOT = { has_war_with = GER}
}
available = {
NOT = {
GER = {
OR = {
has_civil_war = yes
has_capitulated = yes
has_opinion = {
target = FROM
value < 30
}
}
}
}
}
days_remove = 14
remove_effect = {
GER = {
country_event = {
id = generic_purchase_ships_events.01
hours = 1
}
set_country_flag = negotiating_ship_purchase_flag@ROOT
}
}
}
purchase_ships_usa = {
cost = 50
icon = GFX_decision_generic_naval
fire_only_once = no
visible = {
has_country_flag = generic_purchase_old_ships_flag
USA = {
NOT = {
has_country_flag = sold_ships_to_us@ROOT
has_country_flag = negotiating_ship_purchase_flag@ROOT
}
}
NOT = { has_war_with = USA}
}
available = {
NOT = {
USA = {
OR = {
has_civil_war = yes
has_capitulated = yes
has_opinion = {
target = FROM
value < 30
}
}
}
}
}
days_remove = 14
remove_effect = {
USA = {
country_event = {
id = generic_purchase_ships_events.01
hours = 1
}
set_country_flag = negotiating_ship_purchase_flag@ROOT
}
}
}
}
generic_refit_civilian_ships_category = {
refit_to_destroyer = {
cost = 15
icon = GFX_decision_generic_merge_plant_ship
fire_only_once = no
visible = {
has_country_flag = refit_convoy_ships_flag
}
available = {
has_equipment = {
convoy > 9
}
if = {
limit = {
has_dlc = "Man the Guns"
}
has_tech = early_ship_hull_light
}
else = {
has_tech = early_destroyer
}
}
days_remove = 50
complete_effect = {
add_equipment_to_stockpile = {
type = convoy_1
amount = -10
}
}
remove_effect = {
if = {
limit = {
has_dlc = "Man the Guns"
}
if = {
limit = {
NOT = { has_country_flag = refit_to_destroyer_flag } #FIN gets flag along with Ship variants via the focus that unlocks these decisions
}
set_country_flag = refit_to_destroyer_flag
create_equipment_variant = {
name = "Refitted Destroyer Class"
type = ship_hull_light_1
name_group = "DEN_DD_HISTORICAL" #Note: Doesn't matter if ROOT is not DEN, the effect will grab the appropriate country-specific name list anyways
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
mid_1_custom_slot = empty
rear_1_custom_slot = empty
}
obsolete = yes
}
}
create_ship = {
type = ship_hull_light_1
equipment_variant = "Refitted Destroyer Class"
creator = ROOT
name = "Coastguard"
}
}
#NO MTG
else = {
if = {
limit = {
NOT = { has_country_flag = refit_to_destroyer_flag }
}
set_country_flag = refit_to_destroyer_flag
create_equipment_variant = {
name = "Refitted Destroyer Class"
type = destroyer_1
upgrades = {
ship_torpedo_upgrade = 0
destroyer_engine_upgrade = 0
ship_ASW_upgrade = 0
ship_anti_air_upgrade = 0
}
obsolete = yes
}
}
create_ship = {
type = destroyer_1
equipment_variant = "Refitted Destroyer Class"
creator = ROOT
name = "Coastguard"
}
}
}
}
refit_to_cruiser = {
cost = 30
icon = GFX_decision_generic_merge_plant_ship
fire_only_once = no
visible = {
has_country_flag = refit_convoy_ships_flag
}
available = {
has_equipment = {
convoy > 19
}
if = {
limit = {
has_dlc = "Man the Guns"
}
has_tech = early_ship_hull_cruiser
}
else = {
has_tech = early_light_cruiser
}
}
days_remove = 100
complete_effect = {
add_equipment_to_stockpile = {
type = convoy_1
amount = -25
}
}
remove_effect = {
if = {
limit = {
has_dlc = "Man the Guns"
}
if = {
limit = {
NOT = { has_country_flag = refit_to_cruiser_flag } #FIN gets flag along with Ship variants via the focus that unlocks these decisions
}
set_country_flag = refit_to_cruiser_flag
create_equipment_variant = {
name = "Refitted Cruiser Class"
type = ship_hull_cruiser_1
name_group = DEN_CL_HISTORICAL #Note: Doesn't matter if ROOT is not DEN, the effect will grab the appropriate country-specific name list anyways
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = dp_ship_secondaries_1
mid_1_custom_slot = empty
mid_2_custom_slot = empty
rear_1_custom_slot = empty
}
obsolete = yes
}
}
create_ship = {
type = ship_hull_cruiser_1
equipment_variant = "Refitted Cruiser Class"
creator = ROOT
name = "Protector"
}
}
else = {
if = {
limit = {
NOT = { has_country_flag = refit_to_cruiser_flag }
}
set_country_flag = refit_to_cruiser_flag
create_equipment_variant = {
name = "Refitted Cruiser Class"
type = light_cruiser_1
upgrades = {
ship_reliability_upgrade = 0
ship_engine_upgrade = 0
ship_gun_upgrade = 0
ship_anti_air_upgrade = 0
}
obsolete = yes
}
}
create_ship = {
type = light_cruiser_1
equipment_variant = "Refitted Cruiser Class"
creator = ROOT
name = "Protector"
}
}
}
}
}

View File

@@ -45,7 +45,7 @@ YUW_fangong = {
original_tag = YUW
}
visible = {
or = {
OR = {
has_completed_focus = YUW_zhianshike
has_country_flag = YUW_huiguibentu
}
@@ -74,7 +74,7 @@ TIX_zongduxiaqujueyi = {
}
SAD_ITA = {
allowed = {
or = {
OR = {
original_tag = ITA
original_tag = SAD
}
@@ -83,7 +83,7 @@ SAD_ITA = {
}
BYG_nuke = {
allowed = {
or = {
OR = {
original_tag = BYG
original_tag = USA
original_tag = USB

View File

@@ -600,8 +600,8 @@ CHY_hepinshouhuzhe_category = {
FROM = {
has_added_tension_amount > 20
has_offensive_war = yes
not = { has_country_flag = chy_junshixindong }
not = { has_war_with = CHY }
NOT = { has_country_flag = chy_junshixindong }
NOT = { has_war_with = CHY }
}
}
visible = {
@@ -614,8 +614,8 @@ CHY_hepinshouhuzhe_category = {
FROM = {
has_added_tension_amount > 20
has_offensive_war = yes
not = { has_country_flag = chy_junshixindong }
not = { has_war_with = CHY }
NOT = { has_country_flag = chy_junshixindong }
NOT = { has_war_with = CHY }
}
}
visible = {

File diff suppressed because it is too large Load Diff

View File

@@ -21,21 +21,22 @@ liluntupo_category = {
custom_cost_trigger = {
has_army_experience > 100
}
custom_cost_text = liluntupo_armyexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
complete_effect = {
hidden_effect = {
army_experience = -100
}
set_country_flag = TY_army_jidong
}
remove_effect = {
set_technology = { mobile_warfare = 1 }
set_technology = {
mobile_warfare = 1
}
}
}
army_youhuo = {
@@ -60,21 +61,22 @@ liluntupo_category = {
custom_cost_trigger = {
has_army_experience > 100
}
custom_cost_text = liluntupo_armyexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
complete_effect = {
hidden_effect = {
army_experience = -100
}
set_country_flag = TY_army_youhuo
}
remove_effect = {
set_technology = { superior_firepower = 1 }
set_technology = {
superior_firepower = 1
}
}
}
army_juezhan = {
@@ -99,21 +101,22 @@ liluntupo_category = {
custom_cost_trigger = {
has_army_experience > 100
}
custom_cost_text = liluntupo_armyexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
complete_effect = {
hidden_effect = {
army_experience = -100
}
set_country_flag = TY_army_juezhan
}
remove_effect = {
set_technology = { trench_warfare = 1 }
set_technology = {
trench_warfare = 1
}
}
}
army_renhai = {
@@ -126,7 +129,9 @@ liluntupo_category = {
}
visible = {
has_country_flag = TY_army_liluntupo
NOT = { has_tech = mass_assault }
NOT = {
has_tech = mass_assault
}
NOT = {
OR = {
has_country_flag = TY_army_jidong
@@ -138,21 +143,22 @@ liluntupo_category = {
custom_cost_trigger = {
has_army_experience > 100
}
custom_cost_text = liluntupo_armyexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
complete_effect = {
hidden_effect = {
army_experience = -100
}
set_country_flag = TY_army_renhai
}
remove_effect = {
set_technology = { mass_assault = 1 }
set_technology = {
mass_assault = 1
}
}
}
navy_cunzai = {
@@ -160,13 +166,14 @@ liluntupo_category = {
available = {
custom_trigger_tooltip = {
tooltip = ""
has_navy_experience > 100
}
}
visible = {
has_country_flag = TY_navy_liluntupo
NOT = { has_tech = fleet_in_being }
NOT = {
has_tech = fleet_in_being
}
NOT = {
OR = {
has_country_flag = TY_navy_zuduan
@@ -177,21 +184,22 @@ liluntupo_category = {
custom_cost_trigger = {
has_navy_experience > 100
}
custom_cost_text = liluntupo_navyexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
complete_effect = {
hidden_effect = {
navy_experience = -100
}
set_country_flag = TY_navy_cunzai
}
remove_effect = {
set_technology = { fleet_in_being = 1 }
set_technology = {
fleet_in_being = 1
}
}
}
navy_zuduan = {
@@ -199,13 +207,14 @@ liluntupo_category = {
available = {
custom_trigger_tooltip = {
tooltip = ""
has_navy_experience > 100
}
}
visible = {
has_country_flag = TY_navy_liluntupo
NOT = { has_tech = trade_interdiction }
NOT = {
has_tech = trade_interdiction
}
NOT = {
OR = {
has_country_flag = TY_navy_cunzai
@@ -216,21 +225,22 @@ liluntupo_category = {
custom_cost_trigger = {
has_navy_experience > 100
}
custom_cost_text = liluntupo_navyexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
complete_effect = {
hidden_effect = {
navy_experience = -100
}
set_country_flag = TY_navy_zuduan
}
remove_effect = {
set_technology = { trade_interdiction = 1 }
set_technology = {
trade_interdiction = 1
}
}
}
navy_daji = {
@@ -238,13 +248,14 @@ liluntupo_category = {
available = {
custom_trigger_tooltip = {
tooltip = ""
has_navy_experience > 100
}
}
visible = {
has_country_flag = TY_navy_liluntupo
NOT = { has_tech = base_strike }
NOT = {
has_tech = base_strike
}
NOT = {
OR = {
has_country_flag = TY_navy_cunzai
@@ -255,21 +266,22 @@ liluntupo_category = {
custom_cost_trigger = {
has_navy_experience > 100
}
custom_cost_text = liluntupo_navyexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
complete_effect = {
hidden_effect = {
navy_experience = -100
}
set_country_flag = TY_navy_daji
}
remove_effect = {
set_technology = { base_strike = 1 }
set_technology = {
base_strike = 1
}
}
}
air_pohuai = {
@@ -277,13 +289,14 @@ liluntupo_category = {
available = {
custom_trigger_tooltip = {
tooltip = ""
has_air_experience > 100
}
}
visible = {
has_country_flag = TY_air_liluntupo
NOT = { has_tech = air_superiority }
NOT = {
has_tech = air_superiority
}
NOT = {
OR = {
has_country_flag = TY_air_zhiyuan
@@ -294,21 +307,22 @@ liluntupo_category = {
custom_cost_trigger = {
has_air_experience > 100
}
custom_cost_text = liluntupo_airexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
complete_effect = {
hidden_effect = {
air_experience = -100
}
set_country_flag = TY_air_pohuai
}
remove_effect = {
set_technology = { air_superiority = 1 }
set_technology = {
air_superiority = 1
}
}
}
air_zhiyuan = {
@@ -316,13 +330,14 @@ liluntupo_category = {
available = {
custom_trigger_tooltip = {
tooltip = ""
has_air_experience > 100
}
}
visible = {
has_country_flag = TY_air_liluntupo
NOT = { has_tech = formation_flying }
NOT = {
has_tech = formation_flying
}
NOT = {
OR = {
has_country_flag = TY_air_pohuai
@@ -333,21 +348,22 @@ liluntupo_category = {
custom_cost_trigger = {
has_air_experience > 100
}
custom_cost_text = liluntupo_airexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
complete_effect = {
hidden_effect = {
air_experience = -100
}
set_country_flag = TY_air_zhiyuan
}
remove_effect = {
set_technology = { formation_flying = 1 }
set_technology = {
formation_flying = 1
}
}
}
air_zuozhan = {
@@ -355,13 +371,14 @@ liluntupo_category = {
available = {
custom_trigger_tooltip = {
tooltip = ""
has_air_experience > 100
}
}
visible = {
has_country_flag = TY_air_liluntupo
NOT = { has_tech = force_rotation }
NOT = {
has_tech = force_rotation
}
NOT = {
OR = {
has_country_flag = TY_air_pohuai
@@ -372,21 +389,22 @@ liluntupo_category = {
custom_cost_trigger = {
has_air_experience > 100
}
custom_cost_text = liluntupo_airexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
complete_effect = {
hidden_effect = {
air_experience = -100
}
set_country_flag = TY_air_zuozhan
}
remove_effect = {
set_technology = { force_rotation = 1 }
set_technology = {
force_rotation = 1
}
}
}
}

