2025-05-31 09:37:24

This commit is contained in:
actions[bot]
2025-05-31 09:37:24 +00:00
parent 469b979ac1
commit 49758d4f6e
72 changed files with 19060 additions and 5255 deletions

View File

@@ -60,7 +60,6 @@ equipment_modules = {
}
ship_deck_space = {
category = ship_deck_space
parent = ship_deck_space_armored
add_equipment_type = capital_ship
add_stats = {
@@ -402,8 +401,7 @@ equipment_modules = {
build_cost_ic = 200
}
multiply_stats = {
surface_detection = 0.05
anti_air_attack = 0.025
surface_detection = 0.01
naval_speed = -0.025
naval_torpedo_damage_reduction_factor = 0.01
}
@@ -450,4 +448,24 @@ equipment_modules = {
sub_detection = 0.2
}
}
coldwar_upgrade_cv = {
category = coldwar_upgrade_cv
gui_category = carrier_miscellaneous
multiply_stats = {
build_cost_ic = 0.15
surface_detection = 0.1
sub_detection = 0.1
max_strength = 0.05
anti_air_attack = 0.15
}
add_stats = {
reliability = 0.05
}
dismantle_cost_ic = 50000
build_cost_resources = {
steel = 1
chromium = 1
}
}
}

View File

@@ -737,7 +737,7 @@ equipment_modules = {
add_stats = {
hg_attack = 4
lg_attack = 4
lg_attack = 2
build_cost_ic = 750
surface_visibility = 1
max_strength = 13
@@ -747,7 +747,7 @@ equipment_modules = {
naval_speed = -0.015
}
add_average_stats = {
hg_armor_piercing = 32
hg_armor_piercing = 30
lg_armor_piercing = 12
}
@@ -769,7 +769,7 @@ equipment_modules = {
add_stats = {
hg_attack = 5
lg_attack = 6
lg_attack = 3.5
build_cost_ic = 850
surface_visibility = 1
max_strength = 16
@@ -779,7 +779,7 @@ equipment_modules = {
naval_speed = -0.02
}
add_average_stats = {
hg_armor_piercing = 36
hg_armor_piercing = 32
lg_armor_piercing = 15
}
@@ -801,8 +801,8 @@ equipment_modules = {
sfx = sfx_ui_sd_module_turret
add_stats = {
hg_attack = 6
lg_attack = 5
hg_attack = 5.5
lg_attack = 3
build_cost_ic = 900
surface_visibility = 1
max_strength = 14
@@ -812,7 +812,7 @@ equipment_modules = {
naval_speed = -0.02
}
add_average_stats = {
hg_armor_piercing = 32
hg_armor_piercing = 30
lg_armor_piercing = 12
}
@@ -833,8 +833,8 @@ equipment_modules = {
sfx = sfx_ui_sd_module_turret
add_stats = {
hg_attack = 7.5
lg_attack = 7
hg_attack = 7
lg_attack = 4.5
build_cost_ic = 1000
surface_visibility = 1
max_strength = 18
@@ -844,7 +844,7 @@ equipment_modules = {
naval_speed = -0.025
}
add_average_stats = {
hg_armor_piercing = 36
hg_armor_piercing = 32
lg_armor_piercing = 15
}

