2025-05-01 04:03:52

This commit is contained in:
actions[bot]
2025-05-01 04:03:52 +00:00
parent 3cf6b53937
commit 3f289ebdb3
85 changed files with 2298 additions and 1023 deletions

View File

@@ -14,6 +14,7 @@ naval_screen_cruiser = {
modifier = { factor = 0.1 has_tech = improved_ship_hull_light }
}
is_history = yes
target_variant = {
match_value = 500.0
@@ -45,6 +46,7 @@ naval_screen_cruiser = {
modifier = { factor = 0.1 has_tech = advanced_ship_hull_light }
}
is_history = yes
target_variant = {
match_value = 600.0
@@ -76,6 +78,7 @@ naval_screen_cruiser = {
modifier = { add = 100 has_tech = advanced_ship_hull_light }
}
is_history = yes
target_variant = {
match_value = 800.0

View File

@@ -17,6 +17,7 @@ naval_screen_leader = {
not = { has_tech = interwar_ship_hull_light } # WK-era DD has very low HP, they are not worth producing or refitting
}
is_history = yes
target_variant = {
match_value = 500.0
@@ -50,6 +51,7 @@ naval_screen_leader = {
modifier = { factor = 0.1 has_tech = improved_ship_hull_light }
}
is_history = yes
target_variant = {
match_value = 600.0
@@ -83,6 +85,7 @@ naval_screen_leader = {
modifier = { factor = 0.1 has_tech = advanced_ship_hull_light }
}
is_history = yes
target_variant = {
match_value = 800.0
@@ -115,6 +118,7 @@ naval_screen_leader = {
modifier = { factor = 25 tag = FRA }
}
is_history = yes
target_variant = {
match_value = 1000.0

View File

@@ -18,6 +18,7 @@ naval_screen = {
not = { has_tech = basic_ship_hull_light } # WK-era DD has very low HP, they are not worth producing or refitting
}
is_history = yes
target_variant = {
match_value = 2000.0
@@ -53,6 +54,7 @@ naval_screen = {
not = { has_tech = interwar_ship_hull_light } # WK-era DD has very low HP, they are not worth producing or refitting
}
is_history = yes
target_variant = {
match_value = 3000.0
@@ -62,7 +64,7 @@ naval_screen = {
fixed_ship_battery_slot = ship_light_battery
fixed_ship_torpedo_slot = ship_torpedo
fixed_ship_fire_control_system_slot = ship_fire_control_system
fixed_ship_radar_slot = ship_mast
fixed_ship_radar_slot = ship_sonar
fixed_ship_anti_air_slot = ship_anti_air
fixed_ship_role_slot = ship_hull_light_role_dd
fixed_ship_extra_secondaries_slot = { any_of = { light_miscellaneous generic_miscellaneous } }
@@ -85,6 +87,7 @@ naval_screen = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 4000.0
@@ -94,7 +97,7 @@ naval_screen = {
fixed_ship_battery_slot = ship_light_battery_double
fixed_ship_torpedo_slot = ship_torpedo
fixed_ship_fire_control_system_slot = ship_fire_control_system
fixed_ship_radar_slot = ship_mast
fixed_ship_radar_slot = ship_sonar
fixed_ship_anti_air_slot = ship_anti_air
fixed_ship_role_slot = ship_hull_light_role_dd
fixed_ship_extra_secondaries_slot = { any_of = { light_miscellaneous generic_miscellaneous } }
@@ -117,6 +120,7 @@ naval_screen = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 5000.0
@@ -149,6 +153,7 @@ naval_screen = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 6500.0
@@ -181,6 +186,7 @@ naval_screen = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 8000.0
@@ -216,6 +222,7 @@ naval_screen = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 4000.0
@@ -225,7 +232,7 @@ naval_screen = {
fixed_ship_battery_slot = ship_light_battery_double
fixed_ship_torpedo_slot = ship_torpedo
fixed_ship_fire_control_system_slot = ship_fire_control_system
fixed_ship_radar_slot = { upgrade > current any_of = { ship_sonar ship_mast } }
fixed_ship_radar_slot = ship_sonar
fixed_ship_anti_air_slot = ship_anti_air
fixed_ship_role_slot = ship_hull_light_role_dd
front_1_custom_slot = ship_light_battery_double
@@ -246,6 +253,7 @@ naval_screen = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 5000.0
@@ -277,6 +285,7 @@ naval_screen = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 6500.0
@@ -307,6 +316,7 @@ naval_screen = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 7000.0
@@ -338,6 +348,7 @@ naval_screen = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 8000.0

