2025-11-24 04:04:29
This commit is contained in:
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -15,10 +15,11 @@ equipments = {
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interface_category = interface_category_armor
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upgrades = {
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tank_reliability_upgrade
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ac_engine_upgrade
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tank_armor_upgrade
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tank_gun_upgrade
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}
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is_convertable = yes
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#Misc Abilities
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maximum_speed = 12
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@@ -40,7 +41,7 @@ equipments = {
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#Space taken in convoy
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lend_lease_cost = 10
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build_cost_ic = 6
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build_cost_ic = 5.5
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resources = {
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#oil = 1
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steel = 2
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@@ -57,11 +58,7 @@ equipments = {
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priority = 5
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visual_level = 0
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is_convertable = yes
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can_convert_from = {
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gw_armored_car_equipment
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}
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#Misc Abilities
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maximum_speed = 9
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@@ -79,7 +76,7 @@ equipments = {
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ap_attack = 6
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air_attack = 0
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build_cost_ic = 4
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build_cost_ic = 3.5
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fuel_consumption = 0.8
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}
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@@ -90,13 +87,7 @@ equipments = {
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parent = gw_armored_car_equipment
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priority = 10
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visual_level = 0
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is_convertable = yes
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can_convert_from = {
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gw_armored_car_equipment
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armored_car_equipment_1
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}
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#recon = 2
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}
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@@ -108,13 +99,7 @@ equipments = {
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parent = armored_car_equipment_1
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priority = 10
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visual_level = 1
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is_convertable = yes
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can_convert_from = {
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armored_car_equipment_1
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armored_car_equipment_2
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}
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#Misc Abilities
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maximum_speed = 15
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@@ -132,7 +117,7 @@ equipments = {
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ap_attack = 36
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air_attack = 0
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build_cost_ic = 8
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build_cost_ic = 7.5
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resources = {
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#oil = 1
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steel = 2
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@@ -148,18 +133,12 @@ equipments = {
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parent = armored_car_equipment_2
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priority = 10
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visual_level = 1
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is_convertable = yes
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can_convert_from = {
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armored_car_at_equipment
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armored_car_equipment_2
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}
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#Misc Abilities
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maximum_speed = 16
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reliability = 0.8
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recon = 1
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#recon = 1