View File

@@ -1,50 +1,50 @@
#购买武器(1政治点=15的IC产能 1军工满效率每天5IC产出 10把步枪净生产量+三分之一) 1.42火炮(净生产量+五分之一) 2卡车净生产量+四分之一)
jiefanglingtu_category = {
yaoqiuguihuanhexinlingtu_mapdecision = {
icon = lansegantan
state_target = yes
on_map_mode = map_only
target_array = core_states
highlight_color_while_active = 1
ai_will_do = {
factor = 0
}
cost = 100
available = {
custom_trigger_tooltip = {
tooltip = yaoqiuguihuanhexinlingtu_mapdecision_trigger_tooltip
FROM = {
controller = { NOT = { has_war_with = ROOT } }
controller = {
NOT = {
has_war_with = ROOT
}
}
}
}
is_puppet = NO
FROM = {
NOT = { is_controlled_by = ROOT }
NOT = {
is_controlled_by = ROOT
}
}
}
target_trigger = {
FROM = {
always = yes
}
}
visible = {
NOT = {
has_country_flag = yaoqiuguihuanhexinlingtu_mapdecision_cd
}
FROM = {
FROM = {
is_core_of = ROOT
NOT = { has_state_flag = shouhuihexinlingtu_doing }
NOT = { is_controlled_by = ROOT }
NOT = {
has_state_flag = shouhuihexinlingtu_doing
}
NOT = {
is_controlled_by = ROOT
}
NOT = {
OR = {
is_controlled_by = SIR
@@ -52,7 +52,7 @@ jiefanglingtu_category = {
is_controlled_by = SR2
is_controlled_by = SR3
is_controlled_by = SR4
}
}
}
}
}
@@ -63,20 +63,21 @@ jiefanglingtu_category = {
value = 1
}
FROM = {
controller = {
country_event = { id = azevent.66 hours = 12 }
controller = {
country_event = {
id = azevent.66
hours = 12
}
}
}
}
}
shouhuihexinlingtu_mapdecision = {
icon = hongsegantan
state_target = yes
on_map_mode = map_only
target_array = core_states
highlight_color_while_active = 1
ai_will_do = {
factor = 0
modifier = {
@@ -93,19 +94,18 @@ jiefanglingtu_category = {
modifier = {
civilian_factory_use = 5
}
target_trigger = {
FROM = {
always = yes
}
}
visible = {
FROM = {
FROM = {
has_state_flag = shouhuihexinlingtu_doing
is_core_of = ROOT
NOT = { is_controlled_by = ROOT }
NOT = {
is_controlled_by = ROOT
}
NOT = {
OR = {
is_controlled_by = SIR
@@ -113,22 +113,25 @@ jiefanglingtu_category = {
is_controlled_by = SR2
is_controlled_by = SR3
is_controlled_by = SR4
}
}
}
}
}
available = {
num_of_civilian_factories_available_for_projects > 4
FROM = {
NOT = { is_controlled_by = ROOT }
NOT = {
is_controlled_by = ROOT
}
}
}
remove_effect = {
ROOT = {
transfer_state = FROM
FROM = {
controller = { remove_state_core = FROM }
controller = {
remove_state_core = FROM
}
clr_state_flag = shouhuihexinlingtu_doing
}
}

