Files
azurlane-tj/src/sound/KR_vo_Chinese_Mandarin.asset
2024-06-26 20:31:17 +08:00

1743 lines
40 KiB
Plaintext
Executable File

category =
{
name = "Voices"
soundeffects = {
### Chinese Language ###\
# QIE FNG CHI LEP
# ANQ YUN GXC HNN SHX SQI XSM SIK SZC LEC PRC
QIE_infantry_idle
QIE_infantry_neutral_combat
QIE_infantry_positive_combat
QIE_infantry_retreat
QIE_infantry_move_out
FNG_infantry_idle
FNG_infantry_neutral_combat
FNG_infantry_positive_combat
FNG_infantry_retreat
FNG_infantry_move_out
DOH_infantry_idle
DOH_infantry_neutral_combat
DOH_infantry_positive_combat
DOH_infantry_retreat
DOH_infantry_move_out
LEP_infantry_idle
LEP_infantry_neutral_combat
LEP_infantry_positive_combat
LEP_infantry_retreat
LEP_infantry_move_out
ANQ_infantry_idle
ANQ_infantry_neutral_combat
ANQ_infantry_positive_combat
ANQ_infantry_retreat
ANQ_infantry_move_out
YUN_infantry_idle
YUN_infantry_neutral_combat
YUN_infantry_positive_combat
YUN_infantry_retreat
YUN_infantry_move_out
GXC_infantry_idle
GXC_infantry_neutral_combat
GXC_infantry_positive_combat
GXC_infantry_retreat
GXC_infantry_move_out
HNN_infantry_idle
HNN_infantry_neutral_combat
HNN_infantry_positive_combat
HNN_infantry_retreat
HNN_infantry_move_out
SHX_infantry_idle
SHX_infantry_neutral_combat
SHX_infantry_positive_combat
SHX_infantry_retreat
SHX_infantry_move_out
SQI_infantry_idle
SQI_infantry_neutral_combat
SQI_infantry_positive_combat
SQI_infantry_retreat
SQI_infantry_move_out
XSM_infantry_idle
XSM_infantry_neutral_combat
XSM_infantry_positive_combat
XSM_infantry_retreat
XSM_infantry_move_out
SIK_infantry_idle
SIK_infantry_neutral_combat
SIK_infantry_positive_combat
SIK_infantry_retreat
SIK_infantry_move_out
SZC_infantry_idle
SZC_infantry_neutral_combat
SZC_infantry_positive_combat
SZC_infantry_retreat
SZC_infantry_move_out
LEC_infantry_idle
LEC_infantry_neutral_combat
LEC_infantry_positive_combat
LEC_infantry_retreat
LEC_infantry_move_out
PRC_infantry_idle
PRC_infantry_neutral_combat
PRC_infantry_positive_combat
PRC_infantry_retreat
PRC_infantry_move_out
}
compressor =
{
enabled = yes
pregain = 0.0
postgain = 2.0
ratio = 10.0
threshold = -10.0
attacktime = 0.030
releasetime = 1.2
}
}
########### AUDIO ASSETS
########### CHI
sound =
{
name = "chinese_Idle_001"
file = "chinese/chinese_Idle_001.wav"
}
sound =
{
name = "chinese_Idle_002"
file = "chinese/chinese_Idle_002.wav"
}
sound =
{
name = "chinese_Idle_003"
file = "chinese/chinese_Idle_003.wav"
}
sound =
{
name = "chinese_Idle_004"
file = "chinese/chinese_Idle_004.wav"
}
sound =
{
name = "chinese_Idle_005"
file = "chinese/chinese_Idle_005.wav"
}
sound =
{
name = "chinese_Idle_006"
file = "chinese/chinese_Idle_006.wav"
}
sound =
{
name = "chinese_Idle_007"
file = "chinese/chinese_Idle_007.wav"
}
sound =
{
name = "chinese_Neutral_001"
file = "chinese/chinese_Neutral_001.wav"
}
sound =
{
name = "chinese_Neutral_002"
file = "chinese/chinese_Neutral_002.wav"
}
sound =
{
name = "chinese_Neutral_003"
file = "chinese/chinese_Neutral_003.wav"
}
sound =
{
name = "chinese_Neutral_004"
file = "chinese/chinese_Neutral_004.wav"
}
sound =
{
name = "chinese_Neutral_005"
file = "chinese/chinese_Neutral_005.wav"
}
sound =
{
name = "chinese_Neutral_006"
file = "chinese/chinese_Neutral_006.wav"
}
sound =
{
name = "chinese_Neutral_007"
file = "chinese/chinese_Neutral_007.wav"
}
sound =
{
name = "chinese_Neutral_008"
file = "chinese/chinese_Neutral_008.wav"
}
sound =
{
name = "chinese_Neutral_009"
file = "chinese/chinese_Neutral_009.wav"
}
sound =
{
