2024-12-04 18:39:30
@@ -39,6 +39,13 @@ characters = {
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}
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expire = "2000.1.1.1"
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}
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country_leader = {
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ideology = leninism
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traits = {
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dhzh
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}
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expire = "2000.1.1.1"
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}
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field_marshal = {
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visible = {
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NOT = {
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@@ -219,6 +226,15 @@ characters = {
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small = "gfx/interface/ideas/idea_taiyuan.png"
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}
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}
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scientist = {
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traits = {
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scientist_trait_az_DOH_taiyuan
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scientist_trait_fast_learner
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}
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skills = {
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specialization_nuclear = 2
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}
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}
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corps_commander = {
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visible = {
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NOT = {
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@@ -1186,15 +1202,6 @@ characters = {
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small = "gfx/interface/ideas/idea_dingan.png"
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}
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}
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scientist = {
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traits = {
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scientist_trait_nuclear_specialist
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scientist_trait_fast_learner
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}
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skills = {
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specialization_nuclear = 1
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}
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}
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advisor = {
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cost = 100
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slot = political_advisor
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@@ -282,6 +282,99 @@ leader_traits = {
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high_command_cost_factor = -0.33
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political_advisor_cost_factor = -0.33
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}
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# 炮火,倾泻如瀑
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paohuo_qinxierupu = {
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random = no
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army_artillery_attack_factor = 0.15
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army_armor_attack_factor = 0.15
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breakthrough_factor = 0.15
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war_support_factor = 0.25
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recruitable_population = 0.02
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}
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# 纵横方圆
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zonghengfangyuan = {
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random = no
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army_attack_factor = 0.05
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army_defence_factor = 0.05
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max_planning = 0.25
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planning_speed = 0.15
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stability_factor = 0.15
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attrition = -0.1
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supply_consumption_factor = -0.1
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}
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# 诈谋奇计
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zhamouqiji = {
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random = no
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recon_factor = 0.15
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land_night_attack = 0.15
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naval_night_attack = 0.1
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carrier_night_traffic = 0.1
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navy_visibility = -0.1
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targeted_modifier = {
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tag = CHY
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defence = 0.15
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}
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}
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# 深受欢迎的实权元首
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shenshouhuanyingdeshiquanyuanshou = {
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random = no
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stability_factor = 0.25
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justify_war_goal_time = -0.25
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war_support_factor = 0.15
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surrender_limit = 0.15
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}
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# 勇无不克
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yongwubuke = {
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random = no
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supply_consumption_factor = 0.05
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army_speed_factor = 0.15
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planning_speed = 0.25
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army_attack_factor = 0.20
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army_defence_factor = 0.20
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experience_loss_factor = 0.2
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org_loss_at_low_org_factor = -0.1
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wounded_chance_factor = 0.15
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}
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# 勇无不克-2
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yongwubuke_2 = {
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random = no
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supply_consumption_factor = 0.05
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army_speed_factor = 0.15
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planning_speed = 0.25
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experience_loss_factor = 0.2
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org_loss_at_low_org_factor = -0.1
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wounded_chance_factor = 0.15
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}
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# 文曲星
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wenquxing = {
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random = no
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political_power_factor = 0.15
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research_speed_factor = 0.15
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stability_factor = 0.15
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war_support_factor = 0.30
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industrial_capacity_factory = 0.05
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}
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# 因势利导
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yingshilidao = {
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random = no
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max_planning = 0.08
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planning_speed = 0.15
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operation_cost = -0.2
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}
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# 姜太公钓鱼法(自称)
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jiangtaigongdiaoyufa = {
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random = no
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navy_max_range_factor = 0.15
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intelligence_agency_defense = 0.50
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}
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# 明鉴万里
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mingjianwanli = {
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random = no
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industrial_capacity_factory = 0.1
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production_speed_buildings_factor = 0.1
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political_power_cost = -0.15
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consumer_goods_factor = -0.1
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}
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#引风者
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yfz = {
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random = no
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@@ -289,13 +382,52 @@ leader_traits = {
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mobilization_speed = 0.25
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political_power_factor = 0.1
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}
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# 光荣的引路人
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grdylr = {
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random = no
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research_speed_factor = 0.15
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production_speed_facility_factor = 0.2
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mechanized_defence_factor = 0.15
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specialization_air_speed_factor = 0.15
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communism_drift = 0.01
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equipment_bonus = {
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rocket_artillery_equipment = {
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soft_attack = 0.2
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build_cost_ic = -0.3
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}
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motorized_rocket_equipment = {
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soft_attack = 0.2
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build_cost_ic = -0.1
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}
