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vnr/src/common/units/battleship.txt
2025-11-25 04:04:29 +00:00

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sub_units = {
battleship = {
sprite = battleship
map_icon_category = ship
priority = 10
active = yes
type = { capital_ship }
need_equipment = { ship_hull_heavy = 1 }
max_organisation = 50
supply_consumption = 0.35
critical_parts = { rudder_jammed destroyed_ammo_storage broken_propeller on_fire }
critical_part_damage_chance_mult = 1
hit_profile_mult = 1.0
}
}