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azurlane-tj/src/common/decisions/GER_decisions.txt
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AUS_pl_cat = {
AUS_publicity_A = {
allowed = {
original_tag = XGE
}
available = {
custom_trigger_tooltip = {
tooltip = EMPTY_SPARE
AUS_propaganda_poster_slot_available = yes
}
}
visible = {
}
days_remove = 100
cost = 50
days_re_enable = 100
complete_effect = {
set_variable = {
AUS_pub_temp = 1
}
AUS_set_pubilcity_slot = yes
}
modifier = {
stability_weekly = 0.05
war_support_weekly = 0.05
}
remove_effect = {
set_variable = {
AUS_pub_temp = 1
}
AUS_clr_pubilcity_slot = yes
}
ai_will_do = {
base = 1000
}
}
AUS_publicity_D = {
allowed = {
original_tag = XGE
}
available = {
custom_trigger_tooltip = {
tooltip = EMPTY_SPARE
AUS_propaganda_poster_slot_available = yes
}
}
visible = {
}
days_remove = 100
cost = 50
days_re_enable = 100
complete_effect = {
set_variable = {
AUS_pub_temp = 4
}
AUS_set_pubilcity_slot = yes
}
modifier = {
political_power_gain = 2
stability_weekly = 0.05
}
remove_effect = {
set_variable = {
AUS_pub_temp = 4
}
AUS_clr_pubilcity_slot = yes
}
ai_will_do = {
base = 1000
}
}
AUS_publicity_E = {
allowed = {
original_tag = XGE
}
available = {
custom_trigger_tooltip = {
tooltip = EMPTY_SPARE
AUS_propaganda_poster_slot_available = yes
}
}
visible = {
}
days_remove = 100
cost = 50
days_re_enable = 100
complete_effect = {
set_variable = {
AUS_pub_temp = 5
}
AUS_set_pubilcity_slot = yes
add_ideas = AUS_publicity_E
}
modifier = {
}
remove_effect = {
set_variable = {
AUS_pub_temp = 5
}
AUS_clr_pubilcity_slot = yes
remove_ideas = AUS_publicity_E
}
ai_will_do = {
base = 1000
}
}
AUS_publicity_F = {
allowed = {
original_tag = XGE
}
available = {
custom_trigger_tooltip = {
tooltip = EMPTY_SPARE
AUS_propaganda_poster_slot_available = yes
}
}
visible = {
}
days_remove = 100
cost = 50
days_re_enable = 100
complete_effect = {
set_variable = {
AUS_pub_temp = 6
}
AUS_set_pubilcity_slot = yes
}
modifier = {
production_factory_max_efficiency_factor = 0.15
industrial_capacity_factory = 0.15
}
remove_effect = {
set_variable = {
AUS_pub_temp = 6
}
AUS_clr_pubilcity_slot = yes
}
ai_will_do = {
base = 1000
}
}
AUS_publicity_H = {
allowed = {
original_tag = XGE
}
available = {
custom_trigger_tooltip = {
tooltip = EMPTY_SPARE
AUS_propaganda_poster_slot_available = yes
}
}
visible = {
}
days_remove = 100
cost = 50
days_re_enable = 100
complete_effect = {
set_variable = {
AUS_pub_temp = 8
}
AUS_set_pubilcity_slot = yes
}
modifier = {
production_speed_buildings_factor = 0.25
}
remove_effect = {
set_variable = {
AUS_pub_temp = 8
}
AUS_clr_pubilcity_slot = yes
}
ai_will_do = {
base = 1000
}
}
AUS_publicity_K = {
allowed = {
original_tag = XGE
}
available = {
custom_trigger_tooltip = {
tooltip = EMPTY_SPARE
AUS_propaganda_poster_slot_available = yes
}
}
visible = {
}
days_remove = 100
cost = 50
days_re_enable = 100
complete_effect = {
set_variable = {
AUS_pub_temp = 11
}
AUS_set_pubilcity_slot = yes
}
modifier = {
research_speed_factor = 0.2
}
remove_effect = {
set_variable = {
AUS_pub_temp = 11
}
AUS_clr_pubilcity_slot = yes
}
ai_will_do = {
base = 1000
}
}
AUS_publicity_B = {
allowed = {
original_tag = XGE
}
available = {
custom_trigger_tooltip = {
tooltip = EMPTY_SPARE
AUS_propaganda_poster_slot_available = yes
}
has_war = yes
}
visible = {
}
days_remove = 100
cost = 50
days_re_enable = 100
complete_effect = {
set_variable = {
AUS_pub_temp = 2
}
AUS_set_pubilcity_slot = yes
}
modifier = {
army_armor_attack_factor = 0.25
army_armor_defence_factor = 0.25
army_speed_factor = 0.2
}
remove_effect = {
set_variable = {
AUS_pub_temp = 2
}
AUS_clr_pubilcity_slot = yes
}
ai_will_do = {
base = 1000
}
}
AUS_publicity_C = {
allowed = {
original_tag = XGE
}
available = {
custom_trigger_tooltip = {
tooltip = EMPTY_SPARE
AUS_propaganda_poster_slot_available = yes
}
has_war = yes
}
visible = {
}
days_remove = 100
cost = 50
days_re_enable = 100
complete_effect = {
set_variable = {
AUS_pub_temp = 3
}
AUS_set_pubilcity_slot = yes
}
modifier = {
weekly_manpower = 40000
war_support_weekly = 0.02
}
remove_effect = {
set_variable = {
AUS_pub_temp = 3
}
AUS_clr_pubilcity_slot = yes
}
ai_will_do = {
base = 1000
}
}
AUS_publicity_G = {
allowed = {
original_tag = XGE
}
available = {
custom_trigger_tooltip = {
tooltip = EMPTY_SPARE
AUS_propaganda_poster_slot_available = yes
}
has_war = yes
surrender_progress > 0.3
}
visible = {
}
days_remove = 100
cost = 50
days_re_enable = 100
complete_effect = {
set_variable = {
AUS_pub_temp = 7
}
AUS_set_pubilcity_slot = yes
}
modifier = {
surrender_limit = 1
army_core_defence_factor = 0.5
}
remove_effect = {
set_variable = {
AUS_pub_temp = 7
}
AUS_clr_pubilcity_slot = yes
}
ai_will_do = {
base = 10000000
}
}
AUS_publicity_I = {
allowed = {
original_tag = XGE
}
available = {
custom_trigger_tooltip = {