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ballistic_missile_equipment = {
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air_range = 0.1
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maximum_speed = 0.1
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air_agility = 0.1
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build_cost_ic = -0.15
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}
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}
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}
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#人民的逸仙
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rmdyx = {
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random = no
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production_factory_efficiency_gain_factor = 0.1
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conscription_factor = 0.02
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conscription = 0.02
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production_speed_buildings_factor = 0.10
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political_power_factor = 0.15
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}
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# 积极防御
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jijifangyu = {
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random = no
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army_defence_factor = 0.15
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army_core_defence_factor = 0.30
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breakthrough_factor = 0.15
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max_dig_in = 8
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dig_in_speed_factor = 0.2
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recon_factor_while_entrenched = 0.2
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navy_screen_defence_factor = 0.15
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offensive_war_stability_factor = -0.5
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defensive_war_stability_factor = 0.5
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}
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#矜持的玫瑰
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jcdmg = {
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random = no
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@@ -63,6 +63,30 @@ ideas = {
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}
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hidden_ideas = {
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DOH_zujianxingzhengtuandui_idea = {
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modifier = {
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mobilization_laws_cost_factor = -0.50
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trade_laws_cost_factor = -0.50
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economy_cost_factor = -0.50
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political_advisor_cost_factor = -0.50
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tank_manufacturer_cost_factor = -0.50
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naval_manufacturer_cost_factor = -0.50
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aircraft_manufacturer_cost_factor = -0.50
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||||
materiel_manufacturer_cost_factor = -0.50
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industrial_concern_cost_factor = -0.50
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theorist_cost_factor = -0.50
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army_chief_cost_factor = -0.50
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navy_chief_cost_factor = -0.50
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air_chief_cost_factor = -0.50
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high_command_cost_factor = -0.50
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}
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}
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DOH_maoxianwangfushun = {
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modifier = {
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political_power_factor = -0.1
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command_power_gain_mult = -0.2
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}
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}
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DOH_stop_cic = {
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modifier = {
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cic_construction_boost_factor = -2
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@@ -782,6 +806,7 @@ ideas = {
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production_speed_buildings_factor = 0.3
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global_building_slots_factor = 0.75
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production_speed_infrastructure_factor = 0.3
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production_speed_facility_factor = 0.3
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}
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}
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DOH_idea_jishushengji = {
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@@ -792,12 +817,31 @@ ideas = {
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}
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modifier = {
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line_change_production_efficiency_factor = 0.5
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industrial_capacity_factory = 0.2
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industrial_capacity_dockyard = 0.2
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industrial_capacity_factory = 0.1
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industrial_capacity_dockyard = 0.1
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production_factory_max_efficiency_factor = 0.1
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||||
production_factory_efficiency_gain_factor = 0.25
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}
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}
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DOH_idea_renrenxiaidexindonghuang = {
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picture = generic_foreign_capital
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||||
allowed_civil_war = {
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||||
always = yes
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||||
}
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||||
modifier = {
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||||
line_change_production_efficiency_factor = 0.5
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||||
industrial_capacity_factory = 0.15
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||||
industrial_capacity_dockyard = 0.15
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||||
production_factory_max_efficiency_factor = 0.1
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||||
production_factory_efficiency_gain_factor = 0.25
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||||
research_speed_factor = 0.1
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||||
surrender_limit = 0.2
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||||
improve_relations_maintain_cost_factor = -0.5
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||||
}
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}
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DOH_fsfz = {
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picture = generic_foreign_capital
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@@ -883,6 +927,27 @@ ideas = {
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production_speed_buildings_factor = 0.15
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}
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}
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DOH_idea_renrenxiaidexindonghuang_1 = {
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||||
picture = DOH_xdh
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||||
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||||
allowed_civil_war = {
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||||
always = yes
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||||
}
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||||
modifier = {
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||||
line_change_production_efficiency_factor = 0.5
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||||
industrial_capacity_factory = 0.15
|
||||
industrial_capacity_dockyard = 0.15
|
||||
production_factory_max_efficiency_factor = 0.1
|
||||
production_factory_efficiency_gain_factor = 0.25
|
||||
research_speed_factor = 0.2
|
||||
surrender_limit = 0.2
|
||||
improve_relations_maintain_cost_factor = -0.5
|
||||
|
||||
opinion_gain_monthly_factor = 0.35
|
||||
army_attack_factor = 0.2
|
||||
army_defence_factor = 0.2
|
||||
}
|
||||
}
|
||||
DOH_xdh = {
|
||||
picture = DOH_xdh
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||||
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||||
@@ -1078,6 +1143,50 @@ ideas = {
|
||||
army_defence_factor = 0.1
|
||||
}
|
||||
}
|
||||
DOH_huolibuzukongjuzheng = {
|
||||
picture = haerbin_huolibuzukongjuzheng
|
||||
allowed_civil_war = {
|
||||
always = no
|
||||
}
|
||||
modifier = {
|
||||
army_org_factor = -0.10
|
||||
recon_factor = -0.10
|
||||
army_org_regain = -0.05
|
||||
}
|
||||
equipment_bonus = {
|
||||
artillery_equipment = {
|
||||
soft_attack = 0.15
|
||||
}
|
||||
rocket_artillery_equipment = {
|
||||
soft_attack = 0.15
|
||||
}
|
||||
motorized_rocket_equipment = {
|
||||
soft_attack = 0.15
|
||||
}
|
||||
super_heavy_artillery_equipment = {
|
||||
soft_attack = 0.10
|
||||
}
|
||||
self_propelled_super_heavy_artillery_equipment = {
|
||||
soft_attack = 0.10
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
DOH_sixiangjiaoyu = {
|
||||
picture = FRA_national_mobilization_focus
|
||||
allowed_civil_war = {
|
||||
always = no
|
||||
}
|
||||
modifier = {
|
||||
army_attack_factor = 0.05
|
||||
army_core_attack_factor = 0.10
|
||||
command_abilities_cost_factor = -0.5
|
||||
army_org = 0.25
|
||||
org_loss_at_low_org_factor = -0.1
|
||||
breakthrough_factor = 0.15
|
||||
experience_loss_factor = 0.15
|
||||
}
|
||||
}
|
||||
DOH_dhgytx = {
|
||||
picture = man_five_year_plan_industry
|
||||
allowed_civil_war = {
|
||||
@@ -1267,6 +1376,18 @@ ideas = {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DOH_kuojunbeizhan = {
|
||||
picture = man_five_year_plan_industry
|
||||
allowed_civil_war = {
|
||||
always = yes
|
||||
}
|
||||
modifier = {
|
||||
production_speed_dockyard_factor = 0.35
|
||||
production_speed_arms_factory_factor = 0.35
|
||||
production_speed_industrial_complex_factor = -0.25
|
||||
}
|
||||
}
|
||||
# DOH_yyhj = {
|
||||
# picture = eng_steady_as_she_goes
|
||||
# allowed_civil_war = {
|
||||
@@ -1361,6 +1482,7 @@ ideas = {
|
||||
global_building_slots_factor = 0.4
|
||||
production_speed_buildings_factor = 0.15
|
||||
production_speed_infrastructure_factor = 0.3
|
||||
production_speed_facility_factor = 0.3
|
||||
}
|
||||
}
|
||||
DOH_mzzy = {
|
||||
|
||||
@@ -272,7 +272,10 @@ DOH_dalianzaochuan_organization = {
|
||||
}
|
||||
available = {
|
||||
FROM = {
|
||||
num_of_naval_factories > 85
|
||||
OR = {
|
||||
num_of_naval_factories > 85
|
||||
has_completed_focus = DOH_dalianlvshun
|
||||
}
|
||||
has_tech = keyantech_daodan
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,7 +17,7 @@ az_DOH_railway_organization = {
|
||||
doh_civ_equipment
|
||||
convoy
|
||||
}
|
||||
research_bonus = 0.30
|
||||
research_bonus = 0.40
|
||||