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#Defensive Abilities
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defense = 6
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@@ -173,7 +152,7 @@ equipments = {
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ap_attack = 62
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air_attack = 0
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build_cost_ic = 9
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build_cost_ic = 8.5
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resources = {
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#oil = 1
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steel = 2
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@@ -188,14 +167,7 @@ equipments = {
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parent = armored_car_equipment_2
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priority = 10
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visual_level = 1
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is_convertable = yes
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can_convert_from = {
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armored_car_at_equipment
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armored_car_equipment_2
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armored_car_equipment_3
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}
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#Misc Abilities
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maximum_speed = 17
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@@ -227,13 +199,7 @@ equipments = {
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parent = armored_car_equipment_3
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priority = 10
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visual_level = 1
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is_convertable = yes
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can_convert_from = {
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armored_car_equipment_3
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armored_car_equipment_4
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}
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#Misc Abilities
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maximum_speed = 19
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@@ -265,13 +231,7 @@ equipments = {
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parent = armored_car_equipment_4
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priority = 10
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visual_level = 1
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is_convertable = yes
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can_convert_from = {
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armored_car_equipment_4
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armored_car_equipment_5
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}
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#Misc Abilities
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maximum_speed = 24
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@@ -13,13 +13,6 @@ equipments = {
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interface_category = interface_category_land
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upgrades = {
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}
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is_convertable = yes
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active = yes
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#Misc Abilities
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@@ -36,12 +29,12 @@ equipments = {
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soft_attack = 3
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hard_attack = 0.5
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ap_attack = 1
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air_attack = 0.3
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air_attack = 0
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#Space taken in convoy
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lend_lease_cost = 1
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build_cost_ic = 0.4
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build_cost_ic = 0.43
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resources = {
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steel = 2
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}
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@@ -55,12 +48,6 @@ equipments = {
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active = yes
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priority = 05
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visual_level = 0
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is_convertable = yes
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can_convert_from = {
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infantry_equipment_0
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}
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}
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@@ -72,15 +59,7 @@ equipments = {
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archetype = infantry_equipment
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parent = infantry_equipment_0
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priority = 10
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visual_level = 1