View File

@@ -13,7 +13,7 @@ equipment_modules = {
abbreviation = "sbn"
category = light_ship_engine
sfx = sfx_ui_sd_module_engine
gfx = ship_steam_engine_1
gfx = ship_steam_engine_light_1
add_stats = {
@@ -38,7 +38,7 @@ equipment_modules = {
category = light_ship_engine
parent = light_ship_engine_1
sfx = sfx_ui_sd_module_engine
gfx = ship_steam_engine_2
gfx = ship_steam_engine_light_2
add_stats = {
@@ -67,7 +67,7 @@ equipment_modules = {
category = light_ship_engine
parent = light_ship_engine_2
sfx = sfx_ui_sd_module_engine
gfx = ship_steam_engine_3
gfx = ship_steam_engine_light_3
add_stats = {
@@ -96,7 +96,7 @@ equipment_modules = {
category = light_ship_engine
parent = light_ship_engine_3
sfx = sfx_ui_sd_module_engine
gfx = ship_steam_engine_4
gfx = ship_steam_engine_light_4
add_stats = {
@@ -125,7 +125,7 @@ equipment_modules = {
category = light_ship_engine
parent = light_ship_engine_4
sfx = sfx_ui_sd_module_engine
gfx = ship_steam_engine_5
gfx = ship_steam_engine_light_5
add_stats = {
@@ -670,7 +670,7 @@ equipment_modules = {
abbreviation = "sbz"
category = heavy_ship_engine
sfx = sfx_ui_sd_module_engine
gfx = ship_steam_engine_1
gfx = ship_steam_engine_large_1
add_stats = {
@@ -699,7 +699,7 @@ equipment_modules = {
category = heavy_ship_engine
parent = heavy_ship_engine_1
sfx = sfx_ui_sd_module_engine
gfx = ship_steam_engine_2
gfx = ship_steam_engine_large_2
add_stats = {
@@ -732,7 +732,7 @@ equipment_modules = {
category = heavy_ship_engine
parent = heavy_ship_engine_2
sfx = sfx_ui_sd_module_engine
gfx = ship_steam_engine_3
gfx = ship_steam_engine_large_3
add_stats = {
@@ -763,7 +763,7 @@ equipment_modules = {
category = heavy_ship_engine
parent = heavy_ship_engine_3
sfx = sfx_ui_sd_module_engine
gfx = ship_steam_engine_4
gfx = ship_steam_engine_large_4
add_stats = {
@@ -792,9 +792,8 @@ equipment_modules = {
heavy_ship_engine_5 = {
category = heavy_ship_engine
parent = heavy_ship_engine_4
gfx = light_ship_engine_5
sfx = sfx_ui_sd_module_engine
gfx = ship_steam_engine_5
gfx = ship_steam_engine_large_5
add_stats = {
@@ -911,7 +910,7 @@ equipment_modules = {
}
heavy_ship_engine_4_gas = {
category = heavy_ship_engine
gfx = tank_gas_turbine_engine
gfx = ship_gas_engine
sfx = sfx_ui_sd_module_engine
add_stats = {
@@ -964,7 +963,7 @@ equipment_modules = {
super_heavy_ship_engine_1 = {
category = super_heavy_ship_engine
gui_category = heavy_ship_engine
gfx = ship_steam_engine_1
gfx = ship_steam_engine_super_1
sfx = sfx_ui_sd_module_engine
add_stats = {
@@ -986,7 +985,7 @@ equipment_modules = {
super_heavy_ship_engine_2 = {
category = super_heavy_ship_engine
gui_category = heavy_ship_engine
gfx = ship_steam_engine_2
gfx = ship_steam_engine_super_2
sfx = sfx_ui_sd_module_engine
parent = super_heavy_ship_engine_1
@@ -1013,7 +1012,7 @@ equipment_modules = {
super_heavy_ship_engine_3 = {
category = super_heavy_ship_engine
gui_category = heavy_ship_engine
gfx = ship_steam_engine_3
gfx = ship_steam_engine_super_3
sfx = sfx_ui_sd_module_engine
parent = super_heavy_ship_engine_2
@@ -1046,7 +1045,7 @@ equipment_modules = {
abbreviation = "scd"
category = carrier_ship_engine
sfx = sfx_ui_sd_module_engine
gfx = ship_steam_engine_1
gfx = ship_steam_engine_large_1
add_stats = {
@@ -1075,7 +1074,7 @@ equipment_modules = {
category = carrier_ship_engine
parent = carrier_ship_engine_1
sfx = sfx_ui_sd_module_engine
gfx = ship_steam_engine_2
gfx = ship_steam_engine_large_2
add_stats = {
@@ -1108,7 +1107,7 @@ equipment_modules = {
category = carrier_ship_engine
parent = carrier_ship_engine_2
sfx = sfx_ui_sd_module_engine
gfx = ship_steam_engine_3
gfx = ship_steam_engine_large_3
add_stats = {
@@ -1140,7 +1139,7 @@ equipment_modules = {
category = carrier_ship_engine
parent = carrier_ship_engine_3
sfx = sfx_ui_sd_module_engine
gfx = ship_steam_engine_4
gfx = ship_steam_engine_large_4
add_stats = {