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -11,18 +11,22 @@ xiaomaipu_category = {
fire_only_once = yes
ai_will_do = {
factor = 10
}
complete_effect = {
if = {
limit = { is_ai = yes }
limit = {
is_ai = yes
}
add_political_power = 300
}
}
remove_effect = {
remove_effect = {
if = {
limit = { NOT = { has_tech = shipgirltech_jichulilun } }
limit = {
NOT = {
has_tech = shipgirltech_jichulilun
}
}
set_technology = {
shipgirltech_jichulilun = 1
}
@@ -30,9 +34,8 @@ xiaomaipu_category = {
else = {
army_experience = 50
}
hidden_effect = {
scoped_sound_effect = AZ_wancheng_sound
hidden_effect = {
scoped_sound_effect = AZ_wancheng_sound
TAN = {
nongna = {
set_nationality = ROOT
@@ -54,7 +57,6 @@ xiaomaipu_category = {
}
ai_will_do = {
factor = 10
}
days_remove = 200
modifier = {
@@ -63,14 +65,19 @@ xiaomaipu_category = {
fire_only_once = yes
complete_effect = {
if = {
limit = { is_ai = yes }
limit = {
is_ai = yes
}
add_political_power = 300
}
}
remove_effect = {
remove_effect = {
if = {
limit = { NOT = { has_tech = shipgirltech_jichulilun } }
limit = {
NOT = {
has_tech = shipgirltech_jichulilun
}
}
set_technology = {
shipgirltech_jichulilun = 1
}
@@ -78,8 +85,8 @@ xiaomaipu_category = {
else = {
army_experience = 50
}
hidden_effect = {
scoped_sound_effect = AZ_wancheng_sound
hidden_effect = {
scoped_sound_effect = AZ_wancheng_sound
TAN = {
kaiyi = {
set_nationality = ROOT
@@ -98,7 +105,6 @@ xiaomaipu_category = {
}
ai_will_do = {
factor = 10
}
days_remove = 200
modifier = {
@@ -107,14 +113,19 @@ xiaomaipu_category = {
fire_only_once = yes
complete_effect = {
if = {
limit = { is_ai = yes }
limit = {
is_ai = yes
}
add_political_power = 300
}
}
remove_effect = {
remove_effect = {
if = {
limit = { NOT = { has_tech = shipgirltech_jichulilun } }
limit = {
NOT = {
has_tech = shipgirltech_jichulilun
}
}
set_technology = {
shipgirltech_jichulilun = 1
}
@@ -122,8 +133,8 @@ xiaomaipu_category = {
else = {
army_experience = 50
}
hidden_effect = {
scoped_sound_effect = AZ_wancheng_sound
hidden_effect = {
scoped_sound_effect = AZ_wancheng_sound
TAN = {
xijuandai = {
set_nationality = ROOT
@@ -145,7 +156,6 @@ xiaomaipu_category = {
}
ai_will_do = {
factor = 10
}
days_remove = 200
modifier = {
@@ -154,14 +164,19 @@ xiaomaipu_category = {
fire_only_once = yes
complete_effect = {
if = {
limit = { is_ai = yes }
limit = {
is_ai = yes
}
add_political_power = 300
}
}
remove_effect = {
remove_effect = {
if = {
limit = { NOT = { has_tech = shipgirltech_jichulilun } }
limit = {
NOT = {
has_tech = shipgirltech_jichulilun
}
}
set_technology = {
shipgirltech_jichulilun = 1
}
@@ -169,8 +184,8 @@ xiaomaipu_category = {
else = {
army_experience = 50
}
hidden_effect = {
scoped_sound_effect = AZ_wancheng_sound
hidden_effect = {
scoped_sound_effect = AZ_wancheng_sound
TAN = {
dajiling = {
set_nationality = ROOT
@@ -189,7 +204,6 @@ xiaomaipu_category = {
}
ai_will_do = {
factor = 10
}
days_remove = 200
modifier = {
@@ -198,13 +212,19 @@ xiaomaipu_category = {
fire_only_once = yes
complete_effect = {
if = {
limit = { is_ai = yes }
limit = {
is_ai = yes
}
add_political_power = 300
}
}
remove_effect = {
remove_effect = {
if = {
limit = { NOT = { has_tech = shipgirltech_jichulilun } }
limit = {
NOT = {
has_tech = shipgirltech_jichulilun
}
}
set_technology = {
shipgirltech_jichulilun = 1
}
@@ -212,7 +232,9 @@ xiaomaipu_category = {
else = {
army_experience = 50
}
hidden_effect = { scoped_sound_effect = AZ_wancheng_sound }
hidden_effect = {
scoped_sound_effect = AZ_wancheng_sound
}
set_country_flag = sad_chenglilujunxueyuan_get
custom_effect_tooltip = chenglilujunxueyuan_tooltip
}
@@ -224,24 +246,27 @@ xiaomaipu_category = {
}
ai_will_do = {
factor = 10
}
days_remove = 200
modifier = {
political_power_cost = 0.75
}
fire_only_once = yes
complete_effect = {
if = {
limit = { is_ai = yes }
limit = {
is_ai = yes
}
add_political_power = 300
}
}
}
remove_effect = {
remove_effect = {
if = {
limit = { NOT = { has_tech = shipgirltech_jichulilun } }
limit = {
NOT = {
has_tech = shipgirltech_jichulilun
}
}
set_technology = {
shipgirltech_jichulilun = 1
}
@@ -249,8 +274,8 @@ xiaomaipu_category = {
else = {
army_experience = 50
}
hidden_effect = {
scoped_sound_effect = AZ_wancheng_sound
hidden_effect = {
scoped_sound_effect = AZ_wancheng_sound
TAN = {
xizhuzhensui = {
set_nationality = ROOT
@@ -260,7 +285,6 @@ xiaomaipu_category = {
custom_effect_tooltip = "招募西住真穗"
set_country_flag = tix_chenglilujunxueyuan_get
custom_effect_tooltip = chenglilujunxueyuan_tooltip
}
}
yuw_chenglilujunxueyuan = {
@@ -270,7 +294,6 @@ xiaomaipu_category = {
}
ai_will_do = {
factor = 10
}
days_remove = 200
modifier = {
@@ -279,13 +302,19 @@ xiaomaipu_category = {
fire_only_once = yes
complete_effect = {
if = {
limit = { is_ai = yes }
limit = {
is_ai = yes
}
add_political_power = 300
}
}
remove_effect = {
remove_effect = {
if = {
limit = { NOT = { has_tech = shipgirltech_jichulilun } }
limit = {
NOT = {
has_tech = shipgirltech_jichulilun
}
}
set_technology = {
shipgirltech_jichulilun = 1
}
@@ -293,8 +322,8 @@ xiaomaipu_category = {
else = {
army_experience = 50
}
hidden_effect = {
scoped_sound_effect = AZ_wancheng_sound
hidden_effect = {
scoped_sound_effect = AZ_wancheng_sound
TAN = {
mali = {
set_nationality = ROOT
@@ -309,7 +338,7 @@ xiaomaipu_category = {
}
custom_effect_tooltip = "招募玛丽、安藤和押田"
set_country_flag = yuw_chenglilujunxueyuan_get
custom_effect_tooltip = chenglilujunxueyuan_tooltip
custom_effect_tooltip = chenglilujunxueyuan_tooltip
}
}
daxi_chenglilujunxueyuan = {
@@ -337,7 +366,6 @@ xiaomaipu_category = {
}
ai_will_do = {
factor = 10
}
days_remove = 200
modifier = {
@@ -346,13 +374,19 @@ xiaomaipu_category = {
fire_only_once = yes
complete_effect = {
if = {
limit = { is_ai = yes }
limit = {
is_ai = yes
}
add_political_power = 300
}
}
remove_effect = {
remove_effect = {
if = {
limit = { NOT = { has_tech = shipgirltech_jichulilun } }
limit = {
NOT = {
has_tech = shipgirltech_jichulilun
}
}
set_technology = {
shipgirltech_jichulilun = 1
}
@@ -360,8 +394,8 @@ xiaomaipu_category = {
else = {
army_experience = 50
}
hidden_effect = {
scoped_sound_effect = AZ_wancheng_sound
hidden_effect = {
scoped_sound_effect = AZ_wancheng_sound
if = {
limit = {
OR = {
@@ -385,31 +419,29 @@ xiaomaipu_category = {
}
custom_effect_tooltip = "招募西住美穗"
}
set_country_flag = daxi_chenglilujunxueyuan_get
custom_effect_tooltip = chenglilujunxueyuan_tooltip
}
}
xiangbulixuexizaochuanjishu = {
icon = xinzhidanyuan
available = {
BLI = {
has_completed_focus = BLI_kaifangzaochuanshu
}
num_of_civilian_factories_available_for_projects > 9
BLI = {
has_completed_focus = BLI_kaifangzaochuanshu
}
num_of_civilian_factories_available_for_projects > 9
}
visible = {
AND = {
shijianniangguojia_trigger = yes
NOT = { tag = BLI }
NOT = {
tag = BLI
}
}
NOT = {
AND = {
has_country_flag = buligongyi1_get
has_country_flag = buligongyi2_get
has_country_flag = buligongyi1_get
has_country_flag = buligongyi2_get
}
}
}
@@ -430,7 +462,6 @@ xiaomaipu_category = {
country_event = BLI_event.2
}
}
navy_college_haijunzhanshukeyan = {
icon = shu
visible = {
@@ -466,26 +497,24 @@ xiaomaipu_category = {
compare = greater_than_or_equals
}
}
fixed_random_seed = no
complete_effect = {
complete_effect = {
add_to_variable = {
var = wz_sl
value = -2000
}
}
remove_effect = {
custom_effect_tooltip = navy_college_haijunzhanshukeyan_tooltip
hidden_effect = {
random_list = {
65 = {
65 = {
country_event = azcollege.1
}
25 = {
25 = {
country_event = azcollege.2
}
10 = {
10 = {
country_event = azcollege.3
}
}
@@ -499,10 +528,10 @@ xiaomaipu_category = {
}
ai_will_do = {
factor = 5
modifier = {
modifier = {
AND = {
date < 1942.1.1
OR = {
OR = {
tag = TIX
tag = BFL
tag = DOH
@@ -514,7 +543,7 @@ xiaomaipu_category = {
modifier = {
AND = {
date > 1939.1.1
OR = {
OR = {
tag = HUJ
tag = CHY
tag = SAD
@@ -543,23 +572,21 @@ xiaomaipu_category = {
compare = greater_than_or_equals
}
}
fixed_random_seed = no
complete_effect = {
complete_effect = {
add_to_variable = {
var = wz_sl
value = -3000
}
}
remove_effect = {
custom_effect_tooltip = navy_college_jianchuanzhuangbeishiyan_tooltip
hidden_effect = {
random_list = {
70 = {
70 = {
country_event = azcollege.4
}
30 = {
30 = {
country_event = azcollege.5
}
}
@@ -568,11 +595,10 @@ xiaomaipu_category = {
}
army_college_lujunzhanshukeyan = {
icon = shu
ai_will_do = {
factor = 5
modifier = {
OR = {
OR = {
tag = TIX
tag = BFL
tag = DOH
@@ -613,28 +639,26 @@ xiaomaipu_category = {
}
}
fixed_random_seed = no
complete_effect = {
complete_effect = {
add_to_variable = {
var = wz_sl
value = -4000
}
}
remove_effect = {
custom_effect_tooltip = army_college_lujunzhanshukeyan_tooltip
hidden_effect = {
random_list = {
80 = {
80 = {
country_event = azcollege.6
}
20 = {
20 = {
country_event = azcollege.7
}
}
}
}
}
youtiankaifa = {
icon = oil
visible = {
@@ -652,7 +676,6 @@ xiaomaipu_category = {
compare = greater_than_or_equals
}
}
ai_will_do = {
factor = 0
modifier = {
@@ -660,7 +683,6 @@ xiaomaipu_category = {
add = 10
}
}
remove_effect = {
add_fuel = 500000
}
@@ -682,7 +704,6 @@ xiaomaipu_category = {
}
days_re_enable = 365
days_remove = 365
remove_effect = {
capital_scope = {
add_resource = {
@@ -724,7 +745,7 @@ xiaomaipu_category = {
}
}
fixed_random_seed = no
complete_effect = {
complete_effect = {
add_to_variable = {
var = wz_sl
value = -500
@@ -732,12 +753,22 @@ xiaomaipu_category = {
custom_effect_tooltip = "获得一只可爱的指挥喵"
hidden_effect = {
random_list = {
50 = { country_event = azevent.22 }
7 = { country_event = azevent.23 }
7 = { country_event = azevent.24 }
6 = { country_event = azevent.25 }
6 = { country_event = azevent.26 }
3 = {
50 = {
country_event = azevent.22
}
7 = {
country_event = azevent.23
}
7 = {
country_event = azevent.24
}
6 = {
country_event = azevent.25
}
6 = {
country_event = azevent.26
}
3 = {
country_event = azevent.27
set_country_flag = zhm_aogumiao_get
modifier = {
@@ -745,7 +776,7 @@ xiaomaipu_category = {
has_country_flag = zhm_aogumiao_get
}
}
3 = {
3 = {
country_event = azevent.28
set_country_flag = zhm_bokemiao_get
modifier = {
@@ -753,7 +784,7 @@ xiaomaipu_category = {
has_country_flag = zhm_bokemiao_get
}
}
3 = {
3 = {
country_event = azevent.29
set_country_flag = zhm_keleimiao_get
modifier = {
@@ -761,7 +792,7 @@ xiaomaipu_category = {
has_country_flag = zhm_keleimiao_get
}
}
3 = {
3 = {
country_event = azevent.30
set_country_flag = zhm_lindemiao_get
modifier = {
@@ -769,7 +800,7 @@ xiaomaipu_category = {
has_country_flag = zhm_lindemiao_get
}
}
3 = {
3 = {
country_event = azevent.31
set_country_flag = zhm_pangdemiao_get
modifier = {
@@ -777,7 +808,7 @@ xiaomaipu_category = {
has_country_flag = zhm_pangdemiao_get
}
}
3 = {
3 = {
country_event = azevent.32
set_country_flag = zhm_pishawan_get
modifier = {
@@ -785,7 +816,7 @@ xiaomaipu_category = {
has_country_flag = zhm_pishawan_get
}
}
3 = {
3 = {
country_event = azevent.33
set_country_flag = zhm_xiaozhuwan_get
modifier = {
@@ -793,7 +824,7 @@ xiaomaipu_category = {
has_country_flag = zhm_xiaozhuwan_get
}
}
3 = {
3 = {
country_event = azevent.34
set_country_flag = zhm_yuehanmiao_get
modifier = {
@@ -835,12 +866,11 @@ xiaomaipu_category = {
compare = greater_than_or_equals
}
}
ai_will_do = {
factor = 0
}
fixed_random_seed = no
complete_effect = {
complete_effect = {
add_to_variable = {
var = zs_sl
value = -100
@@ -852,7 +882,7 @@ xiaomaipu_category = {
custom_effect_tooltip = "随机招募到一个内阁人物或指挥官"
hidden_effect = {
random_list = {
10 = {
10 = {
country_event = getzhg_event.12
set_country_flag = zhg_sidalin_get
modifier = {
@@ -860,7 +890,7 @@ xiaomaipu_category = {
has_country_flag = zhg_sidalin_get
}
}
9 = {
9 = {
country_event = getzhg_event.1
set_country_flag = zhg_miaorunzhi_get
modifier = {
@@ -868,7 +898,7 @@ xiaomaipu_category = {
has_country_flag = zhg_miaorunzhi_get
}
}
9 = {
9 = {
country_event = getzhg_event.2
set_country_flag = zhg_jiangjieshi_get
modifier = {
@@ -876,7 +906,7 @@ xiaomaipu_category = {
has_country_flag = zhg_jiangjieshi_get
}
}
9 = {
9 = {
country_event = getzhg_event.3
set_country_flag = zhg_xitele_get
modifier = {
@@ -884,7 +914,7 @@ xiaomaipu_category = {
has_country_flag = zhg_xitele_get
}
}
9 = {
9 = {
country_event = getzhg_event.4
set_country_flag = zhg4_get
modifier = {
@@ -892,7 +922,7 @@ xiaomaipu_category = {
has_country_flag = zhg4_get
}
}
9 = {
9 = {
country_event = getzhg_event.5
set_country_flag = zhg5_get
modifier = {
@@ -900,7 +930,7 @@ xiaomaipu_category = {
has_country_flag = zhg5_get
}
}
9 = {
9 = {
country_event = getzhg_event.6
set_country_flag = zhg6_get
modifier = {
@@ -908,7 +938,7 @@ xiaomaipu_category = {
has_country_flag = zhg6_get
}
}
9 = {
9 = {
country_event = getzhg_event.7
set_country_flag = zhg7_get
modifier = {
@@ -916,7 +946,7 @@ xiaomaipu_category = {
has_country_flag = zhg7_get
}
}
9 = {
9 = {
country_event = getzhg_event.8
set_country_flag = zhg8_get
modifier = {
@@ -924,7 +954,7 @@ xiaomaipu_category = {
has_country_flag = zhg8_get
}
}
9 = {
9 = {
country_event = getzhg_event.9
set_country_flag = zhg9_get
modifier = {
@@ -932,7 +962,7 @@ xiaomaipu_category = {
has_country_flag = zhg9_get
}
}
9 = {
9 = {
country_event = getzhg_event.10
set_country_flag = zhg10_get
modifier = {
@@ -940,8 +970,6 @@ xiaomaipu_category = {
has_country_flag = zhg10_get
}
}
}
}
}