name = "chinese_Neutral_010"
file = "chinese/chinese_Neutral_010.wav"
}
sound =
{
name = "chinese_Positive_001"
file = "chinese/chinese_Positive_001.wav"
}
sound =
{
name = "chinese_Positive_002"
file = "chinese/chinese_Positive_002.wav"
}
sound =
{
name = "chinese_Positive_003"
file = "chinese/chinese_Positive_003.wav"
}
sound =
{
name = "chinese_Positive_004"
file = "chinese/chinese_Positive_004.wav"
}
sound =
{
name = "chinese_Retreat_001"
file = "chinese/chinese_Retreat_001.wav"
}
sound =
{
name = "chinese_Retreat_002"
file = "chinese/chinese_Retreat_002.wav"
}
sound =
{
name = "chinese_Retreat_003"
file = "chinese/chinese_Retreat_003.wav"
}
sound =
{
name = "chinese_Retreat_004"
file = "chinese/chinese_Retreat_004.wav"
}
sound =
{
name = "chinese_Retreat_005"
file = "chinese/chinese_Retreat_005.wav"
}
sound =
{
name = "chinese_Retreat_006"
file = "chinese/chinese_Retreat_006.wav"
}
sound =
{
name = "chinese_Retreat_007"
file = "chinese/chinese_Retreat_007.wav"
}
sound =
{
name = "chinese_Moving_001"
file = "chinese/chinese_Moving_001.wav"
}
sound =
{
name = "chinese_Moving_002"
file = "chinese/chinese_Moving_002.wav"
}
sound =
{
name = "chinese_Moving_003"
file = "chinese/chinese_Moving_003.wav"
}
sound =
{
name = "chinese_Moving_004"
file = "chinese/chinese_Moving_004.wav"
}
sound =
{
name = "chinese_Moving_005"
file = "chinese/chinese_Moving_005.wav"
}
sound =
{
name = "chinese_Moving_006"
file = "chinese/chinese_Moving_006.wav"
}
sound =
{
name = "chinese_Moving_007"
file = "chinese/chinese_Moving_007.wav"
}
sound =
{
name = "chinese_Moving_008"
file = "chinese/chinese_Moving_008.wav"
}
sound =
{
name = "chinese_Moving_009"
file = "chinese/chinese_Moving_009.wav"
}
sound =
{
name = "chinese_Moving_010"
file = "chinese/chinese_Moving_010.wav"
}
########## CHI
soundeffect =
{
name = "DOH_infantry_idle"
sounds = {
sound = chinese_Idle_001
sound = chinese_Idle_002
sound = chinese_Idle_003
sound = chinese_Idle_004
sound = chinese_Idle_005
sound = chinese_Idle_006
sound = chinese_Idle_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "DOH_infantry_neutral_combat"
sounds = {
sound = chinese_Neutral_001
sound = chinese_Neutral_002
sound = chinese_Neutral_003
sound = chinese_Neutral_004
sound = chinese_Neutral_005
sound = chinese_Neutral_006
sound = chinese_Neutral_007
sound = chinese_Neutral_008
sound = chinese_Neutral_009
sound = chinese_Neutral_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "DOH_infantry_positive_combat"
sounds = {
sound = chinese_Positive_001
sound = chinese_Positive_002
sound = chinese_Positive_003
sound = chinese_Positive_004
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "DOH_infantry_retreat"
sounds = {
sound = chinese_Retreat_001
sound = chinese_Retreat_002
sound = chinese_Retreat_003
sound = chinese_Retreat_004
sound = chinese_Retreat_005
sound = chinese_Retreat_006
sound = chinese_Retreat_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "DOH_infantry_move_out"
sounds = {
sound = chinese_Moving_001
sound = chinese_Moving_002
sound = chinese_Moving_003
sound = chinese_Moving_004
sound = chinese_Moving_005
sound = chinese_Moving_006
sound = chinese_Moving_007
sound = chinese_Moving_008
sound = chinese_Moving_009
sound = chinese_Moving_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
########## QIE
soundeffect =
{
name = "QIE_infantry_idle"
sounds = {
sound = chinese_Idle_001
sound = chinese_Idle_002
sound = chinese_Idle_003
sound = chinese_Idle_004
sound = chinese_Idle_005
sound = chinese_Idle_006
