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vnr/src/common/units/a_auxiliary.txt
2025-01-01 20:07:00 +00:00

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sub_units = {
auxiliary_ship = {
sprite = auxiliary_ship
map_icon_category = ship
priority = 1
active = yes
type = { capital_ship }
need_equipment = { ship_hull_civilian = 1 }
max_organisation = 60
supply_consumption = 0.02
critical_parts = { rudder_jammed broken_propeller on_fire }
critical_part_damage_chance_mult = 1
hit_profile_mult = 1.0
}
}