tooltip = EMPTY_SPARE
AUS_propaganda_poster_slot_available = yes
}
has_war = yes
}
visible = {
}
days_remove = 100
cost = 50
days_re_enable = 100
complete_effect = {
set_variable = {
AUS_pub_temp = 9
}
AUS_set_pubilcity_slot = yes
}
modifier = {
air_fuel_consumption_factor = -0.25
air_accidents = -0.25
air_weather_penalty = -0.25
air_attack_factor = 0.25
air_mission_efficiency = 0.25
air_night_penalty = -0.25
}
remove_effect = {
set_variable = {
AUS_pub_temp = 9
}
AUS_clr_pubilcity_slot = yes
}
ai_will_do = {
base = 1000
}
}
AUS_publicity_J = {
allowed = {
original_tag = XGE
}
available = {
custom_trigger_tooltip = {
tooltip = EMPTY_SPARE
AUS_propaganda_poster_slot_available = yes
}
has_war = yes
}
visible = {
}
days_remove = 100
cost = 50
days_re_enable = 100
complete_effect = {
set_variable = {
AUS_pub_temp = 10
}
AUS_set_pubilcity_slot = yes
}
modifier = {
consumer_goods_factor = -0.25
conscription = 0.03
}
remove_effect = {
set_variable = {
AUS_pub_temp = 10
}
AUS_clr_pubilcity_slot = yes
}
ai_will_do = {
base = 1000
}
}
}
GER_LIVE_SPARE = {
GER_POL_CREATE = {
icon = GFX_decision_generic_form_nation
ai_will_do = {
factor = 1
}
fire_only_once = yes
available = {
10 = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
has_war = no
}
visible = {
}
complete_effect = {
GOL = {
transfer_state = 10
set_politics = {
ruling_party = fascism
last_election = "1936.1.1"
elections_allowed = no
}
set_party_name = {
ideology = fascism
long_name = "纳粹党波兰支部"
name = "纳粹党波兰支部"
}
set_popularities = {
fascism = 100
}
add_equipment_to_stockpile = {
type = infantry_equipment_1
amount = 4000
}
add_equipment_to_stockpile = {
type = support_equipment
amount = 100
}
add_manpower = 40000
inherit_technology = XGE
add_state_core = 10
add_state_core = 92
add_state_core = 90
add_state_core = 88
}
set_autonomy = {
target = GOL
autonomy_state = autonomy_reichskommissariat
}
GOL = {
XGE = {
GER_get_a_governor_to_PREV = yes
}
}
}
}
GER_UKR_CREATE = {
icon = GFX_decision_generic_form_nation
ai_will_do = {
factor = 1
}
fire_only_once = yes
available = {
202 = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
has_war = no
}
visible = {
}
complete_effect = {
GKR = {
transfer_state = 202
set_politics = {
ruling_party = fascism
last_election = "1936.1.1"
elections_allowed = no
}
set_party_name = {
ideology = fascism
long_name = "纳粹党乌克兰支部"
name = "纳粹党乌克兰支部"
}
set_popularities = {
fascism = 100
}
add_equipment_to_stockpile = {
type = infantry_equipment_1
amount = 4000
}
add_equipment_to_stockpile = {
type = support_equipment
amount = 100
}
add_manpower = 40000
inherit_technology = XGE
}
every_state = {
limit = {
NOT = {
OR = {
state = 137
state = 196
}
}
OR = {
region = 130
state = 89
state = 91
state = 78
state = 766
state = 93
}
}
add_core_of = GKR
}
GKR = {
XGE = {
GER_get_a_governor_to_PREV = yes
}
}
set_autonomy = {
target = GKR
autonomy_state = autonomy_reichskommissariat
}
}
}
GER_FRA_CREATE = {
icon = GFX_decision_generic_form_nation
ai_will_do = {
factor = 1
}
fire_only_once = yes
available = {
16 = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
has_war = no
}
visible = {
}
complete_effect = {
GRA = {
transfer_state = 16
set_politics = {
ruling_party = fascism
last_election = "1936.1.1"
elections_allowed = no
}
set_party_name = {
ideology = fascism
long_name = "纳粹党鸢尾支部"
name = "纳粹党鸢尾支部"
}
set_popularities = {
fascism = 100
}
add_equipment_to_stockpile = {
type = infantry_equipment_1
amount = 4000
}
add_equipment_to_stockpile = {
type = support_equipment
amount = 100
}
add_manpower = 40000
inherit_technology = XGE
add_state_core = 943
add_state_core = 760
}
set_autonomy = {
target = GRA
autonomy_state = autonomy_reichskommissariat
}
every_state = {
limit = {
NOT = {
OR = {
state = 28
}
}
OR = {
state = 1
region = 19
region = 20
region = 208
}
}
add_core_of = GRA
}
GRA = {
XGE = {
GER_get_a_governor_to_PREV = yes
}
}
}
}
GER_NPT_CREATE = {
icon = GFX_decision_generic_form_nation
ai_will_do = {
factor = 1
}
fire_only_once = yes
available = {
41 = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
has_war = no
}
visible = {
}
complete_effect = {
GPT = {
transfer_state = 41
set_politics = {
ruling_party = fascism
last_election = "1936.1.1"
elections_allowed = no
}
set_party_name = {
ideology = fascism
long_name = "纳粹党伊比利亚支部"
name = "纳粹党伊比利亚支部"
}
set_popularities = {
fascism = 100
}
add_equipment_to_stockpile = {
type = infantry_equipment_1
amount = 4000
}
add_equipment_to_stockpile = {
type = support_equipment
amount = 100
}
add_manpower = 40000
inherit_technology = XGE
}
set_autonomy = {
target = GPT
autonomy_state = autonomy_reichskommissariat
}
every_state = {
limit = {
OR = {
region = 41
region = 209
region = 210
state = 117
}
NOT = {
state = 118
}
}
add_core_of = GPT
}
GPT = {
XGE = {
GER_get_a_governor_to_PREV = yes
}
}
}
}
GER_ENG_CREATE = {
