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azurlane-tj/src/common/decisions/liluntupo_decisions.txt
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liluntupo_category = {
army_jidong = {
icon = generic_army_support
available = {
custom_trigger_tooltip = {
tooltip = ""
has_army_experience > 100
}
}
visible = {
has_country_flag = TY_army_liluntupo
NOT = {
has_tech = mobile_warfare
OR = {
has_country_flag = TY_army_youhuo
has_country_flag = TY_army_juezhan
has_country_flag = TY_army_renhai
}
}
}
custom_cost_trigger = {
has_army_experience > 100
}
custom_cost_text = liluntupo_armyexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
hidden_effect = {
army_experience = -100
}
set_country_flag = TY_army_jidong
}
remove_effect = {
set_technology = {
mobile_warfare = 1
}
}
}
army_youhuo = {
icon = generic_army_support
available = {
custom_trigger_tooltip = {
tooltip = ""
has_army_experience > 100
}
}
visible = {
has_country_flag = TY_army_liluntupo
NOT = {
has_tech = superior_firepower
OR = {
has_country_flag = TY_army_jidong
has_country_flag = TY_army_juezhan
has_country_flag = TY_army_renhai
}
}
}
custom_cost_trigger = {
has_army_experience > 100
}
custom_cost_text = liluntupo_armyexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
hidden_effect = {
army_experience = -100
}
set_country_flag = TY_army_youhuo
}
remove_effect = {
set_technology = {
superior_firepower = 1
}
}
}
army_juezhan = {
icon = generic_army_support
available = {
custom_trigger_tooltip = {
tooltip = ""
has_army_experience > 100
}
}
visible = {
has_country_flag = TY_army_liluntupo
NOT = {
has_tech = trench_warfare
OR = {
has_country_flag = TY_army_jidong
has_country_flag = TY_army_youhuo
has_country_flag = TY_army_renhai
}
}
}
custom_cost_trigger = {
has_army_experience > 100
}
custom_cost_text = liluntupo_armyexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
hidden_effect = {
army_experience = -100
}
set_country_flag = TY_army_juezhan
}
remove_effect = {
set_technology = {
trench_warfare = 1
}
}
}
army_renhai = {
icon = generic_army_support
available = {
custom_trigger_tooltip = {
tooltip = ""
has_army_experience > 100
}
}
visible = {
has_country_flag = TY_army_liluntupo
NOT = {
has_tech = mass_assault
}
NOT = {
OR = {
has_country_flag = TY_army_jidong
has_country_flag = TY_army_juezhan
has_country_flag = TY_army_youhuo
}
}
}
custom_cost_trigger = {
has_army_experience > 100
}
custom_cost_text = liluntupo_armyexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
hidden_effect = {
army_experience = -100
}
set_country_flag = TY_army_renhai
}
remove_effect = {
set_technology = {
mass_assault = 1
}
}
}
navy_cunzai = {
icon = generic_naval
available = {
custom_trigger_tooltip = {
tooltip = ""
has_navy_experience > 100
}
}
visible = {
has_country_flag = TY_navy_liluntupo
NOT = {
has_tech = fleet_in_being
}
NOT = {
OR = {
has_country_flag = TY_navy_zuduan
has_country_flag = TY_navy_daji
}
}
}
custom_cost_trigger = {
has_navy_experience > 100
}
custom_cost_text = liluntupo_navyexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
hidden_effect = {
navy_experience = -100
}
set_country_flag = TY_navy_cunzai
}
remove_effect = {
set_technology = {
fleet_in_being = 1
}
}
}
navy_zuduan = {
icon = generic_naval
available = {
custom_trigger_tooltip = {
tooltip = ""
has_navy_experience > 100
}
}
visible = {
has_country_flag = TY_navy_liluntupo
NOT = {
has_tech = trade_interdiction
}
NOT = {
OR = {
has_country_flag = TY_navy_cunzai
has_country_flag = TY_navy_daji
}
}
}
custom_cost_trigger = {
has_navy_experience > 100
}
custom_cost_text = liluntupo_navyexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
hidden_effect = {
navy_experience = -100
}
set_country_flag = TY_navy_zuduan
}
remove_effect = {
set_technology = {
trade_interdiction = 1
}
}
}
navy_daji = {
icon = generic_naval
available = {
custom_trigger_tooltip = {
tooltip = ""
has_navy_experience > 100
}
}
visible = {
has_country_flag = TY_navy_liluntupo
NOT = {
has_tech = base_strike
}
NOT = {
OR = {
has_country_flag = TY_navy_cunzai
has_country_flag = TY_navy_zuduan
}
}
}
custom_cost_trigger = {
has_navy_experience > 100
}
custom_cost_text = liluntupo_navyexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
hidden_effect = {
navy_experience = -100
}
set_country_flag = TY_navy_daji
}
remove_effect = {
set_technology = {
base_strike = 1
}
}
}
air_pohuai = {
icon = generic_air
available = {
custom_trigger_tooltip = {
tooltip = ""
has_air_experience > 100
}
}
visible = {
has_country_flag = TY_air_liluntupo
NOT = {
has_tech = air_superiority
}
NOT = {
OR = {
has_country_flag = TY_air_zhiyuan
has_country_flag = TY_air_zuozhan
}
}
}
custom_cost_trigger = {
has_air_experience > 100
}
custom_cost_text = liluntupo_airexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
hidden_effect = {
air_experience = -100
}
set_country_flag = TY_air_pohuai
}
remove_effect = {
set_technology = {
air_superiority = 1
}
}
}
air_zhiyuan = {
icon = generic_air
available = {
custom_trigger_tooltip = {
tooltip = ""
has_air_experience > 100
}
}
visible = {
has_country_flag = TY_air_liluntupo
NOT = {
has_tech = formation_flying
}
NOT = {
OR = {
has_country_flag = TY_air_pohuai
has_country_flag = TY_air_zuozhan
}
}
}
custom_cost_trigger = {
has_air_experience > 100
}
custom_cost_text = liluntupo_airexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
hidden_effect = {
air_experience = -100
}
set_country_flag = TY_air_zhiyuan
}
remove_effect = {
set_technology = {
formation_flying = 1
}
}
}
air_zuozhan = {
icon = generic_air
available = {
custom_trigger_tooltip = {
tooltip = ""
has_air_experience > 100
}
}
visible = {
has_country_flag = TY_air_liluntupo
NOT = {
has_tech = force_rotation
}
NOT = {
OR = {
has_country_flag = TY_air_pohuai
has_country_flag = TY_air_zhiyuan
}
}
}
custom_cost_trigger = {
has_air_experience > 100
}
custom_cost_text = liluntupo_airexp_100
days_remove = 180
ai_will_do = {
factor = 1000
}
fire_only_once = yes
complete_effect = {
hidden_effect = {
air_experience = -100
}
set_country_flag = TY_air_zuozhan
}
remove_effect = {
set_technology = {
force_rotation = 1
}
}
}
}