2884 lines
115 KiB
Plaintext
Executable File
2884 lines
115 KiB
Plaintext
Executable File
spriteTypes = {
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### CHI ###
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# destroyer
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spriteType = {
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name = "GFX_CHI_vnr_ship_hull_light_1_medium"
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texturefile = "gfx/interface/technologies/China/CHI_destroyer1.png"
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}
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# light cruiser
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spriteType = {
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name = "GFX_CHI_vnr_ship_hull_cruiser_1_medium"
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texturefile = "gfx/interface/technologies/China/CHI_light_cruiser1.png"
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}
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spriteType = {
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name = "GFX_CHI_vnr_ship_hull_cruiser_2_medium"
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texturefile = "gfx/interface/technologies/China/CHI_light_cruiser2.png"
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}
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# heavy cruiser
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spriteType = {
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name = "GFX_CHI_vnr_ship_hull_cruiser_1_capital_medium"
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texturefile = "gfx/interface/technologies/China/CHI_heavy_cruiser1.png"
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}
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### PRC ###
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# destroyer
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spriteType = {
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name = "GFX_PRC_vnr_ship_hull_light_1_medium"
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texturefile = "gfx/interface/technologies/China/CHI_destroyer1.png"
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}
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# light cruiser
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spriteType = {
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name = "GFX_PRC_vnr_ship_hull_cruiser_1_medium"
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texturefile = "gfx/interface/technologies/China/CHI_light_cruiser1.png"
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}
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spriteType = {
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name = "GFX_PRC_vnr_ship_hull_cruiser_2_medium"
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texturefile = "gfx/interface/technologies/China/CHI_light_cruiser2.png"
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}
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# heavy cruiser
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spriteType = {
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name = "GFX_PRC_vnr_ship_hull_cruiser_1_capital_medium"
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texturefile = "gfx/interface/technologies/China/CHI_heavy_cruiser1.png"
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}
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### SHX ###
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# destroyer
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spriteType = {
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name = "GFX_SHX_vnr_ship_hull_light_1_medium"
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texturefile = "gfx/interface/technologies/China/CHI_destroyer1.png"
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}
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# light cruiser
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spriteType = {
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name = "GFX_SHX_vnr_ship_hull_cruiser_1_medium"
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texturefile = "gfx/interface/technologies/China/CHI_light_cruiser1.png"
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}
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spriteType = {
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name = "GFX_SHX_vnr_ship_hull_cruiser_2_medium"
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texturefile = "gfx/interface/technologies/China/CHI_light_cruiser2.png"
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}
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# heavy cruiser
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spriteType = {
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name = "GFX_SHX_vnr_ship_hull_cruiser_1_capital_medium"
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texturefile = "gfx/interface/technologies/China/CHI_heavy_cruiser1.png"
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}
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### MAN ###
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# destroyer
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spriteType = {
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name = "GFX_MAN_vnr_ship_hull_light_1_medium"
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texturefile = "gfx/interface/technologies/China/CHI_destroyer1.png"
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}
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# light cruiser
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spriteType = {
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name = "GFX_MAN_vnr_ship_hull_cruiser_1_medium"
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texturefile = "gfx/interface/technologies/China/CHI_light_cruiser1.png"
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}
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spriteType = {
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name = "GFX_MAN_vnr_ship_hull_cruiser_2_medium"
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texturefile = "gfx/interface/technologies/China/CHI_light_cruiser2.png"
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}
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# heavy cruiser
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spriteType = {
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name = "GFX_MAN_vnr_ship_hull_cruiser_1_capital_medium"
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texturefile = "gfx/interface/technologies/China/CHI_heavy_cruiser1.png"
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}
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### GXC ###
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# destroyer
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spriteType = {
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name = "GFX_GXC_vnr_ship_hull_light_1_medium"
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texturefile = "gfx/interface/technologies/China/CHI_destroyer1.png"
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}
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# light cruiser
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spriteType = {
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name = "GFX_GXC_vnr_ship_hull_cruiser_1_medium"
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texturefile = "gfx/interface/technologies/China/CHI_light_cruiser1.png"
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}
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spriteType = {
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name = "GFX_GXC_vnr_ship_hull_cruiser_2_medium"
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texturefile = "gfx/interface/technologies/China/CHI_light_cruiser2.png"
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}
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# heavy cruiser
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spriteType = {
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name = "GFX_GXC_vnr_ship_hull_cruiser_1_capital_medium"
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texturefile = "gfx/interface/technologies/China/CHI_heavy_cruiser1.png"
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}
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### XSM ###
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# destroyer
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spriteType = {
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name = "GFX_XSM_vnr_ship_hull_light_1_medium"
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texturefile = "gfx/interface/technologies/China/CHI_destroyer1.png"
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}
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# light cruiser
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spriteType = {
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name = "GFX_XSM_vnr_ship_hull_cruiser_1_medium"
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texturefile = "gfx/interface/technologies/China/CHI_light_cruiser1.png"
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}
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spriteType = {
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name = "GFX_XSM_vnr_ship_hull_cruiser_2_medium"
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texturefile = "gfx/interface/technologies/China/CHI_light_cruiser2.png"
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}
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# heavy cruiser
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spriteType = {
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name = "GFX_XSM_vnr_ship_hull_cruiser_1_capital_medium"
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texturefile = "gfx/interface/technologies/China/CHI_heavy_cruiser1.png"
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}
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### SIK ###
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# destroyer
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spriteType = {
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name = "GFX_SIK_vnr_ship_hull_light_1_medium"
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texturefile = "gfx/interface/technologies/China/CHI_destroyer1.png"
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}
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# light cruiser
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spriteType = {