icon = GFX_decision_generic_form_nation
ai_will_do = {
factor = 1
}
fire_only_once = yes
available = {
126 = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
has_war = no
}
visible = {
}
complete_effect = {
GEG = {
transfer_state = 126
set_politics = {
ruling_party = fascism
last_election = "1936.1.1"
elections_allowed = no
}
set_party_name = {
ideology = fascism
long_name = "纳粹党不列颠支部"
name = "纳粹党不列颠支部"
}
set_popularities = {
fascism = 100
}
add_equipment_to_stockpile = {
type = infantry_equipment_1
amount = 4000
}
add_equipment_to_stockpile = {
type = support_equipment
amount = 100
}
add_manpower = 40000
inherit_technology = XGE
}
set_autonomy = {
target = GEG
autonomy_state = autonomy_reichskommissariat
}
every_state = {
limit = {
OR = {
region = 1
region = 2
region = 3
region = 4
}
}
add_core_of = GEG
}
GEG = {
XGE = {
GER_get_a_governor_to_PREV = yes
}
}
}
}
GER_USA_CREATE = {
icon = GFX_decision_generic_form_nation
ai_will_do = {
factor = 1
}
fire_only_once = yes
available = {
361 = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
has_war = no
}
visible = {
}
complete_effect = {
GSA = {
transfer_state = 361
set_politics = {
ruling_party = fascism
last_election = "1936.1.1"
elections_allowed = no
}
set_party_name = {
ideology = fascism
long_name = "纳粹党北美支部"
name = "纳粹党北美支部"
}
set_popularities = {
fascism = 100
}
add_equipment_to_stockpile = {
type = infantry_equipment_1
amount = 4000
}
add_equipment_to_stockpile = {
type = support_equipment
amount = 100
}
add_manpower = 40000
inherit_technology = XGE
}
set_autonomy = {
target = GSA
autonomy_state = autonomy_reichskommissariat
}
every_state = {
limit = {
is_on_continent = north_america
}
add_core_of = GSA
}
GSA = {
XGE = {
GER_get_a_governor_to_PREV = yes
}
}
}
}
GER_DEN_CREATE = {
icon = GFX_decision_generic_form_nation
ai_will_do = {
factor = 1
}
fire_only_once = yes
available = {
110 = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
has_war = no
}
visible = {
}
complete_effect = {
GEN = {
transfer_state = 110
set_politics = {
ruling_party = fascism
last_election = "1936.1.1"
elections_allowed = no
}
set_party_name = {
ideology = fascism
long_name = "纳粹党北方领支部"
name = "纳粹党北方领支部"
}
set_popularities = {
fascism = 100
}
add_equipment_to_stockpile = {
type = infantry_equipment_1
amount = 4000
}
add_equipment_to_stockpile = {
type = support_equipment
amount = 100
}
add_manpower = 40000
inherit_technology = XGE
}
set_autonomy = {
target = GEN
autonomy_state = autonomy_reichskommissariat
}
every_state = {
limit = {
OR = {
region = 10
region = 192
region = 276
region = 11
region = 191
}
}
add_core_of = GEN
}
add_state_core = 124
GEN = {
XGE = {
GER_get_a_governor_to_PREV = yes
}
}
}
}
GER_KMK_CREATE = {
icon = GFX_decision_generic_form_nation
ai_will_do = {
factor = 1
}
fire_only_once = yes
available = {
6 = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
has_war = no
}
visible = {
}
complete_effect = {
GRB = {
transfer_state = 6
set_politics = {
ruling_party = fascism
last_election = "1936.1.1"
elections_allowed = no
}
set_party_name = {
ideology = fascism
long_name = "纳粹党低地支部"
name = "纳粹党低地支部"
}
set_popularities = {
fascism = 100
}
add_equipment_to_stockpile = {
type = infantry_equipment_1
amount = 4000
}
add_equipment_to_stockpile = {
type = support_equipment
amount = 100
}
add_manpower = 40000
inherit_technology = XGE
}
set_autonomy = {
target = GRB
autonomy_state = autonomy_reichskommissariat
}
every_state = {
limit = {
region = 5
NOT = {
has_state_flag = Great_Germany_Area
}
}
add_core_of = GRB
}
GRB = {
XGE = {
GER_get_a_governor_to_PREV = yes
}
}
}
}
GER_FIN_CREATE = {
icon = GFX_decision_generic_form_nation
ai_will_do = {
factor = 1
}
fire_only_once = yes
available = {
195 = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
has_war = no
}
visible = {
}
complete_effect = {
GIN = {
transfer_state = 195
set_politics = {
ruling_party = fascism
last_election = "1936.1.1"
elections_allowed = no
}
set_party_name = {
ideology = fascism
long_name = "纳粹党东方领支部"
name = "纳粹党东方领支部"
}
set_popularities = {
fascism = 100
}
add_equipment_to_stockpile = {
type = infantry_equipment_1
amount = 4000
}
add_equipment_to_stockpile = {
type = support_equipment
amount = 100
}
add_manpower = 40000
inherit_technology = XGE
}
every_state = {
limit = {
OR = {
region = 37
region = 132
region = 131
region = 265
region = 12
region = 277
region = 13
region = 278
state = 784
state = 96
state = 95
state = 94
}
NOT = {
state = 188
}
}
add_core_of = GIN
}
add_state_core = 145
set_autonomy = {
target = GIN
autonomy_state = autonomy_reichskommissariat
}
GIN = {
XGE = {
GER_get_a_governor_to_PREV = yes
}
}
}
}
GER_SOV_CREATE = {
icon = GFX_decision_generic_form_nation
ai_will_do = {
factor = 1
}
fire_only_once = yes
available = {
219 = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
has_war = no
}
visible = {
}