sound = chinese_Idle_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "QIE_infantry_neutral_combat"
sounds = {
sound = chinese_Neutral_001
sound = chinese_Neutral_002
sound = chinese_Neutral_003
sound = chinese_Neutral_004
sound = chinese_Neutral_005
sound = chinese_Neutral_006
sound = chinese_Neutral_007
sound = chinese_Neutral_008
sound = chinese_Neutral_009
sound = chinese_Neutral_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "QIE_infantry_positive_combat"
sounds = {
sound = chinese_Positive_001
sound = chinese_Positive_002
sound = chinese_Positive_003
sound = chinese_Positive_004
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "QIE_infantry_retreat"
sounds = {
sound = chinese_Retreat_001
sound = chinese_Retreat_002
sound = chinese_Retreat_003
sound = chinese_Retreat_004
sound = chinese_Retreat_005
sound = chinese_Retreat_006
sound = chinese_Retreat_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "QIE_infantry_move_out"
sounds = {
sound = chinese_Moving_001
sound = chinese_Moving_002
sound = chinese_Moving_003
sound = chinese_Moving_004
sound = chinese_Moving_005
sound = chinese_Moving_006
sound = chinese_Moving_007
sound = chinese_Moving_008
sound = chinese_Moving_009
sound = chinese_Moving_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
########## FNG
soundeffect =
{
name = "FNG_infantry_idle"
sounds = {
sound = chinese_Idle_001
sound = chinese_Idle_002
sound = chinese_Idle_003
sound = chinese_Idle_004
sound = chinese_Idle_005
sound = chinese_Idle_006
sound = chinese_Idle_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "FNG_infantry_neutral_combat"
sounds = {
sound = chinese_Neutral_001
sound = chinese_Neutral_002
sound = chinese_Neutral_003
sound = chinese_Neutral_004
sound = chinese_Neutral_005
sound = chinese_Neutral_006
sound = chinese_Neutral_007
sound = chinese_Neutral_008
sound = chinese_Neutral_009
sound = chinese_Neutral_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "FNG_infantry_positive_combat"
sounds = {
sound = chinese_Positive_001
sound = chinese_Positive_002
sound = chinese_Positive_003
sound = chinese_Positive_004
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "FNG_infantry_retreat"
sounds = {
sound = chinese_Retreat_001
sound = chinese_Retreat_002
sound = chinese_Retreat_003
sound = chinese_Retreat_004
sound = chinese_Retreat_005
sound = chinese_Retreat_006
sound = chinese_Retreat_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "FNG_infantry_move_out"
sounds = {
sound = chinese_Moving_001
sound = chinese_Moving_002
sound = chinese_Moving_003
sound = chinese_Moving_004
sound = chinese_Moving_005
sound = chinese_Moving_006
sound = chinese_Moving_007
sound = chinese_Moving_008
sound = chinese_Moving_009
sound = chinese_Moving_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
########## LEP
soundeffect =
{
name = "LEP_infantry_idle"
sounds = {
sound = chinese_Idle_001
sound = chinese_Idle_002
sound = chinese_Idle_003
sound = chinese_Idle_004
sound = chinese_Idle_005
sound = chinese_Idle_006
sound = chinese_Idle_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "LEP_infantry_neutral_combat"
sounds = {
sound = chinese_Neutral_001
sound = chinese_Neutral_002
sound = chinese_Neutral_003
sound = chinese_Neutral_004
sound = chinese_Neutral_005
sound = chinese_Neutral_006
sound = chinese_Neutral_007
sound = chinese_Neutral_008
sound = chinese_Neutral_009
sound = chinese_Neutral_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "LEP_infantry_positive_combat"
sounds = {