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is_convertable = yes
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can_convert_from = {
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infantry_equipment_0
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infantry_equipment_1
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}
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#Defensive Abilities
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defense = 22
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@@ -92,7 +71,7 @@ equipments = {
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ap_attack = 4
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air_attack = 0.6
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build_cost_ic = 0.5
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build_cost_ic = 0.50
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}
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# Improved weapons ~1939
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@@ -104,13 +83,6 @@ equipments = {
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priority = 10
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visual_level = 2
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is_convertable = yes
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can_convert_from = {
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infantry_equipment_1
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infantry_equipment_2
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}
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#Defensive Abilities
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defense = 28
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breakthrough = 4
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@@ -119,9 +91,9 @@ equipments = {
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soft_attack = 9
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hard_attack = 1.5
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ap_attack = 5
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air_attack = 0.9
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air_attack = 0.6
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build_cost_ic = 0.6
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build_cost_ic = 0.60
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resources = {
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steel = 3
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}
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@@ -136,13 +108,6 @@ equipments = {
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priority = 10
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visual_level = 3
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is_convertable = yes
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can_convert_from = {
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infantry_equipment_2
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infantry_equipment_3
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}
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||||
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||||
#Defensive Abilities
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defense = 34
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breakthrough = 5
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@@ -151,7 +116,7 @@ equipments = {
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soft_attack = 12
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hard_attack = 2
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ap_attack = 10
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air_attack = 1.2
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air_attack = 0.60
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reliability = 0.8
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build_cost_ic = 0.7
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@@ -168,25 +133,19 @@ equipments = {
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priority = 10
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visual_level = 3
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is_convertable = yes
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||||
can_convert_from = {
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infantry_equipment_3
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infantry_equipment_4
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}
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#Defensive Abilities
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defense = 50
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breakthrough = 7
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defense = 40
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breakthrough = 6
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#Offensive Abilities
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soft_attack = 20
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hard_attack = 3
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soft_attack = 15
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hard_attack = 2.5
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ap_attack = 15
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air_attack = 1.5
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||||
air_attack = 0.60
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||||
reliability = 0.8
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build_cost_ic = 2
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build_cost_ic = 0.8
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resources = {