complete_effect = {
GOV = {
transfer_state = 219
set_politics = {
ruling_party = fascism
last_election = "1936.1.1"
elections_allowed = no
}
set_party_name = {
ideology = fascism
long_name = "纳粹党莫斯科支部"
name = "纳粹党莫斯科支部"
}
set_popularities = {
fascism = 100
}
add_equipment_to_stockpile = {
type = infantry_equipment_1
amount = 4000
}
add_equipment_to_stockpile = {
type = support_equipment
amount = 100
}
add_manpower = 40000
inherit_technology = XGE
}
every_state = {
limit = {
OR = {
region = 133
region = 150
region = 264
region = 40
region = 137
region = 138
}
NOT = {
OR = {
state = 245
state = 217
}
}
}
add_core_of = GOV
}
set_autonomy = {
target = GOV
autonomy_state = autonomy_reichskommissariat
}
GOV = {
XGE = {
GER_get_a_governor_to_PREV = yes
}
}
}
}
GER_GJS_CREATE = {
icon = GFX_decision_generic_form_nation
ai_will_do = {
factor = 1
}
fire_only_once = yes
available = {
217 = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
has_war = no
}
visible = {
}
complete_effect = {
GJS = {
transfer_state = 217
set_politics = {
ruling_party = fascism
last_election = "1936.1.1"
elections_allowed = no
}
set_party_name = {
ideology = fascism
long_name = "纳粹党高加索支部"
name = "纳粹党高加索支部"
}
set_popularities = {
fascism = 100
}
add_equipment_to_stockpile = {
type = infantry_equipment_1
amount = 4000
}
add_equipment_to_stockpile = {
type = support_equipment
amount = 100
}
add_manpower = 40000
inherit_technology = XGE
}
every_state = {
limit = {
OR = {
region = 135
region = 134
state = 245
state = 217
}
}
add_core_of = GJS
}
set_autonomy = {
target = GJS
autonomy_state = autonomy_reichskommissariat
}
GJS = {
XGE = {
GER_get_a_governor_to_PREV = yes
}
}
}
}
GER_ITA_CREATE = {
icon = GFX_decision_generic_form_nation
ai_will_do = {
factor = 1
}
fire_only_once = yes
available = {
2 = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
has_war = no
}
visible = {
}
complete_effect = {
GTA = {
transfer_state = 2
set_politics = {
ruling_party = fascism
last_election = "1936.1.1"
elections_allowed = no
}
set_party_name = {
ideology = fascism
long_name = "纳粹党意大利支部"
name = "纳粹党意大利支部"
}
set_popularities = {
fascism = 100
}
add_equipment_to_stockpile = {
type = infantry_equipment_1
amount = 4000
}
add_equipment_to_stockpile = {
type = support_equipment
amount = 100
}
add_manpower = 40000
inherit_technology = XGE
}
every_state = {
limit = {
OR = {
region = 23
state = 114
state = 158
state = 159
state = 160
}
NOT = {
has_state_flag = Great_Germany_Area
}
}
add_core_of = GTA
}
set_autonomy = {
target = GTA
autonomy_state = autonomy_reichskommissariat
}
}
}
GER_SLO_CREATE = {
icon = GFX_decision_generic_form_nation
ai_will_do = {
factor = 1
}
fire_only_once = yes
available = {
70 = {
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
has_war = no
}
visible = {
}
complete_effect = {
GLO = {
transfer_state = 70
set_politics = {
ruling_party = fascism
last_election = "1936.1.1"
elections_allowed = no
}
set_party_name = {
ideology = fascism
long_name = "纳粹党斯洛伐克支部"
name = "纳粹党斯洛伐克支部"
}
set_popularities = {
fascism = 100
}
add_equipment_to_stockpile = {
type = infantry_equipment_1
amount = 4000
}
add_equipment_to_stockpile = {
type = support_equipment
amount = 100
}
add_manpower = 40000
inherit_technology = XGE
add_state_core = 70
add_state_core = 73
add_state_core = 71
add_state_core = 664
}
set_autonomy = {
target = GLO
autonomy_state = autonomy_reichskommissariat
}
GLO = {
XGE = {
GER_get_a_governor_to_PREV = yes
}
}
}
}
#############################################
GER_POL_CREATE_1 = {
icon = GFX_decision_generic_brainwash
visible = {
tag = XGE
country_exists = GOL
}
available = {
GOL = {
is_subject_of = XGE
}
has_war = no
custom_trigger_tooltip = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GOL
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
tag = GOL
}
is_subject_of = XGE
controls_state = PREV
}
}
}
}
}
#icon = decision_infiltrate_state
cost = 0
days_remove = 0
ai_will_do = {
factor = 10
}
complete_effect = {
every_state = {
limit = {
is_core_of = GOL
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
GOL = {
transfer_state = PREV
}
}
}
}
GER_FRA_CREATE_1 = {
icon = GFX_decision_generic_brainwash
visible = {
tag = XGE
country_exists = GRA
}
available = {
GRA = {
is_subject_of = XGE
}
has_war = no
custom_trigger_tooltip = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GRA
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
tag = GRA
}
is_subject_of = XGE
controls_state = PREV
}
}
}
}
}
#icon = decision_infiltrate_state
cost = 0
days_remove = 0
ai_will_do = {
factor = 10
}
complete_effect = {
every_state = {
limit = {
is_core_of = GRA
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
GRA = {
transfer_state = PREV
}
}
}
}
GER_UKR_CREATE_1 = {
icon = GFX_decision_generic_brainwash
visible = {
tag = XGE
country_exists = GKR
}
available = {
GKR = {