sound = chinese_Positive_001
sound = chinese_Positive_002
sound = chinese_Positive_003
sound = chinese_Positive_004
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "LEP_infantry_retreat"
sounds = {
sound = chinese_Retreat_001
sound = chinese_Retreat_002
sound = chinese_Retreat_003
sound = chinese_Retreat_004
sound = chinese_Retreat_005
sound = chinese_Retreat_006
sound = chinese_Retreat_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "LEP_infantry_move_out"
sounds = {
sound = chinese_Moving_001
sound = chinese_Moving_002
sound = chinese_Moving_003
sound = chinese_Moving_004
sound = chinese_Moving_005
sound = chinese_Moving_006
sound = chinese_Moving_007
sound = chinese_Moving_008
sound = chinese_Moving_009
sound = chinese_Moving_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
########## ANQ
soundeffect =
{
name = "ANQ_infantry_idle"
sounds = {
sound = chinese_Idle_001
sound = chinese_Idle_002
sound = chinese_Idle_003
sound = chinese_Idle_004
sound = chinese_Idle_005
sound = chinese_Idle_006
sound = chinese_Idle_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "ANQ_infantry_neutral_combat"
sounds = {
sound = chinese_Neutral_001
sound = chinese_Neutral_002
sound = chinese_Neutral_003
sound = chinese_Neutral_004
sound = chinese_Neutral_005
sound = chinese_Neutral_006
sound = chinese_Neutral_007
sound = chinese_Neutral_008
sound = chinese_Neutral_009
sound = chinese_Neutral_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "ANQ_infantry_positive_combat"
sounds = {
sound = chinese_Positive_001
sound = chinese_Positive_002
sound = chinese_Positive_003
sound = chinese_Positive_004
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "ANQ_infantry_retreat"
sounds = {
sound = chinese_Retreat_001
sound = chinese_Retreat_002
sound = chinese_Retreat_003
sound = chinese_Retreat_004
sound = chinese_Retreat_005
sound = chinese_Retreat_006
sound = chinese_Retreat_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "ANQ_infantry_move_out"
sounds = {
sound = chinese_Moving_001
sound = chinese_Moving_002
sound = chinese_Moving_003
sound = chinese_Moving_004
sound = chinese_Moving_005
sound = chinese_Moving_006
sound = chinese_Moving_007
sound = chinese_Moving_008
sound = chinese_Moving_009
sound = chinese_Moving_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
########## YUN
soundeffect =
{
name = "YUN_infantry_idle"
sounds = {
sound = chinese_Idle_001
sound = chinese_Idle_002
sound = chinese_Idle_003
sound = chinese_Idle_004
sound = chinese_Idle_005
sound = chinese_Idle_006
sound = chinese_Idle_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "YUN_infantry_neutral_combat"
sounds = {
sound = chinese_Neutral_001
sound = chinese_Neutral_002
sound = chinese_Neutral_003
sound = chinese_Neutral_004
sound = chinese_Neutral_005
sound = chinese_Neutral_006
sound = chinese_Neutral_007
sound = chinese_Neutral_008
sound = chinese_Neutral_009
sound = chinese_Neutral_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "YUN_infantry_positive_combat"
sounds = {
sound = chinese_Positive_001
sound = chinese_Positive_002
sound = chinese_Positive_003
sound = chinese_Positive_004
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "YUN_infantry_retreat"
sounds = {
sound = chinese_Retreat_001
sound = chinese_Retreat_002
sound = chinese_Retreat_003
sound = chinese_Retreat_004
sound = chinese_Retreat_005
sound = chinese_Retreat_006
sound = chinese_Retreat_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "YUN_infantry_move_out"
sounds = {
