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vnr/src/common/scripted_effects/_delete_starting_naval.txt
2025-11-25 04:04:29 +00:00

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delete_starting_naval_oob = {
every_country = {
limit = { has_navy_size = { size > 0 } }
destroy_ships = { type = ship_hull_light count = all }
destroy_ships = { type = ship_hull_cruiser count = all }
destroy_ships = { type = ship_hull_heavy count = all }
destroy_ships = { type = ship_hull_carrier count = all }
destroy_ships = { type = ship_hull_submarine count = all }
}
special_project_workaround = yes
}
special_project_workaround = {
USA = {
complete_special_project = sp:sp_naval_cruiser_submarine
complete_special_project = sp:sp_super_heavy_guns
}
JAP = {
complete_special_project = sp:sp_naval_super_heavy_battleship
complete_special_project = sp:sp_super_heavy_guns
}
ENG = {
complete_special_project = sp:sp_super_heavy_guns
}
FRA = {
complete_special_project = sp:sp_high_speed_light_engine
}
SOV = {
complete_special_project = sp:sp_high_speed_light_engine
}
ITA = {
complete_special_project = sp:sp_naval_super_heavy_battleship
}
}
ai_doctrine_workaround = {
ENG = {
if = {
limit = { is_ai = yes }
set_sub_doctrine = fast_battleship_primacy
set_sub_doctrine = floating_airfields
set_sub_doctrine = hunter_killers
set_sub_doctrine = submarine_fleet_operations
}
}
USA = {
if = {
limit = { is_ai = yes }
set_sub_doctrine = battleship_antiair_screen
set_sub_doctrine = carrier_battlegroups
set_sub_doctrine = support_integrated_operations
set_sub_doctrine = submarine_fleet_operations
}
}
JAP = {
if = {
limit = { is_ai = yes }
set_sub_doctrine = fast_battleship_primacy
set_sub_doctrine = carrier_concentration
set_sub_doctrine = torpedo_primacy
set_sub_doctrine = capital_hunters
}
}
GER = {
if = {
limit = { is_ai = yes }
set_sub_doctrine = armored_raiders
set_sub_doctrine = jeune_ecole
set_sub_doctrine = wolfpacks
}
}
FRA = {
if = {
limit = { is_ai = yes }
set_sub_doctrine = battlecruiser_primacy
set_sub_doctrine = subsidiary_carrier_support
set_sub_doctrine = jeune_ecole
set_sub_doctrine = capital_hunters
}
}
ITA = {
if = {
limit = { is_ai = yes }
set_sub_doctrine = fast_battleship_primacy
set_sub_doctrine = convoy_escort
set_sub_doctrine = capital_hunters
}
}
SOV = {
if = {
limit = { is_ai = yes }
set_sub_doctrine = armored_raiders
set_sub_doctrine = jeune_ecole
set_sub_doctrine = submarine_coastal_defense
}
}
}