View File

@@ -949,6 +949,8 @@ equipment_modules = {
ship_armor_carrier_heavy_5 = {
category = ship_carrier_armor_heavy
gfx = ship_heavy_armor
add_equipment_type = capital_ship
parent = ship_armor_cruiser_heavy_4
multiply_stats = {
build_cost_ic = 0.2

View File

@@ -48,6 +48,7 @@ equipment_modules = {
surface_visibility = -0.05
build_cost_ic = -0.2
}
dismantle_cost_ic = 3000
forbid_module_categories = {
ship_light_medium_battery
ship_light_medium_battery_double
@@ -69,6 +70,7 @@ equipment_modules = {
naval_range = -0.3
build_cost_ic = -0.3
}
dismantle_cost_ic = 2500
forbid_module_categories = {
ship_light_medium_battery
ship_light_medium_battery_double
@@ -89,6 +91,7 @@ equipment_modules = {
surface_visibility = 0.5
build_cost_ic = 0.25
}
dismantle_cost_ic = 4500
forbid_module_categories = {
ship_missile_aa
ship_missile
@@ -151,6 +154,7 @@ equipment_modules = {
max_strength = -0.15
armor_value = -0.1
}
dismantle_cost_ic = 5500
forbid_module_categories = {
ship_medium_heavy_battery_triple
ship_medium_heavy_battery_double
@@ -184,6 +188,11 @@ equipment_modules = {
naval_speed = -0.2
build_cost_ic = 0.1
}
dismantle_cost_ic = 7500
can_convert_from = {
module_category = c_role_missile
convert_cost_ic = 0
}
forbid_module_categories = {
ship_medium_battery
ship_medium_battery_double
@@ -226,6 +235,7 @@ equipment_modules = {
naval_speed = 0.05
build_cost_ic = -0.1
}
dismantle_cost_ic = 1000
forbid_module_categories = {
ship_medium_heavy_battery_triple
ship_medium_heavy_battery_double
@@ -254,6 +264,7 @@ equipment_modules = {
surface_visibility = -0.05
build_cost_ic = -0.15
}
dismantle_cost_ic = 2500
forbid_module_categories = {
ship_medium_heavy_battery_triple
ship_medium_heavy_battery_double
@@ -279,6 +290,10 @@ equipment_modules = {
max_strength = 200
reliability = 0.1
}
can_convert_from = {
module = ship_hull_cruiser_role_cb
convert_cost_ic = 500
}
forbid_module_categories = {
raider_kit
}
@@ -293,6 +308,10 @@ equipment_modules = {
add_stats = {
max_strength = 65
}
can_convert_from = {
module = ship_hull_cruiser_role_cb
convert_cost_ic = 500
}
forbid_module_categories = {
ship_medium_heavy_battery_triple
ship_medium_heavy_battery_double
@@ -324,6 +343,7 @@ equipment_modules = {
multiply_stats = {
naval_range = 0.5
}
dismantle_cost_ic = 3000
}
ship_hull_cruiser_role_cd = {
category = cds_role
@@ -331,6 +351,7 @@ equipment_modules = {
naval_speed = -0.2
build_cost_ic = -0.2
}
dismantle_cost_ic = 3000
forbid_module_categories = {
ship_cruiser_heavy_armor
}
@@ -341,6 +362,7 @@ equipment_modules = {
add_stats = {
max_strength = 80
}
dismantle_cost_ic = 3000
multiply_stats = {
build_cost_ic = 0.1
naval_range = 0.5
@@ -394,6 +416,33 @@ equipment_modules = {
}
}
####################
## Carrier ROLE ##
####################
ship_hull_carrier_role_cv = {
category = cv_role
dismantle_cost_ic = 100000
forbid_module_categories = {
cruiser_ship_engine
}
}
ship_hull_carrier_role_cvl = {
category = cv_role
multiply_stats = {
build_cost_ic = -0.1
max_strength = -0.3
naval_speed = -0.1
anti_air_attack = -0.15
}
dismantle_cost_ic = 100000
forbid_module_categories = {
ship_deck_space
ship_deck_space_mega
}
}
######################
## Auxiliary Role ##
######################
@@ -410,6 +459,7 @@ equipment_modules = {
naval_range = 0.5
fuel_consumption = 0.1
}
dismantle_cost_ic = 1200
forbid_module_categories = {
seaplane_hangar
}
@@ -421,5 +471,6 @@ equipment_modules = {
surface_detection = 0.1
sub_detection = 0.1
}
dismantle_cost_ic = 1000
}
}