research_categories = {
|
||||
industry
|
||||
synth_resources
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
DOH_zongjikaizhi_mtth = {
|
||||
base = 1
|
||||
base = 0.01
|
||||
modifier = {
|
||||
always = yes
|
||||
set_temp_variable = {
|
||||
@@ -303,14 +303,27 @@ DOH_modifier_shichang_effect_1_mtth = {
|
||||
modifier = {
|
||||
always = yes
|
||||
set_temp_variable = {
|
||||
t = mtth:DOH_shichang
|
||||
t = var:DOH_shichang
|
||||
}
|
||||
multiply_temp_variable = {
|
||||
t = 0.4
|
||||
t = 0.02
|
||||
}
|
||||
add = t
|
||||
}
|
||||
}
|
||||
# DOH_modifier_shichang_effect_2_mtth = {
|
||||
# base = 0
|
||||
# modifier = {
|
||||
# always = yes
|
||||
# set_temp_variable = {
|
||||
# t = var:DOH_modifier_shichang_effect_1_mtth
|
||||
# }
|
||||
# multiply_temp_variable = {
|
||||
# t = 0.4
|
||||
# }
|
||||
# add = t
|
||||
# }
|
||||
# }
|
||||
|
||||
## 工业目标
|
||||
DOH_gongyemubiao_mtth = {
|
||||
|
||||
@@ -92,4 +92,25 @@ on_actions = {
|
||||
}
|
||||
}
|
||||
}
|
||||
on_new_term_election = {
|
||||
effect = {
|
||||
add_country_leader_role = {
|
||||
character = DOH_jiangjiang
|
||||
promote_leader = yes
|
||||
country_leader = {
|
||||
ideology = liberalism
|
||||
expire = "2001.1.1.1"
|
||||
traits = {
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
country_event = {
|
||||
id = DOH_loong_event.5101
|
||||
days = 3
|
||||
random_days = 3
|
||||
}
|
||||
add_political_power = -100
|
||||
}
|
||||
}
|
||||
}
|
||||
8
src/common/scientist_traits/az_traits.txt
Executable file
@@ -0,0 +1,8 @@
|
||||
scientist_trait_az_DOH_taiyuan = {
|
||||
icon = GFX_scientist_trait_nuclear_specialist
|
||||
specialization = { specialization_nuclear }
|
||||
modifier = {
|
||||
specialization_nuclear_speed_factor = 0.20
|
||||
sp_tag_nuclear_power_speed_factor = 0.50
|
||||
}
|
||||
}
|
||||
@@ -34,6 +34,8 @@ script_enum_equipment_stat = {
|
||||
suppression_factor #Cannot be used with MIOS
|
||||
experience_loss_factor #Cannot be used with MIOS
|
||||
equipment_capture_factor #Cannot be used with MIOS
|
||||
recovery
|
||||
additional_collateral_damage
|
||||
fuel_capacity
|
||||
surface_detection
|
||||
sub_detection
|
||||
@@ -70,7 +72,9 @@ script_enum_equipment_stat = {
|
||||
air_ground_attack
|
||||
air_visibility_factor
|
||||
railway_gun_attack #Cannot be used with MIOS
|
||||
railway_gun_attack_range #I think this needs to be changed in a define, not here since its cached at start
|
||||
railway_gun_attack_range_index_in_define # This cannot be used with MIOs or equipment_bonus - only in equipment definition
|
||||
railway_gun_annex_ratio
|
||||
railway_gun_hours_between_redistribution
|
||||
max_organisation #Cannot be used with MIOS
|
||||
max_strength ##Cannot be used with MIOS
|
||||
maximum_speed
|
||||
@@ -121,11 +125,16 @@ script_enum_equipment_category = {
|
||||
cas
|
||||
naval_bomber
|
||||
missile
|
||||
emplacement_gun_ammo
|
||||
ballistic_missile
|
||||
nuclear_missile
|
||||
sam_missile
|
||||
suicide
|
||||
scout_plane
|
||||
maritime_patrol_plane
|
||||
air_transport
|
||||
carrier
|
||||
missile_launcher
|
||||
support
|
||||
amphibious
|
||||
anti_air
|
||||
@@ -133,6 +142,7 @@ script_enum_equipment_category = {
|
||||
anti_tank
|
||||
rocket
|
||||
flame
|
||||
land_cruiser
|
||||
}
|
||||
|
||||
script_enum_equipment_bonus_type = {
|
||||
@@ -206,11 +216,16 @@ script_enum_equipment_bonus_type = {
|
||||
cas
|
||||
naval_bomber
|
||||
missile
|
||||
emplacement_gun_ammo
|
||||
ballistic_missile
|
||||
nuclear_missile
|
||||
sam_missile
|
||||
suicide
|
||||
scout_plane
|
||||
maritime_patrol_plane
|
||||
air_transport
|
||||
carrier
|
||||
missile_launcher
|
||||
support
|
||||
amphibious
|
||||
anti_air
|
||||
@@ -218,8 +233,26 @@ script_enum_equipment_bonus_type = {
|
||||
anti_tank
|
||||
rocket
|
||||
flame
|
||||
land_cruiser
|
||||
super_heavy_artillery_equipment
|
||||
super_heavy_artillery_equipment_1
|
||||
self_propelled_super_heavy_artillery_equipment
|
||||
self_propelled_super_heavy_artillery_equipment_1
|
||||
armored_support_vehicle
|
||||
armored_support_vehicle_1
|
||||
helicopter_equipment
|
||||
helicopter_equipment_1
|
||||
mothership_equipment
|
||||
mothership_equipment_0
|
||||
strat_bomber_intercontinental_equipment
|
||||
strat_bomber_intercontinental_equipment_1
|
||||
motorbike_equipment
|
||||
motorbike_equipment_1
|
||||
|
||||
# Equipment archetypes & types
|
||||
land_cruiser_chassis
|
||||
land_cruiser_chassis_1
|
||||
land_cruiser_equipment_1 #(No-NSB version)
|
||||
destroyer
|
||||
infantry_equipment
|
||||
artillery_equipment
|
||||
@@ -254,6 +287,17 @@ script_enum_equipment_bonus_type = {
|
||||
guided_missile_equipment_1
|
||||
guided_missile_equipment_2
|
||||
guided_missile_equipment_3
|
||||
explosive_ammo_equipment
|
||||
explosive_ammo_equipment_1
|
||||
ballistic_missile_equipment
|
||||
ballistic_missile_equipment_1
|
||||
ballistic_missile_equipment_2
|
||||
ballistic_missile_equipment_3
|
||||
nuclear_missile_equipment
|
||||
nuclear_missile_equipment_1
|
||||
nuclear_missile_equipment_2
|
||||
sam_missile_equipment
|
||||
sam_missile_equipment_1
|
||||
infantry_equipment_0
|
||||
infantry_equipment_1
|
||||
infantry_equipment_2
|
||||
@@ -272,6 +316,7 @@ script_enum_equipment_bonus_type = {
|
||||
small_plane_airframe_2
|
||||
small_plane_airframe_3
|
||||
small_plane_airframe_4
|
||||
small_plane_airframe_5
|
||||
cv_small_plane_airframe_0
|
||||
cv_small_plane_airframe_1
|
||||
cv_small_plane_airframe_2
|
||||
@@ -291,18 +336,26 @@ script_enum_equipment_bonus_type = {
|
||||
large_plane_airframe_4
|
||||
transport_plane_equipment
|
||||
transport_plane_equipment_1
|
||||
transport_plane_equipment_2
|
||||
transport_plane_equipment_3
|
||||
railway_gun_equipment
|
||||
railway_gun_equipment_1
|
||||
super_heavy_railway_gun_equipment
|
||||
super_heavy_railway_gun_equipment_1
|
||||
ship_hull_carrier
|
||||
ship_hull_carrier_1
|
||||
ship_hull_carrier_2
|
||||
ship_hull_carrier_3
|
||||
ship_hull_mega_carrier
|
||||
ship_hull_carrier_modern
|
||||
ship_hull_carrier_conversion_bb
|
||||
ship_hull_carrier_conversion_ca
|
||||
carrier_1
|
||||
carrier_2
|
||||
carrier_3
|
||||
carrier_4
|
||||
modern_carrier
|
||||
mega_carrier
|
||||
ship_hull_cruiser
|
||||
light_cruiser
|
||||
ship_hull_cruiser_1
|
||||
@@ -318,6 +371,7 @@ script_enum_equipment_bonus_type = {
|
||||
heavy_cruiser_3
|
||||
heavy_cruiser_4
|
||||
torpedo_cruiser
|
||||
ship_hull_cruiser_modern_aa
|
||||
ship_hull_torpedo_cruiser
|
||||
ship_hull_cruiser_panzerschiff
|
||||
ship_hull_cruiser_coastal_defense_ship
|
||||
@@ -328,12 +382,14 @@ script_enum_equipment_bonus_type = {
|
||||
ship_hull_heavy_3
|
||||
ship_hull_heavy_4
|
||||
ship_hull_super_heavy_1
|
||||
ship_hull_heavy_modern
|
||||
battleship_1
|
||||
battleship_2
|
||||
battleship_3
|
||||
battleship_4
|
||||
SH_battleship_1
|
||||
SH_battleship_2
|
||||
modern_battleship
|
||||
battle_cruiser_1
|
||||
battle_cruiser_2
|
||||
ship_hull_light
|
||||
@@ -350,8 +406,16 @@ script_enum_equipment_bonus_type = {
|
||||
ship_hull_submarine_2
|
||||
ship_hull_submarine_3
|
||||
ship_hull_submarine_4
|
||||
cruiser_submarine
|
||||
fleet_submarine
|
||||
midget_submarine
|
||||
nuclear_submarine
|
||||
nuclear_missile_submarine
|
||||
rocket_submarine
|
||||
ship_hull_cruiser_submarine
|
||||
ship_hull_midget_submarine
|
||||
ship_hull_nuclear_submarine
|
||||
ship_hull_fleet_submarine
|
||||
submarine_1
|
||||
submarine_2
|
||||
submarine_3
|
||||
@@ -401,6 +465,7 @@ script_enum_equipment_bonus_type = {
|
||||
small_plane_cas_airframe_2
|
||||
small_plane_cas_airframe_3
|
||||
small_plane_cas_airframe_4
|
||||
small_plane_cas_airframe_5
|
||||
cv_small_plane_cas_airframe_0
|
||||
cv_small_plane_cas_airframe_1
|
||||
cv_small_plane_cas_airframe_2
|
||||
@@ -411,16 +476,19 @@ script_enum_equipment_bonus_type = {
|
||||
small_plane_naval_bomber_airframe_2
|
||||
small_plane_naval_bomber_airframe_3
|
||||
small_plane_naval_bomber_airframe_4
|
||||
small_plane_naval_bomber_airframe_5
|
||||
cv_small_plane_naval_bomber_airframe_0
|
||||
cv_small_plane_naval_bomber_airframe_1
|
||||
cv_small_plane_naval_bomber_airframe_2
|
||||
cv_small_plane_naval_bomber_airframe_3
|
||||
cv_small_plane_naval_bomber_airframe_4
|
||||
|
||||
small_plane_suicide_airframe_0
|
||||
small_plane_suicide_airframe_1
|
||||
small_plane_suicide_airframe_2
|
||||
small_plane_suicide_airframe_3
|
||||
small_plane_suicide_airframe_4
|
||||
small_plane_suicide_airframe_5
|
||||
cv_small_plane_suicide_airframe_0
|
||||
cv_small_plane_suicide_airframe_1
|
||||
cv_small_plane_suicide_airframe_2
|
||||
@@ -616,4 +684,5 @@ script_enum_equipment_bonus_type = {
|
||||
super_heavy_tank_aa_equipment_1
|
||||
amphibious_tank_equipment_1
|
||||
amphibious_tank_equipment_2
|
||||
supersonic_fighter_equipment_1
|
||||
}
|
||||
@@ -10,6 +10,7 @@ equipment_modules = {
|
||||
naval_light_gun_hit_chance_factor = 0.1
|
||||
naval_heavy_gun_hit_chance_factor = 0.1
|
||||
build_cost_ic = 1200
|
||||
max_strength = 25
|
||||
}
|
||||
build_cost_resources = {
|
||||
steel = 1
|
||||
@@ -38,6 +39,7 @@ equipment_modules = {
|
||||
naval_light_gun_hit_chance_factor = 0.1
|
||||
naval_heavy_gun_hit_chance_factor = 0.1
|
||||
build_cost_ic = 1800
|
||||
max_strength = 15
|
||||
}
|
||||
build_cost_resources = {
|
||||
steel = 1
|
||||
@@ -69,6 +71,7 @@ equipment_modules = {
|
||||
naval_light_gun_hit_chance_factor = 0.1
|
||||
naval_heavy_gun_hit_chance_factor = 0.1
|
||||
build_cost_ic = 2800
|
||||
max_strength = 5
|
||||
}
|
||||
build_cost_resources = {
|
||||
steel = 1
|
||||
|
||||
@@ -5,6 +5,9 @@ country_event = {
|
||||
desc = DOH_event.1.d
|
||||
picture = GFX_aze_anshan
|
||||
is_triggered_only = yes
|
||||
immediate = {
|
||||
hidden_effect = { country_event = { id = DOH_event.2 days = 30 } }
|
||||
}
|
||||
option = {
|
||||
name = DOH_event.1.a
|
||||
ai_chance = {
|
||||
@@ -26,7 +29,6 @@ country_event = {
|
||||
}
|
||||
}
|
||||
set_country_flag = DOH_anshanqu
|
||||
hidden_effect = { country_event = { id = DOH_event.2 days = 30 } }
|
||||
}
|
||||
option = {
|
||||
name = DOH_event.1.b
|
||||
@@ -56,7 +58,13 @@ country_event = {
|
||||
}
|
||||
}
|
||||
set_country_flag = DOH_yixianqu
|
||||
hidden_effect = { country_event = { id = DOH_event.2 days = 30 } }
|
||||
}
|
||||
option = {
|
||||
name = DOH_event.1.c
|
||||
ai_chance = {
|
||||
base = 0
|
||||
}
|
||||
set_country_flag = DOH_fushunqu
|
||||
}
|
||||
}
|
||||
country_event = {
|
||||
@@ -87,11 +95,18 @@ country_event = {
|
||||
limit = { has_country_flag = DOH_yixianqu }
|
||||
hidden_effect = { country_event = { id = DOH_event.4 days = 50 } }
|
||||
}
|
||||
if = {
|
||||
limit = { has_country_flag = DOH_fushunqu }
|
||||
hidden_effect = { country_event = { id = DOH_event.411 days = 100 } }
|
||||
}
|
||||
}
|
||||
option = {
|
||||
name = DOH_event.2.b
|
||||
trigger = {
|
||||
has_country_flag = DOH_yixianqu
|
||||
OR = {
|
||||
has_country_flag = DOH_yixianqu
|
||||
has_country_flag = DOH_fushunqu
|
||||
}
|
||||
}
|
||||
ai_chance = {
|
||||
factor = 0
|
||||
@@ -109,6 +124,115 @@ country_event = {
|
||||
limit = { has_country_flag = DOH_anshanqu }
|
||||
hidden_effect = { country_event = { id = DOH_event.5 days = 50 } }
|
||||
}
|
||||
if = {
|
||||
limit = { has_country_flag = DOH_fushunqu }
|
||||
hidden_effect = { country_event = { id = DOH_event.411 days = 50 } }
|
||||
}
|
||||
}
|
||||
# option = {
|
||||
# name = DOH_event.2.bb
|
||||
# trigger = {
|
||||
# has_country_flag = DOH_fushunqu
|
||||
# }
|
||||
# ai_chance = {
|
||||
# base = 0
|
||||
# }
|
||||
# set_country_flag = DOH_quhuangjia
|
||||
# add_popularity = { ideology = democratic popularity = 0.1 }
|
||||
# if = {
|
||||
# limit = { has_country_flag = DOH_anshanqu }
|
||||
# hidden_effect = { country_event = { id = DOH_event.5 days = 50 } }
|
||||
# }
|
||||
# }
|
||||
}
|
||||
country_event = {
|
||||
id = DOH_event.411
|
||||
title = DOH_event.411.t