is_subject_of = XGE
}
has_war = no
custom_trigger_tooltip = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GKR
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
tag = GKR
}
is_subject_of = XGE
controls_state = PREV
}
}
}
}
}
#icon = decision_infiltrate_state
cost = 0
days_remove = 0
ai_will_do = {
factor = 10
}
complete_effect = {
every_state = {
limit = {
is_core_of = GKR
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
GKR = {
transfer_state = PREV
}
}
}
}
GER_NPT_CREATE_1 = {
icon = GFX_decision_generic_brainwash
visible = {
tag = XGE
country_exists = GPT
}
available = {
GPT = {
is_subject_of = XGE
}
has_war = no
custom_trigger_tooltip = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GPT
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
tag = GPT
}
is_subject_of = XGE
controls_state = PREV
}
}
}
}
}
#icon = decision_infiltrate_state
cost = 0
days_remove = 0
ai_will_do = {
factor = 10
}
complete_effect = {
every_state = {
limit = {
is_core_of = GPT
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
GPT = {
transfer_state = PREV
}
}
}
}
GER_ENG_CREATE_1 = {
icon = GFX_decision_generic_brainwash
visible = {
tag = XGE
country_exists = GEG
}
available = {
GEG = {
is_subject_of = XGE
}
has_war = no
custom_trigger_tooltip = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GEG
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
tag = GEG
}
is_subject_of = XGE
controls_state = PREV
}
}
}
}
}
#icon = decision_infiltrate_state
cost = 0
days_remove = 0
ai_will_do = {
factor = 10
}
complete_effect = {
every_state = {
limit = {
is_core_of = GEG
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
GEG = {
transfer_state = PREV
}
}
}
}
GER_USA_CREATE_1 = {
icon = GFX_decision_generic_brainwash
visible = {
tag = XGE
country_exists = GSA
}
available = {
GSA = {
is_subject_of = XGE
}
has_war = no
custom_trigger_tooltip = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GSA
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
tag = GSA
}
is_subject_of = XGE
controls_state = PREV
}
}
}
}
}
#icon = decision_infiltrate_state
cost = 0
days_remove = 0
ai_will_do = {
factor = 10
}
complete_effect = {
every_state = {
limit = {
is_core_of = GSA
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
GSA = {
transfer_state = PREV
}
}
}
}
GER_DEN_CREATE_1 = {
icon = GFX_decision_generic_brainwash
visible = {
tag = XGE
country_exists = GEN
}
available = {
GEN = {
is_subject_of = XGE
}
has_war = no
custom_trigger_tooltip = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GEN
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
tag = GEN
}
is_subject_of = XGE
controls_state = PREV
}
}
}
}
}
#icon = decision_infiltrate_state
cost = 0
days_remove = 0
ai_will_do = {
factor = 10
}
complete_effect = {
every_state = {
limit = {
is_core_of = GEN
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
GEN = {
transfer_state = PREV
}
}
}
}
GER_KMK_CREATE_1 = {
icon = GFX_decision_generic_brainwash
visible = {
tag = XGE
country_exists = GRB
}
available = {
GRB = {
is_subject_of = XGE
}
has_war = no
custom_trigger_tooltip = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GRB
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
tag = GRB
}
is_subject_of = XGE
controls_state = PREV
}
}
}
}
}
#icon = decision_infiltrate_state
cost = 0
days_remove = 0
ai_will_do = {
factor = 10
}
complete_effect = {
every_state = {
limit = {
is_core_of = GRB
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
GRB = {
transfer_state = PREV
}
}
}
}
GER_FIN_CREATE_1 = {
icon = GFX_decision_generic_brainwash
visible = {
tag = XGE
country_exists = GIN
}
available = {
GIN = {
is_subject_of = XGE
}
has_war = no
custom_trigger_tooltip = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GIN
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
tag = GIN
}
is_subject_of = XGE
controls_state = PREV
}
}
}
}
}
#icon = decision_infiltrate_state
cost = 0
days_remove = 0
ai_will_do = {
factor = 10
}
complete_effect = {
every_state = {
limit = {
is_core_of = GIN
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
GIN = {
transfer_state = PREV
}
}
}
}
GER_SOV_CREATE_1 = {
icon = GFX_decision_generic_brainwash
visible = {
tag = XGE
country_exists = GOV
}
available = {
GOV = {
is_subject_of = XGE
}
has_war = no
custom_trigger_tooltip = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GOV
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
tag = GOV
}
is_subject_of = XGE
controls_state = PREV
}
}
}
}
}
#icon = decision_infiltrate_state
cost = 0
days_remove = 0
ai_will_do = {
factor = 10
}
complete_effect = {
every_state = {
limit = {
is_core_of = GOV
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
GOV = {
transfer_state = PREV
}
}
}
}
GER_GJS_CREATE_1 = {
icon = GFX_decision_generic_brainwash
visible = {
tag = XGE
country_exists = GJS
}
available = {
GJS = {