View File

@@ -1239,7 +1239,7 @@ equipment_modules = {
category = generic_miscellaneous
gui_category = cold_war_miscellaneous
add_stats = {
reliability = 0.3
reliability = 0.2
}
multiply_stats = {
build_cost_ic = 0.05
@@ -1365,6 +1365,7 @@ equipment_modules = {
}
ship_armor_extra = {
category = heavy_miscellaneous
gui_category = ship_miscellaneous
gfx = ship_cruiser_armor
multiply_stats = {
@@ -1379,6 +1380,7 @@ equipment_modules = {
}
ship_superheater = {
category = light_miscellaneous
gui_category = ship_miscellaneous
add_stats = {
build_cost_ic = 350
@@ -1394,4 +1396,25 @@ equipment_modules = {
cruiser_ship_engine
}
}
coldwar_upgrade_bb = {
category = coldwar_upgrade_bb
gui_category = cold_war_miscellaneous
multiply_stats = {
build_cost_ic = 0.2
lg_attack = 0.1
hg_attack = 0.1
anti_air_attack = 0.15
}
add_stats = {
reliability = 0.05
naval_torpedo_enemy_critical_chance_factor = -0.05
naval_torpedo_damage_reduction_factor = 0.05
}
dismantle_cost_ic = 50000
build_cost_resources = {
steel = 1
chromium = 1
}
}
}

View File

@@ -291,7 +291,7 @@ equipments = {
}
fixed_ship_engine_slot = {
required = yes
allowed_module_categories = { carrier_ship_engine }
allowed_module_categories = { carrier_ship_engine cruiser_ship_engine }
}
fixed_ship_secondaries_slot = {
required = no
@@ -304,6 +304,10 @@ equipments = {
fixed_ship_carrier_miscellaneous_slot_1 = inherit
fixed_ship_carrier_miscellaneous_slot_2 = inherit
fixed_ship_flight_deck_slot = inherit
fixed_ship_role_slot = {
required = yes
allowed_module_categories = { cv_role }
}
front_1_custom_slot = {
required = no
@@ -328,6 +332,7 @@ equipments = {
default_modules = {
fixed_ship_engine_slot = carrier_ship_engine_2
fixed_ship_role_slot = ship_hull_carrier_role_cv
}
}
@@ -350,6 +355,7 @@ equipments = {
fixed_ship_carrier_miscellaneous_slot_1 = inherit
fixed_ship_carrier_miscellaneous_slot_2 = inherit
fixed_ship_flight_deck_slot = inherit
fixed_ship_role_slot = inherit
front_1_custom_slot = {
required = no
allowed_module_categories = {
@@ -393,6 +399,7 @@ equipments = {
front_1_custom_slot = empty
mid_1_custom_slot = empty
fixed_ship_engine_slot = carrier_ship_engine_3
fixed_ship_role_slot = ship_hull_carrier_role_cv
}
naval_range = 4000
reliability = 0.75
@@ -433,8 +440,12 @@ equipments = {
fixed_ship_secondaries_slot = inherit
fixed_ship_armor_slot = inherit
fixed_ship_carrier_miscellaneous_slot_1 = inherit
fixed_ship_carrier_miscellaneous_slot_2 = inherit
fixed_ship_carrier_miscellaneous_slot_2 = {
required = no
allowed_module_categories = { carrier_miscellaneous coldwar_upgrade_cv }
}
fixed_ship_flight_deck_slot = inherit
fixed_ship_role_slot = inherit
front_1_custom_slot = {
required = no
allowed_module_categories = {
@@ -490,6 +501,7 @@ equipments = {
}
default_modules = {
fixed_ship_engine_slot = carrier_ship_engine_4
fixed_ship_role_slot = ship_hull_carrier_role_cv
}
naval_range = 5000
@@ -619,7 +631,7 @@ equipments = {
archetype = ship_hull_carrier
model = ship_hull_super_carrier
priority = 1000
can_convert_from = { vnr_ship_hull_super_carrier vnr_ship_hull_carrier_3 }
can_convert_from = { vnr_ship_hull_super_carrier }
parent = vnr_ship_hull_carrier_3
module_slots = {
fixed_ship_deck_slot_1 = {
@@ -697,6 +709,7 @@ equipments = {
default_modules = {
fixed_ship_engine_slot = carrier_ship_engine_4
fixed_ship_armor_slot = ship_armor_carrier_heavy_5
fixed_ship_flight_deck_slot = carrier_armor_deck
}
naval_range = 6000