View File

@@ -13,6 +13,7 @@ naval_auxiliary = {
base = 0
}
is_history = yes
target_variant = {
match_value = 10.0
@@ -36,6 +37,7 @@ naval_auxiliary = {
base = 0
}
is_history = yes
target_variant = {
match_value = 10.0
@@ -59,6 +61,7 @@ naval_auxiliary = {
base = 0
}
is_history = yes
target_variant = {
match_value = 10.0

View File

@@ -13,6 +13,7 @@ naval_capital_battlecruiser = {
base = 0
}
is_history = yes
target_variant = {
match_value = 10.0
@@ -46,6 +47,7 @@ naval_capital_battlecruiser = {
base = 0
}
is_history = yes
target_variant = {
match_value = 10.0
@@ -80,6 +82,7 @@ naval_capital_battlecruiser = {
base = 0
}
is_history = yes
target_variant = {
match_value = 10.0

View File

@@ -15,6 +15,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 2000.0
@@ -50,6 +51,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 3000.0
@@ -85,6 +87,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 3500.0
@@ -121,6 +124,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 5000.0
@@ -157,6 +161,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 5500.0
@@ -194,6 +199,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 2500.0
@@ -232,6 +238,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 3000.0
@@ -263,6 +270,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 3500.0
@@ -296,6 +304,7 @@ naval_capital_battleship = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 5000.0

View File

@@ -33,6 +33,7 @@ naval_carrier = {
role_icon_index = 9
priority = { base = 0 }
is_history = yes
target_variant = {
type = vnr_ship_hull_carrier_conversion_ca
modules = {
@@ -51,6 +52,7 @@ naval_carrier = {
role_icon_index = 9
priority = { base = 0 }
is_history = yes
target_variant = {
type = vnr_ship_hull_carrier_conversion_bb
modules = {
@@ -60,8 +62,8 @@ naval_carrier = {
fixed_ship_engine_slot = carrier_ship_engine
fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries_bb } }
mid_1_custom_slot = ship_deck_space
fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
fixed_ship_carrier_miscellaneous_slot_2 = carrier_miscellaneous
fixed_ship_carrier_miscellaneous_slot_1 = empty
fixed_ship_carrier_miscellaneous_slot_2 = empty
fixed_ship_flight_deck_slot = carrier_wooden_deck
}
}
@@ -76,6 +78,7 @@ naval_carrier = {
modifier = { factor = 0.1 has_tech = improved_ship_hull_carrier }
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 1000.0
type = vnr_ship_hull_carrier_1
@@ -87,8 +90,8 @@ naval_carrier = {
fixed_ship_armor_slot = ship_carrier_armor
fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries_bb } }
fixed_ship_radar_slot = ship_radar
fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
fixed_ship_carrier_miscellaneous_slot_2 = carrier_miscellaneous
fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
fixed_ship_carrier_miscellaneous_slot_2 = empty
fixed_ship_flight_deck_slot = carrier_wooden_deck
front_1_custom_slot = ship_deck_space
}
@@ -105,6 +108,7 @@ naval_carrier = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 1000.0
@@ -117,8 +121,8 @@ naval_carrier = {
fixed_ship_armor_slot = ship_carrier_armor
fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries_bb } }
fixed_ship_radar_slot = ship_radar
fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
fixed_ship_carrier_miscellaneous_slot_2 = carrier_miscellaneous
fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
fixed_ship_carrier_miscellaneous_slot_2 = empty
fixed_ship_flight_deck_slot = carrier_wooden_deck
front_1_custom_slot = ship_deck_space
front_2_custom_slot = carrier_side_lift
@@ -138,6 +142,7 @@ naval_carrier = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 1000.0
@@ -150,8 +155,8 @@ naval_carrier = {
fixed_ship_armor_slot = ship_carrier_armor
fixed_ship_secondaries_slot = { any_of = { ship_secondaries ship_dp_secondaries_bb } }
fixed_ship_radar_slot = ship_radar
fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
fixed_ship_carrier_miscellaneous_slot_2 = carrier_miscellaneous
fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
fixed_ship_carrier_miscellaneous_slot_2 = empty
fixed_ship_flight_deck_slot = carrier_armor_deck
front_1_custom_slot = ship_deck_space
front_2_custom_slot = carrier_side_lift
@@ -172,6 +177,7 @@ naval_carrier = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 2000.0
@@ -184,8 +190,8 @@ naval_carrier = {
fixed_ship_engine_slot = { upgrade = current any_of = { carrier_ship_engine_4 carrier_ship_engine_3 carrier_ship_engine_2 carrier_ship_engine_1 } }
fixed_ship_secondaries_slot = ship_dp_secondaries_bb
fixed_ship_radar_slot = ship_radar
fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
fixed_ship_carrier_miscellaneous_slot_2 = carrier_miscellaneous
fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
fixed_ship_carrier_miscellaneous_slot_2 = carrier_strength_deck
fixed_ship_flight_deck_slot = carrier_armor_deck
front_1_custom_slot = steam_catapult
front_2_custom_slot = carrier_angled_deck
@@ -206,6 +212,7 @@ naval_carrier = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 2000.0
@@ -218,8 +225,8 @@ naval_carrier = {
fixed_ship_engine_slot = carrier_ship_engine_nuclear
fixed_ship_secondaries_slot = ship_dp_secondaries_bb
fixed_ship_radar_slot = ship_radar
fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
fixed_ship_carrier_miscellaneous_slot_2 = economical_nuclear_reactor_carrier
fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
fixed_ship_carrier_miscellaneous_slot_2 = { any_of = { economical_nuclear_reactor_carrier carrier_strength_deck } }
fixed_ship_flight_deck_slot = carrier_armor_deck
front_1_custom_slot = steam_catapult
front_2_custom_slot = carrier_angled_deck
@@ -241,6 +248,7 @@ naval_carrier = {
modifier = { factor = 0.1 has_tech = improved_ship_hull_carrier }
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 2000.0
type = vnr_ship_hull_carrier_1
@@ -253,7 +261,7 @@ naval_carrier = {
fixed_ship_secondaries_slot = { upgrade > current any_of = { ship_dp_secondaries_bb } }
fixed_ship_radar_slot = ship_radar
fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
fixed_ship_carrier_miscellaneous_slot_2 = carrier_secondary_island
fixed_ship_carrier_miscellaneous_slot_2 = empty
fixed_ship_flight_deck_slot = carrier_wooden_deck
front_1_custom_slot = ship_deck_space
mid_1_custom_slot = ship_deck_space
@@ -270,6 +278,7 @@ naval_carrier = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 3000.0
@@ -283,7 +292,7 @@ naval_carrier = {
fixed_ship_secondaries_slot = { upgrade > current any_of = { ship_dp_secondaries_bb } }
fixed_ship_radar_slot = ship_radar
fixed_ship_carrier_miscellaneous_slot_1 = carrier_spared_squad
fixed_ship_carrier_miscellaneous_slot_2 = carrier_secondary_island
fixed_ship_carrier_miscellaneous_slot_2 = empty
fixed_ship_flight_deck_slot = carrier_wooden_deck
front_1_custom_slot = ship_deck_space
front_2_custom_slot = carrier_side_lift
@@ -302,6 +311,7 @@ naval_carrier = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 5500.0
@@ -335,6 +345,7 @@ naval_carrier = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 6500.0
@@ -368,6 +379,7 @@ naval_carrier = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 8000.0