is_subject_of = XGE
}
has_war = no
custom_trigger_tooltip = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GJS
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
tag = GJS
}
is_subject_of = XGE
controls_state = PREV
}
}
}
}
}
#icon = decision_infiltrate_state
cost = 0
days_remove = 0
ai_will_do = {
factor = 10
}
complete_effect = {
every_state = {
limit = {
is_core_of = GJS
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
GJS = {
transfer_state = PREV
}
}
}
}
GER_ITA_CREATE_1 = {
icon = GFX_decision_generic_brainwash
visible = {
tag = XGE
country_exists = GTA
}
available = {
GTA = {
is_subject_of = XGE
}
has_war = no
custom_trigger_tooltip = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GTA
NOT = {
has_state_flag = Great_Germany_Area
}
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
tag = GTA
}
is_subject_of = XGE
controls_state = PREV
}
}
}
}
}
#icon = decision_infiltrate_state
cost = 0
days_remove = 0
ai_will_do = {
factor = 10
}
complete_effect = {
every_state = {
limit = {
is_core_of = GTA
NOT = {
has_state_flag = Great_Germany_Area
}
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
GTA = {
transfer_state = PREV
}
}
}
}
GER_SLO_CREATE_1 = {
icon = GFX_decision_generic_brainwash
visible = {
tag = XGE
country_exists = GLO
}
available = {
GLO = {
is_subject_of = XGE
}
has_war = no
custom_trigger_tooltip = {
tooltip = "GER_CREATE_kuozhang"
any_state = {
is_core_of = GLO
OR = {
is_controlled_by = XGE
any_other_country = {
NOT = {
tag = GLO
}
is_subject_of = XGE
controls_state = PREV
}
}
}
}
}
#icon = decision_infiltrate_state
cost = 0
days_remove = 0
ai_will_do = {
factor = 10
}
complete_effect = {
every_state = {
limit = {
is_core_of = GLO
OR = {
is_controlled_by = XGE
any_other_country = {
is_subject_of = XGE
controls_state = PREV
}
}
}
GLO = {
transfer_state = PREV
}
}
}
}
GER_Municipality_of_Crimea = {
icon = GFX_decision_hol_draw_up_staff_plans
allowed = {
}
visible = {
}
available = {
controls_state = 137
controls_state = 196
}
fire_only_once = yes
cost = 10
ai_will_do = {
factor = 1
}
complete_effect = {
add_state_core = 137
add_state_core = 196
}
}
GER_Municipality_of_Constantinople = {
icon = GFX_decision_hol_draw_up_staff_plans
allowed = {
}
visible = {
}
available = {
controls_state = 797
}
fire_only_once = yes
cost = 10
ai_will_do = {
factor = 1
}
complete_effect = {
add_state_core = 797
}
}
GER_Municipality_of_446 = {
icon = GFX_decision_hol_draw_up_staff_plans
allowed = {
}
visible = {
}
available = {
controls_state = 446
}
fire_only_once = yes
cost = 10
ai_will_do = {
factor = 1
}
complete_effect = {
add_state_core = 446
}
}
GER_Municipality_of_118 = {
icon = GFX_decision_hol_draw_up_staff_plans
allowed = {
}
visible = {
}
available = {
controls_state = 118
}
fire_only_once = yes
cost = 10
ai_will_do = {
factor = 1
}
complete_effect = {
add_state_core = 118
}
}
}
GER_special_tank = {
GER_special_light_tank = {
icon = GFX_decision_category_ger_military_buildup
allowed = {
}
visible = {
}
available = {
NOT = {
has_country_flag = GER_special_tank_on
}
}
cost = 200
days_remove = 50
ai_will_do = {
factor = 1
}
complete_effect = {
set_country_flag = GER_special_tank_on
}
remove_effect = {
clr_country_flag = GER_special_tank_on
add_tech_bonus = {
bonus = 1
ahead_reduction = 2
uses = 1
category = cat_light_armor
}
}
}
GER_special_middle_tank = {
icon = GFX_decision_category_ger_military_buildup
allowed = {
}
visible = {
}
available = {
NOT = {
has_country_flag = GER_special_tank_on
}
}
cost = 200
days_remove = 50
ai_will_do = {
factor = 1
}
complete_effect = {
set_country_flag = GER_special_tank_on
}
remove_effect = {
clr_country_flag = GER_special_tank_on
add_tech_bonus = {
bonus = 1
ahead_reduction = 2
uses = 1
category = cat_medium_armor
}
}
}
GER_special_heavy_tank = {
icon = GFX_decision_category_ger_military_buildup
allowed = {
}
visible = {
}
available = {
NOT = {
has_country_flag = GER_special_tank_on
}
}
cost = 200
days_remove = 50
ai_will_do = {
factor = 1
}
complete_effect = {
set_country_flag = GER_special_tank_on
}
remove_effect = {
clr_country_flag = GER_special_tank_on
add_tech_bonus = {
bonus = 1
ahead_reduction = 2
uses = 1
category = cat_heavy_armor
}
}
}
GER_special_super_heavy_tank = {
icon = GFX_decision_category_ger_military_buildup
allowed = {
}
visible = {
}
available = {
NOT = {
has_country_flag = GER_special_tank_on
}
}
cost = 200
days_remove = 50
ai_will_do = {
factor = 1
}
complete_effect = {
set_country_flag = GER_special_tank_on
}
remove_effect = {
clr_country_flag = GER_special_tank_on
add_tech_bonus = {
bonus = 1
ahead_reduction = 2
uses = 1
category = cat_heavy_armor
}
}
}
}
GER_war_plan = {
#但泽或战争
GER_Danzig_or_war = {
icon = GFX_decision_generic_ignite_civil_war
allowed = {
}
visible = {
}
available = {
POL = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
}
}
}
