115 lines
14 KiB
Plaintext
Executable File
115 lines
14 KiB
Plaintext
Executable File
spriteTypes = {
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##################################
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### Large images for Groups ###
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##################################
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### Large images for DIVISIONS ###
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spriteType = { name = "GFX_unit_tropical_specialist_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_tropical_specialist_icon.dds" noOfFrames = 2 }
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#spriteType = { name = "GFX_unit_motorized_artillery_brigade_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_motorized_artillery_brigade_icon.dds" noOfFrames = 2 }
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#spriteType = { name = "GFX_unit_motorized_anti_air_brigade_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_motorized_antiair_brigade_icon.dds" noOfFrames = 2 }
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#spriteType = { name = "GFX_unit_motorized_anti_tank_brigade_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_motorized_antitank_brigade_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_mechanized_artillery_brigade_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_mechanized_artillery_brigade_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_mechanized_anti_air_brigade_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_mechanized_antiair_brigade_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_mechanized_anti_tank_brigade_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_mechanized_antitank_brigade_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_mechanized_rocket_brigade_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_mechanized_rocket_brigade_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_armored_infantry_icon_medium" textureFile = "gfx/interface/counters/divisions_large/Inf_arm.dds" noOfFrames = 2 }
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####################################################
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### Small images for DIVISIONS (On-map-counters) ###
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spriteType = { name = "GFX_unit_tropical_specialist_icon_medium_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_tropical_specialist_icon.dds" noOfFrames = 2}
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#spriteType = { name = "GFX_unit_motorized_artillery_brigade_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_motorized_rocket_brigade_icon.dds" noOfFrames = 2}
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#spriteType = { name = "GFX_unit_motorized_anti_air_brigade_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_motorized_rocket_brigade_icon.dds" noOfFrames = 2}
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#spriteType = { name = "GFX_unit_motorized_anti_tank_brigade_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_motorized_rocket_brigade_icon.dds" noOfFrames = 2}
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spriteType = { name = "GFX_unit_mechanized_artillery_brigade_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_motorized_rocket_brigade_icon.dds" noOfFrames = 2}
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spriteType = { name = "GFX_unit_mechanized_anti_air_brigade_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_motorized_rocket_brigade_icon.dds" noOfFrames = 2}
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spriteType = { name = "GFX_unit_mechanized_anti_tank_brigade_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_motorized_rocket_brigade_icon.dds" noOfFrames = 2}
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spriteType = { name = "GFX_unit_mechanized_rocket_brigade_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_motorized_rocket_brigade_icon.dds" noOfFrames = 2}
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spriteType = { name = "GFX_unit_armored_infantry_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_arm_inf_bat_icon.dds" noOfFrames = 2}
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#################################
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### On-map-counters for SHIPS ###
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### Japan ships ###
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spriteType = { name = "GFX_unit_battle_cruiser_japan_icon_medium_white" texturefile = "gfx/interface/counters/ships_small/onmap_battlecruiser.dds" }
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spriteType = { name = "GFX_unit_battleship_japan_icon_medium_white" texturefile = "gfx/interface/counters/ships_small/onmap_battleship.dds" }
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spriteType = { name = "GFX_unit_carrier_japan_icon_medium_white" texturefile = "gfx/interface/counters/ships_small/onmap_carrier.dds" }
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spriteType = { name = "GFX_unit_destroyer_japan_icon_medium_white" texturefile = "gfx/interface/counters/ships_small/onmap_destroyer.dds" }
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spriteType = { name = "GFX_unit_escort_carrier_japan_icon_medium_white" texturefile = "gfx/interface/counters/ships_small/onmap_carrier.dds" }
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spriteType = { name = "GFX_unit_heavy_cruise_japanr_icon_medium_white" texturefile = "gfx/interface/counters/ships_small/onmap_heavy_cruiser.dds" }
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spriteType = { name = "GFX_unit_light_cruiser_japan_icon_medium_white" texturefile = "gfx/interface/counters/ships_small/onmap_light_cruiser.dds" }
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spriteType = { name = "GFX_unit_sh_battleship_japan_icon_medium_white" texturefile = "gfx/interface/counters/ships_small/onmap_sh_battleship.dds" }
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spriteType = { name = "GFX_unit_submarine_japan_icon_medium_white" texturefile = "gfx/interface/counters/ships_small/onmap_submarine.dds" }
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spriteType = { name = "GFX_unit_transport_japan_icon_medium_white" texturefile = "gfx/interface/counters/ships_small/onmap_transport.dds" }
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############################################
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### On-map-counters for SHIPS - Inverted ###
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#############################################################################
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### Large ships images used in NAVAL-COMBAT-VIEW and SELECTED-FLEETS-VIEW ###
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spriteType = { name = "GFX_unit_battle_cruiser_5_icon_medium" texturefile = "gfx/interface/navalcombat/ships/nuclear_cruiser.dds" noOfFrames = 2 } #Rata
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spriteType = { name = "GFX_unit_battle_cruiser_6_icon_medium" texturefile = "gfx/interface/navalcombat/ships/nuclear_cruiser.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_battleship_5_icon_medium" texturefile = "gfx/interface/navalcombat/ships/nuclear_cruiser.dds" noOfFrames = 2 } #Rata