View File

@@ -14,105 +14,106 @@ xingdong_category = {
}
}
kaogudui_1_begin = {
icon = xingdong
cost = 150
days_remove = 180
ai_will_do = {
base = 0
modifier = {
date > 1941.6.1
add = 5
}
}
visible = {
always = no
}
modifier = {
civilian_factory_use = 5
}
remove_effect = {
set_country_flag = kaogudui_level_1_get
}
}
# kaogudui_1_begin = {
# icon = xingdong
# cost = 150
# days_remove = 180
# ai_will_do = {
# base = 0
# modifier = {
# date > 1941.6.1
# add = 5
# }
# }
# visible = {
# always = no
# }
# modifier = {
# civilian_factory_use = 5
# }
# remove_effect = {
# set_country_flag = kaogudui_level_1_get
# }
# }
kaogudui_level_1 = {
# kaogudui_level_1 = {
icon = xingdong
state_target = yes
on_map_mode = map_and_decisions_view
target_array = controlled_states
highlight_color_while_active = 1
visible = {
always = no
}
ai_will_do = {
factor = 20
}
cost = var:kaogudui_cost_pp
days_remove = 60
modifier = {
civilian_factory_use = 5
}
available = {
#设定PP
FROM = {
if = {
limit = {
id = 64
}
set_temp_variable = { kaogudui_cost_pp = 60 }
}
}
has_country_flag = kaogudui_level_1_get
custom_cost_trigger = {
tooltip = kaogudui_cost_wz_check_tt
check_variable = { wz_sl > kaogudui_cost_wz }
}
# icon = xingdong
# state_target = yes
# on_map_mode = map_and_decisions_view
# target_array = controlled_states
# highlight_color_while_active = 1
# visible = {
# always = no
# }
# ai_will_do = {
# factor = 20
# }
# cost = var:kaogudui_cost_pp
# days_remove = 60
# modifier = {
# civilian_factory_use = 5
# }
# available = {
# #设定PP
# FROM = {
# if = {
# limit = {
# id = 64
# }
# set_temp_variable = { kaogudui_cost_pp = 60 }
# }
# }
# has_country_flag = kaogudui_level_1_get
# custom_cost_trigger = {
# tooltip = kaogudui_cost_wz_check_tt
# check_variable = { wz_sl > kaogudui_cost_wz }
# }
}
# }
target_trigger = {
FROM = {
OR = {
id = 1
}
}
}
# target_trigger = {
# FROM = {
# OR = {
# id = 1
# }
# }
# }
visible = {
has_country_flag = kaogudui_level_1_get
FROM = {
OR = {
id = 1
}
}
}
complete_effect = {
subtract_from_variable = { wz_sl = kaogudui_cost_wz }
}
remove_effect = {
FROM = {
if = {
limit = {
id = 64
}
controller = {
country_event = azkaogudui.1
}
}
if = {
limit = {
id = 64
}
controller = {
country_event = azkaogudui.2
}
}
}
}
}
# visible = {
# has_country_flag = kaogudui_level_1_get
# FROM = {
# OR = {
# id = 1
# }
# }
# }
# complete_effect = {
# subtract_from_variable = { wz_sl = kaogudui_cost_wz }
# }
# remove_effect = {
# FROM = {
# if = {
# limit = {
# id = 64
# }
# controller = {
# country_event = azkaogudui.1
# }
# }
# if = {
# limit = {
# id = 64
# }
# controller = {
# country_event = azkaogudui.2
# }
# }
# }
# }
# }
show_tuxizhanzheng= {
priority = 10
icon = jian
@@ -120,9 +121,9 @@ xingdong_category = {
NOT = { has_country_flag = show_tuxizhanzheng }
}
available = {
or = {
not = { has_global_flag = modoption_fengkuangai_on }
not = { has_global_flag = modoption_historicalbossai_on }
OR = {
NOT = { has_global_flag = modoption_fengkuangai_on }
NOT = { has_global_flag = modoption_historicalbossai_on }
has_global_flag = MOD_azurlane_sairenzhizai
}
}
@@ -155,7 +156,7 @@ xingdong_category = {
}
available = {
FROM = {
not = { has_country_flag = beituxizhanzheng_doing }
NOT = { has_country_flag = beituxizhanzheng_doing }
}
set_temp_variable = { temp_jinzhangdu = global.threat }
clamp_temp_variable = {
@@ -251,7 +252,7 @@ xingdong_category = {
}
every_other_country = {
limit = {
not = {
NOT = {
has_country_flag = did_tuxizhanzheng
}
@@ -280,7 +281,7 @@ xingdong_category = {
}
every_other_country = {
limit = {
not = { has_country_flag = did_tuxizhanzheng }
NOT = { has_country_flag = did_tuxizhanzheng }
shijianniangguojia_trigger = yes
}
add_political_power = 2000
@@ -289,7 +290,7 @@ xingdong_category = {
air_experience = 200
}
}
else_ = {
else_if = {
limit = {
check_variable = {
global.tuxizhanzheng_amount = 3
@@ -318,7 +319,7 @@ xingdong_category = {
}
every_other_country = {
limit = {
not = { has_country_flag = did_tuxizhanzheng }
NOT = { has_country_flag = did_tuxizhanzheng }
shijianniangguojia_trigger = yes
}
every_core_state = {
@@ -339,7 +340,7 @@ xingdong_category = {
air_experience = 200
}
}
else_ = {
else_if = {
limit = {
check_variable = {
global.tuxizhanzheng_amount = 3
@@ -368,7 +369,7 @@ xingdong_category = {
}
every_other_country = {
limit = {
not = { has_country_flag = did_tuxizhanzheng }
NOT = { has_country_flag = did_tuxizhanzheng }
shijianniangguojia_trigger = yes
}
every_core_state = {
@@ -390,7 +391,7 @@ xingdong_category = {
}
}
else_ = {
else_if = {
limit = {
check_variable = {
global.tuxizhanzheng_amount > 3
@@ -600,7 +601,7 @@ xingdong_category = {
country_event = getzhg_event.13
modifier = {
factor = 0
or = {
OR = {
has_global_flag = meta_fangzhou_found
any_country = {
has_country_flag = meta_fangzhou_finding
@@ -612,7 +613,7 @@ xingdong_category = {
country_event = getzhg_event.14
modifier = {
factor = 0
or = {
OR = {
has_global_flag = meta_feilong_found
any_country = {
has_country_flag = meta_feilong_finding
@@ -624,7 +625,7 @@ xingdong_category = {
country_event = getzhg_event.15
modifier = {
factor = 0
or = {
OR = {
has_global_flag = meta_hailunna_found
any_country = {
has_country_flag = meta_hailunna_finding
@@ -636,7 +637,7 @@ xingdong_category = {
country_event = getzhg_event.16
modifier = {
factor = 0
or = {
OR = {
has_global_flag = meta_feiying_found
any_country = {
has_country_flag = meta_fangzhou_finding
@@ -648,7 +649,7 @@ xingdong_category = {
country_event = getzhg_event.17
modifier = {
factor = 0
or = {
OR = {
has_global_flag = meta_fusang_found
any_country = {
has_country_flag = meta_fusang_finding
@@ -660,7 +661,7 @@ xingdong_category = {
country_event = getzhg_event.18
modifier = {
factor = 0
or = {
OR = {
has_global_flag = meta_genaisennao_found
any_country = {
has_country_flag = meta_genaisennao_finding
@@ -1387,7 +1388,7 @@ xingdong_category = {
modifier = {
has_stability < 0.8
date > 1939.6.1
not = { tag = TIX }
NOT = { tag = TIX }
add = 10
}
}
@@ -1415,7 +1416,7 @@ xingdong_category = {
modifier = {
has_stability < 0.8
date > 1939.6.1
not = { tag = TIX }
NOT = { tag = TIX }
add = 10
}
}
@@ -1642,7 +1643,7 @@ xingdong_category = {
}
if = {
limit = { has_idea = TY_laodonglichongzu }
remove_idea = TY_laodonglichongzu
remove_ideas = TY_laodonglichongzu
}
}
}
@@ -1909,9 +1910,9 @@ xingdong_category = {
mf_chushoumofang = {
icon = xzmf
available = {
or = {
OR = {
has_global_flag = modoption_fengkuangai_on
not = { has_global_flag = modoption_historicalbossai_on }
NOT = { has_global_flag = modoption_historicalbossai_on }
}
custom_trigger_tooltip = {
tooltip = ""

View File

@@ -6,8 +6,8 @@ YUW_youjidui_state = {
}
icon = GFX_modifiers_generic_resistance
remove_trigger = {
or = {
not = { country_exists = YUW }
OR = {
NOT = { country_exists = YUW }
ROOT = {
has_state_flag = TIX_dikangyibeizhenya
}
@@ -33,10 +33,10 @@ BFL_youjidui_state = {
}
icon = GFX_modifiers_generic_resistance
remove_trigger = {
or = {
OR = {
controller = {
not = { has_war_with = BFL }
not = { tag = TIX }
NOT = { has_war_with = BFL }
NOT = { tag = TIX }
}
ROOT = {
has_state_flag = TIX_dikangyibeizhenya

View File

@@ -1035,15 +1035,7 @@ ideas = {
}
removal_cost = -1
equipment_bonus = {
cv_fighter = {
build_cost_ic = -0.1
instant = yes
}
cv_cas = {
build_cost_ic = -0.1
instant = yes
}
cv_nav_bomber = {
cv_small_plane_airframe = {
build_cost_ic = -0.1
instant = yes
}
@@ -1073,18 +1065,10 @@ ideas = {
}
removal_cost = -1
equipment_bonus = {
cv_fighter = {
cv_small_plane_airframe = {
air_attack = 0.15
instant = yes
}
cv_cas = {
air_superiority = 0.15
instant = yes
}
cv_nav_bomber = {
naval_strike_attack = 0.15
instant = yes
}
# cv_suicide_craft = {
# build_cost_ic = -0.1
# instant = yes
@@ -1139,15 +1123,15 @@ ideas = {
}
removal_cost = -1
equipment_bonus = {
nav_bomber = {
naval_bomber = {
naval_strike_attack = 0.2
instant = yes
}
tac_bomber = {
tactical_bomber = {
air_bombing = 0.2
instant = yes
}
strat_bomber = {
strategic_bomber = {
air_bombing = 0.2
instant = yes
}
@@ -1366,11 +1350,11 @@ ideas = {
attack_bonus_against = 0.1
defense_bonus_against = 0.1
}
targeted_modifier = {
tag = GEU
attack_bonus_against = 0.1
defense_bonus_against = 0.1
}
# targeted_modifier = {
# tag = GEU
# attack_bonus_against = 0.1
# defense_bonus_against = 0.1
# }
}
#特殊游玩模式
GER_Special_play_mode = {

View File

@@ -32,10 +32,10 @@ ideas = {
allowed_to_remove = {
OR = {
has_war_support > 1.5
not = { has_idea = BYG_jjwjhyz }
not = { has_idea = BYG_jjwjhyz_1 }
not = { has_idea = BYG_jjwjhyz_2 }
not = { has_idea = BYG_jjwjhyz_3 }
NOT = { has_idea = BYG_jjwjhyz }
NOT = { has_idea = BYG_jjwjhyz_1 }
NOT = { has_idea = BYG_jjwjhyz_2 }
NOT = { has_idea = BYG_jjwjhyz_3 }
has_war = yes
has_completed_focus = BYG_wanzhengdewomen
}