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steel = 4
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}
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@@ -199,26 +158,20 @@ equipments = {
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parent = infantry_equipment_4
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priority = 10
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visual_level = 3
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is_convertable = yes
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||||
can_convert_from = {
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infantry_equipment_4
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infantry_equipment_5
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}
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#Defensive Abilities
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||||
defense = 60
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breakthrough = 9
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||||
defense = 46
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||||
breakthrough = 7
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||||
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#Offensive Abilities
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soft_attack = 25
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hard_attack = 4
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soft_attack = 18
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hard_attack = 3
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ap_attack = 20
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air_attack = 1.8
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air_attack = 0.60
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reliability = 0.9
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build_cost_ic = 3.5
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build_cost_ic = 0.90
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resources = {
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steel = 4
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}
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@@ -231,25 +184,18 @@ equipments = {
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priority = 10
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visual_level = 3
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is_convertable = yes
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can_convert_from = {
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infantry_equipment_4
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infantry_equipment_5
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}
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#Defensive Abilities
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defense = 65
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breakthrough = 9
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defense = 52
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breakthrough = 8
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#Offensive Abilities
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soft_attack = 28
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hard_attack = 5
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soft_attack = 21
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hard_attack = 3.5
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ap_attack = 25
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air_attack = 2.1
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air_attack = 0.60
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||||
reliability = 1
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build_cost_ic = 4
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build_cost_ic = 1
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resources = {
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steel = 4
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}
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@@ -262,24 +208,19 @@ equipments = {
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priority = 10
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visual_level = 3
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||||
is_convertable = yes
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||||
|
||||
can_convert_from = {
|
||||
|
||||
}
|
||||
|
||||
#Defensive Abilities
|
||||
defense = 70
|
||||
defense = 58
|
||||
breakthrough = 9
|
||||
|
||||
#Offensive Abilities
|
||||
soft_attack = 32
|
||||
hard_attack = 8
|
||||
ap_attack = 40
|
||||
air_attack = 2.4
|
||||
soft_attack = 24
|
||||
hard_attack = 4
|
||||
ap_attack = 30
|
||||
air_attack = 0.60
|
||||
|
||||
reliability = 1.1
|
||||
build_cost_ic = 4.5
|
||||
reliability = 1.0
|
||||
build_cost_ic = 1.1
|
||||
resources = {
|
||||
steel = 5
|
||||
}
|
||||
@@ -295,22 +236,21 @@ equipments = {
|
||||
is_convertable = yes
|
||||
|
||||
can_convert_from = {
|
||||
infantry_equipment_4
|
||||
infantry_equipment_5
|
||||
infantry_equipment_7
|
||||
}
|
||||
|
||||
#Defensive Abilities
|
||||
defense = 80
|
||||
breakthrough = 9
|
||||
defense = 64
|
||||
breakthrough = 10
|
||||
|
||||
#Offensive Abilities
|
||||
soft_attack = 40
|
||||
hard_attack = 15
|
||||
ap_attack = 60
|
||||
air_attack = 2.7
|
||||
soft_attack = 27
|
||||
hard_attack = 4.5
|
||||
ap_attack = 35
|
||||
air_attack = 0.60
|
||||
|
||||
reliability = 1.2
|
||||
build_cost_ic = 5
|
||||
build_cost_ic = 1.2
|
||||
resources = {
|
||||
steel = 6
|
||||
}
|
||||
|
||||
@@ -4,42 +4,49 @@ equipments = {
|
||||
year = 1936