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spriteType = { name = "GFX_unit_battleship_6_icon_medium" texturefile = "gfx/interface/navalcombat/ships/nuclear_cruiser.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_carrier_5_icon_medium" texturefile = "gfx/interface/navalcombat/ships/Nuclear_carrier.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_carrier_6_icon_medium" texturefile = "gfx/interface/navalcombat/ships/Nuclear_carrier.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_carrier_7_icon_medium" texturefile = "gfx/interface/navalcombat/ships/Nuclear_carrier.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_carrier_8_icon_medium" texturefile = "gfx/interface/navalcombat/ships/Nuclear_carrier.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_carrier_9_icon_medium" texturefile = "gfx/interface/navalcombat/ships/Nuclear_carrier.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_carrier_10_icon_medium" texturefile = "gfx/interface/navalcombat/ships/Nuclear_carrier.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_destroyer_5_icon_medium" texturefile = "gfx/interface/navalcombat/ships/destroyer.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_destroyer_6_icon_medium" texturefile = "gfx/interface/navalcombat/ships/destroyer.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_destroyer_7_icon_medium" texturefile = "gfx/interface/navalcombat/ships/destroyer.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_destroyer_8_icon_medium" texturefile = "gfx/interface/navalcombat/ships/destroyer.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_destroyer_9_icon_medium" texturefile = "gfx/interface/navalcombat/ships/destroyer.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_destroyer_10_icon_medium" texturefile = "gfx/interface/navalcombat/ships/destroyer.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_heavy_cruiser_5_icon_medium" texturefile = "gfx/interface/navalcombat/ships/cruiser.dds" noOfFrames = 2 } #Rata
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spriteType = { name = "GFX_unit_heavy_cruiser_6_icon_medium" texturefile = "gfx/interface/navalcombat/ships/Cruiser.dds" noOfFrames = 2 } #Rata
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spriteType = { name = "GFX_unit_heavy_cruiser_7_icon_medium" texturefile = "gfx/interface/navalcombat/ships/Cruiser.dds" noOfFrames = 2 } #Rata
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spriteType = { name = "GFX_unit_heavy_cruiser_8_icon_medium" texturefile = "gfx/interface/navalcombat/ships/Cruiser.dds" noOfFrames = 2 } #Rata
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spriteType = { name = "GFX_unit_light_cruiser_5_icon_medium" texturefile = "gfx/interface/navalcombat/ships/cruiser.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_light_cruiser_6_icon_medium" texturefile = "gfx/interface/navalcombat/ships/cruiser.dds" noOfFrames = 2 } #Rata
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spriteType = { name = "GFX_unit_light_cruiser_7_icon_medium" texturefile = "gfx/interface/navalcombat/ships/cruiser.dds" noOfFrames = 2 } #Rata
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spriteType = { name = "GFX_unit_light_cruiser_8_icon_medium" texturefile = "gfx/interface/navalcombat/ships/cruiser.dds" noOfFrames = 2 } #Rata
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spriteType = { name = "GFX_unit_light_cruiser_9_icon_medium" texturefile = "gfx/interface/navalcombat/ships/cruiser.dds" noOfFrames = 2 } #Rata
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spriteType = { name = "GFX_unit_light_cruiser_10_icon_medium" texturefile = "gfx/interface/navalcombat/ships/cruiser.dds" noOfFrames = 2 } #Rata
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spriteType = { name = "GFX_unit_submarine_5_icon_medium" texturefile = "gfx/interface/navalcombat/ships/attack_submarine.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_submarine_6_icon_medium" texturefile = "gfx/interface/navalcombat/ships/attack_submarine.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_submarine_7_icon_medium" texturefile = "gfx/interface/navalcombat/ships/attack_submarine.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_submarine_8_icon_medium" texturefile = "gfx/interface/navalcombat/ships/attack_submarine.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_submarine_9_icon_medium" texturefile = "gfx/interface/navalcombat/ships/attack_submarine.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_submarine_10_icon_medium" texturefile = "gfx/interface/navalcombat/ships/attack_submarine.dds" noOfFrames = 2 }
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##################################HELIS-SPAA-SPG
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spriteType = { name = "GFX_unit_modern_spg_brigade_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_spg_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_modern_spaa_brigade_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_spaa_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_air_tank_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_light_tank_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_airmobile_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_air_assault_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_attackheli_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_attack_helicopter_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_air_recon_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_air_assault_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_gunship_support_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_attack_helicopter_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_AP_combat_mech_brigade_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_AP_combat_mech_brigade_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_AT_combat_mech_brigade_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_AT_combat_mech_brigade_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_AA_combat_mech_brigade_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_AA_combat_mech_brigade_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_AP_combat_mech_company_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_AP_combat_mech_brigade_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_AT_combat_mech_company_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_AT_combat_mech_brigade_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_AA_combat_mech_company_icon_medium" textureFile = "gfx/interface/counters/divisions_large/unit_AA_combat_mech_brigade_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_airmobile_icon_medium_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_air_assault_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_attackheli_icon_medium_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_attack_helicopter_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_air_recon_icon_medium_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_air_assault_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_gunship_support_icon_medium_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_attack_helicopter_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_modern_spg_brigade_icon_medium_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_spg_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_modern_spaa_brigade_icon_medium_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_spaa_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_air_tank_icon_medium_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_light_tank_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_AP_combat_mech_brigade_icon_medium_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_AP_combat_mech_brigade_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_AT_combat_mech_brigade_icon_medium_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_AT_combat_mech_brigade_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_AA_combat_mech_brigade_icon_medium_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_AA_combat_mech_brigade_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_AP_combat_mech_company_icon_medium_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_AP_combat_mech_brigade_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_AT_combat_mech_company_icon_medium_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_AT_combat_mech_brigade_icon.dds" noOfFrames = 2 }
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spriteType = { name = "GFX_unit_AA_combat_mech_company_icon_medium_white" textureFile = "gfx/interface/counters/divisions_small/onmap_unit_AA_combat_mech_brigade_icon.dds" noOfFrames = 2 }
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}
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