View File

@@ -4,7 +4,7 @@ ideas = {
ledger = army
picture = theatre_training_spirit
visible = {
or = {
OR = {
tag = TIX
tag = SAD
tag = CHY
@@ -29,7 +29,7 @@ ideas = {
ledger = army
picture = inventive_leadership_spirit
visible = {
or = {
OR = {
tag = TIX
tag = SAD
tag = CHY
@@ -57,7 +57,7 @@ ideas = {
ledger = army
picture = political_loyalty_spirit
visible = {
or = {
OR = {
tag = TIX
tag = SAD
tag = CHY
@@ -85,7 +85,7 @@ ideas = {
ledger = army
picture = best_of_the_best_spirit
visible = {
or = {
OR = {
tag = TIX
tag = SAD
tag = CHY
@@ -120,7 +120,7 @@ ideas = {
ledger = army
picture = professional_officer_corps_spirit
visible = {
or = {
OR = {
tag = TIX
tag = SAD
tag = CHY
@@ -146,7 +146,7 @@ ideas = {
ledger = army
picture = HUN_secret_rearmament
visible = {
or = {
OR = {
tag = TIX
tag = SAD
tag = CHY
@@ -183,7 +183,7 @@ ideas = {
ledger = army
picture = generic_manpower_bonus
visible = {
or = {
OR = {
tag = TIX
tag = SAD
tag = CHY
@@ -204,7 +204,7 @@ ideas = {
ai_will_do = {
factor = 10
modifier = {
or = {
OR = {
NOT = { tag = BFL }
NOT = { tag = DOH }
}
@@ -223,7 +223,7 @@ ideas = {
ledger = army
picture = maneuver_warfare_spirit
visible = {
or = {
OR = {
tag = TIX
tag = GER
}
@@ -246,7 +246,7 @@ ideas = {
ledger = army
picture = smoke_and_fire_spirit
visible = {
or = {
OR = {
tag = BYG
tag = USA
tag = USB
@@ -268,7 +268,7 @@ ideas = {
ledger = army
picture = operational_reserve_spirit
visible = {
or = {
OR = {
tag = BFL
tag = SOV
}
@@ -287,7 +287,7 @@ ideas = {
ledger = army
picture = static_warfare_spirit
visible = {
or = {
OR = {
tag = YUW
tag = WEX
tag = FRA
@@ -308,7 +308,7 @@ ideas = {
ledger = army
picture = quick_improvisation_spirit
visible = {
or = {
OR = {
tag = HUJ
tag = ENG
}
@@ -327,7 +327,7 @@ ideas = {
ledger = army
picture = logistical_focus_spirit
visible = {
or = {
OR = {
tag = SAD
tag = ITA
}
@@ -348,7 +348,7 @@ ideas = {
ledger = army
picture = aggressive_reconnaisance_spirit
visible = {
or = {
OR = {
tag = CHY
tag = JAP
}
@@ -370,7 +370,7 @@ ideas = {
ledger = army
picture = victory_or_death_spirit
visible = {
or = {
OR = {
tag = DOH
tag = CHI
}
@@ -395,7 +395,7 @@ ideas = {
ledger = navy
picture = trade_interdiction_navy_spirit
visible = {
or = {
OR = {
tag = TIX
tag = GER
}
@@ -416,7 +416,7 @@ ideas = {
ledger = navy
picture = surprise_attacks_spirit
visible = {
or = {
OR = {
tag = YUW
tag = WEX
}
@@ -437,7 +437,7 @@ ideas = {
ledger = navy
picture = efficient_communications_spirit
visible = {
or = {
OR = {
tag = HUJ
tag = ENG
}
@@ -458,7 +458,7 @@ ideas = {
ledger = navy
picture = decisive_battle_spirit
visible = {
or = {
OR = {
tag = BFL
tag = SOV
}
@@ -479,7 +479,7 @@ ideas = {
ledger = navy
picture = jeune_ecole_spirit
visible = {
or = {
OR = {
tag = SAD
tag = ITA
}
@@ -500,7 +500,7 @@ ideas = {
ledger = navy
picture = surprise_attacks_spirit
visible = {
or = {
OR = {
tag = BYG
tag = USA
tag = USB
@@ -523,7 +523,7 @@ ideas = {
ledger = navy
picture = base_strike_academy_spirit
visible = {
or = {
OR = {
tag = CHY
tag = JAP
}
@@ -545,7 +545,7 @@ ideas = {
ledger = navy
picture = efficient_communications_spirit
visible = {
or = {
OR = {
tag = DOH
tag = CHI
}

View File

@@ -787,7 +787,7 @@ ideas = {
always = yes
}
available = {
not = { has_war_with = TIX }
NOT = { has_war_with = TIX }
}
modifier = {
guarantee_cost = 100
@@ -812,7 +812,7 @@ ideas = {
always = yes
}
available = {
not = { has_war_with = TIX }
NOT = { has_war_with = TIX }
}
modifier = {
operative_slot = 1
@@ -934,7 +934,7 @@ ideas = {
}
visible = {
not = { has_country_flag = astrov_design_bureau_up }
NOT = { has_country_flag = astrov_design_bureau_up }
}
research_bonus = {
@@ -992,7 +992,7 @@ ideas = {
original_tag = BFL
}
visible = {
not = { has_country_flag = okmo_up }
NOT = { has_country_flag = okmo_up }
}
@@ -1049,7 +1049,7 @@ ideas = {
original_tag = BFL
}
visible = {
not = { has_country_flag = SOV_mytishchy_machine_building_plant_up }
NOT = { has_country_flag = SOV_mytishchy_machine_building_plant_up }
}
research_bonus = {
armor = 0.1
@@ -1476,7 +1476,7 @@ ideas = {
NOT = { has_country_flag = BFL_soviet_railways_up }
}
available = {
or = {
OR = {
has_completed_focus = BFL_duiwaikaifang
has_idea = BFL_luohoudegongye3
hidden_trigger = { is_ai = yes }
@@ -1536,14 +1536,14 @@ ideas = {
}
available = {
or = {
OR = {
has_completed_focus = BFL_duiwaikaifang
hidden_trigger = { is_ai = yes }
or = {
OR = {
has_idea = BFL_bufuguanjiaoderenlei1123
has_idea = BFL_bufuguanjiaoderenlei113
}
or = {
OR = {
has_idea = BFL_luohoudegongye3
has_idea = BFL_luohoudegongye2
}
@@ -1608,7 +1608,7 @@ ideas = {
original_tag = BFL
}
visible = {
not = { has_country_flag = { flag = grabin_design_bureau_up } }
NOT = { has_country_flag = { flag = grabin_design_bureau_up } }
}
@@ -1693,7 +1693,7 @@ ideas = {
original_tag = BFL
}
visible = {
not = { has_country_flag = { flag = tula_arms_plant_up } }
NOT = { has_country_flag = { flag = tula_arms_plant_up } }
}
@@ -1749,7 +1749,7 @@ ideas = {
original_tag = BFL
}
visible = {
not = { has_country_flag = { flag = gaz_up } }
NOT = { has_country_flag = { flag = gaz_up } }
}
@@ -1835,10 +1835,10 @@ ideas = {
original_tag = BFL
}
visible = {
not = { has_country_flag = { flag = SOV_nevskoye_design_bureau_up } }
NOT = { has_country_flag = { flag = SOV_nevskoye_design_bureau_up } }
}
available = {
or = {
OR = {
has_completed_focus = BFL_jianduishuliang
has_completed_focus = BFL_jianduizhiliang
has_completed_focus = BFL_junshiqiyeshenji
@@ -1903,11 +1903,11 @@ ideas = {
original_tag = BFL
}
visible = {
not = { has_country_flag = { flag = SOV_rubin_design_bureau_up } }
NOT = { has_country_flag = { flag = SOV_rubin_design_bureau_up } }
}
available = {
or = {
OR = {
has_completed_focus = BFL_jianduishuliang
has_completed_focus = BFL_jianduizhiliang
has_completed_focus = BFL_junshiqiyeshenji
@@ -1974,10 +1974,10 @@ ideas = {
original_tag = BFL
}
visible = {
not = { has_country_flag = { flag = SOV_black_sea_shipyard_up } }
NOT = { has_country_flag = { flag = SOV_black_sea_shipyard_up } }
}
available = {
or = {
OR = {
has_completed_focus = BFL_jianduishuliang
has_completed_focus = BFL_jianduizhiliang
has_completed_focus = BFL_junshiqiyeshenji
@@ -2039,11 +2039,11 @@ ideas = {
}
visible = {
not = { has_country_flag = { flag = SOV_sevastopol_marine_plant_up } }
NOT = { has_country_flag = { flag = SOV_sevastopol_marine_plant_up } }
}
available = {
or = {
OR = {
has_completed_focus = BFL_jianduishuliang
has_completed_focus = BFL_jianduizhiliang
has_completed_focus = BFL_junshiqiyeshenji