|
||||
|
||||
is_archetype = yes
|
||||
picture = archetype_motorized_equipment
|
||||
picture = archetype_motorized_equipment
|
||||
is_buildable = no
|
||||
type = {
|
||||
#infantry #Removing inf type
|
||||
#infantry #Removing inf type
|
||||
mechanized
|
||||
}
|
||||
group_by = archetype
|
||||
|
||||
interface_category = interface_category_land
|
||||
|
||||
|
||||
upgrades = {
|
||||
|
||||
tank_reliability_upgrade
|
||||
tank_engine_upgrade
|
||||
tank_armor_upgrade
|
||||
mech_cost_upgrade
|
||||
}
|
||||
|
||||
is_convertable = yes
|
||||
|
||||
group_by = archetype
|
||||
|
||||
interface_category = interface_category_land
|
||||
|
||||
#Misc Abilities
|
||||
maximum_speed = 16
|
||||
maximum_speed = 8
|
||||
reliability = 0.8
|
||||
hardness = 0.7
|
||||
|
||||
|
||||
#Defensive Abilities
|
||||
defense = 26
|
||||
breakthrough = 4
|
||||
armor_value = 15
|
||||
soft_attack = 10
|
||||
breakthrough = 6
|
||||
hardness = 0.60
|
||||
armor_value = 10
|
||||
|
||||
#Offensive Abilities
|
||||
ap_attack = 11
|
||||
air_attack = 0
|
||||
|
||||
#Space taken in convoy
|
||||
lend_lease_cost = 5
|
||||
|
||||
build_cost_ic = 4
|
||||
|
||||
build_cost_ic = 8
|
||||
resources = {
|
||||
steel = 2
|
||||
tungsten = 2
|
||||
#oil = 1
|
||||
rubber = 1
|
||||
}
|
||||
fuel_consumption = 1.2
|
||||
|
||||
fuel_consumption = 2.4
|
||||
supply_truck = no
|
||||
}
|
||||
|
||||
# ~1941
|
||||
@@ -49,13 +56,6 @@ equipments = {
|
||||
archetype = mechanized_equipment
|
||||
priority = 40
|
||||
visual_level = 0
|
||||
|
||||
is_convertable = yes
|
||||
|
||||
can_convert_from = {
|
||||
mechanized_equipment_1
|
||||
}
|
||||
build_cost_ic = 6
|
||||
}
|
||||
|
||||
# ~1943
|
||||
@@ -66,23 +66,24 @@ equipments = {
|
||||
parent = mechanized_equipment_1
|
||||
priority = 40
|
||||
visual_level = 1
|
||||
|
||||
is_convertable = yes
|
||||
|
||||
can_convert_from = {
|
||||
mechanized_equipment_1
|
||||
mechanized_equipment_2
|
||||
}
|
||||
|
||||
maximum_speed = 17
|
||||
maximum_speed = 10
|
||||
|
||||
#Defensive Abilities
|
||||
defense = 30
|
||||
breakthrough = 5
|
||||
armor_value = 20
|
||||
soft_attack = 11
|
||||
hardness = 0.75
|
||||
build_cost_ic = 8
|
||||
breakthrough = 8
|
||||
hardness = 0.70
|
||||
armor_value = 15
|
||||
|
||||
#Offensive Abilities
|
||||
ap_attack = 16
|
||||
|
||||
build_cost_ic = 10
|
||||
resources = {
|
||||
steel = 3
|
||||
rubber = 1
|
||||
#oil = 1
|
||||
}
|
||||
}
|
||||
|
||||
# ~1945
|
||||
@@ -93,24 +94,26 @@ equipments = {
|
||||
parent = mechanized_equipment_2
|
||||
priority = 40
|
||||
visual_level = 2
|
||||
|
||||
is_convertable = yes
|
||||
|
||||
can_convert_from = {
|
||||
mechanized_equipment_2
|
||||
mechanized_equipment_3
|
||||
}
|
||||
build_cost_ic = 10
|
||||
maximum_speed = 18
|
||||
maximum_speed = 12
|
||||
|
||||
#Defensive Abilities
|
||||
defense = 34
|
||||
breakthrough = 6
|
||||
armor_value = 25
|
||||
soft_attack = 12
|
||||
hardness = 0.8
|
||||
|
||||
breakthrough = 10
|
||||
hardness = 0.75
|
||||
armor_value = 20
|
||||
|
||||
#Offensive Abilities
|
||||
ap_attack = 21
|
||||
|
||||
build_cost_ic = 12
|
||||
resources = {
|
||||
steel = 4
|
||||
rubber = 1
|
||||
#oil = 2
|
||||
}
|
||||
}
|
||||
|
||||
# ~1950
|
||||
mechanized_equipment_4 = {
|
||||
year = 1950
|
||||
@@ -120,23 +123,23 @@ equipments = {
|
||||
priority = 40
|
||||
visual_level = 2
|
||||
|
||||
is_convertable = yes
|
||||
|
||||
can_convert_from = {
|
||||
mechanized_equipment_3
|
||||
mechanized_equipment_4
|
||||
}
|
||||
|
||||
maximum_speed = 19
|
||||
maximum_speed = 14
|
||||
|
||||
#Defensive Abilities
|
||||
defense = 40
|
||||
breakthrough = 7
|
||||
armor_value = 30
|
||||
soft_attack = 15
|
||||
hardness = 0.8
|
||||
build_cost_ic = 15
|
||||
|
||||
defense = 38
|
||||
breakthrough = 12
|
||||
hardness = 0.80
|
||||
armor_value = 25
|
||||
|
||||
#Offensive Abilities
|
||||
ap_attack = 26
|
||||
|
||||
build_cost_ic = 14
|
||||
resources = {
|
||||
steel = 5
|
||||
rubber = 1
|
||||
#oil = 2
|
||||
}
|
||||
}
|
||||
|
||||
# ~1960
|
||||
@@ -148,23 +151,23 @@ equipments = {
|
||||
priority = 40
|
||||
visual_level = 2
|
||||
|
||||
is_convertable = yes
|
||||
|
||||
can_convert_from = {
|
||||
mechanized_equipment_4
|
||||
mechanized_equipment_5
|
||||
}
|
||||
|
||||
maximum_speed = 20
|
||||
maximum_speed = 16
|
||||
|
||||
#Defensive Abilities
|
||||
defense = 45
|
||||
breakthrough = 8
|
||||
armor_value = 35
|
||||
soft_attack = 20
|
||||
hardness = 0.8
|
||||
build_cost_ic = 28
|
||||
|
||||
defense = 42
|
||||
breakthrough = 14
|
||||
hardness = 0.85
|
||||
armor_value = 30
|
||||
|
||||
#Offensive Abilities
|
||||
ap_attack = 31
|
||||
|
||||
build_cost_ic = 16
|
||||
resources = {
|
||||
steel = 6
|
||||
rubber = 1
|
||||
#oil = 2
|
||||
}
|
||||
}
|
||||
mechanized_equipment_6 = {
|
||||
year = 1970
|
||||
@@ -174,23 +177,23 @@ equipments = {
|
||||
priority = 40
|
||||
visual_level = 2
|
||||
|
||||
is_convertable = yes
|
||||
|
||||
can_convert_from = {
|
||||
mechanized_equipment_4
|
||||
mechanized_equipment_5
|
||||
}
|
||||
|
||||
maximum_speed = 22
|
||||
maximum_speed = 18
|
||||
|
||||
#Defensive Abilities
|
||||
defense = 48
|
||||
breakthrough = 9
|
||||
armor_value = 37
|
||||
soft_attack = 23
|
||||
hardness = 0.8
|
||||
build_cost_ic = 32
|
||||
|
||||
defense = 46
|
||||
breakthrough = 16
|
||||
hardness = 0.90
|
||||
armor_value = 35
|
||||
|
||||
#Offensive Abilities
|
||||
ap_attack = 36
|
||||
|
||||
build_cost_ic = 18
|
||||
resources = {
|
||||
steel = 7
|
||||
rubber = 2
|
||||
#oil = 2
|
||||
}
|
||||
}
|
||||
mechanized_equipment_7 = {
|
||||
year = 1980
|
||||
@@ -200,22 +203,23 @@ equipments = {
|
||||