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name = "GFX_SIK_vnr_ship_hull_cruiser_1_medium"
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texturefile = "gfx/interface/technologies/China/CHI_light_cruiser1.png"
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}
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spriteType = {
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name = "GFX_SIK_vnr_ship_hull_cruiser_2_medium"
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texturefile = "gfx/interface/technologies/China/CHI_light_cruiser2.png"
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}
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# heavy cruiser
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spriteType = {
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name = "GFX_SIK_vnr_ship_hull_cruiser_1_capital_medium"
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texturefile = "gfx/interface/technologies/China/CHI_heavy_cruiser1.png"
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}
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### YUN ###
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# destroyer
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spriteType = {
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name = "GFX_YUN_vnr_ship_hull_light_1_medium"
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texturefile = "gfx/interface/technologies/China/CHI_destroyer1.png"
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}
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# light cruiser
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spriteType = {
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name = "GFX_YUN_vnr_ship_hull_cruiser_1_medium"
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texturefile = "gfx/interface/technologies/China/CHI_light_cruiser1.png"
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}
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spriteType = {
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name = "GFX_YUN_vnr_ship_hull_cruiser_2_medium"
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texturefile = "gfx/interface/technologies/China/CHI_light_cruiser2.png"
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}
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# heavy cruiser
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spriteType = {
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name = "GFX_YUN_vnr_ship_hull_cruiser_1_capital_medium"
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texturefile = "gfx/interface/technologies/China/CHI_heavy_cruiser1.png"
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}
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### ENG ###
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# destroyer
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_light_1_medium"
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texturefile = "gfx/interface/technologies/England/ENG_destroyer1.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_light_2_medium"
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texturefile = "gfx/interface/technologies/England/ENG_destroyer2.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_light_3_medium"
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texturefile = "gfx/interface/technologies/England/ENG_destroyer3.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_light_4_medium"
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texturefile = "gfx/interface/technologies/England/ENG_destroyer4.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_light_5_medium"
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texturefile = "gfx/interface/technologies/England/ENG_destroyer5.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_light_6_medium"
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texturefile = "gfx/interface/technologies/England/ENG_destroyer6.png"
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}
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# light cruiser
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_cruiser_1_medium"
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texturefile = "gfx/interface/technologies/England/ENG_light_cruiser1.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_cruiser_2_medium"
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texturefile = "gfx/interface/technologies/England/ENG_light_cruiser2.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_cruiser_3_medium"
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texturefile = "gfx/interface/technologies/England/ENG_light_cruiser3.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_cruiser_4_medium"
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texturefile = "gfx/interface/technologies/England/ENG_light_cruiser4.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_cruiser_5_medium"
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texturefile = "gfx/interface/technologies/England/ENG_light_cruiser5.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_cruiser_6_medium"
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texturefile = "gfx/interface/technologies/England/ENG_light_cruiser6.png"
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}
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# heavy cruiser
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_cruiser_1_capital_medium"
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texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser1.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_cruiser_2_capital_medium"
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texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_cruiser_3_capital_medium"
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texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser3.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_cruiser_4_capital_medium"
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texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser4.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_cruiser_5_capital_medium"
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texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser5.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_cruiser_6_capital_medium"
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texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser6.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
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texturefile = "gfx/interface/technologies/England/ENG_cruiser_coastal_defense_ship.png"
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}
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# battleship
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_pre_dreadnought_medium"
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texturefile = "gfx/interface/technologies/England/ENG_pre_dreadnought.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_heavy_1_medium"
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texturefile = "gfx/interface/technologies/England/ENG_battleship1.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_heavy_2_medium"
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texturefile = "gfx/interface/technologies/England/ENG_battleship2.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_heavy_3_medium"
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texturefile = "gfx/interface/technologies/England/ENG_battleship3.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_heavy_4_medium"
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texturefile = "gfx/interface/technologies/England/ENG_battleship4.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_heavy_5_medium"
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texturefile = "gfx/interface/technologies/England/ENG_battleship5.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_super_heavy_1_medium"
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texturefile = "gfx/interface/technologies/England/ENG_heavy_battleship1.png"
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}
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# carrier
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_carrier_conversion_ca_medium"
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texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_ca.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_carrier_conversion_bb_medium"
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texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_bb.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_carrier_1_medium"
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texturefile = "gfx/interface/technologies/England/ENG_carrier2.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_carrier_2_medium"
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texturefile = "gfx/interface/technologies/England/ENG_carrier3.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_carrier_3_medium"
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texturefile = "gfx/interface/technologies/England/ENG_carrier4.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_super_carrier_medium"
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texturefile = "gfx/interface/technologies/England/ENG_super_carrier.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_escort_carrier_medium"
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texturefile = "gfx/interface/technologies/England/ENG_escort_carrier.png"
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}
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# submarine
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_submarine_1_medium"
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texturefile = "gfx/interface/technologies/England/ENG_submarine1.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_submarine_2_medium"
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texturefile = "gfx/interface/technologies/England/ENG_submarine2.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_submarine_3_medium"
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texturefile = "gfx/interface/technologies/England/ENG_submarine3.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_submarine_4_medium"
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texturefile = "gfx/interface/technologies/England/ENG_submarine4.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_submarine_5_medium"
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texturefile = "gfx/interface/technologies/England/ENG_submarine5.png"
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}