|
||||
desc = DOH_event.411.d
|
||||
is_triggered_only = yes
|
||||
option = {
|
||||
name = DOH_event.411.a
|
||||
add_political_power = -50
|
||||
custom_effect_tooltip = "抚顺将不定期给我们带回一些冒险收获。"
|
||||
add_ideas = DOH_maoxianwangfushun
|
||||
hidden_effect = {
|
||||
country_event = {
|
||||
id = DOH_event.4111
|
||||
days = 5
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
country_event = {
|
||||
id = DOH_event.4111
|
||||
is_triggered_only = yes
|
||||
hidden = yes
|
||||
immediate = {
|
||||
DOH_fushun = {
|
||||
random_list = {
|
||||
10 = {
|
||||
unit_leader_event = { id = getzhg_event.2601 days = 60 random_days = 60 }
|
||||
}
|
||||
10 = {
|
||||
unit_leader_event = { id = getzhg_event.2602 days = 90 random_days = 60 }
|
||||
}
|
||||
10 = {
|
||||
unit_leader_event = { id = getzhg_event.2603 days = 120 random_days = 60 }
|
||||
}
|
||||
10 = {
|
||||
unit_leader_event = { id = getzhg_event.2604 days = 90 random_days = 60 }
|
||||
}
|
||||
10 = {
|
||||
unit_leader_event = { id = getzhg_event.2606 days = 90 random_days = 30 }
|
||||
}
|
||||
10 = {
|
||||
unit_leader_event = { id = getzhg_event.2607 days = 60 random_days = 30 }
|
||||
}
|
||||
10 = {
|
||||
unit_leader_event = { id = getzhg_event.2608 days = 60 random_days = 30 }
|
||||
}
|
||||
10 = {
|
||||
unit_leader_event = { id = getzhg_event.2609 days = 90 random_days = 90 }
|
||||
}
|
||||
10 = {
|
||||
unit_leader_event = { id = getzhg_event.2610 days = 60 random_days = 60 }
|
||||
}
|
||||
10 = {
|
||||
unit_leader_event = { id = getzhg_event.2611 days = 120 random_days = 90 }
|
||||
}
|
||||
10 = {
|
||||
unit_leader_event = { id = getzhg_event.2612 days = 60 random_days = 60 }
|
||||
}
|
||||
10 = {
|
||||
unit_leader_event = { id = getzhg_event.2613 days = 90 random_days = 90 }
|
||||
}
|
||||
10 = {
|
||||
unit_leader_event = { id = getzhg_event.2614 days = 90 random_days = 60 }
|
||||
}
|
||||
10 = {
|
||||
unit_leader_event = { id = getzhg_event.2615 days = 60 random_days = 60 }
|
||||
}
|
||||
1 = {
|
||||
unit_leader_event = { id = getzhg_event.2616 days = 150 random_days = 150}
|
||||
}
|
||||
}
|
||||
}
|
||||
if = {
|
||||
limit = {
|
||||
OR = {
|
||||
DOH = {
|
||||
has_character = DOH_fushun
|
||||
}
|
||||
DH1 = {
|
||||
has_character = DOH_fushun
|
||||
}
|
||||
}
|
||||
}
|
||||
country_event = {
|
||||
id = DOH_event.4111
|
||||
days = 60
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
country_event = {
|
||||
@@ -123,24 +247,30 @@ country_event = {
|
||||
factor = 5
|
||||
}
|
||||
add_popularity = { ideology = communism popularity = 0.1 }
|
||||
add_country_leader_role = {
|
||||
Character = DOH_anshan
|
||||
Promote_leader = yes
|
||||
Country_leader = {
|
||||
ideology = leninism
|
||||
expire = "2000.1.1.1"
|
||||
traits = {
|
||||
yfz
|
||||
}
|
||||
}
|
||||
}
|
||||
DOH_anshan = {
|
||||
set_portraits = {
|
||||
civilian = {
|
||||
large="gfx/leaders/DOH/leader_anshan.png"
|
||||
}
|
||||
}
|
||||
add_attack = 1
|
||||
add_defense = 1
|
||||
add_planning = 1
|
||||
add_logistics = 1
|
||||
}
|
||||
# add_country_leader_role = {
|
||||
# Character = DOH_anshan
|
||||
# Promote_leader = yes
|
||||
# Country_leader = {
|
||||
# ideology = leninism
|
||||
# expire = "2000.1.1.1"
|
||||
# traits = {
|
||||
# yfz
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
# DOH_anshan = {
|
||||
# set_portraits = {
|
||||
# civilian = {
|
||||
# large="gfx/leaders/DOH/leader_anshan.png"
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
}
|
||||
}
|
||||
country_event = {
|
||||
@@ -155,18 +285,24 @@ country_event = {
|
||||
factor = 5
|
||||
}
|
||||
add_popularity = { ideology = communism popularity = 0.1 }
|
||||
add_country_leader_role = {
|
||||
Character = DOH_yixian
|
||||
Promote_leader = yes
|
||||
Country_leader = {
|
||||
ideology = leninism
|
||||
expire = "2000.1.1.1"
|
||||
traits = {
|
||||
dhzh
|
||||
rmdyx
|
||||
}
|
||||
}
|
||||
DOH_yixian = {
|
||||
add_attack = 1
|
||||
add_defense = 1
|
||||
add_planning = 1
|
||||
add_logistics = 1
|
||||
}
|
||||
# add_country_leader_role = {
|
||||
# Character = DOH_yixian
|
||||
# Promote_leader = yes
|
||||
# Country_leader = {
|
||||
# ideology = leninism
|
||||
# expire = "2000.1.1.1"
|
||||
# traits = {
|
||||
# dhzh
|
||||
# rmdyx
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
}
|
||||
}
|
||||
country_event = {
|
||||
@@ -181,7 +317,12 @@ country_event = {
|
||||
factor = 5
|
||||
}
|
||||
add_popularity = { ideology = democratic popularity = 0.1 }
|
||||
|
||||
DOH_yixian = {
|
||||
add_attack = 1
|
||||
add_defense = 1
|
||||
add_planning = 1
|
||||
add_logistics = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
country_event = {
|
||||
@@ -1334,4 +1475,204 @@ country_event = {
|
||||
clr_country_flag = DOH_BFL_bifenggang_flag
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
country_event = {
|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
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|
||||
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|
||||
name = DOH_loong_event.4001.b
|
||||
ai_chance = {
|
||||
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|
||||
}
|
||||
custom_effect_tooltip = "东煌可能会因此记恨我们。"
|
||||
DOH = {
|
||||
country_event = {
|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
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|
||||
}
|
||||
|
||||
country_event = {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
DOH = {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
type = infantry_equipment
|
||||
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|
||||
}
|
||||
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|
||||
type = artillery_equipment
|
||||
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|
||||
}
|
||||
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|
||||
}
|
||||
}
|
||||
|
||||
country_event = {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
ai_chance = {
|
||||
base = 50
|
||||
}
|
||||
DOH = {
|
||||
army_experience = 150
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
}
|
||||
country_event = {
|
||||
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|
||||
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|
||||
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|
||||
is_triggered_only = yes
|
||||
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|
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name = DOH_loong_event.5101.aa
|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
dhzh
|
||||
yfz
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
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|
||||
name = DOH_loong_event.5101.ab
|
||||
ai_chance = {
|
||||
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|
||||
}
|
||||
add_country_leader_role = {
|
||||
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|
||||
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|
||||
country_leader = {
|
||||
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|
||||
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|
||||
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|
||||
yingshilidao
|
||||
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|
||||
}
|
||||
}
|
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}
|
||||
}
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|
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name = DOH_loong_event.5101.ac
|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
option = {
|
||||
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|
||||
ai_chance = {
|
||||
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|
||||
}
|
||||
add_country_leader_role = {
|
||||
character = DOH_haitian
|
||||
promote_leader = yes
|
||||
country_leader = {
|
||||
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|
||||
expire = "2001.1.1.1"
|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
BIN
src/gfx/interface/goals/focus_another_yixian.png
Executable file
|
After Width: | Height: | Size: 20 KiB |
BIN
src/gfx/interface/goals/focus_anshan.png
Executable file
|
After Width: | Height: | Size: 22 KiB |
BIN
src/gfx/interface/goals/focus_haerbin.png
Executable file
|
After Width: | Height: | Size: 23 KiB |
BIN
src/gfx/interface/goals/focus_pinghai.png
Executable file
|
After Width: | Height: | Size: 24 KiB |
BIN
src/gfx/interface/goals/focus_taiyuan.png
Executable file
|
After Width: | Height: | Size: 21 KiB |
BIN
src/gfx/interface/goals/focus_zhenhai.png
Executable file
|
After Width: | Height: | Size: 22 KiB |
BIN
src/gfx/interface/goals/goal_liberty.png
Executable file
|
After Width: | Height: | Size: 18 KiB |
BIN
src/gfx/interface/goals/jingxiuheshan_1.png
Executable file
|
After Width: | Height: | Size: 22 KiB |
@@ -1,386 +1,422 @@
|
||||
spriteTypes = {
|
||||
spriteTypes = {
|
||||
SpriteType = {
|
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||||
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|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
texturefile = "gfx/interface/goals/foucs_tierbici.png"
|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
texturefile = "gfx/interface/goals/foucs_aijier.png"
|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
texturefile = "gfx/interface/goals/focus_qiye.dds"
|
||||
name = "GFX_focus_yixian"
|
||||
texturefile = "gfx/interface/goals/focus_yixian.dds"
|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
texturefile = "gfx/interface/goals/focus_beifa.dds"
|
||||
name = "GFX_focus_rangbaer"
|
||||
texturefile = "gfx/interface/goals/focus_rangbaer.dds"
|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
name = "GFX_focus_lisailiu"
|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
texturefile = "gfx/interface/goals/focus_bisimai_prison.dds"
|
||||
name = "GFX_focus_zhende"
|
||||
texturefile = "gfx/interface/goals/focus_zhende.dds"
|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
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|
||||
texturefile = "gfx/interface/goals/focus_bullets.dds"
|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_yixian"
|
||||
texturefile = "gfx/interface/goals/focus_yixian.dds"
|
||||
name = "GFX_focus_luoxiya2"
|
||||
texturefile = "gfx/interface/goals/focus_luoxiya2.dds"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_rangbaer"
|
||||
texturefile = "gfx/interface/goals/focus_rangbaer.dds"
|
||||
name = "GFX_focus_lemon"
|
||||
texturefile = "gfx/interface/goals/focus_lemon.dds"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_lisailiu"
|
||||
texturefile = "gfx/interface/goals/focus_lisailiu.dds"
|
||||
name = "GFX_focus_chongyingweixin"
|
||||
texturefile = "gfx/interface/goals/focus_chongyingweixin.dds"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_zhende"
|
||||
texturefile = "gfx/interface/goals/focus_zhende.dds"
|
||||
name = "GFX_focus_donghuang"
|
||||
texturefile = "gfx/interface/goals/focus_donghuang.dds"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_rifle"
|
||||
texturefile = "gfx/interface/goals/focus_rifle.dds"
|
||||
name = "GFX_focus_lituoliao"
|
||||
texturefile = "gfx/interface/goals/focus_lituoliao.dds"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_bullets"
|
||||
texturefile = "gfx/interface/goals/focus_bullets.dds"
|
||||
name = "GFX_focus_baifangbisimai"
|
||||
texturefile = "gfx/interface/goals/focus_baifangbisimai.dds"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_chicheng"
|
||||
texturefile = "gfx/interface/goals/focus_chicheng.dds"
|
||||
name = "GFX_focus_zhichirangbaer"
|
||||
texturefile = "gfx/interface/goals/focus_zhichirangbaer.dds"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_yumiyundong"
|
||||
texturefile = "gfx/interface/goals/focus_yumiyundong.dds"
|
||||
name = "GFX_focus_z23"
|
||||
texturefile = "gfx/interface/goals/focus_z23.dds"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_luoxiya"
|
||||
texturefile = "gfx/interface/goals/focus_luoxiya.dds"
|
||||
name = "GFX_focus_ougenqinwang"