priority = 40
|
||||
visual_level = 2
|
||||
|
||||
is_convertable = yes
|
||||
|
||||
can_convert_from = {
|
||||
mechanized_equipment_4
|
||||
mechanized_equipment_5
|
||||
}
|
||||
|
||||
maximum_speed = 24
|
||||
maximum_speed = 20
|
||||
|
||||
#Defensive Abilities
|
||||
defense = 50
|
||||
breakthrough = 10
|
||||
breakthrough = 18
|
||||
hardness = 0.95
|
||||
armor_value = 40
|
||||
soft_attack = 25
|
||||
hardness = 0.8
|
||||
build_cost_ic = 36
|
||||
|
||||
#Offensive Abilities
|
||||
ap_attack = 41
|
||||
|
||||
build_cost_ic = 20
|
||||
resources = {
|
||||
steel = 8
|
||||
rubber = 3
|
||||
#oil = 2
|
||||
}
|
||||
|
||||
}
|
||||
mechanized_equipment_8 = {
|
||||
@@ -226,21 +230,22 @@ equipments = {
|
||||
priority = 40
|
||||
visual_level = 2
|
||||
|
||||
is_convertable = yes
|
||||
|
||||
can_convert_from = {
|
||||
mechanized_equipment_4
|
||||
mechanized_equipment_5
|
||||
}
|
||||
|
||||
maximum_speed = 26
|
||||
maximum_speed = 22
|
||||
|
||||
#Defensive Abilities
|
||||
defense = 55
|
||||
breakthrough = 12
|
||||
defense = 54
|
||||
breakthrough = 20
|
||||
hardness = 1.0
|
||||
armor_value = 45
|
||||
soft_attack = 30
|
||||
hardness = 0.8
|
||||
build_cost_ic = 40
|
||||
|
||||
#Offensive Abilities
|
||||
ap_attack = 46
|
||||
|
||||
build_cost_ic = 22
|
||||
resources = {
|
||||
steel = 8
|
||||
rubber = 4
|
||||
#oil = 2
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,55 +1,55 @@
|
||||
equipments = {
|
||||
|
||||
motorized_equipment = {
|
||||
year = 1936
|
||||
|
||||
is_archetype = yes
|
||||
picture = archetype_motorized_equipment
|
||||
is_buildable = no
|
||||
type = {
|
||||
#infantry #Removing inf type
|
||||
motorized
|
||||
}
|
||||
group_by = archetype
|
||||
|
||||
interface_category = interface_category_land
|
||||
|
||||
upgrades = {
|
||||
|
||||
}
|
||||
|
||||
is_convertable = yes
|
||||
|
||||
maximum_speed = 15
|
||||
maximum_speed = 12
|
||||
reliability = 0.8
|
||||
hardness = 0.1
|
||||
|
||||
breakthrough = 5
|
||||
|
||||
#Space taken in convoy
|
||||
lend_lease_cost = 5
|
||||
|
||||
build_cost_ic = 2.5
|
||||
resources = {
|
||||
steel = 1
|
||||
#oil = 1
|
||||
rubber = 1
|
||||
steel = 1
|
||||
}
|
||||
|
||||
fuel_consumption = 1.2
|
||||
supply_truck = yes
|
||||
}
|
||||
motorized_equipment_0 = {
|
||||
|
||||
motorized_equipment_0 = { # Introducing WW1 style trucks
|
||||
year = 1936
|
||||
|
||||
archetype = motorized_equipment
|
||||
priority = 30
|
||||
|
||||
is_convertable = yes
|
||||
|
||||
priority = 30
|
||||
maximum_speed = 10
|
||||
reliability = 0.65
|
||||
breakthrough = 2
|
||||
}
|
||||
|
||||
|
||||
motorized_equipment_1 = {
|
||||
year = 1936
|
||||
|
||||
archetype = motorized_equipment
|
||||
priority = 30
|
||||
|
||||
is_convertable = yes
|
||||
|
||||
can_convert_from = {
|
||||
motorized_equipment_0
|
||||
motorized_equipment_1
|
||||
}
|
||||
parent = motorized_equipment_0
|
||||
priority = 30
|
||||
}
|
||||
|
||||
motorized_equipment_2 = {
|
||||
@@ -59,13 +59,6 @@ equipments = {
|
||||
maximum_speed = 18
|
||||
reliability = 0.85
|
||||
hardness = 0.15
|
||||
|
||||
is_convertable = yes
|
||||
|
||||
can_convert_from = {
|
||||
motorized_equipment_1
|
||||
motorized_equipment_2
|
||||
}
|
||||
}
|
||||
|
||||
motorized_equipment_3 = {
|
||||
@@ -75,15 +68,8 @@ equipments = {
|
||||
maximum_speed = 22
|
||||
reliability = 0.87
|
||||
hardness = 0.17
|
||||
|
||||
is_convertable = yes
|
||||
|
||||
can_convert_from = {
|
||||
motorized_equipment_2
|
||||
motorized_equipment_3
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
motorized_equipment_4 = {
|
||||
archetype = motorized_equipment
|
||||
parent = motorized_equipment_3
|
||||
@@ -91,23 +77,16 @@ equipments = {
|
||||
maximum_speed = 22
|
||||
reliability = 0.87
|
||||
hardness = 0.17
|
||||
|
||||
is_convertable = yes
|
||||
|
||||
can_convert_from = {
|
||||
motorized_equipment_2
|
||||
motorized_equipment_3
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
motorbike_equipment = {
|
||||
year = 1938
|
||||
|
||||
is_archetype = yes
|
||||
picture = archetype_motorized_equipment #TODO_Manu: check if new one needed
|
||||
picture = archetype_motorized_equipment
|
||||
is_buildable = no
|
||||
type = {
|
||||
motorized #TODO_Manu: Maybe remove this?
|
||||
motorized
|
||||
support
|
||||
}
|
||||
group_by = archetype
|
||||
|
||||
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@@ -2192,17 +2192,17 @@ SWE_light_tank_equipment_6:0 "Strv 74"
|
||||
GER_modern_tank_equipment_3:0 "Leopard 1"
|
||||
GER_modern_tank_equipment_3_short:0 "Leopard 1"
|
||||
GER_modern_tank_equipment_3_desc:0 "The Leopard is a main battle tank designed and produced by Porsche in West Germany that first entered service in 1965. Developed in an era when HEAT warheads were thought to make conventional heavy armour of limited value, the Leopard focused on firepower in the form of the German-built version of the British L7 105-mm gun, and improved cross-country performance that was unmatched by other designs of the era."
|
||||
GER_modern_tank_equipment_4:0 "Leopard 1A3"
|
||||
GER_modern_tank_equipment_4_short:0 "Leopard 1A3"
|
||||
GER_modern_tank_equipment_4:0 "Leopard 1"
|
||||
GER_modern_tank_equipment_4_short:0 "Leopard 1"
|
||||
GER_modern_tank_equipment_4_desc:0 "The Leopard is a main battle tank designed and produced by Porsche in West Germany that first entered service in 1965. Developed in an era when HEAT warheads were thought to make conventional heavy armour of limited value, the Leopard focused on firepower in the form of the German-built version of the British L7 105-mm gun, and improved cross-country performance that was unmatched by other designs of the era."