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spriteType = {
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name = "GFX_ENG_vnr_ship_hull_cruiser_submarine_medium"
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texturefile = "gfx/interface/technologies/England/ENG_cruiser_submarine.png"
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}
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### AST ###
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# destroyer
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spriteType = {
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name = "GFX_AST_vnr_ship_hull_light_1_medium"
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texturefile = "gfx/interface/technologies/England/ENG_destroyer1.png"
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}
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spriteType = {
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name = "GFX_AST_vnr_ship_hull_light_2_medium"
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texturefile = "gfx/interface/technologies/England/ENG_destroyer2.png"
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}
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spriteType = {
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name = "GFX_AST_vnr_ship_hull_light_3_medium"
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texturefile = "gfx/interface/technologies/England/ENG_destroyer3.png"
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}
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spriteType = {
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name = "GFX_AST_vnr_ship_hull_light_4_medium"
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texturefile = "gfx/interface/technologies/England/ENG_destroyer4.png"
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}
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spriteType = {
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name = "GFX_AST_vnr_ship_hull_light_5_medium"
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texturefile = "gfx/interface/technologies/England/ENG_destroyer5.png"
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}
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spriteType = {
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name = "GFX_AST_vnr_ship_hull_light_6_medium"
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texturefile = "gfx/interface/technologies/England/ENG_destroyer6.png"
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}
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# light cruiser
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spriteType = {
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name = "GFX_AST_vnr_ship_hull_cruiser_1_medium"
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texturefile = "gfx/interface/technologies/England/ENG_light_cruiser1.png"
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}
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spriteType = {
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name = "GFX_AST_vnr_ship_hull_cruiser_2_medium"
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texturefile = "gfx/interface/technologies/England/ENG_light_cruiser2.png"
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}
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spriteType = {
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name = "GFX_AST_vnr_ship_hull_cruiser_3_medium"
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texturefile = "gfx/interface/technologies/England/ENG_light_cruiser3.png"
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}
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spriteType = {
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name = "GFX_AST_vnr_ship_hull_cruiser_4_medium"
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texturefile = "gfx/interface/technologies/England/ENG_light_cruiser4.png"
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}
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spriteType = {
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name = "GFX_AST_vnr_ship_hull_cruiser_5_medium"
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texturefile = "gfx/interface/technologies/England/ENG_light_cruiser5.png"
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}
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spriteType = {
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name = "GFX_AST_vnr_ship_hull_cruiser_6_medium"
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texturefile = "gfx/interface/technologies/England/ENG_light_cruiser6.png"
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}
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# heavy cruiser
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spriteType = {
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name = "GFX_AST_vnr_ship_hull_cruiser_1_capital_medium"
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texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser1.png"
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}
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spriteType = {
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name = "GFX_AST_vnr_ship_hull_cruiser_2_capital_medium"
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texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png"
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}
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spriteType = {
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name = "GFX_AST_vnr_ship_hull_cruiser_3_capital_medium"
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texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser3.png"
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}
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spriteType = {
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name = "GFX_AST_vnr_ship_hull_cruiser_4_capital_medium"
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texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser4.png"
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}
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|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_cruiser_5_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_cruiser_6_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser6.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_cruiser_coastal_defense_ship.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_pre_dreadnought_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_pre_dreadnought.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_heavy_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_heavy_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_heavy_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_heavy_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_super_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_battleship1.png"
|
|
}
|
|
# carrier
|
|
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_carrier_conversion_ca_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_ca.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_carrier_conversion_bb_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_bb.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_carrier_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_carrier_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_carrier_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_super_carrier_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_super_carrier.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_escort_carrier_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_escort_carrier.png"
|
|
}
|
|
# submarine
|
|
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_submarine_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_submarine_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_submarine_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_submarine_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_submarine_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AST_vnr_ship_hull_cruiser_submarine_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_cruiser_submarine.png"
|
|
}
|
|
### CAN ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_light_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_light_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_light_6_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer6.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_cruiser_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_cruiser_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_cruiser_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_cruiser_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_cruiser_6_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser6.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_cruiser_1_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_cruiser_2_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_cruiser_3_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_cruiser_4_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_cruiser_5_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_cruiser_6_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser6.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_cruiser_coastal_defense_ship.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_pre_dreadnought_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_pre_dreadnought.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_heavy_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_heavy_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_heavy_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_heavy_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_super_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_battleship1.png"
|
|
}
|
|
# carrier
|
|
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_carrier_conversion_ca_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_ca.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_carrier_conversion_bb_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_bb.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_carrier_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_carrier_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_carrier_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_super_carrier_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_super_carrier.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_escort_carrier_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_escort_carrier.png"
|
|
}
|
|
# submarine
|
|