|
||||
texturefile = "gfx/interface/goals/focus_ougenqinwang.dds"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_luoxiya2"
|
||||
texturefile = "gfx/interface/goals/focus_luoxiya2.dds"
|
||||
name = "GFX_focus_feitelie"
|
||||
texturefile = "gfx/interface/goals/focus_feitelie.dds"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_lemon"
|
||||
texturefile = "gfx/interface/goals/focus_lemon.dds"
|
||||
name = "GFX_focus_qiye2"
|
||||
texturefile = "gfx/interface/goals/focus_qiye2.dds"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_chongyingweixin"
|
||||
texturefile = "gfx/interface/goals/focus_chongyingweixin.dds"
|
||||
name = "GFX_focus_kelifulan"
|
||||
texturefile = "gfx/interface/goals/focus_kelifulan.dds"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_donghuang"
|
||||
texturefile = "gfx/interface/goals/focus_donghuang.dds"
|
||||
name = "GFX_focus_guanghui"
|
||||
texturefile = "gfx/interface/goals/foucs_guanghui.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_lituoliao"
|
||||
texturefile = "gfx/interface/goals/focus_lituoliao.dds"
|
||||
name = "GFX_focus_salatuojia"
|
||||
texturefile = "gfx/interface/goals/focus_salatuojia.dds"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_baifangbisimai"
|
||||
texturefile = "gfx/interface/goals/focus_baifangbisimai.dds"
|
||||
name = "GFX_focus_yanzhan"
|
||||
texturefile = "gfx/interface/goals/focus_yanzhan.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_zhichirangbaer"
|
||||
texturefile = "gfx/interface/goals/focus_zhichirangbaer.dds"
|
||||
name = "GFX_focus_yilishabai"
|
||||
texturefile = "gfx/interface/goals/focus_yilishabai.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_z23"
|
||||
texturefile = "gfx/interface/goals/focus_z23.dds"
|
||||
name = "GFX_focus_yilishabai2"
|
||||
texturefile = "gfx/interface/goals/focus_yilishabai2.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_ougenqinwang"
|
||||
texturefile = "gfx/interface/goals/focus_ougenqinwang.dds"
|
||||
name = "GFX_focus_chongxianribuluo"
|
||||
texturefile = "gfx/interface/goals/focus_chongxianribuluo.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_feitelie"
|
||||
texturefile = "gfx/interface/goals/focus_feitelie.dds"
|
||||
name = "GFX_focus_dunkeerke"
|
||||
texturefile = "gfx/interface/goals/focus_dunkeerke.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_qiye2"
|
||||
texturefile = "gfx/interface/goals/focus_qiye2.dds"
|
||||
name = "GFX_focus_yanzhangai"
|
||||
texturefile = "gfx/interface/goals/focus_yanzhangai.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_kelifulan"
|
||||
texturefile = "gfx/interface/goals/focus_kelifulan.dds"
|
||||
name = "GFX_focus_manjiu"
|
||||
texturefile = "gfx/interface/goals/focus_manjiu.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_guanghui"
|
||||
texturefile = "gfx/interface/goals/foucs_guanghui.png"
|
||||
name = "GFX_focus_weineituo"
|
||||
texturefile = "gfx/interface/goals/focus_weineituo.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_salatuojia"
|
||||
texturefile = "gfx/interface/goals/focus_salatuojia.dds"
|
||||
name = "GFX_focus_sading"
|
||||
texturefile = "gfx/interface/goals/focus_sading.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_yanzhan"
|
||||
texturefile = "gfx/interface/goals/focus_yanzhan.png"
|
||||
name = "GFX_focus_sading_rome"
|
||||
texturefile = "gfx/interface/goals/focus_sading_rome.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_yilishabai"
|
||||
texturefile = "gfx/interface/goals/focus_yilishabai.png"
|
||||
name = "GFX_focus_tianying"
|
||||
texturefile = "gfx/interface/goals/focus_tianying.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_yilishabai2"
|
||||
texturefile = "gfx/interface/goals/focus_yilishabai2.png"
|
||||
name = "GFX_focus_kaixuan"
|
||||
texturefile = "gfx/interface/goals/focus_kaixuan.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_chongxianribuluo"
|
||||
texturefile = "gfx/interface/goals/focus_chongxianribuluo.png"
|
||||
name = "GFX_focus_kaisa"
|
||||
texturefile = "gfx/interface/goals/focus_kaisa.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_dunkeerke"
|
||||
texturefile = "gfx/interface/goals/focus_dunkeerke.png"
|
||||
name = "GFX_focus_qimiaomaotou"
|
||||
texturefile = "gfx/interface/goals/focus_qimiaomaotou.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_yanzhangai"
|
||||
texturefile = "gfx/interface/goals/focus_yanzhangai.png"
|
||||
name = "GFX_focus_tuoluociji_moe"
|
||||
texturefile = "gfx/interface/goals/focus_tuoluociji_moe.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_manjiu"
|
||||
texturefile = "gfx/interface/goals/focus_manjiu.png"
|
||||
name = "GFX_focus_xiaochicheng"
|
||||
texturefile = "gfx/interface/goals/focus_xiaochicheng.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_weineituo"
|
||||
texturefile = "gfx/interface/goals/focus_weineituo.png"
|
||||
name = "GFX_focus_nvzaoshen"
|
||||
texturefile = "gfx/interface/goals/focus_nvzaoshen.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_sading"
|
||||
texturefile = "gfx/interface/goals/focus_sading.png"
|
||||
name = "GFX_focus_huayuan"
|
||||
texturefile = "gfx/interface/goals/focus_huayuan.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_sading_rome"
|
||||
texturefile = "gfx/interface/goals/focus_sading_rome.png"
|
||||
name = "GFX_aflag_BFL"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_BFL.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_tianying"
|
||||
texturefile = "gfx/interface/goals/focus_tianying.png"
|
||||
name = "GFX_fflag_BFL"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_BFL.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_kaixuan"
|
||||
texturefile = "gfx/interface/goals/focus_kaixuan.png"
|
||||
name = "GFX_fflag_BFL_2"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_BFL_2.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_kaisa"
|
||||
texturefile = "gfx/interface/goals/focus_kaisa.png"
|
||||
name = "GFX_aflag_BYG"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_BYG.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_qimiaomaotou"
|
||||
texturefile = "gfx/interface/goals/focus_qimiaomaotou.png"
|
||||
name = "GFX_fflag_BYG"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_BYG.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_tuoluociji_moe"
|
||||
texturefile = "gfx/interface/goals/focus_tuoluociji_moe.png"
|
||||
name = "GFX_aflag_CHY"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_CHY.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_xiaochicheng"
|
||||
texturefile = "gfx/interface/goals/focus_xiaochicheng.png"
|
||||
name = "GFX_fflag_CHY"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_CHY.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_nvzaoshen"
|
||||
texturefile = "gfx/interface/goals/focus_nvzaoshen.png"
|
||||
name = "GFX_aflag_DOH"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_DOH.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_focus_huayuan"
|
||||
texturefile = "gfx/interface/goals/focus_huayuan.png"
|
||||
name = "GFX_fflag_DOH"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_DOH.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_aflag_BFL"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_BFL.png"
|
||||
name = "GFX_aflag_HUJ"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_HUJ.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_fflag_BFL"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_BFL.png"
|
||||
name = "GFX_fflag_HUJ"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_HUJ.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_fflag_BFL_2"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_BFL_2.png"
|
||||
name = "GFX_aflag_SAD"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_SAD.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_aflag_BYG"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_BYG.png"
|
||||
name = "GFX_fflag_SAD"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_SAD.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_fflag_BYG"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_BYG.png"
|
||||
name = "GFX_aflag_SIR"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_SIR.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_aflag_CHY"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_CHY.png"
|
||||
name = "GFX_fflag_SIR"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_SIR.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_fflag_CHY"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_CHY.png"
|
||||
name = "GFX_aflag_TIX"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_TIX.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_aflag_DOH"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_DOH.png"
|
||||
name = "GFX_fflag_TIX"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_TIX.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_fflag_DOH"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_DOH.png"
|
||||
name = "GFX_aflag_YUW"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_YUW.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_aflag_HUJ"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_HUJ.png"
|
||||
name = "GFX_fflag_YUW"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_YUW.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_fflag_HUJ"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_HUJ.png"
|
||||
name = "GFX_goal_liberty"
|
||||
texturefile = "gfx/interface/goals/goal_liberty.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_aflag_SAD"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_SAD.png"
|
||||
name = "GFX_goal_jinxiuheshan"
|
||||
texturefile = "gfx/interface/goals/jingxiuheshan_1.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_fflag_SAD"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_SAD.png"
|
||||
name = "GFX_idea_haerbin_huolibuzukongjuzheng"
|
||||
texturefile = "gfx/interface/ideas/idea_haerbin.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_aflag_SIR"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_SIR.png"
|
||||
name = "GFX_focus_anshan"
|
||||
texturefile = "gfx/interface/goals/focus_anshan.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_fflag_SIR"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_SIR.png"
|
||||
name = "GFX_focus_zhenhai"
|
||||
texturefile = "gfx/interface/goals/focus_zhenhai.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_aflag_TIX"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_TIX.png"
|
||||
name = "GFX_focus_haerbin"
|
||||
texturefile = "gfx/interface/goals/focus_haerbin.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_fflag_TIX"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_TIX.png"
|
||||
name = "GFX_focus_another_yixian"
|
||||
texturefile = "gfx/interface/goals/focus_another_yixian.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_aflag_YUW"
|
||||
texturefile = "gfx/interface/goals/flags/aflag_YUW.png"
|
||||
name = "GFX_focus_taiyuan"
|
||||
texturefile = "gfx/interface/goals/focus_taiyuan.png"
|
||||
}
|
||||
SpriteType = {
|
||||
name = "GFX_fflag_YUW"
|
||||
texturefile = "gfx/interface/goals/flags/fflag_YUW.png"
|
||||
name = "GFX_focus_pinghai"
|
||||
texturefile = "gfx/interface/goals/focus_pinghai.png"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
l_simp_chinese:
|
||||
gengxinshuoming_title2:0"1.85更新内容"
|
||||
gengxinshuoming_text2:"0.MOD基本适配完毕,有BUG请及时反馈。\n1.铁血国策树大更新,历史线加入核心圈机制,非历史路线得到扩展,同时buff和事件有所改动。\n2.加强了白鹰的部分民族精神。\n3.疯狂AI大改,默认情况下难度降低,但可以通过事件链自行添加额外词条来增加难度,如果开启全部十二个词条玩家还可以自选各种作弊级加强来对抗逆天AI。\n\n部分国家开局最下面的决议里有政治线路线指南。\nMOD交流群539127559。"
|
||||
gengxinshuoming_text2:"0.MOD基本适配完毕,有BUG请及时反馈。\n1.东煌国策树大更,政治线内容扩展。\n2.铁血国策树大更新,历史线加入核心圈机制,非历史路线得到扩展,同时buff和事件有所改动。\n\n部分国家开局最下面的决议里有政治线路线指南。\nMOD交流群539127559。"
|
||||
az_openstart_button_tooltip:0"打开碧蓝MOD开始界面"
|
||||
dancingxiaotiancheng_tooltip:0"§RDancing~§! §CDancing~§! §YNon Stop§! §Bmy§! §GDancing~§!"