|
||||
GER_modern_tank_equipment_5:0 "MBT70"
|
||||
GER_modern_tank_equipment_5_short:0 "MBT70"
|
||||
GER_modern_tank_equipment_5:0 "Leopard 1A3"
|
||||
GER_modern_tank_equipment_5_short:0 "Leopard 1A3"
|
||||
GER_modern_tank_equipment_5_desc:0 ""
|
||||
GER_modern_tank_equipment_6:0 "Leopard 2A4"
|
||||
GER_modern_tank_equipment_6_short:0 "Leopard 2A4"
|
||||
GER_modern_tank_equipment_6:0 "Leopard 1A4"
|
||||
GER_modern_tank_equipment_6_short:0 "Leopard 1A4"
|
||||
GER_modern_tank_equipment_6_desc:0 ""
|
||||
GER_modern_tank_equipment_7:0 "Leopard 2A5"
|
||||
GER_modern_tank_equipment_7_short:0 "Leopard 2A5"
|
||||
GER_modern_tank_equipment_7:0 "Leopard 2"
|
||||
GER_modern_tank_equipment_7_short:0 "Leopard 2"
|
||||
GER_modern_tank_equipment_7_desc:0 """
|
||||
|
||||
GER_modern_tank_artillery_equipment_1:0 "Panzerhaubitze 52"
|
||||
@@ -4661,11 +4661,11 @@ SWE_light_tank_equipment_6:0 "Strv 74"
|
||||
|
||||
ENG_artillery_equipment_6:0 "L118"
|
||||
ENG_artillery_equipment_7:0 "FH70"
|
||||
ENG_artillery_equipment_8:0 "L119"
|
||||
ENG_artillery_equipment_8:0 "FH70"
|
||||
|
||||
USA_artillery_equipment_5:0 "M102"
|
||||
USA_artillery_equipment_7:0 "M198"
|
||||
USA_artillery_equipment_8:0 "M119"
|
||||
USA_artillery_equipment_8:0 "M198A1"
|
||||
|
||||
ITA_artillery_equipment_7:0 "FH70"
|
||||
JAP_artillery_equipment_7:0 "FH70"
|
||||
|
||||
@@ -1363,20 +1363,20 @@
|
||||
GER_modern_tank_chassis_0:0 "Panzer V 'Panther II' Chassis"
|
||||
GER_modern_tank_chassis_1:0 "E-50 Chassis"
|
||||
GER_main_battle_tank_chassis_1:0 "E-50 Chassis"
|
||||
GER_modern_tank_chassis_2:0 "Indien Panzer Chassis"
|
||||
GER_main_battle_tank_chassis_2:0 "Indien Panzer Chassis"
|
||||
GER_modern_tank_chassis_3:0 "Leopard 1 Prototype Chassis"
|
||||
GER_main_battle_tank_chassis_3:0 "Leopard 1 Prototype Chassis"
|
||||
GER_modern_tank_chassis_2:0 "Prototype B Chassis"
|
||||
GER_main_battle_tank_chassis_2:0 "Prototype B Chassis"
|
||||
GER_modern_tank_chassis_3:0 "Leopard 1 Preproduction Chassis"
|
||||
GER_main_battle_tank_chassis_3:0 "Leopard 1 Preproduction Chassis"
|
||||
GER_modern_tank_chassis_4:0 "Leopard 1 Chassis"
|
||||
GER_main_battle_tank_chassis_4:0 "Leopard 1 Chassis"
|
||||
GER_modern_tank_chassis_5:0 "Leopard 1A1 Chassis"
|
||||
GER_main_battle_tank_chassis_5:0 "Leopard 1A1 Chassis"
|
||||
GER_modern_tank_chassis_6:0 "Leopard A1A1 Chassis"
|
||||
GER_main_battle_tank_chassis_6:0 "Leopard A1A1 Chassis"
|
||||
GER_modern_tank_chassis_7:0 "Leopard 2K Chassis"
|
||||
GER_main_battle_tank_chassis_7:0 "Leopard 2K Chassis"
|
||||
GER_modern_tank_chassis_8:0 "Leopard 2 Chassis"
|
||||
GER_main_battle_tank_chassis_8:0 "Leopard 2 Chassis"
|
||||
GER_modern_tank_chassis_5:0 "Leopard 1A3 Chassis"
|
||||
GER_main_battle_tank_chassis_5:0 "Leopard 1A3 Chassis"
|
||||
GER_modern_tank_chassis_6:0 "Leopard 1A4 Chassis"
|
||||
GER_main_battle_tank_chassis_6:0 "Leopard 1A4 Chassis"
|
||||
GER_modern_tank_chassis_7:0 "Leopard 2 Chassis"
|
||||
GER_main_battle_tank_chassis_7:0 "Leopard 2 Chassis"
|
||||
GER_modern_tank_chassis_8:0 "Leopard 2A4 Chassis"
|
||||
GER_main_battle_tank_chassis_8:0 "Leopard 2A4 Chassis"
|
||||
GER_modern_tank_chassis_9:0 "Leopard 2A5 Chassis"
|
||||
GER_main_battle_tank_chassis_9:0 "Leopard 2A5 Chassis"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user