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_submarine_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_submarine_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_submarine_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_submarine_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_submarine_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CAN_vnr_ship_hull_cruiser_submarine_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_cruiser_submarine.png"
|
|
}
|
|
### NZL ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_light_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_light_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_light_6_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer6.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_cruiser_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_cruiser_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_cruiser_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_cruiser_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_cruiser_6_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser6.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_cruiser_1_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_cruiser_2_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_cruiser_3_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_cruiser_4_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_cruiser_5_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_cruiser_6_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser6.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_cruiser_coastal_defense_ship.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_pre_dreadnought_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_pre_dreadnought.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_heavy_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_heavy_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_heavy_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_heavy_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_super_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_battleship1.png"
|
|
}
|
|
# carrier
|
|
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_carrier_conversion_ca_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_ca.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_carrier_conversion_bb_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_bb.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_carrier_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_carrier_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_carrier_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_super_carrier_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_super_carrier.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_escort_carrier_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_escort_carrier.png"
|
|
}
|
|
# submarine
|
|
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_submarine_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_submarine_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_submarine_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_submarine_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_submarine_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NZL_vnr_ship_hull_cruiser_submarine_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_cruiser_submarine.png"
|
|
}
|
|
### RAJ ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_light_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_light_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_light_6_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer6.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_cruiser_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_cruiser_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_cruiser_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_cruiser_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_cruiser_6_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser6.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_cruiser_1_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_cruiser_2_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_cruiser_3_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_cruiser_4_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_cruiser_5_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_cruiser_6_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser6.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_cruiser_coastal_defense_ship.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_pre_dreadnought_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_pre_dreadnought.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_heavy_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_heavy_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_heavy_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_heavy_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_super_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_battleship1.png"
|
|
}
|
|
# carrier
|
|
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_carrier_conversion_ca_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_ca.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_carrier_conversion_bb_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_bb.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_carrier_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_carrier_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_carrier_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_super_carrier_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_super_carrier.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_escort_carrier_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_escort_carrier.png"
|
|
}
|
|
# submarine
|
|
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_submarine_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_submarine_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_submarine_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_submarine_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_submarine_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_RAJ_vnr_ship_hull_cruiser_submarine_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_cruiser_submarine.png"
|
|
}
|
|
### SAF ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_light_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_light_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_light_6_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_destroyer6.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_cruiser_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_cruiser_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_cruiser_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_cruiser_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_cruiser_6_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_light_cruiser6.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_cruiser_1_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_cruiser_2_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_cruiser_3_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_cruiser_4_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_cruiser_5_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_cruiser_6_capital_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_cruiser6.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_cruiser_coastal_defense_ship.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_pre_dreadnought_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_pre_dreadnought.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_heavy_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_heavy_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_heavy_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_heavy_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_battleship5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_super_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_heavy_battleship1.png"
|
|
}
|
|
# carrier
|
|
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_carrier_conversion_ca_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_ca.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_carrier_conversion_bb_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier_conversion_bb.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_carrier_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_carrier_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_carrier_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_carrier4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_super_carrier_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_super_carrier.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_escort_carrier_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_escort_carrier.png"
|
|
}
|
|
# submarine
|
|
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_submarine_1_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_submarine_2_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_submarine_3_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_submarine_4_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_submarine_5_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_submarine5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SAF_vnr_ship_hull_cruiser_submarine_medium"
|
|
texturefile = "gfx/interface/technologies/England/ENG_cruiser_submarine.png"
|
|
}
|
|
|
|