|
||||
az_start_mainwindow_stratgame_btn_tooltip:0"§Y◆注意◆§!确认你已完成所有MOD设定,点击开始游戏后将§R无法更改§!任何设定§Y◆注意◆§!"
|
||||
|
||||
@@ -86,9 +86,9 @@
|
||||
DOH_donghuangzhongche_idea_3: "东煌中车"
|
||||
DOH_donghuangzhongche_idea_4: "东煌中车"
|
||||
DOH_xianchuyiqie: "献出一切"
|
||||
DOH_xianchuyiqie_desc: "累死不要紧,我们的女皇[Root.GetLeader]需要我们为她付出一切,不到彻底安全,一刻不能松懈。"
|
||||
DOH_weilenvhuang: "为了女皇"
|
||||
DOH_weilenvhuang_desc: "女皇的安危是第一位的,我们必须坚守岗位。"
|
||||
DOH_xianchuyiqie_desc: "累死不要紧,我们的[Root.GetLeader]需要我们为她付出一切,不到彻底安全,一刻不能松懈。"
|
||||
DOH_weilenvhuang: "为了[Root.GetLeader]"
|
||||
DOH_weilenvhuang_desc: "[Root.GetLeader]的安危是第一位的,我们必须坚守岗位。"
|
||||
DOH_datongshijie: "天下大同"
|
||||
DOH_feitianmeng: "飞天梦"
|
||||
DOH_feitianmeng_desc: "张开双翼,踏向星辰,是汝之抉择,\n星空浩瀚,方知,此处乃汝之归宿。\n——《飞翔之梦》,虚空吟唱者创作\n\n§C向着星辰大海,出发!§!"
|
||||
@@ -120,7 +120,7 @@
|
||||
DOH_shichanghuanjishu: "市场换技术"
|
||||
DOH_shichanghuanjishu_desc: "我们可以进一步开放东煌市场,并以此要求外资企业转让技术。"
|
||||
DOH_jinjigaige: "经济改革"
|
||||
DOH_jinjigaige_desc: "没有钱钱啦!东煌要富起来!"
|
||||
DOH_jinjigaige_desc: "在局势稍微缓和之后,[Root.GetLeader]意识到……\n\n没有钱钱啦!东煌要富起来!"
|
||||
DOH_heqinghaiyan: "河清海晏"
|
||||
DOH_heqinghaiyan_desc: "政通人和,百废俱兴。"
|
||||
#DOH_heqinhaiyan_tooltip: "§C东煌统一战线§!追加:内部分歧§C减轻§!了。"
|
||||
@@ -186,7 +186,7 @@
|
||||
DOH_yubeilianjiaoliu: "与北联交流"
|
||||
DOH_yubeilianjiaoliu_desc: "我们应该与共产主义的始源地进行交流,尽管双方的环境不同,但有交流总是好的。"
|
||||
DOH_yindaoyuzhichi: "引导与支持"
|
||||
DOH_yindaoyuzhichi_desc: "就如同北联愿意支持我们的发展,我们也应该引导其他人走上正确的道路,并给予他们支持。"
|
||||
DOH_yindaoyuzhichi_desc: "就如同北联愿意支持我们的发展,我们也应该引导其他人走上正确的道路,并给予他们支持。通过这种方式我们将迅速动员大批民兵。"
|
||||
DOH_yindaoyuzhichi_effect_tooltip: "在§Y[Root.Capital.GetName]§!集结20个步兵师"
|
||||
DOH_hongsedengta: "红色灯塔"
|
||||
DOH_hongsedengta_desc: "在充满阴霾的东方世界,我们是唯一的红色国家,我们将为亚洲甚至更遥远的先进人士提供庇护。不论国籍、种族,让我们一起为共同的目标奋斗吧!"
|
||||
@@ -195,7 +195,7 @@
|
||||
DOH_yuhuangjiajiaoliu: "与皇家交流"
|
||||
DOH_yuhuangjiajiaoliu_desc: "皇家的民主制度发展了好几百年,而且她们非常富有,我们要多多与她们交流一下。"
|
||||
DOH_yinruwaizi: "引入外资"
|
||||
DOH_yinruwaizi_desc: "我们东煌最缺的就是钱..而皇家有的是钱。"
|
||||
DOH_yinruwaizi_desc: "我们东煌最缺的就是钱……而皇家有的是钱。"
|
||||
DOH_xishoujishu: "吸收技术"
|
||||
DOH_xishoujishu_desc: "外来的企业有着先进的技术,值得我们借鉴。"
|
||||
DOH_kaifangguomen: "经济改革"
|
||||
@@ -314,14 +314,24 @@
|
||||
DOH_huidaoguxiang_desc: "“乡愁是一湾浅浅的海峡,我在这头,故乡在那头。”\n现在我们已经回到故乡了,重建我们的家园吧!"
|
||||
DOH_dashanghai: "大上海"
|
||||
DOH_dashanghai_desc: "在过去,我们的上海是东方大都市之一,是东煌最繁华的城市。现在我们要重现上海过去的繁荣。"
|
||||
DOH_dalianlvshun: "军港之夜"
|
||||
DOH_dalianlvshun_desc: "大连和旅顺是历史悠久的军港,也是重要的经济城市。"
|
||||
DOH_tianfuzhiguo: "天府之国"
|
||||
DOH_tianfuzhiguo_desc: "巴蜀一带是我们东煌最富饶的地区,这里很适合种植农作物。"
|
||||
DOH_tianfuzhiguo_desc: "川渝地域相接、气候相近、农业主导产业相似,适合共建农业带。\n\n——水旱从人,不知饥馑,时无荒年,天下谓之天府也。"
|
||||
DOH_qianniandidu: "千年帝都"
|
||||
DOH_qianniandidu_desc: "北京是我们东煌历朝历代的国都,建设这座古老的城市会极大的提高我们的士气。"
|
||||
DOH_jingchudadi: "荆楚大地"
|
||||
DOH_jingchudadi_desc: "大城激荡英雄气!"
|
||||
DOH_sichouzhilu: "丝绸之路"
|
||||
DOH_sichouzhilu_desc: "东煌的汉武帝曾经派张骞出使西域开辟的以首都长安为起点,经甘肃、新疆,到中亚、西亚,最终前往遥远的西方。这条道路极为重要,我们坚信在未来一定会有一位领袖提出一带一路的战略。"
|
||||
DOH_sichouzhilu_desc: "东煌的汉武帝曾经派张骞出使西域开辟的以首都长安为起点,经甘肃、新疆,到中亚、西亚,最终前往遥远的西方。今天,我们洗去了所有的欺侮,那曾经遥远的河西走廊之梦,又一次近在眼前!"
|
||||
DOH_shisanchaogudu: "梦回长安"
|
||||
DOH_shisanchaogudu_desc: "作为丝绸之路的起点,开放、包容是西安的底色。\n\n——落花踏尽游何处,笑入胡姬酒肆中。"
|
||||
DOH_heijinsansheng: "黑金三省"
|
||||
DOH_heijinsansheng_desc: "我们的东北三省有着全东亚最富饶的黑土地,还有最珍贵的黑色黄金——石油。"
|
||||
DOH_dongfangxinzhixu: "震旦天朝"
|
||||
DOH_dongfangxinzhixu_desc: "我们要夺回东亚的主导权。"
|
||||
DOH_shanhejinxiu: "锦绣河山"
|
||||
DOH_shanhejinxiu_desc: "神女应无恙,当惊世界殊!"
|
||||
DOH_jiejinanmin: "接济难民"
|
||||
DOH_jiejinanmin_desc: "我们已经和沦陷区有了沟通的渠道,可以让周边沦陷区的人民来到我们解放区。"
|
||||
DOH_jiefangxuanyan: "解放宣言"
|
||||
@@ -333,9 +343,9 @@
|
||||
DOH_nanxia: "南下"
|
||||
DOH_nanxia_desc: "南方是蕴藏着大量资源的海洋,有了制海权后,我们可以逐岛控制南洋。"
|
||||
DOH_yuanyanghaijun: "远洋海军"
|
||||
DOH_yuanyanghaijun_desc: "为了探索更远的海域,我们要降低海军速度,增加续航能力。"
|
||||
DOH_yuanyanghaijun_desc: "这是穿越百年的夙愿,这是走向深蓝的远航。\n\n驱船闯大洋,砺剑海天间!"