sound = chinese_Moving_001
sound = chinese_Moving_002
sound = chinese_Moving_003
sound = chinese_Moving_004
sound = chinese_Moving_005
sound = chinese_Moving_006
sound = chinese_Moving_007
sound = chinese_Moving_008
sound = chinese_Moving_009
sound = chinese_Moving_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
########## GXC
soundeffect =
{
name = "GXC_infantry_idle"
sounds = {
sound = chinese_Idle_001
sound = chinese_Idle_002
sound = chinese_Idle_003
sound = chinese_Idle_004
sound = chinese_Idle_005
sound = chinese_Idle_006
sound = chinese_Idle_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "GXC_infantry_neutral_combat"
sounds = {
sound = chinese_Neutral_001
sound = chinese_Neutral_002
sound = chinese_Neutral_003
sound = chinese_Neutral_004
sound = chinese_Neutral_005
sound = chinese_Neutral_006
sound = chinese_Neutral_007
sound = chinese_Neutral_008
sound = chinese_Neutral_009
sound = chinese_Neutral_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "GXC_infantry_positive_combat"
sounds = {
sound = chinese_Positive_001
sound = chinese_Positive_002
sound = chinese_Positive_003
sound = chinese_Positive_004
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "GXC_infantry_retreat"
sounds = {
sound = chinese_Retreat_001
sound = chinese_Retreat_002
sound = chinese_Retreat_003
sound = chinese_Retreat_004
sound = chinese_Retreat_005
sound = chinese_Retreat_006
sound = chinese_Retreat_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "GXC_infantry_move_out"
sounds = {
sound = chinese_Moving_001
sound = chinese_Moving_002
sound = chinese_Moving_003
sound = chinese_Moving_004
sound = chinese_Moving_005
sound = chinese_Moving_006
sound = chinese_Moving_007
sound = chinese_Moving_008
sound = chinese_Moving_009
sound = chinese_Moving_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
########## HNN
soundeffect =
{
name = "HNN_infantry_idle"
sounds = {
sound = chinese_Idle_001
sound = chinese_Idle_002
sound = chinese_Idle_003
sound = chinese_Idle_004
sound = chinese_Idle_005
sound = chinese_Idle_006
sound = chinese_Idle_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "HNN_infantry_neutral_combat"
sounds = {
sound = chinese_Neutral_001
sound = chinese_Neutral_002
sound = chinese_Neutral_003
sound = chinese_Neutral_004
sound = chinese_Neutral_005
sound = chinese_Neutral_006
sound = chinese_Neutral_007
sound = chinese_Neutral_008
sound = chinese_Neutral_009
sound = chinese_Neutral_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "HNN_infantry_positive_combat"
sounds = {
sound = chinese_Positive_001
sound = chinese_Positive_002
sound = chinese_Positive_003
sound = chinese_Positive_004
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "HNN_infantry_retreat"
sounds = {
sound = chinese_Retreat_001
sound = chinese_Retreat_002
sound = chinese_Retreat_003
sound = chinese_Retreat_004
sound = chinese_Retreat_005
sound = chinese_Retreat_006
sound = chinese_Retreat_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "HNN_infantry_move_out"
sounds = {
sound = chinese_Moving_001
sound = chinese_Moving_002
sound = chinese_Moving_003
sound = chinese_Moving_004
sound = chinese_Moving_005
sound = chinese_Moving_006
sound = chinese_Moving_007
sound = chinese_Moving_008
sound = chinese_Moving_009
sound = chinese_Moving_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
########## SHX
soundeffect =
{
name = "SHX_infantry_idle"
sounds = {
sound = chinese_Idle_001
sound = chinese_Idle_002
sound = chinese_Idle_003
sound = chinese_Idle_004