View File

@@ -1,7 +1,6 @@
ideas = {
country = {
BYG_jjwjhyz_1 = {
country = {
BYG_jjwjhyz_1 = {
picture = great_depression
allowed_civil_war = {
always = yes
@@ -11,12 +10,12 @@ ideas = {
production_speed_buildings_factor = -0.35
industrial_capacity_factory = -0.35
industrial_capacity_dockyard = -0.15
war_support_factor = -0.20
war_support_factor = -0.2
ai_join_ally_desire_factor = -3000
ai_get_ally_desire_factor = -3000
}
}
BYG_jjwjhyz_2 = {
BYG_jjwjhyz_2 = {
picture = great_depression
allowed_civil_war = {
always = yes
@@ -30,8 +29,8 @@ ideas = {
ai_join_ally_desire_factor = -2000
ai_get_ally_desire_factor = -2000
}
}
BYG_jjwjhyz_3 = {
}
BYG_jjwjhyz_3 = {
picture = great_depression
allowed_civil_war = {
always = yes
@@ -45,7 +44,7 @@ ideas = {
ai_get_ally_desire_factor = -1000
}
}
BYG_jjwjhyz_4 = {
BYG_jjwjhyz_4 = {
picture = great_depression
allowed_civil_war = {
always = yes
@@ -58,38 +57,61 @@ ideas = {
ai_get_ally_desire_factor = -500
}
}
BYG_wbygerz = {
BYG_wbygerz = {
picture = chi_war_of_resistance3
allowed_civil_war = {
always = yes
}
cancel = {
or = {
if = {
tag = BYG
not = { country_exists = USA }
not = { country_exists = USB }
not = { country_exists = CSA }
}
if = {
tag = USA
not = { country_exists = BYG }
not = { country_exists = USB }
not = { country_exists = CSA }
}
if = {
tag = USB
not = { country_exists = USA }
not = { country_exists = BYG }
not = { country_exists = CSA }
}
if = {
tag = CSA
not = { country_exists = USA }
not = { country_exists = USB }
not = { country_exists = BYG }
}
OR = {
AND = {
tag = BYG
NOT = {
country_exists = USA
}
NOT = {
country_exists = USB
}
NOT = {
country_exists = CSA
}
}
AND = {
tag = USA
NOT = {
country_exists = BYG
}
NOT = {
country_exists = USB
}
NOT = {
country_exists = CSA
}
}
AND = {
tag = USB
NOT = {
country_exists = USA
}
NOT = {
country_exists = BYG
}
NOT = {
country_exists = CSA
}
}
AND = {
tag = CSA
NOT = {
country_exists = USA
}
NOT = {
country_exists = USB
}
NOT = {
country_exists = BYG
}
}
}
}
modifier = {
@@ -108,38 +130,61 @@ ideas = {
can_join_factions = no
}
}
BYG_hldneizhan = {
BYG_hldneizhan = {
picture = generic_army_problems
allowed_civil_war = {
always = yes
}
cancel = {
or = {
if = {
tag = BYG
not = { country_exists = USA }
not = { country_exists = USB }
not = { country_exists = CSA }
}
if = {
tag = USA
not = { country_exists = BYG }
not = { country_exists = USB }
not = { country_exists = CSA }
}
if = {
tag = USB
not = { country_exists = USA }
not = { country_exists = BYG }
not = { country_exists = CSA }
}
if = {
tag = CSA
not = { country_exists = USA }
not = { country_exists = USB }
not = { country_exists = BYG }
}
OR = {
AND = {
tag = BYG
NOT = {
country_exists = USA
}
NOT = {
country_exists = USB
}
NOT = {
country_exists = CSA
}
}
AND = {
tag = USA
NOT = {
country_exists = BYG
}
NOT = {
country_exists = USB
}
NOT = {
country_exists = CSA
}
}
AND = {
tag = USB
NOT = {
country_exists = USA
}
NOT = {
country_exists = BYG
}
NOT = {
country_exists = CSA
}
}
AND = {
tag = CSA
NOT = {
country_exists = USA
}
NOT = {
country_exists = USB
}
NOT = {
country_exists = BYG
}
}
}
}
modifier = {
@@ -151,21 +196,21 @@ ideas = {
ai_focus_defense_factor = 2
}
}
BYG_djzs = {
BYG_djzs = {
picture = generic_foreign_capital
allowed_civil_war = {
always = yes
}
modifier = {
political_power_factor = 0.2
political_power_factor = 0.2
war_support_weekly = 0.001
trade_laws_cost_factor = -0.33
trade_laws_cost_factor = -0.33
economy_cost_factor = -0.33
drift_defence_factor = 0.5
production_speed_infrastructure_factor = 0.2
}
}
BYG_jszyck = {
BYG_jszyck = {
picture = generic_flexible_foreign_policy2
allowed_civil_war = {
always = yes
@@ -177,8 +222,8 @@ ideas = {
research_speed_factor = 0.1
local_resources_factor = 0.1
}
}
BYG_zzydlr = {
}
BYG_zzydlr = {
picture = gre_schachtplan2
allowed_civil_war = {
always = yes
@@ -189,8 +234,8 @@ ideas = {
industrial_capacity_factory = 0.05
war_support_factor = -0.25
}
}
BYG_bygdesd = {
}
BYG_bygdesd = {
picture = SPR_torchbearers_of_tomorrow
allowed_civil_war = {
always = yes
@@ -204,8 +249,8 @@ ideas = {
army_org_factor = 0.15
army_speed_factor = 0.05
}
}
BYG_fenxiangcf = {
}
BYG_fenxiangcf = {
picture = EST_democratic_opposition
allowed_civil_war = {
always = yes
@@ -217,67 +262,67 @@ ideas = {
industrial_capacity_dockyard = 0.15
war_support_factor = 0.2
}
}
BYG_tankegc = {
}
BYG_tankegc = {
picture = generic_license_production
allowed_civil_war = {
always = yes
}
equipment_bonus = {
armor = {
build_cost_ic = -0.25
instant = yes
armor = {
build_cost_ic = -0.25
instant = yes
}
}
}
}
BYG_ljcfsfan = {
}
BYG_ljcfsfan = {
picture = generic_goods_red_bonus
allowed_civil_war = {
always = yes
}
modifier = {
political_power_factor = 0.2
consumer_goods_factor = -0.2
trade_laws_cost_factor = -0.33
economy_cost_factor = -0.33
political_power_factor = 0.2
consumer_goods_factor = -0.2
trade_laws_cost_factor = -0.33
economy_cost_factor = -0.33
}
}
BYG_zygonghui = {
}
BYG_zygonghui = {
picture = SOV_stakhanovite_movement
allowed_civil_war = {
always = yes
}
modifier = {
global_building_slots_factor = 0.1
industrial_capacity_factory = 0.15
industrial_capacity_dockyard = 0.15
global_building_slots_factor = 0.1
industrial_capacity_factory = 0.15
industrial_capacity_dockyard = 0.15
}
}
BYG_zzxchuan = {
}
BYG_zzxchuan = {
picture = por_iberian_workers_united
allowed_civil_war = {
always = yes
}
modifier = {
defensive_war_stability_factor = 0.3
war_support_factor = 0.3
war_support_weekly = 0.03
production_speed_arms_factory_factor = 0.2
defensive_war_stability_factor = 0.3
war_support_factor = 0.3
war_support_weekly = 0.03
production_speed_arms_factory_factor = 0.2
}
}
BYG_hykxjia = {
}
BYG_hykxjia = {
picture = SOV_atomic_bomb_project
allowed_civil_war = {
always = yes
}
modifier = {
research_speed_factor = 0.2
theorist_cost_factor = -0.5
supply_consumption_factor = -0.2
no_supply_grace = 144
research_speed_factor = 0.2
theorist_cost_factor = -0.5
supply_consumption_factor = -0.2
no_supply_grace = 144
}
}
BYG_huobibianzhi = {
}
BYG_huobibianzhi = {
picture = ETH_customs_barrier_ITA
allowed_civil_war = {
always = yes
@@ -288,8 +333,8 @@ ideas = {
war_support_factor = 0.1
trade_opinion_factor = 0.8
}
}
BYG_shehuibaozhang = {
}
BYG_shehuibaozhang = {
picture = ETH_dire_dawa_industries
allowed_civil_war = {
always = yes
@@ -299,7 +344,6 @@ ideas = {
stability_factor = 0.2
political_power_factor = 0.15
}
}
}
}
}
}

View File

@@ -62,27 +62,27 @@ economy = {
xinyangzhidi = {
icon = GFX_decision_xingdong2
recruitable_population_factor = 0.3
global_building_slots_factor = 0.15
state_production_speed_buildings_factor = 0.15
army_speed_factor_for_controller = 0.15
army_defence_factor = 0.5
weekly_manpower = 2000
picture = GFX_decision_xingdong2
modifier = {
recruitable_population_factor = 0.3
global_building_slots_factor = 0.15
state_production_speed_buildings_factor = 0.15
army_speed_factor_for_controller = 0.15
army_defence_factor = 0.5
weekly_manpower = 2000
}
}
dead_silence = {
icon = GFX_decision_xingdong2
recruitable_population_factor = -0.9
state_production_speed_buildings_factor = -0.7
local_non_core_manpower = -0.8
compliance_growth = 0.8
resistance_growth = -0.5
resistance_target = -0.8
picture = GFX_decision_xingdong2
modifier = {
recruitable_population_factor = -0.9
state_production_speed_buildings_factor = -0.7
local_non_core_manpower = -0.8
compliance_growth = 0.8
resistance_growth = -0.5
resistance_target = -0.8
}
}
CHY_island_hopping8 = {
picture = chi_war_of_resistance3
@@ -362,13 +362,13 @@ economy = {
destroyer = {
max_organisation = -0.1
}
light_cruiser = {
ship_hull_light = {
max_organisation = -0.1
}
carrier = {
ship_hull_carrier = {
max_organisation = -0.1
}
battleship = {
ship_hull_heavy = {
max_organisation = -0.1
}
}
@@ -554,11 +554,11 @@ economy = {
always = yes
}
cancel = {
or = {
OR = {
CHY = {
not = { has_government = communism }
NOT = { has_government = communism }
}
not = {country_exists = CHY}
NOT = {country_exists = CHY}
}
}
modifier = {

File diff suppressed because it is too large Load Diff

View File

@@ -249,7 +249,7 @@ ideas = {
modifier = {
factor = 300
not = {
NOT = {
OR = {
tag = BYG
tag = CHY
@@ -284,14 +284,14 @@ ideas = {
modifier = {
factor = 300
OR = {
not = { tag = BYG }
not = { tag = DOH }
not = { tag = HUJ }
not = { tag = SAD }
not = { tag = TIX }
not = { tag = BFL }
not = { tag = YUW }
not = { tag = CHY }
NOT = { tag = BYG }
NOT = { tag = DOH }
NOT = { tag = HUJ }
NOT = { tag = SAD }
NOT = { tag = TIX }
NOT = { tag = BFL }
NOT = { tag = YUW }
NOT = { tag = CHY }
}
}
@@ -333,7 +333,7 @@ ideas = {
modifier = {
factor = 300
not = {
NOT = {
OR = {
tag = BYG
tag = DOH

View File

@@ -562,7 +562,7 @@ ideas = {
reliability = 0.1
instant = yes
}
modern_tank_equipment = {
modern_tank_chassis = {
build_cost_ic = -0.15
reliability = 0.1
instant = yes

View File

@@ -563,7 +563,7 @@ ideas = {
armor_value = 0.15
instant = yes
}
modern_tank_equipment = {
modern_tank_chassis = {
soft_attack = 0.1
hard_attack = 0.1
ap_attack = 0.1
@@ -742,7 +742,7 @@ ideas = {
picture = ITA_brescia_arsenal
visible = {
not = { has_country_flag = SAD_brescia_arsenal_up }
NOT = { has_country_flag = SAD_brescia_arsenal_up }
}
allowed = {
@@ -1007,7 +1007,7 @@ ideas = {
picture = ITA_ferrovie_dello_stato_italiane
visible = {
not = { has_country_flag = SAD_ferrovie_dello_stato_italiane_up }
NOT = { has_country_flag = SAD_ferrovie_dello_stato_italiane_up }
}
allowed = {
@@ -1068,7 +1068,7 @@ ideas = {
}
visible = {
not = { has_country_flag = SAD_danieli_up }
NOT = { has_country_flag = SAD_danieli_up }
}
research_bonus = {
@@ -1109,7 +1109,7 @@ ideas = {
}
visible = {
not = { has_country_flag = SAD_danieli_up }
NOT = { has_country_flag = SAD_danieli_up }
}
research_bonus = {

View File

@@ -676,23 +676,23 @@ ideas = {
}
industrial_concern = {
SIR_zuozhanshiyanshi = {
allowed = {
always = yes
}
visible = {
has_government = siren
}
traits = { trait_zuozhanshiyanshi }
research_bonus = {
electronics = 0.05
nuclear = 0.1
rocketry = 0.1
}
ai_will_do = {
factor = 10
}
}
# SIR_zuozhanshiyanshi = {
# allowed = {
# always = yes
# }
# visible = {
# has_government = siren
# }
# traits = { trait_zuozhanshiyanshi }
# research_bonus = {
# electronics = 0.05
# nuclear = 0.1
# rocketry = 0.1
# }
# ai_will_do = {
# factor = 10
# }
# }
}