|
||||
DOH_yunshujiandui: "运输舰队"
|
||||
DOH_yunshujiandui_desc: "海军的后勤也是很重要的,要是想控制大片海域,必须有大量的运输船和强大的护航能力。"
|
||||
DOH_yunshujiandui_desc: "通过海洋深化我国与世界之间的联系和互动是海洋强国建设的重要任务,但如果没有高水平的海运支撑,海上贸易、人员交流、要素互通等就无从谈起。要是想控制大片海域,必须有大量的运输船和强大的护航能力。"
|
||||
DOH_ninghaixiaxiyang: "宁海下西洋"
|
||||
DOH_ninghaixiaxiyang_desc: "去吧宁海酱!带领我们东煌的舰队向南进发,让沿途的所有国家见识到东煌的强大吧!"
|
||||
DOH_ninghaixiaxiyang_tooltip: "§Y宁海开始带领舰队展现东煌的军事实力,有可能会收回曾经属于我们的香港和澳门,甚至是东南亚。§!"
|
||||
@@ -592,15 +602,19 @@
|
||||
trait_DOH_JS9_desc: "在另一个世界中对冲锋枪使用熟练,作战多以灵活性行动。"
|
||||
###事件###
|
||||
DOH_event.1.t: "派谁去学习呢?"
|
||||
DOH_event.1.d: "行李什么的都安排妥当了,但是我们经费有限,只能选一个人出国学习。\n鞍山充满期待的看着我们,她是鞍山级四姐妹的大姐,学习能力很强,也对出去学习很有热情。\n另一些人认为鞍山还小,逸仙更适合出去学习。"
|
||||
DOH_event.1.d: "行李什么的都安排妥当了,但是我们经费有限,只能选一个人出国学习。\n鞍山和抚顺充满期待的看着我们,她们是鞍山级四姐妹的大姐和二姐,学习能力很强,也对出去学习很有热情。\n另一些人认为鞍山和抚顺还小,逸仙更适合出去学习。"
|
||||
DOH_event.1.a: "鞍山"
|
||||
DOH_event.1.b: "逸仙"
|
||||
DOH_event.1.c: "抚顺(神秘提示:不建议第一次游玩选择哦)"
|
||||
DOH_event.2.t: "没有钱钱啦!"
|
||||
DOH_event.2.d: "糟糕了,学习团与我们联系说我们拨给她们的经费太少了,学习团一路上省吃俭用但还是快要花光了。\n本来我们想要学习团游历西方的所有国家,但现在只能二选一了。\n第一个是共产主义的发源地-北方联合。\n第二个是老牌资本主义强国-皇家,但是鞍山不想去皇家。"
|
||||
DOH_event.2.a: "去北联"
|
||||
DOH_event.2.b: "去皇家"
|
||||
DOH_event.3.t: "鞍山从北联回来了"
|
||||
DOH_event.3.d: "经过数月的考察学习,鞍山从北联回来了。她学习了北联先进的共产主义思想,并且与东煌国情相结合,总结出了自己的一套理论。"
|
||||
DOH_event.411.t: "抚顺没有回家??"
|
||||
DOH_event.411.d: "抚顺给我们写了封信详细介绍了考察中遇到的各种情况。在信件的末尾她说外面的世界太好玩了,她通过打海盗凑够了路费,正在周游世界大冒险呢!\n\n别人在做饭。抚顺在大冒险。\n别人在过年。抚顺在大冒险。\n别人在换装。抚顺在大冒险。\n别人在改造。抚顺在大冒险。"
|
||||
DOH_event.411.a: "抚顺还在大冒险!!"
|
||||
DOH_event.3.a: "欢迎回家"
|
||||
DOH_event.4.t: "逸仙从北联回来了"
|
||||
DOH_event.4.d: "经过数月的考察学习,逸仙从北联回来了。她学习了北联先进的共产主义思想,并且与东煌国情相结合,总结出了自己的一套理论。"
|
||||
@@ -910,7 +924,7 @@
|
||||
az_doh_gui_gonggongkaizhi_add_one_tooltip_disabled: "当前不可用,§R需要§!完成国策§Y社会保障§!且§C有充足的剩余民用工业§!。§g或者已达到每周可增加点数限制。§!"
|
||||
az_doh_gui_keyanjinfei_add_one_tooltip_disabled: "当前不可用,§R需要§!完成国策§Y人才引进§!且§C有充足的剩余民用工业§!,且额外科研经费不超过100点。§g或者已达到每周可增加点数限制。§!"
|
||||
az_doh_gui_junshijinfei_add_one_tooltip_disabled: "当前不可用,§R需要§!完成国策§Y东煌工业体系§!且§C有充足的剩余民用工业§!。§g或者已达到每周可增加点数限制。§!"
|
||||
az_doh_gui_shichang_add_one_tooltip_disabled: "不可用,§R需要§!完成国策§Y东煌工业体系§!且§C未达到最大开放程度§!。"
|
||||
az_doh_gui_shichang_add_one_tooltip_disabled: "不可用,§R需要§!完成国策§Y市场换技术§!且§C未达到最大开放程度§!。"
|
||||
az_doh_gui_touzi_add_one_tooltip: "增加投资有助于国内工业建设和资源利用。\n\n由于诉求不同和信心不足,本决策会根据内部分歧程度损失执政党支持率。"
|
||||
az_doh_gui_touzi_subtract_one_tooltip: "减少投资有助于节省财政开支。\n\n由于诉求不同和信心不足,本决策会根据内部分歧程度损失执政党支持率。"
|
||||
az_doh_gui_gonggongkaizhi_add_one_tooltip: "增加公共开支有助于提升社会福利,改善情报工作和生产效率。\n\n由于诉求不同和信心不足,本决策会根据内部分歧程度损失执政党支持率。"
|
||||
@@ -966,4 +980,116 @@
|
||||
DOH_loong_event.3002.a: "山高水远,江湖再见!"
|
||||
az_doh_fanshu_modifier: "现代朝贡体系"
|
||||
DOH_xuxinghaoxue_decision: "虚心学习"
|
||||
DOH_xuxinghaoxue_decision_desc: "我们深知自己落后于其他国家,所以一定不能骄傲自满,要谦虚地向其他国家学习。"
|
||||
DOH_xuxinghaoxue_decision_desc: "我们深知自己落后于其他国家,所以一定不能骄傲自满,要谦虚地向其他国家学习。"
|
||||
DOH_youjijiehe: "有机结合"
|
||||
DOH_youjijiehe_desc: "我们东煌的制度固然值得坚守,但是帝制是不是有点过头了,学习西方也是必要的,因此我们应该将二者有机结合起来,创立我们东煌特色的元首制"
|
||||
DOH_weimuzhihou: "帷幕之后"
|
||||
DOH_weimuzhihou_desc: "镇海作为我们的谋士,为我们抗击塞壬出谋划策,很多舰娘支持她当领袖,虽然大部分蛮啾并不认识她。但为了东煌的明天,她必须走向台前,成为东煌合理合法的唯一领袖。"
|
||||
DOH_haerbindayuanshuai: "天下兵马大元帅"
|
||||
DOH_haerbindayuanshuai_desc: "哈尔滨作战得力,是我们东煌有名的常胜将军,但是她对政事仍然知之甚少,且武人当政可能无法得到大部分蛮啾的认同,为此我们必须充分准备。"
|
||||
DOH_zhuoyanquanju: "着眼全局"
|
||||
DOH_zhuoyanquanju_desc: "比起一口气击溃敌人,镇海更喜欢把敌人一点一点引诱至圈套中,以减少损失,她针对东煌的假想敌(大概真的是假想)发明了一套新的战法,并将总结了一套兵书下发,我们的将领看完智商都增加了!)"
|
||||
DOH_kuaisugongyehua: "经济动员"
|
||||
DOH_kuaisugongyehua_desc: "血肉之躯终将难以抵御钢铁,为了防范近在眼前的威胁,我们必须加速工业化。"
|
||||
DOH_zujianxingzhengbandi: "组建行政团队"
|
||||
# DOH_zujianxingzhengbandi_desc: "为了领袖更好的工作,我们有必要为她组建一个专属的行政团队。"
|
||||
DOH_zujianxingzhengbandi_desc: "为了让领袖更好的工作,我们有必要高薪聘请一些知识分子来辅助元首。"
|
||||
DOH_youxianjunfei: "优先军费"
|
||||
DOH_youxianjunfei_desc: "军队是立国之本,军队弱小就要挨打,在这场大变局中,我们必须增强自己的防卫力量。"
|
||||
DOH_fenyongdangxian: "奋勇当先"
|
||||
DOH_fenyongdangxian_desc: "哈尔滨享受一口气击溃敌人的快感,她不喜欢绕圈子,作战亦勇猛当先,很多蛮啾士兵都觉得“太好了是哈尔滨来指挥,我们有救了。”"
|
||||
DOH_weidalingxiu: "万岁!伟大领袖"
|
||||
DOH_weidalingxiu_desc: "在我们领袖的正确领导下,我们取得了一定的成果,经过我们媒体的预热,我们已经有条件让[Root.GetLeader]成为公认的东煌唯一领袖了!她是我们的伟人!我们东煌永远不会忘记她!"