sound = chinese_Idle_005
sound = chinese_Idle_006
sound = chinese_Idle_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "SHX_infantry_neutral_combat"
sounds = {
sound = chinese_Neutral_001
sound = chinese_Neutral_002
sound = chinese_Neutral_003
sound = chinese_Neutral_004
sound = chinese_Neutral_005
sound = chinese_Neutral_006
sound = chinese_Neutral_007
sound = chinese_Neutral_008
sound = chinese_Neutral_009
sound = chinese_Neutral_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "SHX_infantry_positive_combat"
sounds = {
sound = chinese_Positive_001
sound = chinese_Positive_002
sound = chinese_Positive_003
sound = chinese_Positive_004
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "SHX_infantry_retreat"
sounds = {
sound = chinese_Retreat_001
sound = chinese_Retreat_002
sound = chinese_Retreat_003
sound = chinese_Retreat_004
sound = chinese_Retreat_005
sound = chinese_Retreat_006
sound = chinese_Retreat_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "SHX_infantry_move_out"
sounds = {
sound = chinese_Moving_001
sound = chinese_Moving_002
sound = chinese_Moving_003
sound = chinese_Moving_004
sound = chinese_Moving_005
sound = chinese_Moving_006
sound = chinese_Moving_007
sound = chinese_Moving_008
sound = chinese_Moving_009
sound = chinese_Moving_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
########## SQI
soundeffect =
{
name = "SQI_infantry_idle"
sounds = {
sound = chinese_Idle_001
sound = chinese_Idle_002
sound = chinese_Idle_003
sound = chinese_Idle_004
sound = chinese_Idle_005
sound = chinese_Idle_006
sound = chinese_Idle_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "SQI_infantry_neutral_combat"
sounds = {
sound = chinese_Neutral_001
sound = chinese_Neutral_002
sound = chinese_Neutral_003
sound = chinese_Neutral_004
sound = chinese_Neutral_005
sound = chinese_Neutral_006
sound = chinese_Neutral_007
sound = chinese_Neutral_008
sound = chinese_Neutral_009
sound = chinese_Neutral_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "SQI_infantry_positive_combat"
sounds = {
sound = chinese_Positive_001
sound = chinese_Positive_002
sound = chinese_Positive_003
sound = chinese_Positive_004
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "SQI_infantry_retreat"
sounds = {
sound = chinese_Retreat_001
sound = chinese_Retreat_002
sound = chinese_Retreat_003
sound = chinese_Retreat_004
sound = chinese_Retreat_005
sound = chinese_Retreat_006
sound = chinese_Retreat_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "SQI_infantry_move_out"
sounds = {
sound = chinese_Moving_001
sound = chinese_Moving_002
sound = chinese_Moving_003
sound = chinese_Moving_004
sound = chinese_Moving_005
sound = chinese_Moving_006
sound = chinese_Moving_007
sound = chinese_Moving_008
sound = chinese_Moving_009
sound = chinese_Moving_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
########## XSM
soundeffect =
{
name = "XSM_infantry_idle"
sounds = {
sound = chinese_Idle_001
sound = chinese_Idle_002
sound = chinese_Idle_003
sound = chinese_Idle_004
sound = chinese_Idle_005
sound = chinese_Idle_006
sound = chinese_Idle_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "XSM_infantry_neutral_combat"
sounds = {
sound = chinese_Neutral_001
sound = chinese_Neutral_002
sound = chinese_Neutral_003
sound = chinese_Neutral_004
sound = chinese_Neutral_005
sound = chinese_Neutral_006
sound = chinese_Neutral_007
sound = chinese_Neutral_008
sound = chinese_Neutral_009
sound = chinese_Neutral_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "XSM_infantry_positive_combat"