### FRA ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_destroyer3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_light_4_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_destroyer4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_light_5_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_destroyer5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_light_6_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_destroyer6.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_light_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_cruiser_2_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_light_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_cruiser_3_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_light_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_cruiser_4_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_light_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_cruiser_5_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_light_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_cruiser_6_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_light_cruiser6.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_cruiser_coastal_defense_ship.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_cruiser_1_capital_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_heavy_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_cruiser_2_capital_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_heavy_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_cruiser_3_capital_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_heavy_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_cruiser_4_capital_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_heavy_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_cruiser_5_capital_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_heavy_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_cruiser_6_capital_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_heavy_cruiser6.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_cruiser_panzerschiff_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_panzerschiff.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_battleship1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_heavy_2_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_battleship2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_heavy_3_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_battleship3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_heavy_4_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_battleship4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_heavy_5_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_battleship5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_super_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_heavy_battleship1.png"
|
|
}
|
|
# carrier
|
|
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_carrier_conversion_ca_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_carrier_conversion_ca.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_carrier_conversion_bb_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_carrier_conversion_bb.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_carrier_1_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_carrier2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_carrier_2_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_carrier3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_carrier_3_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_carrier4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_super_carrier_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_super_carrier.png"
|
|
}
|
|
# submarine
|
|
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_submarine_1_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_submarine1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_submarine_2_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_submarine2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_submarine_3_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_submarine3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_submarine_4_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_submarine4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_submarine_5_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_submarine5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_FRA_vnr_ship_hull_cruiser_submarine_medium"
|
|
texturefile = "gfx/interface/technologies/France/FRA_cruiser_submarine.png"
|
|
}
|
|
|
|
### GER ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_destroyer3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_light_4_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_destroyer4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_light_5_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_destroyer5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_light_6_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_destroyer6.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_light_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_cruiser_2_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_light_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_cruiser_3_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_light_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_cruiser_4_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_light_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_cruiser_5_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_light_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_cruiser_6_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_light_cruiser6.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_cruiser_1_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_heavy_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_cruiser_2_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_heavy_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_cruiser_3_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_heavy_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_cruiser_4_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_heavy_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_cruiser_5_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_heavy_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_cruiser_panzerschiff_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_panzerschiff.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_pre_dreadnought_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_pre_dreadnought.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_battleship1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_heavy_2_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_battleship2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_heavy_3_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_battleship3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_heavy_4_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_battleship4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_heavy_5_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_battleship5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_super_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_heavy_battleship1.png"
|
|
}
|
|
# carrier
|
|
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_carrier_conversion_ca_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_carrier_conversion_ca.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_carrier_conversion_bb_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_carrier_conversion_bb.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_carrier_1_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_carrier2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_carrier_2_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_carrier3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_carrier_3_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_carrier4.png"
|
|
}
|
|
# submarine
|
|
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_submarine_1_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_submarine1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_submarine_2_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_submarine2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_submarine_3_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_submarine3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_submarine_4_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_submarine4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_submarine_5_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_submarine5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_GER_vnr_ship_hull_cruiser_submarine_medium"
|
|
texturefile = "gfx/interface/technologies/Germany/GER_cruiser_submarine.png"
|
|
}
|
|
|
|
### ITA ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_destroyer3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_light_4_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_destroyer4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_light_5_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_destroyer5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_light_6_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_destroyer6.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_light_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_cruiser_2_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_light_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_cruiser_3_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_light_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_cruiser_4_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_light_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_cruiser_5_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_light_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_cruiser_6_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_light_cruiser6.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_cruiser_coastal_defense_ship.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_cruiser_1_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_heavy_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_cruiser_2_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_heavy_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_cruiser_3_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_heavy_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_cruiser_4_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_heavy_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_cruiser_5_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_heavy_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_cruiser_6_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_heavy_cruiser6.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_cruiser_panzerschiff_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_panzerschiff.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_pre_dreadnought_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_pre_dreadnought.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_battleship1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_heavy_2_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_battleship2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_heavy_3_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_battleship3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_heavy_4_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_battleship4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_heavy_5_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_battleship5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_super_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_heavy_battleship1.png"
|
|
}
|
|
# carrier
|
|