|
||||
DOH_kaidahui: "开大会"
|
||||
DOH_kaidahui_desc: "我们已经确定了要学习北联,走团结主义康庄大道的总方针,现在就是决定我们如何走上团结主义道路的时候了"
|
||||
DOH_daduoshu: "大多数"
|
||||
DOH_daduoshu_desc: "相当一部分的舰娘和蛮啾认为,鞍山很早接触团结主义思想,做事认真,是极为合适的团结领导人,团结领导人席位非她莫属。"
|
||||
DOH_jijifangyu: "积极防御"
|
||||
DOH_jijifangyu_desc: "在过去很长一段时间的屈辱史中,我们总结了一条重要经验:只有一个强而有力且坚不可摧的长城才能保护我们的国家于危难之中,而太原所提出的自卫武装思想十分符合我们的现状,也许我们可以试试拥有玄武加持的太原,她一定能为我们带来更美好的前途。(还有三个护妹狂魔的加持(不是))"
|
||||
DOH_pingwenxuanze: "平稳选择"
|
||||
DOH_pingwenxuanze_desc: "逸仙曾经领导我们走了很长一段时间,她兢兢业业为了东煌,无论我们走上什么路线,只要有益于东煌,逸仙永远是第一个支持的,因此逸仙应当继续担任领袖。"
|
||||
DOH_ewairenxuan: "额外人选"
|
||||
DOH_ewairenxuan_desc: "热情开放的哈尔滨曾经立下汗马功劳,她的能力和个人魅力得到了很多舰娘的认可,有不少舰娘和蛮啾认为,哈尔滨也能够领导我们。"
|
||||
DOH_wunianjihua: "寻求北方联合支持"
|
||||
DOH_wunianjihua_desc: "我们应该尝试北联的方法来建设团结主义,虽然重樱的威胁与日俱增,但是我们可以做两手准备。"
|
||||
DOH_junshiyouxian: "军事优先"
|
||||
DOH_junshiyouxian_desc: "重樱的威胁近在眼前,我们必须优先重整军工业,才能度过眼前的危机。"
|
||||
DOH_junhengfazhan: "均衡发展"
|
||||
DOH_junhengfazhan_desc: "我们既要注重眼前的威胁,也要思考未来的发展,因此我们应当采取一种较为均衡的发展方式,来实现东煌的复兴。"
|
||||
DOH_pinghaidejunduijianshefangan: "平海的军队建设方案"
|
||||
DOH_pinghaidejunduijianshefangan_desc: "平海认为无论多么精良的装备都不如让每个蛮啾士兵都知道自己在为国而战,为自己而战,她们提议要加强我们陆军的训练和思想教育。"
|
||||
DOH_zhenhaidetiyi: "镇海的提议"
|
||||
DOH_zhenhaidetiyi_desc: "镇海认为装备不精不能克敌,并主张我们的战士和指战员应当积极学习战术知识,吸收先进的战术作战理念,这样才能战胜强敌。"
|
||||
DOH_haerbindejianyi: "大!炸!B!"
|
||||
DOH_haerbindejianyi_desc: "哈尔滨认为我们取胜的要点在于能将大量的钢铁投射到我们的敌人头上,因此我们应当大力发展炮兵。\n\n§g“介你掩体?挺可乐的。”§!"
|
||||
paohuo_qinxierupu: "炮火,倾泻如瀑"
|
||||
zonghengfangyuan: "纵横方圆"
|
||||
zhamouqiji: "诈谋奇计"
|
||||
DOH_kuojunbeizhan: "扩军备战"
|
||||
yongwubuke: "勇无不克"
|
||||
grdylr: "光荣的引路人"
|
||||
yongwubuke_2: "勇无不克"
|
||||
scientist_trait_az_DOH_taiyuan: "物理学爱好者"
|
||||
scientist_trait_az_DOH_taiyuan_desc: "这本《核物理假说》很有趣,如果姐姐们也能喜欢就好了。"
|
||||
jijifangyu: "存在就是一切,一切为了存在"
|
||||
DOH_donghuangdeyewang: "东煌的野望"
|
||||
DOH_donghuangdeyewang_desc: "我们的梦想是逐鹿大洋!"
|
||||
DOH_huolibuzukongjuzheng: "火力不足恐惧症"
|
||||
DOH_huolibuzukongjuzheng_desc: "带着你和你的掩体见鬼去吧!\n§g前线火力引导向来是极其困难的,大量运用炮兵会给我们的军队组织带来更多的挑战。§!"
|
||||
DOH_loong_event.4001.t: "东煌的代表团来了"
|
||||
DOH_loong_event.4001.d: "近日东煌派遣华甲带代表团来到了莫斯科,她们希望能得到我们的支持来对抗重樱,如果我们给予她们一定帮助的话,她们不仅会感谢我们,还可能极大缓解我们在远东的边防压力。"
|
||||
DOH_loong_event.4001.a: "给予她们武器装备支持。"
|
||||
DOH_loong_event.4001.b: "我们腾不出来任何东西支援她们。"
|
||||
DOH_loong_event.4002.t: "北联给了我们武器装备支持"
|
||||
DOH_loong_event.4002.d: "北联给我们了不少技术和装备支持。"
|
||||
DOH_loong_event.4002.a: "好耶。"
|
||||
DOH_loong_event.4003.t: "北联拒绝了我们的请求"
|
||||
DOH_loong_event.4003.d: "外人还是靠不住,北联说她们也不富裕,拒绝了我们所有请求。"
|
||||
DOH_loong_event.4003.a: "靠山山会倒,靠人人会走,我们一定要独立自强,靠自己!"
|
||||
DOH_loong_event.5001.t: "东煌团结党第一次全国代表大会召开!"
|
||||
DOH_loong_event.5001.d: "我们已经确定了要学习北联,走团结主义康庄大道的总方针,现在就是决定我们如何走上团结主义道路的时候了。\n基于此,东煌团结党在南京召开了第一次全国代表大会。大会收到了来自四个不同派别的提案意见。\n支持鞍山的提案认为,鞍山作为全东煌最早接触团结主义的舰娘,可以提出完善的理论体系。我们可以采取支持鞍山的提案,发动群众武装东煌。\n支持逸仙的提案则指出逸仙曾经长期领导东煌,对东煌的国情有着深刻的见解。在世界局势动乱的环境下,我们应当采取最快的方式为战争做好准备,而最快的方式便是继续让逸仙执政。\n支持太原的则提出,应当在战略上采取自卫立场,在战术上的进攻达到战略防御的目的。实现战略威慑、以武止戈。\n大会第二天,有一份半途加入的提案支持哈尔滨,她的能力和个人魅力得到了很多舰娘的认可,有不少舰娘和蛮啾认为,哈尔滨也能够领导我们。\n东煌最终的选择是……\n\n§gTips:如果远征军存在则哈尔滨不可用。§!"
|
||||
DOH_loong_event.5001.aa: "我们应遵循大多数人的意见(鞍山)"
|
||||
DOH_loong_event.5001.ab: "符合东煌的才是最好的(逸仙)"
|
||||
DOH_loong_event.5001.ac: "以退为进,以守为攻(太原)"
|
||||
DOH_loong_event.5001.ad: "吃我一炮!(哈尔滨)"
|
||||
DOH_sixiangjiaoyu: "思想教育"
|
||||
DOH_yihuizhidu: "议会制度"
|
||||
DOH_yihuizhidu_desc: "皇家仍然是这个世界上最强大的国家,我们应当学习她们的制度,从根本上保障我们东煌实现复兴,大步追上世界一流水准。"
|
||||
DOH_zujianneige: "组建内阁团队"
|
||||
DOH_zujianneige_desc: "改革成皇家的制度得到了大多数舰娘和蛮啾的认可,现在是时候组建我们第一次的议会选举了!"
|
||||
DOH_zongtongzhidu: "民选总统"
|
||||
DOH_zongtongzhidu_desc: "来自白鹰的女灶神听说了我们的游学之后,向我们介绍了白鹰的制度和实践,听起来十分有趣……"
|
||||
DOH_xuanju: "第一次选举"
|
||||
DOH_xuanju_desc: "在我们选择白鹰的路线之后,第一个要解决的问题就是谁来当东煌的第一任大总统,这是个艰巨的任务,一般的舰娘无法承担。\n\n鉴于长春对担任大统领没什么兴趣,在选举期间长春将主持日常工作并组织开展计票。"
|
||||
DOH_pingdengminzhurenai: "平等,仁爱,民主"
|
||||
DOH_pingdengminzhurenai_desc: "我们建成了自由,平等,民主,仁爱的新东煌,这是我们一次巨大的进步,我们将会以崭新的姿态重新加入这个世界!"
|
||||
shenshouhuanyingdeshiquanyuanshou: "深受欢迎的实权元首"
|
||||
DOH_ballistic_missile_equipment_1: "东风1"
|
||||
DOH_ballistic_missile_equipment_1_short: "DF-1"
|
||||
DOH_ballistic_missile_equipment_2: "东风2"
|
||||
DOH_ballistic_missile_equipment_2_short: "DF-2"
|
||||
DOH_ballistic_missile_equipment_3: "东风5"
|
||||
DOH_ballistic_missile_equipment_3_short: "DF-5"
|
||||
DOH_nuclear_missile_equipment_1: "东风2A"
|
||||
DOH_nuclear_missile_equipment_1_short: "DF-2A"
|
||||
DOH_nuclear_missile_equipment_2: "东风5A"
|
||||
DOH_nuclear_missile_equipment_2_short: "DF-5A"
|
||||
DOH_maoxianwangfushun: "冒险王抚顺"
|
||||
DOH_heianwuqi: "黑暗武器"
|
||||
DOH_daheiyu: "大黑鱼"
|
||||
DOH_zhijianren: "执剑人"
|
||||
DOH_loong_event.5101.t: "总统选举结果"
|
||||
DOH_loong_event.5101.d: "选举结果出炉了,担任大总统的将会是:"
|
||||
DOH_loong_event.5101.aa: "逸仙"
|
||||
DOH_loong_event.5101.ab: "寰昌"
|
||||
DOH_loong_event.5101.ac: "定安"
|
||||
DOH_loong_event.5101.ad: "海天"
|
||||
DOH_idea_renrenxiaidexindonghuang: "人人喜爱的新东煌"
|
||||
DOH_idea_renrenxiaidexindonghuang_desc: "平等、民主、仁爱。"
|
||||
DOH_idea_renrenxiaidexindonghuang_1: "人人喜爱的新东煌"
|
||||
DOH_idea_renrenxiaidexindonghuang_1_desc: "我们有着焕然一新的面貌,平等、民主、仁爱的东煌正在崛起!"
|
||||
DOH_zujianxingzhengtuandui_idea: "组建行政团队"
|
||||
mingjianwanli: "明鉴万里"
|
||||
jiangtaigongdiaoyufa: "姜太公钓鱼法(自称)"
|
||||
yingshilidao: "因势利导"
|
||||
wenquxing: "文曲星"
|
||||