View File

@@ -193,6 +193,10 @@ equipments = {
module = ship_bulbous_bow
count < 2
}
module_count_limit = {
module = coldwar_upgrade_bb
count < 1
}
default_modules = {
fixed_ship_battery_slot = empty
@@ -224,7 +228,7 @@ equipments = {
sub_detection = 1
surface_visibility = 20
naval_speed = 30
reliability = 0.80
reliability = 0.70
naval_range = 2500
@@ -440,7 +444,7 @@ equipments = {
naval_range = 5000
max_strength = 220
reliability = 0.7
armor_value = 10
armor_value = 5
resources = {
steel = 2
chromium = 1
@@ -711,7 +715,7 @@ equipments = {
surface_detection = 15
sub_detection = 1
naval_speed = 28
reliability = 0.75
reliability = 0.65
naval_range = 2200
@@ -752,7 +756,7 @@ equipments = {
parent = vnr_ship_hull_cruiser_2
manpower = 1200
naval_speed = 32
reliability = 0.85
reliability = 0.8
build_cost_ic = 1700
naval_range = 3000
max_strength = 75
@@ -777,7 +781,7 @@ equipments = {
parent = vnr_ship_hull_cruiser_3
naval_speed = 32
build_cost_ic = 1800
reliability = 0.90
reliability = 0.85
max_strength = 85
naval_range = 4000
manpower = 1400
@@ -801,7 +805,7 @@ equipments = {
can_convert_from = { vnr_ship_hull_cruiser_5 }
parent = vnr_ship_hull_cruiser_4
naval_speed = 32
reliability = 0.95
reliability = 0.9
manpower = 1600
build_cost_ic = 2000
naval_range = 4500
@@ -917,7 +921,7 @@ equipments = {
priority = 1900
parent = vnr_ship_hull_cruiser_5
naval_speed = 34
reliability = 1
reliability = 0.95
manpower = 1800
build_cost_ic = 2500
naval_range = 5000

View File

@@ -573,7 +573,10 @@ equipments = {
allowed_module_categories = { ship_heavy_armor ship_super_heavy_armor }
}
fixed_ship_airplane_launcher_slot = inherit
fixed_ship_extra_secondaries_slot = inherit
fixed_ship_extra_secondaries_slot = {
required = no
allowed_module_categories = { heavy_miscellaneous generic_miscellaneous coldwar_upgrade_bb }
}
fixed_ship_armor_scheme_slot = inherit
fixed_ship_torpedo_defense_system_slot = inherit
front_1_custom_slot = {
@@ -813,7 +816,10 @@ equipments = {
allowed_module_categories = { ship_heavy_armor }
}
fixed_ship_airplane_launcher_slot = inherit
fixed_ship_extra_secondaries_slot = inherit
fixed_ship_extra_secondaries_slot = {
required = no
allowed_module_categories = { heavy_miscellaneous generic_miscellaneous }
}
fixed_ship_armor_scheme_slot = inherit
fixed_ship_torpedo_defense_system_slot = inherit
front_1_custom_slot = {