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_carrier_conversion_ca_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_carrier_conversion_ca.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_carrier_conversion_bb_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_carrier_conversion_bb.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_carrier_1_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_carrier2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_carrier_2_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_carrier3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_carrier_3_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_carrier4.png"
|
|
}
|
|
# submarine
|
|
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_submarine_1_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_submarine1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_submarine_2_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_submarine2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_submarine_3_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_submarine3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_submarine_4_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_submarine4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_submarine_5_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_submarine5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ITA_vnr_ship_hull_cruiser_submarine_medium"
|
|
texturefile = "gfx/interface/technologies/Italy/ITA_cruiser_submarine.png"
|
|
}
|
|
|
|
### JAP ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_destroyer3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_light_4_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_destroyer4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_light_5_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_destroyer5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_light_6_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_destroyer6.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_cruiser_2_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_cruiser_3_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_cruiser_4_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_cruiser_5_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_cruiser_6_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser6.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_cruiser_coastal_defense_ship.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_cruiser_1_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_cruiser_2_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_cruiser_3_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_cruiser_4_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_cruiser_5_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_cruiser_6_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser6.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_cruiser_panzerschiff_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_panzerschiff.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_battleship1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_heavy_2_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_battleship2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_heavy_3_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_battleship3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_heavy_4_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_battleship4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_heavy_5_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_battleship5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_pre_dreadnought_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_pre_dreadnought.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_super_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_heavy_battleship1.png"
|
|
}
|
|
# carrier
|
|
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_carrier_conversion_ca_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_carrier_conversion_ca.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_carrier_conversion_bb_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_carrier_conversion_bb.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_carrier_1_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_carrier2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_carrier_2_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_carrier3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_carrier_3_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_carrier4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_super_carrier_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_super_carrier.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_escort_carrier_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_escort_carrier.png"
|
|
}
|
|
# submarine
|
|
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_submarine_1_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_submarine1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_submarine_2_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_submarine2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_submarine_3_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_submarine3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_submarine_4_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_submarine4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_submarine_5_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_submarine5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_JAP_vnr_ship_hull_cruiser_submarine_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_cruiser_submarine.png"
|
|
}
|
|
|
|
### HOL ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_HOL_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/Netherlands/HOL_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HOL_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/Netherlands/HOL_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HOL_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/Netherlands/HOL_destroyer3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HOL_vnr_ship_hull_light_4_medium"
|
|
texturefile = "gfx/interface/technologies/Netherlands/HOL_destroyer4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HOL_vnr_ship_hull_light_5_medium"
|
|
texturefile = "gfx/interface/technologies/Netherlands/HOL_destroyer5.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_HOL_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/Netherlands/HOL_light_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HOL_vnr_ship_hull_cruiser_2_medium"
|
|
texturefile = "gfx/interface/technologies/Netherlands/HOL_light_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HOL_vnr_ship_hull_cruiser_3_medium"
|
|
texturefile = "gfx/interface/technologies/Netherlands/HOL_light_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HOL_vnr_ship_hull_cruiser_4_medium"
|
|
texturefile = "gfx/interface/technologies/Netherlands/HOL_light_cruiser4.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_HOL_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/Netherlands/HOL_cruiser_coastal_defense_ship.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_HOL_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/Netherlands/HOL_battleship1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HOL_vnr_ship_hull_heavy_2_medium"
|
|
texturefile = "gfx/interface/technologies/Netherlands/HOL_battleship2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HOL_vnr_ship_hull_heavy_3_medium"
|
|
texturefile = "gfx/interface/technologies/Netherlands/HOL_battleship3.png"
|
|
}
|
|
# carrier
|
|
|
|
spriteType = {
|
|
name = "GFX_HOL_vnr_ship_hull_carrier_conversion_ca_medium"
|
|
texturefile = "gfx/interface/technologies/Netherlands/HOL_carrier_conversion_ca.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HOL_vnr_ship_hull_carrier_1_medium"
|
|
texturefile = "gfx/interface/technologies/Netherlands/HOL_carrier2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HOL_vnr_ship_hull_carrier_2_medium"
|
|
texturefile = "gfx/interface/technologies/Netherlands/HOL_carrier3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HOL_vnr_ship_hull_carrier_3_medium"
|
|
texturefile = "gfx/interface/technologies/Netherlands/HOL_carrier4.png"
|
|
}
|
|
|
|
### DEN ###
|
|
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_DEN_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/DEN_cruiser_coastal_defense_ship.png"
|
|
}
|
|
|
|
### FIN ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_FIN_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/FIN_destroyer1.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_FIN_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/FIN_cruiser_coastal_defense_ship.png"
|
|
}
|
|
|
|
### NOR ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_NOR_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/NOR_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NOR_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/NOR_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_NOR_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/NOR_destroyer3.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_NOR_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/NOR_cruiser_coastal_defense_ship.png"
|
|
}
|
|
|
|
### SWE ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_SWE_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/SWE_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SWE_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/SWE_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SWE_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/SWE_destroyer3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SWE_vnr_ship_hull_light_4_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/SWE_destroyer4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SWE_vnr_ship_hull_light_5_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/SWE_destroyer5.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_SWE_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/SWE_light_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SWE_vnr_ship_hull_cruiser_2_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/SWE_light_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SWE_vnr_ship_hull_cruiser_3_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/SWE_light_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SWE_vnr_ship_hull_cruiser_4_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/SWE_light_cruiser4.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_SWE_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/SWE_cruiser_coastal_defense_ship.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_SWE_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/SWE_battleship1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SWE_vnr_ship_hull_heavy_2_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/SWE_battleship2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SWE_vnr_ship_hull_heavy_3_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/SWE_battleship3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SWE_vnr_ship_hull_heavy_4_medium"
|