sounds = {
sound = chinese_Positive_001
sound = chinese_Positive_002
sound = chinese_Positive_003
sound = chinese_Positive_004
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "XSM_infantry_retreat"
sounds = {
sound = chinese_Retreat_001
sound = chinese_Retreat_002
sound = chinese_Retreat_003
sound = chinese_Retreat_004
sound = chinese_Retreat_005
sound = chinese_Retreat_006
sound = chinese_Retreat_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "XSM_infantry_move_out"
sounds = {
sound = chinese_Moving_001
sound = chinese_Moving_002
sound = chinese_Moving_003
sound = chinese_Moving_004
sound = chinese_Moving_005
sound = chinese_Moving_006
sound = chinese_Moving_007
sound = chinese_Moving_008
sound = chinese_Moving_009
sound = chinese_Moving_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
########## SIK
soundeffect =
{
name = "SIK_infantry_idle"
sounds = {
sound = chinese_Idle_001
sound = chinese_Idle_002
sound = chinese_Idle_003
sound = chinese_Idle_004
sound = chinese_Idle_005
sound = chinese_Idle_006
sound = chinese_Idle_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "SIK_infantry_neutral_combat"
sounds = {
sound = chinese_Neutral_001
sound = chinese_Neutral_002
sound = chinese_Neutral_003
sound = chinese_Neutral_004
sound = chinese_Neutral_005
sound = chinese_Neutral_006
sound = chinese_Neutral_007
sound = chinese_Neutral_008
sound = chinese_Neutral_009
sound = chinese_Neutral_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "SIK_infantry_positive_combat"
sounds = {
sound = chinese_Positive_001
sound = chinese_Positive_002
sound = chinese_Positive_003
sound = chinese_Positive_004
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "SIK_infantry_retreat"
sounds = {
sound = chinese_Retreat_001
sound = chinese_Retreat_002
sound = chinese_Retreat_003
sound = chinese_Retreat_004
sound = chinese_Retreat_005
sound = chinese_Retreat_006
sound = chinese_Retreat_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "SIK_infantry_move_out"
sounds = {
sound = chinese_Moving_001
sound = chinese_Moving_002
sound = chinese_Moving_003
sound = chinese_Moving_004
sound = chinese_Moving_005
sound = chinese_Moving_006
sound = chinese_Moving_007
sound = chinese_Moving_008
sound = chinese_Moving_009
sound = chinese_Moving_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
########## SZC
soundeffect =
{
name = "SZC_infantry_idle"
sounds = {
sound = chinese_Idle_001
sound = chinese_Idle_002
sound = chinese_Idle_003
sound = chinese_Idle_004
sound = chinese_Idle_005
sound = chinese_Idle_006
sound = chinese_Idle_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "SZC_infantry_neutral_combat"
sounds = {
sound = chinese_Neutral_001
sound = chinese_Neutral_002
sound = chinese_Neutral_003
sound = chinese_Neutral_004
sound = chinese_Neutral_005
sound = chinese_Neutral_006
sound = chinese_Neutral_007
sound = chinese_Neutral_008
sound = chinese_Neutral_009
sound = chinese_Neutral_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "SZC_infantry_positive_combat"
sounds = {
sound = chinese_Positive_001
sound = chinese_Positive_002
sound = chinese_Positive_003
sound = chinese_Positive_004
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "SZC_infantry_retreat"
sounds = {
sound = chinese_Retreat_001
sound = chinese_Retreat_002
sound = chinese_Retreat_003
sound = chinese_Retreat_004
sound = chinese_Retreat_005
sound = chinese_Retreat_006
sound = chinese_Retreat_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "SZC_infantry_move_out"