any_home_area_neighbor_country = {
tag = POL
}
is_subject = no
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20
fire_only_once = yes
ai_will_do = {
base = 1000
}
complete_effect = {
set_country_flag = GER_war_plan_going_on
}
remove_effect = {
clr_country_flag = GER_war_plan_going_on
declare_war_on = { target = POL type = annex_everything }
}
}
#进军巴黎
GER_Marching_into_Paris = {
icon = GFX_decision_generic_ignite_civil_war
allowed = {
}
visible = {
}
available = {
YUW = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
}
}
}
any_home_area_neighbor_country = {
tag = YUW
}
is_subject = no
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20
fire_only_once = yes
ai_will_do = {
base = 1000
}
complete_effect = {
set_country_flag = GER_war_plan_going_on
}
remove_effect = {
clr_country_flag = GER_war_plan_going_on
declare_war_on = { target = YUW type = annex_everything }
}
}
#包绕马奇诺
GER_Wrap_around_the_maginot = {
icon = GFX_decision_generic_ignite_civil_war
allowed = {
}
visible = {
}
available = {
OR = {
AND = {
HOL = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
}
}
}
any_home_area_neighbor_country = {
tag = HOL
}
}
AND = {
BEL = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
}
}
}
any_home_area_neighbor_country = {
tag = BEL
}
}
AND = {
LUX = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
}
}
}
any_home_area_neighbor_country = {
tag = LUX
}
}
}
is_subject = no
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20
fire_only_once = yes
ai_will_do = {
base = 1000
}
complete_effect = {
set_country_flag = GER_war_plan_going_on
}
remove_effect = {
clr_country_flag = GER_war_plan_going_on
declare_war_on = { target = HOL type = annex_everything }
declare_war_on = { target = BEL type = annex_everything }
declare_war_on = { target = LUX type = annex_everything }
}
}
#圣诞树行动
GER_Operation_Christmas_Tree = {
icon = GFX_decision_generic_ignite_civil_war
allowed = {
}
visible = {
}
available = {
SWI = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
}
}
}
any_home_area_neighbor_country = {
tag = SWI
}
is_subject = no
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20
fire_only_once = yes
ai_will_do = {
base = 1000
}
complete_effect = {
set_country_flag = GER_war_plan_going_on
}
remove_effect = {
clr_country_flag = GER_war_plan_going_on
declare_war_on = { target = SWI type = annex_everything }
}
}
#跨过海峡
GER_Across_the_strait = {
icon = GFX_decision_generic_ignite_civil_war
allowed = {
}
visible = {
}
available = {
HUJ = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
}
}
}
OR = {
YUW = { has_capitulated = yes }
NOT = {country_exists = YUW }
}
is_subject = no
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20
fire_only_once = yes
ai_will_do = {
base = 1000
}
complete_effect = {
set_country_flag = GER_war_plan_going_on
}
remove_effect = {
clr_country_flag = GER_war_plan_going_on
declare_war_on = { target = HUJ type = annex_everything }
}
}
#海狮计划
GER_Project_Sea_Lion = {
icon = GFX_decision_generic_ignite_civil_war
allowed = {
}
visible = {
}
available = {
has_war_with = HUJ
is_subject = no
NOT = { has_country_flag = GER_war_plan_going_on }
HUJ = { controls_state = 131 }
}
cost = 10
days_remove = 20
fire_only_once = yes
ai_will_do = {
base = 1000
}
complete_effect = {
set_country_flag = GER_war_plan_going_on
}
remove_effect = {
clr_country_flag = GER_war_plan_going_on
custom_effect_tooltip = GER_Project_Sea_Lion_tt
hidden_effect = {
transfer_state = 131
131 = {
create_unit = {
division = "name = \"德意志帝国装甲师\" division_template = \"德意志帝国装甲师\" start_experience_factor = 1"
owner = ROOT
count = 24
allow_spawning_on_enemy_provs = yes
}
}
}
}
}
#威瑟堡行动
GER_Operation_Witherberg = {
icon = GFX_decision_generic_ignite_civil_war
allowed = {
}
visible = {
}
available = {
OR = {
AND = {
DEN = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
}
}
}
any_home_area_neighbor_country = {
tag = DEN
}
}
AND = {
NOR = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
}
}
}
any_home_area_neighbor_country = {
tag = NOR
}
}
}
is_subject = no
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20
fire_only_once = yes
ai_will_do = {
base = 1000
}
complete_effect = {
set_country_flag = GER_war_plan_going_on
}
remove_effect = {
clr_country_flag = GER_war_plan_going_on
declare_war_on = { target = DEN type = annex_everything }
declare_war_on = { target = NOR type = annex_everything }
}
}
#夺回波西米亚
GER_Retake_Bohemia = {
icon = GFX_decision_generic_ignite_civil_war
allowed = {
}
visible = {
}
available = {
CZE = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
}
}
}
any_home_area_neighbor_country = {
tag = CZE
}
is_subject = no
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20
fire_only_once = yes
ai_will_do = {
base = 1000
}
complete_effect = {
set_country_flag = GER_war_plan_going_on
}
remove_effect = {
clr_country_flag = GER_war_plan_going_on