|
texturefile = "gfx/interface/technologies/Scandinavia/SWE_battleship4.png"
|
|
}
|
|
|
|
### ARG ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_ARG_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/South_America/ARG_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ARG_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/South_America/ARG_destroyer2.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_ARG_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/South_America/ARG_light_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ARG_vnr_ship_hull_cruiser_2_medium"
|
|
texturefile = "gfx/interface/technologies/South_America/ARG_light_cruiser2.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_ARG_vnr_ship_hull_cruiser_2_capital_medium"
|
|
texturefile = "gfx/interface/technologies/South_America/ARG_heavy_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_ARG_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/South_America/ARG_cruiser_coastal_defense_ship.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_ARG_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/South_America/ARG_battleship1.png"
|
|
}
|
|
|
|
### BRA ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_BRA_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/South_America/BRA_destroyer1.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_BRA_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/South_America/BRA_light_cruiser1.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_BRA_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/South_America/BRA_battleship1.png"
|
|
}
|
|
|
|
### CHL ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_CHL_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/South_America/CHL_destroyer1.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_CHL_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/South_America/CHL_light_cruiser1.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_CHL_vnr_ship_hull_cruiser_1_capital_medium"
|
|
texturefile = "gfx/interface/technologies/South_America/CHL_heavy_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CHL_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/South_America/CHL_cruiser_coastal_defense_ship.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_CHL_vnr_ship_hull_pre_dreadnought_medium"
|
|
texturefile = "gfx/interface/technologies/South_America/CHL_pre_dreadnought.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_CHL_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/South_America/CHL_battleship1.png"
|
|
}
|
|
|
|
### SOV ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_destroyer3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_light_4_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_destroyer4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_light_5_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_destroyer5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_light_6_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_destroyer6.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_light_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_cruiser_2_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_light_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_cruiser_3_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_light_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_cruiser_4_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_light_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_cruiser_5_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_light_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_cruiser_6_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_light_cruiser6.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_cruiser_coastal_defense_ship.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_cruiser_1_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_heavy_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_cruiser_2_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_heavy_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_cruiser_3_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_heavy_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_cruiser_4_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_heavy_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_cruiser_5_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_heavy_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_cruiser_6_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_heavy_cruiser6.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_cruiser_panzerschiff_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_panzerschiff.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_pre_dreadnought_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_pre_dreadnought.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_battleship1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_heavy_2_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_battleship2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_heavy_3_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_battleship3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_heavy_4_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_battleship4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_heavy_5_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_battleship5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_super_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_heavy_battleship1.png"
|
|
}
|
|
# carrier
|
|
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_carrier_conversion_ca_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_carrier_conversion_ca.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_carrier_conversion_bb_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_carrier_conversion_bb.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_carrier_1_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_carrier2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_carrier_2_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_carrier3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_carrier_3_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_carrier4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_super_carrier_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_super_carrier.png"
|
|
}
|
|
# submarine
|
|
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_submarine_1_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_submarine1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_submarine_2_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_submarine2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_submarine_3_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_submarine3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_submarine_4_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_submarine4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_submarine_5_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_submarine5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SOV_vnr_ship_hull_cruiser_submarine_medium"
|
|
texturefile = "gfx/interface/technologies/Soviet/SOV_cruiser_submarine.png"
|
|
}
|
|
|
|
### SPR ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_SPR_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/Spain/SPR_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SPR_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/Spain/SPR_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SPR_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/Spain/SPR_destroyer3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SPR_vnr_ship_hull_light_4_medium"
|
|
texturefile = "gfx/interface/technologies/Spain/SPR_destroyer4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SPR_vnr_ship_hull_light_5_medium"
|
|
texturefile = "gfx/interface/technologies/Spain/SPR_destroyer5.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_SPR_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/Spain/SPR_light_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SPR_vnr_ship_hull_cruiser_2_medium"
|
|
texturefile = "gfx/interface/technologies/Spain/SPR_light_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SPR_vnr_ship_hull_cruiser_3_medium"
|
|
texturefile = "gfx/interface/technologies/Spain/SPR_light_cruiser3.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_SPR_vnr_ship_hull_cruiser_2_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Spain/SPR_heavy_cruiser2.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_SPR_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/Spain/SPR_battleship1.png"
|
|
}
|
|
|
|
### TUR ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_TUR_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/Turkey/TUR_destroyer1.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_TUR_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/Turkey/TUR_cruiser_coastal_defense_ship.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_TUR_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/Turkey/TUR_battleship1.png"
|
|
}
|
|
|
|