View File

@@ -53,6 +53,7 @@ naval_light_carrier = {
priority = {
base = 0
}
is_history = yes
target_variant = {
match_value = 100.0
type = vnr_ship_hull_carrier_1
@@ -78,6 +79,7 @@ naval_light_carrier = {
base = 0
}
is_history = yes
target_variant = {
match_value = 300.0
@@ -90,7 +92,7 @@ naval_light_carrier = {
fixed_ship_secondaries_slot = ship_secondaries
fixed_ship_radar_slot = ship_radar
fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
fixed_ship_carrier_miscellaneous_slot_2 = carrier_miscellaneous
fixed_ship_carrier_miscellaneous_slot_2 = empty
fixed_ship_flight_deck_slot = carrier_wooden_deck
}
}
@@ -104,6 +106,7 @@ naval_light_carrier = {
base = 0
}
is_history = yes
target_variant = {
match_value = 800.0
@@ -116,7 +119,7 @@ naval_light_carrier = {
fixed_ship_secondaries_slot = ship_secondaries
fixed_ship_radar_slot = ship_radar
fixed_ship_carrier_miscellaneous_slot_1 = carrier_unit
fixed_ship_carrier_miscellaneous_slot_2 = carrier_miscellaneous
fixed_ship_carrier_miscellaneous_slot_2 = empty
fixed_ship_flight_deck_slot = carrier_wooden_deck
}
}
@@ -130,6 +133,7 @@ naval_light_carrier = {
base = 0
}
is_history = yes
target_variant = {
match_value = 10.0