declare_war_on = { target = CZE type = annex_everything }
}
}
#地中海出海口
GER_Mediterranean_estuary = {
icon = GFX_decision_generic_ignite_civil_war
allowed = {
}
visible = {
}
available = {
SAD = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
}
}
}
any_home_area_neighbor_country = {
tag = SAD
}
is_subject = no
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20
fire_only_once = yes
ai_will_do = {
base = 1000
}
complete_effect = {
set_country_flag = GER_war_plan_going_on
}
remove_effect = {
clr_country_flag = GER_war_plan_going_on
declare_war_on = { target = SAD type = annex_everything }
}
}
#巴巴罗萨计划
GER_The_Barbarossa_Project = {
icon = GFX_decision_generic_ignite_civil_war
allowed = {
}
visible = {
}
available = {
BFL = {
NOT = {
OR = {
has_war_with = ROOT
is_in_faction_with = ROOT
is_subject_of = ROOT
}
}
}
any_home_area_neighbor_country = {
tag = BFL
}
is_subject = no
NOT = { has_country_flag = GER_war_plan_going_on }
}
cost = 10
days_remove = 20
fire_only_once = yes
ai_will_do = {
base = 1000
modifier = {
factor = 0
has_war_with_major = yes
}
}
complete_effect = {
set_country_flag = GER_war_plan_going_on
}
remove_effect = {
clr_country_flag = GER_war_plan_going_on
declare_war_on = { target = BFL type = annex_everything }
add_ideas = GER_Operation_Friedrich
}
}
}
GER_Eye_of_Rebirth_Project = {
#铁血
XGE_Sacrifice_the_Mind_Cube_in_Berlin = {
icon = GFX_decision_generic_prepare_civil_war
allowed = {
}
visible = {
}
available = {
controls_state = 64
is_subject = no
}
cost = 10
days_remove = 30
fire_only_once = yes
ai_will_do = {
base = 1000
}
complete_effect = {
}
remove_effect = {
add_to_variable = {
var = Lisa_resurrection_progress_var
value = 10
tooltip = Lisa_resurrection_progress_var_add_10_tt
}
XGE_LISHA_EFFECT = yes
}
}
#鸢尾
XGE_Sacrifice_the_Mind_Cube_in_Paris = {
icon = GFX_decision_generic_prepare_civil_war
allowed = {
}
visible = {
}
available = {
controls_state = 16
is_subject = no
}
cost = 10
days_remove = 30
fire_only_once = yes
ai_will_do = {
base = 1000
}
complete_effect = {
}
remove_effect = {
add_to_variable = {
var = Lisa_resurrection_progress_var
value = 10
tooltip = Lisa_resurrection_progress_var_add_10_tt
}
XGE_LISHA_EFFECT = yes
}
}
#皇家
XGE_Sacrifice_the_Mind_Cube_in_London = {
icon = GFX_decision_generic_prepare_civil_war
allowed = {
}
visible = {
}
available = {
controls_state = 126
is_subject = no
}
fire_only_once = yes
cost = 10
days_remove = 30
ai_will_do = {
base = 1000
}
complete_effect = {
}
remove_effect = {
add_to_variable = {
var = Lisa_resurrection_progress_var
value = 10
tooltip = Lisa_resurrection_progress_var_add_10_tt
}
XGE_LISHA_EFFECT = yes
}
}
#撒丁
XGE_Sacrifice_the_Mind_Cube_in_Rome = {
icon = GFX_decision_generic_prepare_civil_war
allowed = {
}
visible = {
}
available = {
controls_state = 2
is_subject = no
}
cost = 10
days_remove = 30
fire_only_once = yes
ai_will_do = {
base = 1000
}
complete_effect = {
}
remove_effect = {
add_to_variable = {
var = Lisa_resurrection_progress_var
value = 10
tooltip = Lisa_resurrection_progress_var_add_10_tt
}
XGE_LISHA_EFFECT = yes
}
}
#北联
XGE_Sacrifice_the_Mind_Cube_in_Moscow = {
icon = GFX_decision_generic_prepare_civil_war
allowed = {
}
visible = {
}
available = {
controls_state = 219
is_subject = no
}
cost = 10
days_remove = 30
fire_only_once = yes
ai_will_do = {
base = 1000
}
complete_effect = {
}
remove_effect = {
add_to_variable = {
var = Lisa_resurrection_progress_var
value = 15
tooltip = Lisa_resurrection_progress_var_add_10_tt
}
XGE_LISHA_EFFECT = yes
}
}
#白鹰
XGE_Sacrifice_the_Mind_Cube_in_Washington = {
icon = GFX_decision_generic_prepare_civil_war
allowed = {
}
visible = {
}
available = {
controls_state = 361
is_subject = no
}
cost = 10
days_remove = 30
fire_only_once = yes
ai_will_do = {
base = 1000
}
complete_effect = {
}
remove_effect = {
add_to_variable = {
var = Lisa_resurrection_progress_var
value = 15
tooltip = Lisa_resurrection_progress_var_add_10_tt
}
XGE_LISHA_EFFECT = yes
}
}
#东煌
XGE_Sacrifice_the_Mind_Cube_in_Beijing = {
icon = GFX_decision_generic_prepare_civil_war
allowed = {
}
visible = {
}
available = {
controls_state = 608
is_subject = no
}
cost = 10
days_remove = 30
fire_only_once = yes
ai_will_do = {
base = 1000
}
complete_effect = {
}
remove_effect = {
add_to_variable = {
var = Lisa_resurrection_progress_var
value = 15
tooltip = Lisa_resurrection_progress_var_add_10_tt
}
XGE_LISHA_EFFECT = yes
}
}
#重樱
XGE_Sacrifice_the_Mind_Cube_in_Tokyo = {
icon = GFX_decision_generic_prepare_civil_war
allowed = {
}
visible = {
}
available = {
controls_state = 282
is_subject = no
}
cost = 10
days_remove = 30
fire_only_once = yes
ai_will_do = {
base = 1000
}
complete_effect = {
}
remove_effect = {
add_to_variable = {
var = Lisa_resurrection_progress_var
value = 15
tooltip = Lisa_resurrection_progress_var_add_10_tt
}
XGE_LISHA_EFFECT = yes
}
}
}