### USA ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_destroyer3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_light_4_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_destroyer4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_light_5_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_destroyer5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_light_6_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_destroyer6.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_light_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_cruiser_2_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_light_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_cruiser_3_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_light_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_cruiser_4_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_light_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_cruiser_5_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_light_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_cruiser_6_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_light_cruiser6.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_cruiser_1_capital_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_heavy_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_cruiser_2_capital_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_heavy_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_cruiser_3_capital_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_heavy_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_cruiser_4_capital_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_heavy_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_cruiser_5_capital_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_heavy_cruiser5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_cruiser_6_capital_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_heavy_cruiser6.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_cruiser_panzerschiff_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_panzerschiff.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_pre_dreadnought_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_pre_dreadnought.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_battleship1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_heavy_2_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_battleship2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_heavy_3_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_battleship3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_heavy_4_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_battleship4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_heavy_5_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_battleship5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_super_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_heavy_battleship1.png"
|
|
}
|
|
# carrier
|
|
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_carrier_conversion_ca_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_carrier_conversion_ca.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_carrier_conversion_bb_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_carrier_conversion_bb.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_carrier_1_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_carrier2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_carrier_2_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_carrier3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_carrier_3_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_carrier4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_super_carrier_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_super_carrier.png"
|
|
}
|
|
# submarine
|
|
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_submarine_1_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_submarine1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_submarine_2_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_submarine2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_submarine_3_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_submarine3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_submarine_4_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_submarine4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_submarine_5_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_submarine5.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_USA_vnr_ship_hull_cruiser_submarine_medium"
|
|
texturefile = "gfx/interface/technologies/USA/USA_cruiser_submarine.png"
|
|
}
|
|
|
|
### POL ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_POL_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/EE/POL_destroyer2.png"
|
|
}
|
|
|
|
### YUG ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_YUG_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/Yugoslavia/YUG_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_YUG_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/Yugoslavia/YUG_destroyer3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_YUG_vnr_ship_hull_light_4_medium"
|
|
texturefile = "gfx/interface/technologies/Yugoslavia/YUG_destroyer4.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_YUG_vnr_ship_hull_cruiser_3_medium"
|
|
texturefile = "gfx/interface/technologies/Yugoslavia/YUG_light_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_YUG_vnr_ship_hull_cruiser_4_medium"
|
|
texturefile = "gfx/interface/technologies/Yugoslavia/YUG_light_cruiser4.png"
|
|
}
|
|
|
|
### AUS ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_light_4_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_light_5_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer5.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_light_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_cruiser_3_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_light_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_cruiser_4_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_light_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_cruiser_5_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_light_cruiser5.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_cruiser_coastal_defense_ship.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_cruiser_1_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_cruiser_3_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_cruiser_4_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_cruiser_5_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_cruiser5.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_pre_dreadnought_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_pre_dreadnought.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_battleship1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_heavy_2_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_battleship2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_heavy_3_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_battleship3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_heavy_4_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_battleship4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_AUS_vnr_ship_hull_super_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_battleship1.png"
|
|
}
|
|
|
|
### HUN ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_light_4_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_light_5_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_destroyer5.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_light_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_cruiser_3_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_light_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_cruiser_4_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_light_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_cruiser_5_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_light_cruiser5.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_cruiser_coastal_defense_ship.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_cruiser_1_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_cruiser_3_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_cruiser_4_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_cruiser_5_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_cruiser5.png"
|
|
}
|
|
# battleship
|
|
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_pre_dreadnought_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_pre_dreadnought.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_battleship1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_heavy_2_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_battleship2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_heavy_3_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_battleship3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_heavy_4_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_battleship4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_HUN_vnr_ship_hull_super_heavy_1_medium"
|
|
texturefile = "gfx/interface/technologies/Dual_Monarchy/AUS_heavy_battleship1.png"
|
|
}
|
|
|
|
### SIA ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_destroyer2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_light_3_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_destroyer3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_light_4_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_destroyer4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_light_5_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_destroyer5.png"
|
|
}
|
|
# light cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_cruiser_1_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_cruiser_2_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_cruiser_3_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_cruiser_4_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_cruiser_5_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_light_cruiser5.png"
|
|
}
|
|
# heavy cruiser
|
|
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_cruiser_coastal_defense_ship_medium"
|
|
texturefile = "gfx/interface/technologies/Siam/SIA_cruiser_coastal_defense_ship.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_cruiser_1_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_cruiser_2_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_cruiser_3_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_cruiser_4_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_cruiser_5_capital_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_heavy_cruiser5.png"
|
|
}
|
|
# submarine
|
|
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_submarine_1_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_submarine1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_submarine_2_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_submarine2.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_submarine_3_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_submarine3.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_submarine_4_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_submarine4.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_SIA_vnr_ship_hull_cruiser_submarine_medium"
|
|
texturefile = "gfx/interface/technologies/Japan/JAP_cruiser_submarine.png"
|
|
}
|
|
|
|
### POR ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_POR_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/Portugal/POR_destroyer1.png"
|
|
}
|
|
spriteType = {
|
|
name = "GFX_POR_vnr_ship_hull_light_2_medium"
|
|
texturefile = "gfx/interface/technologies/Portugal/POR_destroyer2.png"
|
|
}
|
|
|
|
### GRE ###
|
|
# destroyer
|
|
|
|
spriteType = {
|
|
name = "GFX_GRE_vnr_ship_hull_light_1_medium"
|
|
texturefile = "gfx/interface/technologies/Balkan/GRE_destroyer1.png"
|
|
}
|
|
}
|
|
|