View File

@@ -13,6 +13,7 @@ naval_cruiser_heavy = {
base = 0
}
is_history = yes
target_variant = {
match_value = 100.0
type = vnr_ship_hull_cruiser_coastal_defense_ship
@@ -26,7 +27,7 @@ naval_cruiser_heavy = {
module = empty
}
fixed_ship_armor_slot = { upgrade = current any_of = { ship_armor_cruiser_1 } }
fixed_ship_secondaries_slot = ship_secondaries
fixed_ship_secondaries_slot = ship_secondaries_light
fixed_ship_role_slot = ship_hull_cruiser_role_ca
mid_1_custom_slot = ship_anti_air
mid_2_custom_slot = ship_torpedo
@@ -44,6 +45,7 @@ naval_cruiser_heavy = {
modifier = { factor = 0.1 has_tech = interwar_ship_hull_cruiser }
}
is_history = yes
target_variant = {
match_value = 500.0
type = vnr_ship_hull_cruiser_2
@@ -57,7 +59,7 @@ naval_cruiser_heavy = {
module = empty
}
fixed_ship_armor_slot = { upgrade = current any_of = { ship_armor_cruiser_2 ship_armor_cruiser_1 } }
fixed_ship_secondaries_slot = ship_secondaries
fixed_ship_secondaries_slot = ship_secondaries_light
fixed_ship_extra_secondaries_slot = { any_of = { light_miscellaneous heavy_miscellaneous generic_miscellaneous } }
fixed_ship_role_slot = ship_hull_cruiser_role_ca
front_1_custom_slot = ship_medium_battery
@@ -78,6 +80,7 @@ naval_cruiser_heavy = {
modifier = { factor = 0.1 has_tech = improved_ship_hull_cruiser }
}
is_history = yes
target_variant = {
match_value = 800.0
type = vnr_ship_hull_cruiser_3
@@ -113,6 +116,7 @@ naval_cruiser_heavy = {
modifier = { factor = 0.1 has_tech = advanced_ship_hull_cruiser }
}
is_history = yes
target_variant = {
match_value = 2500.0
@@ -147,6 +151,7 @@ naval_cruiser_heavy = {
modifier = { factor = 0.1 has_tech = modern_ship_hull_cruiser }
}
is_history = yes
target_variant = {
match_value = 5000.0

View File

@@ -14,6 +14,7 @@ naval_cruiser_large = {
modifier = { factor = 0.1 has_tech = improved_ship_hull_cruiser }
}
is_history = yes
target_variant = {
match_value = 500.0
type = vnr_ship_hull_cruiser_3
@@ -49,6 +50,7 @@ naval_cruiser_large = {
modifier = { factor = 0.1 has_tech = advanced_ship_hull_cruiser }
}
is_history = yes
target_variant = {
match_value = 1000.0
@@ -82,6 +84,7 @@ naval_cruiser_large = {
modifier = { add = 50 has_tech = advanced_ship_hull_cruiser }
}
is_history = yes
target_variant = {
match_value = 1000.0

View File

@@ -15,6 +15,7 @@ naval_cruiser_light = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 1000.0
type = vnr_ship_hull_cruiser_1
@@ -25,7 +26,7 @@ naval_cruiser_light = {
fixed_ship_engine_slot = { upgrade = current module = cruiser_ship_engine_1 }
fixed_ship_radar_slot = { module = empty }
fixed_ship_armor_slot = { upgrade = current module = ship_armor_cruiser_1 }
fixed_ship_secondaries_slot = ship_secondaries
fixed_ship_secondaries_slot = ship_secondaries_light
fixed_ship_role_slot = ship_hull_cruiser_role_c
fixed_ship_extra_secondaries_slot = { any_of = { light_miscellaneous heavy_miscellaneous generic_miscellaneous } }
mid_1_custom_slot = ship_torpedo
@@ -45,6 +46,7 @@ naval_cruiser_light = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 1500.0
type = vnr_ship_hull_cruiser_2
@@ -55,7 +57,7 @@ naval_cruiser_light = {
fixed_ship_engine_slot = { upgrade = current any_of = { cruiser_ship_engine_2 cruiser_ship_engine_1 } }
fixed_ship_radar_slot = { any_of = { ship_radar ship_sonar } }
fixed_ship_armor_slot = { upgrade = current any_of = { ship_armor_cruiser_2 ship_armor_cruiser_1 } }
fixed_ship_secondaries_slot = ship_secondaries
fixed_ship_secondaries_slot = ship_secondaries_light
fixed_ship_role_slot = ship_hull_cruiser_role_c
fixed_ship_extra_secondaries_slot = { any_of = { light_miscellaneous heavy_miscellaneous generic_miscellaneous } }
front_1_custom_slot > ship_light_medium_battery_1
@@ -77,6 +79,7 @@ naval_cruiser_light = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 2000.0
type = vnr_ship_hull_cruiser_3
@@ -110,6 +113,7 @@ naval_cruiser_light = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 4000.0
@@ -144,6 +148,7 @@ naval_cruiser_light = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 6000.0
@@ -178,6 +183,7 @@ naval_cruiser_light = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 7000.0
@@ -217,6 +223,7 @@ naval_cruiser_light = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 2000.0
type = vnr_ship_hull_cruiser_3
@@ -249,6 +256,7 @@ naval_cruiser_light = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 4000.0
@@ -284,6 +292,7 @@ naval_cruiser_light = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 6000.0