sounds = {
sound = chinese_Moving_001
sound = chinese_Moving_002
sound = chinese_Moving_003
sound = chinese_Moving_004
sound = chinese_Moving_005
sound = chinese_Moving_006
sound = chinese_Moving_007
sound = chinese_Moving_008
sound = chinese_Moving_009
sound = chinese_Moving_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
########## LEC
soundeffect =
{
name = "LEC_infantry_idle"
sounds = {
sound = chinese_Idle_001
sound = chinese_Idle_002
sound = chinese_Idle_003
sound = chinese_Idle_004
sound = chinese_Idle_005
sound = chinese_Idle_006
sound = chinese_Idle_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "LEC_infantry_neutral_combat"
sounds = {
sound = chinese_Neutral_001
sound = chinese_Neutral_002
sound = chinese_Neutral_003
sound = chinese_Neutral_004
sound = chinese_Neutral_005
sound = chinese_Neutral_006
sound = chinese_Neutral_007
sound = chinese_Neutral_008
sound = chinese_Neutral_009
sound = chinese_Neutral_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "LEC_infantry_positive_combat"
sounds = {
sound = chinese_Positive_001
sound = chinese_Positive_002
sound = chinese_Positive_003
sound = chinese_Positive_004
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "LEC_infantry_retreat"
sounds = {
sound = chinese_Retreat_001
sound = chinese_Retreat_002
sound = chinese_Retreat_003
sound = chinese_Retreat_004
sound = chinese_Retreat_005
sound = chinese_Retreat_006
sound = chinese_Retreat_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "LEC_infantry_move_out"
sounds = {
sound = chinese_Moving_001
sound = chinese_Moving_002
sound = chinese_Moving_003
sound = chinese_Moving_004
sound = chinese_Moving_005
sound = chinese_Moving_006
sound = chinese_Moving_007
sound = chinese_Moving_008
sound = chinese_Moving_009
sound = chinese_Moving_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
########## PRC
soundeffect =
{
name = "PRC_infantry_idle"
sounds = {
sound = chinese_Idle_001
sound = chinese_Idle_002
sound = chinese_Idle_003
sound = chinese_Idle_004
sound = chinese_Idle_005
sound = chinese_Idle_006
sound = chinese_Idle_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "PRC_infantry_neutral_combat"
sounds = {
sound = chinese_Neutral_001
sound = chinese_Neutral_002
sound = chinese_Neutral_003
sound = chinese_Neutral_004
sound = chinese_Neutral_005
sound = chinese_Neutral_006
sound = chinese_Neutral_007
sound = chinese_Neutral_008
sound = chinese_Neutral_009
sound = chinese_Neutral_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "PRC_infantry_positive_combat"
sounds = {
sound = chinese_Positive_001
sound = chinese_Positive_002
sound = chinese_Positive_003
sound = chinese_Positive_004
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "PRC_infantry_retreat"
sounds = {
sound = chinese_Retreat_001
sound = chinese_Retreat_002
sound = chinese_Retreat_003
sound = chinese_Retreat_004
sound = chinese_Retreat_005
sound = chinese_Retreat_006
sound = chinese_Retreat_007
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}
soundeffect =
{
name = "PRC_infantry_move_out"
sounds = {
sound = chinese_Moving_001
sound = chinese_Moving_002
sound = chinese_Moving_003
sound = chinese_Moving_004
sound = chinese_Moving_005
sound = chinese_Moving_006
sound = chinese_Moving_007
sound = chinese_Moving_008
sound = chinese_Moving_009
sound = chinese_Moving_010
}
max_audible = 1
max_audible_behaviour = fail
volume = 0.45
volume_random_offset = { 0.0 -0.15 }
playbackrate_random_offset = { 0.0 -0.15 }
}