View File

@@ -7,7 +7,7 @@ ideas = {
always = yes
}
cancel = {
not = { has_war_with = TIX }
NOT = { has_war_with = TIX }
}
modifier = {
army_strength_factor = 0.2
@@ -450,9 +450,6 @@ ideas = {
picture = generic_air_payment
equipment_bonus = {
fighter_equipment = {
build_cost_ic = -0.15 instant = yes
}
small_plane_airframe = {
build_cost_ic = -0.15 instant = yes
}
@@ -468,16 +465,16 @@ ideas = {
instant = yes
build_cost_ic = 0.1 instant = yes
}
CAS_equipment = {
cas = {
build_cost_ic = 0.1 instant = yes
}
tac_bomber_equipment = {
tactical_bomber = {
build_cost_ic = 0.1 instant = yes
}
strategic_bomber = {
build_cost_ic = 0.1 instant = yes
}
strat_bomber_equipment = {
build_cost_ic = 0.1 instant = yes
}
nav_bomber_equipment = {
naval_bomber = {
build_cost_ic = 0.1 instant = yes
}
}
@@ -498,10 +495,10 @@ ideas = {
removal_cost = -1
equipment_bonus = {
fighter_equipment = {
fighter = {
build_cost_ic = -0.2 instant = yes
}
CAS_equipment = {
cas = {
build_cost_ic = -0.1 instant = yes
}
small_plane_airframe = {
@@ -654,7 +651,7 @@ ideas = {
always = yes
}
cancel = {
or = {
OR = {
has_war_with = TIX
has_war_with = HUJ
}
@@ -672,7 +669,7 @@ ideas = {
always = yes
}
cancel = {
not = { is_subject_of = TIX }
NOT = { is_subject_of = TIX }
}
modifier = {
army_core_attack_factor = 0.2
@@ -688,7 +685,7 @@ ideas = {
always = yes
}
cancel = {
not = {
NOT = {
has_country_leader = {
name = "霞飞"
ruling_only = yes
@@ -771,7 +768,7 @@ ideas = {
always = yes
}
cancel = {
not = { has_war_with = ETH }
NOT = { has_war_with = ETH }
}
modifier = {
attrition = -0.2
@@ -1166,11 +1163,11 @@ ideas = {
always = yes
}
cancel = {
or = {
OR = {
DOH = {
is_in_faction_with = CHY
}
not = { country_exists = DOH }
NOT = { country_exists = DOH }
}
}
modifier = {
@@ -1725,10 +1722,10 @@ ideas = {
defense_bonus_against = 0.6
}
equipment_bonus = {
fighter_equipment = {
fighter = {
build_cost_ic = -0.25 instant = yes
}
CAS_equipment = {
cas = {
build_cost_ic = -0.2 instant = yes
}
small_plane_airframe = {
@@ -2018,7 +2015,7 @@ ideas = {
always = yes
}
cancel = {
or = {
OR = {
NOT = {
has_government = fascism
}
@@ -2047,7 +2044,7 @@ ideas = {
always = yes
}
cancel = {
not = { has_war_with = TIX }
NOT = { has_war_with = TIX }
controls_state = 16
}
modifier = {
@@ -2078,7 +2075,7 @@ ideas = {
always = yes
}
cancel = {
not = { has_war_with = BFL }
NOT = { has_war_with = BFL }
}
modifier = {
supply_consumption_factor = 0.2
@@ -2093,7 +2090,7 @@ ideas = {
always = yes
}
cancel = {
not = { has_war_with = BFL }
NOT = { has_war_with = BFL }
}
modifier = {
resistance_target = 0.1
@@ -2132,7 +2129,7 @@ ideas = {
always = yes
}
cancel = {
not = { has_government = fascism }
NOT = { has_government = fascism }
}
modifier = {
army_attack_factor = -0.25
@@ -2149,7 +2146,7 @@ ideas = {
always = yes
}
cancel = {
not = {
NOT = {
has_country_leader = {
name = "维内托"
ruling_only = yes
@@ -2173,7 +2170,7 @@ ideas = {
always = yes
}
cancel = {
not = {
NOT = {
has_country_leader = {
name = "维内托"
ruling_only = yes
@@ -2194,7 +2191,7 @@ ideas = {
always = yes
}
cancel = {
not = {
NOT = {
has_country_leader = {
name = "维内托"
ruling_only = yes

File diff suppressed because it is too large Load Diff

View File

@@ -198,7 +198,7 @@ ideas = {
YUW_gnjh = {
picture = generic_production_bonus
allowed_civil_war = {
has_ideology_group = communism
has_government = communism
}
modifier = {
global_building_slots_factor = 0.1
@@ -210,7 +210,7 @@ ideas = {
YUW_grzx = {
picture = generic_production_bonus
allowed_civil_war = {
always = communism
has_government = communism
}
modifier = {
production_speed_buildings_factor = 0.1
@@ -232,7 +232,7 @@ ideas = {
YUW_rmwd = {
picture = generic_communist_army
allowed_civil_war = {
always = communism
has_government = communism
}
modifier = {
army_infantry_attack_factor = 0.15

View File

@@ -26,7 +26,7 @@ SAD_fiat_organization = {
position = { x=9 y=0 }
available = {
or = {
OR = {
FROM = { has_completed_focus = SAD_changshizizhuyanfa }
FROM = { is_ai = yes }
}

View File

@@ -112,7 +112,7 @@ TIX_henschel_organization = {
available = { #Two FROM blocs to provide two different check marks in the UI
FROM = {
or = {
OR = {
has_completed_focus = TIX_sairenjiehe
has_completed_focus = TIX_wanquansairen
}

View File

@@ -1,7 +1,7 @@
### TANK
HSF_ger = {
include = HSF_tank_organization
icon = GFX_idea_HSF_zongdui
icon = GFX_idea_GER_adler
allowed = {
tag = XGE
}

View File

@@ -340,19 +340,19 @@ focus_tree = {
}
available = {
is_subject = no
or = {
OR = {
controls_state = 16
any_allied_country = {
controls_state = 16
}
}
or = {
OR = {
controls_state = 219
any_allied_country = {
controls_state = 219
}
}
or = {
OR = {
controls_state = 126
any_allied_country = {
controls_state = 126
@@ -365,8 +365,8 @@ focus_tree = {
completion_reward = {
every_country = {
limit = {
not = {
or = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT

View File

@@ -211,7 +211,7 @@
y = 1
cost = 7
available = {
not = { has_country_flag = BFL_zzpianzhidu_on }
NOT = { has_country_flag = BFL_zzpianzhidu_on }
}
ai_will_do = {
factor = 10
@@ -339,7 +339,7 @@
prerequisite = { focus = BFL_mingongjianshe }
relative_position_id = BFL_mingongjianshe
available = {
or = {
OR = {
has_completed_focus = BFL_yubilanhangxianhezuo
has_completed_focus = BFL_6
}
@@ -652,7 +652,7 @@
factor = 11
}
available = {
not = { has_country_flag = BFL_zzpianzhidu_on }
NOT = { has_country_flag = BFL_zzpianzhidu_on }
has_war = yes
has_war_support > 1.8
}
@@ -876,7 +876,7 @@
ai_will_do = {
factor = 20
modifier = {
or = {
OR = {
date > 1940.10.1
has_completed_focus = BFL_zhengfuafuhan
}
@@ -907,7 +907,7 @@
ai_will_do = {
factor = 20
modifier = {
or = {
OR = {
date > 1940.10.1
has_completed_focus = BFL_zhengfuafuhan
}
@@ -940,7 +940,7 @@
ai_will_do = {
factor = 20
modifier = {
or = {
OR = {
date > 1940.10.1
has_completed_focus = BFL_zhengfuafuhan
}
@@ -1003,7 +1003,7 @@
ai_will_do = {
factor = 50
modifier = {
or = {
OR = {
has_war_with = TIX
has_war_with = CHY
}
@@ -1120,7 +1120,7 @@
x = 1
y = 1
available = {
or = {
OR = {
has_tech = improved_medium_tank_chassis
is_ai = yes
}
@@ -1148,7 +1148,7 @@
x = 0
y = 1
available = {
not = { has_country_flag = BFL_zzpianzhidu_on }
NOT = { has_country_flag = BFL_zzpianzhidu_on }
OR = {
num_of_military_factories > 150
hidden_trigger = {
@@ -1161,7 +1161,7 @@
ai_will_do = {
factor = 20
modifier = {
or = {
OR = {
has_war_with = TIX
has_war_with = CHY
}
@@ -1351,9 +1351,8 @@
capital_scope = {
create_unit = {
division = "name = \"北联装甲师\" division_template = \"北联装甲师\" start_experience_factor = 0.3 start_equipment_factor = 1"
division = "name = \"北联装甲师\" division_template = \"北联装甲师\" start_experience_factor = 0.3 start_equipment_factor = 1 force_equipment_variants = { light_tank_chassis_2 = { owner = \"BFL\" version_name = \"T-34\" } }"
owner = ROOT
force_equipment_variants = { light_tank_chassis_2 = { owner = "BFL" version_name = "T-34" } }
}
}
}
@@ -1373,12 +1372,12 @@
cost = 8
available = {
not = { has_country_flag = BFL_zzpianzhidu_on }
or = {
NOT = { has_country_flag = BFL_zzpianzhidu_on }
OR = {
has_idea = BFL_zhengzhihuajundui3
has_idea = BFL_zhengzhihuajundui2
}
not = { has_completed_focus = BFL_yubilanhangxianhezuo }
NOT = { has_completed_focus = BFL_yubilanhangxianhezuo }
}
ai_will_do = {
factor = 20
@@ -1477,7 +1476,7 @@
cost = 7
available = {
not = { has_country_flag = BFL_zzpianzhidu_on }
NOT = { has_country_flag = BFL_zzpianzhidu_on }
}
ai_will_do = {
factor = 5
@@ -1528,7 +1527,7 @@
cost = 7
available = {
or = {
OR = {
is_ai = yes
has_navy_experience > 499
}
@@ -1570,7 +1569,7 @@
x = -1
y = 1
available = {
or = {
OR = {
is_ai = yes
has_navy_experience > 999
}
@@ -1621,7 +1620,7 @@
cost = 7
available = {
or = {
OR = {
is_ai = yes
has_navy_experience > 499
}
@@ -1655,7 +1654,7 @@
cost = 7
available = {
or = {
OR = {
is_ai = yes
has_navy_experience > 999
}
@@ -2315,7 +2314,7 @@
}
cost = 5
available = {
not = { has_country_flag = BFL_zzpianzhidu_on }
NOT = { has_country_flag = BFL_zzpianzhidu_on }
threat > 0.4
}
ai_will_do = {
@@ -2344,7 +2343,7 @@
ai_will_do = {
factor = 10
modifier = {
or = {
OR = {
CHY = {has_war_with = DOH}
CHY = {has_war_with = BYG}
}
@@ -2397,16 +2396,16 @@
relative_position_id = BFL_zhuzhouweinue
cost = 5
available = {
or = {
not = {country_exists = TIX}
OR = {
NOT = {country_exists = TIX}
TIX = {
or = {
OR = {
has_government = communism
has_government = democratic
}
}
}
or = {
OR = {
CHY = {has_war_with = DOH}
CHY = {has_war_with = BYG}
}
@@ -2416,7 +2415,7 @@
factor = 0
modifier = {
date > 1942.6.1
not = { has_war_with = TIX }
NOT = { has_war_with = TIX }
add = 50
}
}
@@ -2439,7 +2438,7 @@
}
cost = 5
available = {
not = { has_country_flag = BFL_zzpianzhidu_on }
NOT = { has_country_flag = BFL_zzpianzhidu_on }
threat > 0.3
}
ai_will_do = {
@@ -2641,7 +2640,7 @@
country_exists = SWE
}
bypass = {
or = {
OR = {
SWE = {is_in_faction_with = TIX}
SWE = {is_in_faction_with = HUJ}
has_war_with = SWE
@@ -2665,10 +2664,10 @@
create_wargoal = { target = SWE type = take_state_focus }
if = {
limit = {
or = {
not = {SWE = {is_in_faction_with = TIX}}
not = { is_in_faction_with = TIX }
not = { has_war_with = TIX }
OR = {
NOT = {SWE = {is_in_faction_with = TIX}}
NOT = { is_in_faction_with = TIX }
NOT = { has_war_with = TIX }
}
}
TIX = {
@@ -2700,9 +2699,9 @@
POL = {has_capitulated = no}
}
bypass = {
or = {
OR = {
POL = {has_capitulated = yes}
not = {country_exists = POL}
NOT = {country_exists = POL}
}
}
ai_will_do = {
@@ -2738,9 +2737,9 @@
country_exists = TUR
}
bypass = {
or = {
OR = {
has_war_with = TUR
not = {country_exists = TUR}
NOT = {country_exists = TUR}
}
}
ai_will_do = {
@@ -2762,9 +2761,9 @@
create_wargoal = { target = TUR type = take_state_focus }
if = {
limit = {
or = {
not = { is_in_faction_with = TIX }
not = { has_war_with = TIX }
OR = {
NOT = { is_in_faction_with = TIX }
NOT = { has_war_with = TIX }
}
}
TIX = {
@@ -2788,30 +2787,30 @@
will_lead_to_war_with = HUJ
mutually_exclusive = {focus = BFL_xianfazhiren}
available = {
not = {has_completed_focus = BFL_yubilanhangxianhezuo}
not = {has_completed_focus = BFL_6}
not = { has_global_flag = yaertahuiyi_chenggong }
or = {
NOT = {has_completed_focus = BFL_yubilanhangxianhezuo}
NOT = {has_completed_focus = BFL_6}
NOT = { has_global_flag = yaertahuiyi_chenggong }
OR = {
date > 1943.3.1
not = {country_exists = TIX}
NOT = {country_exists = TIX}
}
has_army_manpower = {
size > 2000000
}
}
bypass = {
or = {
OR = {
has_war_with = HUJ
not = {country_exists = HUJ}
NOT = {country_exists = HUJ}
}
}
ai_will_do = {
factor = 0
modifier = {
not = {has_war_with = TIX}
not = {has_war_with = CHY}
not = {has_war_with = SAD}
or = {
NOT = {has_war_with = TIX}
NOT = {has_war_with = CHY}
NOT = {has_war_with = SAD}
OR = {
date > 1944.3.1
has_war_with = HUJ
}
@@ -2843,18 +2842,18 @@
}
}
bypass = {
or = {
OR = {
has_war_with = TIX
not = {country_exists = TIX}
NOT = {country_exists = TIX}
}
}
search_filters = { FOCUS_FILTER_HISTORICAL }
ai_will_do = {
factor = 0
modifier = {
or = {
OR = {
is_historical_focus_on = yes
not = {has_war_with = CHY}
NOT = {has_war_with = CHY}
date > 1943.9.1
}
add = 20
@@ -2879,8 +2878,8 @@
has_global_flag = MOD_azurlane_tianjiangjianniang
}
available = {
not = { has_country_flag = BFL_zzpianzhidu_on }
or = {
NOT = { has_country_flag = BFL_zzpianzhidu_on }
OR = {
threat > 0.3
has_army_manpower = {
size > 1500000
@@ -3405,7 +3404,7 @@
add_to_faction = DOH
}
}
else_if = {
else = {
set_global_flag = BFL_created_gongchanlianmeng
create_faction = "共产联盟"
}
@@ -3494,7 +3493,7 @@
relative_position_id = BFL_kongjunjianshe
cost = 10
available = {
or = {
OR = {
is_ai = yes
has_air_experience > 299
}
@@ -3531,7 +3530,7 @@
}
if = {
limit = {
not = { has_dlc = "By Blood Alone" }
NOT = { has_dlc = "By Blood Alone" }
}
add_tech_bonus = {
name = "对地支援"
@@ -3560,8 +3559,8 @@
relative_position_id = BFL_cezhongduidizhiyuan
cost = 10
available = {
not = { has_country_flag = BFL_zzpianzhidu_on }
or = {
NOT = { has_country_flag = BFL_zzpianzhidu_on }
OR = {
is_ai = yes
has_air_experience > 499
}
@@ -3608,19 +3607,19 @@
relative_position_id = BFL_12
mutually_exclusive = { focus = BFL_12 }
available = {
not = { has_completed_focus = BFL_kongjunjianshe }
not = { has_completed_focus = BFL_lujunjianshe }
not = { has_completed_focus = BFL_wanchengdiergewunianjihua }
not = { has_completed_focus = BFL_zhongshihaijun }
not = { has_completed_focus = BFL_12 }
NOT = { has_completed_focus = BFL_kongjunjianshe }
NOT = { has_completed_focus = BFL_lujunjianshe }
NOT = { has_completed_focus = BFL_wanchengdiergewunianjihua }
NOT = { has_completed_focus = BFL_zhongshihaijun }
NOT = { has_completed_focus = BFL_12 }
}
allow_branch = {
not = { has_completed_focus = BFL_kongjunjianshe }
not = { has_completed_focus = BFL_lujunjianshe }
not = { has_completed_focus = BFL_wanchengdiergewunianjihua }
not = { has_completed_focus = BFL_zhongshihaijun }
not = { has_completed_focus = BFL_12 }
NOT = { has_completed_focus = BFL_lujunjianshe }
NOT = { has_completed_focus = BFL_wanchengdiergewunianjihua }
NOT = { has_completed_focus = BFL_zhongshihaijun }
NOT = { has_completed_focus = BFL_12 }
}
cost = 1
@@ -3656,7 +3655,7 @@
has_global_flag = MOD_azurlane_tianjiangjianniang
}
available = {
or = {
OR = {
has_completed_focus = BFL_24
has_completed_focus = BFL_42
has_completed_focus = BFL_60
@@ -3680,7 +3679,7 @@
add_to_faction = DOH
}
}
else_if = {
else = {
set_global_flag = BFL_created_gongchanlianmeng
create_faction = "共产联盟"
}
@@ -3702,7 +3701,7 @@
has_global_flag = MOD_azurlane_tianjiangjianniang
}
available = {
not = { has_country_flag = BFL_zzpianzhidu_on }
NOT = { has_country_flag = BFL_zzpianzhidu_on }
}
ai_will_do = {
factor = 3
@@ -3789,9 +3788,9 @@
}
available = {
not = { has_completed_focus = BFL_14 }
NOT = { has_completed_focus = BFL_14 }
has_government = communism
not = { has_war_with = HUJ }
NOT = { has_war_with = HUJ }
HUJ = {
is_faction_leader = yes
}
@@ -3917,7 +3916,7 @@
has_global_flag = MOD_azurlane_tianjiangjianniang
}
available = {
not = { has_country_flag = BFL_zzpianzhidu_on }
NOT = { has_country_flag = BFL_zzpianzhidu_on }
}
ai_will_do = {
factor = 100
@@ -3949,12 +3948,12 @@
has_global_flag = MOD_azurlane_tianjiangjianniang
}
available = {
not = { has_country_flag = BFL_zzpianzhidu_on }
NOT = { has_country_flag = BFL_zzpianzhidu_on }
}
ai_will_do = {
factor = 2
modifier = {
not = { TIX = { has_government = fascism } }
NOT = { TIX = { has_government = fascism } }
factor = 100
}
}
@@ -3994,24 +3993,24 @@
is_faction_leader = yes
has_war = no
has_global_flag = yaertahuiyi_chenggong
or = {
OR = {
TIX = {
or = {
OR = {
is_subject = yes
exists = no
}
}
}
CHY = {
not = { has_government = fascism }
NOT = { has_government = fascism }
}
SAD = {
OR = {
not = { has_government = fascism }
NOT = { has_government = fascism }
exists = no
}
}
not = { country_exists = WEX }
NOT = { country_exists = WEX }
BYG = {
is_subject = no
has_government = democratic
@@ -4377,7 +4376,7 @@
}
available = {
has_country_flag = BFL_zzpianzhidu_on
not = { has_idea = BFL_dasaochudeyingxing }
NOT = { has_idea = BFL_dasaochudeyingxing }
custom_trigger_tooltip = {
tooltip = BFL_pianzhidudiyu25
check_variable = {
@@ -4474,7 +4473,7 @@
has_global_flag = MOD_azurlane_tianjiangjianniang
}
available = {
not = { has_country_flag = BFL_zzpianzhidu_on }
NOT = { has_country_flag = BFL_zzpianzhidu_on }
}
ai_will_do = {
factor = 100
@@ -4505,7 +4504,7 @@
}
available = {
has_country_flag = BFL_zzpianzhidu_on
not = { has_idea = BFL_dasaochudeyingxing }
NOT = { has_idea = BFL_dasaochudeyingxing }
custom_trigger_tooltip = {
tooltip = BFL_pianzhidudiyu19
check_variable = {
@@ -4539,7 +4538,7 @@
has_global_flag = MOD_azurlane_tianjiangjianniang
}
available = {
not = { has_country_flag = BFL_zzpianzhidu_on }
NOT = { has_country_flag = BFL_zzpianzhidu_on }
}
ai_will_do = {
factor = 100
@@ -4808,7 +4807,7 @@
}
if = {
limit = {
or = {
OR = {
is_ai = yes
check_variable = {
var = az_pianzhidu
@@ -4838,7 +4837,7 @@
character = BFL_beilaluosi
ruling_only = yes
}
not = { has_country_flag = BFL_zzpianzhidu_on }
NOT = { has_country_flag = BFL_zzpianzhidu_on }
}
ai_will_do = {
factor = 100
@@ -4868,7 +4867,7 @@
character = BFL_beilaluosi
ruling_only = yes
}
not = { has_country_flag = BFL_zzpianzhidu_on }
NOT = { has_country_flag = BFL_zzpianzhidu_on }
}
ai_will_do = {
factor = 100
@@ -4899,7 +4898,7 @@
character = BFL_beilaluosi
ruling_only = yes
}
not = { has_country_flag = BFL_zzpianzhidu_on }
NOT = { has_country_flag = BFL_zzpianzhidu_on }
}
ai_will_do = {
factor = 100
@@ -4930,7 +4929,7 @@
character = BFL_beilaluosi
ruling_only = yes
}
not = { has_country_flag = BFL_zzpianzhidu_on }
NOT = { has_country_flag = BFL_zzpianzhidu_on }
}
ai_will_do = {
factor = 100
@@ -4959,7 +4958,7 @@
character = BFL_beilaluosi
ruling_only = yes
}
not = { has_country_flag = BFL_zzpianzhidu_on }
NOT = { has_country_flag = BFL_zzpianzhidu_on }
}
ai_will_do = {
factor = 100
@@ -5143,8 +5142,8 @@
set_war_support = 2
if = {
limit = {
or = {
not = { is_in_faction_with = TIX }
OR = {
NOT = { is_in_faction_with = TIX }
TIX = { not = { has_government = communism } }
}
}
@@ -5152,8 +5151,8 @@
}
if = {
limit = {
or = {
not = { is_in_faction_with = SAD }
OR = {
NOT = { is_in_faction_with = SAD }
SAD = { not = { has_government = communism } }
}
}
@@ -5161,8 +5160,8 @@
}
if = {
limit = {
or = {
not = { is_in_faction_with = CHY }
OR = {
NOT = { is_in_faction_with = CHY }
CHY = { not = { has_government = communism } }
}
}
@@ -5170,8 +5169,8 @@
}
if = {
limit = {
or = {
not = { is_in_faction_with = YUW }
OR = {
NOT = { is_in_faction_with = YUW }
YUW = { not = { has_government = communism } }
}
}
@@ -5179,8 +5178,8 @@
}
if = {
limit = {
or = {
not = { is_in_faction_with = BYG }
OR = {
NOT = { is_in_faction_with = BYG }
BYG = { not = { has_government = communism } }
}
}
@@ -5188,8 +5187,8 @@
}
if = {
limit = {
or = {
not = { is_in_faction_with = HUJ }
OR = {
NOT = { is_in_faction_with = HUJ }
HUJ = { not = { has_government = communism } }
}
}
@@ -5197,8 +5196,8 @@
}
if = {
limit = {
or = {
not = { is_in_faction_with = DOH }
OR = {
NOT = { is_in_faction_with = DOH }
DOH = { not = { has_government = communism } }
}
}
@@ -5758,7 +5757,7 @@
}
has_war_with = TIX
is_faction_leader = yes
or = {
OR = {
HUJ = {
is_faction_leader = yes
has_war_with = TIX

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