View File

@@ -14,6 +14,7 @@ naval_cruiser_medium = {
modifier = { factor = 0.1 has_tech = interwar_ship_hull_cruiser }
}
is_history = yes
target_variant = {
match_value = 500.0
type = vnr_ship_hull_cruiser_2
@@ -27,7 +28,7 @@ naval_cruiser_medium = {
module = empty
}
fixed_ship_armor_slot = { upgrade = current any_of = { ship_armor_cruiser_2 ship_armor_cruiser_1 } }
fixed_ship_secondaries_slot = ship_secondaries
fixed_ship_secondaries_slot = ship_secondaries_light
fixed_ship_extra_secondaries_slot = { any_of = { light_miscellaneous heavy_miscellaneous generic_miscellaneous } }
front_1_custom_slot = ship_medium_battery
mid_1_custom_slot = ship_anti_air
@@ -47,6 +48,7 @@ naval_cruiser_medium = {
modifier = { factor = 0.1 has_tech = improved_ship_hull_cruiser }
}
is_history = yes
target_variant = {
match_value = 800.0
type = vnr_ship_hull_cruiser_3
@@ -81,6 +83,7 @@ naval_cruiser_medium = {
modifier = { factor = 0.1 has_tech = advanced_ship_hull_cruiser }
}
is_history = yes
target_variant = {
match_value = 2500.0
@@ -114,6 +117,7 @@ naval_cruiser_medium = {
modifier = { factor = 0.1 has_tech = modern_ship_hull_cruiser }
}
is_history = yes
target_variant = {
match_value = 5000.0
@@ -149,6 +153,7 @@ naval_cruiser_medium = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 9000.0
@@ -189,6 +194,7 @@ naval_cruiser_medium = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 7000.0
@@ -219,6 +225,7 @@ naval_cruiser_medium = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 9000.0

View File

@@ -13,6 +13,7 @@ naval_cruiser_armor = {
base = 0
}
is_history = yes
target_variant = {
match_value = 500.0
type = vnr_ship_hull_cruiser_panzerschiff
@@ -43,6 +44,7 @@ naval_cruiser_armor = {
base = 0
}
is_history = yes
target_variant = {
match_value = 1000.0
@@ -71,6 +73,7 @@ naval_cruiser_armor = {
base = 0
}
is_history = yes
target_variant = {
match_value = 1000.0

View File

@@ -10,6 +10,7 @@ naval_sub = {
role_icon_index = 37
priority = { base = 1 }
is_history = yes
target_variant = {
type = vnr_ship_hull_cruiser_submarine
modules = {
@@ -35,6 +36,7 @@ naval_sub = {
}
is_history = yes
target_variant = {
match_value = 2000.0
type = vnr_ship_hull_submarine_1
@@ -59,6 +61,7 @@ naval_sub = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 4000.0
@@ -84,6 +87,7 @@ naval_sub = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
match_value = 4500.0
@@ -111,6 +115,7 @@ naval_sub = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
type = vnr_ship_hull_submarine_4
match_value = 5000.0
@@ -139,6 +144,7 @@ naval_sub = {
modifier = { factor = 0 expert_ai_style = yes }
}
is_history = yes
target_variant = {
type = vnr_ship_hull_submarine_5
match_value = 5500.0
@@ -171,6 +177,7 @@ naval_sub = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 4000.0
@@ -196,6 +203,7 @@ naval_sub = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
match_value = 4500.0
@@ -222,6 +230,7 @@ naval_sub = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
type = vnr_ship_hull_submarine_4
match_value = 5000.0
@@ -249,6 +258,7 @@ naval_sub = {
modifier = { factor = 0 expert_ai_style = no }
}
is_history = yes
target_variant = {
type = vnr_ship_hull_submarine_5
match_value = 5500.0